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Is Dying Light 2 Worth Playing in 2024? | Dying Light 2 Review 2024
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- Опубліковано 18 сер 2024
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Is Dying Light 2 Worth Playing in 2023? | Dying Light 2 Review 2023
This Dying Light 2 video will discuss Is Dying Light 2 Worth Playing in 2023? | Dying Light 2 Review 2023
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Is Dying Light 2 Worth Playing in 2023? | Dying Light 2 Review 2023
Is Dying Light 2 Worth Playing in 2023? | Dying Light 2 Review 2023
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Is Dying Light 2 worth it?
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They already launch a update! 1.8.3p
Hey Onizombie can you do a farming strategy on the bolters? there's one that you can do for one of the parkour challenges for bloody ties (like the wind) that's the one I'm using the farm them right now where I participate in it and then back out and it will spawn in a bolter 25 to 50% of the time but it's not really well known the word hasn't got around I've been trying to spread the word but I'm not that well known so could you do it instead you don't even need to give me credit for it I just want this event to get done to get to 6 million or at least close to it and now that they started maximizing the presents from the bolters that you kill I think we could probably do it please and thank you.
I hope that we can change controls sometime (button for flashlight on my controller is broken😐)
🙏🙏🙏
I want the trees cut down and a more zombies in the strees like random alleys are so empty
If Techland can find a way to make Dying Light 2 as much as possible like what we saw at E3, I think all of the players that were once there, would come back.
Definitely agree, E3 was so much better.
bro thats all i want
They can't, because it was all a lie to begin with. The graphics, the lighting, those were all things that they cannot achieve with current gen hardware. They played the BS game once again. The only thing from that demo that possibly could have been implemented was the choices system which they failed at because they foolishly didn't understand how time consumingly complex doing such a thing can be. Then they had all of their turmoil which put the game in Dev hell, and turned out something once again with subpar writing that was incomplete. They seriously need to focus on getting better writers for their games
I dont know why they changed what dying light was going to be I really wanna know the reason they overhauled the whole thing
E3 was the shiiit
2:38 that’s honestly the worst part of Dying Light 2 for me. I don’t feel like a real person surviving in a real place.
I feel like a superhero in a jungle gym with no tension. It’s not a real world or a real city, it’s just level design and my movement makes no physical sense.
I miss the more authentic feel of the first game
Judging by how the next DLC is focusing more on humans (from what was datamined) i doubt that it's gonna help the game much. DL1 often has more concurrent players than DL2 despite being way older. DL2 Needs to expand more on zombies.
I mean the older game has been dirt cheap and can run on more systems. It's not the fairest comparision point.
This is my major concern right now with techland. Community: "we want more zombies". Techland: "Zombies you say?... well wait till you get your hands on DLC2... Cause thats right.. You guessed it.. We've listened, we know what you want.... MORE HUMANS!!! STAY HUMAN BABY!!!"
@@yooginava1828 DLC2 was most likely written before the game's release or before the zombie feedback, so what, they're just gonna throw a whole DLC out?
@@PashaVerti I wouldn't put it past techland. You do know they trashed a shit ton of content like Elysium 6-9 months before release.
@@yooginava1828 "You do know they trashed a shit ton of content like Elysium 6-9 months before release." i mean they were showing the central loop all the way back in 2019, are you just making things up?
I haven't touched Dying LIght 2 since I finished the story and sadly none of the updates have tempted me in coming back
It isn't worth it lol
I haven't played it since i finished it too, only thing that pisses me off is theirs no cross save between ps4 and ps5 so i can't even port my high level save over to the ps5
Yea same. I wasted my money on it
Exact same
I don't blame u
Main issue I had with DL2 is that infected didn’t seem to be much of a threat. Personal stories took all the spotlight. I wanted more random scary situations where I turn a corner and have to think fast.
but DL1 wasn't like that at all?
@@tragikk03 *Ahem* Raiz *Ahem* Volatile chase
@@BananaPieWithAnxiety ahem, never got caught, ahem in nightmare mode, ahem skill issue
@@tragikk03 yes it was
@@Oooo-ms9df maybe at night, but not generally
In my opinion, the game isn't terrible, I think its quite good. However the game does have it flaws. The gameplay is very good, the same could not be said about the story, its not very good.
Yeah and its ashame too since i thought it had a promising opening.
Old Villedor had its plot holes but it was still pretty good imo, everything after that is very bad though
@@marcelomanso5433 yeah I agree
Literally compared to dl1, dl2 story is quite good because the first game was a total cliche
@@readytopay1488 that is true, i will not argue with you there. However when compared to other main stream games. The story is lack lustre.
What's sad about Dying Light 2 is that the game by itself is pretty good but it's just stuck in the shadow of the first Dying Light, and ultimately leaves a lot to be desired, but at the end of the day the game isn't necessarily bad it just didn't meet the expectations everyone wanted especially the Dying Light vets
I fully agree but i think a lot of people were way to hard on it bc of the lack of guns
@@grungefrog7840 I mean, what fucking idiots make a FIRST PERSON zombie game without guns? Zombies and guns are like pb&j.
@@MakoHazard they got repetitive after i could one shot everything with a shotgun
I just find DL2 more fun in terms of parkour and stuff so I play it more
About storytelling.
I hate that they introduced few characters just to forget about the (Sophia, Aitor ect.).
It is like "lets make character and forget about it just to give us less time to develop other characters".
What I really miss, is that they didn't give PK team that dies in the VNC more time before the climb, like even side quests. That would make this scene so powerful.
Some deaths are meaningless, characters die just to die. What I really miss is a chance to change the story a little bit, like saving Rowe (Hakon like style), because lets be honest, his death doesn't change anything later on.
It's not a bad game, but it's very... Very... Dumbly complicated.
Example:
-Not being able to fix weapons with scrap but with the Korek amulet.
-The characters TALK TOO MUCH, sometimes I even give space to skip dialogues.
-The side quests are horrible shit.
-The characters behave like teletubies.
-There are NPCs out of context.
-The parkour even with everything to the maximum feels slow.
-The city is very colorful and doesn't feel post apocalyptic.
-There is no feeling of fear.
-They cut down Ellysium.
The events are crap.
And I can keep naming things, they changed EVERYTHING that was GOOD to Dying Light 1 and if they add everything again, what do they do it for?
The damage is already done and that's why most prefer Dying Light 1.
2023 has to be the game's comeback year, otherwise it's doomed to die and to be honest, I'd rather the game die and pretend it never existed.
(If there is an error, it is because I am writing in Google Translator)
I honestly have a few ideas on how to make the faction thing better but the main one is this: Take the random encounters and side quests in DL2 and make them faction specifc so doing the side quests and helping them or harming them in the quests or random encounters would change your reputation so the better you get with them the better weapons, gear, rewards etc you get from stores and things like that and if you attack or go against them in story choices, side quest choices or random encounters they'll be more hostile to you and so if you gave the zone of the city to the PK's and you have 0 reputation points you can't use they safe zone and they'll attack you on site and you can't progress through certain story points anymore until you increase your rep with them. That's what I think they should do to make the faction system better but what do you think?
"I recommend to play this all throughout and wait 6 months for more content"
Got it! Wait for the Complete edition on sale like what they did in DL1.
I trust Techland to not give up on the game, and I am truly excited for the future of the game. As long as they keep listening to the community, it will work.
Techland is honestly one of the best video game companies ive ever seen. I absolutely love them.
They won't give up! Look how long the stayed current on the 1st one releasing free and paid DLC for years! I wouldn't be surprised if they are still working on the original game. Great series!
They lost all their best devs its over
Future of the game! Most people play a game one time and that's it. Most don't give a flying shit about "future of the game". When did releasing shit and fixing it over the years become a thing! Gaming is dead.
One thing I'd like to see is them change some of the buildings around so they don't all look the same make them look more unique so I can tell where I am without having to pull out the map.
Could you imagine if the howler got reworked to where it no longer is marked on the map and if it spots you it would actively seek you out and chase you while screaming ontop of giving it high damage on attacks.
I agree that they need to implement more hardcore survival elements like this. It's obvious we want to be punished at night
I think a cool idea would be that Virals initiate a Chase Level 1. Banshees initiate a chase level 2. Volatiles initiate level 3. And there are less Howlers, but they always start a chase at level 4 when they scream
howlers being passive zombies make more sense but the idea of removing howlers marked should only be in settings
@@shadowfreddy25 fuck that
Stun not hight damage, stunning is worse
I think something that could help the chases is, have level 1 just be your regular virals, level 2 will introduce more virals BUT adds Banshees to the pool as well and a good amount as well, then 3 can add more volatiles than virals and keep the banshees, then 4 will be solely volatiles, banshees, and maybe some of the charger types as well just sitting on the rooftops waiting for you, and just like DL1 really late chase 4 will add suiciders or better yet the drowners (depending if you went the PK route or Survivor). I also think having the volatiles roam and a few even being able to start chases would be even better, or introduce a new howler that can climb and attack similar to a viral. Like everyone is saying, focus on adding new infected and change how night feels.
Yeah I agree, however they do it, by level four you should be swarmed with all kinds of infected
something which is very unlikely, but would be nice to see is if techland took about 6 or so months in the 5 year plan to go through a "restoration" phase, where they attempt to bring back as much as they can from E3 without ruining the new experience which was given to us, clearly the only reason the game was hyped for so long was because it genuinely looked like a sequel to Dying light, the colours and atmosphere was perfect and the story was as dark and as dramatic as the first, but added on top of it with choices and new gameplay to create a brand new experience which added to the story as well. The sequel kinda feels like a fan-game for dl1 where a guy just kinda wrote a quick story and added some new fancy animations. the restoration phase could literally just be a time where techland stops most of the monthly updates and just tries to bring the game back to its roots, and one day release it as an update which should ultimately bring back a fraction of what we expected
Just got Dying Light 2 with a Series S. I am enjoying it more than I thought but I was very confused when I saw all the zombies dressed as elf’s. Also great videos dude. I always come to your channel when I need an update on the game
Yeah, they should probably add an option to turn off events. I hope it was a funny little surprise for you though
The Christmas update that's why
I asked Tymon to put in a Dawn of the Dead section to pay homage and he said he would. Fingers crossed they will do something to keep the game alive.
1. The key to DL1 was atmosphere. They used the music of genius composer Pawel Blaszczak. His music is seriously incredible.
2. As you say here, DL1 knew what it was. It feels like TL was trying to please too many people. People just wanted more of the same but enhancements to DL1.
3. The money and weapons systems take way too much time to amass enough wealth to get the good stuff. They need to make getting good gear much easier so you can enjoy your kills early on. They can offset this by making enemies more difficult.
4. The “verticality” of the game is cool, but, it’s way too repetitive. They need to make the buildings markedly different.
5. HEY TECHLAND, GET BACK TO ATMOSPHERE. Go watch the old zombie movies that inspired DL1 and hire Pawel Blaszczak back to do the music!
I’m 49 years old and play the game, but mostly agree with the kid here.
There's a George Romero homage in the first game
I got this game at its release for 60$ and I dont regret it at all. I just love the game as much as the original. Its 9/10 for me. I didn't experience a single bug when it released. Now I see zombies glitching sometimes but thats all.
One thing I want in this game is normal zombies changing into virals right in front of me at night. That shit was creepy in dying light 1
The Problem is there is only the gameplay that keeps the game alife. I mean thats not a bad thing but where are the mechanics?
I mean ANY good mechanics?
Blueprints are only available from vendors, Upgrades too
Where are the special multiplayer events?
Where is a Survival mode with basebuilding?
Why are we forced to use Dyling Light 2 Reborn Mod to made the game any difficult?
For gods sake WHY is the parcouring soooo bad??!?!
Why are the skilltrees so boring?
Why is the Equipment so boring?
Where are special skills that comes with unique armor?
Why is a dlc added made full of nothing new?
I finished the game but never replayed it, unlike dl1. The difference to me was the zombie fight was less fun. You couldnt ragdoll them, dismember them. Jump in an horde without weapons to see what happens. And at the same time, you had and could kill the night zombies, one after another... but your weapons would break all the time and you could not repair them, so i felt that once i was able to kill them, i was grinding them for no reason ( i already could defeat the "boss zombie") and instead of winning things, i was loosing my best weapons.
One of my favorite parts of the first game was when DLC came out, I would get all of my new stuff, go to the main menu, set it back to the first chapter and replay the entire game again with all my new weapons. I would just wreck zombies. Hell, sometimes I'd do it just for fun, because it was a blast. I can't do that now. If I want to try and do that I can either start a New Game Plus - which makes the entire thing more difficult OR I have to start a new game entirely and lose all of my weapons, blueprints, upgrades, skills, boosters, etc. It's just annoying.
So I just won't. I can just go play Dying Light again with all of my weapon without the difficulty spike and all the fun of tearing zombies apart.
Just started it and it’s great i prefer It being more day time to explore feels great! DL 1 felt a little too forced at night (and some missions were night time only), DL2 feels more fluid and relaxing which is less stressful later in life 😂
And that's why the DL1 is better than 2. How the hell is night time even "too forced" on the 1st game, anyway?
@@quack9355 just 1 extreme to the other some missions force you into the night which I know is part of the game, but would be nice to be more of an option, I’ve only just started Dying Light 2, compete the first years ago, it’s hard to create a 2nd game without feeling like a rinse and repeat, personally I just prefer the day time of the games on the other hand it feels a little too safe so far
@Xbox Series Shorts I wouldn't say "forcing" you to do missions at night times here, and there is a bad thing. No, it's necessary.... me personally, I would be pissed off if there wouldn't be any chance to do a mission at night, especially when it belongs to the main story. Imagine if the devs always put you on doing daytime missions without experiencing the nighttime, It would be boring and monotone, and the drama factor for the game wouldn't be the same no more. As you can see, the introduction with volatiles in dl1 was a nighttime mission, and it's iconic. By the way, dl2 forces you to do some night missions as well it's not only a dl1 thing. The difference is that dl1 night missions are scarier than dl2. Maybe dl1 just ain't for you. You can still play in the daytime after you finish the story and have fun with the gore.
@@gabeoshea4007 yeah think I’m just after less stress these days but tbf I started resident evil 3 again and that’s more stressful haha! I never got chance to play the DLC for dead island 1 unfortunately, I find the mechanics in 2 better.. wonder how dead island 2 will compare although that’s more sandbox daytime maybe, I might have to jump onto DL1 again as well 👍
The game is called dying light. I don't know what to tell you.
People in these comments sections for this game really can't accept that people can like the game at all. No opinion is allowed unless you say the first game is a masterpiece and second game is bad.
Fr bru the second game is almost if not better then the first game imo it just needs some time to perfectly balance some things
Honestly a chase sequence needs to start once a special infected sees you at night time. That includes runners. But chases get boring because the paraglider destroys them. Hopefully the night hunter comes back to snatch you out the sky.
Volatiles can spit at you while you're on the paraglider forcing you to fall
if you let a volatile spit on you that's a skill issue
Honestly, despite my issues with dying light 2 the graphics/art style and music make it really god damn great. Combat is pretty good too, I just feel like it needed some more fleshing out. Still disappointed in it due to the e3 vs reality stuff, but the game still gives me the feels so I’d say it’s pretty great.
DL2 will be so much better... DL2 will have no bugs because it is a second game and they have experience now.... DL2 will have a lot of content comming after release... Do not compare DL2 to CP2077, they will never be like CDPR... They will fix all bugs fast... They will never let the comunity down...
And? What happend? I would like that ppl from comments before release come forward and be honest with themselves ;)
I still hope DL2 will be good game in a year or two... But some important things will never be changed because they are in core design. You have a lot of combat moves but there is no point to use them. Every fight is the same and progresion is just to show some new animations. Noting is changed on a basic lvl.
Quite frankly, I love Dying Light 2. It keeps me coming back over and over. I just love every aspect. Loved the first one too.
Yeah you probably still watch PBS kids every morning too.
Dude completely forgot about this game, I deleted it a few months back. I re download it. Me and my gf where excited to go back to the game. As soon. As I open up the game on my PS4. My guy legit fell out of the map. My game legit crashed and i was like no. I'm not going threw this again. Deleted it not looking back. still going to be watching you're content though. Can't wait to see you review dead island 2.
As weird as it sounds, I have faith that it’ll grow into a game we come to love.
The visual design of the city is honestly beautiful, I’m a sucker for abandoned cities, being taken over by nature.
i'd love to see some story missions about some legendary zombies, you can hunt down and beat
The Baba questline kinda did that, but yeah, it would be nice to have it be a much bigger focus
I' played DL2 one time. Since then I've played Dying Light 1 several times including the dlc. The only thing I miss is the hang glider.
My biggest thing is being able to cross play between consoles and console generations. At the very least let us cross save so those of us who have friends a console generation behind can play the same saved game on both versions of the new and old console editions. We stopped playing DL2 a few months after the launch mainly because of this issue and co op breaking bugs. I just want to be able to playe with my friends seamlessly and not have to do the dance of booting up the ps4 version in order to play with some friends, then switch to my ps5 version for other friends and have two completly different saves between the two versions. This game needed another year or two in the oven.
Yup just learned that all my time spent on my ps4 gameplay wont transfer to ps5. So ill stick to ps4 for any dl2 content. I need to keep the broom and shotgun
Fuck the PS4 it's time to get with the times (it's been over 2 years) and buy a PS5 my man they're easy to find now
I play this game every single day. It's very fun and open world is fantastic. Grinding sucks and the parkour combat might be too complicated but I find it enjoyable 😁
“Grinding sucks” man great thing that’s literally all they’ve been adding
are you team survivors or peacekeepers
I mean I’ve played the first dying light and decided to grab dying light 2 for 20 bucks recently… I feel that the game is pretty fun and enjoyable but definitely needs more updates
Honestly, my only complaints of DL2 is that it’s more animation based, tons of cut content (that might be slowly added back in. Mods work too, but I’m on console so that’s a shame), how off the story felt, and just overall how different the game is compared to what was shown, especially with how the city used to look clean, but now covered in chemicals
My biggest and only problem is gameplay fluidity, slashing weapons just hit zombies now like they're a blunt weapon, but it still cuts off the limbs which makes no sense, you don't hit your bread with a knife to cut it, you slash all the way through it, that's exactly how the weapons should go through the limbs, it's a stupid comparison but it works, also, there's a lot of broken hitboxes and hit detection is absolutely horrendous compared to the first game, I want it to feel realistic in combat and unrealistic in parkour, that's how the first game was and it's a perfect formula for satisfying gameplay, techland needs to add air strafing (steering mid air) like there was in the first game, if they'd fix that, I could look past all the other problems, which there are a lot of honestly, but it could all be overseen if they just make the gameplay clean
The second time I played Dying Light 2 through I forgot how magical to come to the Central Loop, New Villedor).
I okay these game slow when it comes to story progression. So by the time I come to the second map I am pretty formidable.
My question is: How could Techland do so much right in Dying Light and in the second day they throw so much out that made the first game so great.
In my book this game is still worth $ 100,-, it’s the best game. Never felt a game mechanic like this one 😍
I’m honestly hoping Dying Light 2 will have more than just 2 story dlc’s so with Blood Diamonds it could be the start of something great where it goes through a mystery and ends with a cliffhanger only for the 3rd to be the final major dlc taking place after the main story and Aiden goes through the forest and to Elysium where the Nomads are introduced along with the return of the sentient infected from The Following, maybe even explain what happened with Crane
Crane died at the end of the following
You know what it's annoying for me while playing Dying Light 2? Sometimes when I fast travel and then it stuck in black screen and freeze.. so then I have to close the game and restart the game, every time I fast travel is the most worry for me
By the end of the game I wished there was more exploration of buildings, and zombies are able to follow you. So the tension never leaves you. Having no guns did bother me. They said they removed guns because it made it too easy. So make it harder.
In the original dying light, when they introduced guns, I found that it made the game a lot more boring..
Dream game is to have both my favourite genres (zombies + farming) in 1 game. Would’ve loved to see some farming elements, or at the very least, more to the beehive/chamomile mechanic rather than just waiting for them to be harvested at random plots on the map. I wish we were able to have gardens on the rooftop safe houses. Hell, some of these safe houses already have gardens with npc’s watering them for set dressing.
This would also fix another problem the game has, which is the lack lustre feeling at these safe houses. Wish there was more to do (mini games, thoughtful garden mechanics, npc interactions etc.). I love it when a game has fully fleshed out hubs/safe havens, makes the game feel so alive.
Plant vs zombies must be your fav game😊
play project zomboid bro
Look up 7 Days To Die
man, idk, after seeing all the updates, I still wanna go back to play the first game and the following,
nothing is getting rid of that boring midevil style boring map where it all looks the same,
the huge bridge from part 1, still sticks in my mind, having to change those lights out at night, it was an epic mission, but the look of everything map wise, was so much more memorable, I can't really recall 1 location I still remember from 2,
that is one major flaw, I get they wanted to give us something different from the first map wise, but it just really doesn't work for me,
then like you mentioned about the focus on the humans over the infected, another major flaw,
then all the weapons feel the same, idk why,
idk if it is because of the same animation's, the same Lil lunge when you attack, and then the same reaction from the enemy, then a dodge, no satisfying rag doll effects, very disappointing,
there seemed to be so many more options combat wise,
way more options in the skill tree, like the blood camouflage, more options for combat stuff, so much of the focus in 2 is defensive and parkor, and basically parrying stuff,
also i really miss the buggy from the following, I just knew a part 2 would have vehicles,
the music was so much better in 1, that main theme from part 1 still sticks in my mind, reminds me of night, dawn, day, of the dead style music,
the single narrative focus may have not been the best in 1, but it was so much better when compared to what we got in 2,
and just the feel, the other sounds going on, everything was just on a different better vibe,
the enemy design just isn't as unique this time around, even the Volatile's look off,
when you think about it, the whole game kind of comes off as a Chinese knock off of an original, similar at first glance, but when you really inspect it, it just isn't the same quality wise,
idk what happened, idk if it was because they had more money for part 1, if wb was more picky,
if the whole multiple choice thing messed up and effected the rest of the game
I know i'm one of the few who think that DL2 should not be as horrific as the first game as the infected and its inhabitants are living "together" since quite some time now.
But horror can get to a whole new level if volatile had learned to communicate and ambush you for exemple.
Just think about how frightening it could be to see a volatile mimic you.
Nothing good can ever come from removing horror from a zombie game.
@@miketexas4549 Dead Rising ? Left 4 Dead ? I mean, zombie games were NEVER horror games in the first place in my opinion, except for the firsts Resident Evil games…
Dying Light was stressful at night, but was it horrifying tho ?
@@Selimou66 Those games suck too (not RE, because of the horror).
6@@Selimou66 It is hella horrifying and I think it is one of the reasons why it is so successful, the atmosphere, I guess a bit more realism (your main char is not a superman) makes it so much better. even now, there are more people online on the 1st game (11k vs 9k, 30day avg 9k vs 6k)
@@Selimou66 Zombie games are not scary at all, the horror factor in Dying ligth isn't a good arguement as to why each game id better, including the colors, they are for different players, ones who want an open world immersive and exploration experience while others want a dark gritty (scary to some) toned game. Its either that or maybe I just play too much Fnaf 4
The shit that pisses me off about games like this is the fact that they release it in a bad shape and then just try to patch the game to be better when they should just not release early and deliver a better product
The gut update has brought back many if DL1's features. From dismemberment to crafting, many things have been re-introduced
little correction on waltz here;
he doesn't want to destroy the world or villedor. He "had" to do it in order do save mia from the strain cause he accidently turned on x13's safety protocol or sum
the combat and the the parkour are so fun in this game. the biggest problem i have is that once you beat the game, there’s literally nothing to do other then do the same missions over and over. there needs to be replay ability.
Couldn't each level of chase add another volitile or something. Or each time the howler spots you it increases the chase level too?
we need sentient volatile and infected again! that made the game so intriguing for me!
Hey Oni thanks for the dying light 2 news and keep up the good work.👍
I feel like an honor system similar to Red Dead redemption 2 could definitely work in dying light 2 where if you do something bad to another faction and you go to that faction they will be negative results like exile until you prove that you can be trusted.. like maybe if you do something bad he could impact the kind of rewards you get from each faction... The company behind dying light two should have really used dying light to as a way to make a game like fallout seen much more story-driven with the idea of choice
I just finished the game (main story) 55 hours playing all the way in coop mode. It was a pleasure and I really enjoyed it. I strongly recommend this game. I didn't play 1 in fact and I do not have comparison.
its nightmare for people that played dl1 im one of them i wish i could refund this game but i will just leave it and maybe come back in future
@@krspy1337 yeah wish I could get a refund too. Barely played like 4,5 hours
They also should add the Nightwalkers back so if you make a loud noise or alert a howler they transform into virals.
Always pumping out the best content for us that still have hope.
Though ive started to fall on the fence, I still want to love and enjoy this game but man... The world is flat, a city should be dense and scary. I feel like im still running a straight line.
I recently went back to the first game with a friend and realized that even though its been a long time, when you get lost and trapped in small spaces while being chased its horrifying. Night time is darker, gritty and worth just staying in bed for simply because of the infected. Youre given guns and yet you refuse to shoot because of the attraction they draw to you, the random hoard that runs at you from anywhere vs dl2 air horn that just pisses you off (ive beef with the spitters as well) and then you just run to a vent and fly upwards to escape in 2 min. If they gave us guns (even blueprint creations, far cry new dawn is a peime example of weapon crafting in an apocalypse) it would be a more exhilarating run through not just shreading through zombies with a nail gun or a makeshift flamethrower ect but just noise attraction is key. Youre in it to survive. The explosions can bring some attention but it takes about 3 consecutive ones to call the runners and then they just burn in the sun...
Another thing is I wish the metro tunnels were used more than what they were or parts of the city were flooded or torn apart (that mission in the last of us 2 where youre taking ellie to the drop off with tess) or (when youre in the flooded area of the asylum in darkness with chris walker in outlast) making you use your pilgrim navigation skills or parkour skills better. I really could make a giant list of what should be done but in the end I feel like with the launch of dead island 2 , DL2 might be in some trouble. Especially with the way dlc 2 is sounding....
_"that mission in the last of us 2 where youre taking ellie to the drop off with tess"_ That's TLOU 1 not TLOU 2 my man.
⚠️1: I so wish we could join the Renegades! Have more factions to join. Renegades being the more agressive yet misunderstood faction, flesh them out more maybe add more badass ladies. More interaction and DEPTH between the three factions, deals, might disagree on alot in ways to tackle the new world but respect each other where EARNED. We then have Yellow, Red, Blue each one for each natural primary color. 2⚠️The endings should be more expanded upon. A possible BUT hard way to save Mia even. And a perfect ending. Aka have Hakon, Lawan and Mia all safe and sound should demand difficult but fair tasks
⚠️3: The chase thing is to rigid, arcadey. The Howlers should roam and/ or be escorted/ followed by pack of ordinary infected. Volatiles should be more random in both chance to appear but also where and when except daylight of course
++++ much more
the game is 100 percent worth playing apart from the lack of replay ability. It gets really boring very quickly. If a really well
Made game and even better with mates (when the multiplayer works) I think more infected on the streets would be more fund and making it so that grab less would help cause is pisses me off every time I get grabbed. The game definitely needs to be more scary.
bro went from telling if it is worth buying to spoilering whole fucking game
Yes, horrible!!!
great video!
I hope they will continue to improve the game, because I really like it. If we talk about what they NEED to fix, then this is the infection system and ragdoll, it really sucks.
(sorry for mistakes, English isn't my native language)
I liked the 2nd game, lots of glitches, but got thru it, loathed the grappling hook !
Wait the grappling hook hasn’t been changed like before how we swing like Spider-Man
Enemy health bar. WTH!
This game was a huge letdown for me. They had something great on their hands and they let it fall. And what makes me more upset is how different the final product of the game is compared to what we saw in the demos. I mean they’re practically two different games and unfortunately the one we got is a shadow of the first game. And now it seems Dead Island 2 is gonna overshadow this game. How ironic that would be since Dying Light surpassed Dead Island and Riptide in pretty much every way. So only time will tell once that game comes out.
I would love a mode or a gameplay option to use our infected abilities!. Like in the main story!. It would be SICK?..
i think that another reason for why volatiles aren't as scary as they used to be is just that we kind of grown to not really fear them anymore.
I completely agree with this statement, was more scared of the night hunter, because it was "sentient" by being played by a real player.
Lol they’re literally just not used effectively at all, how do people that supposedly play the game not know this?
@@HHTwice They're not scary.
@@LowResLeafa sharks aren’t scary? Monsters aren’t scary? Aliens aren’t scary? Stop coping, Techland just doesn’t have the talent to make their games scary anymore lol all they care about is keeping you grinding for as long as possible, game quality be damned
@HHTwice remember in dying light 1 going into first quarantine zone and the cutscene with the volatile smelling you in the dark and shit. I've 100%d every dead island and dying light 1 and I couldn't even finish the MAIN story of dying light 2. just an overall disappointment. fun to park our for a bit, but didn't buy a glorified mirrors edge 3.
Such a good game but the map needs to be bigger and connected between the out of bounds barrier at old viledor
Recipe for DL2 success was easy we players just needed a bigger extension Harran map. Villedor is boring map, choosing side is not work is doesent matter which side you choose is same boring final, night is not scary, nothing intresting to exploring, Bozak Horde was great but Bloody Tie is crap. They should stop continue DL2 and make continue of Harran map.
The dying light 1 soundtrack fills me with such nostalgia
Almost one full year later and the Cross-Gen feature advertised before launch still is not here
I just picked up dying light 2 a couple days ago since it was on sale, and I'm enjoying it so much, even a little bit more than the first one!
Everything about it is so great, the first time I played it was really laggy but I did some troubleshooting and now it runs at an OK performance, I haven't encountered too much bugs. I crashed twice, but it hasn't happened since.
This game is such a blast, finding inhibitors, fun side missions, GRE anomalies, helping survivors, fighting renegades. I love it so much
I haven't unlocked the grapple hook yet, but I'm sure that will be so fun.
Great you love game yeah. The game was in bad shape the time it was released after finishing game I haven't touched game or started dlc.. I need to do it soon
@@JoseJimenez-vc7we You should definitely play it again
Already played the game and beat it but I came across a lot of bugs like some people won't render untill the middle of a cut scene and when I was running with hakon he would just fall of the edge I was a new player so I followed him just for him to glitch on top of a building
Lmao that sounds annoying af but funny at the same time
i know right
Why in the hell do I play a zombie game but I have to deal with human like all the time? What is the point? Did they forget what is "Zombie game" supposed to mean? I try to sit with my back hurt for 3 hours to find what interesting about Dying Light 2 but uninstall it eventually. Ugly, boring, clunky, cliché is all I can say.
the main thing is they didn't put enough Side mission and then the parts with Inhabitor, I have completed all 28 in stamina and 16 in Health but after that there is no other way to find any inhibitor.
so i think they should have put more side missions.
Recently I brought dying light 2 and I haven't played the first one and I'm loving it. I taken a break from the game becuase the game in last gen keep crashing and eventually lost my 40 hour save, sucks but I will play it again in the future
I think I put in about 4 hours before I was just kinda bored with this one. The first one plunged you in and not much held you back. The other great thing about the first one was The Following. The dune buggy was fun. And then the horror aspect of the first was far better. If they could combine the games, that would be fantastic! I do hate the piss poor stamina at the beginning too.
Some new inhibitors would be nice ... capping us of at 1000 health and 1000 stamina
And a dlc that starts after the end of the main story.
Not before techland!
The hospital chase from the beginning wasn't mentioned. That was a moment relating to a volatile that was spoopy.
I feel like everyone just neglects how much the game already has had to offer in terms of infected and that the way people act in this is actually interesting, although adding some continuity to the people you interact with would make things like that much better.
I don’t think the human focus is the problem. Though I do think they’re could be more attention on the zombies, I just think the game needs more end game content. After you’ve finished, all there really is to do is clear the map and level up the vendors. Once you’ve leveled up 10 times, there’s really no reason to keep going because you have everything In the vendor unlocked. The game needs better loot, better missions, legend levels, and hopefully a be the zombie soon. The humans aren’t the problem.
I miss the opportunity to develop settlements, my own house.
And in general, I would like to get the opportunity to change the appearance of the main character from the start.
Hey guys u have to try gritty filter with gamma set to 10 believe me looks better (not gritty+dark) .In 20 it looks way to bright.
If dying light 2 is going to be more of the same this year as it was the last I'm not sticking around
One of my gripes with the game is that the world feels copy & pasted and I don't find that I have much of a reason to explore. What do you think, Oni? Do you feel this is something Techland should update as well?
I just purchased the Deluxe Edition of DL2 for my PS5. Thanks for the heads up on some of the aspects of this game and what to expect, I'm sure I will enjoy it.
Man the people in the comments are straight up delusional… I agree that the game didn’t live up to the legacy of the first one but damn man it ain’t a scam or something, it’s still a fun game
Not when your a og DL1 player it's not once you have managed to finish the game after glitching yes glitching through bugged missions and you have everything in game it's not good, it's not fun there's nothing to do, and I've platinum ps4 & ps5 versions, my fun I have is with modded saves tbh then it's fun, it shouldn't be like that tbh, techland dropped the ball on DL2 big time 👍
They should make a weapon base mod that guarantees that enemies with always be cut in half( in anyway)( for new game+ only)
We all can agree the first dying light is more scarier
Also the volatiles are weak in dl2 you can kill one with a lot of skill at the start
Another thing that kinda bothers me is how many times I gotta hit the normal enemies/zombies. I'd have amazing rarities and highest damage and yet they're just like a damage sponges that just feels unsatisfying for me.
They need to add cross-platform that's the only thing that really bothers me like why can't a series x play with a regular Xbox one so dumb
That zombie in 10:38 looks like jade from DL1 lol
"Focus on the humans and their human conflict' so you pretty much describes the season that took place after Rick Grimes departure before the whispers LOL
Yeah, I’m still playing dying light one over dying light two. Everything about dying light two frustrated me from the movement to the lack of scariness to the nursing of things that I liked like flying around on my broom. Why does it matter that that gets NERFED but I can’t hear any dialogue when I’m playing with someone? I don’t see myself ever going back to dying light two, but I am enjoying dying light one still.
i still havent played it yet based off the whole no guns... i just.. idk why i cant let go of the need for it. i still play the first game . dying light is addicting
Did they improve the performance for PC? FPS were super low at release.
Quick question. Is cross gen still not a thing? Me and my gf got different xbone and series x and wondering if i should still skip
Ok, Walts is not a bad character because of his motivations, his motivations match the main conflict the one of letting your humanity go for what you desire, walts wants to save her daughter and make a cure. For that, he needs the X-13 facility, but it's stuck in the destruction protocol- So he needs to let go of his humanity and kill millions of people to make a cure for those same people that are dying.
The problem with Walts is how he is portrayed, walts should be portrayed as an enemy, but not completely evil. He should slowly break down into a weaker person. Not in a physical way, but in a mental way - to the point that he would be willing to take anything to save his daughter even taking away his own humanity. He should be able to cooperate in a certain part of the story for his own benefit.
This part might be a bit of a stretch:
There should be a way to slowly bring him to his senses and a way to collaborate with him to slowly disable the auto destruction protocol, and give you a super good ending with your sister the cure and the city, although it would be EXTREMELEY HARD, and not the cannon ending
The open world dying light 2 game need random encounters in the game so that it can feel more alive for example, you randomly see someone screaming out calling out for help, & you have the option to save them, also bring back the random encounters that you run into someone & they ask you can you help them get to A B to C area & they would reward you after you got them there safely, or have them help you search for hidden treasures or something.
My game completely broke I have developer missions and glitched out developer weapons. More than half of my map is covered in smoke . Every single section of the map got switched to survivor and it's just not fun