Stormgate's First Early Access Content Update

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  • Опубліковано 19 вер 2024
  • Join game director Tim Campbell as he walks through Stormgate’s jam-packed first content update.
    You can play for free on Steam this Thursday, September 19!
    For a full look at what is coming in content update 0.1.0, take a look at the update notes here: playstormgate....
    Play free on Steam: store.steampow...
    Become part of the Stormgate community on Discord:
    / discord
    Join the discussion on Reddit:
    / stormgate
    Follow Stormgate on Twitter:
    / playstormgate

КОМЕНТАРІ • 519

  • @xaldlech4805
    @xaldlech4805 День тому +227

    I was unsatisfied with the open beta launch but I am extremely glad to see the constant push for improvements. Thank you very much for listening to feedback!
    The new Amara design looks so much better!
    The map lighting and details are progressively being refined which is awesome.

    • @snapphanen
      @snapphanen День тому +2

      How is it an open beta? It's more like an open pre-alpha

    • @Frozen_Death_Knight
      @Frozen_Death_Knight День тому +3

      ​@@snapphanen​ It is a Beta, but it's a very rushed one at that. 1vs1 and Co-op could be argued as being good enough for a Beta, but the Campaign is more like a pre-Alpha. The devs even admitted that the Campaign is a first draft with it being rushed out the door for EA launch.
      Either way, the game is open for testing and will need a lot of work across the board. 0.1.0 is an important first step towards that and it is looking good. The game needs to keep pumping out more of these patches consistently until it launches officially in over a year.

    • @StfuSiriusly
      @StfuSiriusly День тому

      Yeah i played in march and it was pretty rough. waiting until the 3rd race and it was still rough. At this point im going to wait at least 6 months before I try again.

    • @Dj0enderman3000
      @Dj0enderman3000 День тому

      @@Frozen_Death_Knight This is NOT an open pre-alpha nor a Beta or open Beta, the game is stated as early access, so it is far from a finished product but already past Alphas and Beta testing, we had 2 Betas and an open Beta before. In other words they are accountable for the games status and customer satisfaction since they can´t hide behind the "this is a beta" anymore, charging money for features and now having to fullfill promises, which is their own "fault" (otherwise the game will fail their community, meaning the community will fail the game also).

    • @shikarymtg
      @shikarymtg День тому +1

      @@Frozen_Death_Knight a beta with paid content?

  • @justanotherobserver5340
    @justanotherobserver5340 День тому +211

    That push priority change looks like its gonna be so helpful, love it

  • @spieles21
    @spieles21 День тому +222

    I just wanna say thank you to you FG-Studios. For listing on the players feedback. I know many players did say in a very emotional way. But thanks for listing and making Stormgate the game its deserve to be.

    • @peaceonmars
      @peaceonmars День тому

      Game should realistically be done, but it has no cohesive design philosophy.

    • @joe4127
      @joe4127 День тому +10

      @@peaceonmars How is it realistic for a game to be done when it isn't planned to be done for at least another year? The whole point of their early access is so the players can give feedback on the game BEFORE it releases in a 1.0 and 'done' state.

    • @DaGreenie
      @DaGreenie День тому +6

      Also I would say they didn't change the terrain due to feedback. They prioritized it due to feedback, the game was always going to continue to look better

    • @Mori-ey8wj
      @Mori-ey8wj День тому

      Well you could see that way, when Hades entere early access the game was practically finished in terms of its broad design philosophy, same goes for simethings like or Rimworld. These games integrated on mechanics and future content, rebalanced some Systems or changed some assets. Stormgate feels like they don't what game dobthey want to make yet. 1v1 without heroes, coop with heroes, 3v3 with heroes what about a 2v2 mode? How seroius are creeps going to be? Is the campaign just a sidegig or do we wsnt to establish a an expansive​ setiing because a few mission oacks aint gonna cut it. Yes all these things will see improvementbut did it help to go free to play this early with their game in a genre thats pretty niche, the first launch is the best opportunity to funnel the largest amount of players into your game @@joe4127

    • @MrNixity
      @MrNixity День тому +3

      @@joe4127it’s like people don’t even know what early access is or what the point of it is.

  • @joesligo1516
    @joesligo1516 День тому +151

    The lighting and terrain changes are so good

    • @M4pster
      @M4pster День тому +1

      Yeah the maps look waaay better now.
      I do wish that the shadows weren't so distant though. Ends up hiding my buildings or units making them difficult to see

    • @Andelaisi
      @Andelaisi 12 годин тому +1

      The poor terrain textures were really making the game look cheap. Happy that this improved

  • @devin6272
    @devin6272 День тому +55

    I'm honestly so impressed. I wasn't expecting such detailed changes to the feedback of the community. Well done.

    • @Defense89
      @Defense89 День тому +3

      they are devs and leaders from blizzard's SC and WC give them time and you'll see insane developments

  • @Miro_X
    @Miro_X День тому +56

    I'm not gonna lie; I've had a lot of reservations about stormgate despite being a backer all the way back to when it opened up last year. However, these changes do make me feel like the game is somewhat on the right path, and I'll be watching with great interest. That said, there's still a lot of work that needs to be done to make Stormgate great, but this is a sizable step in the right direction.
    I absolutely *LOVE* the lighting and terrain changes; that was something that was desperately needed, and goes a long way to making the game significantly less plastic and boring.
    I REALLY want fully-cusomizable hotkeys, rather than just hotkey modifiers, but this is a good change to start.
    Additionally I think the game needs to figure out what it's doing with both its creep units and the armies currently. TTK is absurdly long, especially for how sizable some of these armies can get. The game feels more deathball-y than any of its predecessors save maybe WoL because there's no lethality to the majority of units.
    I also generally don't feel like Creeps work particularly well in this game outside of the vision camps; creeps really don't feel meaningful outside of the super early game. They also stop being particularly meaningful in terms of strategical decision making. They give you money, but there is no strategic trade off for doing them - partially because they take no time to do at all. Worse, they tend to snowball games really, really quickly in favour of the player who is winning, such that they effectively remove any comeback mechanic for players that might be behind. If you're ahead, making the decision to take one or multiple creep camps should alleviate some pressure on your opponent and be a strategical commitment that your opponent could potentially take advantage of since they're no longer in an optimal position, or alternatively, be something that a player who is behind could feasibly sneak to give them an advantage to help them come back into the game. This just isn't the case currently.
    Then there's the campaign; currently it just feels like we're rehashing the story of WC3 with Amara being a stand-in for Arthas. I hope you can carve out a unique story that engages players. Mission 0 in particular desperately needed changes, so I'll be looking forward to seeing what happens here. Amara's model changes look incredible; I hope that her cinematic changes come sooner rather than later because they're painful to look at otherwise.
    Again, the changes I've seen so far are big steps in the right direction; and I'll be watching and waiting closely.

    • @jerds9293
      @jerds9293 День тому +2

      Well said. Also could use a public announcement on how the game costing initially worked and guys it works now.

    • @daPawlak
      @daPawlak День тому +1

      Making creeps have significantly more HP but less attack could make a difference. If creeping would force your army to stay in camp location for much longer, that would mean your opponent gets a breather right?

    • @ultraliskbuilder5831
      @ultraliskbuilder5831 17 годин тому

      I agree with most of your statement but I will counter that siege camps are pretty helpful, especially in co-op maps in the early stages as you can escort one to the enemy base and after taking out the defenders you can just let it peel away at that side while you do something else.

    • @Andelaisi
      @Andelaisi 12 годин тому

      Well said. Agree on all points

    • @alexfriedman2152
      @alexfriedman2152 6 годин тому

      Not entirely true. The speed camp and siege camps are strategic, as well as the healing camp. That being said you're right. They kind of don't "Belong" in an rts like this. The reason it worked in WC3 was because of heros and the items you got.

  • @LowkoTV
    @LowkoTV День тому +250

    Significant improvements constantly. You love to see it!

    • @attractivegd9531
      @attractivegd9531 День тому +12

      shill

    • @daPawlak
      @daPawlak День тому +18

      @@attractivegd9531 hater
      lol at this attitude, people can like something you don't like

    • @BenMojo.
      @BenMojo. День тому +2

      Hey Lowko, nice to read you. Cheers.

    • @somepeople3355
      @somepeople3355 День тому +2

      Hey love this guy!

    • @arkrou
      @arkrou День тому +4

      new low even for lowko

  • @linhle8294
    @linhle8294 День тому +97

    To think Amara gets a complete make up so soon i am very satisfied

  • @mishaka381
    @mishaka381 День тому +55

    This is really a very good patch. As a ladder player I liked the changes. they really make the game better

  • @skatefallen91
    @skatefallen91 День тому +18

    For someone who doesn't play much but religiously watches SC2, this update gives me a lot of hope for the future of this game and tournaments that I'll hopefully get to watch!

  • @codeluggage
    @codeluggage День тому +43

    My goodness that's a lot of wins packed into 464 seconds. Much happy, very hope! :')

  • @skiks3562
    @skiks3562 День тому +52

    Holy hell the lighting and visual changes look really nice in motion.
    Looking forward to playing the patch tomorrow.

  • @Gloromo
    @Gloromo День тому +120

    THIS! It's still in development. Feedback get's listened to, which is the whole point. Time and time again you guys show that you can improve!
    Really sorry for the amount of hate you got. This is very promising, so thank you everyone at FG for all the hard work!

    • @likom9813
      @likom9813 День тому +4

      Yes its been in development for almost 3 years now and it is still very bad. What it needs 10 years and millions of money from supporters?

    • @TravisHowrish-v2c
      @TravisHowrish-v2c День тому +3

      The difference is good games in early development go from good to better( like Baldurs Gate 3). Stormgate just looks bad and I don’t see how it’s going to get any better. You can’t build anything good from such a crappy starting point. The entire art design needs to be scrapped and redone from scratch.

    • @GreenZerg
      @GreenZerg День тому +8

      People like you are just following the game to spread hate and discontent. If you don't like the game that's fine but you don't need to convince others to do the same.

    • @GreenZerg
      @GreenZerg День тому +7

      @@TravisHowrish-v2c yeah I disagree. I think there's loads of things to like.

    • @Gloromo
      @Gloromo День тому +7

      @@TravisHowrish-v2c they just showed how much they can improve within a month?! What they show in this video is not bad at all. Obviously artstyle is a very subjective matter. If you prefer gritty and/or realistic graphics then this artstyle is just not your cup of tea. That does not make it "bad".
      The current patch artwork can be considered "bad" in the style it wants to be. Fair enough. But the improvements are coming as they have shown. If you critize the art direction in general tho, using the terms good or bad is just wrong.
      Games like "kena bridge of spirits" use a stylized artstyle as well and I personally really like it while others will think it is childish.
      Also, in what world is the starting point crappy? They have a solid foundation in terms of unit control and pathfinding. 100x better than a lot of other RTS. Core mechanics are working well and leave room for a wide range of tweaking and adjustments. They listen to community feedback and shift the development schedule. They have some generic and some innovative ideas. They focus on 1v1 but also the more social 3v3 and Coop modes.
      Obviously this all needs more time to cook but that is 1. to be expected and 2. clearly communicated by FG.
      I really think you are undervalueing what Stormgate is.

  • @stormbringerlabs1609
    @stormbringerlabs1609 День тому +17

    I am overwhemingly happy that the game continues to improve and that good, active changes are being made to make the current experience better, even though the game is still in early access

  • @Randomnamegoeshere
    @Randomnamegoeshere День тому +28

    The terrain/graphical updates looks so much better! Hope it doesn''t come at a big performance cost.

  • @Ht9ehtoom
    @Ht9ehtoom День тому +16

    These seem like massive improvements that are pushing the game in the right direction. If SG continues at this rate it will probably actually be really fun on release. Glad to see it!

  • @LegacyNovus
    @LegacyNovus День тому +21

    This is a really good update, as a celestial would love to see Auralanna get some love too with her neck. XD The choice to revamp Amara was for sure priority for on-boarding people for the vanguard campaign.

    • @wimmywozzle778
      @wimmywozzle778 День тому +3

      they did confirm in the discord the other heroes are getting reworked as well!

  • @idde4345
    @idde4345 День тому +5

    Every time FG comes out with a new update the improvements are so clear and noticeable. It's amazing how you guys listen and keep working on the game.
    I've never really gotten the hate. From the start it's been clear the game in still work in progress, and people are judging it like it's supposed to a fully completed game. The game is already really cool, with awesome design choices behind it, and with every update it becomes cooler and cooler.
    I say, keep the cool coming!

  • @MaNaEsports
    @MaNaEsports День тому +34

    That is a big update! Still many more to go, but there is hope on the horizon for the potential of Stormgate.

    • @oponomo
      @oponomo День тому +5

      My boy MaNa. Spotted and appreciated.

  • @Jmetz22
    @Jmetz22 День тому +4

    as someone who was on the fence, this makes me want to play just because of the hard work, honesty and willingness to listen and communicate, love it! Keep up the great work, thank you all

  • @mickcraftgaming
    @mickcraftgaming День тому +4

    This looks like a high quality update - thank you for listening to feedback. Looking forward to seeing how this develops!

  • @Lukas-ii9kw
    @Lukas-ii9kw День тому +24

    This looks so cool
    looking foward to the 3v3 mode

  • @sLiv256
    @sLiv256 День тому +45

    Amara and the Terrain looks much, much better than before. Good progress but there is still a lot to improve!

  • @smizmi5467
    @smizmi5467 День тому +3

    The longer shadow drop singlehandedly made the game so much more convincing

  • @poppyrider5541
    @poppyrider5541 День тому +14

    Thank god you done something about the push priority.

  • @MrCaturday
    @MrCaturday День тому +6

    Ok, seriously hats off. Really suprised by the sheer amount of improvments. And i like the direction of the changes as well. Makes one much more confident about SG future!

  • @ax0r
    @ax0r День тому +13

    thank god weavers can move through stuff, they were a real pain to control

  • @noenken
    @noenken День тому +12

    I'm not well versed enough to comment on the gameplay improvements but those visual changes look great. I think that's the direction it should go.

  • @VasiliyOgniov
    @VasiliyOgniov День тому +2

    I am genuinely surprised how much better everything looks just after adjusting lighting. Like, infintely better. Readability very much improved

  • @EldritchMug
    @EldritchMug День тому +14

    Thanks for the content update drop.

  • @ДитхартБельгард
    @ДитхартБельгард День тому +5

    I hope this game will be finished and accepted by community! Good luck to you guys.

  • @novatwist5816
    @novatwist5816 10 годин тому +1

    This is a step in the good direction. Accepting the critics. And continue development based on players feedback. I respect that

  • @hellfirestudios-em3wu
    @hellfirestudios-em3wu День тому +5

    These changes look great. I think a lot of people were quick to judge since RTS players aren't used to Early Access and what it truly means when used right. Good job responding to what people care about.

  • @DimaShinder
    @DimaShinder День тому +26

    I'm really rooting for this game to succeed

    • @jeusmarcomascarina4102
      @jeusmarcomascarina4102 День тому

      Please take notice! You must rethink the first campaign. I want you to focus the invasion of the teaser on the harm to human society rather than the gateway as a result of human action. What about a direct attack by demons to establish a gateway? I'll look more fantastic. And this is where the hero will be sent to protect friends and civilians. Simply concentrate on one hero in the first stage. In the second level, add base intervention and assault other bases.Do not include the other heroes yet. Instead, add them in third when you need to defend lanes when heroes require aid with two distinct approaches dependent on their heroes' weapons. Make the hammer-wielding hero function like a machine mechanic rather than a Paladin with samuro abilities. Make it drill using the hammer's handle. Why? Because you may use it to explain his origins in people. The latter chapter is about a lack of multi-hero purpose despite the fact that several pathways are accessible. Use their powers as an introduction, rather than simply providing information via voice line. And for the last task, make it a Lake 1v1 encounter against Enemy Lord. Forget about human betrayals. Make it completely demon slavery. Add them to a later story to give it a different impact. You can transform the last level of the boss narrative into a campaign about stopping the demons from retaking your settlement after destroying many outposts. The fight is 1v1 with one hero. The adversary will not chase or send units. But they will gradually expand their base and produce minions to protect it, so the game will teach you not to rely solely on the hero as an offensive unit, as I did in the beta test, where I used Amara to destroy all of their bases in the final run.

  • @DJZander01
    @DJZander01 17 годин тому +2

    Wow that lighting change made a huge difference! Looks a lot better!

  • @burtmacklin7422
    @burtmacklin7422 15 годин тому +1

    Thank you for updating her face. I grew watching Jim Henson productions and couldn't not see the "brats of the lost nebula" in her face. This is a much welcomed change and i can't wait to see what else you guys do!

  • @TomTomDWP
    @TomTomDWP 20 годин тому +1

    The turnaround on the improvements yall have made is insane honestly. I can't begin to stress how much better the environments look, and I'm excited for more co-op and campaign content as those are my favorite modes. 1v1 is always important, but for more casual players like myself I love me a good coop mission. I have hundreds of hours in sc2 coop so I'm glad someone is working on a successor :)

  • @AdV3nt5187
    @AdV3nt5187 День тому +17

    While we have had a lot of disappointment with Stormgate updates like this are why we have hope, the game still needs a lot of work, please don't stop FG

  • @nicholaslvov8363
    @nicholaslvov8363 День тому +3

    it's just mindblowing how much better can the game become after a single update. Keep it up!

    • @Frodonsake24
      @Frodonsake24 День тому +1

      Maybe now people realize that game development is a long, hard, process. Probably not but one can hope...

    • @stevenhorstgeorg5728
      @stevenhorstgeorg5728 15 годин тому

      @@Frodonsake24 I mean there are already wayyy less people shittalking the game. It pobably needs another few updates to show them all, but it is getting better

  • @Behemoth92
    @Behemoth92 День тому +4

    Lots of great changes, I think this gives hope to a lot of people about Stormgate, myself included.

  • @CosmicTavern
    @CosmicTavern День тому +6

    Great updates! The terrain looks so much better. The new Amara design is fantastic!

  • @mann0311
    @mann0311 17 годин тому +2

    My biggest critique as a viewer was definently the map tiles looking so undercooked. Im glad its more visually pleasing. Its an important detail for casuals.

  • @Keilink
    @Keilink День тому +2

    I truely love your rework of Amara, she looks really fantastic now! :O
    This lights up my interest in seeing how all those characters will look like when remodeled.
    Same goes for textures, lighting enhancements and all those interesting new features, great work guys!

  • @tristanmestroni6724
    @tristanmestroni6724 День тому +2

    It just keeps improving. Every update is so noticeable. Keep up the fantastic work FG, but please give yourselves a break every now and then!

  • @ImmaterialDigression
    @ImmaterialDigression День тому +5

    Frost Giant, just keep on going! I know it must be tough, especially with the high expectations, but if you keep going this game is gonna be sick.

  • @machinimikmak
    @machinimikmak День тому +3

    Well this just made the game ten times better
    unit pathing in large battles has been driving me nuts

  • @NA-jq3yo
    @NA-jq3yo День тому +3

    Wow, I havent seen a significant patch as this in ages. Congratulations.

  • @_jurd
    @_jurd День тому +18

    I'm honestly so impressed at the pace you guys are working at considering the team size

    • @allanshpeley4284
      @allanshpeley4284 День тому

      They have something like 60 staff and access to more than $41M, most of which they've already blown through.

    • @_jurd
      @_jurd День тому

      @@allanshpeley4284 where are you getting the spending stats from?

    • @Frodonsake24
      @Frodonsake24 День тому +1

      Yes. I just hope they don't crunch for that...

    • @Frodonsake24
      @Frodonsake24 День тому

      @@allanshpeley4284 so ? what's your point ?

    • @_jurd
      @_jurd 17 годин тому

      @@Frodonsake24 Don't assume he is right lol he didn't give a source on the spending

  • @smnvalex
    @smnvalex День тому +2

    Now give literally every unit and character the Amara treatment please

  • @dennisthorson4159
    @dennisthorson4159 День тому +2

    I'll be the first to admit I'm very skeptical of Frostgiants' chances with this game, but I am very glad to see that big attempts are made to listen to player feedback

  • @Broformist
    @Broformist День тому +3

    I do want this game to succeed even though I've been critical of it in my comments on various videos about it. I think we shouldn't have even seen any screenshot of the game until visuals got at least to a point of this update. This new look make the game way more attractive. And I'm not saying this for me, I can enjoy a game with bad graphics if I like mechanics, but I know how casuals tend to pick their games. If it doesn't look immediately attractive at first glance they tend to pass on it, and that initial look is really boring. Nothing really eye catching there.
    Loving pathfinding improvements too. This will get me to return to Infernals. I ended up switching to Vanguard because of how much smoother their overall army movement seemed and how annoying it was to engage their armies with Brutes constantly getting stuck behind Gaunts.
    Please release this NOW. :D I cannot wait to play the new version. I've returned to Starcraft II these last couple weeks, but I'm definitely getting on Stormgate again once patch is out.

  • @JanusII
    @JanusII 8 годин тому +1

    Amara's update looks great. One of the poorest aging parts of RTS games are the cutscenes that zoom in on units in the field and you've done a lot to mitigate that.

  • @BikeRush
    @BikeRush День тому +9

    Hmm okay a decent patch and a free hero for kickstarters it will be back on the install list

  • @SycosenMerihem
    @SycosenMerihem 11 годин тому +1

    That’s a huge improvement for Amara. We’re one update closer to getting the custom map tools.

  • @Clarity-808
    @Clarity-808 5 годин тому +1

    Awesome. These quality updates should be no surprise to anybody. Speedwise, they've been crushing it since they first announced the project.
    Early Access was just that-an early version. Anyone who is surprised that they're making this game more awesome by the week needs to realize how long developing something like this is supposed to take. There's a lot more awesomeness to come.
    Remember how bad SC2 was when it first launched compared to where it ended up.

  • @DAMND3Xx
    @DAMND3Xx День тому +2

    Backed with the signed collectors edition and this makes me happy. Thank you Frost Giant.

  • @darknetworld
    @darknetworld 16 годин тому +2

    It cool to see changes on character which is not easy task. Knowing they need to able to read outline of character when in battle. It not easy job. It good to have good feedback to talk about the pros and cons. As long artist have time and managing the builds.

  • @zyst6
    @zyst6 День тому +2

    Thanks for all your work here! On my end, I'm waiting until the game is closer to full release, or outright at full release before playing more. But I'm very excited to see what you guys do with the game! I truly wish you the best of luck, and much success in the coming months, and years.

  • @cirusMEDIA
    @cirusMEDIA 13 годин тому +1

    The lighting change transformed the game from Generic to A serious game to take note of!

  • @phamnguyendungnhan6720
    @phamnguyendungnhan6720 День тому +1

    Now, that's what call community focus. Great job Frost Giant!

  • @CMF412
    @CMF412 День тому +1

    I was well aware that the graphics are only temporary and would be continued to be improved upon with time but it was still getting in the way of my enjoyment and so I'm very glad that there has been such a huge update so early. Thank you.
    Also, Push priority, Yayyyyyy! As a zerg main over in SC2, the Ultralisks saddened me for years with its struggles.
    oooh. Smart attack. I like it. I had macro'd attack moving to a thumb button on my mouse in sc2 to make it easier for me. This is a huge boon also.

  • @nfcheeze
    @nfcheeze День тому +3

    Excited about the new map and that push priority thing particularly. Keep up the great work guys!

  • @matthewpereida1261
    @matthewpereida1261 День тому +2

    Good steps in the right direction.
    Persistent scarring is something I really want. Corpses and explosion damage to show a devastating battle

    • @jerds9293
      @jerds9293 День тому +1

      This is huge to get away from the playing with toys look.

  • @gantha
    @gantha День тому

    Thank you for staying motivated. You keep delivering despite a few backlashes regarding the early access release. I love this game so far, been a supporter since day one and I'm really happy to see how you pick up on all the feedback provided by the community. I've done a few closed beta tests, some dating back quite a while, and Stormgate really is the first game where I truly feel heard - not personally, but as part of a community striving to build a great RTS.

  • @KarieSpider
    @KarieSpider День тому +3

    Yes! Excited for the new improvements, definetly looks better

  • @Hoboboots
    @Hoboboots День тому +2

    Those updates are better than I expected! Definitely going to hop in this weekend to try it out!

  • @sleepybones5726
    @sleepybones5726 День тому +7

    Honestly very excited. Stormgate is cool, it has a lot of unique stuff in it. I just hope that they give a lot of these wacky strategies more room to breathe instead of patching them out as fervently as they have.

  • @soldiersvejk2053
    @soldiersvejk2053 День тому +3

    Hope Stormgate gets better and better!

  • @progamer444
    @progamer444 День тому +4

    This patch looks fantastic!

  • @eulefranz944
    @eulefranz944 День тому +3

    Wow!!! In so little time the game can change so much great improvements

  • @darkmega710
    @darkmega710 День тому +5

    Amara and Castiel, Supernatural character names :D

  • @rushisc
    @rushisc День тому +1

    I've been enjoying playing and commentating Stormgate and seeing the game improve and develop brings me even more excitement!

  • @ZverseZ
    @ZverseZ День тому +7

    Amara's new model is actually pretty good 👍

  • @mrnoblemonkey8401
    @mrnoblemonkey8401 День тому +2

    The terrain is a very welcome change

  • @mohammadobeid9526
    @mohammadobeid9526 День тому +1

    This is the road to becoming a great game
    One suggestion is to focus on the story telling to get the players to like the universe of storm gate
    Who are the infernals and celestials, what are their origins and so on

  • @MrJojo623
    @MrJojo623 10 годин тому +1

    The lack of hotkey customization has prevented me from playing until now, I'm excited to finally try the game for real!

  • @tomorrowduong4914
    @tomorrowduong4914 День тому +1

    The visual update looks soooo good! Looking forward to see where the game goes

  • @Metal_Beard
    @Metal_Beard 10 годин тому +2

    Wow, this update is looking really great.

  • @eddytritten
    @eddytritten День тому +2

    Great update, crazy all this happened in such a short period of time!

  • @dfg12382
    @dfg12382 21 годину тому +2

    Great Job to all the Frost Giants. This game can become #1

  • @stewarttrench528
    @stewarttrench528 День тому +3

    Great update. Looking forward to jumping in to play.

  • @user-zc3dp1sh2x
    @user-zc3dp1sh2x День тому +2

    Wow. Great improvements. The game is now more interesting for me. Thanks, and keep improving this game.

  • @owewennberg1941
    @owewennberg1941 День тому +1

    Dunno if you'll see this, and it isn't really relevant to this video in particular, but one feature I'd like for the editor is headswaps.
    I start with Blockade and I pick another unit's head as a replacement. I could give him a sensible lancer helmet, some other Hero's head or a B.O.B. head to make him the toughest, meanest construction bot around. Maybe even an Infernal head as a Renegade or as a possessed fighter. There's no reason to impose arbitrary limits here. Even if some combos will inevitably be abominations.
    This would really help custom campaigns as we wouldn't be locked to the original designs and could make a hero more of our own.

  • @davidbodor1762
    @davidbodor1762 День тому +3

    I am super hyped for the new patch, gonna play a ton. I already have 400 1v1 matches, I am planning on trying coop with some friends this weekend too, can't wait!

  • @назарбезносик
    @назарбезносик День тому +2

    Well, I'll be honest with you: I was a total hater of many aspects of SG, especially art. The game is still has a ton things to improve, BUT... These changes are good. Well done, Frostgiant, well done. I'll hope you will make it and the game will still have a chance.

    • @TheGayRepublicanIcon
      @TheGayRepublicanIcon День тому

      You're right! These are some great changes in the right direction and in a very short amount of time. If they keep improving at this rate, I think full release could be a pretty sweet game.

  • @wylhias
    @wylhias День тому +1

    Such a big progress. Love to see all the work you are putting out

  • @FreestyleFlame
    @FreestyleFlame День тому +2

    Looks like a cool update! looking foward to some 2s and 3v3s.
    thanks for everything frost giant. We believe in you!

  • @akroo
    @akroo 17 годин тому +2

    That is a fantastic 1st content update !

  • @user-ur4nl6dq2x
    @user-ur4nl6dq2x День тому +1

    This is a massive amount of stuff in such a short time! Well done!! ❤

  • @SAG1028
    @SAG1028 День тому +3

    DANG, what an improvement.

  • @Xylasider
    @Xylasider День тому +10

    This update really goes to show how early development still is, and how much people are critiquing it like it's finalized. There's been a lot on my plate this year and I haven't gotten in as much as I'd like. But I'm still paying close attention and happy to watch this game's growth.
    Sincerely,
    Someone who would like nukes in the game. :-)

    • @TravisHowrish-v2c
      @TravisHowrish-v2c День тому +6

      That’s funny because FG has no problem charging money for it. You dont get to charge money for a game and then brush aside criticism by saying it’s early access. FG cant have their cake and eat it too.

    • @madmantheepic7278
      @madmantheepic7278 День тому

      Releasing with microtransaction heroes like a finalized game? get's treated like one, they promised next gen RTS and gave people Warcraft from Temu.
      I'll give them credit for putting their heads down and working on the game, but do you seriously think without the MASSIVE feedback the entire rts community gave them, they would have improved anything? especially the style that people have been criticizing even before it released in EA?
      EA slop eaters like you have 0 standards for EA and it shows, people like you are the reason why games gets released in a broken state and then patched. Why you're getting used as free beta testers for this game, instead of them hiring actual beta testers.

    • @Bagginsess
      @Bagginsess День тому

      yes nukes! with how many units you can make in this game an erase button is needed lol.

    • @Bagginsess
      @Bagginsess День тому

      ⁠@@TravisHowrish-v2cgo tell your developers at blizzaed your bot AI is broken.

    • @madmantheepic7278
      @madmantheepic7278 День тому +1

      @@TravisHowrish-v2c This is exactly my opinion that for some reason got deleted off of the replies... they have microtransactions during early access like a finalized game, then are surprised when it's treated like one. They made lofty promises then outright plagiarized the WC3 campaign.

  • @danriley282
    @danriley282 День тому +1

    Looks like a ton of great improvements! It's nice to see the game moving in the right direction! :)

  • @MrKrashmoney
    @MrKrashmoney День тому +2

    This is certainly a step in the right direction! Thank you for your efforts FG!

  • @GreasyDaddy
    @GreasyDaddy День тому +1

    These updates are WILD. Very excited!

  • @CaptainWaffles
    @CaptainWaffles День тому +1

    Damn, those graphics improvements are pretty substantial. There may be hope yet!

  • @TheUnkow
    @TheUnkow День тому +1

    The push priority is a great idea, but there must be some % of movement reduction when pushing other units, even if they are only friendly units.
    Bear in mind that smaller units don't have much advantages over larger ones, this may widen the gap too much.
    I may be wrong though, we will see how it goes anyway.

  • @Kurdran
    @Kurdran День тому +2

    now that is detail on your character

  • @OstroGothic
    @OstroGothic День тому +8

    The new terrain and lighting looks so much better

  • @kirillsviderski4739
    @kirillsviderski4739 23 години тому +1

    Great update! Hope You will continue this. We really want to see v1.0 some day! Keep going

  • @GaetanoEvangelista
    @GaetanoEvangelista День тому +1

    I'm excited to get my hands on these updates. I see your passion and hard work in this game and look forward to seeing it progress.