Ngl it would be super cool to program a mech to walk and be able to stabilize itself...... But programming one in space engineers is even harder than programming one in real life due to clang(and real versions of mech suits took about 10+ years to develop before ultimately being considered a waste because a wheeled vehicle is far superior for combat.
Advanced walker script uses gyros to help stabilize but if you turn off or not assign it and you yourself balance it with mouse you can make it MOVE. 15m a second
really cool work on your mech!
Thx!
Be prepared, your video will blow up on people who watch Space Engineers
lol thank you
Ok if you are using advanced walker script try tweaking the leg stride at 0.1 + or - until it feels smoother
Ngl it would be super cool to program a mech to walk and be able to stabilize itself...... But programming one in space engineers is even harder than programming one in real life due to clang(and real versions of mech suits took about 10+ years to develop before ultimately being considered a waste because a wheeled vehicle is far superior for combat.
this script has a lot of that, im still learning all its features. The new script in the works has even more features
Advanced walker script uses gyros to help stabilize but if you turn off or not assign it and you yourself balance it with mouse you can make it MOVE. 15m a second
А як щодо крупнокаліберної гармати замість голови?
Maybe when i build a heavy mech :)