Creating Scenery for MSFS: Importing an Asobo Model into Blender to use as Static Scenery
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- Опубліковано 9 вер 2024
- Here I show you how to import an default Asobo model into Blender to use as a static scenery element.
Hope you find something new here!
Peace and Joy,
Christopher
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Thank you for this video, I’m new to 3d printing, never used Blender, hopefully I’ll be able to extract the TBM 930 throttle lever model as I’m looking to print this for my Bravo throttle quadrant.
Thank you so much! This is an AMAZING video. Keep it up man!
You can also reset location and rotation on bad objects by doing Alt + G or/and Alt + R. I hope it could sometimes be useful
For what ever reason, I can`t get the gITF importers to work, they show under export not import
Funny question,
How do I get the MSF2020 Addon to work??
how did you get MSFS glTS plugin?
When I’m trying to import the planes, only the export tool appears and not the import. Is there a fix or a new tutorial i could use? Thanks!
It keeps saying "cant handle (obj)" for like each model theres different things it cant handle
Do you think you will ever be doing tutorials on painting and creating liveries for aircraft for fs2020? I want to do my own liveries for the PMDG 737-700, but I can't find any updated tutorials that are easy to follow like yours are.
My painting of aircraft has really been for static scenery aircraft only.
Thanks for this tuto.
So have you try to open a cockpit included the texture and the text on the parts ?
I have opened the 747 cockpit but I didn't bring in the textures. I am 3D printing the cockpit.
@@myphysicalworld3958 if you print the part,it's better if you have the text cockpit ?with a laser or cnc
Can you help me beacuse when i want to import a model on A320-neo it gives me an error
Can you do this with airports and sceneries. If you answer it would be great!
Not really. Scenery objects are usually embedded in a bgl. There are ways I suppose one might be able to circumvent but I don't bother.
When trying to import any gltf file I get this error log:
Python: Traceback (most recent call last):
File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 754, in execute
import_msfs_gltf(context, ImportProperties.gltf_file, self.report,
File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 619, in import_msfs_gltf
materials = create_materials(gltf, bl_images, report,
File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 396, in create_materials
setup_mat_nodes(bl_mat, gltf_mat, textures, images,
File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 336, in setup_mat_nodes
p_bsdf_node = tree.nodes['Principled BSDF']
KeyError: 'bpy_prop_collection[key]: key "Principled BSDF" not found'
Could you point out a solution? I'm using Blender 4.0 and MSFS glTF importer 0.4.
Problem is 4.0. It is not compatible with these tools. 3.3.x is currently the only version.
@@myphysicalworld3958 Thx for answering. I just installed Blender 3.3 LTS and it's now importing some planes. Microsoft's ATR-72 could not be imported (error while meshing), but other plane were imported.
@@ae-ae awesome....some aircraft will not import I noticed....nothing we can do about that unfortunately!
Thanks for the video. Can I get info on the blender addon you're using for importing the aircraft models. I found one but am having difficulty with it.
I got it now. I was using an older version of the importer that didn't work but the latest version is working. Wish me luck. lol