you missed a couple things on GT7 1. it's the only game on this list to provide a weather radar that's highly detailed with multiple levels of zoom 2. when it's raining harder in GT7, the sound of the rain and the speed which the drops form on the cars increases by a noticeable amount
You forgot to say the weather radar is borderline useless and having a weather forecast before the race starts would have been much better for drivers to plan their pit strategy
@@pedinhuh16 Far from useless, a great tool to have prior to changes in weather, definitely better than no radar, although I do agree with you about pre race.
In Gran Turismo 7, if you put rain on the heaviest setting at midnight, completely turn off your display, and drive a classic car, it'll look absolutely phenomenal. Kinda feels like an entirely different game.
F1 2021 does have a drying line. 21 just had something wonky happen that messed up the entire wet condition textures. Compared to 2020, where it does work
Yeah f1 2021 does 100% have drying lines. Just had a league race on Portugal in the rain and we had a dry line within a few laps. Enough to switch to mediums.
Fun Fact: the Madness Engine games (PC3, PC2, AMS2) ties track wetness and dry racing lines with the speed in which the weather effects transition. So, if you set the weather to run 10X faster, the track will dry/wet 10x faster. If you sync to a 3 lap race, the same will happen. If you do, however, a very long 1 hour race where rain falls in the latter part of the race, the way the track will interact will be way more realistic (and AMS2 offers real historical weather, meaning you can set up a date and time in the past and race that track the same way the weather did in real life)
I love how you’re not afraid to make digs at the hard-core Sim games Lol, they are great but the Fanbase can be crazy sometimes especially on things that can be improved
Yeah there were a bunch of GT7 fanboys defending Sony, saying that there's nothing else to improve in the sim racing genre, which is just crazy given that there's a lot to improve across the board. Even if the auto manufacturers won't let them implement full on soft-body physical damage, they could still implement realistic tire simulation, and that would still change a lot in terms of how the vehicles handle. I doubt tire manufacturers are bearing down on them telling them not to make tire simulation realistic.
I'd say Driveclub has at least one extra in a form of realistic rain/snowblinding effect at night. It affects your driving ability in a very natural way as your brain struggles to pick up the smallest hints of where you're going.
A man after my heart. Start the video with Driveclub as the benchmark. It’s not perfect, but man, is IT GOOD. Most games don’t even compare, 8 years later!
I much prefer the look of the rain, and the handling in rain, in motorsport 7 (in 2017) than in gt7 (2022)(or should i say gt sport?). For 2017 Forza managed to add rain events(not dynamic) with great success i would say. In 2022 gt7 comes with rain dynamic weather, but where there is rain, will allways be rain, weather radar(?)...for what? Go inside the pit with Sun and comes out with heavy rain?...nerver seen...and the skating feelling...my car with summer tyres handles better in the rain than you handle a car in gt7...
Fortunately, you always once in a while come across a rainy race in Gran Turismo 7, because the rain really is a highlight in this game... It looks good and is fun to drive through because it is very believable.
Tbh when you play Driveclub with a good headset and park your car somewehere, the rain dropping on the windshield is way more satisfying than in GT7 (when standing still there). Even when you drive, Driveclub feels more realistic in that regard. That´s atleast my opinion as I love driving in the rain in RL :-D
You should give rFactor 2 another chance, they fixed that "Black Spray" issue and also made some physics changes related to the rain (apparenhly rubbered zones and kerbs are now slidier) on their last Release Candidate public beta And definitely avoid using Interlagos as a testbed for this, it was surely the worst track you could use for this rain test, Silverstone, for example, should look way better and 'realistic'.
The puddles in gt7 are killers in disguise. You touch one slightly and youre meeting god. Even the ai end up in narnia if they didnt pit in time and arent on the dryish line. Makes swapping back to racing slicks scary if you even slightly brake wrong
The best drying line I've ever experienced was, believe it or not, in F1 2012. One of my most cherished sim racing memories is having a battle with a mate during a league race. We were both pretty equal in ability so it came down to who could keep to the drying line better than the other. Ever since then, one of the first things I would do when a new sim came out was try to set up a race that starts wet and begins to dry, just so that I could test the drying line. Unfortunately none of the F1 titles ever came close to whatever they did in 2012. Same for any other game I tested. I gave up a few years ago. RIP F1 2012 drying line model.
The rain in rFactor 2 can look great on some tracks. For example Silverstone, Lime Rock Park and all the paid DLC ones. However the screen space reflections broke the old tracks like Interlagos, making the track surface looking like a mirror. Incredible how a game released back in 2014 still looks better than most games nowdays! Great video!
Which i feel is more realistic because a real racecar is VERY loud inside when going full throttle on a race track. The engine noise, the gearbox whine..... both are very noisy and will be much louder than the rain hitting the car in comparison.
@@320iSTWEdition 90% of cars in Driveclub are road cars that needs to meet the sound level regulation, they shouldn't be as loud as race cars if it were "realistic". I approve their approach to be less realistic just to showcase the engine noise, realistic doesn't always mean better after all.
Modded AC shouldn't make the list because it's a battle between stock games guys, wonder what could driveclub achieve if it has modded rain physics as well, and the credit would mostly go to the modder anyway and not representing the actual out of the box experience of the game itself.
Absolutely criminal that you didn't have Project Gotham Racing 4 on your list. That came out in 2007 and was way ahead of its time. It still looks amazing too. That had all kinds of weather from various types of rain, storms, snow, ice, fog etc etc. Your cars reacted to it too. Hit a puddle and you'd feel it pull. Hit some ice and you'd feel it slip and struggle for grip. For an Xbox 360 game from 2007 it still looks phenomenal.
Great job! I think you could include how every single droplet in DC dynamicly interact with all of the light sources (while falling, while on windscreen) and how refraction of light been impemented :)
Nice vid, only wanted to point out that the rF2 track is an unofficial version made several years ago when there were no rain effects nor water shaders, a newer official track gives a totally different water effects.
Driveclub was an awesome game, i spend hours just driving round and round on a track. Drive club was the best leadboard racing game ever, it was perfect for it. But it was beautiful at night time, when you see the colors of light and fireworks. No other racing game has even come close to driveclub. At least that is what i think.
Nice video, but you should have added the modded rain in Assetto Corsa. It's amazing looking. ACC looked the best looking to me, because you can't see the car in front of you which is more realistic than all the rest, plus the best physics around are included. I recall real drivers complaining about the physics in iracing.
@@ShadowRaptor42 I understood that was obvious when I watched the video, but a weather system in a racing title is an experience, and Assetto Corsa mods give an experience that can't be found in other sims or racing games. Rain, monsoon conditions, snow on any of 1000 tracks - it's all there. Personally I think that both Assetto titles do it better than any other games, plus something's off with his choices because he didn't add any Forza titles which tells me that he's probably biased to Sony titles as they both scored quite high in his book. Scoring both Driveclub and Gran Turismo 7 as the two best seems very suspect to me. There are huge holes in both of those games weather systems.
If you use mods then any game would look amazing...If GT7 and Driveclub were available on PC then I'm sure the modes of those games would completely obliterate ACC in terms of graphics
Uh, then ACC could be modded and obliterate them both right back, what's your point? Both Driveclub and Gran Turismo are stuck on console forever, not to mention the fact that both Assetto Corsa and Drivclub were released two months apart, now Driveclub is dead in the water, and Assetto is still here and making a financial profit for its company. Playstation subscribers just can't seem to ever just let that sad driving game go to its well deserved death. I mean who's stupid enough to develop a driving game that can only be playing at 30fps. I guess that's why the team that developed it is no longer making games after making an egg like that. Then you have Gran Turismo 7 that been creating negative waves for its customers by developing a game that can only be played online, and milking its fanbase with microtransactions. GT7 isn't even in the same league with the Assetto Corsa titles - nowhere near.
ThreePointRacing you need to get outside. There is a whole world out there to explore and ACC couldn’t hold RLs jock in the physics department. I would hate to see the temper tantrum if your pc went. It’s ok, I love pc games as much as the next person. Not to the point of writing a thesis on why my team is better than yours. I mean why belittle somebody who obviously enjoys something different?
You spoke about comical. Then show Driveclub. As good as it looks..the road hardly ever turns into a reflective river when it rains. It just gets damp and rain gathers in some areas. So it's entirely fake. Other games like Forza and some in the list simply follow the same trend But the window, actual rainfall and spray is on point. I think physics was the biggest factor that is absent from the test. A lot of the games even with slip due to wet, are still comical and arcadey GT7 hands down does the best rain in any racing or sim game...even if the rain effects aren't the best on the screen, and the puddle splash have 0 effort at all. I still think it deserved more points on driving line
The puddles are physically based and are dynamic. They absolutely have an effect on the car and the main reason hydroplaning is simulated at all in gt7
In Project Cars 2 as well the rain affects the tires both in pressure and temperature. With light rain you can get away with soft slicks and still keep on driving, taking the W while the rest of the field is lining up to change the hards for wets. With thunderstorms sometimes even wet tires aren't enough and you are better off with all-terrain. As for the graphics - pretty spot on. With heavier rain the spray does affect your visibility considerably, but even with slight motion blur and ray tracing, it still looks bad at high speed. At low speeds it's not bad at all.
That's the comment I was looking for. Rain always drops the tire and brake temps in PC2. I personally think it does a much better job of simulating rain racing than most of the games on this list, especially GT7. Polyphony is so far behind on weather simulation, it's not even funny. If they would have brought what they have now out in GT6, that would have been something to talk about, but in 2022, it's just not good enough.
Le Mans Ultimate is being release soon as an early access game. I wonder what should I expect from it in terms of graphics and rain effects in particular?
Old video but a very unique one, and I have a suggestion if you feel like it: Dirt/mud engines in games. I remember Sega Rally on the ps3 having advertisements for how mud tracks can dry up dynamically in the sun and affect handling, maybe you know some games that cause mud/dirt to cake on tyres and affect handling and performance, or track conditions on rally circuits.
Nice video. I have to agree with some of the comments regarding Assetto Corsa with SOL/CSP probably being the best at visual effects. The best driving experience in the rain for me is AMS 2.
GT7 gets a super important thing right: The layer sorting of headlights/taillights/particle effects behind BEHIND the spray and fog. So many games have issues with certain elements of the game being seen through smoke and fog.
I don't know if it was noise in the streaming video or if it was an Easter egg thing in the game, but I found someone doing an ASMR stream of rain sounds on the GT7 Tokyo Expressway in the middle of the night with rain clouds that were about yellow, and after watching it for a while, the pitch black sky turned white like lightning and I once saw it light up. Still that one is a mystery to me.
Fun Fact about ACC: The water drainage of the tracks, especialy in Kyalami is modeled. There is a great video that showes it, from one of the devs Aries.drives, you should take a look.
for dirt 2 you may need to click the "extras enabled" option. one of the best parts of that game is that the track degrades over time. im not sure if it effects rain. but the dirt stages really do make a difference in tractiomn
Would be interesting how Grand Prix 4 from 2002 would hold up in this comparison. It is still often considered to have one of the best dynamic weather systems that even back then had stuff like drying lines and changing weather conditions.
My only gripe with gt7 rain is in cockpit view the rain stays as particles when it hits the windshield bit in reality rain should be smearing. But whatever don't use cockpit anyway.
I remember playing drive club for the first and my god the visuals were stunning (and they still hold up) and then the rain came and my god I actually started getting scared driving and I loved it
14:35 I don't think there should be all these puddles on a steep incline. I'll admit I haven't driven on the inside there, but I doubt it is quite that bumpy.
Nice list, missed FM7 tho. Not quite sure if I think it's fair to use what I assume is accellerated timescale to test transitions and then judging it by how it compares to a real drying track.
Imagine for a second...the Driveclub devs come together to make a Driveclub 2. But this time exclusively focused on Ray tracing as a showcase for the console's capabilities. Because if you can trace rays, then you can create mist from tires that creates accurate drops on a car/ windshield Then the still shots would be beyond amazing
I think you should have included assetto corsa and forza motorsport 7 in place of raceroom and iracing, they both look great and the water physics in fm7 are really well done
@@waitasecond5366 It's because rain is still WIP. The complete version will include rain physics, drying lines, and AI will have different strategies in the rain. There's an experimental version of all this already available.
ACC Spray (from onboard) and visibility beats all but GT7 as an overall package is definitely the best. The way the weather comes and goes is jaw dropping and the drying line algorithm as well as off track grip even after the track has dried is nothing short of witchcraft. Only thing left for me is the smear of the wipers rather than individual drops.
Do you play ACC on console or with low graphic settings or something? Because for me ACC looks WAAAY better. Also never had issues with the bad weather transitions.
project cars 2 needs to have another point taken off for the fact that the puddles only seem to affect your car and the AI can drive straight through them unaffected
Man I miss Driveclub so much. Game developers don't give much importance to rain sadly. There is something about driving in the rain that everyone loves. I really hope in the future they make a driveclub 2 with similar rain effects
Like the video but dont agree with the last score. I have never noticed the jaring change you mentioned. As a matter of fact I recently had a few races in the wet. One was last laguna and the other Donignton. Both did a great job of transitioning from a dark heavy rain or vise versa to a light to clearing up and dying out. I think the normal ingame menu could use a lot of work but when you run the dedicated server version you have way more control over the weather. So I think that might be the difference IMO.
@@kenshinhimura6280 Sure, many of the contents are dlc but there's still lots of cars, tracks, modes to play, leveling up, unlocking stuff...so it still worth it.
Man drive club to this day has the best weathers physics I’ve ever seen. The game itself still holds up very well today. Edit: didn’t watch before I made comment Driveclub was the first game lmao
Great video but it’s a little unfair for rFactor 2 when you use both old cars and tracks made by isi not s397, lets try for example, m4 class 1 on Monza, the Ligier on Le Mans, or any GT on Spa or Nurburgring and you’ll see the difference
Look, I really dig all of the observations and attention to quite a few details I myself missed... but those scores are not fair. Giving Driveclub a 5 for graphics and a 4 for GT7?? GT7 is a no-doubt 5, and Assetto Corsa also having a 4 equalizing with GT7????????? That's even worse... it's a maximum 3,5, but to give an exact number I'd give it a 3. Other scores across the board are really weird and inconsistent. Also where's Forza Motorsport 7?
@@kuriankeralaIndia did you ever play FM7? Ofc Driveclub is still a "King" but Suzuka at heavy Rain looks awesome from FM7. P.S. I'm no Xbox or Forza Fanboy... i love the GT Series since the first one, but ppl should stop trash talking FM7. Daytona at Night looks more beautiful and natural as in GT7.. but it's only my opinion. Peace
Good job man 👍 But i recommend you look on Assetto Corsa (1) Rain and Weather Mod, its absolutely amazing, trust me, no one gane from the list can show same results
ACC definitely presents the water on the side windows more accurately than the other games. If you're driving in the rain and you don't have direct sunlight hitting your car, those water snakes are dark. Every other game had them bright and shining as if they were being hit by the sun at full force. If it's as cloudy as it would need to be for that much rain, you wouldn't have any direct sunlight, and as such, no bright spots on the water drops.
iRacing has insanly good Rain now. AC with the right mods is something else. You where a bit to generous with ACC (i love the game, and racing in the rain is real fun, but not 11 points good) Maybe we can get a part 2 with some new games, like AC2, Forza Motorsport, Rally Dakar, and the allready mentioned.
you missed a couple things on GT7
1. it's the only game on this list to provide a weather radar that's highly detailed with multiple levels of zoom
2. when it's raining harder in GT7, the sound of the rain and the speed which the drops form on the cars increases by a noticeable amount
You forgot to say the weather radar is borderline useless and having a weather forecast before the race starts would have been much better for drivers to plan their pit strategy
@@pedinhuh16 Far from useless, a great tool to have prior to changes in weather, definitely better than no radar, although I do agree with you about pre race.
@@pedinhuh16 agree on the pre race forecast but hard disagree on the radar, the radar works really well when you zoom out.
@@F1D3LT its useless and unrealistic
And tyres get cold in gt7
In Gran Turismo 7, if you put rain on the heaviest setting at midnight, completely turn off your display, and drive a classic car, it'll look absolutely phenomenal. Kinda feels like an entirely different game.
Need to try it!
What car for example?
@@antonigimenez5858 Try the a110
How can I see of i turn off the display?
@@ANPM6.4 i think he means lower the EV (in game brightness)
F1 2021 does have a drying line. 21 just had something wonky happen that messed up the entire wet condition textures. Compared to 2020, where it does work
Yeah f1 2021 does 100% have drying lines. Just had a league race on Portugal in the rain and we had a dry line within a few laps. Enough to switch to mediums.
I remember the weather system on F1 2010 being amazing but for some reason, they took it out for the next game
rain in F1 2010 is better than 2021
Assetto Corsa with CSP is one of the best rainFX I've seen in racing games!
Graphically, yes it’s amazing, but it’s a solid 0 when it comes to real wet physics simulation
csp?
@@patrick17_6 Custom Shader Patch
@@DanKurtt Is it on the steam workshop?
@@patrick17_6 Check RaceDepartment
Fun Fact: the Madness Engine games (PC3, PC2, AMS2) ties track wetness and dry racing lines with the speed in which the weather effects transition.
So, if you set the weather to run 10X faster, the track will dry/wet 10x faster. If you sync to a 3 lap race, the same will happen.
If you do, however, a very long 1 hour race where rain falls in the latter part of the race, the way the track will interact will be way more realistic (and AMS2 offers real historical weather, meaning you can set up a date and time in the past and race that track the same way the weather did in real life)
I love how you’re not afraid to make digs at the hard-core Sim games Lol, they are great but the Fanbase can be crazy sometimes especially on things that can be improved
Yeah there were a bunch of GT7 fanboys defending Sony, saying that there's nothing else to improve in the sim racing genre, which is just crazy given that there's a lot to improve across the board. Even if the auto manufacturers won't let them implement full on soft-body physical damage, they could still implement realistic tire simulation, and that would still change a lot in terms of how the vehicles handle. I doubt tire manufacturers are bearing down on them telling them not to make tire simulation realistic.
Bro was disrespecting rFactor and I was dying.
I'd say Driveclub has at least one extra in a form of realistic rain/snowblinding effect at night. It affects your driving ability in a very natural way as your brain struggles to pick up the smallest hints of where you're going.
A man after my heart. Start the video with Driveclub as the benchmark. It’s not perfect, but man, is IT GOOD. Most games don’t even compare, 8 years later!
Missed Forza Motorsport 7 on the list, but I agree with your thoughts. GT7 is amazing indeed. Great video, congrats
I much prefer the look of the rain, and the handling in rain, in motorsport 7 (in 2017) than in gt7 (2022)(or should i say gt sport?). For 2017 Forza managed to add rain events(not dynamic) with great success i would say. In 2022 gt7 comes with rain dynamic weather, but where there is rain, will allways be rain, weather radar(?)...for what? Go inside the pit with Sun and comes out with heavy rain?...nerver seen...and the skating feelling...my car with summer tyres handles better in the rain than you handle a car in gt7...
@@Deathcadencia that’s cap, le mans daily race proved you wrong
I'm starting to really like this channel. You seem like you put a lot of effort in. You deserve more subs
3k subs… he’s going to rise QUICKLY. Fantastic content.
It really shock me that he still have less than 10k
Fortunately, you always once in a while come across a rainy race in Gran Turismo 7, because the rain really is a highlight in this game... It looks good and is fun to drive through because it is very believable.
I think gt7 should have 3 points for puddles and drying line.
Driveclub wins but gt7 rain sounds to the windshield is so damn satisfying
Why the window had really loud rain sound, its not so realistic
Tbh when you play Driveclub with a good headset and park your car somewehere, the rain dropping on the windshield is way more satisfying than in GT7 (when standing still there). Even when you drive, Driveclub feels more realistic in that regard. That´s atleast my opinion as I love driving in the rain in RL :-D
@@xyz3702 That's because that rain was heavier it's not like that all the time it can gradually get louder or quieter
You should give rFactor 2 another chance, they fixed that "Black Spray" issue and also made some physics changes related to the rain (apparenhly rubbered zones and kerbs are now slidier) on their last Release Candidate public beta
And definitely avoid using Interlagos as a testbed for this, it was surely the worst track you could use for this rain test, Silverstone, for example, should look way better and 'realistic'.
He should use Spa in a 488 or something
The puddles in gt7 are killers in disguise. You touch one slightly and youre meeting god. Even the ai end up in narnia if they didnt pit in time and arent on the dryish line. Makes swapping back to racing slicks scary if you even slightly brake wrong
The best drying line I've ever experienced was, believe it or not, in F1 2012. One of my most cherished sim racing memories is having a battle with a mate during a league race. We were both pretty equal in ability so it came down to who could keep to the drying line better than the other. Ever since then, one of the first things I would do when a new sim came out was try to set up a race that starts wet and begins to dry, just so that I could test the drying line. Unfortunately none of the F1 titles ever came close to whatever they did in 2012. Same for any other game I tested. I gave up a few years ago. RIP F1 2012 drying line model.
Audio comparison? 👀
This was waaay more enjoyable/entertainment to watch then I imagined 😂😂
Well done, you've gained yourself a sub
The rain in rFactor 2 can look great on some tracks. For example Silverstone, Lime Rock Park and all the paid DLC ones. However the screen space reflections broke the old tracks like Interlagos, making the track surface looking like a mirror.
Incredible how a game released back in 2014 still looks better than most games nowdays!
Great video!
this idiot is testing in 2022 content from 2015 not updated :D --> DLC are all updated
Driveclub does have rain sound effects, it's just really quiet so the engine sounds easily hide it
Which i feel is more realistic because a real racecar is VERY loud inside when going full throttle on a race track. The engine noise, the gearbox whine..... both are very noisy and will be much louder than the rain hitting the car in comparison.
@@320iSTWEdition 90% of cars in Driveclub are road cars that needs to meet the sound level regulation, they shouldn't be as loud as race cars if it were "realistic".
I approve their approach to be less realistic just to showcase the engine noise, realistic doesn't always mean better after all.
Fm7 actually works really well in rain
What a surprise! Froza doesn't work most of the times.
Sometimes it doesn’t mix well with the crappy handling cars in the game
The g forces accelerating the droplets in Driveclub 😊
i think pc2 did pretty good, drying line, tire temps, wear, puddle effects, the core stuff is really solid.
Driveclub cockpit INSANE!!! Please comeback!!!
Modded AC shouldn't make the list because it's a battle between stock games guys, wonder what could driveclub achieve if it has modded rain physics as well, and the credit would mostly go to the modder anyway and not representing the actual out of the box experience of the game itself.
Agreed
Well AC doesent have rain by default, so its basically a fair and unfair comparison.
@@MooseMoi250 oh didn't knew that sorry
Absolutely criminal that you didn't have Project Gotham Racing 4 on your list. That came out in 2007 and was way ahead of its time. It still looks amazing too. That had all kinds of weather from various types of rain, storms, snow, ice, fog etc etc. Your cars reacted to it too. Hit a puddle and you'd feel it pull. Hit some ice and you'd feel it slip and struggle for grip. For an Xbox 360 game from 2007 it still looks phenomenal.
Great job! I think you could include how every single droplet in DC dynamicly interact with all of the light sources (while falling, while on windscreen) and how refraction of light been impemented :)
GT7 rain is the best I've experienced in a game tbh. Graphically it's not the best but the functionality is just too good.
Ever heard of a game called drive club?
@@sloth9210 people like you seriously makes me thinking driveclub only good at rains and nothing else lmao
@@sloth9210 one of these guys again
@@sloth9210 Why do you guys act like DriveClub is actually a good game? Aside from the Weather graphics, the game is beyond subpar.
@@sloth9210 ah yes tremendous graphics with subpar driving physics, it's basically a Sony exclusive need for speed
Nice vid, only wanted to point out that the rF2 track is an unofficial version made several years ago when there were no rain effects nor water shaders, a newer official track gives a totally different water effects.
But I haven't downloaded any mods or tracks...? They include unofficial content in the official steam install?
Driveclub was an awesome game, i spend hours just driving round and round on a track. Drive club was the best leadboard racing game ever, it was perfect for it. But it was beautiful at night time, when you see the colors of light and fireworks.
No other racing game has even come close to driveclub. At least that is what i think.
Totally agree, it was decades ahead of its time
No Forza 7? The windshield isn't spectacular, but the weather and spray is quite nice there.
GT7
Tire model has far more depth than you noted
Drive off line on a drying track to cool tires is absolutely noticeable
F1 used to have a driving line in 2011. It was actually a better game for that, visually.
Nice video, but you should have added the modded rain in Assetto Corsa. It's amazing looking. ACC looked the best looking to me, because you can't see the car in front of you which is more realistic than all the rest, plus the best physics around are included. I recall real drivers complaining about the physics in iracing.
He is comparing vanilla games
@@ShadowRaptor42 I understood that was obvious when I watched the video, but a weather system in a racing title is an experience, and Assetto Corsa mods give an experience that can't be found in other sims or racing games. Rain, monsoon conditions, snow on any of 1000 tracks - it's all there. Personally I think that both Assetto titles do it better than any other games, plus something's off with his choices because he didn't add any Forza titles which tells me that he's probably biased to Sony titles as they both scored quite high in his book. Scoring both Driveclub and Gran Turismo 7 as the two best seems very suspect to me. There are huge holes in both of those games weather systems.
If you use mods then any game would look amazing...If GT7 and Driveclub were available on PC then I'm sure the modes of those games would completely obliterate ACC in terms of graphics
Uh, then ACC could be modded and obliterate them both right back, what's your point? Both Driveclub and Gran Turismo are stuck on console forever, not to mention the fact that both Assetto Corsa and Drivclub were released two months apart, now Driveclub is dead in the water, and Assetto is still here and making a financial profit for its company. Playstation subscribers just can't seem to ever just let that sad driving game go to its well deserved death. I mean who's stupid enough to develop a driving game that can only be playing at 30fps. I guess that's why the team that developed it is no longer making games after making an egg like that. Then you have Gran Turismo 7 that been creating negative waves for its customers by developing a game that can only be played online, and milking its fanbase with microtransactions. GT7 isn't even in the same league with the Assetto Corsa titles - nowhere near.
ThreePointRacing you need to get outside. There is a whole world out there to explore and ACC couldn’t hold RLs jock in the physics department. I would hate to see the temper tantrum if your pc went. It’s ok, I love pc games as much as the next person. Not to the point of writing a thesis on why my team is better than yours. I mean why belittle somebody who obviously enjoys something different?
Bro, your channel is criminally underrated. You gained a new subscriber!
F1 2010 had an amazing drying line and water moved nicely (for its time)
Time to revist for iRacing :D
Great work here and very informative. (can't remember if I left a comment last time, soooo here's one for the algo!)
You spoke about comical. Then show Driveclub. As good as it looks..the road hardly ever turns into a reflective river when it rains. It just gets damp and rain gathers in some areas. So it's entirely fake. Other games like Forza and some in the list simply follow the same trend
But the window, actual rainfall and spray is on point.
I think physics was the biggest factor that is absent from the test. A lot of the games even with slip due to wet, are still comical and arcadey
GT7 hands down does the best rain in any racing or sim game...even if the rain effects aren't the best on the screen, and the puddle splash have 0 effort at all.
I still think it deserved more points on driving line
The puddles are physically based and are dynamic. They absolutely have an effect on the car and the main reason hydroplaning is simulated at all in gt7
Puddles.. one of the most important aspects of racing. :))
Very cool detailed video, i hope you get more attention
Would have been nice to see how you thought Forza Motorsport and Forza Horizon stacked up.
in f1 2021 there will form a dry line pretty quickly and there are some puddles that work.
In Project Cars 2 as well the rain affects the tires both in pressure and temperature. With light rain you can get away with soft slicks and still keep on driving, taking the W while the rest of the field is lining up to change the hards for wets. With thunderstorms sometimes even wet tires aren't enough and you are better off with all-terrain. As for the graphics - pretty spot on. With heavier rain the spray does affect your visibility considerably, but even with slight motion blur and ray tracing, it still looks bad at high speed. At low speeds it's not bad at all.
That's the comment I was looking for. Rain always drops the tire and brake temps in PC2. I personally think it does a much better job of simulating rain racing than most of the games on this list, especially GT7. Polyphony is so far behind on weather simulation, it's not even funny. If they would have brought what they have now out in GT6, that would have been something to talk about, but in 2022, it's just not good enough.
Le Mans Ultimate is being release soon as an early access game. I wonder what should I expect from it in terms of graphics and rain effects in particular?
Old video but a very unique one, and I have a suggestion if you feel like it: Dirt/mud engines in games. I remember Sega Rally on the ps3 having advertisements for how mud tracks can dry up dynamically in the sun and affect handling, maybe you know some games that cause mud/dirt to cake on tyres and affect handling and performance, or track conditions on rally circuits.
I really think that project cars 1 feels the best from the 3 games in the series. It might be me but yeah... Good video dude
Would love to see this updated to see how another old title Assetto Corsa (the original) but modified with CSP Patreon and Sol/Pure looks with RainFX
How do you drive in ACC in rain in cockpit view! Can't see anything.
Nice video. I have to agree with some of the comments regarding Assetto Corsa with SOL/CSP probably being the best at visual effects. The best driving experience in the rain for me is AMS 2.
Sooo much effort put into this video, great video
7:24 this looks good but as realistic as a 80s game, because there is an inertia which means the turn radius increases with the speed
Subscribed! Great job, keep it up! I've seen your videos, but i have to see the others.
GT7 gets a super important thing right:
The layer sorting of headlights/taillights/particle effects behind BEHIND the spray and fog. So many games have issues with certain elements of the game being seen through smoke and fog.
I think the use of more up to date content for rF2 would let it score much higher. Such as a Ligier JSP217 😉
1:50 the vibes man
I don't know if it was noise in the streaming video or if it was an Easter egg thing in the game, but I found someone doing an ASMR stream of rain sounds on the GT7 Tokyo Expressway in the middle of the night with rain clouds that were about yellow, and after watching it for a while, the pitch black sky turned white like lightning and I once saw it light up. Still that one is a mystery to me.
Fun Fact about ACC: The water drainage of the tracks, especialy in Kyalami is modeled. There is a great video that showes it, from one of the devs Aries.drives, you should take a look.
Great stuff! You gained my sub
for dirt 2 you may need to click the "extras enabled" option. one of the best parts of that game is that the track degrades over time. im not sure if it effects rain. but the dirt stages really do make a difference in tractiomn
Would be interesting how Grand Prix 4 from 2002 would hold up in this comparison. It is still often considered to have one of the best dynamic weather systems that even back then had stuff like drying lines and changing weather conditions.
Would love more ACC content
“The giant Brazilian raindrop” those look deadly🤣🤣
My only gripe with gt7 rain is in cockpit view the rain stays as particles when it hits the windshield bit in reality rain should be smearing. But whatever don't use cockpit anyway.
Not to mention you can actually hear the wipers
I like to imagine all the cars in gt7 have a gallon of rainx on the windows
I remember playing drive club for the first and my god the visuals were stunning (and they still hold up) and then the rain came and my god I actually started getting scared driving and I loved it
It's so cool racing in a sand storm while is raining petrol, gotta respect the ACC developers for doing this for the players.
What about AC1 with the rain mod?
Great video!
New subscriber here, you deserve way more subs with these quality videos
DRIVECLUB NEVER DIES !!!
14:35 I don't think there should be all these puddles on a steep incline. I'll admit I haven't driven on the inside there, but I doubt it is quite that bumpy.
im surprised underground 3 didnt make it on this, that games basically photorealistic imo even today looking stunning
Nice list, missed FM7 tho. Not quite sure if I think it's fair to use what I assume is accellerated timescale to test transitions and then judging it by how it compares to a real drying track.
Acc & Gt7🗿❤️🔥
Imagine for a second...the Driveclub devs come together to make a Driveclub 2.
But this time exclusively focused on Ray tracing as a showcase for the console's capabilities.
Because if you can trace rays, then you can create mist from tires that creates accurate drops on a car/ windshield
Then the still shots would be beyond amazing
I'm surprised you didn't showcase Assetto Corsa with the latest CSP and SOL. It is magnificent probably my favorite rain in a driving game.
F1 Championship edition for ps3 still has the best spray - complete white-out if you're at the back of the grid.
7:10 the car is clearly not dry! even from the video footage I can see the reflected water droplets.
I wish you can make all these videos in HDR... I am a fan of ur video quality
I think you should have included assetto corsa and forza motorsport 7 in place of raceroom and iracing, they both look great and the water physics in fm7 are really well done
Yeah but Ac doesn't have water physics, which is a shame tbh
@@waitasecond5366 Not natively, but it does with custom shaders patch, which is most often necessary to play new mods coming out for AC
@@eX0dusmods no, even with CSP it doesn't have the physics for rain, you don't feel like it's raining
@@waitasecond5366 It's because rain is still WIP. The complete version will include rain physics, drying lines, and AI will have different strategies in the rain. There's an experimental version of all this already available.
@@spazmoids yeah I use that on a regular base, it's amazing, even without proper physics
ACC Spray (from onboard) and visibility beats all but GT7 as an overall package is definitely the best. The way the weather comes and goes is jaw dropping and the drying line algorithm as well as off track grip even after the track has dried is nothing short of witchcraft. Only thing left for me is the smear of the wipers rather than individual drops.
What about AC with CSP and SOL ?
Do you play ACC on console or with low graphic settings or something? Because for me ACC looks WAAAY better. Also never had issues with the bad weather transitions.
project cars 2 needs to have another point taken off for the fact that the puddles only seem to affect your car and the AI can drive straight through them unaffected
Man I miss Driveclub so much. Game developers don't give much importance to rain sadly. There is something about driving in the rain that everyone loves. I really hope in the future they make a driveclub 2 with similar rain effects
The pagani interior and just driving the RUF and Mercedes AMG🖤
Like the video but dont agree with the last score. I have never noticed the jaring change you mentioned. As a matter of fact I recently had a few races in the wet. One was last laguna and the other Donignton. Both did a great job of transitioning from a dark heavy rain or vise versa to a light to clearing up and dying out. I think the normal ingame menu could use a lot of work but when you run the dedicated server version you have way more control over the weather. So I think that might be the difference IMO.
Forza Motosport 7 has some really good wet weather effects, yet it's not included here lol
Great video! Such a shame you can’t buy Driveclub anymore. It looks like such a gem, especially for something released in 2014!
Jip, I finally bought a second hand version in good condition a couple of weeks ago
You can buy the physical edition. It's still out there, not even rare.
@@NOTHlNG But you can´t have all the dlc content :(
@@kenshinhimura6280 Sure, many of the contents are dlc but there's still lots of cars, tracks, modes to play, leveling up, unlocking stuff...so it still worth it.
Man drive club to this day has the best weathers physics I’ve ever seen. The game itself still holds up very well today.
Edit: didn’t watch before I made comment
Driveclub was the first game lmao
Great video but it’s a little unfair for rFactor 2 when you use both old cars and tracks made by isi not s397, lets try for example, m4 class 1 on Monza, the Ligier on Le Mans, or any GT on Spa or Nurburgring and you’ll see the difference
Look, I really dig all of the observations and attention to quite a few details I myself missed... but those scores are not fair. Giving Driveclub a 5 for graphics and a 4 for GT7?? GT7 is a no-doubt 5, and Assetto Corsa also having a 4 equalizing with GT7????????? That's even worse... it's a maximum 3,5, but to give an exact number I'd give it a 3. Other scores across the board are really weird and inconsistent.
Also where's Forza Motorsport 7?
I would give even 6 to gt7
why no forza 7 it does the rain pretty well for an old game
we've found the hurt xbot that hates Gran Turismo because he's a xbox fanboy!
Lmfao
@@RacingTherapy I play both games just wanted an opinion thats all I like gt7
@@phillipgreen3893 Bruh driveclub is older than fm7 and have better rain lol .
@@kuriankeralaIndia did you ever play FM7? Ofc Driveclub is still a "King" but Suzuka at heavy Rain looks awesome from FM7.
P.S. I'm no Xbox or Forza Fanboy... i love the GT Series since the first one, but ppl should stop trash talking FM7. Daytona at Night looks more beautiful and natural as in GT7.. but it's only my opinion. Peace
just wish that Drive club would release on pc
So what do we learn(although not mentioned in the video)? Euro Truck Simulator 2 has better rain physics than many current racing games
Thanks for helping me what to buy I’ll surely buy GT7
Good job man 👍
But i recommend you look on Assetto Corsa (1) Rain and Weather Mod, its absolutely amazing, trust me, no one gane from the list can show same results
ACC definitely presents the water on the side windows more accurately than the other games. If you're driving in the rain and you don't have direct sunlight hitting your car, those water snakes are dark. Every other game had them bright and shining as if they were being hit by the sun at full force. If it's as cloudy as it would need to be for that much rain, you wouldn't have any direct sunlight, and as such, no bright spots on the water drops.
Project Cars 1's rain is underrated graphically.
Patch 1.15 upgraded the weather effects in GT7
iRacing has insanly good Rain now.
AC with the right mods is something else.
You where a bit to generous with ACC (i love the game, and racing in the rain is real fun, but not 11 points good)
Maybe we can get a part 2 with some new games, like AC2, Forza Motorsport, Rally Dakar, and the allready mentioned.
You should have done Forza Motorsports 7