Amnesia: The Bunker - Story Explained

Поділитися
Вставка
  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 877

  • @munixi9351
    @munixi9351 4 місяці тому +298

    This video sucks it spoiled the whole game for me 😔

    • @GamingHarryYT
      @GamingHarryYT  4 місяці тому +299

      Well what were you expecting from a video explaining the story?

    • @purpleday12275
      @purpleday12275 4 місяці тому +125

      @@GamingHarryYT You just can't with these people I swear. Anyway, great vid!

    • @cristianrezende5513
      @cristianrezende5513 4 місяці тому +62

      @@GamingHarryYT i think it was a joke

    • @wearenumberone1111
      @wearenumberone1111 4 місяці тому

      then it was a bad joke​@@cristianrezende5513

    • @JuksaavaTeekuppi
      @JuksaavaTeekuppi 4 місяці тому +28

      Hes clearly trolling

  • @lilvampire7439
    @lilvampire7439 Рік тому +3247

    In the final room with the bridges, if you jump off into the void, you survive a bit before seeing a light in the distance and the roar from the Shadow. The same roars from The Dark Decent.

    • @aidangold5461
      @aidangold5461 Рік тому +121

      I don’t understand why it’s there though? There weren’t any crystal balls involved. Maybe it was meant to be a call back to the other Amnesia games? Still a cool touch.

    • @VGSpoonium
      @VGSpoonium Рік тому +261

      @@aidangold5461 Maybe there was a artefact somewhere in the ruin, but no one "found" it and took it (since the context is arround war, most people are busy) wich in the end don't triger the shadow, wich is the orb's guardian. (Maybe the orb is in the dark pit, it emit light)

    • @Grinningfartking6969
      @Grinningfartking6969 Рік тому +59

      @@aidangold5461 could just be a easter egg

    • @JoeyGelini
      @JoeyGelini Рік тому +105

      There's statues of a person holding an orb, if that helps

    • @stuffedbutterfly9586
      @stuffedbutterfly9586 Рік тому +98

      @@aidangold5461 there's most likely an orb deeper in the tunnels that has yet to be discovered

  • @CustomStoryGatherers
    @CustomStoryGatherers Рік тому +7

    Its a pity FG didnt allow safe areas to explore, like the back hall in TDD, to develop the lore better in the bunker. Putting minimal lore in the scary parts is best as now i missed a lot due to the focus of survival rather than exploration. TDD had safe areas to explore and for the lore to develop naturally.

  • @xxArCxxWavExx
    @xxArCxxWavExx Рік тому +5

    GAMING HARRY YOU MISSED SOMETHING!! If you fall into the giant pit towards the end of the game where you can kill lambert, you get teleported somewhere and killed by the shadow from dark decent! Upvotes for visibility Please! ❤

  • @Neo-bd9dk
    @Neo-bd9dk 25 днів тому

    I like the sound of your voice.
    A person’s voice isn’t something you should fault people for, as it’s something they can’t help, but some people have terrible voices.
    Yours is nice and smooth.

  • @tauriel_brisingr3936
    @tauriel_brisingr3936 Рік тому +8

    Could the bunker and brennenberg manor be the same place? The end bit with the bridges where you last fight the monster looks a lot like the bit at the end of the dark descent, the room with the bridges under brennenberg Manor. Also the statue holding the orb in the bridge room in the bunker looks like Alexander. Is it possible that they could be the same place given that prussia and the somme are relatively close to each other? Could the place underneath brennenberg Manor have stayed intact for 70 or so years until 1916 when the soilders happen upon it in the bunker? They look really similar and given the proximity of the two places in the world I'm surprised no one has mentioned this but it could just be a coincidence.

    • @ulfskinn1458
      @ulfskinn1458 Рік тому +4

      Prussia is over a thousand miles from Northwestern France.

    • @zafelrede4884
      @zafelrede4884 7 місяців тому

      Prussia and the somme are not close to each other. Brennenburg is located in east prussia iirc, which is close to the baltic sea. Almost the opposite side of europe.

  • @IBeLoling
    @IBeLoling Рік тому +2

    Great video as always, cheers

  • @solidv2
    @solidv2 6 місяців тому +1

    Damn, I really liked Rebirth, not sure what people complain so much about it

  • @voodoom5880
    @voodoom5880 2 місяці тому

    I've watched most of your videos and I get this game and House Of Ashes mixed up in my head sometimes

  • @Kingdramana
    @Kingdramana Рік тому

    Thanks for the explanation. It was fun to listen

  • @ornu01
    @ornu01 Рік тому +1

    TLDR, should have given him your whiskey.

  • @greeninja1396
    @greeninja1396 Рік тому

    i like the far better way of playing the game clipping through walls with a med box and flying with shovels

  • @thecanadianfood
    @thecanadianfood Рік тому

    wait... you can free the prisoner? I ended up just gassing him with a grenade, so he would shut up.

  • @KxrbonTh30ry
    @KxrbonTh30ry Рік тому +1250

    found the monster design from scary to outright depressing when i finished the game

    • @weirdautumn
      @weirdautumn Рік тому +175

      The way he interacted with toy rabbit was kinda sad

    • @Rushexe
      @Rushexe Рік тому +190

      ​@@weirdautumnfun fact, if you throw the rabbit to distract the monster, you can retrieve it later from it's nest in the chapel (on the alter) and use it again, great for a hard difficulty playthrough.

    • @weirdautumn
      @weirdautumn Рік тому +46

      @@Rushexe that's cool, I didn't know. It's an end game item so I used it in boss fight anyway, but good to know

    • @Kamishi845
      @Kamishi845 Рік тому +15

      @@weirdautumn Similar to when you fight Father Gascoigne in Bloodborne.

    • @imnotusingmyrealname4566
      @imnotusingmyrealname4566 6 місяців тому +4

      ​@@Kamishi845interesting, could you briefly explain what Bloodborne is? I only know it's Souls-like and I don't know what the Souls games are like.

  • @umbraanimo7767
    @umbraanimo7767 Рік тому +731

    I would have to say one of the biggest horrors behind the Beast. it was not created by malice or greed or even desire for knowledge or some other selfish reason. simply a soldier wanted to help a dying friend and grabbed the worst bottled water ever

    • @Scarshadow666
      @Scarshadow666 10 місяців тому +65

      That's true! Makes Henri even more of a sad and tragic figure when compared to most other Amnesia protagonists.

    • @umbraanimo7767
      @umbraanimo7767 10 місяців тому +77

      @@Scarshadow666 hell this game is the first where the protagonist isn’t even in some form actually responsible for what is going on.

    • @mitchtheronin1469
      @mitchtheronin1469 9 місяців тому +9

      I mean, he is though

    • @DANBAN119
      @DANBAN119 8 місяців тому +24

      If I was Henri in that situation I'd be banging my head against the wall in frustration with my stupidity. Bro single-handedly got Lambert trapped in the pit with the ghoul juice and then proceeded to have him drink it. Henri really is the entire reason everyone in the bunker gets massacred.

    • @umbraanimo7767
      @umbraanimo7767 8 місяців тому +57

      @@DANBAN119 ignorance is different to malicious intent

  • @munteanandrei1439
    @munteanandrei1439 Рік тому +3718

    I think Lambert turned into The Beast instead of a Ghoul because the water was tainted by rats. The Beast has many rat-like features, but still has the general outline and claws of a Ghoul. Pretty sure kind of the same thing happened in The Dark Descent. Alexander didn't have the right ingredients here on Earth to make the water that turns people into Ghouls, so he improvised and the men who were tricked into drinking the "wine" became The Gatherers, who essentially do the same thing as Ghouls do (kidnap people and torture them for their vitae), they are simply dumber and more disfigured. The Grunt, for example, has Ghoul-like claws.

    • @petrwarthursty2011
      @petrwarthursty2011 Рік тому +140

      This is a good one

    • @hamzahnurreez8420
      @hamzahnurreez8420 Рік тому +285

      That also explains why the monster doesn't kill the rats

    • @w.c2255
      @w.c2255 Рік тому +112

      So far I understand, you are right. I'm not really educated with Amnesia series story but I have watched this game and read the notes. It would seem Lambert drank the water Henri gave him and this water gave him the strength to turn into this beast losing his sanity. However, if you throw the bunny at the end at him he will react to it meaning some of his humanity remains intact. How he turned into the beast with this water I am not sure, some say the water is infected with the rats and the dead. Others state the water was the same as those from the previous installments only a much older variant and it has connection to a outerworld being.

    • @tumaggz
      @tumaggz Рік тому +42

      The Grunt has blades dug into their stubby arm those aren't natural claws

    • @ShadowBlitz776
      @ShadowBlitz776 Рік тому +4

      Ce teorie faină :)

  • @NDScalio
    @NDScalio Рік тому +887

    In the room with the bridges, if you fall all the way down, Henri survives until what seemed to be the Shadow kills him!

    • @Leppymusic
      @Leppymusic Рік тому +85

      Yeah... I did fell once and noticed the sound effect of the Shadow from Dark Descent.

    • @falconeshield
      @falconeshield Рік тому +10

      Or its the tunnel of life coming for him lololol (Joke)

  • @williamnoslo1700
    @williamnoslo1700 Рік тому +840

    I really like that the “Roman” tunnels have the real Roman colors. It wasn’t all white marble. The Roman loved vibrant colors and pretty much all of their sculptures were painted to reflect that

    • @kinagrill
      @kinagrill Рік тому +59

      Especially red, cuz relatively cheap and easy color to make for paint-use iirc.

    • @simonnachreiner8380
      @simonnachreiner8380 Рік тому +48

      Pretty much all of the classical sculptures right back to Ancient Greece would’ve been painted in their hayday. Much like the arms of Venus time has taken away the much less resilient paint.

    • @qing7902
      @qing7902 10 місяців тому +5

      @@simonnachreiner8380 Only really the marble or chryselephantine statues would've been painted, the bronze ones I don't think so much.

    • @hannibalburgers477
      @hannibalburgers477 8 місяців тому +12

      On the other hand Mithras is a 3rd century religion which means the Roman architecture and sculpture should look more simplistic and blander compared to the golden ages of the Princepate. They should look uglier and more amateurish.
      Not to mention Mithras was not that much popular in the Western parts of the Empire. You will have Helios and Sol Invictus for that, but not Mithras

    • @williamnoslo1700
      @williamnoslo1700 8 місяців тому +3

      @@hannibalburgers477 fair

  • @X-SPONGED
    @X-SPONGED Рік тому +3253

    17:15
    Fun Fact: In Lambert's notes, he described the "spring water" Henri gave him as _"strangely sweet, cool, and crisp"._ This is actually because of the abnormally high calcium count in it. Y'know, from the dead bodies strewn all over the place :)
    *_from the war :D_*
    A scenario like this actually happened back in England too. Aldgate pump located near East End suddenly had it's water become bright, cool, and have an agreeable taste. That's because the old watering hole ran through the town's newly built cemetery. The water made the residents that drink it turn ill from all the bacteria that came along with the sweet calcium. It eventually got shut down in the late 1800s but not before a whole epidemic started where most of the residents who drank the water died.
    So in order to save Lambert from his death, Henri made him drink corpse infused rain water (and potentially some eldritch strength serum that turns you into a horrible monster) whilst he was practically half dead in a ditch somewhere along France's maginot line, probably filled with a few good bits of shrapnel and bullets. War is such fun :)

    • @SupamongkolKlamolpattana
      @SupamongkolKlamolpattana Рік тому +298

      Holy shit corpse infused water

    • @ahealthkit2745
      @ahealthkit2745 Рік тому +223

      Mmm-mmm! Distilled corpse juice!

    • @piscessoedroen
      @piscessoedroen Рік тому +103

      Guys i think we now know how that red soup water in the catacombs that people petitioned to drink would taste like

    • @LuffyBlack
      @LuffyBlack Рік тому +4

      Mmmm yum

    • @johngo3715
      @johngo3715 Рік тому +19

      ​@@arthurleggywulf lol. Did not expect to find a comment like this.

  • @rocksalive
    @rocksalive Рік тому +990

    The Beast is Lambert. Part Ghoul and part Rat. The rats are Ghouls. You can see regular rat corpses in the game.

    • @PetraP01
      @PetraP01 Рік тому +6

      Interesting. Why do you think so?

    • @tarikay93
      @tarikay93 Рік тому +170

      Correct. Rats drank from crater water and accessed the bunker via the tunnels.

    • @Armyman-sy7mt
      @Armyman-sy7mt Рік тому +83

      @@PetraP01 The reasoning why they are could be because the rats are huge, relatively bioluminescent with large glowing eyes and incredibly aggressive

    • @hanniballahr94
      @hanniballahr94 9 місяців тому +4

      Oh shit that's a great observation. Gonna have to look for that when I inevitably replay it.

    • @johnfrock7206
      @johnfrock7206 7 місяців тому +3

      ​@@Armyman-sy7mt also you can see the corpses of some normal rats and they are not the same

  • @aydinmakesthings
    @aydinmakesthings Рік тому +311

    I've heard a really good theory about why Lambert's ghoul is so different than the ones in Rebirth.
    Vitae is made when humans are in mental and physical pain.
    A theory I heard is that the water is not only the same toxic water from Rebirth that makes ghouls, but it's also mixed with Vitae from soldiers who died near it in the war.
    The mix of Vitae and the ghoul water made Lambert a very powerful ghoul, bigger then anything seen in Rebirth.

  • @TheeWolfiee1
    @TheeWolfiee1 Рік тому +2762

    I think it’s amazing that once you exit the bunker you realise ‘freedom’ is just as bad if not worse than whatever is down in there…

    • @Sylvaard
      @Sylvaard Рік тому +646

      Id rather be shot by the germans. Literal heaven compared to what Henri experienced in the bunker. Even one of the soldiers said it on a letter, he would rather face 1000 german guns.

    • @falconeshield
      @falconeshield Рік тому +132

      I really wanted Lambert to wreck hell onto the Prussians surrounding Henri. If only that happened if 1) You don't kill Lamby and 2) You wear the gas mask at the end game

    • @boltthunder2061
      @boltthunder2061 Рік тому +179

      @@Sylvaard same i'd rather be shot than have my head violently ripped or be forcibly dragged into a hole i'm not going to fit into

    • @midgetydeath
      @midgetydeath Рік тому +87

      Ha! No. Not even close.
      I high doubt he minded surrendering or even getting gunned down that dealing with more of that shit.

    • @kinagrill
      @kinagrill Рік тому +27

      I just honestly do not enjoy games where the ending possibility isn't 'good'. Cuz what's the point? Dead in the bunker? death by nazi torture? Why should I care for the storyline when the result is shitty no matter what?

  • @Julmust1997
    @Julmust1997 Рік тому +801

    Scariest game I've ever played. Currently stuck in a wardrobe in the bunks area and the generator just died. May he have mercy on my soul

    • @GamingHarryYT
      @GamingHarryYT  Рік тому +120

      Good luck 🤞

    • @johnrodriguez859
      @johnrodriguez859 Рік тому +24

      Play Alien Isolation. Try shooting the Xeno with the revolver and see how that works out :)

    • @stankobarabata2406
      @stankobarabata2406 10 місяців тому +16

      ​@@johnrodriguez859meh. alien isolation is more like the working joe apocalypse. cant call it an alien game when youre just avoiding and fighting working joes for 70% of the game. and then comes the alien which doesnt even climb on stuff or slither around, just walks around like a human but faster and louder.
      as a standalone game its fine, as an alien game its as disappointing as colonial marines.

    • @DANBAN119
      @DANBAN119 8 місяців тому +13

      Hey so it's been a little over six months, you still in that wardrobe?

    • @user-os7ec4dm8x
      @user-os7ec4dm8x 8 місяців тому

      I think he died of fright... In real life, I mean. @@DANBAN119

  • @blackarrow7988
    @blackarrow7988 Рік тому +423

    6:12 That’s probably a German sniper(s). Historically, the German sniper problem on the Western Front was so bad it was considered suicidal to poke your head above the trench parapet for even a few seconds. The sniper(s) obviously see him but can’t actually kill most likely because the slit that machine gunners use to fire out of is too small. Seems like the pillbox is working as intended.

    • @comic_the_ace
      @comic_the_ace Рік тому +51

      you can actually get hit by the german if you stand there too long

    • @noahsrandomclips4781
      @noahsrandomclips4781 Рік тому +80

      @@comic_the_ace you can also hold up a helmet and the sniper will shoot it

    • @comic_the_ace
      @comic_the_ace Рік тому +60

      @@noahsrandomclips4781 i didnt know that, amazing attention to detail from this game

    • @ComradeStrogg
      @ComradeStrogg Рік тому +25

      If I saw the monster and then discovered that area where I can squeeze through and escape - I would definitely do that. I'd be scared to death and would rather get shot by a sniper than killed by the ghoul. Idk, indicate somehow that I want to surrender and take my chances lol.

    • @allanhernandez6692
      @allanhernandez6692 11 місяців тому +12

      @@ComradeStrogg My thought when I got in the pill box was, why not wait until night and then leave? Doesn't seem like the beast ever attempts to climb the ladder or come up no matter how much noise you make. Germans will have a hard time seeing you slip out in the night for your getaway.

  • @liamburns07
    @liamburns07 11 місяців тому +97

    I went to the pillbox quite late into my playthrough, I had been stuck in the bunker hiding from the beast for hours before finally making it to the pillbox. That entire experience when climbing to see the light thinking youre free then being shot at by the german sniper completely threw me off. I had completely forgotten that there was a war going on (despite the continual bombing of the bunker) it made me pause for a second thinking that those soldiers have no idea that im stuck in here with a monster, they think im there to shoot back at them. A very well used set piece.

  • @blackarrow7988
    @blackarrow7988 Рік тому +126

    It should be noted that digging underneath your enemies position to destroy said position (a tactic referred to as undermining) is actually a real thing, it had been used in varying forms since the Middle Ages and was used in WW1 as well. I do know for a fact that the British and Germans used it but not sure about the French. All the dynamite they had in the Arsenal they probably intended to put underneath the German trenches to blow them up.

  • @nichelle9234
    @nichelle9234 Рік тому +233

    That reveal broke my heart… especially since it was Henri’s unintentional fault 😭

    • @St3ely
      @St3ely Рік тому +52

      Dude was just trying to save his best friend

    • @kill3rclown690
      @kill3rclown690 Рік тому +7

      Its sad

    • @DANBAN119
      @DANBAN119 8 місяців тому +3

      He really caused everything to kick off. Bro fumbled so hard.

    • @jocelantonettetenoc5996
      @jocelantonettetenoc5996 4 місяці тому +17

      ​@@DANBAN119 If you take a look of some the protagonists of the amnesia series, it make Henri look like a saint compared to well either Daniel or Justine.

    • @Lavender2005
      @Lavender2005 2 місяці тому +11

      @@jocelantonettetenoc5996 Well henri is a saint in that context, he is a soldier in a war and just wanted to help his brother in arms.

  • @Sm0k3turt
    @Sm0k3turt Рік тому +353

    Maybe why Lambert was so big as a Ghul is because he was surrounded by, and inflicted so much pain and suffering (Also probably internally suffering aswell). Therefor much Vitae. He grew fast because of this?

  • @frostbendy7323
    @frostbendy7323 Рік тому +293

    I love how he says the names how every French-man would, feels better for this type of story.

    • @homeape.
      @homeape. Рік тому +4

      huh? i mean, it's french people with french names, what's the alternative?

    • @Mrminecrak
      @Mrminecrak Рік тому +29

      @@homeape. I think fronstbendy was referring to the pronunciation

  • @lishanpereira343
    @lishanpereira343 Рік тому +1104

    Lore & Order might be my favourite series on UA-cam. Thanks Harry!

    • @Aidez
      @Aidez Рік тому +3

      Lore & Order might be my favourite series on UA-cam. Thanks Harry!

    • @dudewithtude4476
      @dudewithtude4476 Рік тому +1

      @@Aidez wait did you just copy his comment? 😅

    • @TheChronozoan
      @TheChronozoan Рік тому

      I've a 3 way tie. 1, our man Harry. 2, Lady of Lore. Similar concept, but different game genres. 3, Mortismal for gaming reviews.

    • @Lawlessx
      @Lawlessx Рік тому

      Same best channel to watch for the full story behind the game the amount of detail he puts into these is crazy and much appreciated

    • @blakeedwards951
      @blakeedwards951 Рік тому +1

      ​@@dudewithtude4476 directly under the original comment too 😭😭

  • @papaberger64
    @papaberger64 Рік тому +639

    This games atmosphere is addicting to me. I can’t stop looking around and soaking in the environment and my surroundings. I normally don’t enjoy starting games on easy mode ever but I like it for frictional games like the bunker and soma so you can just experience the story and game design. I sincerely hope they keep making games like this cause it really works. One thing though is I feel the light is a lie 😂

    • @banjoleb
      @banjoleb Рік тому +53

      The way I understand the mechanics of the monster are that he's always within the vicinity of the player as soon as you leave the save office. Now, if there is light the monster will stay inside the walls until the player makes a noise at which point he will crawl out of the nearest hole and switch to phase 2 aka physically walking in the vicinity of the player. With no lights the monster is always in phase 2.

    • @r3dr4te963
      @r3dr4te963 Рік тому +18

      While this game is shorter and have less enemies than other Amnesia games, I feel this one restart people's interest for the series again.

    • @RigobertosTacoShop
      @RigobertosTacoShop Рік тому +7

      @@banjoleb If you played alien isolation, treating The Beast like the Xenomorph made the game almost trivial for me compared to Dark Descent where you cant really fight back

    • @ouroldhouse3674
      @ouroldhouse3674 Рік тому +5

      @@RigobertosTacoShop I completed Alien Isolation many times but find the monster in Amnesia The Bunker a lot harder to avoid. Also you can't see when the lights are out, your torch makes noise etc. It's very tough, you kinda have to just get lucky and hope he goes searching somewhere else for a while. Getting back from the Chapel / Maintenance area is particularly troublesome for me.

  • @dudewithtude4476
    @dudewithtude4476 Рік тому +367

    for someone like me who loves games and the lore but will never get to play most of them these explained vids are perfect so I can appreciate the story

    • @AlejandroKirkisObese
      @AlejandroKirkisObese Рік тому

      Why

    • @dudewithtude4476
      @dudewithtude4476 Рік тому +38

      @@AlejandroKirkisObese busy working or with my kids. plus don't always have the money spare to buy new games like a lot of people

    • @lucre113
      @lucre113 Рік тому +33

      @@dudewithtude4476 keep your head up king

    • @dudewithtude4476
      @dudewithtude4476 Рік тому +20

      @@lucre113 thanks man appreciate that 👍

    • @lauralowe7834
      @lauralowe7834 Рік тому +16

      Dude, same. A lot of the games I don’t have the platform for, so I can enjoy them in some way watching these.

  • @yarro1965
    @yarro1965 Рік тому +526

    The Bunker is probably my favortie Amnesia so far, and it gives me some appreciation for Rebirth.
    TDD feels like a prologue to what Frictional is setting up between Bunker and Rebirth, and I hope if they make another Amnesia itll wrap everything up as a tidy trilogy.

    • @falconeshield
      @falconeshield Рік тому +27

      It does seem the finale of Amnesia is gonna happen in occupied France 1940s.

    • @mihaimercenarul7467
      @mihaimercenarul7467 Рік тому +1

      the bunker is pretty mediocre

    • @SamuelBlack84
      @SamuelBlack84 Рік тому +12

      I'm not sure how Amnesia could end, story-wise. Perhaps a story centred around the nazis in ww2 experimenting in using orbs a d trying to create ghouls to be used as slaves

    • @KingFloch88
      @KingFloch88 Рік тому +1

      @user-xc4ky3sh7m le evil nazi is a bit overdone don't you think

    • @TopKekus-Maximus
      @TopKekus-Maximus Рік тому +25

      I don't think this is the type of series that could have an ending, because each of the four games is a different tale and althpugh there is some causality between them, they really aren't connected that much in a way that would create one narrative from start to finish, it's just different scenarios caused by the same fucked up otherworld and it coming into cobtact with earth

  • @drewbrown3116
    @drewbrown3116 Рік тому +171

    I feel like what they did with packing this lore in-game is quite impressive considering how this seems a lot more gameplay focused than ever and it being a smaller game than ever. Although the downfall with it is that I felt like they shoulda had one or some voice lines of Henri's reactions to Lambert's diaries, having a sign of being regretful or sorry for him for that emotional punch. Considering the only narrated notes are from both of em, highlighting them being the 2 central characters of the story. That I guess is what you get trying to remedy from the criticism of Rebirth (I for one consider this game an apology for making the last one too story oriented).
    Aside from that, I like what they did the best they can setting up.

    • @georgerockwell6124
      @georgerockwell6124 Рік тому +11

      the dialogue in rebirth sounded pretty grating im glad this game has a silent guy

    • @drewbrown3116
      @drewbrown3116 Рік тому +19

      @@georgerockwell6124 ​I see, but I think it's kinda eh for me not adding in a sparse lines there and there to make me feel for Henri as a character. Just only a few words I mean you get me?
      And yeah, I can see Rebirth does prob need to trim some lines there n there.

    • @bromanjozy9099
      @bromanjozy9099 Рік тому +21

      From an immersion perspective, I don't want Tasi's or Henri's reactions to being scared, just let me be scared. I really didn't like Rebirth and Tasi took me out of it, but loved Bunker. But from a narrative and emotional storytelling perspective, I understand wanting to hear Henri's reaction to Lambert's notes and such. Sadly I feel like both can't coexist. The voiced monologues for important notes works, but having reactions to thing would be weirdly jarring unless you went full-voiced protagonist. Maybe writing could work though. Like a momento written by the protag at the end of notes.

    • @norwegianboyee
      @norwegianboyee Рік тому +18

      @@drewbrown3116 I think Soma nailed it pretty much. Like it's ok for the character to talk when meeting other human beings and such and shutting up when it's quiet, but Tasi constantly chattering at every moment despite being alone and in spooky monster filled environments for 98% of the game was very annoying to listen to as well as pointless story wise. Henri i think could have had some spoken moments like when he met the wounded soldier or during the battle scenes when Lambert was there to assist him so he didn't seem mute, but otherwise it was just fine that he didn't say anything.

    • @drewbrown3116
      @drewbrown3116 Рік тому +1

      @@bromanjozy9099 mmm, but like I say, only once, just doesn't need to be too much for me imo

  • @zeke7076
    @zeke7076 Рік тому +167

    Man it’s always a good day when a new Lore and Order video comes out. I’ve never been able to play horror games (I hate getting scared) but I love the deep lore a lot of these games have. Also if you looking for some more games to look at I recommend the Project Moon games, Lobotomy Corporation and Library of Ruina. They are awesome and have a fantastic story with some amazing monsters

    • @lucre113
      @lucre113 Рік тому +2

      You should definitely play some games

    • @JDM-is-my-name
      @JDM-is-my-name Рік тому +2

      I can't handle sudden loud noises, so jump scares are too much for me. I play other games, but never horror games if I can prevent it, haha

    • @TheUltimateShade667
      @TheUltimateShade667 Рік тому +2

      I'm the same. Can't play them but I'm addicted to watching and deep-diving into the lore of the games. From Spooky's to Fnaf, Amnesia to Outlast.

    • @BlackWolf9988
      @BlackWolf9988 Рік тому

      @@JDM-is-my-name Kind of a shame. These horror games are a gem but to many people are afraid of them. Games like alien isolation were received really well but sold poorly. There is a reason why there arent really any or barely any horror AAA games (resident evil and dead space remakes are more action than horror).

  • @alphacenatauri28
    @alphacenatauri28 Рік тому +85

    I think the most simple explanation for Lamert's unique transformation is the tainting of the water by rats and corpse's creating a different kind of ghoul. My question is how was Lambert able to write notes after his transformation in which he would have already killed Reynard?

    • @bajscast
      @bajscast Рік тому +21

      @shawna8199 Yeah, in Rebirth Tasi can do the same, go ghoul, kill, and then go back

  • @epicgaymer3574
    @epicgaymer3574 Рік тому +114

    The shadow shows up in the bunker. At the end of the game. The final encounter with the beast. If you fall into the abyss down below. You’ll go into a cutscene where henri sees a red orb. That gets bigger and bigger before dying

  • @reganmccarthy8409
    @reganmccarthy8409 Рік тому +109

    Just beat the game this morning, man I absolutely loved it. It’s short, there’s definitely more exploring and things I probably could have done but overall, amazing atmosphere, very grim story. I almost kind of liked the ending, even though you’re free of the bunker you’re still in the midst of a war and surrounded by the enemy, either way you’re screwed. Even when you get to the pillbox and see the outside you think to yourself, freedom? Nope. Immediately start being shot at. Really intensifies the feeling that no where is safe, everything wants you dead.

    • @drewbrown3116
      @drewbrown3116 Рік тому +10

      You spoke it well. I woulda hated the ambiguity if it weren't for that fact that supposedly Henri found out about Lambert's fate which is the most emotionally impactful for the game so far (and I say supposedly since that would be up to the player's choice to seek for and look at the notes). This in a way connects an impact well that tells how much war will never care about how much you suffered, wept, or even gained friends along the way, ones that you may lose as well. Most of the Germans hunting you down will never see your side ever, believe you, or else care. And at worse, maybe you won't be shot unless you put down your weapons (I mean they cut that part off for a reason to be left ambiguous), maybe you'll be luckily alive, however jailed in their cell like that German prisoner in the bunker.

    • @reganmccarthy8409
      @reganmccarthy8409 Рік тому +7

      @@drewbrown3116 yeah, I actually completely missed the part about Lambert and what became of him, but after I found that out I was actually even more shocked. I’d like to replay the game again and go through trying to 100% every detail and find every note and really uncover everything there is. The ending definitely felt like it left room for a potential sequel or maybe a small DLC. Depending on which ending you got.

    • @SamuelBlack84
      @SamuelBlack84 Рік тому +6

      It's the same when you find the crater with the toy rabbit. You're outside, but you know that you have to crawl back inside the dark tunnels again. You have to willingly reenter the nightmare

  • @MarioTheLiopleurodon
    @MarioTheLiopleurodon Рік тому +371

    I wonder why Lambert changed into a massive monster while Tasi's friends just turned into regular ghouls. I have 3 theories so far, but it could be a combination of them.
    1) The water is different. While it may be a similar substance to what Tasi's crew drank, it could be slightly different and that's what produced the changes. The differences could be from how the fluid was made, it being old/expired, it being contaminated, etc. Being a different substance caused a different mutation.
    2) Tihana personally guided Tasi's crew to the water source for them to drink. Perhaps she had some control over it and adjusted how they mutate so they become perfect ghouls every time, instead of abominations like Lambert. This could be due to some magical/technological input on her end, or merely be her administering a specific dosage - while Lambert just chugged a whole bottle. Without her supervision, his transformation spiraled out of control.
    3) Injury. Tasi's friends were dehydrated but only suffered minor injuries from the crash. Lambert fell at least 50', had concussive injuries from the artillery going off, and probably had either gunshot wounds and shrapnel from the arty as well. His body was *much* worse for wear compared to Tasi's crew, so the mysterious water had to fix more damaged tissue and probably over-mutated Lambert's body.
    Like I said, it could be any one of these, maybe a combo or all three, or something else entirely.

    • @ahealthkit2745
      @ahealthkit2745 Рік тому +62

      I hadn't thought of that last part, totally makes sense. Theres' also another theory someone else mentioned, which is that the water had a sweet taste due to the high concentration of calcium in the water (likely due to the water being corrupted by dead bodies in some way). Perhaps the water *was* very similar/the same as Tasi's crew drank, but due to the much higher amount of vitae (coalesced from many dead infantrymen), and the extreme bodily mutiliation caused from the fall + being hit with a bomb, etc, resulted in the mutation we see. There's another fan theory that somehow the rats got into this liquid far before (which is why we hear the noises in the tunnels super early, before Lombart ever drinks the water), and that's why Lombart's transformation is sort of rat-inspired. Though I fail to see that being the answer, as we do not see any rats in any abundance near the pool.

    • @amanwithnoplan7648
      @amanwithnoplan7648 Рік тому +18

      Or the liquid was tainted with the on going war

    • @MarioTheLiopleurodon
      @MarioTheLiopleurodon Рік тому +13

      @@amanwithnoplan7648 That falls under my Theory 1. It could be contaminated from the war (dirt, sweat, blood, corpses, lead from bullets, gear & equipment, etc).

    • @norwegianboyee
      @norwegianboyee Рік тому +19

      I was also thinking 3 could be likely. In Rebirth it's made explicit that wounds to the human body during the transformation process will accelerate the transformation. So the fact that Lambert's body got so incredibly eviscerated from the war made the substance overcompensate like you say. Turning him into a more extreme version of the regular ghoul.

    • @Medicalguy
      @Medicalguy Рік тому +21

      You also have to remember the setting. It's WWI. The entire continent is charged with suffering, pain, fear, and violence. The ground is saturated with the blood of terrified men. This has always been the focal point of vitae even back to TDD. Maybe that is why Lambert transformed so suddenly and violently. It was the spring water from Rebirth charged with vitae and negative energy from the war.
      Mandus should've kept the machine on...

  • @ferenclakatosgamingcz2282
    @ferenclakatosgamingcz2282 Рік тому +54

    Also, there was a satue, when you were about to exit the alien site at the end of the game, when running away/ fighting off the monster. This statue was dedicated to Empress Tihana. It is definitely connected to the Rebirth game.

  • @TerranPersoid725
    @TerranPersoid725 Рік тому +34

    Something I thought of! A lot of people don’t talk about this, but isn’t the fact that the monster causes the lights to flicker consistent with Machine for Pigs? I thought the Manpigs did the same thing.

  • @NarrowSpider
    @NarrowSpider Рік тому +14

    "I can't see any connections to Justine and The Bunker"
    The connection is that French people are insane.

  • @yderga8707
    @yderga8707 Рік тому +28

    Honestly I think Frictional hit it out of the park with the Bunker. They finally went back to what made The Dark Descent and Soma such incredible experiences.
    I wasnt a fan of Rebirth, to me it played more like an action adventure game than a horror one, the atmosphere was constantly undermined for abstract puzzle sets and character interactions(which wouldve been fine if the writing was incredible, like in soma). And Machine for Pigs, while good in its own right, was clearly an outlier in the series for being developed by a different company.

  • @gundir7504
    @gundir7504 Рік тому +19

    I remember there was one point in my playthrough that someone with a horrible voice called out "Henri...", however I do not remember where it happened, except that it was in the bunker. If anyone has heard Henri's name being called at a certain point in the game, it'd be great to know I wasn't hallucinating.

  • @falconardo4521
    @falconardo4521 Рік тому +14

    Is it possible that Frictional Games is trying to setup this alien world and deity as the antagonist for whichever game is the last in the Amnesia series?

    • @ULTRAWIDE.
      @ULTRAWIDE. Рік тому +4

      It already did with Rebirth.

  • @xevro5862
    @xevro5862 Рік тому +20

    I'm confused regarding Lambert's transformation and Henri waking up from his coma, as we start to play him.
    Lambert himself literally wrote, before he became the beast; ''Spoke to the doctor. He told me Henri woke in the night and had no recollection of the events in the crater.''

    • @himom1477
      @himom1477 Рік тому +22

      Henri prob passed out again after the doc checked on him, and woke again when we take control

    • @nicknamed1267
      @nicknamed1267 Рік тому +24

      Its not unusual for some people to occasionally regain consciousness once in a while only to go under again, Henri probably was the same.

    • @xevro5862
      @xevro5862 Рік тому +1

      Ah, fair enough.

    • @bajscast
      @bajscast Рік тому

      @@nicknamed1267 It happens in regular sleep too. If you wake up for a really short period of time then sleep again it's entirely possible you won't remember it at all, even if you talk during it. I've had short phonecalls that have gone this way, hah

    • @nicknamed1267
      @nicknamed1267 Рік тому

      @@bajscast true, I've had that happen lol

  • @ClammyHorrorShow
    @ClammyHorrorShow Рік тому +64

    It’s really cool seeing the connections to rebirth, and imo you can’t play rebirth without playing the bunker or the other way around. Lambert as the “Super-Ghoul” was absolutely terrifying and a delight to escape from, I just wish the game was longer! This opens up the idea as well that there are tears all over the world, and multiple instances of horror and torment caused by the queen and her dark world, it’s awesome and terrifying, can’t wait to play the next game from frictional! 👻

    • @unfortunatecircumstances8870
      @unfortunatecircumstances8870 Рік тому +11

      It's got great potential, but I personally can't help but want to know more about the Shadow. Tihana's story was pretty well explained in Rebirth, but we still haven't learned much about the Shadow and what lies beyond even Tihana's domain.

    • @BlackWolf9988
      @BlackWolf9988 Рік тому +10

      As somebody who has been playing frictional games for around 13 years i think rebirth was awful. Its cool that they explained the lore more but the gameplay suffered greatly and the protagonist was annoying because she would talk every 5 seconds which really takes you out of the atmosphere. When i first heard about the release of the bunker i still felt salty about the previous game but they took the crititc of rebirth serious and improved in the bunker. I would love to see another soma like game from them again.

    • @mihaimercenarul7467
      @mihaimercenarul7467 Рік тому +1

      @@unfortunatecircumstances8870 boooooooooooooooooooooooooooring

    • @unfortunatecircumstances8870
      @unfortunatecircumstances8870 Рік тому +11

      @@mihaimercenarul7467 Amazing contribution to the conversation.

  • @DarkwaveMistress
    @DarkwaveMistress Рік тому +16

    People didn't like Anastasie? What? She was awesome. Anyway, The Bunker is a fantastic installment, but it felt a little too short.

    • @lewispooper3138
      @lewispooper3138 Рік тому +6

      3-4 hour game for $25 ain’t too bad
      And if you get the platinum, even more playtime

    • @DarkwaveMistress
      @DarkwaveMistress Рік тому +1

      @@lewispooper3138 true. I just wanted a little more lol

  • @SlivkoverseStories
    @SlivkoverseStories Рік тому +8

    The bunker would be a nice horror, monster movie. But I guess with the perspective of the soldiers living the horror. Then I guess the movie ends with the soldiers escaping by blowing up the exit and it ends with the protagonist of the game waking up with the suspenseful dread of how the game I guess starts. Then boom, prelude to the game or prequel to it I guess.

  • @rafiyumahmood2446
    @rafiyumahmood2446 Рік тому +44

    Another banger Harry, Lore and Order is one of the best series. We all appreciate the time you put in for it.

  • @RamenLlama
    @RamenLlama Рік тому +81

    Another great analysis video, well done. A small, irrelevant detail from Justine carried over into Rebirth, and now Bunker, is the Fournier family lineage. Victor Fournier in Amnesia: Justine is one of the men Justine kidnapped and used in her morality game. Justine takes place in ~1850 (she was around 10 y/o when her father aided Herbert in starting his Algeria expedition, and I'm assuming she's 20 - 25 or so when the events of Justine take place, as she's evidently an adult), so Victor obviously isn't this same Fournier, but potentially a great-grandson of his.
    Interestingly enough, another Fournier is present during the events of the 1929 fort attacks described in Amnesia: Rebirth. Whether it's another member of the same Fournier family, or a different family lineage altogether, trouble really does seem to follow them around lol.

  • @christophertablante7680
    @christophertablante7680 Рік тому +20

    What are the implications of the Chapel, it seems like the transformation into the beast was rather slow one since at some point he was able to torture, hang up and skewer victims with stakes and chains.

    • @anom2619
      @anom2619 Рік тому +6

      I’m sure Lambert was still semi-self aware when he did it. The Chapel is the beasts “nest” and the journals from Lambert imply that Lambert frequented the chapel. In Lamberts second journal near the very end, where he started saying he wanted the blood and pain of his fellow men over and over is when I assume he did up the chapel like that, when he completely lost it and likely fully transformed after. Either that or the Beast took the corpses of the men he slaughtered to the chapel afterwards to mark its territory, seeing as it is its “nest”.

  • @HeRo_Snare
    @HeRo_Snare Рік тому +35

    This channel deserves so much more positive attention. I hope you continue to produce such high quality material. You truly are making some incredible consistent art.

  • @Kalashboy420
    @Kalashboy420 Рік тому +23

    The area where you fight the monster for the last time gave me inner sanctum vibes from the dark descent

  • @Strelokos666
    @Strelokos666 Рік тому +17

    The tunnels were very creepy to play. Seeing these deformed silhouettes was surprisingly unnerving and by the time I heard the trenchgun guy talking somewhere close I started to think of a possible new monster ready to jumpscare me. I was thinking of a ghoul obviously but that was just the human being. Quite unnatural to encounter ranged combat with the moving AI in Amnesia game... far less scarier but surely interesting.

  • @Dai_R
    @Dai_R Рік тому +28

    One thing that should be mentioned is that when Henri escapes the bunker and falls into the crater of bodies. His head submerges into the water for a split second. I wonder if that means he ingested some of it and thus will turn into the beast.

    • @redeclipse4ever409
      @redeclipse4ever409 Рік тому +3

      You are right, great remark.

    • @ulfskinn1458
      @ulfskinn1458 Рік тому +6

      That water was not tainted, unlike the stuff in the crater.

    • @redeclipse4ever409
      @redeclipse4ever409 Рік тому

      @@ulfskinn1458 are you sure?

    • @ulfskinn1458
      @ulfskinn1458 Рік тому +20

      ​@@redeclipse4ever409 The water in the crater came the tainted springs beneath the temple. Henri falls into the water in a shell hole, which is probably just rainwater. Also keep in mind that Augustin drank a fair amount from the canteen, whereas Henri just had his head under water for maybe a second.

    • @wahecodm
      @wahecodm Рік тому

      ​@@ulfskinn1458 but it can't end like that germans soldiers screaming not far to him and black screen there is something missing is he dead is he alive what happened to henry??

  • @Puggygod12
    @Puggygod12 Рік тому +10

    I like how Harry gets the advertisement early on and doesn't stop through the video

  • @Gunker1104
    @Gunker1104 Рік тому +12

    i kinda wanna know more about the other creatures in the tunnels. Im assuimg they were latin/roman worshippers of Tiana that became immortal ghouls.

  • @itsdafunk
    @itsdafunk Рік тому +4

    i never understood the hate of rebirth. I loved it but thats just me

    • @drewbrown3116
      @drewbrown3116 Рік тому

      I can understand why gameplay wise, but the story is still worth it which is baffling if someone doesn't like that part much.

  • @RigobertosTacoShop
    @RigobertosTacoShop Рік тому +4

    The game had a great feel, but the the story was to short and flat. It lacked the drama that Dark Descent was so well liked for. I was hoping we would be running through multiple bunkers and through no-mans land while the battle raged. Also more enemies would of been great, aswell as more puzzles because there was nearly none in Bunker

    • @Laney.R00
      @Laney.R00 Рік тому +1

      Hahaha it was hardly “flat” 😂
      Just say you didn’t understand it

    • @comic_the_ace
      @comic_the_ace Рік тому +1

      @@Laney.R00 the story was really simple compared to the other amnesia games and it was supposed to be like that, this game was trying something new focusing more on gameplay and less on story.

  • @MorkandGork
    @MorkandGork Рік тому +12

    I have a feeling we’re gonna get a continuation set in the German trenches

    • @martinrages
      @martinrages Рік тому +6

      @shawna8199 Like you're a german interrogating henri and then you report that news to your higher ups and get forced to explore or something

  • @Uzielsquibb
    @Uzielsquibb Рік тому +7

    Been waiting on this. The story interests me, but if I play it I’ll be spending more time looking for who put all sorts of shit in my pants…

  • @J-Sin
    @J-Sin Рік тому +11

    First time on your channel, as I was searching for validation on my deduction. Once I found the stuffed animal (rabbit) I was starting to believe the monster may be Lambert, based on his letters, strength, getting the drink of "water". Also his note about being fixated on the rabbit..
    During the final showdown, I threw the bunny on a wooden bridge, to see the monster stop and play/pick it up. Ah ha! Then I blew the bridge up 😂
    Well done explanation and break down! Subbed

  • @ferrievanvliet8043
    @ferrievanvliet8043 Рік тому +37

    I'm confused regarding the timeline of Lambert's transformation and Henri's awakening.
    Lambert wrote in the same note that he started feeling better/stronger that he spoke with the doctor about Henri waking up at night and having no memory of what happened or where he is. So we do not take control of Henri the moment he wakes up from his coma, but way after...
    Also, why does nobody mention Lambert regarding the interrogation of the ''murderer'' or that he is missing at one point? They only write about him the moment he returned to the bunker with Henri, but never afterwards.

    • @milkman9560
      @milkman9560 Рік тому +27

      Henry kept coming and going into a coma like state. He snaps out of it permanently when the horror begins
      Lambert not being mentioned in notes is just for plot ig. Cuz it really doesn’t make sense for him not to

    • @acousticoctopus9471
      @acousticoctopus9471 Рік тому +3

      i’m guessing they probably just assumed he died from the monster or whatever

    • @b.3277
      @b.3277 4 місяці тому

      Im replying 10 months later but the soldiers dont seem to like Lambert much, for whatever reason. Henri writes about being frustrated no one seems to really care at all hes most likely dead. No one writes about him like youve said, and I think they most likely just didnt notice he'd disappeared again.

  • @stefanmurgovski5582
    @stefanmurgovski5582 Рік тому +5

    Anyone noticed that the lights flicker when the monster is walking around? Just like how the lights flicker when the manpigs are walking around in a Machine for Pigs? Is that a connection?

  • @AnaxErik4ever
    @AnaxErik4ever Рік тому +8

    Nice job on the French names and connecting the narrative events together. I admit to having a bit of trouble making sense of the documents while watching SuperHorrorBro play through this "return to roots" game for the Amnesia series. I liked the overall experience.

  • @feliperisseto9113
    @feliperisseto9113 Рік тому +10

    I think the Vitae on Rebirth and Bunker is the same thing that Alexander used to create his goons in The Dark Descent. You can see on the flashbacks that they transform after drinking adulterated wine.

  • @35PHaaton
    @35PHaaton Рік тому +5

    So the timeline looks like Dark Descent, Justine, Pigs, Bunker, and Rebirth. I honestly can't wait for another amnesia game just for the rich story.

  • @Mendejito
    @Mendejito Рік тому +18

    I didn’t realize people didn’t like the protagonist in Rebirth. She’s legit my favorite of all tbh

    • @ItsIto-
      @ItsIto- Рік тому +12

      imo she just talked too much, especially when i wanted to just do a nice simple quick baby check for my sanity, and she locks me in place waiting for me to finish dialogue to progress…

    • @patriciajin6206
      @patriciajin6206 Рік тому +2

      Me too, I liked her too much, I have her as my wallpaper since I fisnished that game till now. I feel alone af seeing people's reactions. ಥ_ಥ

    • @Mendejito
      @Mendejito Рік тому +1

      @@ItsIto- made the game more immersive for me

  • @pilanori6614
    @pilanori6614 Рік тому +9

    I wonder as well the pit Henri falls in at the end of the game, will he become like Lambert too? But adversely touching the water in the amnesia universe doesn't seem to affect its host, only when ingested, does someone start turning.

    • @liamzakhaev
      @liamzakhaev Рік тому +1

      The ghoul mutagen has to be ingested

  • @falconeshield
    @falconeshield Рік тому +4

    I wonder if we will be LaRue if we ever get DLC. I want to find out if Henri survives WW1 or not.

    • @redeclipse4ever409
      @redeclipse4ever409 Рік тому +1

      He might have turned into a ghoul as he dipped his head in the water.

  • @keremgulbin9142
    @keremgulbin9142 Рік тому +9

    I'm extremely happy that this game was so successful! Not only because the attention and money given to Frictional Games means a chance at a remake of the Penumbra games and a sequel to Soma, but also the claustrophobic trench warfare of WW1 as a setting for horror media in general. We also got an amazing horror game out of it as well.

  • @JohnDinkleHighmer
    @JohnDinkleHighmer Рік тому +8

    The Bunker is the first game that introduced me to Amnesia. I've heard about the series in the past but never bothered to look into it until now. After playing a bit of the game and watching your lore video, I'm completely hooked in on the rest of the games 😊

  • @andreworders7305
    @andreworders7305 Рік тому +2

    How did Henri and Lamber get out of the crater when you can find it again in the gameplay but it can’t be escaped?

  • @astro8963
    @astro8963 Рік тому +4

    Imagine if that dirty water in which protagonist fell escaping bunker is the same as he gave to drink to Lambert. I guess we can expect German DLC.

  • @persian96
    @persian96 Рік тому +19

    You do such a good job exploring the lore of these games. keep up the good work 👍🏻

  • @genoveus
    @genoveus Рік тому +27

    I love the way you not only explained the recent AMNESIA game but also recapped and established the connection it has with previous game; this is why this channel is awesome!
    Good work, @Gaming Harry!

  • @JjjjJjjj-ks9yl
    @JjjjJjjj-ks9yl Рік тому +9

    Fun fact: You can actually save the prisioner from being kill by Lambert

  • @Jaakkoism
    @Jaakkoism Рік тому +5

    Theres some notes about the entire area around the temple being used for rituals regularly, these rituals caused blood and vitae to be released, it seeped into the ground water and collected in the natural springs that the temple was built on top of.
    The war, with all of the death and terror involved works similar, once again causing the water to become infused with vitae and to collect in/near the temple ruins.
    The temple isnt a source of the water, or a gate to the other realm, but its sited on the best collection point.
    Not necessarily key to the story but its my interpretation of some of the background information, thought I'd share.

  • @jehoiakimelidoronila5450
    @jehoiakimelidoronila5450 Рік тому +6

    The hand-held light Henri (you as a player) used bears mechanical resemblance to the traveler's locket. While the locket transports you to another world, the other only provides light for limited time. You can see the rotor through the back plate, similar to the locket having multiple hands and also has a see-through cover; & you have to pull the cord several times to light up, albeit noisily. It's alright in most cases, but not very good when you're being hunted down by friend-turned-ghoul or Germans trying to kill you while moving stealthily
    I wonder if that light is real though. Lemme check

    • @jehoiakimelidoronila5450
      @jehoiakimelidoronila5450 Рік тому +1

      Found out that ww1 wind-up flashlights are real but can't find pics of the one in the game or any models similar

    • @StormBlessed786
      @StormBlessed786 Рік тому

      You can still find them good for when you have no power.

    • @xXNickPXx
      @xXNickPXx Рік тому +2

      @@jehoiakimelidoronila5450 On the wikipedia page for "Mechanically powered flashlight," if you scroll down there is a picture showing a German dynamo flashlight from WW1 which the one in the game appears to be modeled directly after. This also implies that the light was taken from the German POWs that the French soldiers took into the bunker

    • @jehoiakimelidoronila5450
      @jehoiakimelidoronila5450 Рік тому

      @@xXNickPXx thanks for the info, man. I'll take a look at it

    • @jehoiakimelidoronila5450
      @jehoiakimelidoronila5450 Рік тому +1

      @@StormBlessed786 yup. Works wonders

  • @Frosted_Over
    @Frosted_Over Рік тому +6

    I didn’t even think of trying to kill the monster on the bridge area, I knew the rabbit had some sort of use but I instead used fuel canisters and a lighter to give me time to escape, it then shows lambert escaping right after Henri falls if you do it that way.

  • @ryousketakahashi3116
    @ryousketakahashi3116 Рік тому +3

    Just a theory but maybe the bridge between the worlds former because of the great amount of suffering caused by the war, with so much pain and suffering going on the amount of, essentially, human essence being produced might've been enough to open up a bridge between the battlefield and the 'other world'

  • @joshmontgomery9942
    @joshmontgomery9942 Рік тому +7

    Decided to buy this tonight and man, amazing game. That monster is terrifying

  • @Bandaid_Brigade
    @Bandaid_Brigade Рік тому +7

    I’ve never played these games because I would be utterly terrified. But, I love hearing the lore behind the games. You’ve nailed the atmosphere and I want more lore and order!!

  • @studyaccountforschoo2793
    @studyaccountforschoo2793 Рік тому +9

    Harry thank you so much man, I've been wanting a lore video on this game ever since it came out. You never let us down dude keep up the amazing work!

  • @thecauldron2212
    @thecauldron2212 Рік тому +5

    Fun fact in the last area with the pulsing light if you jump down to your death you'll be greeted by the "Shadow" in a easter egg from the first Amnesia game : )

  • @arcanistthesonofianite249
    @arcanistthesonofianite249 Рік тому +8

    Recently got into Amnesia stuff, your videos have been a great source of knowledge for these games

  • @yphoenix5957
    @yphoenix5957 8 місяців тому +3

    Bunker was a phenomenal experience, just finished my 2nd playthrough. The entire senerio is so tragic: WWI, Vitae from dying soldiers and the Rebirth water, Henri wanting to save his friend and this calamity he unknowingly brought about his entire bunker. I haven't heard anyone say anything about this, but on my 2nd playthrough in the soldier quarters, I on literal blind luck hid under Lambert's bunk bed just as the Stalker came back and it said in a confused Lambert's voice, " where... are my friends...?" Both endings are really bittersweet or tragic. The defeating the Stalker ending is tragic because evident from the Stalker's voicelines, Augustin is still trapped in his new body, so its sad he gets devoured by the Chasm's Shadow, and Henri gets captured or killed by German soldiers. But on the other hand, the Escape ending has The Stalker escape into the wilderness wreck havoc among the unknowing German soldiers and the rest of the world. Hopefully we get Dlc expanding the "Escape" ending maybe? I feel another senerio where Henri has to escape a German bunker or encampment while the monster is prowling about would be really cool.

  • @sephirothdoug
    @sephirothdoug Рік тому +3

    I like this game a lot, but for me, this one is way to simple on plot, yes I know it is more scary, but for me, rebirth is better, ribirth make me feel bad all the time, it have more drama than terror, so I like it a lot, the bunker is very good, but, I am a little disappointed on the lore

    • @drewbrown3116
      @drewbrown3116 Рік тому +2

      Same, even if Rebirth has its problems, doesn't live up The Dark Descent's or Bunker's scares, the story is just even better there (tis why I say Bunker is just made as an apology for Rebirth). Hell if I say it's equally gravitating as the former. Maybe just one day they could be able to capture it fully, bringing together the story and gameplay in harmony in another game.

  • @wildercomet7682
    @wildercomet7682 Рік тому +21

    I always appreciate your videos, not only do they give me a chance to learn about the story in horror games but you also analyze these with great detail I feel like I never miss anything

  • @savagemantis9060
    @savagemantis9060 Рік тому +4

    Good analysis, the game was a lot better and scarier than rebirth. I liked the silent protagonist and the return to more simple horror and puzzles. The added mechanics and crafting were great, i do wish it was a tad longer tho. I wouldn't mind seeing a sequel to this one with him being taken prisoner and having to escape while the monster rips the german camp apart.

  • @dr.pepperaddict8071
    @dr.pepperaddict8071 Рік тому +4

    Can you create a playlist of all your lore and order entries for every series? Like literally just one called "lore and order" that contains all of this series, and others you may do?

  • @fokka6010
    @fokka6010 Рік тому +3

    You need around 5 molotovs and 1 torch (tunnel) to comfortably deal with all the rats, and a couple grenades to quickly deal with doors. Resources arent really an issue even on hard (especially when you figure out that traps can be disarmed with bolt cutters and grenades looted from them). The real pain here is getting the lighter if you arent willing to abuse the save system. Didn't find much use for gas grenades tho.
    Also you can just dump your loot on the floor in the safe room.

  • @SuperUniverse
    @SuperUniverse Рік тому +2

    I found another gem of a channel . You got yuorself a subscriber my friend XD

  • @novanexus9112
    @novanexus9112 Рік тому +7

    Poor lambert betray by henry twice. Though henry didn't know that the water is kinda cursed.

  • @xxOMGgalxx
    @xxOMGgalxx Рік тому +3

    I have a feeling that Henri being exposed to the vitae and all that has a descendant running around that will end up meeting the baby from Rebirth. Both would have been exposed to stuff via their parents (if the timeline is how I think it is) and opens a way for them to be running around to the other world.

  • @GamingHarryYT
    @GamingHarryYT  Рік тому +189

    Grab AtlasVPN SUMMER Deal for 85% OFF - get.atlasvpn.com/Harry

    • @DinoFights_JWE2
      @DinoFights_JWE2 Рік тому +11

      Im a big fan and really enjoy your videos they are great for watching when bored Keep it up :)

    • @JohnDoe-nf6hv
      @JohnDoe-nf6hv Рік тому +1

      Are u gonna start streaming soon

    • @mohammadislam2324
      @mohammadislam2324 Рік тому +1

      Have some integrity, AtlasVPN? Really?

    • @GamingHarryYT
      @GamingHarryYT  Рік тому +12

      @mohammad islam bore off

    • @mohammadislam2324
      @mohammadislam2324 Рік тому +4

      @@GamingHarryYT hey you took the money to pay your rent, I totally get it, i can have my opinion on shady data mining companies disguised as VPNs AND the people that peddle them through gaming channels.

  • @gobblegobble831
    @gobblegobble831 Рік тому +3

    Harry! Got into your vids sometime near the end of last year as some supplemental viewing after replaying outlast and outlast 2. Very awesome seeing your channel grow and im always excited to see a new upload pertaining to horror games i enjoy

  • @OenQuitania
    @OenQuitania Рік тому +1

    There's a report that Lambert actually carried henri back uninjured somehow

  • @Benjamin1986980
    @Benjamin1986980 Рік тому +5

    While I can very much appreciate bunker as a very good piece of horror, I am a touch disappointed that there was effectively no more lore or background given to the overarching story. Perhaps rebirth did go a little too heavy on world-building, but it was good to learn something about this world. Being a vauge enigma can only go so far

    • @drewbrown3116
      @drewbrown3116 Рік тому +1

      Same, I do feel like Henri shoulda had some reaction with Lambert's diaries reading it, considering he ain't even that silent a guy at all (his screams say so), and even blurting out one word or a name can make an emotional impact. It just doesn't even make sense considering that the only voiced notes are from both as mentioned. Hell if I say this part of missing out is the reason why I considering this game much more of an apology for making Rebirth, which like you say, little too heavy on world-building. But yeah, aside from that, it's quite nice how they still packed in the lore fairly enough.