Animate a Lowpoly Camp Fire in Blender! Full tutorial from start to finish!

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 58

  • @HarounGG.
    @HarounGG. 6 місяців тому +9

    I entered this video with the intention of learning one thing
    I came away having learned 5 things that I would have needed to watch 20 hours of tutorials to learn
    Thank you

  • @sereneelmasri4768
    @sereneelmasri4768 10 місяців тому +4

    If you can't find the mix RGB node at 19:36, add a mix node, and instead of float, switch it to color. Then it should work the same as the node he's using on screen

  • @felwala
    @felwala 6 місяців тому +4

    first tutorial where i wasnt confused and frustrated, thank you so much man

  • @EMPHuasen
    @EMPHuasen 6 місяців тому +5

    Thanks to the teacher's tutorial,4.1 version encountered the problem of self-luminous color bias white please see color management. Just change the default agx to the standard

  • @SP-xk3od
    @SP-xk3od Місяць тому

    Cool tutor

  • @nicolaspojmaevich
    @nicolaspojmaevich 11 місяців тому

    Loved this tutorial, i made it from start to finish and it was fantastic, make more like this one, i mean step by step, thanks so much!

    • @Vinters3D
      @Vinters3D  10 місяців тому

      I'am glad you liked it! :)

  • @Khiangawi-a
    @Khiangawi-a 5 місяців тому

    Great and simple tutorial, thanks for sharing❤

  • @Art_Logic
    @Art_Logic Рік тому

    Wow. It really great and beautiful. Thanks your lessons. 👍

  • @el1tejim
    @el1tejim 4 місяці тому

    Awesome, thank you so much!

  • @ZanMation
    @ZanMation 2 місяці тому +1

    anyone know how to reduce the shadow in 4.2 ? don't have "clip start" option on shadow in 4.2

    • @gnoega98
      @gnoega98 2 місяці тому

      Facing the same issue, haven't found a work arround.

    • @ZanMation
      @ZanMation 2 місяці тому +2

      @@gnoega98 i found another solution with many try yeaterday. You can try to change the eevee render become cycles render. And then in light option will show a "radius" . Then you can change the radius what you like. Hope this hlep.

  • @BlenderBlender-e1q
    @BlenderBlender-e1q Рік тому

    Amazing

  • @Unknown3DBlender
    @Unknown3DBlender Рік тому

    Something new wow

  • @snowshortz7842
    @snowshortz7842 Рік тому

    love your works bro as you are giving knowledge for free.
    May God bless you and keep creating.

  • @Hotaruvfx
    @Hotaruvfx Рік тому +1

    This is great! Thank you for sharing this to us! 🙏😉

  • @misfit_xyz
    @misfit_xyz 7 місяців тому

    Thanks 👍

  • @DXbro1000
    @DXbro1000 Рік тому +1

    You are incredibly talented, thank you for sharing your work! :)

  • @detkalambada
    @detkalambada Рік тому

    thanks bro

  • @jjr190
    @jjr190 Рік тому

    Thank you!!

  • @TayBoO
    @TayBoO Рік тому

    Thx for your work

  • @ssmo
    @ssmo Рік тому

    great work!

  • @orphydiancg7759
    @orphydiancg7759 Рік тому

    Very... Cozy tutorial.

  • @laanger0
    @laanger0 2 місяці тому

    Thanks for this tutorial! I learned a ton following along. I am hoping you could help me figure out how to export this scene to use outside of blender in something like a game engine or 3js to render the particle system animation externally. Thanks again!

    • @Vinters3D
      @Vinters3D  2 місяці тому

      Hey! Thank you! I'am afraid a cant help you with that :(

  • @themalandrajo
    @themalandrajo Рік тому +1

    It is amazing and you make it look easy. I wonder why you outliner is marked in black? By default I don´t have it. Thanks for you amazing tutorials

    • @Vinters3D
      @Vinters3D  Рік тому +1

      Thank you! What do you mean by black outliner? The edges on the meshes?

    • @themalandrajo
      @themalandrajo Рік тому

      Thanks for taking the time to answer me. The edge looks beautiful with that outline. Everything else as well seriously, bravo. Congrats

    • @Vinters3D
      @Vinters3D  Рік тому +1

      @@themalandrajo Thanks! Try Shift+Alt+Z shortcut, Maybe thats what you are looking for

    • @phyrricmc953
      @phyrricmc953 Рік тому

      I have the same question and maybe I am missing the answer but how do you get the edges of the objects to be outlined in black? Great tutorial. Thanks

  • @franktothemax
    @franktothemax 5 місяців тому

    This rules! I used a black body for the emission and different K values for the colors of the fire. Still wasn’t able to get mine looking quite like yours though, and I imagine that’s a 4.1 problem

    • @NeilBensonYamit
      @NeilBensonYamit 2 місяці тому

      same bro. Did you able to resolve this?

    • @franktothemax
      @franktothemax 2 місяці тому

      @@NeilBensonYamit no resolution for me

    • @NeilBensonYamit
      @NeilBensonYamit 2 місяці тому +1

      @@franktothemax same here bro. Still I proceed finishing the project. Still nice though

  • @celinemoreau2789
    @celinemoreau2789 11 місяців тому +1

    I don't know how it's done, but when I do the color ramp like you do, it doesn't do the same thing at all in my file... There isn't that mixture from the biggest to the smallest... Can you tell me why ?

  • @Ethzz.
    @Ethzz. Місяць тому

    with the ground is there a way to make it a texture so I dont have to split the plane?

  • @spiker1318
    @spiker1318 22 дні тому

    Hey, appreciate your content! I stumbled uppon the shadow clip start changed in version 4.2, I don't really know where that is. If someone could help, that would be great. Thank you!

  • @NeilBensonYamit
    @NeilBensonYamit 2 місяці тому

    Nice tutorial. How can I apply the nodes to all pinetrees at the same time?

  • @nileyellow861
    @nileyellow861 10 місяців тому +1

    When i put the strength to 10 or anything above 2 it becomes really bright orange bordering on white do you have any idea why?

    • @Vinters3D
      @Vinters3D  9 місяців тому

      Can you be a bit more specific? Time stamp maybe? I dont know what you mean.

    • @xatema9048
      @xatema9048 9 місяців тому

      @@Vinters3D He is probably talking about the Emission material in the fire 22:17, it's the same for me. When I use Strenght 0.8 I can see the color, but if I choose more than that, the fire becomes bright af

    • @NeilBensonYamit
      @NeilBensonYamit 2 місяці тому

      @@xatema9048 same here bro, any solution to this one? Im currently using 4.2 version

  • @B13ual
    @B13ual 7 місяців тому

    I don't know why but when i use "emission" fire looks like glowing snow (white) (not orange). How i can fix it?

    • @Vinters3D
      @Vinters3D  7 місяців тому

      Maybe try to lower the emission strength, or use more saturated color

  • @AdityaKaushik-s3y
    @AdityaKaushik-s3y 6 місяців тому

    how to make only a still not and animation of this fire

  • @whimsical.me1
    @whimsical.me1 Рік тому +1

    ok so i hv got a low end pc $500 approx , if i render in cycles with a 8gb ram and amd ryzen 5 processor and no gpu , only will it damage my pc

    • @Vinters3D
      @Vinters3D  Рік тому

      I dont know if it will damage your PC, but it will take forever :D

    • @whimsical.me1
      @whimsical.me1 Рік тому

      @@Vinters3D 😆

    • @Alpha-mn8pg
      @Alpha-mn8pg 8 місяців тому

      Eeve is better than cycles

  • @sahil_kurti
    @sahil_kurti Рік тому

    Can you plz tell me how to apply material on all tree i am doing samething but my material apply only one tree

    • @Vinters3D
      @Vinters3D  Рік тому

      Thats becouse you have to duplicate the trees with ALT+D make linked duplicates