10:27 hi tim!! i was actually a background actor for the filly scenes. i can confirm there were many background actors who were fans of the series. i’ve been a fan of the series for a long time so i went out of my way to try and connect with other fans on set. i trend i noticed even more frequently was that were many 40+ year old background actors who would talk about how their kid loves the series so they went out of their way to take the gig. multiple background actors with grandchildren told me about their adult sons giving them detailed run downs on the whole series and it’s lore and vibe so they would be better prepared and how they diligently listened. the set was amazing on that project, i met so many wonderful people
I cannot express in words how much I love these types of stories. It's so fascinating to see older people come to understand gaming truly is a rich art form with vast narrative possibilities.
Hey Tim, just letting you know that ppl do enjoy your development stories! I know they don't get much views or attention versus your other stuff, but even when it's a smaller audiance please know that those things are appriciated.
I have to echo this sentiment. I'm a solo developer with two very small in scope games on Steam, so hearing Tim's stories and insight is actually very helpful in letting me grow as a developer.
Look, all the "lore" shenanigans and geeky polemics put aside. People who defend and rate this subscription-stream era sub-mediocre corporate fan-fiction written by a child 9/10 are the ones who need to touch grass. It's just not good, as a show in general, period. George Miller's Mad Max films (one of the major inspirations behind Fallout) continue to demonstrate how to make post-apocalyptic wasteland media proper, and they're goofy enough while also staying grounded and immersive. Fallout used to be a mythos, now it's just a caricature.
I have met Todd a few times and can confirm he is so nice. I got to tell him how important fallout is to me and how it helped me get through cancer and he was so sweet. I wish everyone could see that side of him, a super nice guy.
He's the face of bethesda so he's the one everyone blames for anything they don't like in anything bethesda has ever done even if he really had no say in it
I love how Tim loves the entire Fallout franchise, the stuff he made directly and the stuff he didn't. Guy was going to wear Nuka Cola Quantum cufflinks. That shows what a class act he is.
as far as creation goes, inspiration can come from anywhere and with so many people on a project then the possibilities increase much higher. so although we may never know, you may be correct.
@@cXspXr That's what I loved about his story about the "looser villager"-extra. There is no way to know wether he did it as a homage for sure, but if you let enough truly passionate people work on a project then you will inevitably end up with some hidden gems.
Yeah, we need to get you to have an in show cameo. Even if just a background character or on a poster. Love the giddy enthusiasm you have for this show.
> ...because apparently my game development stories are not interesting to you people Tim, we never said that XD Thanks for your thoughts on the TV show nevertheless :D
Please don't stop uploading!!! Your YT content is SO important. Refreshing perspectives and educational/insightful, which is what I use UA-cam for and miss from the 00s of YT!
Hearing you tell this story really brings to light how important of an impact you made to not just Bethesda, but to the world as a whole. Was a very honorable thing for Todd to invite the original founding fathers of the franchise to this event and others. We as fans of your work are so happy to hear that they are keeping the spirit alive!
Hey Tim, I just realized you're the one to thank. Your game series changed my life forever and it got me through the WORST years of my life. Thank you for everything, man. You're the best!!
Tim, you don't know me and I never had the chance to work with you. I did get to pitch Fallout to Bethesda before Interplay ended (of course, they already knew what they were going to do and only listened to this know-nothing "producer" to show face - and I appreciated that). I did work with the Black Isle guys and kept contact for a bit... Anyway, I loved the show and have an incredible amount of respect and admiration for what you all did. The fact that many, who never have (and never will) played the games, get to appreciate the world is fantastic. Thank you for creating an IP that was/is truly unique, entertaining, and that provided a lot of work for some of us to remember fondly. I am happy to see that the show is a success and hope that it will mean good things for you, Chris, Brian, and so many of the other talented people associated with Fallout.
yeah, in here, people who ever heard of fallout, yet alone playing it, is very very little. and what i saw? it was an ad for fallout show on everywhere. imagine bethesda manages to make a new fanbase from a new country
I've heard of grandma's who got to see the show because of their (grand)kids and loving it. And all those 'oldies' mention the excessive gore but still love it all the same 😂
The internet has jaded me so much that I expected this to be a guy complaining about what others have done with his creation. Turns out Tim is a delight.
Honestly pleasantly surprised to see him actually enjoy and love what they've done. Of course, you still have the fans who are convinced he's lying and that they know him better than he knows his own opinions lol
Tim can you please do a recap addressing your thoughts after you watch the whole series? You are literally the only person who's opinion I am interested in hearing in regards to the evolution of the story, especially because of the location it is taking place in. Thank you for doing this one
You mean the part where he pulls a cartridge from his bandolier, goes to put into the rifle, and then realizes part way through that the prop is way too big for the loading gate? They should have done a second take.
On the topic of Fallout 1, I’ve heard you say numerous times that there is so much of you in that game. Can you elaborate further? We’ve heard a ton about the development, the crew, the headaches. Can you dig into the more emotional aspects of “ There’s so much of me in that game”.
@@pracitus I have watched all his videos, he doesn’t get to deep into how he has in put his feelings, emotions, and self into the game. He usually talks about his personal interests at the time. When some one says “there’s so much of me” I’m inclined to take it as, there are characters, story’s, struggles that I have put in the game reflecting my own stories and struggles. That’s what I’m looking for, Tim’s human element worked into the game.
If possible, maybe do a conversation on your channel with Brian Fargo? You could talk about the past, views on games, and how there's nothing in regards to a beef. Honestly, it would be cool just to see you two discuss aspects of RPGs and why you both felt compelled to make ones based on a nuclear wasteland.
It has to be amazing to see your original creativity come to life on the big screen. Who would have thought those many years ago when you were gathering friends to make a game, that it would lead to this? You just never know how far and wide your art will travel once you release it into the world. You released Fallout from the vault of your mind and here we are! Thank you for being you and sharing your talents!
You are very respectfully modest Tim. Every attendant at the premiere should have given you a royal greeting for the work you've done by starting this entire saga.
Thanks for that, Tim. Delighted you and Brian Fargo are still on speaking terms. The "Why I left Fallout 2" video (think it was that one) gave me the impression you had both fallen out (no pun intended) quite badly
Have you seen the fan made series, from years ago, Nuka Break? It has millions of views and the creators just picked it up again(after the first company pulled a fast one and ended things).
I couldn't help but smile listening to this. So wholesome to hear your positive impressions and all the little stories from the premiere. Especially glad to hear the writer is a fan of every fallout. Also really appreciate your soft pushback towards some of the more combative fans - I know its out of passion but the toxicity often bums me out. ALSO HOLY CRAP YOUR DEV STORIES MAKE MY DEV LUNCHES BETTER EVERYDAY - please know that we love them so much.
This is my first comment in any of your videos. I've been working in this industry for over 15 years. Your development stories are VERY interesting! You documenting your methodologies and thinking process is priceless, please continue telling stories!
Tim, I sincerely hope you read this. I have immense respect for you as both a human being and an artist, for all the work you’ve done and continue to do. However, I feel that there is often a narrative, not just in this particular video of yours, but across the board, that we should refrain from any critical thinking and consume media in a mindless way. The idea that we should accept anything that’s shoved down our throats without questioning it, whether politically, socially, or artistically, is troubling. I absolutely agree that taking things personally, harassing people, stalking, or engaging in other unhealthy behaviors is abhorrent and criminal. But that doesn’t take away the right of those who consume media to critique it as it should be. First, it’s inevitable that we absorb into our personal aesthetics the worlds and cultures we consume; they become part of us and often align with our principles. I believe that, like me, many old-school Fallout fans see in those earlier games something far beyond a mere product, a narrative that made us think, grow, and share these principles in a meaningful way. Is it really so hard to understand that the disdain is not just for Bethesda, but for other corporations as well, due to the fact that the quality is absurdly inferior in this regard? Can’t we be critical of companies that acquire works solely for profit, creating empty, superficial products that try to win you over with the absurd and the flashy, without developing plot, character, or ideas? Just look at Obsidian itself and why it is much more beloved than other companies, look at what you built with New Vegas. It seems to me that the stance people in the industry take is to avoid standing up and exposing the truth because they’re afraid of dealing with a tarnished reputation, of being blacklisted by some executive or shareholder, and never being able to work in this industry again. It's a fear of ruthless capitalism and of invalidating any professional with a simple piece of paper or order. This, I can understand, because at the end of the day, we, who are proletarians, mere workers, are one job loss away from poverty, and our survival comes first. Perhaps it's because I’m not an US American, that I’m highly critical of your culture, very much so. Not just because of the imperialist stance in practically everything you guys produce, but also because of the selfish and egocentric position where everything in the world and on the internet revolves around you, it’s exhausting. I see a tremendous difficulty among people in recognizing how American media, in general, is in decline compared to the 2000s and earlier, when, despite always having blockbuster and instant-consumption works, there was still depth in mainstream performances that sought to be individual, complete works, not this madness of franchising everything you produce. In this context, what Fallout represents today is an asset, a franchise, a cash cow to be milked for as much money as possible until it runs dry. I respect all the professionals who work within a company doing what they love and believe in, but I refuse to use the term "admiration" for people who distort a concept and strive to use it solely for monetary gain. The point I want to make here is that we are critical not because we hate person X or Y, or because they made a game we love differently, but because it’s the result of a dumbing down of a medium solely in pursuit of money. How can an indie developer in the middle of Russia understand fallout's work better than a multibillion-dollar company with thousands of employees, a company that doesn’t even respect the player enough to fix the millions of bugs and errors in a game? There is simply no logical justification for this to happen. Liking the Fallout TV series is great; we have the free will to consume and enjoy whatever we want, and no one should be criticized just for consuming something. But to be a mediocre person who consumes and replicates the narrative without even questioning what is happening in the world? That’s something I will never respect.
I don’t know what I’ve said to imply you cannot critique games or any other media. I have not said that, implied it, or even suggested it. I have said that no one should launch personal attacks against the creators. Or demand that because they don’t like a game, no one else should either, by implying that their opinion is absolute objective truth. But that’s it. If you hate a game, fine. Hate an industry or its practices, ok. You can even hate the entire society it’s based in. Just don’t make it personal.
@@CainOnGamesThank you for taking the time to respond to me, Tim. And yes, I agree with you 100%. Foundations of social etiquette and ethics should never be crossed due to dialectical conflict, and people's safety must always be preserved. But just to hammer home the point, it's not about hate, but rather about dissatisfaction with the aggressive and monetary practices of an industry that doesn't care about the public or the content it produces.
That's nice to hear that your still included in the Fallout franchise to some extent, it's nice that Todd reached out. I've yet to see the show. It would be pretty cool if you had a cameo at some point.
Your development stories were the thing that brought me to the channel. Love love love them and really lovely to hear your thoughts after watching the show. Was thinking of you the whole time I was watching it.
Walton Goggins did an AMAZING job as Cooper Howard. A lot of cool stuff in the series, but for me, he stands out. The way he walks, talks, and throws in dark humor and *cough* bullets at people's faces is both hilarious and at times slightly scary. Howard is the type of guy you don't really want to have around you, but at the same time, you know he is the type of guy that you would want to have around you when the shit hits the fan. His backstory is also interesting and his synergy with Lucy MacLean played by Ella Purnell was brilliant. I didn't like Lucy MacLean when she was inside the vault, but just as you as a Fallout character slowly realize what life is all about in the wasteland, she also evolves into someone with a bit more grit and rust.
Out of all the characters I would happily travel with Cooper Howard. Plus he'd probably get annoyed at all the holo-videos I gather about westerns, and talk westerns, or correct my knowledge.
I love Goggins' work and he was the reason I decided to give the show a chance. Truth be told, I'm a Fallout Purist and a Bethesda Hater, but the show is pretty cool so far
I know this is a complete side note, but it just occurred to me to ask: Does anyone know if Leonard Boyarsky (as the architect of Fallout's aesthetic consistency) gets these kind of invites?
Tim I LOVE your development stories. I watch every single one of your videos. As an aspiring developer you are the only channel that i have found really great advice and insight and it has been so so invaluable for me.
I'm so glad you got to be a part of this show. There were a ton of moments where I was just amazed that this thing you brought into the world had spawned such an amazing world of its own. I kept looking for your name in the credits, but didn't find it so I'm glad that they did recognize you in some way. Even better that you enjoyed it -- I just finished it and it makes me want to play Fallout again.
Dude, you are so humble and adorable, and it’s so incredible that you’re getting all of the attention and love that you deserve for creating one of the greatest gaming franchises ever. I also didn’t know about your coming out until recently, and as an elder gay guy myself, who moved to California in my early 20s and binged through Fallout as a method of dealing with the isolation and depression of moving to a new state without any friends or family - I can honestly say that you helped save my life. I also vividly remember how amazing it was to play a game in the early 2000s that had, to me, obvious queer themes and moments was indescribable. It helped me feel seen, and I can’t thank you enough for that. Be well, man. Wish all the best for you.
Hi Tim, I just wanted to swing by and say that I've seen your name mentioned in articles on my Google news feed and I'm glad you're getting notoriety. Your values, worldview and generally how you go about treating others is a large part of why I enjoy listening to your stories and experiences. Cheers!
The early development of Fallout is one of my favorite topics. Very, very happy and grateful to hear your stories. You know those Director/Producer commentary DVDs on great films? That's my jam. As a dedicated gamer I wish we had that. Your channel is providing that story. A very precious part of our collective history. Thank you.
i Tim, well, just being here already says how much I love Fallout. Thank you for creating it, it must be amazing to see something you helped create back then turning into a TV show for thousands of people. Even being just a consumer myself, I found it incredible. I also found myself looking at the background and products several times instead of reading the subtitles, kkkk. The series is amazing, above average.
Hey Tim, I have been having a blast listening and watching all of your videos, especially the development insight. It really makes me appreciate your work and the work of so many other game devs so much more. Love what you do, keep it up!
mad respect to Todd and all of Bethesda for keeping you a part of all this knowing its your lovechild and its just as important to you to see the fallout IP flourish. I think people feel disconnected from the creators when they reach a certain level of success but the fact they keep you in the loop is a testament to how much they love and respect your teams work and their own. it clearly is a product of passion and it really shows on the big screen. Ill always treasure the work you all put in as creatives even when things dont turn out, and i think another indicator of that is the homages they pay to obsidians new vegas. Its clear to me fallout means more to you and them then just who is creating what and is more of love for the franchise as a whole cheers for the insight Tim.
These development insights are so golden, I can't believe that we have an indirect line to someone as legendary as yourself Tim, These are and will always be appreciated.
Oh brother, I freaking love your dev stories. What a treat to have (not trying to inflate your ego) an icon of game development so available to share wisdom. I used to read your name in wikis and always wondered what kind of a man Tim is, glad to get a glimpse into that.
This is such amazing insight into the event and everyone you interacted with. Thank you for sharing Tim! Also I love all of your videos, you have a lot enthusiasm while speaking about different things.
I love the fact that Tim is so proud over the idea that a one-off character's posture might've been inspired by a Fallout 1 animation As if the entire show isn't already based off his creation
So glad to hear you enjoyed the first two episodes and got to go to the premiere! Also glad you were able to connect with Brian Fargo and just chat about the old days. It’s not worth holding onto grudges forever. Great video, Tim!
I was just about to comment that Todd in that photo looks like one of them cardboard cutouts of a person that was printed a bit too small lol. I guess if you've only ever seen a person on camera, it's difficult to know their actual height. So when you get a bit more of a frame of reference, the size difference can be quite jarring.
On the "development stores are boring" mention at the start: I JUST found your channel today, and I'm really excited to go through your backlog of videos. I love hearing people gush about their experiences and their hobbies, their work and craft. Mix that with one of my favorite games and I just can't wait. If you see a slow and steady uptick in all your videos 1 by 1, that's me :)
What a lovely and nice person you are, Tim, such a pleasure to listen. The show is truly amazing, having a great time watching it. And, of course, thank you, for everything.
Btw, your development stories are priceless. It's just that it is the kind of niche content that will be enjoyed slowly by your audience, over years and years to come, as it never ever loses value to the fanbase and there will always be new fans of fallout, eager to learn more aboiut it's origins.
I can relate to you wanting to watch this again and it happened to me also, just admiring the props and set without concentrating to plot at all. I was just in awe because I'm such a fanboy of the game series since the first installment. Also the "loser villager" thing makes perfect sense now that you pointed it out. Great video! 👍
What I get from this, is the producers barely knew the source material but the actors themselves, like peter jacksons lord of the rings had read the source material and even the extras were trying to put in little easter eggs.
Tim, thanks for the video. Felt like I was there and always enjoy how much of a natural storyteller you are. And completely agree with your message of empathizing with the people behind the art we love rather than just consuming it and tearing people down.
Hi! I’m a longtime Fallout fan, and I just want to thank you for helping create one of the most wonderful, exciting, moving game universes to ever grace the earth. Fallout has been with me through my highs and lows, have kept me motivated, inspired, kept me moving! Thank you for everything. And I love your developer stories! So many of us do :,) It’s so helpful for me, as an aspiring game developer and designer! Much love!
Hey Timothy. I just played Fallout for the first time and decided to start with your first game! What an amazing and fun experience. Seriously fantastic and holds up perfectly. Can't say enough about it. Much love and thank you to you and your team.
This is great - was thinking of you while watching and wondering what you thought. My favorite line: "Nobody noticed... but I knew it was there." Much love.
this video popped up on my recommended and having just watched the show and never played the games i’m still in the mode of excitement at any discussion of this universe that i’m growing to love. halfway through listening i pulled up the wikipedia page for the show to read about its creators. had no idea this universe started in your head. i was wondering why you were offered a ticket to the premiere 😂. thank you for your creativity and i look forward to playing the games now!
Thank you for this video. I'm not a game dev but a Fallout fan, and the amount of infighting among fans has been absurd. The show is super cool, I LOVE how much was used for practical effects
It must be so surreal to see Fallout turned into a tv show. Even as somebody who grew up playing Fallout 1 & 2, I have to keep pausing and going “I can’t believe this is real”
@Thagomizer Thank God I am not the only who has noticed this. The amount of normie disinformation on this topic is insane, a la Charlie @MoistCritikal.
I swear Tim is the only guy in the world with the diplomatic skill and legitimacy to tell the Fallout fandom "Chill out nerds it's just a good videogame".
It would be interesting to hear your thoughts on the whole show once you finish watching it a few times (one viewing for getting distracted by the references and aesthetics, one viewing for following the plot, lol). You seem to notice way more details than most viewers would, like how that guy was walking, I never would have noticed that but it adds a bit more charm to the show for me now that I see it.
I'd love to hear your thoughts after you've seen the rest of the season. Especially how they handle the actions of big companies and Shady Sands, as those points have been the cause of some contention in areas of the comunity.
Fallout overall has meant so much to my life and all of this joy and passion surrounding it rn truly brings tears to my eyes. The show absolutely does the universe justice, and i am thrilled to see where it goes carrying forward. I mean it when i say thank you Tim for your part in delivering this gift, and your continued enthusiasm in sharing it!!!
"My game dev stories aren't interesting anyone" bro they seem to be averaging about 10k views, which is about 9k more on average than other game developers and producers I've seen.
“You guys can be really destructive, which is odd that you do it to people who are trying to make things.” Wise words. If there is one downside to being invested in gaming, it’s that a lot of gamers have a very negative and aggressive approach to content and creators. It can lead to pointless conflict.
That's modern fandom in general really. For one, we have this entitled sense of ownership over things we like, and two, we have an access to famous people now that we never had before. So that sense of entitlement starts to become toxic in that we start throwing our opinions around like they should have weight (and throw tantrums when we realize they don't) and we also start to talk to complete strangers like we know them personally and have a right to weigh in on their personal business. People really need to step back and get some perspective.
@@HateMachine103190 Us fans have in fact been toxic as early as the Flavian Amphitheater's heyday, and probably hit our stride during the Mesoamerican ballgame's peak.
It must be so surreal to stay in a hotel with an early version of a Mr Handy and be at the Hollywood premiere based on a game you made in the 90s. Tim from the 90s would never believe this is how Fallout pans out. I smiled ear to ear for this whole video, so gld they invited you and recognized your achievement. Also, I am one of the few who really enjoy those dev videos, you could pretty much talk about anything and I’d watch it.
You touched on it a few times on how dehumanizing gaming fans can be. I think it’s a really serious issue that doesn’t get addressed enough. Glad you had fun 🙏🏻
It's not specific to gaming fans; it's fans of anything. Take Star Wars for example with how fans treated the Jar Jar actor or child Anakin. Or how Star Trek fans treated the Wesley Crusher actor. Or sports fans. Every fandom has its share of assholes. It's an inevitability. By all means though, assholes should be called out and shamed for being assholes, but there needs to be an understanding that the assholes are a vocal minority and not representative of a fandom at large, and as a fandom grows larger and larger, a splinter fandom of bitter assholes are going to appear and grow alongside it without fail.
I imagine this is like that guy at a party meme "They don't know I created Fallout"
This made me laugh, thank you. So true tho
Honestly I think Bethesda doesn’t even care about his opinion anymore they only invite him because they know it will bring them good publicity
@@jackcausey1449 There's no "think" or "probably" about it. Obviously, he can't admit it because they're paying him, but it's good that some are aware
I think it’s nice that Todd always seems to make a point of inviting Tim whenever there is a big Fallout related launch or event.
Actually kinda warmed my heart as well.
Yeah it shows he really does respect Tim and love Fallout as a franchise.
Todd has always said he takes his inspiration from Fallout 1 instead of Fallout 2.
@@OCinneidemakes sense. fo3 always felt like a true wasteland while nv always felt like a frontier
Meanwhile he still ignoring New Vegas
10:27 hi tim!! i was actually a background actor for the filly scenes. i can confirm there were many background actors who were fans of the series. i’ve been a fan of the series for a long time so i went out of my way to try and connect with other fans on set. i trend i noticed even more frequently was that were many 40+ year old background actors who would talk about how their kid loves the series so they went out of their way to take the gig. multiple background actors with grandchildren told me about their adult sons giving them detailed run downs on the whole series and it’s lore and vibe so they would be better prepared and how they diligently listened. the set was amazing on that project, i met so many wonderful people
I cannot express in words how much I love these types of stories. It's so fascinating to see older people come to understand gaming truly is a rich art form with vast narrative possibilities.
I would like to know how much of them actually speak about Fallout 1 and 2 and not those ripoffs from Bethesda.
awesome comment. 👏
@@LAVATORR if you think about it, if you played FO1 when you were 20, you're almost 50 Today.
@@leagueoflegends1423 I refuse to think about anything except huge butts.
Hey Tim, just letting you know that ppl do enjoy your development stories! I know they don't get much views or attention versus your other stuff, but even when it's a smaller audiance please know that those things are appriciated.
I have to echo this sentiment. I'm a solo developer with two very small in scope games on Steam, so hearing Tim's stories and insight is actually very helpful in letting me grow as a developer.
Im here to agree with this statement as well!
Yes
Also here to agree with this 👍
Wait, is there any other reason to be here?
How surreal it must be to watch a show based on something you created 30 years before
It's gotta be weird seeing something you made twice removed decades later like a grandchild of your own work!
just wanted to shout out your PFP. One of my favorite albums. Cool to see it here of all places.
Based company flow enjoyers
@@TheMissinLinkwow no kidding. I wouldn’t have even noticed if you didn’t point it out
Certified classic for me
@@TheMissinLink Fallout and Company Flow, what could be better? 😉
Real life Mr. Handy vacuuming outside your hotel room is pretty ironic.
@santoven It's not really ironic, but it's a funny coincidence.
@@ryno4ever433it's ironic because his games heavily feature robots. That's irony
Of it only sounded like Matt Berry though
Same with the Chinese theater
Maybe it's more like a robobrain?
Hey Tim, just thought you should know that you're on the front page of Wikipedia today for their featured article about the original Fallout!
This is the kindest way someone has told me to touch grass.
Look, all the "lore" shenanigans and geeky polemics put aside. People who defend and rate this subscription-stream era sub-mediocre corporate fan-fiction written by a child 9/10 are the ones who need to touch grass. It's just not good, as a show in general, period. George Miller's Mad Max films (one of the major inspirations behind Fallout) continue to demonstrate how to make post-apocalyptic wasteland media proper, and they're goofy enough while also staying grounded and immersive. Fallout used to be a mythos, now it's just a caricature.
@@videogamecinAgreed.
I have met Todd a few times and can confirm he is so nice. I got to tell him how important fallout is to me and how it helped me get through cancer and he was so sweet. I wish everyone could see that side of him, a super nice guy.
He's the face of bethesda so he's the one everyone blames for anything they don't like in anything bethesda has ever done even if he really had no say in it
I'm happy to hear you got through it, wishing you all the health in the world, so you can play New Vegas 2 ❤
@@Ilzhain all of Bethesda’s problems usually stem from emil
@@NightkeeperLunala I think people are too quick to blame one guy. It just got too big
@@NightkeeperLunalawho is Emil?
I love how Tim loves the entire Fallout franchise, the stuff he made directly and the stuff he didn't. Guy was going to wear Nuka Cola Quantum cufflinks. That shows what a class act he is.
Are you a bot?
@@John1045 I dunno, I do have a lot of trouble with captchas.
@@JounLord1 hehe
@@JounLord1 Nice try, Chatgpt.
@@JounLord1 That mean you are not bot. Captchas are against real persons...
Where’s your cameo Tim!?
This!!
Yeah I was expecting a cameo and was disappointed that he never showed up
Next season maybe?
why?
@@greenshardbecause he developed the first game? The games or the show wouldn’t exist without him
In one of the episodes there is a very prominent "Tim" graffti tag on a pillar in one shot and I choose to believe its for Uncle Tim
I accept that as the truth until proven otherwise.
as far as creation goes, inspiration can come from anywhere and with so many people on a project then the possibilities increase much higher. so although we may never know, you may be correct.
@@cXspXrit was actually a reference to me
@@cXspXr That's what I loved about his story about the "looser villager"-extra. There is no way to know wether he did it as a homage for sure, but if you let enough truly passionate people work on a project then you will inevitably end up with some hidden gems.
Yeah, we need to get you to have an in show cameo. Even if just a background character or on a poster. Love the giddy enthusiasm you have for this show.
Agree, Tim should be in the show, he is a godfather of Fallout franchise.
Overseer Jacoren picture somewhere. With him
Or a "background" vault dweller.
@@sigmamaverick9215 Love this idea!
He should be the mysterious stranger
> ...because apparently my game development stories are not interesting to you people
Tim, we never said that XD
Thanks for your thoughts on the TV show nevertheless :D
10 k views is a solid number for development topics.
yeah, they are somewhat more niche so I understand how they might not get as many views, but i really enjoy them
I definitely think it tho
the analytics speak for itself
For real, this Tim Cain character is very interesting.
Please don't stop uploading!!! Your YT content is SO important. Refreshing perspectives and educational/insightful, which is what I use UA-cam for and miss from the 00s of YT!
your game dev stories genuinely provide so much inspiration when I start to feel burned out Tim !! your passion is contagious
Next time you run into Todd you should totally pitch that fallout idea you have, heh
Or maybe but some anthrax into his drink.
@@mattihaapoja8203
*-dislike game man makes*
*-decides on murder*
@mattihaapoja8203 dude what.. even if Todd makes these games singlehandedly (which he doesn't) wtf are you doing wishing death on him?
@@metetural9140
That fact that his comment has likes suggesting murder is beyond baffling to me.
hey it's the Weezer guy
Hearing you tell this story really brings to light how important of an impact you made to not just Bethesda, but to the world as a whole. Was a very honorable thing for Todd to invite the original founding fathers of the franchise to this event and others. We as fans of your work are so happy to hear that they are keeping the spirit alive!
"Oscar knew how to use the elevator"
Twist, there's one on each floor all called Oscar 😉🤣
My thoughts exactly 🤣
YO maintence Oscar is broken again! ...Maintence: Which Oscar?
@@Dlf212 Oscar 6. Oscar 5 is doing great creeping out some guy on its floor.
@@Lancer_Lott Question is...were they made by RobCo Industries (like the Protectrons) or General Atomics International (like Mr. Handy)? 🤖☢
Don't take this away from him lol
Hey Tim, I just realized you're the one to thank.
Your game series changed my life forever and it got me through the WORST years of my life.
Thank you for everything, man. You're the best!!
Tim dont get discouraged! We love your development stories! Stay awesome!
If anything happens to Tim, it was not a suicide. Hunt Oscar the murder bot.
Tim, you don't know me and I never had the chance to work with you. I did get to pitch Fallout to Bethesda before Interplay ended (of course, they already knew what they were going to do and only listened to this know-nothing "producer" to show face - and I appreciated that). I did work with the Black Isle guys and kept contact for a bit... Anyway, I loved the show and have an incredible amount of respect and admiration for what you all did. The fact that many, who never have (and never will) played the games, get to appreciate the world is fantastic. Thank you for creating an IP that was/is truly unique, entertaining, and that provided a lot of work for some of us to remember fondly. I am happy to see that the show is a success and hope that it will mean good things for you, Chris, Brian, and so many of the other talented people associated with Fallout.
yeah, in here, people who ever heard of fallout, yet alone playing it, is very very little. and what i saw? it was an ad for fallout show on everywhere. imagine bethesda manages to make a new fanbase from a new country
Hey, Joe. Thanks for the QA work on the Baldur's Gate ARPG's. They're still some of my favorite games ever. Lionheart was awesome, too.
@@ZiddersRooFurry Lionheart...lol!
Was interplay going to get funded by Bethesda for another fallout or something originally?
I've heard of grandma's who got to see the show because of their (grand)kids and loving it. And all those 'oldies' mention the excessive gore but still love it all the same 😂
The internet has jaded me so much that I expected this to be a guy complaining about what others have done with his creation. Turns out Tim is a delight.
Honestly pleasantly surprised to see him actually enjoy and love what they've done. Of course, you still have the fans who are convinced he's lying and that they know him better than he knows his own opinions lol
"An evening in the life of Tim Cain" -- Thank you so much for sharing!
Tim can you please do a recap addressing your thoughts after you watch the whole series? You are literally the only person who's opinion I am interested in hearing in regards to the evolution of the story, especially because of the location it is taking place in. Thank you for doing this one
I liked the ghoul fumbling his reload of the lever action in the filly fight in the midst of wrecking everyone else
You mean the part where he pulls a cartridge from his bandolier, goes to put into the rifle, and then realizes part way through that the prop is way too big for the loading gate? They should have done a second take.
@kw9849 Yeah it turns out people in Hollywood don’t know much about guns.
On the topic of Fallout 1, I’ve heard you say numerous times that there is so much of you in that game. Can you elaborate further? We’ve heard a ton about the development, the crew, the headaches. Can you dig into the more emotional aspects of “ There’s so much of me in that game”.
He has a LOT of videos of that, you should give them a look
Yes, he does have a lot of videos explaining that, very good ones. I think It was like the first couple of videos Tim put on his channel.
@@pracitus I have watched all his videos, he doesn’t get to deep into how he has in put his feelings, emotions, and self into the game. He usually talks about his personal interests at the time. When some one says “there’s so much of me” I’m inclined to take it as, there are characters, story’s, struggles that I have put in the game reflecting my own stories and struggles. That’s what I’m looking for, Tim’s human element worked into the game.
well according to my lady friends in Fallout 2, he is a very generous lover
If possible, maybe do a conversation on your channel with Brian Fargo? You could talk about the past, views on games, and how there's nothing in regards to a beef. Honestly, it would be cool just to see you two discuss aspects of RPGs and why you both felt compelled to make ones based on a nuclear wasteland.
I would love to see that. They have different viewpoints so it will be a great discussion.
Yes, please this.
I am interested in what people think the beef would be with the two of them. From my knowledge they just went their own separate ways.
@@SEVENTEENPOINT1 People really read way too much into things, believing that people are either enemies or the best of friends.
Would be extremely cool
It’s gotta be insane seeing your stories adapted to film!!
I can't thank you enough, because without you, Fallout wouldn't exist, so thank you!
It has to be amazing to see your original creativity come to life on the big screen. Who would have thought those many years ago when you were gathering friends to make a game, that it would lead to this? You just never know how far and wide your art will travel once you release it into the world. You released Fallout from the vault of your mind and here we are! Thank you for being you and sharing your talents!
You are very respectfully modest Tim. Every attendant at the premiere should have given you a royal greeting for the work you've done by starting this entire saga.
Thanks for that, Tim. Delighted you and Brian Fargo are still on speaking terms. The "Why I left Fallout 2" video (think it was that one) gave me the impression you had both fallen out (no pun intended) quite badly
Have you seen the fan made series, from years ago, Nuka Break? It has millions of views and the creators just picked it up again(after the first company pulled a fast one and ended things).
Wait you mean the original team have it again? Gotta go look this up
@@ashleywilliams4896 i don't think they have it. i meant picked up making a fallout series.
Tim was in it!
@@MrGrim-ib4ix lol cool. i've just watched a couple of episodes.
Nuka Break was special. Can't believe it's been so long ago. Time flies
Thanks for uploading this, but also a huge thank you for your game dev stories! I watch them every morning with my daughter.
I couldn't help but smile listening to this. So wholesome to hear your positive impressions and all the little stories from the premiere. Especially glad to hear the writer is a fan of every fallout. Also really appreciate your soft pushback towards some of the more combative fans - I know its out of passion but the toxicity often bums me out.
ALSO HOLY CRAP YOUR DEV STORIES MAKE MY DEV LUNCHES BETTER EVERYDAY - please know that we love them so much.
This is my first comment in any of your videos. I've been working in this industry for over 15 years. Your development stories are VERY interesting! You documenting your methodologies and thinking process is priceless, please continue telling stories!
I agree.
Tim, I sincerely hope you read this. I have immense respect for you as both a human being and an artist, for all the work you’ve done and continue to do. However, I feel that there is often a narrative, not just in this particular video of yours, but across the board, that we should refrain from any critical thinking and consume media in a mindless way. The idea that we should accept anything that’s shoved down our throats without questioning it, whether politically, socially, or artistically, is troubling. I absolutely agree that taking things personally, harassing people, stalking, or engaging in other unhealthy behaviors is abhorrent and criminal. But that doesn’t take away the right of those who consume media to critique it as it should be.
First, it’s inevitable that we absorb into our personal aesthetics the worlds and cultures we consume; they become part of us and often align with our principles. I believe that, like me, many old-school Fallout fans see in those earlier games something far beyond a mere product, a narrative that made us think, grow, and share these principles in a meaningful way.
Is it really so hard to understand that the disdain is not just for Bethesda, but for other corporations as well, due to the fact that the quality is absurdly inferior in this regard? Can’t we be critical of companies that acquire works solely for profit, creating empty, superficial products that try to win you over with the absurd and the flashy, without developing plot, character, or ideas? Just look at Obsidian itself and why it is much more beloved than other companies, look at what you built with New Vegas.
It seems to me that the stance people in the industry take is to avoid standing up and exposing the truth because they’re afraid of dealing with a tarnished reputation, of being blacklisted by some executive or shareholder, and never being able to work in this industry again. It's a fear of ruthless capitalism and of invalidating any professional with a simple piece of paper or order. This, I can understand, because at the end of the day, we, who are proletarians, mere workers, are one job loss away from poverty, and our survival comes first.
Perhaps it's because I’m not an US American, that I’m highly critical of your culture, very much so. Not just because of the imperialist stance in practically everything you guys produce, but also because of the selfish and egocentric position where everything in the world and on the internet revolves around you, it’s exhausting. I see a tremendous difficulty among people in recognizing how American media, in general, is in decline compared to the 2000s and earlier, when, despite always having blockbuster and instant-consumption works, there was still depth in mainstream performances that sought to be individual, complete works, not this madness of franchising everything you produce.
In this context, what Fallout represents today is an asset, a franchise, a cash cow to be milked for as much money as possible until it runs dry. I respect all the professionals who work within a company doing what they love and believe in, but I refuse to use the term "admiration" for people who distort a concept and strive to use it solely for monetary gain.
The point I want to make here is that we are critical not because we hate person X or Y, or because they made a game we love differently, but because it’s the result of a dumbing down of a medium solely in pursuit of money. How can an indie developer in the middle of Russia understand fallout's work better than a multibillion-dollar company with thousands of employees, a company that doesn’t even respect the player enough to fix the millions of bugs and errors in a game? There is simply no logical justification for this to happen.
Liking the Fallout TV series is great; we have the free will to consume and enjoy whatever we want, and no one should be criticized just for consuming something. But to be a mediocre person who consumes and replicates the narrative without even questioning what is happening in the world? That’s something I will never respect.
I don’t know what I’ve said to imply you cannot critique games or any other media. I have not said that, implied it, or even suggested it.
I have said that no one should launch personal attacks against the creators. Or demand that because they don’t like a game, no one else should either, by implying that their opinion is absolute objective truth. But that’s it.
If you hate a game, fine. Hate an industry or its practices, ok. You can even hate the entire society it’s based in. Just don’t make it personal.
@@CainOnGamesThank you for taking the time to respond to me, Tim. And yes, I agree with you 100%. Foundations of social etiquette and ethics should never be crossed due to dialectical conflict, and people's safety must always be preserved. But just to hammer home the point, it's not about hate, but rather about dissatisfaction with the aggressive and monetary practices of an industry that doesn't care about the public or the content it produces.
not really sure tim has ever said anything like this, if anything his 'why i don't review games' video is about the complete opposite.
That's nice to hear that your still included in the Fallout franchise to some extent, it's nice that Todd reached out. I've yet to see the show. It would be pretty cool if you had a cameo at some point.
Hey Tim, I'm 21 years old and have been playing your games since the 5th grade. Thank you for your hard work creating my childhood
Your development stories were the thing that brought me to the channel. Love love love them and really lovely to hear your thoughts after watching the show. Was thinking of you the whole time I was watching it.
Walton Goggins did an AMAZING job as Cooper Howard. A lot of cool stuff in the series, but for me, he stands out. The way he walks, talks, and throws in dark humor and *cough* bullets at people's faces is both hilarious and at times slightly scary. Howard is the type of guy you don't really want to have around you, but at the same time, you know he is the type of guy that you would want to have around you when the shit hits the fan. His backstory is also interesting and his synergy with Lucy MacLean played by Ella Purnell was brilliant. I didn't like Lucy MacLean when she was inside the vault, but just as you as a Fallout character slowly realize what life is all about in the wasteland, she also evolves into someone with a bit more grit and rust.
Goggins is GOAT, legit one of the greatest character actors of his generation
He is a great actor. I was afraid he was going to fall victim to type casting after The Shield. He had a few jacked up roles.
Out of all the characters I would happily travel with Cooper Howard. Plus he'd probably get annoyed at all the holo-videos I gather about westerns, and talk westerns, or correct my knowledge.
I love Goggins' work and he was the reason I decided to give the show a chance. Truth be told, I'm a Fallout Purist and a Bethesda Hater, but the show is pretty cool so far
@@_itsallahoax Lol, go watch him in Sons of Anarchy. Trans escort. Like full stop. Tragic story too. His performance works so well in it.
Oscar ain't too far off from a mr handy 😂
This anecdote will be even funnier further into the show
Plot twist: there are multiple robots called Oscar and they can't actually use the elevator xD
If only all robots were voiced by Matt Berry 😍
Your development stories and anecdotes are the best part of your channel! Always informative and inspiring!
I enjoy stories about people working out past situations like this. Also, congrats on being a part of something like this.
I know this is a complete side note, but it just occurred to me to ask: Does anyone know if Leonard Boyarsky (as the architect of Fallout's aesthetic consistency) gets these kind of invites?
Tim I LOVE your development stories. I watch every single one of your videos. As an aspiring developer you are the only channel that i have found really great advice and insight and it has been so so invaluable for me.
I'm so glad you got to be a part of this show. There were a ton of moments where I was just amazed that this thing you brought into the world had spawned such an amazing world of its own. I kept looking for your name in the credits, but didn't find it so I'm glad that they did recognize you in some way. Even better that you enjoyed it -- I just finished it and it makes me want to play Fallout again.
Dude, you are so humble and adorable, and it’s so incredible that you’re getting all of the attention and love that you deserve for creating one of the greatest gaming franchises ever.
I also didn’t know about your coming out until recently, and as an elder gay guy myself, who moved to California in my early 20s and binged through Fallout as a method of dealing with the isolation and depression of moving to a new state without any friends or family - I can honestly say that you helped save my life. I also vividly remember how amazing it was to play a game in the early 2000s that had, to me, obvious queer themes and moments was indescribable. It helped me feel seen, and I can’t thank you enough for that.
Be well, man. Wish all the best for you.
Hi Tim,
I just wanted to swing by and say that I've seen your name mentioned in articles on my Google news feed and I'm glad you're getting notoriety.
Your values, worldview and generally how you go about treating others is a large part of why I enjoy listening to your stories and experiences.
Cheers!
You're a gem. Thank you so much for the years of joy your work has brought me since 1996. Couldn't be happier to have stumbled upon this channel!
The early development of Fallout is one of my favorite topics. Very, very happy and grateful to hear your stories. You know those Director/Producer commentary DVDs on great films? That's my jam. As a dedicated gamer I wish we had that. Your channel is providing that story. A very precious part of our collective history. Thank you.
i Tim, well, just being here already says how much I love Fallout.
Thank you for creating it, it must be amazing to see something you helped create back then turning into a TV show for thousands of people. Even being just a consumer myself, I found it incredible. I also found myself looking at the background and products several times instead of reading the subtitles, kkkk.
The series is amazing, above average.
Hey Tim, I have been having a blast listening and watching all of your videos, especially the development insight. It really makes me appreciate your work and the work of so many other game devs so much more. Love what you do, keep it up!
mad respect to Todd and all of Bethesda for keeping you a part of all this knowing its your lovechild and its just as important to you to see the fallout IP flourish. I think people feel disconnected from the creators when they reach a certain level of success but the fact they keep you in the loop is a testament to how much they love and respect your teams work and their own. it clearly is a product of passion and it really shows on the big screen. Ill always treasure the work you all put in as creatives even when things dont turn out, and i think another indicator of that is the homages they pay to obsidians new vegas. Its clear to me fallout means more to you and them then just who is creating what and is more of love for the franchise as a whole cheers for the insight Tim.
Didn't invite anybody who worked on New Vegas though, lol
These development insights are so golden, I can't believe that we have an indirect line to someone as legendary as yourself Tim, These are and will always be appreciated.
Oh brother, I freaking love your dev stories. What a treat to have (not trying to inflate your ego) an icon of game development so available to share wisdom. I used to read your name in wikis and always wondered what kind of a man Tim is, glad to get a glimpse into that.
Pretty awesome that Todd Howard invited you for all these major Fallout events!
This is such amazing insight into the event and everyone you interacted with. Thank you for sharing Tim! Also I love all of your videos, you have a lot enthusiasm while speaking about different things.
I love the fact that Tim is so proud over the idea that a one-off character's posture might've been inspired by a Fallout 1 animation
As if the entire show isn't already based off his creation
😂
So glad to hear you enjoyed the first two episodes and got to go to the premiere!
Also glad you were able to connect with Brian Fargo and just chat about the old days. It’s not worth holding onto grudges forever. Great video, Tim!
Great story Timothy, made me smile on a down day. Glad I found your YT channel, keep up the great content. These memories and stories are important.
Tim, I can't believe how great this must be for you. To go from making a tiny little game in 1997 to getting a Hollywood premiere. Grats!
Looking at the picture, Tim is like two times the Todd.
Looking at their hair, maybe Todd's three times the Tim.
@@suejak1 But when talking about gamedev, Tim talks about 16 times the detail.
Which is surprising because Todd Howard has said he is 6'2, so I'm guessing Tim must be 6'7!!!!
I was just about to comment that Todd in that photo looks like one of them cardboard cutouts of a person that was printed a bit too small lol. I guess if you've only ever seen a person on camera, it's difficult to know their actual height. So when you get a bit more of a frame of reference, the size difference can be quite jarring.
@@retrolinkx he's 168cm, so 5'7
Admittedly I haven't watched all of your videos, but watching this one felt like talking to an old friend. Loved it. Keep being awesome, Tim
I'm pleasantly surprised to hear you talk about this.
On the "development stores are boring" mention at the start:
I JUST found your channel today, and I'm really excited to go through your backlog of videos. I love hearing people gush about their experiences and their hobbies, their work and craft. Mix that with one of my favorite games and I just can't wait.
If you see a slow and steady uptick in all your videos 1 by 1, that's me :)
What a lovely and nice person you are, Tim, such a pleasure to listen. The show is truly amazing, having a great time watching it.
And, of course, thank you, for everything.
Btw, your development stories are priceless. It's just that it is the kind of niche content that will be enjoyed slowly by your audience, over years and years to come, as it never ever loses value to the fanbase and there will always be new fans of fallout, eager to learn more aboiut it's origins.
Your generosity to appreciate what people have done with your ideas is a thing of beauty.
Especially when they retcon most of his work, and he still appreciates it!
@@cleverman383except, they didn't
Your story about people remembering things differently but neither being wrong is something I've learned over the years
I can relate to you wanting to watch this again and it happened to me also, just admiring the props and set without concentrating to plot at all. I was just in awe because I'm such a fanboy of the game series since the first installment. Also the "loser villager" thing makes perfect sense now that you pointed it out. Great video! 👍
I also spotted the loser villager and agree it was a pure homage to Fallout 1.
What I get from this, is the producers barely knew the source material but the actors themselves, like peter jacksons lord of the rings had read the source material and even the extras were trying to put in little easter eggs.
I adore your game dev stories, but this was really cool too. I love that you got to talk to Brian Fargo. Couple of legends.
Was looking forward to this after seeing that picture of you, Brian, Emil and Todd !
Tim, thanks for the video. Felt like I was there and always enjoy how much of a natural storyteller you are. And completely agree with your message of empathizing with the people behind the art we love rather than just consuming it and tearing people down.
Hi! I’m a longtime Fallout fan, and I just want to thank you for helping create one of the most wonderful, exciting, moving game universes to ever grace the earth. Fallout has been with me through my highs and lows, have kept me motivated, inspired, kept me moving! Thank you for everything.
And I love your developer stories! So many of us do :,) It’s so helpful for me, as an aspiring game developer and designer! Much love!
Hey Timothy. I just played Fallout for the first time and decided to start with your first game! What an amazing and fun experience. Seriously fantastic and holds up perfectly. Can't say enough about it. Much love and thank you to you and your team.
your videos are always wonderfully insightful but something that always strikes me above else is your kindness ❤
This is great - was thinking of you while watching and wondering what you thought. My favorite line: "Nobody noticed... but I knew it was there." Much love.
Tim should make a cameo in Season 2.
Yeah
this video popped up on my recommended and having just watched the show and never played the games i’m still in the mode of excitement at any discussion of this universe that i’m growing to love. halfway through listening i pulled up the wikipedia page for the show to read about its creators. had no idea this universe started in your head. i was wondering why you were offered a ticket to the premiere 😂. thank you for your creativity and i look forward to playing the games now!
Thank you for this video. I'm not a game dev but a Fallout fan, and the amount of infighting among fans has been absurd. The show is super cool, I LOVE how much was used for practical effects
It must be so surreal to see Fallout turned into a tv show. Even as somebody who grew up playing Fallout 1 & 2, I have to keep pausing and going “I can’t believe this is real”
Yeah, I can't believe they thought Shady Sands was in thr Boneyard either.
I don't think the writers ever played Fallout 1 or 2, especially given that the show destroys all the world-building done on the West Coast.
@@Thagomizerit's hard to watch
@Thagomizer Thank God I am not the only who has noticed this. The amount of normie disinformation on this topic is insane, a la Charlie @MoistCritikal.
Bugthesda shills
Your game dev stories are amazing, thank you so much for creating Fallout and giving us all such an awesome world to play in!
I swear Tim is the only guy in the world with the diplomatic skill and legitimacy to tell the Fallout fandom "Chill out nerds it's just a good videogame".
I dunno about good ,the last 2 games were kiindaa
Boy I'm happy Fallout came this far to even get a series.
As someone who has watched a ton of your videos. I love your dev/design videos. Keep it up!
It would be interesting to hear your thoughts on the whole show once you finish watching it a few times (one viewing for getting distracted by the references and aesthetics, one viewing for following the plot, lol). You seem to notice way more details than most viewers would, like how that guy was walking, I never would have noticed that but it adds a bit more charm to the show for me now that I see it.
which scene has the guy walking?
I'd love to hear your thoughts after you've seen the rest of the season. Especially how they handle the actions of big companies and Shady Sands, as those points have been the cause of some contention in areas of the comunity.
It's more like people's misconceptions have caused the contention
Fallout overall has meant so much to my life and all of this joy and passion surrounding it rn truly brings tears to my eyes. The show absolutely does the universe justice, and i am thrilled to see where it goes carrying forward. I mean it when i say thank you Tim for your part in delivering this gift, and your continued enthusiasm in sharing it!!!
"My game dev stories aren't interesting anyone"
bro they seem to be averaging about 10k views, which is about 9k more on average than other game developers and producers I've seen.
Thats quite the reunion. Good to hear, the older Fallout games were considered in this show.
Happy for you Tim! I hope they leave the door open for you to get a part in the TV shows future episodes 🙏 cause we need to see it
I'd love to see a follow up after you finish watching it all
“You guys can be really destructive, which is odd that you do it to people who are trying to make things.”
Wise words.
If there is one downside to being invested in gaming, it’s that a lot of gamers have a very negative and aggressive approach to content and creators. It can lead to pointless conflict.
That's modern fandom in general really. For one, we have this entitled sense of ownership over things we like, and two, we have an access to famous people now that we never had before. So that sense of entitlement starts to become toxic in that we start throwing our opinions around like they should have weight (and throw tantrums when we realize they don't) and we also start to talk to complete strangers like we know them personally and have a right to weigh in on their personal business.
People really need to step back and get some perspective.
So we're not allowed to complain about products that we purchase now?
Wait... I know what you are!
Chinese Communist detected!
@@cleverman383give me the exact type of dumbass The Fallout mocks
@@HateMachine103190 Us fans have in fact been toxic as early as the Flavian Amphitheater's heyday, and probably hit our stride during the Mesoamerican ballgame's peak.
It must be so surreal to stay in a hotel with an early version of a Mr Handy and be at the Hollywood premiere based on a game you made in the 90s. Tim from the 90s would never believe this is how Fallout pans out. I smiled ear to ear for this whole video, so gld they invited you and recognized your achievement.
Also, I am one of the few who really enjoy those dev videos, you could pretty much talk about anything and I’d watch it.
You touched on it a few times on how dehumanizing gaming fans can be. I think it’s a really serious issue that doesn’t get addressed enough. Glad you had fun 🙏🏻
if i cant de-humanize them how will i turn them to jelly?
@@june.bourquea crit from a plasma rifle should help!
@@june.bourque Mmm, jelly 🤤
Welcome to the internet
It's not specific to gaming fans; it's fans of anything. Take Star Wars for example with how fans treated the Jar Jar actor or child Anakin. Or how Star Trek fans treated the Wesley Crusher actor. Or sports fans. Every fandom has its share of assholes. It's an inevitability. By all means though, assholes should be called out and shamed for being assholes, but there needs to be an understanding that the assholes are a vocal minority and not representative of a fandom at large, and as a fandom grows larger and larger, a splinter fandom of bitter assholes are going to appear and grow alongside it without fail.