Great fun as always. And watching you counting dice is part of the immersive experience I come to expect. To be crystal clear: I like it. Wether you are counting dice to attack or to defend the excitement or dread is palpable.
2:59:29 rending against vehicles does not make the attack AP2, it only adds the D3 strength bonus (AoD Rulebook, pg246) it didn't make a difference, but it's good to know for the future
Hey guys, great vid as always. Don't forget if you're rolling armour saves for a Heavy Sub-type unit against template weapons that you get to reroll failed armour saves!
Lovely game with two great looking and well balanced armies. rule-wise, I noticed that the ultramarines were adding +1 attack to power fist wielding models, for having a power fist and pistol... but power fists are a specialist weapon, so would not add the +1 attack unless they also had a 2nd specialist weapon. not a big deal, but would have changed 1 or 2 of the combats where a single power fist attack was decisive in wiping the enemy squad. that said, not a big deal at all. overall you all managed the rules well, which can be harder while filming, and both players were good sports with each other and not overly competitive, which is always nice to see :-)
Another great video, Paul. This was a lot of fun. I will admit it, I was wrong about the way you structure your army introduction. I've never commented about it before, but I have thought before that you and your guests go through too many details about your army rules. While I found that was a little unnecessary for some of your 40k videos in the past, I really understand the benefit of it, only being somewhat familiar with the Horus Heresy ruleset. Having you and James walk us through the entirety of your army rules does help make sure that newer players understand the totality of what is happening. I get it now, and I'm not too proud to admit it! Thank you for your work, and praise the Urizen!
Did the WB player remember to bleed on his models as he was painting them? Because that’s a critical step in order for the Dice Gods to be satisfied. That’s the only rational explanation for all that bad luck throughout the second turn onwards.
@@jamesmarch7824 … oh, I’m sorry to hear that. Maybe try someone elses blood, perhaps Paul’s, I’ve heard that the self-righteousness of Roboute’s sons can make a great reagents for luck. At least enough to cancel out whatever’s currently infusing them. (Also, I love your WB’s, they’re truly glorious to behold!)
Don't forget about your impact hits with your praetorian breachers. I was so glad you based every single one of praetorians and I thought you did it with intention to use the impact hits. I'm so sad I was wrong :(
OMFG Word Bearer dice today, slightly below average, but the really clutch Ultramarine saves!! I really felt for my WB ally. Just nothing went right. Those UM abilities to gain +1 to hit if nearby ally already shot at them, and then combined w ur fancy doctrines... my god they're filthy! I've never seen any other UM player online use them before. Oh 1 thing: u just move around terrain/tanks when u fall back, not pop out the other side of em.
Three hours of greatness. I have an entirely valkyrie mounted imperial guard force I'd love to give you a game with Paul - How does one arrange to come play with you? Is their an email I can reach out with? (Doesn't need to be on camera, just want to give you a game!)
Great fun as always. And watching you counting dice is part of the immersive experience I come to expect.
To be crystal clear: I like it. Wether you are counting dice to attack or to defend the excitement or dread is palpable.
2:59:29 rending against vehicles does not make the attack AP2, it only adds the D3 strength bonus (AoD Rulebook, pg246) it didn't make a difference, but it's good to know for the future
Hey guys, great vid as always. Don't forget if you're rolling armour saves for a Heavy Sub-type unit against template weapons that you get to reroll failed armour saves!
Pleaseure as always dude. Cant wait for our next one
Is it just me or is Paul's voice behind the camera like listening to Greg Davies (the comedian) playing Heresy? 🤣🤣
Can't unhear that now 😂
You are absolutly correct. Only then he seems to be holding the camera at waist height.
Lovely game with two great looking and well balanced armies. rule-wise, I noticed that the ultramarines were adding +1 attack to power fist wielding models, for having a power fist and pistol... but power fists are a specialist weapon, so would not add the +1 attack unless they also had a 2nd specialist weapon. not a big deal, but would have changed 1 or 2 of the combats where a single power fist attack was decisive in wiping the enemy squad. that said, not a big deal at all. overall you all managed the rules well, which can be harder while filming, and both players were good sports with each other and not overly competitive, which is always nice to see :-)
I'd not spotted that power fists are specialist. Thanks .
Hi Paul. Just want to say I've always loved your videos and your general enthusiasm for the games you play. Always looking forward to more
Another great video, Paul. This was a lot of fun.
I will admit it, I was wrong about the way you structure your army introduction. I've never commented about it before, but I have thought before that you and your guests go through too many details about your army rules. While I found that was a little unnecessary for some of your 40k videos in the past, I really understand the benefit of it, only being somewhat familiar with the Horus Heresy ruleset. Having you and James walk us through the entirety of your army rules does help make sure that newer players understand the totality of what is happening. I get it now, and I'm not too proud to admit it!
Thank you for your work, and praise the Urizen!
46:06 Master of Signals get Night Vision which allows the whole unit to ignore some or all the effects of Nightfighting
Well that was good timing. I just finished the newest Winters video and this poped up
Happy to see more Horus Heresy content! Thanks
Did the WB player remember to bleed on his models as he was painting them? Because that’s a critical step in order for the Dice Gods to be satisfied. That’s the only rational explanation for all that bad luck throughout the second turn onwards.
Blood sweat and tears dude
@@jamesmarch7824 … oh, I’m sorry to hear that. Maybe try someone elses blood, perhaps Paul’s, I’ve heard that the self-righteousness of Roboute’s sons can make a great reagents for luck. At least enough to cancel out whatever’s currently infusing them.
(Also, I love your WB’s, they’re truly glorious to behold!)
Great game guys.
Here’s a random question, why are the Scimitars called “bikes”? They’ve got no wheels.
Maybe it makes more sense than Scimitar Horses....
Perfect timing Paul for my hobbynight :)
Likewise!
3:17:43 I think you’d fall back because I think you need line of sight to make it work
Superb battle report
Looking forward to this. Still working on the Sky-Hunters I bought after seeing your Herald on a bike - Will make some progress while watching this :)
Lovely Ultramarines army. Which blue paint was use?
Don't forget about your impact hits with your praetorian breachers. I was so glad you based every single one of praetorians and I thought you did it with intention to use the impact hits. I'm so sad I was wrong :(
Paul shows his ultramarine army, and we all wonder if he'll run them like ultramarines, or just ork charge them like a lunatic
Nice nice Paul 😊. Building some heresy models currently but stuck on whether to go ultramarines or emperors children 😜 so this will help choose
Ultra Children...?
EC for sure!
@@SonOfSalop Now that's definitely got Fulgrim's attention..
great looking units
OMFG Word Bearer dice today, slightly below average, but the really clutch Ultramarine saves!!
I really felt for my WB ally. Just nothing went right.
Those UM abilities to gain +1 to hit if nearby ally already shot at them, and then combined w ur fancy doctrines... my god they're filthy! I've never seen any other UM player online use them before.
Oh 1 thing: u just move around terrain/tanks when u fall back, not pop out the other side of em.
At about 1:20 I think you confused the gunners lol
Ohhh some more heresy, delightful
Three hours of greatness.
I have an entirely valkyrie mounted imperial guard force I'd love to give you a game with Paul - How does one arrange to come play with you? Is their an email I can reach out with? (Doesn't need to be on camera, just want to give you a game!)
1:52:45 I like it