I Busted 100 Myths in Destiny 2!

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  • Опубліковано 17 кві 2022
  • There seems to be a LOT of myths about Destiny 2, so in this video I busted 100 of the most interesting and widespread myths about the game in true ‘MythBusters’ fashion. This video took an absurd amount of time to make so please leave a like. Thanks.
    Here are some other videos you might enjoy:
    -I Busted 60 Myths in Destiny 2! • I Busted 60 Myths in D... PART 2!
    -50 Things you Didn't Know About Destiny 2: • 50 Things You Didn't K...
    -43 Most Broken Glitches in Destiny History: • 43 Most Broken Glitche...
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    #Destiny2 #Destiny #Myths
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КОМЕНТАРІ • 2,7 тис.

  • @ShadowDestiny
    @ShadowDestiny  2 роки тому +194

    I Busted 60 MORE Myths in this video: ua-cam.com/video/UJRZI9AZiik/v-deo.html go watch that next!

    • @bane_0f_heroesx226
      @bane_0f_heroesx226 2 роки тому +8

      Weapons in pve do have a chance to ricochet. It's most common on debris outside of where the player can be. The floating shit around the dreaming city is an example

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +5

      @@bane_0f_heroesx226 ah yes. Test was for pvp purposes tho

    • @cr_gator
      @cr_gator 2 роки тому

      What happened to the wq channel

    • @KUROSAKURA01
      @KUROSAKURA01 2 роки тому

      Can you test bullet magnetism vs aim assist for mouse and contoller?

    • @KUROSAKURA01
      @KUROSAKURA01 2 роки тому

      And also test the Always on Time raid sparrow vs others

  • @raptormaverick4774
    @raptormaverick4774 2 роки тому +376

    “The drifter is a bad guy.”
    -How can you tell?
    “My weapon is marking him as hostile”
    Drifter: “what?”

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +39

      lmao

    • @jackb3822
      @jackb3822 2 роки тому +32

      Also he’s literally on the radar XD

    • @solarmarks3093
      @solarmarks3093 2 роки тому +6

      @@jackb3822 everyone is on the radar?

    • @jackb3822
      @jackb3822 2 роки тому +16

      As an enemy, not a lil blue dot.

    • @bigidibeng
      @bigidibeng 2 роки тому +6

      I like the Drifter, he's cool... But at the same time, never trusted him for a second :D

  • @standupmoko9618
    @standupmoko9618 2 роки тому +961

    The stability buff that the le monarque catalyst gives you actually increases the time you have on your perfect draw, making hitting those poison shots a little more lenient

    • @nicholas8237
      @nicholas8237 2 роки тому +49

      Oath keepers on hunter let's you hold the poison shot indefinitely also

    • @beardedraider4751
      @beardedraider4751 2 роки тому +13

      @@nicholas8237 yup I’ve been doing it in IB lol

    • @jackb3822
      @jackb3822 2 роки тому +18

      @@beardedraider4751 You monster

    • @veralium
      @veralium 2 роки тому +13

      @@nicholas8237 draw canceling on bows invalidates the existence of oathkeepers

    • @louietae9932
      @louietae9932 2 роки тому +24

      @@veralium yeah but you have to worry about your timing far too much and using oathkeepers can and will save you

  • @arciticfox1232
    @arciticfox1232 Рік тому +66

    For the melee’s stunning prime evils, it has to be top tree arc hunter with melee ability

  • @CaptainLegend
    @CaptainLegend Рік тому +22

    15:32 The traveler ball does actually launch you. It works if you manage to get the ball off the ground a little bit before jumping on it. It works even better with the movement speed buff. Sometimes it might glitch the physics of the ball and launch it super high too.

    • @michaelhalsted7974
      @michaelhalsted7974 Рік тому +2

      Yeah 100% that was one of the first things we discovered when this game came out cuz everyone would jump on it. Lol right before it hits the ground you and/or the ball will absolutely launch 😂😂😂

    • @granthendrix2110
      @granthendrix2110 11 місяців тому +2

      Yeah, you just have to jump while landing on it

    • @davidfernelz
      @davidfernelz 7 місяців тому +1

      You jump while on top of it not onto it.
      Also you can launch the ball but only downward.

  • @jasonbisdead
    @jasonbisdead 2 роки тому +176

    “You can shoot your own grenades”
    CammyCakes has entered the chat.

    • @BcDyxaLKgoNdgU
      @BcDyxaLKgoNdgU 2 роки тому +1

      He's been trying to trigger the stick grenade with the throwing knife for a while, i dont know if he ever got it down consistently

    • @evstar14
      @evstar14 2 роки тому +2

      lol that one clip in that mp edits vid where he snipes his own explosive knife and kills an enemy with it holy shit.

    • @jasonbisdead
      @jasonbisdead 2 роки тому +11

      @@evstar14 He’s been shooting trip mines since D1.
      Never fails to blow my mind.

    • @Subsistence69
      @Subsistence69 2 роки тому

      Literally just watched his illegal clips upload from like 12 hours ago and theres a clip of him doing it in that 😂

    • @Mxkel.06
      @Mxkel.06 2 роки тому

      *proceeds to snipe it*

  • @rukaishoziku3793
    @rukaishoziku3793 2 роки тому +132

    The Selfie Emote actually holds your camera in place, so while you're doing the emote, other guardians can push you around (or you can sit on a payload from the new event/wellspring) and your camera will watch your guardian go any distance until the emote is stopped!

  • @OnycrestArkAngel121
    @OnycrestArkAngel121 Рік тому +42

    Couple of adjustments to your myths: for shooting in the helm, you only need to do the ghost part, no spiriting is required. For the super jump on the traveler ball, it's recommended you get the "the floor is lava" jump perk first, works much better.

    • @jacobpelegrin3314
      @jacobpelegrin3314 Рік тому +1

      Also just jump the moment you touch the top of the ball

    • @lordswoledemort11549
      @lordswoledemort11549 Рік тому

      For the super jump of travelers ball I'd like to add that I'm 75% confident I saw someone in the tower do it on accident when I was hitting the ball by jumping into it from the underside and they hopped onto it from a high point.

    • @OnycrestArkAngel121
      @OnycrestArkAngel121 Рік тому +3

      @@lordswoledemort11549 yeah sometimes you can freak the physics out and do it that way, overall the ball is fun.

    • @caseylane1510
      @caseylane1510 Рік тому

      For the traveler ball, the quickness buff is needed and it's much easier to get the bounce if the ball is in the air

    • @Saint-14Plays
      @Saint-14Plays Рік тому

      It's also possible by actually jumping while standing on the ball. I dont believe he was trying that.

  • @MTG9745
    @MTG9745 Рік тому +11

    5:15 there are a select few weapons in the game that have natural ricochet rounds (such as the ace of spades) but it's a little rare

  • @VanpyroGaming0
    @VanpyroGaming0 2 роки тому +196

    Your weapons do actually have a chance to ricochet, without ricochet rounds equipped.
    Stability on bows increases the duration of the "perfect draw", not the duration of a full draw.

    • @gavinjenney5627
      @gavinjenney5627 2 роки тому +27

      Depends on the angle of the surface you are shooting, but yes.

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +64

      -Yes, but only at extreme angles that are completely useless (I just learned this, lol)
      -it increases the duration of a full draw as well. Not by much, but it does.

    • @woomyboy98
      @woomyboy98 2 роки тому +6

      I noticed that it also depends on the surface that the bullets are ricocheting off of, for example in the birth place of the vile strike the floors of some of the pyramid rooms ricochet bullets very often.

    • @sorexy4680
      @sorexy4680 2 роки тому

      @@MankeyMark When are you putting up your 100 myths video?

  • @demonjoe
    @demonjoe 2 роки тому +460

    This is actually one of the best Destiny videos I've ever watched..
    Good stuff Shadow!

  • @phantomninja01
    @phantomninja01 2 роки тому +61

    I feel like D1 players already knew that Nighthawk could one shot through Ward of Dawn, since in D1 it granted the Keyhole perk where Golden Gun would over penetrate targets.

  • @itsmehere1
    @itsmehere1 2 роки тому +7

    The traveler ball launch is really easy to do, I've been sent into the air high enough once I died apon hitting the ground. What you have to do is make sure the ball is floating off the ground and then you jump while on top of it, instead of sitting like what you showed. The quickness buff helps too.

  • @HedonisticHarv
    @HedonisticHarv 2 роки тому +104

    "Traveler Ball makes you fly" I feel like I found this 3 years ago lmaoo. The ball has to be slightly floating and you have to jump when on top of it. For best results get the lava challenge "quickness" boost. So quickness, ball a few feet (~4 MAX) above the ground and you jump on top of it, then jump again when on top of the ball.

    • @zubrhero5270
      @zubrhero5270 2 роки тому +4

      With that ball falling so slowly, if you push it over the railings in front of the vaults, you can jump over the railings, bounce on the ball and land back up on the other side. Its ridiculous how far it'll ping you into the air when its mid-flight. I came back to the tower one day and there was a crowd of people taking it in turns to see if they could make the jump.

    • @paragontraynv2
      @paragontraynv2 2 роки тому

      Spot on, one of my favorite things to do in the Tower. You can really get some unease height if the ball is high up in the air too

    • @FrankJordanBeatbox
      @FrankJordanBeatbox 2 роки тому

      Afaik
      There was an update around a year or so ago which made the ball interact differently and I haven't been able to get the same amount of air since then

  • @maul9690
    @maul9690 2 роки тому +117

    15:33 I can confirm the myth. It has launched me outside of the map. You just have to complete the lava challenge first to get the quickness perk

    • @zacphoenix111
      @zacphoenix111 2 роки тому +6

      not necessarily, it will still launch you pretty far if its in the air when you jump on it. If its on the ground however, it wont have the same collision physics

    • @maul9690
      @maul9690 2 роки тому +1

      @@zacphoenix111 didn't know that, nice! It's kinda weird how it works lmao

    • @ajt1539
      @ajt1539 Рік тому +2

      you have to jump when on it

    • @sethbarash8671
      @sethbarash8671 Рік тому

      You don’t need the perk, but you do need to *jump* while on top of the ball to have launch you

    • @zacphoenix111
      @zacphoenix111 Рік тому +2

      @@sethbarash8671 while this is true, the perk does mean you go ALOT further

  • @celestialknight1592
    @celestialknight1592 Рік тому

    Here I thought I was subscribed to you already, I’ve been watching for a while and never noticed. Keep up the great work 👍🏼

  • @TitorEPK
    @TitorEPK Рік тому +4

    3:36 all aggressive frames have an intrinsic perk: high cals. A variation of them, anyway. It does stack with high cals, but there are diminishing returns.

  • @jh6609
    @jh6609 2 роки тому +108

    Actually, for the stun lock primeval you need an Arc top tree hunter with the charged melee... Many mini bosses can be stun locked with this method. I used it a LOT in season of the Splicer against the Minotaur

    • @guyrex213
      @guyrex213 2 роки тому +12

      It works on ANY boss (with exeption of flying ones) that has a stun/flinch animation. Gambit, strikes, story, god damn grandmasters, you name it

    • @BlackjackMKV
      @BlackjackMKV 2 роки тому +5

      Back in Arrivals(in other words, old info that might be outdated), a friend of mine had a Cross Counter build on his Hunter that he regularly stunlocked any boss with a flinch animation. It was rather hilarious, since he'd just lock primevals, champions, and so on in place for as long as he wanted while doing hilarious amounts of damage. Yeah, it was no Falling Guillotine, but given that it was able to nullify Barrier champions and stop Overload from doing anything other than regenerating as well as pretty much keep most bosses perma-locked in a stagger animation for the rest of us to just lay into, it was kinda busted. lol

    • @cameron4994
      @cameron4994 2 роки тому +1

      I'm pretty sure melee with glaive stuns them temporarily. Hard to tell as I'm swinging and moving all over the place at the same time 😂

    • @BlackjackMKV
      @BlackjackMKV 2 роки тому +1

      @@cameron4994 Not sure about bosses, but it definitely stuns most minibosses and pretty much all powerfuls. Doesn't quite stun lock them, but it's super close. I find they'll usually only get one attack out for every 10-15 of mine. Probably some way to time it so that they are stun locked, but I never cared enough to try and find it.

    • @pacoromero5305
      @pacoromero5305 2 роки тому +1

      Or a titan with synthoceps active

  • @jonteg9689
    @jonteg9689 2 роки тому +33

    8:39 that's not AA, that's bullet magnetism

    • @luckyhydra7597
      @luckyhydra7597 2 роки тому +1

      ^that

    • @justsomedude1593
      @justsomedude1593 2 роки тому +2

      still counts

    • @ShadowDestiny
      @ShadowDestiny  Рік тому +1

      same thing.

    • @themoon-sj5rr
      @themoon-sj5rr Рік тому +8

      @@ShadowDestiny not really

    • @stephenmaldonado1606
      @stephenmaldonado1606 Рік тому

      @@ShadowDestiny I've always heard that AA is how slow your reticle moves across someone, which is slower for controller (which means high AA), while Accuracy is Bullet Magnetism

  • @NeonAmnesia
    @NeonAmnesia Рік тому +13

    16:07 cancelling the reload animation works if you spring right after the number changes, not sprinting at the end of the reload (maybe whoever said this got it mixed up, idk). If the animation is long enough, and you sprint once the number changes, it's noticeable. Not too noticeable/not worth doing it when the animation is pretty short (you don't have to do it if the reload is short anyway).
    I do this on the calus mini tool all the time

  • @Rahburrito
    @Rahburrito Рік тому +4

    If you swap to Boots of the Assembler after making a rift in the tower with The Stag, you can make healing orbs and keep the rift longer.
    You have to bounce on the Traveler ball to make it launch you (only with quickness I think)
    You only have to pull out you ghost to shoot in the helm, you don't need to sprint.
    This might be well known, but Always on Time is faster than any other sparrow.

  • @sinmcgriff2284
    @sinmcgriff2284 2 роки тому +6

    this is probs my favorite destiny video ive ever watched. It was really fun and took a new direction to the content space as opposed to talking about meta or the state of the game. i really liked it. great job!

  • @enju_lapidemsibilus
    @enju_lapidemsibilus 2 роки тому +13

    5:15
    your bullets do have a chance to riccochet, but ive never seen it in pvp, only in gambit and strikes. it also works the best when firing on uneven surfaces, like at a corner or a rock.
    6:09
    this was true BEFORE bungie made the barricade go into the ground alittle bit.

  • @willpower1740
    @willpower1740 Рік тому +3

    The sprinting thing is an animation bug since Witch Queen came out. It happens at random, makes you feel like you're floating instead of walking or running.

  • @hesters1082
    @hesters1082 2 роки тому +4

    For the gambit one, you have to stagger the boss first. Then if you start to melee them, it infinitely staggers.

  • @revenant5142
    @revenant5142 2 роки тому +93

    5:10 It IS possible, but it seems to happen randomly on different surfaces and it depends on the angle you shoot them. It's happened to one of my Golden Gun shots before... Idk why.
    Edit: 15:36 It works. Try jumping again once you're on it. Double the fun if you have Quickness from The Floor is Lava challenge in the tower.

    • @alexpayne2662
      @alexpayne2662 Рік тому +6

      And depends on the angle too.

    • @mikezenox
      @mikezenox Рік тому +4

      I think it might be more common on weapons that can roll with ricochet as well, as with *some* guns I feel like half of my shots will ricochet

  • @WhizXGames
    @WhizXGames 2 роки тому +10

    very nicely edited, pacing is great and the quick intro really hooked me into the video. wierd things can be done with the big traveller ball in the tower by jumping on it, eg launching into the air but also lanching the ball downwards very quickly when it is in the air

  • @zalantorma6966
    @zalantorma6966 Рік тому

    amazing kind of content i love you videos man its just a joy to watch all 20 minutes thanks for the hard work

    • @ShadowDestiny
      @ShadowDestiny  Рік тому +1

      really appreciate that! More videos like this coming very soon!

  • @ethanstevens9903
    @ethanstevens9903 Рік тому

    Thanks a lot for this video it was the first video that i watched of yours and i really apreciated the content. I was trying to decide if i should get detiny 2 and this video made me decide to get thanks a lot!

  • @Technizor
    @Technizor 2 роки тому +12

    The Arcstrider reflection has huge "Smash Bros reflector" test vibes.

  • @jacobmiller4581
    @jacobmiller4581 2 роки тому +15

    For the reload animation one, you have to be moving and sprint once you see the number for the magazine refill. It also works with switching weapons. I do it literally all of the time.

  • @chernobylcharles1625
    @chernobylcharles1625 Рік тому

    Man, Destiny has my favorite community, today some rando player and I just sat down on the wing of a plane in the Cosmodrome, it was nice

  • @GhostChild808
    @GhostChild808 Рік тому +1

    That fall damage myth, I've always known this waay back in Destiny 1. So I ended up doing this all the time, even just blink jump before hitting the ground to negate fall damage too.

  • @davidalbertopaz
    @davidalbertopaz 2 роки тому +7

    This video is very entertaining, do more of these!
    Maybe a raid focused myth busting

  • @EnvisionedBlindness
    @EnvisionedBlindness 2 роки тому +36

    You could have done a whole video debunking that LFG is a bad option. I've completed most activities over the last 4 years with lfg teams and very rarely have any issues

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +8

      love to hear it :)
      Lfg gets a bad reputation, but it honestly isn't THAT bad imo

    • @i_fuze_hostages6
      @i_fuze_hostages6 2 роки тому +3

      @@ShadowDestiny it does get a lot of flak I’ve never had a bad lfg experience i did vow and last wish lfg over the past two weeks

    • @xandernelson1492
      @xandernelson1492 2 роки тому

      90% of my friends are from Lfg. They may be annoying and not subbed, but they'll put themselves through a lot of pain and suffering-coughvowcough-to help me out.

    • @solalmightyy
      @solalmightyy 2 роки тому

      cause no one ever really posts the good, did vow a few weeks ago and got this new light his first clear and he had no mic, a fun enjoyable experience

    • @Darkness-dv6sz
      @Darkness-dv6sz 2 роки тому +2

      Remember the old days where LFG didn’t exist in D1, and you had to pray to find someone to message you in the tower? Yeah, LFG could be a LOT worse, it really isn’t that bad at all

  • @thedrifter4723
    @thedrifter4723 Рік тому +2

    13:51 you got it all wrong brotha! It's not detecting me, its detecting the fallen that I ate 20 minutes ago
    Anyway, TRANSMAT FIRING

  • @MatvaiCross
    @MatvaiCross 2 роки тому +1

    Note on the Ravenous Beast Perk still being fully charged.
    In previous patch notes they have actually made it so the perk will still remain procted when using another weapon, but it has a set timer on it till it goes away. I dont know how long it last though.

  • @ShadowDestiny
    @ShadowDestiny  2 роки тому +42

    some notes from the lovely comment section:
    -most weapons CAN ricochet even without ricochet rounds, but ONLY at extreme angles (like on the ground). imo this is useless and ricocheting off the walls is the only practical application of a ricochet.
    -stability also increases perfect draw time. Stability is not ENTIRELY useless on bows (as I said), but realistically it is ALMOST useless lol.
    -apparently gambit motes can be glitched above 15 by having a really bad connection. I guess my connection is good, yay!
    -apparently the traveler ball sky launch is possible, you just need to spam jump with the floor is lava buff lol
    -as I said in the video, resilience CAN and DOES save your life in PvP, but just not very often. That was the whole point.
    I've read every comment and these are the only legitimate clarifications. Any other conflicting information you read is likely misinformed.

    • @ninjalox183
      @ninjalox183 2 роки тому +2

      Also, you can stun lock the primeval! It only works on some of them, like the taken centurion, you just have to melee immediately after they start the stomp animation, and if you get the timing down, it really helps your team. Great vid btw!

    • @Cryptognil
      @Cryptognil 2 роки тому +4

      if the traveler ball is already floating and you land on it right, either you or the ball should go places sometimes (you may also need to spam space once you land on the ball)

    • @kawaii_kraken
      @kawaii_kraken 2 роки тому

      some full auto guns luke cerberus also increase rpm from time firing (works only with catty active im pretty sure)

    • @WhenToastersAttack
      @WhenToastersAttack 2 роки тому +3

      @@Cryptognil it helps to also have the tower jump buff

    • @sdude1400
      @sdude1400 2 роки тому +9

      "bullet bending" is called Bullet Magnetism by bungie. When people talk about "MnK don't have aim assist" , they're talking about reticle friction since all weapons have AA

  • @hpbx
    @hpbx 2 роки тому +7

    5:26 this works on the Fallen sparrows, tapping shoots faster than holding down
    14:15 don't need to sprint

  • @bootlegshadowsofyorarchive8000

    Awesome video! The myth concerning the cannon on twilight gap is actually true to an extent. The cannon is not synced between players and will appear to launch someone on your screen but their cannon actually hasn't fired. My friends and I noticed this a while ago and thought it was hilarious.

  • @madsnowman4067
    @madsnowman4067 Рік тому +3

    11:13 you can stun lock the primeval with Arc hunter + Liar's Handshake, but not with a regular melee

  • @RagingIfrit
    @RagingIfrit 2 роки тому +12

    11:08 huh that's weird, cause as top tree arc strider hunter I was capable of doing such a thing to bosses all the time, haven't tried in a while since void 3.0 but it's worth a try to debunk

  • @DanielMartini2
    @DanielMartini2 2 роки тому +5

    16:00 It depends on the weapon, some will allow you to shoot faster. I think chroma rush is one that will allow you to shoot faster, and some longer reload time machine guns

  • @ChaperonePR0
    @ChaperonePR0 Рік тому +1

    I rewatched this video and finally figured why it felt so familiar
    I realized that it reminded me of Mr.Beast’s types of videos because of the way he was quickly speeding through the list and as well as the intro lmao

  • @chipsawdust5816
    @chipsawdust5816 Рік тому

    Good stuff, and I've watched literally hundreds of videos!

  • @Panda-yf6ds
    @Panda-yf6ds 2 роки тому +5

    You are amazing dude, the amount of edit and effort. I love this content

  • @9soyboysauce9
    @9soyboysauce9 2 роки тому +3

    The “run fast and slide into a selfie emote” also works when you’re on a moving platform (aka an elevator or the pyramid escort in the throne world). The camera will stay in its original position while the character moves away

  • @GZeta789
    @GZeta789 Рік тому

    The traveler-ball summoned by taking out your Ghost in the Tower omgggggggggg. I'm playing since D1's beta and didn't know that. Amazing.

  • @ammarose9742
    @ammarose9742 2 роки тому

    a friend of mine found an area in the EDZ, and I love this spot in the tower that requires the floor is lava buff to get to

  • @guardian6105
    @guardian6105 2 роки тому +9

    “Teammates can kill you by shadow diving on your head”
    Not me doing exactly that after every revive
    Thankfully I haven’t accidentally killed an ally. Yet.

  • @aidanverdinek8231
    @aidanverdinek8231 2 роки тому +4

    8:21
    When I got my first pro controller with adjustable triggers I thought the game was broken because I would always be boosting super slow... until I figured out that I had the triggers on the half-pull setting which is perfectly shown by this point in the vid. Never felt so dumb

  • @d-m.n_--2
    @d-m.n_--2 2 роки тому

    -Ricochet can happen with any gun, but at far wider angles. You really can't hide from your target to do it.
    -Titan barriers are just squares, so if the square leaves a gap thanks to geometry, tempest can still hit them.
    -sticky grenades used to count as objects and were used for Speedrun exploits. This has been patched.
    -The interceptor thing is d2 only.
    This is a fantastic video. Very well done and thank you for it.

  • @JasonColeman007
    @JasonColeman007 Рік тому

    The Ghost cancelling DoT's I think might work, but it's not pulling the Ghost out that causes the cancel, it's when you put it away. When people do it, they are in combat, no one just pulls their ghost out and stares at it like you did in your test. You quick toggle it to extinguish the effect and keep going. Try that and see if it makes a difference? Of course, the possible explanation is the natural burnout of the effect.
    The clip through wall in VoG I first heard about in the elevator portion of the Scarlet Keep strike. I've been testing it in various places since then. It actually has 2 potential effects, you demonstrated the shielding from direct damage. It will actually cause enemies to not target you. It works that way in Scarlett Keep and VoG. I use it to keep Atheon from shooting at me, it lets callers get in to place and not get shot at by Atheon. The damage mitigation from the wall clip is a side effect from the same thing, but if you do it early enough, you don't ever get shot at. Incidentally, AoE damage will still hit you when wall clipped(have a fireteam member draw Atheon shots to your location and you will take damage, ask me how I know...)

  • @Dhtyiyry
    @Dhtyiyry 2 роки тому +5

    11:12 This actually used to work a while ago, the primeval would stagger every time you hit it.

  • @majin.14
    @majin.14 2 роки тому +4

    Yo shadow love your vids been watching for awhile I’ve gotten better due to those vids love you bro

  • @dwh-ik4fm
    @dwh-ik4fm 2 роки тому +1

    14:23 you can also do it by just spamming shoot and pulling out your ghost, also works on the eris spawn on the moon

  • @Ender.wigginn
    @Ender.wigginn 2 роки тому +1

    The sprint reload animation cancel thing was true back in the day, but it was patched. The cancel does work for swaping weapons, but since the hot swaping was patched it doesn't do a whole lot. It is handy to know for izi rocket because you can cancel the honed edge reload animation early and do slightly faster swaps, which equates to better dps

  • @Cha0sRising90
    @Cha0sRising90 2 роки тому +5

    The sword preventing fall damage is if you swing when you're about to hit the ground. Normal attack works fine.

  • @leonp.2171
    @leonp.2171 2 роки тому +17

    Wait I thought it was obvious that bows always have travel time, I never considered them to be a hitscan weapon.

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +5

      I even heard someone on a podcast say they are hitscan... I wasn't sure, so I had to put it to the test!

    • @Technizor
      @Technizor 2 роки тому +5

      @@ShadowDestiny In one of the TWABs, specifically the Season of the Lost weapon rebalance TWAB that fixed Sidearms being 999 Velocity instead of 9999 Velocity, it was mentioned offhand that the fully drawn bows are hitscan at "normal ranges". Not sure how it actually works though.

    • @merof227
      @merof227 2 роки тому +3

      Bows ARE hitscan when fully drawn. Shadow is wrong on this one.

    • @theanomaloushendo4516
      @theanomaloushendo4516 2 роки тому

      @@merof227 well, I mean that makes skyburners hitscan at ads
      *spoiler alert, no it doesn't

    • @Subsistence69
      @Subsistence69 2 роки тому

      @@theanomaloushendo4516 didn’t realize skyburners was a bow

  • @casualenjoyer5420
    @casualenjoyer5420 Рік тому

    @1:18 you can also do this on Europa in the snow behind where that brig usually spawns in the Eventide ruins, you keep right when you enter

  • @thewinterprince1731
    @thewinterprince1731 Рік тому +2

    Regarding the reload animation sprint one, they are technically correct, but also overcomplicating it. This is likely common knowledge by now, but you can fire any gun in the game from the moment the magazine is locked into place, even if the reload animation hasn't actually finished yet. As soon as the ammo counter resets, you can sprint or even just straight up fire the gun and cancel the rest of the animation without consequence. I think the gun you used might have just been a bad example because the reload on that is very fast and has little time between the reload itself and the end of the animation.

    • @exodus57066
      @exodus57066 Рік тому

      yeah, the good example would be Izanagi's Burden

  • @huzk248
    @huzk248 2 роки тому +3

    Stability on a bow increases the time you can hold a perfect draw (like how a perfect draw on le monarque makes it a poison arrow). It can be very useful in crucible to hold corners although not as much in PvE.

  • @somedude1887
    @somedude1887 2 роки тому +16

    If you want a good example of the “Content Vault” myth just look at Vostok and Eternity being brought back this season. Those maps were both vaulted and they came back

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +1

      Indeed

    • @opica7691
      @opica7691 2 роки тому

      I've been on Vostok but haven't seen Eternity yet. Is Eternity exclusive to a certain platform?

    • @snapz117
      @snapz117 2 роки тому +1

      @@opica7691 no, at the moment there are no 'platform exclusives'

    • @John-Stark
      @John-Stark 2 роки тому

      Honestly I just wish they made it optional downloads

    • @rogoth01themasterwizard11
      @rogoth01themasterwizard11 2 роки тому

      a pvp map, is not exactly 'evidence' that the content vaulted will return, by the same logic the fact they didn't vault the only 2 gambit prime maps when removing the actual destinations attached to them means they could have easily kept everything, they chose not to because they didn't want to pay the data storage costs so came up with this bullshit excuse of removing paid for content.
      until they fully restore a destination and EVERYTHING attached to the destination ie.e quests/missions/gear/vendors/NPC's then the whole 'everything that gets vaulted is gone for good' mantra is true.

  • @louisplays175
    @louisplays175 Рік тому +1

    Just got into Destiny 2 again, and I've been enjoying it so far! Hope to find people to do nightfalls, dungeons and raids

  • @Anonymys43
    @Anonymys43 Рік тому

    shooting your nade thing I actually knew about since I saw Cammy casually get a kill using that method, that shit was so smooth how he did it

  • @kwiekadrian4
    @kwiekadrian4 2 роки тому +4

    5:12
    I can confirm that, it happend for me many times, but only on auto and smg and it was like 1 or 2 bullets for 60 rounds mag in ober 600 rpms, so it's veeeeeeeeeeeery low chance on very specific circumstances, but yeah. It's possible.

  • @bloodarrow7972
    @bloodarrow7972 2 роки тому +3

    15:57 this actually does work. You have to use specific weapons. Auto riffles for example. When you drop the magg and then replace it, you'll see the ammo reset. Any animations after replacing the magg ( like coking or flicking something on the side of the gun) can be cancelled and you can go back to shooting. Try using a machine gun with slow reload for the myth and you'll see
    5:42 been using bows ever since they came out. I'm pretty sure they are a Hitscan at full draw. They only have the illusion of travel time because of a delay after the arrow hits. To debunk this- get a gaudian to strafe left and shoot the gaudian a little to the right side of they're head. You'll see the aim assist kick in. If bows actually had real travel time at full draw then they wouldn't do this. You can also tell because the receiving gaurdian will notice a delay of damage being taken even after the arrow hits depending on how far you are away.

    • @sebastianturner2458
      @sebastianturner2458 2 роки тому

      Does the reload cancel really let you shoot on some weapons? On snipers the gun reloads and you can sprint, switch weapons, ads, etc, but you can't shoot the gun until the reload timer ends.

    • @bloodarrow7972
      @bloodarrow7972 2 роки тому

      @@sebastianturner2458 I just went and did a little deep dive into this. And found out you were right. The game absolutely doesn't let you start shooting until a certain time after activating the reload. However, you can still begin sprinting once the weapon is reloaded even if there are animations afterwards. at least we can still run for our lives lol. But one last thing, when I tested this with shotguns the sprint thing worked. In fact I didn't even have to sprint to cancel the reload animation. Seems like Bungie has done their homework on this and have made Shotys do this on purpose

  • @xexternalgoddessx8873
    @xexternalgoddessx8873 Рік тому +1

    That face palm one gonna be blocking snipe shots fully wonderful

    • @ShadowDestiny
      @ShadowDestiny  Рік тому

      Oh yes, I wanna get a clip where I peek a lane with it in trials and save my life LOL

  • @bigidibeng
    @bigidibeng 2 роки тому

    I noticed that the 'Halo trick' I used in Halo games works in Destiny too, meaning that if you are reloading a weapon, you only need to wait until the magazine is in the weapon. If you change weapons, or slide after that, even if the animation is not finished, the weapon will be reloaded. This worked for me with every gun so far.

  • @Heli
    @Heli 2 роки тому +21

    Okay this video is incredible dude, wondered what you were up to all those hours sitting in orbit and priv matches 😂
    Amazing work, thank you MrBeast of Destiny.

  • @hybrid8716
    @hybrid8716 2 роки тому +23

    16:45 what they mean is that there's a point where your slug shot just disappears entirely and the shot will do no damage. This is true because when using a slug like chaperone in a lunafaction rift you can one shot people at any range(without roadborn) untill the bullet's range cap. Basically it will one shot at any range until the bullet fizzles into thin air.

    • @exodus57066
      @exodus57066 Рік тому

      it is true for all weapons tho

  • @ROCKhardRICHARD69
    @ROCKhardRICHARD69 11 місяців тому

    Subscribed! Sorry. Totally thought i was but double checked. Fixed that! Love these videos btw. Your voice doesnt make me wanna rip my hair out and ive learned a lot of weird things 😂

  • @elassassin0129
    @elassassin0129 Рік тому

    That last myth caught me off guard cause this really was the second video of yours that I watched.

  • @joemama-br6om
    @joemama-br6om 2 роки тому +6

    16:40 there is a range cap where the bullet ceases to exist, around 25 meters. You get this with roadborn chaperone and luna empowering rift

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +2

      that's not the type of range cap we're talking about, we're talking about the actual range stat. Some people believe that increasing the range stat beyond a certain number does nothing, and that was the myth that was busted.

    • @joemama-br6om
      @joemama-br6om 2 роки тому

      @@ShadowDestiny makes sense, just thought id point out

    • @storheila8550
      @storheila8550 2 роки тому +1

      @@ShadowDestiny legendary slugs can't go past 11m so there is a range cap on them

  • @pluto3194
    @pluto3194 2 роки тому +8

    4:57 is actually true! It might not be a thing in PvP but it definitely is a thing in PvE. Take any weapon and fire it at the ground for a while.

  • @dredgenatlas
    @dredgenatlas Рік тому

    2:00 that was the case in D1 too. Use to do it on Vertigo with Doctrine of Passing and Super Good Advice

  • @DesertNurse2297
    @DesertNurse2297 Рік тому

    In the Helm you don't have to sprint to fire the rocket launcher. I can stand in one place put up my Ghost the pull the trigger on any equipped weapon & that weapon will fire 1 round at a time.
    Good job on your video. I love the up beat theme of your show.

  • @jadonooi1990
    @jadonooi1990 2 роки тому +4

    12:20 As a chaperone main I never seen any videos of people testing it after the nerf and once you shown me that. THANK YOU! I guess the ornament I own is still worth it
    16:13 I have never known that

  • @killgore375
    @killgore375 2 роки тому +6

    the mnk aim assist thing is for the reticule stickiness on enemies too, bullet magnetism is also a part of aim assist but mnk only gets the bullet magnetism, so it was half busted/confirmed

    • @trevorpeace9486
      @trevorpeace9486 2 роки тому

      It's actually a beautiful in game perk called "target acquisition". Target acquisition is the bullet bending and its one of the most important pvp perks. The myth wasn't confirmed or busted in the video, but MnK does NOT have AA. Just target acquisition.

    • @SmolLiftsRich
      @SmolLiftsRich 2 роки тому

      Yeah I was gonna say bullet magnetism isn't the aim assist people talk about when it's MnK vs Controller

    • @killgore375
      @killgore375 2 роки тому

      @@trevorpeace9486 I've played d2 on both console and pc (switched to pc after forsaken) when gravaton lance got its catalyst I used that thing none stop for a while, hearing the catalyst is getting a change next season has me hyped to use it again

  • @mooseboi9987
    @mooseboi9987 Рік тому +1

    15:31 I have done this multiple times and know for a fact that you can. What you need to do first is complete the floor is lava challenge. Afterwards, take the giant ball and push it slightly off of the ground. Make sure that when you jump on it, it still hasn't touched the ground. Once you land on it, quickly jump and you will go flying.

  • @Xoltie
    @Xoltie 2 роки тому

    Bro HOW did he grow this fast? I don’t even remember when I last watched Shadow.
    Nice to finally get back into Destiny though 👏🏽

  • @dannyozuna
    @dannyozuna 2 роки тому +3

    The "stunning the bosses" in gambit you need (one-two punch) on shotgun with liars hand shake exotic gauntlet on hunter, you need to shot gun then punch twice.. ideally graverobber or trench barrel whith one-two punch is synergenic.
    And the sparrow that's faster than the rest is the "always on time" sparrow

    • @olimario25
      @olimario25 2 роки тому

      not really, i think it was fixed on witch queen, i remember smacking the shit out of gambit bosses sometimes and i could even move them out of the place where they spawn, without doing anything else besides punching

    • @dannyozuna
      @dannyozuna 2 роки тому

      @@olimario25 I'll try it again and record it.. it could be that they patched it or something.. because it was kinda cool to immobilize the boss for the team.. I'll test it

  • @HillcrestClan
    @HillcrestClan 2 роки тому +10

    12:50 if your a hunter you can dodge, or for anyone, a sword swipe just before you hit will give you 0 damage on a fall. Works in both d1 and d2 I do it all the time. Very useful and very fun

    • @eatingwetfries4285
      @eatingwetfries4285 Рік тому +1

      Titans can also shoulder charge to negate fall damage

    • @HillcrestClan
      @HillcrestClan Рік тому

      @@eatingwetfries4285 I didn’t experiment too much with a titan in D2, and I don’t remember trying that in D1 but I’ll pop in next time and try, good to know

  • @Solar-Winds
    @Solar-Winds 2 роки тому

    Been playing since D1 beta, didn't know many of these. Subbed.

  • @Lenzey
    @Lenzey Рік тому

    Insane vid Shadow i love it! kisses from Belgium =)

  • @IronChief13
    @IronChief13 2 роки тому +5

    11:07 this myth was partially true. Since Gambit launch (I'm not kidding) I've always play with a one-two-punch shotgun and tractor cannon because it was stun locking the boss like hell (+the debuff)
    17:08 if you want precision about this you can look at this video: "the slighlty odd way bullets work in FPS games" by Garbaj

    • @clearsky466
      @clearsky466 2 роки тому

      Interesting video

    • @Reborn666skull
      @Reborn666skull Рік тому

      You can melee-stun bosses, but only Ogre and Minotaur.

  • @thecariboushow8468
    @thecariboushow8468 2 роки тому +5

    15:31 Actually the Traveler ball physic has changed. Before if you jump on it and spam your jump button you get a huge jump boost afterward. After Beyond light came out. The ball physic didnt behave the same and now it just push you away from it.

    • @ShadowDestiny
      @ShadowDestiny  2 роки тому +1

      yeah it seemed to just push me away!

    • @fallenzerog7691
      @fallenzerog7691 2 роки тому

      You need to get the speed buff while in the main area of the tower (that thing that says DO NOT TOUCH, then go find the pool of light), slide into the traveler ball to get it off the ground and then jump ontop of it and ring your next jump right when the ball touches the ground and it will get you some air time. I do this all the time waiting on teammates to get ready when I’m in the tower.

    • @FridayUwU
      @FridayUwU 2 роки тому

      It still does it. It's just not consistent with how often it happens.

    • @gengarclefairy3475
      @gengarclefairy3475 2 роки тому

      @@ShadowDestiny a few myths were true in previous years

    • @bluedeadpoodle7883
      @bluedeadpoodle7883 2 роки тому

      Yeah it still does it I do it a lot idk why fun

  • @CHXRNVKNA
    @CHXRNVKNA Рік тому

    13:50
    Matpat: WRITE THAT DOWN WRITE THAT DOWN!!

  • @dragontooth1582
    @dragontooth1582 Рік тому

    Fun fact with the selfie emote, the camera that you use is actually fixed, so you can have someone push you around and the camera will always stay in the same spot
    That's why the slide selfie works as well as using a different emote

  • @realteabaggins
    @realteabaggins 2 роки тому +3

    Actually, the range cap on slugs is real. I believe it's about at 75~80 range where it caps at around 11m and any more range after that doesn't do anything or have an extremely low diminishing value.

    • @ShadowDestiny
      @ShadowDestiny  Рік тому

      nope! We extensively tested this and range all the way up to 100 still matters.

  • @OsirisTheRaptor
    @OsirisTheRaptor Рік тому +1

    That gliding glitch happened to me a lot I have videos of it happening on my camera roll on my ps4 and another glitch where my head disappeared randomly 🤷🏻‍♀️

  • @tacolord2561
    @tacolord2561 Рік тому +1

    7:11 ha i knew this one, cammy has been using it for forever and probably the one before i didnt pay attention to that aspect

  • @amirmoneyplayz8757
    @amirmoneyplayz8757 Рік тому +14

    5:50 The bow wasn’t at it’s perfect draw state, you held it to long. If it was on the perfect draw it would’ve dealt more damage and the bow becomes hit-scan

    • @necrodrake3342
      @necrodrake3342 Рік тому +1

      ya bows in perfect draw are hitscan ^

    • @thestellarvoid7077
      @thestellarvoid7077 11 місяців тому

      @@necrodrake3342 Arrows are affected by gravity because they are projectiles. Unless they are hard coded to become hit-scans on perfect draws, they are always high velocity arrows that give the impression of being hit-scan. That calls into question how range stats and accuracy work on bows. Arrows from what I can tell how accuracy deviation based on how far drawn they are. A perfectly drawn arrow has higher accuracy but loses accuracy if no longer perfectly drawn. I'd have to double check but anything that improves accuracy cones also boosts a bows accuracy stat. Arrows will only inherit a bows maximum accuracy which is why low accuracy bows are bad at sniping but better for DPS. Another thing I'd need to test are if arrow velocity is based on bow frame.

  • @helios5752
    @helios5752 2 роки тому +4

    16:24 it goes faster then all other sparrows except the exact one you used to test it. Always On Time shows 160 like all exotic sparrows but it goes faster then every other sparrow. For some reason that broom has the same speed as the Always On Time (which use to come from a raid that is no longer available so now you have to buy it from the kiosk in the tower)

    • @dexterpaton7944
      @dexterpaton7944 Рік тому +1

      I fail to see Always On Time in this video.

    • @robot3759
      @robot3759 Рік тому +2

      That isn't Always on Time, its just a random exotic sparrow. I've used Always on Time since week 1 of Scourage of the Past, I know that model like the back of my hand, and the sparrow in the video ain't it.

  • @zack1stplayer
    @zack1stplayer Рік тому

    Back during the og Red War campaign I used to use interceptors to One-tap everything, interceptors have just been so underutilized since then that I'd mostly forgotten about it until Vox Obscura where I noticed they gave us the infinite boost interceptors again and MAN am I happy they're back

  • @mango2538
    @mango2538 Рік тому +1

    5:07 They still can, but only at very obtuse angles and usually on the floor. Weapons like auto rifles and smg's work the best.

  • @KUROSAKURA01
    @KUROSAKURA01 2 роки тому +8

    Aim assist a bit different than bullet magnetism, but yes, the guns should perform the same

    • @notchs0son
      @notchs0son 2 роки тому

      Aim assist is Completely different from bullet magnetism, And no it Shouldn’t Sit there and track targets that run away while you are shooting them.

  • @s0urp0wer5
    @s0urp0wer5 2 роки тому +5

    I literally love hearing that destiny is "dead" and then I can get into any Playlist in a matter of seconds with a full lobby. Like oh yeah no one is playing this awesome game. Yeah sure

  • @donnymcjonny6531
    @donnymcjonny6531 10 місяців тому +1

    "High resilience won't save your life" Tell that to void titans popping constant overshields

  • @marianomaza8941
    @marianomaza8941 Рік тому

    17:38 not only that but the vaulted rose hand cannon just came back