Це відео не доступне.
Перепрошуємо.
Genuinely Round Turrets! ⭕ Stable Update 3.8.5, From the Depths
Вставка
- Опубліковано 16 січ 2024
- Damn. They can be round now!
Me second channel! / @borderrrr
Patch notes: store.steampow...
Official FtD Discord for Turret-related feedback and other stuff: / discord
Channel Membership: / @borderwise12
BorderWise Twitch: / borderwise
BorderWise Twitter: / borderwiseweta
BorderWise Patreon: / borderwise
Outro Music: : Different Heaven: OMG: • Different Heaven - OMG...
Other music used:
Dan Lebowitz - Birds in Flight
Dan Lebowitz - Forgiven Fate
Dan Lebowitz - Hickory Hollow
Dan Lebowitz - Lost & Found
Dan Lebowitz - Parkside
Dan Lebowitz - Take Your Time
Dan Lebowitz - The Opening
From the Depths on Steam: store.steampow...
I had nothing to do with the development of this game. All rights to From the Depths belong to Brilliant Skies Limited. Please do not upload this video elsewhere without my permission.
#FromTheDepths #Update #Turrets
I just realized that with turret error highlights, I basically forgot what the patch notes said immediately after reading them... sorry about that. 😅
"Level 1" in this context means "things built directly on the hull", so it doesn't apply to turrets built on other turrets.
Ohhhhh... thanks for clearing that up! 👍
Finally, what I accidentally did when I started is a feature now
Personally, I'm more stoked for the new rules in permitting defensively oriented geometry around the neck, I'd still keep most of the really round parts of the turret just above and flush with the deck with a narrower neck than the gun itself in my designs. APS Ammo feeder collision meshes being accurate to the ingame model means you can pack them below the deck a lot better too.
Does that mean when you house missiles in the hull, you can use slopes to have them be a bit more protected and jet out the top at a slight angle?
like for example in a 2D drawing;
Top of craft: ____
Hull Slopes: |\ \ / /|
Missile: ^ ^
I'm not sure if the collision detection of slopes is subobject specific or not. Worth a try, though!
If this is what I think it is I can now make ramps for my carriers without spinning part of the deck, letsgoooooooo
You are the hydrofoil boat thing Master
2:59 to 3:48
🤣🤣 I almost spit my coffee out of my nose
Yup. Am I really the master? 😅
Much too hot for that he says. Meanwhile, we just had our warmest day of the week with the afternoon high getting all the way up 20 degrees Fahrenheit, noticeably warmer than the single digit temps we've been having but still not even remotely close to anything resembling warm. Count your blessings Borderwise. Also, the mesh calculation on the ammo input feeders relates to the collision check. It doesn't look any different. It's just checked on its actual size instead of a full 1m block.
Oh, everyone can complain about the weather. It's basically a human right. XD
And yes, I derped there because my brain was melting. 😅
smoof turret
4 minutes is like, THE, from the depth experience xD
1:30 I felt weird with nothing going on but you just talking.
Best minecraft update so far
Finally i can make some really cool ships
Level 1 is probably child-parent check not child-parent-grandparent
Only checking one layer higher
Does this mean all my previous turrets are nonfunctional now?
If they rely on the origin block trick, then unfortunately yes.
@@BorderWise12 It's been so long since I've played that idk if I ever even accidentally used that haha. I suppose we will see.