Head to keeps.com/shadowdestiny to get 50% off your first order of hair loss treatment. Watch this next: I Busted 100 Myths in Destiny 2! ua-cam.com/video/bW9pUz0IgZg/v-deo.html
Killing yourself by shooting your feet while standing in water used to actually be a thing in Destiny 1. I remember doing it frequently in The Dark Below in one of the rooms before the final area. I definitely remember doing it because it was hilarious how your Gaurdian would throw themselves forward in a very dramatic way. I was sad when they fixed it.
For those who don't know, you don't have to be in Korea to see Yuna's gear. As long as you have a Korean player in your team you can visit her and see her inventory. Now as for buying her gear there is spots in Korea we can go to that give us the IGR Benefactor title. You have to pay to use wifi in those locations but they give you access to her shop. Her shop also doesn't count towards collections too
10:25, yeah, I remember that before they added this ramp I saw a lot of new Warlocks who didn't figure out how to jump yet so they couldn't get to the Lost Sectors.
6:20 in all of the sever missions, there is always a glowing enemy that you can kill to get loot. ( you can only get it once a week. Everything after that will just drop 1 piece of blue gear)
The "being able to shoot yourself in the foot" part actually worked in D1. You just had to crouch, while standing in a puddle, like the pools in the crotas end boss room or during the maze in VoG. It's a myth in D2, but in d1 it's true 👍
I thought you were able to (or used to be able to) in D2 as long as you had ricochet rounds, unless in thinking of shooting the debuff off of yourself against 8-tracks
@@martinprovo2389 Yeah, you can Do that in D2 with ricochet rounds, but that's just hitting your entire body so to say. In D1 it was very specific that you can only shoot yourself in the foot with any gun whatsoever.
@@PrivatRicola Ah, true. It does fall under a different category. I definitely remember those literal shooting yourself in the foot antics back in the day. Lol
2:15 you can infact shoot a rocket... with another rocket. It doesn't destroy it but if you have lasting impression it just knocks it completely off its trajectory.
I actually love watching these videos of yours, it's a breath of fresh air compared to the other Destiny 2 videos that go around and as a player who hasn't been around long gives some insight to the wacky part of Destiny lol
2:22 so I discovered this in a pvp match and reviewed the clip. The ranged warlock melee attack will destroy the rocket. I was the one who shot the rocket.
Warlocks can sometimes die when being revived within their own solar grenades with the fragment that improves them. Normally done during a grenade damage increase and solar singe modifier
6:20 There's one in every sever mission, but to get good loot from it, you have to have the second perk in the crown of sorrows, and it has to be the first one you've killed that week
What's funny is as a hunter main for all this time. I have been surviving sticky grenades for a while. I never knew it was because I was next to a wall. I just thought it was an inherent God ability for being able to do a tumble mid PVP gun fight!
Really fun vid! On a side note, switched PoV to 95 and found an instant benefit to aim, this and the 40/60 rule are the first things I direct lapsed PvP clan members to. Simple adjustments and concepts that can have great effects on their crucible experience.
10:20 I recall many a patrol in this area and watching new players either struggle to make the jump or completely failing to realize they are even supposed to jump. That ramp is my new favorite part of the area.
The hammer trick for infinite hammers we use during raids for if we run out of ammo for caretaker or stuff. I just look at the floor as hammer B!tch, and, SALVO FORWARD
That's what I was gonna say. They should have been more spaced out to prove it. It only penetrated one guardian into the next and the rest just blew up, why the kill feed didn't show them all dying to the golden gun
the hidden vendor Yuna, that sells exotics is for pc cafe's in places like korea. Because you're not on your own destiny account, or it's a rental thing or whatever the system is, the point of it is to give those players a chance to rent the exotics for free to try them out.
At 5:17, it's not just the Throwing Hammers if you're running Consecration you can spam the slam attack if you stand on a boss while your teammate is chucking hammers at them.
The weighted throwing knife giving more super energy used to be true, but they removed that with solar 3.0 Love all these stealth nerfs that bungie doesn't tell us about
It wasn't a stealth nerf, that gunslinger tree just had a perk that gave you extra super energy for headshot kills. I don't think it was specific to the knife, the knife just happened to be on that tree.
@@Criiies You're thinking of Practise Makes Perfect, which gave you increased super regen from precision hits (it had a timer that went on screen). I'm talking about the actual amount of super energy it gave you from a throwing knife headshot kill. With double hands on, you could get your super in like 6 throwing knife kills
I've been doing this since D1: If you swing your sword right before hitting the ground from a tall height, it will completely negate any fall damage. At the cost of one ammo. You can guard instead, but you still get damaged, especially if the ground is uneven.
Some are more than myths, they are literally game breaking, especially when they can be applied in PvP. I knew none of them but explains a lot of shit I've seen in the crucible...
Additional note on the overload round removing restoration thing: it only removes restoration x2, not x1. So it only works against Lorelei Titans, but not classy restoration
love how the barrier whiffs a melee and it’s “totally broken” but a Hunter’s knife literally tracks like a missile and no one bats an eye Speaks volumes to how spoiled Hunters and Warlocks are
Here’s a myth: Wish Ender is the only weapon in the game that can’t flinch a teammate. Instead, all of Wish Ender’s arrows will treat the friendly guardian like they aren’t there and pass right through them
Myth: does ghorn Wolfpack rounds deal friendly fire damage Myth: walking around charges super faster (this is true and at 8:09 instead of switching guns just move around to gain super energy faster)
dozens of comments on the "shooting your feet to kill yourself" that used to be a thing in D1 and seeing so many people talk about it reminded me of those good ol days of wiping in raids like the dark bellow because some areas didn't have a ledge.
4:24 even though High-cal does more flinch. It is not enough to be considered a useful perk. Back in D1 it was S tier because you could even win a fight with the most useless gun even against meta weapons
6:27 Back In D1 I believe it was actually listed as part of the exotic perk! I remember using them in Wrath of the Machine in the death Zamboni encounter and crouching through all the slow fields, because it's faster than normal walking speed while slowed. It probably works like that in D2 as well though I can't remember off the top of my head
Yeah I was actually initially confused at this point in the video because you're right, that was its listed D1 perk. I hadn't even realised that the D2 variant doesn't state it until now.
The grenade trick (teammate catching them) also works with the Voidwall grenades and the smoke grenades. The physics resembles the ones from the Halo engine's plasma grenades, so anything with physics to bounce should also spin. I like throwing it on teammates' collars or faces and watching it spin
Just wanted to say, with Dragonfly Spec and Incandescent it doesn't increase damage. It makes the explosion a little bigger and thats it but the spread is nice. I personally tested this during solar 3.0 in a lost sector in Throne World. In the last room there's about 15 thralls kneeling on the floor. Without Dragonfly Spec the scorch spread to about 5 or 6 but with Dragonfly Spec they all went kapoof!
there's tons of exotic armors that glow when they are ready to be used. peregrine greaves glow with blades of light when in midair sprinting with shoulder charge ready, geomags used to glow when you top off chaos reach energy by sprinting, oathkeepers glow when fully charging a bow etc
10:18 I swear I’ve seen rocks fall on that map before! Also I’m here was no ramp in the myth right after, because there was no lost sector to enter yet
I totally love this kind of D2 content! Oh, btw, 1k Voices is the most destructive and dangerous weapon to use - I have killed myself more times than enemies. Fact.
5:10 the one with hammers works for infinite teammates. We all (bar one of us) threw our hammers, got in a circle and the last guy threw. It refreshes hammers for however many people are circled
4:56 this has been a thing since d1. I remember playing around with it with some friends. You could do some really fun stuff. Also another d1 fact lol at 948 you used to be able to actually do that in d1. They did patch it at some point tho.
I suppose, but normally melees can go through the barricade. Positioning yourself so that your opponent will always whiff their melee is pretty insane imo
9:04 the moon has been home for extremely violent glitches since d1 I remember messing around with some friends on patrol and one of the ramed me with his sparrow on a specific spot whilst I used the special attack of my exotic sword, it literally sent me flying to the height limit
That Yuna vendor is crazy I had no idea that would be a thing, and the IGR benefactor thing is for a Bang Room where they have PC’s set up for people to play while they pay for a hourly rate
Myth: eager edge can be activated with no sword ammo, allowing you to skate faster with it, and go even faster by sword skating with Icarus dash on warlock (rapidly: jump, swing, swap weapons, glide, i-dash). This was super viable in spark, since it gave faster movement than just having an empty rocket launcher equipped.
The Gallu sniper pissed me right off. I got SUPER excited when I got a "primary" sniper early in the season, only to take it into a match and run out of ammo.
Love these, should note that if you use a rapid fire sniper it will def miss long range shots. Also peregrine greaves need to be in the air to kill supers
fun fact that in Destiny 1 there was a strat for the Wrath of the Machine raid where warlocks would use T Steps to crouch walk carrying a payload. The crouch walk was actually faster than normal walking speed while carrying it so it made the mechanic far easier.
The "Melee hits reload your stowed weapons" Aespect on Stasis Will actually reload your equipped weapon too. You can throw out all of Gally's Ammo Reserves within seconds using this & marksman dodge
at one point friendly fire happened with certain perk combination, exotics, or abilities.(nova warp pocket nova could) Currently the only friendly fire that exist is more sword swing to yeet them into walls. Standing in water damaged you at one point but nolonger able to do so.
So the ramp never did exist but the thing about damaging yourself in water definitely used to be a thing me and my group would wipe sometimes so we could restart and that was a method
The friendly fire thing is true, but only for Gjallarhorn. The rocket itself won't friendly fire, but the Wolfpack rounds very rarely will. Not sure if there are any other weapons that can, but I know I've definitely been killed by a teammate's WPR in a master Vow run.
10:10 I am 100% that there are some rocks that fall down from that doorway. Maybe not in the more recent updates, but it definitely used to be a thing.
Update on the Hi cal round myth, aggressive frames of ANY D2 weapon intrinsically comes with the hi-cal flinch percentage. Example: use ricochet rounds instead of hi cal on empirical evidence since it is an aggressive sidearm frame. This works for all weapons that are aggressive frame.
With the quickness buff you can break out of the map in the Tower by jumping up over the fence on the top of the building opposite where Hawthorne stands and climbing over the air ducts, then just running and jumping forwards. You can jump through what looks like a floor into the lower part of the tower and see the Drifter and Ada's rooms from the outside, it's pretty funny. Just be careful not to get stuck in the walls!
You probably won’t see this comment but your video editing is genius. Having your sponsor intertwine with an entertaining challenge in the crucible, along with how you segway other videos seamlessly… like the Mr.Beast of destiny.
That thing where your teammates can kill you, it happens at the weirdest times. My buddy shot a ghallahorn during a raid once and it straight up killed me.
Head to keeps.com/shadowdestiny to get 50% off your first order of hair loss treatment.
Watch this next: I Busted 100 Myths in Destiny 2! ua-cam.com/video/bW9pUz0IgZg/v-deo.html
Maybe test if ACD Feedback fences work with glaive melee (idk if they will be intended to work eventually but it's worth finding out)
Myth: can you fly with two guardians doing emotes.
I love you vids.
I heard that you can fly with your sparrow 😈
Guarding with a sword tanks a 4x Honed Edge Izanagi's shot. (Easier to test using The Lament or Eternity's Edge)
Killing yourself by shooting your feet while standing in water used to actually be a thing in Destiny 1. I remember doing it frequently in The Dark Below in one of the rooms before the final area. I definitely remember doing it because it was hilarious how your Gaurdian would throw themselves forward in a very dramatic way. I was sad when they fixed it.
it depends on the water, and you can still do it. and you need to have a specific angle for it.
facts. raid team would banner wipe this way.
@@N3BULIZER ik in witch queen in lightblade the water is thin enough but enough to cause the bug to happen
Bro just use gally. It works anywhere
It was the original splash damage
I never thought I'd see the day someone could survive having a Cabal meatball dropping on top of them.
I call them meteors
I call them ptsd from season of the chosem
I can't believe it the strongest weapon in the universe can be stopped
Not just that, ZE DAMN SHIELD DIDNT BREAK, HANS!
Yet I frequently get one shot killed in gambit by peeps using pos hand cannons while I have 100 res and the shield is fully generated.
For those who don't know, you don't have to be in Korea to see Yuna's gear. As long as you have a Korean player in your team you can visit her and see her inventory. Now as for buying her gear there is spots in Korea we can go to that give us the IGR Benefactor title. You have to pay to use wifi in those locations but they give you access to her shop. Her shop also doesn't count towards collections too
hmm interesting, thanks for sharing the info!
yeah i think zavalr made an video on it
@@mrmeinept I actually live in Korea so I'm speaking from experience
@@equitythebean thats so cool
but after you buy the gear in those locations can you continue to use them
@@mrmeinept yes but if you didn't have it in your collections tab before buying it from her it won't add it to that tab
Seriously and sincerely, that was the most clever way I’ve seen anyone employ an ad and get me to watch and not FF. Keeps should give you a bonus.
Very clever and even left me a bit confused lol. Kept watching the video then realized I fell into the 2/3 of guys who lost their hair before 35 😭
I got an ad before the promo lol
Facts
Agreed
I had the reverse experience. Soured the whole video for me.
10:25, yeah, I remember that before they added this ramp I saw a lot of new Warlocks who didn't figure out how to jump yet so they couldn't get to the Lost Sectors.
they should've kept the ramp out
There's a lore tab somewhere with Shaw Han building this ramp for the New Lights :)
@@waybossguys where
@@force-kd7yl don’t remember where exactly. I’m sure you could find it on Ishtar Collective
i remember switching to hunter because I couldn't get up there.
if you thought the celestial eyes thing was cool, activating the perk on arthrys’s embrace causes the armor to flare open and twitch
Wooah going to try this now
Stareater too.
Also khepris horn
Just an FYI, the OoB on Disjunction (Throne World Map) was recently fixed because people were using it to cheat the Iron Lord seal (3:22)
I tried it yesterday lol forgot to add I was disappointed
6:20 in all of the sever missions, there is always a glowing enemy that you can kill to get loot. ( you can only get it once a week. Everything after that will just drop 1 piece of blue gear)
good to know
Also, you can get opulent keys from them
Only if u purchase the upgrade do you actually get anything from him.
@@Astral_Blitz oh cool, thanks I didn’t know that
@@_B4_ Yeah no problem. It's in the first column I believe. Early upgrade
The "being able to shoot yourself in the foot" part actually worked in D1. You just had to crouch, while standing in a puddle, like the pools in the crotas end boss room or during the maze in VoG. It's a myth in D2, but in d1 it's true 👍
You can still shoot yourself in the foot in d2. I do it regularly when waiting for people to be ready in raids.
I thought you were able to (or used to be able to) in D2 as long as you had ricochet rounds, unless in thinking of shooting the debuff off of yourself against 8-tracks
@@martinprovo2389 Yeah, you can Do that in D2 with ricochet rounds, but that's just hitting your entire body so to say. In D1 it was very specific that you can only shoot yourself in the foot with any gun whatsoever.
@@PrivatRicola Ah, true. It does fall under a different category.
I definitely remember those literal shooting yourself in the foot antics back in the day. Lol
Yup, but was patched in Rise of Iron, so I'm surprised people still thought it existed.
2:15 you can infact shoot a rocket... with another rocket. It doesn't destroy it but if you have lasting impression it just knocks it completely off its trajectory.
I actually love watching these videos of yours, it's a breath of fresh air compared to the other Destiny 2 videos that go around and as a player who hasn't been around long gives some insight to the wacky part of Destiny lol
1:31 IGR benefactor is something with the gaming cafe things in korea. i think youll basically be able to rent the exotics for a bit
2:22 so I discovered this in a pvp match and reviewed the clip. The ranged warlock melee attack will destroy the rocket.
I was the one who shot the rocket.
Bullets are hitscan, the ranged melee is a projectile
Warlocks can sometimes die when being revived within their own solar grenades with the fragment that improves them. Normally done during a grenade damage increase and solar singe modifier
It happens with void grenade too, at least it did in Beyond Light. We re-killed a friend a few times with that accidentally.
6:20 There's one in every sever mission, but to get good loot from it, you have to have the second perk in the crown of sorrows, and it has to be the first one you've killed that week
Thank you for testing out mechanics that normally goes unnoticed. Even a veteran player can learn atleast a few things.
:)
Another fun one to help make! Keep up the good work Shadow
10:20 I always used to miss the jumps to get to that cosmodrome lost sector. When the ramps were added it was so nice.
What's funny is as a hunter main for all this time. I have been surviving sticky grenades for a while. I never knew it was because I was next to a wall. I just thought it was an inherent God ability for being able to do a tumble mid PVP gun fight!
LOL
Theres some additional forbidden knowledge going alongside that “throwing a hammer at a friendly back” holds.
In addition to nighthawk glowing with full super, Promethium spur will also flame up with full super
Really fun vid! On a side note, switched PoV to 95 and found an instant benefit to aim, this and the 40/60 rule are the first things I direct lapsed PvP clan members to. Simple adjustments and concepts that can have great effects on their crucible experience.
Good stuff! Thanks for sharing my videos as well, it helps a ton!
Reply to this comment with your myth suggestions! I'll test them in my next episode of MythBusters!
Myth: no one but I will find this before it gets pinned :I
Myth: Echo of Dialation and KnuckleHead Radar increases radar range(loved the video btw!)
If 2 players hit the 20 kill cap in rumble, they both win
10:20 I recall many a patrol in this area and watching new players either struggle to make the jump or completely failing to realize they are even supposed to jump. That ramp is my new favorite part of the area.
The hammer trick for infinite hammers we use during raids for if we run out of ammo for caretaker or stuff. I just look at the floor as hammer B!tch, and, SALVO FORWARD
9:25 the whole enemy team whenever I invade be like
Crazy how many things there are that even us with thousands of hours don’t know about
I love making these videos because I learn so much lol!
10:15
Can confirm, that ramp did not fucking exist before, how and when did this ramp come into existence
I have no idea LOL!
The golden gun seems like combustion chaining rather than a collat?
That's what I was gonna say. They should have been more spaced out to prove it. It only penetrated one guardian into the next and the rest just blew up, why the kill feed didn't show them all dying to the golden gun
the hidden vendor Yuna, that sells exotics is for pc cafe's in places like korea. Because you're not on your own destiny account, or it's a rental thing or whatever the system is, the point of it is to give those players a chance to rent the exotics for free to try them out.
At 5:17, it's not just the Throwing Hammers if you're running Consecration you can spam the slam attack if you stand on a boss while your teammate is chucking hammers at them.
The weighted throwing knife giving more super energy used to be true, but they removed that with solar 3.0
Love all these stealth nerfs that bungie doesn't tell us about
It wasn't a stealth nerf, that gunslinger tree just had a perk that gave you extra super energy for headshot kills. I don't think it was specific to the knife, the knife just happened to be on that tree.
@@Criiies You're thinking of Practise Makes Perfect, which gave you increased super regen from precision hits (it had a timer that went on screen). I'm talking about the actual amount of super energy it gave you from a throwing knife headshot kill. With double hands on, you could get your super in like 6 throwing knife kills
I've been doing this since D1: If you swing your sword right before hitting the ground from a tall height, it will completely negate any fall damage. At the cost of one ammo.
You can guard instead, but you still get damaged, especially if the ground is uneven.
Some are more than myths, they are literally game breaking, especially when they can be applied in PvP.
I knew none of them but explains a lot of shit I've seen in the crucible...
Which ones specifically 💀
Imagine being stuck out bounded only to due to a aticky grenade
Additional note on the overload round removing restoration thing: it only removes restoration x2, not x1. So it only works against Lorelei Titans, but not classy restoration
You are killing it with these vids can’t wait to run in to you in the tower or in game somewhere thank you for the great vids
10:45 "Spy-der Crab, Spy-der Crab, does whatever a Spy-der Crab does"
Please keep on doing this series I love it
9:55 it’s crazy how the camer broke so much that you could see how the entire leviathan looks
Yes
love how the barrier whiffs a melee and it’s “totally broken” but a Hunter’s knife literally tracks like a missile and no one bats an eye
Speaks volumes to how spoiled Hunters and Warlocks are
6:06 I've seen a bunch of clips from up there but never knew how to get there, nice.
9:17 THANK YOU FOR ACKNOWLEDGING THIS IVE NOTICED THAT TOO AND IT DRIVES ME CRAZYYY
Oh my God the killing yourself in water one, I still think about that. It was a thing in D1
3:52
Umm I recently did it but I think it was only possible because of additional scorch dmg mods
2:20 You CAN do this with Colossus rockets (and Fallen grenades) but it’s hard to get them all before they hit you
Here’s a myth: Wish Ender is the only weapon in the game that can’t flinch a teammate. Instead, all of Wish Ender’s arrows will treat the friendly guardian like they aren’t there and pass right through them
That’s because it has a perk that makes the arrow pierce through players and enemies
Well there are other weapons with similar perks that say they can overpenetrate targets, like, say, Thorn iirc, but don’t do the same thing
Myth: does ghorn Wolfpack rounds deal friendly fire damage
Myth: walking around charges super faster (this is true and at 8:09 instead of switching guns just move around to gain super energy faster)
Myth: can you use 2 guardians to fly bye doing emotes.
3:40 yesterday i was playing with my friends and one of them just blocked my golden gun shot with the glaive, and we were pretty close to one another
Hey man I haven’t seen your videos in months but I’m so glad I did! You’ve improved so much!!
Oh thank you!! Welcome back :D
For the nova warp blink thing. A while ago I survived a blade barrage by blinking, while not even in my super. I recorded a clip of it I think.
At 0:07 you can see that only 2 died to the golden gun but the others died to the explosions
These videos are so much fun to watch!
I love videos like these, I have no clue why but its a fun watch
dozens of comments on the "shooting your feet to kill yourself" that used to be a thing in D1 and seeing so many people talk about it reminded me of those good ol days of wiping in raids like the dark bellow because some areas didn't have a ledge.
4:24 even though High-cal does more flinch. It is not enough to be considered a useful perk. Back in D1 it was S tier because you could even win a fight with the most useless gun even against meta weapons
6:27 Back In D1 I believe it was actually listed as part of the exotic perk! I remember using them in Wrath of the Machine in the death Zamboni encounter and crouching through all the slow fields, because it's faster than normal walking speed while slowed. It probably works like that in D2 as well though I can't remember off the top of my head
Yeah I was actually initially confused at this point in the video because you're right, that was its listed D1 perk. I hadn't even realised that the D2 variant doesn't state it until now.
The grenade trick (teammate catching them) also works with the Voidwall grenades and the smoke grenades. The physics resembles the ones from the Halo engine's plasma grenades, so anything with physics to bounce should also spin. I like throwing it on teammates' collars or faces and watching it spin
This is by far the best series on UA-cam. You are amazing. I can’t even tell you how much I enjoy these videos!! Thank you 🙏
Wow that means a lot! Thanks so much
@@ShadowDestiny no problem! Keep up the good work!!
Just wanted to say, with Dragonfly Spec and Incandescent it doesn't increase damage. It makes the explosion a little bigger and thats it but the spread is nice. I personally tested this during solar 3.0 in a lost sector in Throne World. In the last room there's about 15 thralls kneeling on the floor. Without Dragonfly Spec the scorch spread to about 5 or 6 but with Dragonfly Spec they all went kapoof!
Nope, we thoroughly tested and it doesn’t do that.
I thought that hidden vendor thing was clickbait but I was proven wrong. Great job on making an awesome video without clickbait.
9:50 That is not true in D2, but is true in D1
there's tons of exotic armors that glow when they are ready to be used. peregrine greaves glow with blades of light when in midair sprinting with shoulder charge ready, geomags used to glow when you top off chaos reach energy by sprinting, oathkeepers glow when fully charging a bow etc
6:16 that actually the spot where most people practice sparrow flyinf
I genuinely get so excited when I see the notification that you uploaded a video lol. Thanks as always
10:18 I swear I’ve seen rocks fall on that map before! Also I’m here was no ramp in the myth right after, because there was no lost sector to enter yet
I totally love this kind of D2 content!
Oh, btw, 1k Voices is the most destructive and dangerous weapon to use - I have killed myself more times than enemies. Fact.
thank you
I’d like to see a vid from you with cool out of map spots. Great vid btw
5:10 the one with hammers works for infinite teammates. We all (bar one of us) threw our hammers, got in a circle and the last guy threw. It refreshes hammers for however many people are circled
4:56 this has been a thing since d1. I remember playing around with it with some friends. You could do some really fun stuff. Also another d1 fact lol at 948 you used to be able to actually do that in d1. They did patch it at some point tho.
Wanna tell us how it works?
L
Another great video.
Enjoyed your MBP appearance too!
Ty
1:00 is it broken? It's a barricade. Some may argue that's what it's made to do.
I suppose, but normally melees can go through the barricade. Positioning yourself so that your opponent will always whiff their melee is pretty insane imo
Another banger vid shadow, keep up the good work!
3:12 if you also put down a rift or a wall you can survive flux nades that way too
9:04 the moon has been home for extremely violent glitches since d1
I remember messing around with some friends on patrol and one of the ramed me with his sparrow on a specific spot whilst I used the special attack of my exotic sword, it literally sent me flying to the height limit
That Yuna vendor is crazy I had no idea that would be a thing, and the IGR benefactor thing is for a Bang Room where they have PC’s set up for people to play while they pay for a hourly rate
Myth: eager edge can be activated with no sword ammo, allowing you to skate faster with it, and go even faster by sword skating with Icarus dash on warlock (rapidly: jump, swing, swap weapons, glide, i-dash). This was super viable in spark, since it gave faster movement than just having an empty rocket launcher equipped.
The Gallu sniper pissed me right off. I got SUPER excited when I got a "primary" sniper early in the season, only to take it into a match and run out of ammo.
Love these, should note that if you use a rapid fire sniper it will def miss long range shots. Also peregrine greaves need to be in the air to kill supers
hammer strike does less damage than the other two shoulder charges
fun fact that in Destiny 1 there was a strat for the Wrath of the Machine raid where warlocks would use T Steps to crouch walk carrying a payload. The crouch walk was actually faster than normal walking speed while carrying it so it made the mechanic far easier.
Was fun helpin good video. Keep it up!
The "Melee hits reload your stowed weapons" Aespect on Stasis Will actually reload your equipped weapon too. You can throw out all of Gally's Ammo Reserves within seconds using this & marksman dodge
I have almost 6,000 D2 hours on Steam and I still didn't know a bunch of these. Good stuff Shadow (:
That ramp on the lost sector is definitely new. I struggled so much getting in there when I just startedplaying
The zone cap rate was in D1 as well.
And when the Felwinter's Lie quest was available, you *COULD REACH THE TOP* of the Mountain.
at one point friendly fire happened with certain perk combination, exotics, or abilities.(nova warp pocket nova could)
Currently the only friendly fire that exist is more sword swing to yeet them into walls. Standing in water damaged you at one point but nolonger able to do so.
2:52 you can play a version of soccer with the things
So the ramp never did exist but the thing about damaging yourself in water definitely used to be a thing me and my group would wipe sometimes so we could restart and that was a method
4:57 I was once killed by a warlock that had the same invisibility.
The shooting your foot in water *used* to be the case. I did it back in D1 and early D2 if I recall correctly. Good to see they fixed it.
5:25 that's because both abilities use solar and it doesn't one shot if the other person is using solar ability too
The friendly fire thing is true, but only for Gjallarhorn. The rocket itself won't friendly fire, but the Wolfpack rounds very rarely will. Not sure if there are any other weapons that can, but I know I've definitely been killed by a teammate's WPR in a master Vow run.
10:10 I am 100% that there are some rocks that fall down from that doorway. Maybe not in the more recent updates, but it definitely used to be a thing.
5:43 yeah this applies to many other things like the solar orb from Arms Dealer too
"Movement is important for the skill gap in Destiny"
*Crouch Walks the whole game and top frags* 😩
Update on the Hi cal round myth, aggressive frames of ANY D2 weapon intrinsically comes with the hi-cal flinch percentage. Example: use ricochet rounds instead of hi cal on empirical evidence since it is an aggressive sidearm frame. This works for all weapons that are aggressive frame.
With the quickness buff you can break out of the map in the Tower by jumping up over the fence on the top of the building opposite where Hawthorne stands and climbing over the air ducts, then just running and jumping forwards. You can jump through what looks like a floor into the lower part of the tower and see the Drifter and Ada's rooms from the outside, it's pretty funny. Just be careful not to get stuck in the walls!
You probably won’t see this comment but your video editing is genius. Having your sponsor intertwine with an entertaining challenge in the crucible, along with how you segway other videos seamlessly… like the Mr.Beast of destiny.
Honestly, I found this extremely useful... I had no idea how much I needed this video. My man, thank you!!
thank you!!
That thing where your teammates can kill you, it happens at the weirdest times. My buddy shot a ghallahorn during a raid once and it straight up killed me.