Why I Left Fallout 2

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  • Опубліковано 9 січ 2025

КОМЕНТАРІ • 2,2 тис.

  • @IMBREISGAU
    @IMBREISGAU Рік тому +7047

    "I'm sorry, you are a hero, but you must leave"

    • @8Paul7
      @8Paul7 Рік тому +425

      God damn. That hit hard.

    • @lowrezz6211
      @lowrezz6211 Рік тому +41

      Nice

    • @jonedinger6344
      @jonedinger6344 Рік тому +265

      Good thing he doesn't have the bloody mess perk.

    • @SiberianOldPal
      @SiberianOldPal Рік тому +100

      That's one of the strongest story endings I witnessed. Absolute top legend

    • @oddersisadog
      @oddersisadog Рік тому

      "Well tonight's the night bitches die."

  • @TwinechoesEntertainment
    @TwinechoesEntertainment Рік тому +2668

    The fact you stood up for the programmer who made the

    • @captainyossarian388
      @captainyossarian388 11 місяців тому +105

      Exactly. You don't get to pick on my team member who inadvertently added a serious bug, I represent the team to you, the same team that worked feverishly to isolate and fix that bug. And this was a learning experience for the team member who inadvertently added the bug. That's what the emphasis should be on.
      It's like the episode Spider in From The Earth To The Moon. The engineer identified the mistake they made and immediately went to his manager to report it. That he made the mistake isn't what matters, that he knew, on a hunch, to review his math and found it and was proactive in reporting it is what was important. You don't discipline someone like that, they are keepers.

    • @Neakas
      @Neakas 8 місяців тому +91

      im a programmer and if i had to stand there and take shit for every little typo that i made, i wouldnt be doing this job. No one Codes 8 Hours a Day without making a mistake.

    • @timanderson5723
      @timanderson5723 8 місяців тому +1

      @@Neakas Given the year Fallout was built and what you believe the coding practices were back then and how garbage collection and memory allocation has evolved over the years, do you think something like the

    • @Neakas
      @Neakas 8 місяців тому +25

      @@timanderson5723 oh it definitely happens today. Which is why appreciate someone who shields me as a lowly programmer from "the customer" :)

    • @Skipper20009
      @Skipper20009 8 місяців тому +31

      Punished for being a good leader is a sign you need to seek a better boss

  • @dorpth
    @dorpth Рік тому +1769

    Brian Fargo- "People are going to be pissed you left."
    Tim- "Maybe that will motivate you to manage the project better next time."

    • @hillehai
      @hillehai 11 місяців тому +78

      Man, Mr. Fargo seems like such a great guy, doesn't he?

    • @w花b
      @w花b 11 місяців тому +38

      ​@@hillehaiIt's the kind of awful tactic to put pressure on someone so they feel guilty...

    • @Peglegkickboxer
      @Peglegkickboxer 11 місяців тому +26

      I'm sure Fargo wasn't the greatest at the time and made mistakes, I'm bit defending him though. However, he did makes some good games and when he came back to the industry he made wasteland 2 and 3 which were fantastic games.

    • @Archmagos_Faber
      @Archmagos_Faber 10 місяців тому +30

      nah people in his position only get to fail upwards

    • @EverlessRetroGames
      @EverlessRetroGames 9 місяців тому +83

      @@Peglegkickboxer No one will deny that Brian has done a good JOB over the last few decades, but HUMANLY speaking, the way he treated Tim back then was TOTALLY WRONG.

  • @plaguepandemic5651
    @plaguepandemic5651 Рік тому +2214

    "No one wants to ship a game that crashes randomly" truly better times for gaming.

    • @shimona500
      @shimona500 9 місяців тому +43

      Remember that back then there were very little ways to update it, it was put on CD, maybe you would later download a patch or do a new release with the new version on the CD. It wasn't instant and automatic downloads, that made devs lazy.

    • @plaguepandemic5651
      @plaguepandemic5651 9 місяців тому +100

      @@shimona500 I don't think game devs are lazy, they often work brutally long hours just to ship a game on time with as few issues as possible. Gamers always give the developers shit but it's the corporate executives that are at fault, they're completely detached from the product and usually don't know the first thing about video games but always rush the process to please their shareholders. They're the ones that should get the backlash, but unfortunately that's not the case.

    • @bryan2369
      @bryan2369 9 місяців тому +22

      Said no one at Bethesda

    • @johnmartinez7440
      @johnmartinez7440 8 місяців тому +38

      ​@@bryan2369 Games from the 90s crashed way more than any Bethesda game I've ever played.

    • @tomworking6687
      @tomworking6687 8 місяців тому +3

      At the time, I recall patches. But the experience itself wasn't broken. No Mutants Allowed had community driven "mods" awhile ago, without completely killing the existing game.

  • @ConstantGames
    @ConstantGames Рік тому +1341

    You told me this story before and it makes me just as mad now as it did then. The frustrating part is that I imagine when Fargo tell his version of the story it's probably how "Tim stole my leads" and how he is utterly blameless he is. I miss you Tim - you are one of my favorite people.

    • @CainOnGames
      @CainOnGames  Рік тому +830

      Thank you, Anthony. Like I’ve said, everyone is the hero in their own stories, so I’m sure I’m a villain in some of those.

    • @2wdr5
      @2wdr5 Рік тому +86

      ​@@CainOnGamesthank you for making an amazing game and thank you for going on to make arcanum of steam works and magic obscura. Pretty much thank you for my happy memories of gaming as a kid 😁

    • @ProjectRedfoot
      @ProjectRedfoot Рік тому +33

      The way he tries to deflect any responsibility is really what makes me mad. Like, don't be a coward. That guy didn't deserve that job

    • @Bound4Earth
      @Bound4Earth Рік тому +50

      Looking back, I still don't understand how Brian Fargo screwed up so royally and destroyed such a great company. Years later when he released Wasteland 2, I understood what happened. Brian was in charge. Wasteland 2 is a good game, but still a shell of what Fallout, Fallout 2, and even Tactics delivered so long ago. They dared to do something different.
      So many promises broken, from the start this choice is massive and matters, but the game never returns it just shifts who joins and doesn't matter at all. it starts off by shooting itself in the foot on narrative by lying to the player. They don't even try to build on it in the sequel, they just argue new region because that story was so botched. None of the choices in either Wasteland games actually matter, they don't even try to make choices effect other regions or do anything innovative, just old ideas and generic metrics of design carried on.
      Again Wasteland 2 was good, but wasn't even what Brian Fargo promised, wasn't even close imo. It didn't deliver anything close to what Fallout/Fallout 2 delivered in freedom and scaled everything back. I never played Wasteland, but after playing Wasteland 2, I don't know if I missed much. I just wish another company bought the rights instead of Bethesda. It could have continued if given to a company that can write a great story with branching choices, where you can actually choose how to play, to include no combat play throughs. Not sure why so many games force you to play our way, combat no matter what.
      It does make sense in Wasteland because the game isn't that long without combat to bloat the gameplay with maps that are destoryed by older games. It is kind of sad, because it could have been up there with Fallout. I miss Fallout, and Fallout 2 with the fanmade patch to restore quests are still some of the greatest RPG's of all time. They put Wasteland under Brian to shame. They are good linear stories that don't even try to innovate and I would argue take many steps backwards for the genre.

    • @solmyr42
      @solmyr42 Рік тому +30

      People like Fargo aren't worth trying to make happy, in my experience. My safety valve is to always make sure I work for the quality of the work itself first.

  • @zigguratjones6458
    @zigguratjones6458 Рік тому +3030

    Fargo expecting you to be motivated by him cutting your bonus for BS reasons is comical beyond belief

    • @xxlCortez
      @xxlCortez Рік тому +89

      It wasn't too bs because a game breaking bug delayed shipment and there was nobody to be named as responsible for it. However, a change on the decision happened in secrecy and expecting motivation from that are indeed low.

    • @Deadener
      @Deadener Рік тому +674

      @@xxlCortez It was a simple mistake that any programmer could have made. It wasn't like he wrote an entire function or class that was utterly inept or anything. The company was and would continue to profit from a hit game. Cutting a one-time bonus to one employee over that issue is complete and utter BS, especially while they were under crunch. Tim explained the nature of the bug, and why he felt the programmer wasn't to be reprimanded for it. That should have been good enough for Brian. Taking retribution for such a small slight, even if it had a big impact (but actually small in the grand scheme), is a great way to demotivate a team who is already being worked to the bone.
      I hope no one has the misfortune of working under you. The lack of wisdom and forbearance you display is exactly the kind of BS that causes great people like Tim, Leonard, and Jason to leave important projects, and hurts their creative vision.

    • @xxlCortez
      @xxlCortez Рік тому +42

      @@Deadener that "simple" mistake was a game breaking bug that took weeks to fix. I'm sure that under your leadership there would be no accountability whatsoever but I can understand why a boss wouldn't just let it slide. Tim didn't expose the guy responsible and for that he, as the leader took a fall.

    • @Deadener
      @Deadener Рік тому +668

      @@xxlCortez And the ruthless and ridiculous response from Brian caused Fallout 2 to lose it's lead developers.
      Again, I pray you never lead a team. Your pettiness and petulance will sour everything you touch.

    • @xxlCortez
      @xxlCortez Рік тому +4

      @@Deadener When was I petty or petulent? I said I can see Brian's problem and even though I said I didn't agree with him, you're foaming like a madman with moronic accusations. Don't project your anger issues on random people. You're the last person who should decide about leading a team.

  • @vinnyolmsted8018
    @vinnyolmsted8018 Рік тому +1728

    I think you were more than justified to leave. Good on Leonard and Jason for having your back.

    • @kylenewberry9792
      @kylenewberry9792 Рік тому +65

      We got Troika in part because of that!

    • @MidlifeCrisisJoe
      @MidlifeCrisisJoe Рік тому +46

      @@kylenewberry9792 In part? Kind of seems almost more like a direct cause, really.

    • @TheSoleDweller
      @TheSoleDweller Рік тому +22

      @@kylenewberry9792 Unfortunately, Troika didn't last but delivered some masterpieces (Arcanum has had no spiritual successor, so far and we definitely need a remake - Larian, can you read me?)

    • @Li_Tobler
      @Li_Tobler Рік тому +10

      @@kylenewberry9792 irk, Vampire is literally THE game for me, I've lost count how much I replayed it. If I could play 1 game for the rest of my life it would be VtbM. It even rekindled my passion for art and drawing for quite a while, which is NOT an easy thing to do - I've made so much fanart for this game. My love for anyone who had a hand in creating this game is eternal (just like vampires ha)

    • @thelel6591
      @thelel6591 Рік тому +3

      @@Li_Tobler same ! i loved vampire! and when i looked up who made the game it all made sense! im glad he decided to go through with making this game instead of staying on fallout 2.

  • @goldenblood9316
    @goldenblood9316 Рік тому +1984

    "I went home and drafted my resignation" fucking legend. That's what you should do in that situation. You're a god damn inspiration to us all.

    • @piratepop7115
      @piratepop7115 Рік тому +1

      We are not the same

    • @jessica_fletcherova
      @jessica_fletcherova Рік тому

      @@piratepop7115 typical hostage wagie-cagie mentality

    • @pilsplease7561
      @pilsplease7561 Рік тому +109

      I had a boss who liked to physically push people when they didnt do what he wanted even if it was literally illegal or a safety risk, Reported that motherfucker to the state and he got fired and arrested.

    • @jessica_fletcherova
      @jessica_fletcherova Рік тому +31

      @@pilsplease7561 good job

    • @Homiloko2
      @Homiloko2 Рік тому +8

      Just a shame he sat on it for a while. I'd have started scheduling new job interviews the next day, and delivered the resignation when I had a new one on the trigger lol

  • @aclaylambisabirdman6324
    @aclaylambisabirdman6324 Рік тому +488

    "We just proved it. Why do we have to do it again?" That resonated with me on a deeply personal level. We must protect ourselves because some people will grind us to dust to make a few more dollars if we don't.

    • @Goodroosters
      @Goodroosters Рік тому +16

      I've heard a really similar thing from other artists, almost those exact lines come up from a lot of people I know who work on big projects that take off.

    • @peterclarke7240
      @peterclarke7240 Рік тому +16

      Reminds me of my last job. Relentless, relentless grind, and every time you got through a week, or a project, they'd be more waiting for you.
      So I jacked it, took a big paycut (the joys of being single with no kids), and got a job in a warehouse. Best thing I ever did.

  • @redtsun67
    @redtsun67 Рік тому +671

    This is how it is a lot with executives. The harder you work, the more they demand. The more you succeed, the more they expect. They don't reward you, they don't praise you, they only tell you to get back to work. They do this until they bleed you dry of everything you have. Your motivation, your enthusiasm, your energy, and your mental health.

    • @zeriel9148
      @zeriel9148 Рік тому +7

      That's generally their job. If they don't do that, they're basically failing at their own job description, and would be replaced eventually. That's what "management" means. The only real exception is people who 100% own the company themselves and have enough excess funds they can afford to let people be comfortable. But... the moment someone else's money gets involved, that's out the window. And there's a thin line between a nice boss and a loser chump who gets taken advantage of by his workers. Funny how that perception switch works.

    • @redtsun67
      @redtsun67 Рік тому +120

      @@zeriel9148 There is a limit to how much you can push someone. I understand the managers job is to ensure that staff are doing their jobs well, but you also have to consider worker moral. There is a delicate balance between productivity and moral that must be achieved and maintained in order to ensure that a company succeeds. If you don't stay on top of your workers, they might become lazy and unproductive. If you ride them too hard and expect too much of them, they get burned out and could start looking for work elsewhere.
      Too many bosses today expect far too much instead of trying to achieve that balance.

    • @andreaholcock8992
      @andreaholcock8992 Рік тому +57

      @@zeriel9148that’s not how any of it works, go out and live life a little

    • @oscodains
      @oscodains Рік тому +29

      Such is the trademark of capitalism’s hierarchical structure.

    • @leighfoulkes7297
      @leighfoulkes7297 Рік тому +23

      They reward you with more work and jobs no one else wants to do. They never give you a pay raise nor more time off because they still see you as expendable.

  • @gvazdas
    @gvazdas Рік тому +603

    Big props to Leonard and Jason for responding the way they did to your resignation. Game dev today would be closer to paradise if there were more people like you involved.

    • @ComradeStrogg
      @ComradeStrogg Рік тому +35

      True bros. Was very inspiring to hear that part of the story.

    • @johnyewtube2286
      @johnyewtube2286 Рік тому +6

      @justicetrooper
      Companies will then push more for outsourcing and more H1B workers.

    • @zars1324
      @zars1324 Рік тому +3

      @@justicetrooper as if not most of garbage ruining gaming is pro union lol

    • @ashleywilliams4896
      @ashleywilliams4896 Рік тому +10

      ​@@zars1324 What are you on about video game developers don't even have any unions that's part of the systemic issue with crunch and overworking in the vocation?

    • @zars1324
      @zars1324 Рік тому

      @@ashleywilliams4896 no, moron, gaming is going downhill because of people who are ALSO pro union not because of unions, but US unions have proven they're just a tool of the opposite corporation

  • @tdcjumper0x707
    @tdcjumper0x707 Рік тому +1233

    I really respect that you took responsibility for a mistake of your team and refused to give their name up, I think that is a really honourable thing to do. That kind of attitude makes for great leadership. The reaction you got sucks but you kept your morals and that's more important; in my opinion.

    • @Delaterius
      @Delaterius Рік тому

      If you're demanding to know who used a "

    • @orterves
      @orterves Рік тому +105

      Particularly those kinds of mistakes anyone - junior, senior, John Carmack, anyone - can make. The correct approach isn't to place blame, it's to look for ways to improve processes that can catch those errors as early as possible.

    • @MemoryDealer
      @MemoryDealer Рік тому +24

      Indeed, that takes real courage when you're in a toxic environment like that.

    • @jigglypuff3311
      @jigglypuff3311 Рік тому +30

      ​@@orterves John Carmack COULD make that mistake, but he would've peered into the multiverse to find the quickest possible solution, fixed the problem with one hand and designing two new maps with the other, before ramping his Ferrari into an awaiting alien mothership to give a presentation on how to navigate the 4th dimension

    • @orterves
      @orterves Рік тому +22

      @@jigglypuff3311 John Carmack could make that mistake - but only on purpose

  • @PXAbstraction
    @PXAbstraction Рік тому +494

    Hearing things like this about how Brian Fargo treated people, it starts to make a lot more sense how Interplay lost money for most of its existence, despite producing many hits and eventually having to sell to the crooked Caen brothers.

    • @TotallySearch
      @TotallySearch Рік тому +2

      I guess you could say Brian Fargo was a Fa-go

    • @LimakPan
      @LimakPan Рік тому +146

      Remember: Tim almost dropped Fallout 1 because he was severely underpaid for his position. Knowing this and having given him a raise himself, Fargo still decides to cut his bonus as a 'motivation'. This had to have been some petty revenge he had to improvise an excuse for. He had every reason under the sun to expect only outrage from Tim for doing something like this. Fargo sounds like the most inept leader I've heard of.

    • @thealifexablecreed9811
      @thealifexablecreed9811 Рік тому +21

      That's why I don't like inxile games.

    • @asdergold1
      @asdergold1 Рік тому +36

      ​@@LimakPan Oh it was absolutely petty revenge. Once you know the type, you know.

    • @wojakthecrusader1410
      @wojakthecrusader1410 Рік тому +15

      ​@@LimakPanand they got karma they sold their ip to bethesda cause facing bankruptcy and they mad lol.

  • @booradley6832
    @booradley6832 Рік тому +1199

    And now you're regarded as one of the greatest developers in RPG history, and Brian is regarded as "the guy who drove a company into the ground and gave Bethesda a billion dollar IP for less than pennies on the dollar."

    • @lloydmartel
      @lloydmartel Рік тому +51

      was fallout really worth that much at that time? I think fallout 1&2 is cool but there were only like 2 other games

    • @Malisman77
      @Malisman77 Рік тому +118

      @@lloydmartel Definitely YES. First of all, the world is all done and allows for almost endless expansions. Not only in USA setting, but all around the world - case in point latest mod for F4: London.
      Secondly, both games received VERY good reviews and sold well.
      Thirdly, it has been several years without Fallout (not sure when the deal negotiation started). It was long enough for people to get hungry but short enough that people still remembered.
      Fourthly, isometric, old-school RGP fans are nostalgic as hell. You grow out of pew-pew-pew games, but you never grow out of siting comfortably in a chair, and carefully reading dialogue and wondering if you should put next skill point in speech. Note that at that time nobody knew next Fallout will be 3D and more like a shooter then RPG.

    • @hibernate44
      @hibernate44 Рік тому +133

      @@Malisman77listen man fallout 1&2 are great games but at the end of the day they were small impact.
      the franchise wasn’t mainstream until fo3

    • @hibernate44
      @hibernate44 Рік тому +73

      @workisinprogresshe’s not wrong. Fallout didn’t become a behemoth franchise until Bethesda had their way with it in fo3

    • @hibernate44
      @hibernate44 Рік тому +20

      @workisinprogress derrr based on that logic your comment doesn’t need to exist

  • @scottsullivanmma
    @scottsullivanmma Рік тому +181

    Playing Fallout right now and listening to this makes it crazy that one of the first screens says "Brian Fargo presents"

    • @youtuvi7452
      @youtuvi7452 8 місяців тому +47

      Petition for the Restoration project mods to put it in a corner at the tiniest font possible

    • @concept5631
      @concept5631 6 місяців тому +8

      I hope there's a mod that removes that.

    • @jedenzet
      @jedenzet 6 місяців тому +1

      @@concept5631 boohoo

    • @BeesUSA
      @BeesUSA 6 місяців тому +16

      @@jedenzet Ok Brian

  • @RobertHanz
    @RobertHanz Рік тому +258

    Wow, man. That's some grade A fuckery.
    Hope you're doing well, been a few years. You're good people.

  • @ryujigames2509
    @ryujigames2509 Рік тому +624

    I worked 5 years for huge corpo, who would do same thing to us. Constant crunching, punishment of employees for management mistakes and refusal to learn on failures. Your story hit me hard. Thank god I left that hellhole.

    • @Ozzianman
      @Ozzianman Рік тому +44

      Worked for big corpo for a grand total of 4 months where I jumped ship to a small business. Not as well paid, but I actually get to keep my sanity.

    • @genericscout5408
      @genericscout5408 Рік тому +17

      The constant crunching is generally a net boon for a corpo. Like mentioned here there was an employee who never got his work done on time, and with a corpo they'd force you to work overtime for free instead to get that work done.

    • @Samar3n
      @Samar3n Рік тому +21

      Capitalism is a hellhole indeed.

    • @Assdafflabaff
      @Assdafflabaff Рік тому

      @@Samar3n It's honestly more evil than Communism at this point. Two sides of the same jewish coin.

    • @Samar3n
      @Samar3n Рік тому

      @@Assdafflabaff I like Jews and Communism.

  • @hbomberguy
    @hbomberguy Рік тому +638

    Heck of a story, thanks so much for sharing it. I hope whoever wrote that for loop knows you never ratted them out to management.
    It's a small thing and has probably been talked about elsewhere before, but really fascinating to hear direct confirmation the temple of trials was disputed from the very beginning.

    • @verisimuli
      @verisimuli Рік тому +80

      Figures that it was the studio heads who made them keep it in. No option to skip it? Seriously? With management like that, it's no wonder Interplay went out of business. Especially given what we now know about Brian Fargo.

    • @mostlypixels2975
      @mostlypixels2975 Рік тому

      How's Susie Green doing these days?

    • @jigglypuff3311
      @jigglypuff3311 Рік тому +8

      funny seeing you here
      love your stuff my guy keep on keepin on

    • @Ma_ksi
      @Ma_ksi Рік тому +4

      Hi Hbom

    • @nowheredan27
      @nowheredan27 Рік тому +5

      When's the Night in the Woods video coming out, man?

  • @singami465
    @singami465 Рік тому +357

    Your description of the jokes in Fallout 2 & 1 confirms something I felt for a long time - while people today complain about games like Borderlands forcing "internet memes" instead of genuine humor, Fallout 2 really felt like a "Borderlands of the 90s" in that regard. Tons of in-jokes and references.

    • @imma5761
      @imma5761 Рік тому +38

      Yeah tone of the games completely shifted
      Fallout 2 is fun and games but it really forced jokes and pop culture references way too much

    • @legoyoda9026
      @legoyoda9026 8 місяців тому +17

      i agree fallout 1 i think in that regard aged way better than fallout

    • @plugshirt1762
      @plugshirt1762 8 місяців тому +9

      Yeah i love the first two games but people give fallout 2 way too much slack for messing up the atmosphere and tone before bethesda could even touch the series. Its still a great game but in that regard its a huge step down

    • @NomadJedi
      @NomadJedi 8 місяців тому +7

      It’s a stark contrast between F1’s Brahmin having a “Moo, I say” bark and Fallout 2 having a Monty Python skit, Duke Nukem and Dirty Harry references.

    • @ToddSoloStory
      @ToddSoloStory 7 місяців тому +1

      @@plugshirt1762yeah, I’m not gonna lie, I think prefer the world of Fallout 3 to Fallout 2 for that reason. Even if 3 is definitely not my favorite Fallout (that’d be Fo1 & NV).
      Fallout 2 just hasn’t aged well, and the frequency of annoying 4th wall breaking jokes and movie references really pulls me out of the game in Fallout 2 and kills the atmosphere. Fallout 1, on the other, is timeless. Because it isn’t constantly dating itself.
      Like, Fo3 might have pretty bad main quest writing and far less fleshed out RPG systems. But it at least allows the player to be immersed in the world and take things seriously instead of constantly ripping you out of the moment with goofy Borderlands humor.

  • @adamoconnor5966
    @adamoconnor5966 Рік тому +36

    I met your nephew a few years ago. I don’t remember his name unfortunately. We car pooled together from Rexburg, ID to get to Salt Lake City. He was going to school in Rexburg. We were talking about our hobbies and I mentioned I was a bit of a gamer. He told me he had an uncle that worked in the industry. Once he told me your name I was like 🤯
    I told him.. “I don’t know if you understand how influential your uncle is. He created freakin FALLOUT! My favourite franchise of all time!”. He obviously was aware lol. I definitely was being a fan boy to you through him lol.
    I was so stoked though! We talked about games almost the entire ride and he mentioned some projects he was working on. Really nice kid.
    I was watching this video and was reminded of that story. Love your content and thank you for the amazing games you have created. I’ve deeply enjoyed all of them.

  • @freddykuhl
    @freddykuhl Рік тому +102

    You’re a good man for protecting a member of your team that made an innocent mistake. A mistake which may have seriously impacted their livelihood, based on other things you said. I realize it’s small comfort, but you did the right thing in that moment; that’s a hallmark of a good manager.

  • @pitchforker3304
    @pitchforker3304 Рік тому +297

    What an amazing story! No wonder Interplay crashed and burned with "leadership" like that. So sad what could have been. But... it's awesome Tim kept making great games elsewhere!

  • @NickSellsHouston
    @NickSellsHouston Рік тому +297

    That’s so upsetting to hear! I can’t even imagine what that felt like. Even if your work may not have been appreciated at the company, you have left an impression on millions of fans! fallout has been one of the most important games in my life, and I truly appreciate you, and the work you did to make it come to life.

  • @totonk793
    @totonk793 Рік тому +58

    Dear Timothy! I'm a grown-up 38 y/o russian man and i want to tell you that what you've done made one of the best memories of my childhood. Some of my friends still playing the game you born 20+ years later.
    That means that whatever negative decisions were made by so-called "managers" of higher level you made so many kids and grown-up people around the world happy and made such a unique and immersive story - your names will never be forgotten.
    And probably the full story of creating the Fallout 1 and 2 is yet to be told.!
    With most of love!

  • @urthofthenewsun8465
    @urthofthenewsun8465 8 місяців тому +14

    As of May 2024, this video has less than 1m views. It’s fair to say the vast majority of Fallout fans don’t know what really happened at Interplay. But those of us who know, know. We recognise that without your work, one of the best games of all time would have never been made. So sincerely, thank you for everything you did to make it happen.

  • @shableep
    @shableep Рік тому +465

    DUDE! I am SO GLAD to hear that you didn't want the temple trials. Maybe I'm an impatient gamer but that tutorial was such a SLOG. I remember playing the temple trial and quitting the game. Only to go back to it maybe months later. The rest of the game was of course still legendary, but glad to hear you pushed to have that skippable. Because you were totally right, and it was the only part of the game that felt off. Also sad to hear how things went with Fallout 2 behind the scenes. That would be heart crushing, I imagine.

    • @jexuseta7304
      @jexuseta7304 Рік тому +36

      Thats the reason its easier for me to start a new save in fallout 1 rather than 2, especially when the game is a lot longer so the starting grind feels a lot longer too, the temple trials on top of all of it... a very unpleasant start.

    • @Pavel-wj7gy
      @Pavel-wj7gy Рік тому +1

      Same here. I was almost FORCED to play through the temple trials by a friend.

    • @fredrik3880
      @fredrik3880 Рік тому +9

      Love the temple trials. And so many funny jokes (wait what you rebuild the wall door every time you send someone to do the trials that was blown up?). Then again i also love vault 101 growing up. And Fallout 4s prewar intro.

    • @janmayenese
      @janmayenese Рік тому +22

      Most of temple of trials is skippable. Ask yourself this question: "Do I really need to fight the scorpions?" Even the ants are slow enough to be outrun.

    • @fredrik3880
      @fredrik3880 Рік тому +9

      @@janmayenese yeah if you want it takes 2 mins to do the trials

  • @sockhal4595
    @sockhal4595 Рік тому +69

    I totally understand why you left. In this situation most people would have a nervous breakdown and end up with a therapist.

    • @anita.b
      @anita.b Рік тому +17

      I mean he is still very emotional about it 25 years later, so I can assume he needed one even if he didn't get one.

    • @thelel6591
      @thelel6591 Рік тому +11

      @@anita.b i hope him making this video helped at all

  • @donniedewitt9878
    @donniedewitt9878 Рік тому +180

    This was such a tragedy. I’m so glad you had solitary from friends and rose above and prospered from this

    • @necrosadotor
      @necrosadotor Рік тому +15

      solidarity u mean but yeah definitely

  • @mandokir
    @mandokir Рік тому +22

    I felt this. The injustice of it. If it were me, I wouldn't be able to recount events so dispassionately, even if they were many decades ago. This sort of thing stings for a lifetime.

  • @chrisanderson687
    @chrisanderson687 Рік тому +16

    Oh man, this brings me back to the C++ debugging nightmares I've been through in past jobs. I know that pain Tim!! Also, THANK YOU so much for putting in that effort, because little teenage me was able to play and enjoy Fallout all night (and weekend) and nearly miss school on Monday, and it totally changed my life forever. You rock, good sir!

  • @Pepperoni_Invader
    @Pepperoni_Invader Рік тому +94

    For 20 years I had no idea why it had happened and I've always wanted to know that. Very interesting to hear it from first hands.

    • @BL00DYME55
      @BL00DYME55 Рік тому +9

      ikr, i was always wondering what could possibly make Tim and Leonard leave their own IP. Like, they were so passionate about Fallout and went against all odds trying to develop the game, why would they leave half way through making the sequel. Now it makes total sense. And i'm hardly surprised that once again everything was ruined by incompetent management and corporate meddling.

  • @thewastelandarchitect9000
    @thewastelandarchitect9000 Рік тому +102

    This was actually quite upsetting to hear all the behind the scenes struggles, towards the end of the video you can see the sadness in Tim’s face.

    • @untalentedninja
      @untalentedninja 10 місяців тому +5

      This story is probably one of many many stories that amazing creators have experienced - it’s why 90% of games in 2024 are bland, repetitive and lack any soul.

  • @maksstachowski8352
    @maksstachowski8352 Рік тому +138

    I am 31, and I did not start playing fall out 1 and 2 until last year. Hands down one of the best games I have ever played. Even though the games were listed as a B product. I want to thank you and the whole team for putting the work you all did to make these games. People like me notice the small details and love them.

    • @Hrvo182
      @Hrvo182 Рік тому +12

      28 and I also played them for the first time last year. Amazing games, took me a while to get the hang of the mechanics but once I was past that, I was completely immersed in my RPG adventure through the wasteland. First two Fallouts are better games than Bethesda's Fallout 3 and 4, they are timeless pieces of gaming history despite the outdated technology of their time. Everyone involved in that can be proud.

    • @tetermc
      @tetermc Рік тому +4

      ​@@Hrvo182I'm also 28 and recently played through Fallout 2 for the first time. Fun game but has some issues. Definitely don't consider them better than the Bethesda games though.

    • @Hrvo182
      @Hrvo182 Рік тому +6

      @@tetermc I think the original fallouts are better games in terms of how they are designed, almost like a tabletop RPG campaign.. Bethesda's sandbox approach can be fun, but it ultimately feels like a themepark and the story.. well, everyone knows you don't play Bethesda games for the story.

    • @andreaholcock8992
      @andreaholcock8992 Рік тому +3

      @@tetermcthey’re better in almost every way

    • @filipealves6602
      @filipealves6602 Рік тому +3

      The originals have way too many "missed" shots. It grinds you down. I also agree that the Bethesda games were much better games, but hindsight is 20/20. Of course they knew what people liked and disliked by then. The technology of 1996 and 1997 was so unbelievably limiting, that Fallout 1 is pretty much a miracle of technology.

  • @stradius
    @stradius Рік тому +30

    It's incredible to me how many amazing games are out there despite their company's management, not because of it. I'm so glad you were able to know your worth and take as much of a stand as you could.

  • @GoobNoob
    @GoobNoob Рік тому +8

    OMG I Died laughing at the "Do you want me to fire her" part!
    What great videos! You are such a normal person in this crazy world right now.
    As a jobless Computer Scientist who just graduated from a Top Uni, you are an inspiration to keep pushing forward, and that maybe there's still hope out there somewhere!

  • @wszczebrzeszyn
    @wszczebrzeszyn Рік тому +539

    I would like to hear more stories about Brian Fargo, on one hand he seems like a real bro, on the other he goes ape shit over something as stupid as a little bug. Yes, the game shipped a bit later but in the end it wasn't that buggy and it immediately got cult status. Him cutting your bonus down was a low blow.

    • @coffeebreakhero3743
      @coffeebreakhero3743 Рік тому +90

      same. fargo is a personal hero because he donated a bunch of money to tinnitus research and I would love to hear about how it affected his work. (I have permanent tinnitus).
      the mimic tim uses when describing him is really intense!

    • @PointReflex
      @PointReflex Рік тому +166

      That bug does not seem little at all, a memory leak bug can destroy your entire playthrogh at random points wich is one of the worst. I'll give you an example: The game Donkey Kong for the Nintendo 64 console, had one memory leak bug, it was so atrocious and hard to find that the team decided to force the consumer to buy an external memory module for the console and at the same time, made that module mandatory while in reality the game didn't need it.
      In the case of Fallout, the official patches still leave a lot of bugs, specialy the one that randomly corrupts the "MASTER.DAT" file once you start to visit the surroundings of L.A. before completing the Junktown quests. Other bugs litteraly crash the game making certain updates impossible. For example the Laser Riple upgrade can only be achieved if you played the game and did certain random things in the correct way, otherwise when you go to upgrade the gun the game just crashes.
      So, long story short, I kinda understand why the boss was pissed off about a memory related game crashing bug and also I do understand why he wanted to know who did it, since you have to know who produced that failure that took a tool on the people trying to catch it up. However I do NOT agree at all with the bonus penalty thing, he knew that the new Director (wich he hand picked) for the Fallout 2 Project was already burned out, producing patches and having serious issues with people at the company taking either credit or forcing themselves over his autority. In the case of Fargo, he had emphathy as a dump skill.

    • @nukecoke87
      @nukecoke87 Рік тому +43

      Bosses are like that, they are another kind of creature.

    • @LDiCesare
      @LDiCesare Рік тому +224

      @@PointReflex Mistaking a < and a

    • @slxxpyhollow
      @slxxpyhollow Рік тому +6

      @@coffeebreakhero3743 I have tinnitus too, it's seriously so awful

  • @maboilaurence8227
    @maboilaurence8227 Рік тому +39

    This video should go viral. I bet the industry has so many stories like this one, and we all need to be more aware of that.

  • @shableep
    @shableep Рік тому +19

    Thank you for creating the Fallout series. It had such a huge impact on my life when I was young and tell friends that specifically Fallout (1) is my favorite game of all time to this day. I know people that would start playing and couldn't stop until the sun came up. My friend left his copy at my house. One day, after a snow storm in the dead of winter, in the middle of the night my friend (who was 13 at the time) busted into my bedroom. He was covered in snow, and his face was red from the cold. I asked if his mom drove him, and he said no. He had ridden his bike 4 miles in the dead of winter, in a snow storm, to pick up this game. Risking life and limb. I thought it was crazy. Then I played Fallout, and I got it. THAT sort of impact is truly unique. Thanks again.

  • @RyanKaufman
    @RyanKaufman Рік тому +5

    The audacity to say "It will motivate you to do better next time" -- he reaped what he sowed.
    Do you ever watch Christmas Vacation? I imagine the bonus scene resonates a little.

  • @spellweavergeneziso
    @spellweavergeneziso Рік тому +16

    It took a lot of courage and self-control for you to just calmly leave the company after what they've done. By the way It was a wonderful gesture and show of respect of your colleagues who've also decided to resign.
    I think the worst thing that can happen to a devoted employee is to make them feel like they're not good enough after everything they've done extra. A similar thing happened to me as well and it's not the most pleasant feeling. Kinda makes you wonder: "Was this person just an A-hole or do I really suck at my job?"
    Breathtaking story. Thanks for sharing this Tim. Much appreciated.

  • @therealchristianjames
    @therealchristianjames Рік тому +64

    Was so happy to see this channel recommended to me! Looking forward to catching up with all the content you've made Tim! My best to you!

  • @hideokojima6583
    @hideokojima6583 Рік тому +38

    Ah, I always felt Fallout was more immersive and tense with it's great balance of humor and dread, fallout 2 goes over the top so many times, I still love both games, OG Fallout is the ultimate experience for me though, the atmosphere is just unmatched, thank you for sharing your story!

  • @raleighsaige
    @raleighsaige Рік тому +26

    Thank you for sharing, Tim. That was clearly hard to go through and I'm glad you ultimately did what was best for yourself, mentally and physically. I fear there are probably far too many stories like this within the games industry and it's important that these stories are told. We appreciate you.

  • @worstcasescenario5242
    @worstcasescenario5242 7 місяців тому +5

    Thank You for your service. Fallout 1 & 2 has brought me a lot of joy over the years. Greetings from Finland - hope you're involved in Fallout franchise somehow in the future

  • @DanWorksTV
    @DanWorksTV Рік тому +187

    thanks for the water chip. now leave

    • @micindir4213
      @micindir4213 8 місяців тому +3

      Hahaha 😆 😂 😅😮
      Fuck

    • @thatwardrobeguy
      @thatwardrobeguy 6 місяців тому +1

      thank for chip, safe life. go

  • @silentspartan46
    @silentspartan46 Рік тому +28

    Damn, I have such respect for you, Leonard and Jason for sticking to what you believed in. Mad props.

  • @inkspotdevil194
    @inkspotdevil194 Рік тому +17

    90s game development sounds like such a Wild West, thank you for lending your hand to some of humanity’s greatest art Mr.Cain

  • @JasonHardt
    @JasonHardt Рік тому +22

    Thanks for sharing your story. I'm saddened to learn how you were treated.

  • @TheHonoredMadman
    @TheHonoredMadman 8 місяців тому +19

    I HATE the temple of trials.

    • @sircheese6557
      @sircheese6557 8 місяців тому +6

      YES! That damn thing has ruined fo2 for so many people

    • @Jeffrey-vy8ms
      @Jeffrey-vy8ms 7 місяців тому

      @@sircheese6557 It’s literally a 1-3 minute tutorial level in which you can skip most of it easily. If you’re that impatient that you let that ruin the game for you, you’re an idiot .

    • @burgundian-peanuts
      @burgundian-peanuts 5 днів тому

      It feels so inconsistent with the rest of Fallout.

  • @vernongrant4710
    @vernongrant4710 Рік тому +3

    I really enjoy listing to you tell these types of stories. Thanks for taking to make these!

  • @NubileReptile
    @NubileReptile Рік тому +201

    Totally understand why that would leave you drained and unmotivated.
    I love both Fallout and Fallout 2, and have played both of them multiple times. That said, one area where Fallout wins without a contest is atmosphere.
    The Cathedral in Fallout is very creepy. There is some humor there, mostly in how crazy a lot of the Children of the Cathedral are, but it hits the mark in making you feel like there's something very wrong with this place.
    The Enclave Oil Rig in Fallout 2, by contrast, undercuts its ominous feel with dated jokes about Dan Quayle spelling 'potato' and the President's secretary being a Monica Lewinsky look-alike with a stained dress.
    Fallout 2 suffered because the team that followed you seem to be less aware that there's a time for jokes and a time for sincere worldbuilding.

    • @Scornfull
      @Scornfull Рік тому +12

      Fallout 2 was still far more popular and had better mechanics and is a fan favorite which is what devs and producers want which is to have broad appeal, if it was just like Fallout 1 it would have failed

    • @NubileReptile
      @NubileReptile Рік тому +100

      @@Scornfull Fallout 2 made a lot of improvements over the original game. It's just that one of those improvements was most definitely not the game's atmosphere. Just about everyone agrees that Fallout 2 overdid it with bad pop culture references and dated humor.
      In Fallout, you can find Richard Grey's audio diary, in which he recounts his transition into the Master and his descent into madness. It's an unsettling account of him experiment with dipping various creatures, and it's played 100% seriously. It's a great piece of worldbuilding.
      Would that audio diary have been improved with a joke about him dipping turtles and training them in martial arts, as a shout-out to the Teenage Mutant Ninja Turtles? Because that is absolutely something Fallout 2 would have done.

    • @fredrik3880
      @fredrik3880 Рік тому +30

      Both have amazing atmoshere. But Fallout 1 is where 90% of the ideas come from. It was all there at the start. All the great Fallout games have what Fallout 1 created.

    • @casualhamburger9607
      @casualhamburger9607 Рік тому +5

      ​@@NubileReptile
      Anyone who plays games knows most gamers don't care about atmosphere or world building if the gameplay puts you to sleep. besides the very few that do have/had small cult followings which steadily grow overtime.

    • @cococock2418
      @cococock2418 Рік тому +4

      No way you’re serious. The cathedral is over so quickly you can’t even absorb the so called atmosphere. Fallout 2 is superior in every way.

  • @rkstack1112
    @rkstack1112 Рік тому +19

    Thanks for being vulnerable with us and sharing such a real and honestly heartbreaking story. Glad you were able to move on from that and continue to be successful :)

  • @Cheyne_TetraMFG
    @Cheyne_TetraMFG Рік тому +28

    I’m sad to hear your experience there ended that way. It’s messed up when bosses punish you as a way to “motivate” you (especially! when money is involved).
    I will say I feel very vindicated to hear that the Temple of Trials, objectively one of the worst and most hated parts of an otherwise amazing game, was mandated by executives and not desired by anyone on the team. I wondered when playing that, “why oh why did they put this in and make it unskippable?” Yay for corporate interference!
    I can’t tell you though how invaluable these stories are to an aspiring game developer is. Your experience and work is so valuable to me. Thank you.

  • @trueselfgames
    @trueselfgames Рік тому +10

    I had no idea you had your own channel, Tim. I just found it and subscribed immediately.
    Loved your story in this one. It's a shame it had to end like that, but at least it gave us excellent works like Arcanum, Temple of Elemental Evil and Bloodlines.
    The first Fallout is still one of the greatest games of all time and it really changed my childhood (2 was good as well, but I never finished it, for some reason).
    Thanks for all the inspiration throughout the years.

  • @robe.2424
    @robe.2424 Рік тому +36

    Holy smokes. The legend himself has a youtube channel and goes into the history of my favorite game of all time. This is a treasure! It sucks the way things happened how they did though. You guys did an amazing job on those games. I wonder if you guys ever thought of creating a game similar to that?

  • @NOT-QUICK-ENOUGH
    @NOT-QUICK-ENOUGH Рік тому +87

    Tim, i know this was the hardest story for you to share because it strikes a nerve, but thank you for sharing. I feel it needed to be told and only by you. Maybe one day you could record an episode on here with Leonard and Jason... a fun look back at your times together. Im happy you left Interplay, but i must admit, Fallout 2 was and remains my favorite in the franchise... mostly though because of you and your original team who eventually went on to create Troika. ❤

    • @worldstoodstill
      @worldstoodstill Рік тому +7

      I second the notion of getting Leonard and Jason on the feed.

    • @KeyboardGecko
      @KeyboardGecko Рік тому +1

      That would be incredibly awesome.

    • @pixelmentia
      @pixelmentia Рік тому

      Ahh, Troika. I need to fire up Vampire: Bloodlines again.

  • @okbro97
    @okbro97 Рік тому +95

    I'd just like to say, thank you for creating a game franchise and world that has left me with many great and fond memories. You're a legend 🔥

  • @bartoszszafranskicomposer
    @bartoszszafranskicomposer Рік тому +4

    Dear Tim - I played and re-played Fallout so many times in my teens, I can't even count them. I learnt much of my English through Fallout, I learnt to appreciate pop culture, sci-fi, and - crucially - soundtracks. Also Ron Perlman, obviously. Thank you for your incredible work and for sharing this story.

  • @DarkLOREDash
    @DarkLOREDash Рік тому +1

    18:23 was the moment I wish I could like this video more than once.

  • @RoraxPlays
    @RoraxPlays Рік тому +4

    Hiya Timothy,
    You have been a long time role model for me in my own game dev education. I was born '87 so I didn't get to Fallout until after Fallout 2 had already had its time in the sun.
    But I want you to know that that hearing the raw and viseral reality that can happen in game development from legends like yourself is super important. Its a real shame that your reality in the late 90s is just as relevant today.
    Thank you.

  • @Polo-fu4sq
    @Polo-fu4sq Рік тому +6

    Never stop making videos, your great at it! I look forward to the new post each day

  • @GypsumGeneration
    @GypsumGeneration Рік тому +9

    Sorry to hear you had to endure this kind of treatment. I'm sure you saw echoes of this over your career as well and that it was never easy! But, thank you for sharing, these kinds of stories help others learn to avoid a similar fate.

  • @aburak621
    @aburak621 Рік тому +6

    Wow hurts to hear this one Tim. Thanks for sharing it.

  • @Deadknight67
    @Deadknight67 Рік тому +8

    I loved both Fallout 1 and 2, those games are the reason why I became a game dev. But this is so sad to hear :(.

  • @ahamsandwich2425
    @ahamsandwich2425 Рік тому +2

    Born in 1988 here. You and very very few others are somewhat of legends to me personally. I always saw your name in the credits of my favorite games growing up that I still think about fondly (and play annually). I sincerely enjoy listening to you speak on your career. You're basically a living legend.

  • @StavrosNikolaou
    @StavrosNikolaou Рік тому +11

    Wow, it sounds like Boyarsky and Anderson were really awesome collaborators and friends!

    • @souluss
      @souluss Рік тому +3

      Troika happened for a reason

  • @KimKhan
    @KimKhan Рік тому +9

    When I started to clue in the phrase "lack of bonuses" and a resignation... bro, I feel it. I've been there. Few things makes people so indignant and bitter - justifiably - as when they pour their all into something and the company you work for will not recognize your hard work. Save for going out of their way to knock a leg off the chair you sit on by cutting a bonus.

  • @Gilgamoth
    @Gilgamoth Рік тому +14

    You know, maybe instead of game reviewers and journalists talk about video games. We should have a lot more veteran game devs talk about their experience because it teaches young developer or aspiring game devs to prepare themselves with the reality of management hell like this.
    And thank you for your wisdom Mr.Cain, I Absolutely love your Fallout and Vampire games.

  • @rafields2609
    @rafields2609 Рік тому +25

    I got interested in the series when Fallout 4 first came out which led me to New Vegas and then 1 and 2. I really want to thank you for helping create one of my favorite series of all time. You have done so much and you have no idea how much enjoyment I have gotten out of the series. Thank you so much.

  • @Alexxave32
    @Alexxave32 11 місяців тому +1

    I can tell it was a very hard time for you, thanks for sharing your story with us giving us more insight into what happened at the time within the company.

  • @PatchTM983
    @PatchTM983 Рік тому +7

    "it's to motivate you"
    Hearing this makes my blood boil. They would need to pry my fingers off his throat after something like that. You have the patience of a saint.

  • @robertpeyton9535
    @robertpeyton9535 Рік тому +5

    You have some absolutely fascinating stories, Tim. I'm looking forward to the next one.

  • @zanethezaniest274
    @zanethezaniest274 Рік тому +4

    It saddens me a lot that we didn’t get to see your version of Fallout 2, but I’m still grateful u, Leonard and Jason went on to Troika. Arcanum is still my favourite old school CRPG and I’m planning on playing VTM:B soon. Keep being Awesome Tim.

  • @tizza963
    @tizza963 Рік тому +4

    I found the story about how you and your co-worker found the big bug in fallout 1 fascinating.
    You don’t get a glimpse into how game development happens at a granular level like that very often.
    Thank you sir 👍🏿

  • @Lassemalten
    @Lassemalten Рік тому +5

    It takes great leadership to not throw someone "under the bus" even if they did the mistake. My old manager was like that I liked her for that she never hanged anyone out, always had everyones back. But she would let you personaly know if you done something wrong, several times over.

  • @the_travelingbreeze
    @the_travelingbreeze Рік тому +37

    Commenting to help you in the algorithm.

  • @psilo99
    @psilo99 Рік тому +11

    Love the inside baseball about Fargo and Feargus. All I know of them are the multiple characters referencing their names. I know you went back to Obsidian and worked with Feargus again, would love to hear about that.

  • @ptrix
    @ptrix Рік тому +17

    Damn... sounds like Fargo was like that boss from "Office Space" who stole your stapler :( I'm glad that you told that story and shared some very important truths with the world, and I'd be curious to see if Fargo has anything of substance to say publicly in response.

    • @Spardeous
      @Spardeous Рік тому +1

      Feargus is the one that i usually hear about as being very hard to work under, this is really the first time I've ever heard of Fargo being a bad boss.

  • @kanevaldier
    @kanevaldier Рік тому +1

    This makes perfect sense. I always thought Fallout 2 changed too much from the first game. It felt like a complete rewrite or as it is commonly referred to as, retconned. Out of all the fallout games, Fallout 1 is still my favorite. I would love to see you in charge of making another Fallout game.

  • @EverlessRetroGames
    @EverlessRetroGames 9 місяців тому +2

    I would never betray an employee to my boss, even if I knew who was responsible for something. This has something to do with honor and you did absolutely the right thing in this case, Tim. Being a good person is worth a thousand times more than all the money in the world.

  • @mikeemous1410
    @mikeemous1410 Рік тому +9

    Fallout 2 has always been a favorite for me just from the long rainy days inside this game wasted my time but we wouldn't have that game or the whole series thats captivated millions if it wasn't for the phenomenal effort in world building and writing that the first fallout set the standard for that modern entries can't approach. Love hearing the background to the creation of these games and finally answering a lot of questions that were left up in the air for a while. Wish we could've seen the tim cain version of fo2 as im sure it would be incredible youre probably one of the only humans alive that can still code those games that isn't eastern European. Godspeed tim, love all the videos you've been making keep it up

  • @kaptenteo
    @kaptenteo Рік тому +7

    Love your stories and I hope you can release all your amazing stories and invaluable insight and experiences as a book or something some day.

  • @Lofirainbows
    @Lofirainbows Рік тому +10

    This video isn't just why you left, it's why you stayed too; I think that the Fallout game fans have the upmost respect towards the team and you, to work under such outrageous unfairness to produce something special: something today people still find/get something out-of is insane. I think in staying through hardships, or resigning when it was unfair the team have helt integrity.

  • @playtesting2317
    @playtesting2317 9 місяців тому +1

    There is one thing i remember of Fallout 2 that i know i will never experience again.
    The choice of paper for that manual.
    The way it crinkled and sounded so old when you flicked the pages, aah... that perfection.

  • @fn5k
    @fn5k Рік тому +1

    The Temple of Trials and in-your-face humor were my only two gripes about Fallout 2. It's good to know that it didn't happen on your watch (I always suspected this to be the case anyway).

  • @junkbucket50
    @junkbucket50 Рік тому +32

    Thank you for sharing this. What Fargo did seems inexplicable to me. You (and others of course) developed an amazing game with little support that was very positively reviewed and afterwards. Fargo then goes specifically to you requesting ideas for Fallout 2 and to lead the project against your wishes. He then signes off on the spreadsheet you created and goes behind your back to lower your bonus. The time to have that discussion was when he signed off on the spreadsheet, not as a shock. That's just a collosal fuck you and to say it was to motivate you! I'm not surprised you started drafting your resignation that night. A reasonable person would have either discussed it with you before hand or just not be petty and give a good employee the gratuity they deserve. After all you did fix the bug.
    But I must say thank you for recognising the silent powerhouses who put in a ton of work, there's a lot of managers who don't. And it just goes to show when Leonard and Jason quit using your letter at the same time as you how tight and justified your complaints were.

    • @MidlifeCrisisJoe
      @MidlifeCrisisJoe Рік тому +7

      If I understand Tim's story correctly, Feargus Uruqart signed off on the spreadsheet, who would've been his direct boss, and Fargo changed it later when he saw it, as the boss above him. So I don't think Fargo was involved in that first sign-off.

  • @comfylain
    @comfylain Рік тому +44

    It sounds like you had a difficult relationship with Brian Fargo, but a complicated one with Feargus. It's interesting that you and Leonard ended up going to Obsidian, when it seems like there's some points of friction between you guys. I guess like how Josh Sawyer and Chris Avellone don't seem to get along, despite having collaborated on (in my opinion) the best game that either of them had made.

    • @VK-sz4it
      @VK-sz4it Рік тому +3

      Really interested in it as well.
      For me those names are associated with some of the best titles ever. But it seems that relationsdhips were complicated.
      Well, I didn't like wasteland2, so not necessarily Fargo.

    • @Retrofire-47
      @Retrofire-47 Рік тому +4

      How did Sawyer and Avellone butt heads? I never read into that

    • @comfylain
      @comfylain Рік тому +16

      @@Retrofire-47 There were a lot of communication issues and mismanagement surrounding Pillars of Eternity that disrupted Chris' work.

    • @cgijokerman5787
      @cgijokerman5787 Рік тому

      For your consideration, Pentiment is amazing. Though, less of a game more of a choose your own adventure book. Still great tho.

    • @comfylain
      @comfylain Рік тому

      @@cgijokerman5787 Pentiment is great. I played it on release :)

  • @sgtstr3am785
    @sgtstr3am785 Рік тому +46

    Its insane how hard game creation is. Even game creators get blinded by the light at the end of the tunnel we fail to realize how long that tunnel really is.

    • @BL00DYME55
      @BL00DYME55 Рік тому +7

      And then you have modern gamers who throw a hissy fit and send death threats when devs cant fix a bug in 3 seconds. People absolutely don't realise how difficult and pain staking the game development process is. If these kids actually tried to work on a AAA game for a few months to see how "easy" it is, maybe there'd be less entitlement in modern gaming culture.

  • @dominikthoben9240
    @dominikthoben9240 8 місяців тому +2

    Wow. Thats heartbreaking. Rly wish you would have been rewarded in a way equal to the success your ip became. Hope youre still able to be proud of how much joy something you created brings to soo many people.

  • @DeanGetYourWings
    @DeanGetYourWings Рік тому +7

    I've already commented but have to again. The last part is hitting me hard as I'm experiencing something similar.
    For the past year me and my team have been totally smashing our projects, at the start of 2021 we were moved to a new salary with bonus and overage program because they couldn't increase our base pay so this was a way to earn more money. In 2022 we over delivered by 81% of our target. So we netted almost double our base bonus.
    2023, in the first 4 months or Q1 we'd over delivered by about 90% for this quarter. Payday, no bonus. Trying to contact HR and CEO but radio silence. 2 months later yesterday we're told no more bonus, they want us to take a 10% paycut and move to a company wide bonus, notorious for never getting paid. When I saw the figures they want me to accept I told my boss I was done, logged off and went home.
    I've been fighting cancer now for 1 year and 5 months, while working my ass off for this company. My reward for spearheading the biggest growth vertical in the company was 2 lines of thanks whilst teams who delivered less than 1% of the targets got paragraphs and I'm getting coursed sign off a wage and bonus cut for my entire team.

    • @rickastleysrevenge3258
      @rickastleysrevenge3258 Рік тому +2

      Good luck with your fight, employers don’t respect people anymore. Its all about money.

    • @ConfTW111
      @ConfTW111 Рік тому +1

      Cool and my family in africa is stuck on 2 dollars a year eating bugs out in the open. Broaden your perspective it's very cringe.

    • @DeanGetYourWings
      @DeanGetYourWings Рік тому +2

      @@ConfTW111 I'm sure they enjoy the bugs, I see no problem.

    • @rickastleysrevenge3258
      @rickastleysrevenge3258 Рік тому +1

      @@ConfTW111 just because people have it worse where there government is more corrupt doesn’t mean we just have to accept it. Not everyone is keen on the slave mentality.

    • @ConfTW111
      @ConfTW111 Рік тому +1

      @@rickastleysrevenge3258 you're from Australia. Blocked.

  • @martinatzejensen6787
    @martinatzejensen6787 Рік тому +5

    Thank you for the story Tim.
    I feel it's very important that these stories get shared. It gives a bit of insight into the darker aspects of game development.
    Even more so with all the dirty laundry that has come out from other big companies lately (i.e. Activision Blizzard, EA, Ubisoft etc.)
    And I think it's important to stand up to that sort of abusive behaviour. Not just from Devs point of view, but as a customer and a player of the games they produce.

  • @RobDiesALot
    @RobDiesALot Рік тому +5

    Hey Tim! Thanks a lot for sharing these stories with us, so many years later! I grew up with Fallout games and at the time I had no idea how the world worked. Im in my 30s now and now your story is relatable as hell. Gotta say I always felt I liked F1 better for some of the reasons you mentioned and now I think its probably because of your work, vision and dedication. Thank you for my most favorite game of all time! Rob

  • @kanontakigawa9995
    @kanontakigawa9995 Рік тому +4

    Been hyped for this video since yesterday’s video!

  • @DefinitelyReagan
    @DefinitelyReagan 9 місяців тому +2

    I’m sorry for what’s happened to you, sir. You’re a hero, and you’ve made so many people happy.

  • @aimsforgroin
    @aimsforgroin Рік тому +1

    I just stumbled upon this channel and I think you’re doing real game journalism by documenting your experience

  • @yeoldenewbie
    @yeoldenewbie Рік тому +30

    As an senior QA in IT I can say that the usual reward for crunch and hard work is more responsibility, crunch and hard work =) Sometimes you need to stop the race.

  • @Applodeon
    @Applodeon Рік тому +56

    Thank you for such an in-depth story and candor, Timothy! I think you'd definitely pushed back on 'Pariah Dog' in Fallout 2, because it was some grade A bullcrap. Interestingly, your story seems to mirror that of Vault Dweller, himself; got that water chip in the form of creating Fallout IP revitalizing not only computer RPG genre but Interplay itself, but forced to deal with the entire mutant army, and ultimately cast out.

    • @gautampressman
      @gautampressman Рік тому +12

      I was going to make the same comment. And Brian Fargo turned out to be the overseer in the story

    • @grendelbiter303
      @grendelbiter303 Рік тому

      What's this about Pariah Dog?

    • @WALTAH2000
      @WALTAH2000 9 місяців тому +1

      @@grendelbiter303It was a special encounter (scripted random encounter that happens only once) where a zombie like dog would become a follower companion to the player and give them debuffs if the player character didn’t run away as soon as the encounter began. But there’s not enough indication that not doing this will lead to your character effectively being cursed. Once it started following you the only way to get rid of it was to k1ll it. But the dog was ridiculously hard to k1ll as it would run away to the outside of the map whenever combat began. The encounter happened to players with low luck I think.
      Ultimately a cool concept IMO but executed in a way that made it unfair.

  • @Hibashira007
    @Hibashira007 Рік тому +15

    That was painful to hear. I know it was a long time ago but I can still feel the frustration. Love your work!

  • @tzimisce1753
    @tzimisce1753 Рік тому +1

    I thumbed up and subscribed because there was a TLDW. Might watch later, but this saves 20 min of time for me, which is very much appreciated.
    Also, leaving something bad is always good. I'm happy for you that you didn't have to continue dealing with it.

  • @acex1138
    @acex1138 Рік тому +1

    As someone who had a work related mental breakdown yesterday and uses videogames as coping for a lot of stuff including ptsd.... this hit hard.
    Fallout 2 when it came out helped me through deep depression and helped me into a career where I help others.
    This won't change what that game meant to me, but i've played a lot of your projects and love them and like a lot of people will tell you, your creativity and work has been loved by many and given many so much.
    I had to leave a role on monday that I believed in so hard, i've already lost a role through no fault of my own (I wear a lot of hats) that helped me do my other roles because I could look at aspects of one role I hated and go, it's ok, i'm doing this out of duty and to pay the bills, i'm now doing this role over here because it's something i'm trained in and good at, it does a lot of good for the community.
    One bad day, you tell yourself it will get better, it turns into a month, it turns into 6 months.... then nearly a year of crunch at all roles, with people letting you down, a system letting you down and people who are meant to be there to support you saying that they do, and when things fall apart they're looking to find a fall person or find fault instead of understanding the flaws in the system.
    So you crash, you crash hard, and you do something you don't like doing and you resign.... and it hits everyone hard, and you need to do it..... you spend days feeing guilty over it and have a breakdown.
    You are trying to get through the week and concentrate on being happy, healthy and to refocus on other things that are important despite feeling a loss of identity, or purpose and you watch a video like this from one of your favorite devs and you see echos of what have been leading up to this and you feel bad for someone you've never met in person who contributed a lot to yours and other lives, that without your contribution we wouldn't have things that we love and have done wonders for us.
    This will sound weird but, it's like having a mate who made the right call for them in a bad situation going, hey I did it, took me ages to talk about it and I went on to do great things after it reassuring you and telling you that you've still got work to do later, good things when you are better and in a better place.
    Cheers for that Tim.