Also, next time, try a cluster nuke. If the target is underneath it's never a miss. Vary the rotation speed upon release of warheads to create a bigger or smaller dispersion.
awsome platforms the factory is nice :) the designs for player made missiles will explode with ai update coming soon ( if there is no delays ) all control will be ai based and i think keen has seen the potential for drones and missiles over the years
The damage from the missile seemed kinda minimal, but... that's kinda a given since it was aimed at such a small target... I'm sure it would have been brilliant at a proper full base~
Hello! there's a mod called Nuclear Weapons pretty popular recently. Would you try out replace the warheads of both missiles with nuclear bomb and try counter each other? That might be interesting!
Don't much care for using mods, and the result would likely remain the same, though it would probably swing considerably in favor of destruction of the cluster missile on a successful hit. =)
Hello! there's a mod called Nuclear Weapons pretty popular recently. Would you try out replace the warheads of both missiles with nuclear bomb and try counter each other? That might be interesting!
The ballistic missile is gorgeous. I love the way it deploys the sub munitions
I love your solution to subgrid blueprint production in survival!
Amazing creations as always. Love the missile and you know I loved the factory 😄. Keep em coming!
Nice work V! Always looking forward to your creations!
Thanks, glad to hear =) Got some inspiration lately for a couple new builds!
This is what happens when people discover Lego as adults, and know they missed it in their youths.
Do you have a workshop link for that little camera drone?
OMG that weapon must be ilegal in real live hahaha, amazing work
Also, next time, try a cluster nuke.
If the target is underneath it's never a miss.
Vary the rotation speed upon release of warheads to create a bigger
or smaller dispersion.
awsome platforms the factory is nice :) the designs for player made missiles will explode with ai update coming soon ( if there is no delays ) all control will be ai based and i think keen has seen the potential for drones and missiles over the years
more changes to the game have occurred, I need to update the design.
How do you make these erectors? Just an unpowered hinge with powered pistons ?
3:41 pardon me
Perfect
rocket fx mod would add a lot to these scenes
Number of times I will use a mod is very limited, even using something as simple as a character skin proved entirely too problematic.
What scripts u used ? Can u make a tutorial lol I’ve been struggling with these wham lamp since 2 days
Epic
The damage from the missile seemed kinda minimal, but... that's kinda a given since it was aimed at such a small target... I'm sure it would have been brilliant at a proper full base~
it's more of a surface damage missile, I am working on another with better penetration capabilities
Vou usar este pra teste na minha base
So basically hit the missile before the submunitions deploy are your screwed lol.
Hello! there's a mod called Nuclear Weapons pretty popular recently. Would you try out replace the warheads of both missiles with nuclear bomb and try counter each other? That might be interesting!
Don't much care for using mods, and the result would likely remain the same, though it would probably swing considerably in favor of destruction of the cluster missile on a successful hit. =)
Hello! there's a mod called Nuclear Weapons pretty popular recently. Would you try out replace the warheads of both missiles with nuclear bomb and try counter each other? That might be interesting!