Hunt: Showdown 1896 Trait Tierlist (October 2024)

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  • Опубліковано 8 жов 2024
  • This is a tierlist of all the traits currently in Hunt 1896 as of early October 2024. Please keep in mind that this tierlist is subjective and that my opinion my differ from yours and that's okay.
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КОМЕНТАРІ • 48

  • @HellDescent
    @HellDescent 2 дні тому +12

    I never step foot outside without bloodless, salveskin and resilience. Also I think conduit is underrated, as it allows to save your shots until you fight people at the bounty after banish.

    • @PirateBowler1
      @PirateBowler1 День тому +1

      Mithridatist over resilience for me

    • @rabadooda
      @rabadooda День тому

      Bloodless and resilience are two of the most useful traits. Salveskin is meh. If someone is burning you, chances are you're not gonna survive anyway. It can occasionally be useful as a solo to give you a few extra seconds so you can self-revive after a team has moved away. It can also be marginally useful if an enemy decides to bring hand crossbow with dragon bolts. But typically you're better off with something else.

  • @htlchtlc
    @htlchtlc 2 дні тому +10

    Vulture gives you more money, that makes it better than all the other traits.

    • @SlimFrady
      @SlimFrady 2 дні тому +1

      I agree with this logic lol

    • @justarandomguy5558
      @justarandomguy5558 День тому

      I didn't knew that. Thanks

    • @jaybruce6974
      @jaybruce6974 День тому

      I have never had an issue with “money” in this game. Maybe I don’t use high priced guns. But I’ve prestiged twice now in a couple months and not once have I been out of money. I’m normally at 20k to 30k by the time I’m ready to prestige again.

  • @mastopeth2223
    @mastopeth2223 День тому +1

    Greyhound has always been one of my go to’s, fits my playstyle very well. I’ve never been one to take stamina shots with me so it can be a deciding factor if I can get where I need to be in time or not.

  • @TheCoolestNerds
    @TheCoolestNerds 4 години тому

    quartermaster is the best trait right now imo if your actually gonna be a try hard. do you really want to go into lobbies without a shotgun in the current meta? or use a full size shotgun and be stuck with a shitty uppercut or trueshot at best for long range?

  • @jaybruce6974
    @jaybruce6974 День тому +1

    Does “necro” only work once per match? Reviving?

    • @khalamity2249
      @khalamity2249  День тому +1

      its a burn trait so mostly yes. After you use it once, it "burns" up. but you can find more copies of it in the match sometimes

  • @egorpanteleev6804
    @egorpanteleev6804 2 години тому

    Calling adrenaline useless when it was the funniest and best addition in the whole update (the event movement speed bonus) and not addressing it at all is insane
    Without the buff it's useless of course

  • @dakotabarrett5585
    @dakotabarrett5585 2 дні тому

    I haven't ran medkits in over a year. Was using ghoul + regen shot, but now witness+vigor and a regen shot are super powerful. Ontop of allowing you to know who's dead and where, which is amazing in itself, it's infinite healing. Killed a guy in close quarters and his buddies keep tagging you from afar? He's your medkit. Got a teammate burned out doing nothing to help you? That's a thing of the past, he's your forever medkit. S++ perk imo.
    Sometimes it's hard to justify another darksight slot but I've also been running poison sense and that's been fun too. There's been times where I know enemies are around because I go to dark sight to vigor my stam back and then I see a dude who got hived.

    • @khalamity2249
      @khalamity2249  День тому +1

      during witness vigor restore, you can't fight back. and have to stay around the body. that leaves you open. during medkit restore, you can at least see normally and hear normally without fighting back, but can move wherever you want. medkit heals are fast generally as well. medkit, doctor, and physcian, is two trait slots and one tool slot. ghoul, witness + vigor and a regen shot is 3 traits and a utility slot. whats to stop medkit heals from using regen shots as well? so if you grab witness on both builds, its very similar, minus one being a tool and the other being utility. and one doesn't make things dark and have audio clutter. not saying you can't heal the way you like. I think its awesome that you are running fun stuff like that. but medkits and doctor are still extremely good (imo optimal) and new players should def run a med kit. witness is a great perk tho and should be included in most peoples 15 slots

    • @dakotabarrett5585
      @dakotabarrett5585 День тому +1

      @@khalamity2249 oh definitely not disagreeing. My build is for me trying to have fun after 4400 hours. Not for the average player.

    • @LosPuertoRican
      @LosPuertoRican День тому

      ​@dakotabarrett5585 I do basically the same as you, usually just vigor and two regen shots. I do bring medkits, but I just rarely end up using them, and get Doctor/Physician far later than I used to. I'm a console 4 star though, so I'm not claiming it's optimal

    • @dakotabarrett5585
      @dakotabarrett5585 День тому

      @@LosPuertoRican pC 6 star sadly. Wish I was 4, its more fun

    • @khalamity2249
      @khalamity2249  6 годин тому +1

      @@dakotabarrett5585we are agreed then! Have fun!

  • @jaybruce6974
    @jaybruce6974 День тому

    I’ve been playing since the 1896 update. Loving it! But. When I do the “dark tribute”, it says I got 100 “blood bonds”. Yet I only get 50. Same as when I get 40. I only get 20. Is this normal? It’s been happening as long as I’ve been playing.

    • @rabadooda
      @rabadooda День тому

      Its a bug. For some reason the blood bond rewards show twice the amount. Its the same for weapon rewards. If you get rewarded a shotgun for example in dark tribute, it shows 2 weapons instead of 1.

    • @jaybruce6974
      @jaybruce6974 День тому

      @@rabadooda OIc. lol. After the first couple times I was so disappointed and felt ripped off. Then it continued to happen. 😂

  • @TheCoolestNerds
    @TheCoolestNerds 9 годин тому +1

    CONDUIT IS SLEPT ON! 3 MINS OF STAM FOR ONE CLUE X 3 PLAYERS ON YOUR TEAM THATS 18 MINS OF STAM FOR 2 CLUES!

  • @PirateBowler1
    @PirateBowler1 День тому

    If you're running poison then poison sense is op. Its the equivalent of having a bounty token without the lightning, just have to tag with poison. Id put it under build dependent.

    • @khalamity2249
      @khalamity2249  День тому

      but you have to hit them first with poison to see em like a bounty token, which means you know where they are....

  • @nerucheung
    @nerucheung День тому

    Poison Sense is my number 1 trait for fun/trolling with double poison hand crossbow

    • @khalamity2249
      @khalamity2249  6 годин тому

      @@nerucheung glad you are having fun with it!

  • @bigirononmyhip3812
    @bigirononmyhip3812 День тому

    How do u keep calling lemat a good fanner? It's got really high spread no?

    • @rabadooda
      @rabadooda День тому +1

      Yes, but it has a high ammo capacity and FMJ which is great for wallbangs which is where fanning shines, and also has a shotgun so its more versatile than other fanning pistols

    • @khalamity2249
      @khalamity2249  День тому

      what rabadooda said is true! I found the spread to not matter with how many bullets it fans. you kill your target 8/10 times within fanning range. good example would be fanning a lemat for a few games. then fan a nagant 1895 or a pax. you will find that a miss with those weapons usually means death within fanning range. not so much with lemat.

  • @N7xVoss
    @N7xVoss День тому

    I randomly equipped hornskin and with that hunter ran into a bat user vs my katana. Let's just say. . .he swung once and then I sliced him. xD but I agree pretty useless funny when it comes into play.

    • @khalamity2249
      @khalamity2249  День тому

      the one time it was useful and you actually had it. GOAT

  • @cstac21
    @cstac21 14 годин тому

    I agree with most of what you’re saying and definitely respect your opinion but I have to say, you did Iron Eye dirty imo. I know it doesn’t work for EVERY weapon in the game, but be real… most people are running a weapon that has either a lever, pump, or bolt action. For that sole reason I’d take it out of “build dependent” and put it in A tier. My opinions may also differ cause I play console, so I’m not as cracked as most PC players lol

    • @khalamity2249
      @khalamity2249  6 годин тому

      @@cstac21 if you bring bomblance/dolche do you need iron eye? If you bring sparks/officer do you need iron eye? Etc etc. it’s build dependent bruh no matter how often anyone brings it

    • @cstac21
      @cstac21 5 годин тому +1

      @@khalamity2249 I mean it’s easy to list a couple common builds that clearly don’t need it, but the amount of bolt action guns I see people use, it’s a huge help for just 3 points. But I’ll say again, play style is probably different cause I’m on console. People play differently

    • @cstac21
      @cstac21 4 години тому +1

      It is cool seeing someone else’s perspective on traits and it opened my eyes to some. Gonna shift what traits I prioritize

  • @TheCoolestNerds
    @TheCoolestNerds 4 години тому

    Id love to see a witness video

  • @Mazaron
    @Mazaron День тому

    Bulwark is far less useful than you would expect from the description, it actually reduces the lethal range of most explosives by about 1m, and has no effect on frags. Check the explosives & throwables guide by cornf

    • @khalamity2249
      @khalamity2249  День тому

      it makes bomblance not one shot if stuck, and reduces explosive crossbow dmg by 50%. on top of reducing dynamite kill range. people seriously underestimate explosive dmg in hunt

    • @rabadooda
      @rabadooda День тому

      Yeah its only really useful for explosive crossbow which can be absolutely devastating without it (or the occasional dynamite throw), but apart from that its kinda overrated. I hardly ever see anyone bringing bomb lance in 6 star lobbies, and if they do they're typically using it with steel ball ammo or frags. So its very niche. I still bring if I have a spare slot in case the enemy brings explosive crossbow.

  • @rabadooda
    @rabadooda День тому +1

    Khalamity, I appreciate your opinion but Doctor isn't really necessary to bring at all. This is coming from a 6 star player with 7000 hours.
    With regen shots and physician there's virtually no scenario which requires you to bring Doctor. At best it might save you 1 or 2 seconds in a clutch scenario, but this is mitigated by bringing a vitality shot, using vigor and/or in conjunction with a regen shot. Doctor could be useful if you only bring 1 regen shot into a match (as most players do) but I always bring 2. My consumables are typically 2 regen shots, a stam shot, and a vitality shot or ammo box.
    Greyhound gives you a significant passive stamina boost throughout an entire match. Ideally you should be saving your stamina shot for when you're getting chased or when you are chasing down the bounty. Which means you need something to give you extra stamina for the rest of the 30 minutes as you run around collecting clues/chase the bounty, etc. You could bring conduit but that lasts only 9 minutes (at best). There's really no substitute for greyhound. Even if it extends the sprint duration by a few seconds, those few seconds make a huge difference if you are chasing/getting chased by a team without it.
    Bloodless is S tier, without a doubt. It's essential for reducing bleed damage from bows, crossbows, dumdum ammo, bosses, etc. More importantly, it reduces the time to stop the bleed effect, allowing you to recover much more quickly.
    All this being said, everyone has different play styles, so it's interesting to see how other people play the game. I just thought I'd share my own opinion on this controversial subject.

    • @khalamity2249
      @khalamity2249  День тому

      or get doctor, don't bring a vit shot and bring two stam shots and that solves your problems right there. doctor would just take greyhounds place. if you aren't near extraction with a bounty in 20 minutes, then most of the server should already be dead or you are dead. in which case you don't need anything

    • @thazmekistanian
      @thazmekistanian День тому

      Resilience for reducing bleed? You mean bloodless? I haven’t seen anything about resilience doing those things.

    • @rabadooda
      @rabadooda День тому

      @@thazmekistanian I meant bloodless. Sorry, english isn't my first language.

    • @rabadooda
      @rabadooda День тому

      ​@@khalamity2249 The benefit of taking an extra regen shot over doctor is that you get passive regeneration which can be very useful in a protracted gunfight. From my own experience doctor is almost never worth it as a regen shot with physician is effectively the same thing. Greyhound is more useful than bringing 2 stamina shots because it allows you to bring an additional ammo box, which, depending on your loadout, could make a huge difference

  • @JeebYeeb
    @JeebYeeb День тому +1

    All traits are mid, bring back dewclaw

  • @DrBadLlama
    @DrBadLlama День тому

    To be honest, if hunt wanted to reduce the clog of all their attributes and maybe make others, they just should just fold some of these into regular game play. For example, just make bullet grubber normal, same with assailant allow players to throw found melee weapons and just boost those thrown axes and knive's damage. None of these will shift the meta.

    • @khalamity2249
      @khalamity2249  6 годин тому

      i like that idea. I don't think crytek does though. we will have to see in the future.