It's actually not that surprising, they probably divided the labor (which is smart) just like they did in Legion, but because of this it means a lot of teams probably gave heavily varied attention to detail and design philosophy. Example using Legion : Every class during Legion got a class mount. Death Knights received 1 mount that changes color depending on spec. Not very cool of Blizzard. On the flipside, Paladins received 4 mounts, so they not only got 1 more color, but they can ride whichever color they want regardless of spec... that said, Paladins got a horse and DK's got a unique undead dragon. But then you have the Shaman and the Mage who got the same exact treatment as Death Knights, 1 mount that changes color. Hunters get 3 mounts that are slightly different shades of brown. Nobody rides the priest mount for a reason, look it up. And Warlocks got 3 colors of very cool awesome looking demonic horse that they can ride regardless of spec. The Monk campaign is all about making beer. The Death Knights got quite literally the best storyline overall in all of Legion that played very very nicely into future expansions, ... well except Blizzard kinda just cut all the story threads from Legion to nothing, and the fact the person reading this probably can't tell me more than 1 class story from Legion is proof of that. Anyways, my gripes about Legion aside, the class order hall mounts (and artifact extra appearances), and class campaign significance, are all clear examples of Blizzard dividing the labor between little groups with very different ideas of what makes their players excited. This is just more evidence of that imo. Also as a side note I don't like one of the dark ranger changes. They're updating Dark Rangers to fit more with WoW's version of Sylvannas but the black wing tendrils are Diablo 3 demon hunter shit that they just tacked onto Sylvanas in BFA, so I don't like it. (everything else is cool I just dont like the wings)
@@DoffenGG absolutely. I feel sunfury for fire mage is such a huge win. Thematically as a blood elf. But visually summoning a phoenix with my combustion makes it just that much more exciting to press beyond having constant crits!
Hahahaha wtf Blizz! Warrior: 'I'm a colossus now, a goliath of immense scale!' Game: You have grown 10 centimetres. Meanwhile Warlocks with a full ass pit lord: 'Sure buddy.'
if only this video existed two weeks ago i wouldn't have wasted so much time testing and fighting my demons to pick a main and want to try everything. from the bottom of my heart, THANK YOU !!!! is just the video i needed.
Same. It confirms that visuals and class aestetics are VERY important for players. I hope blizz will develop that more. Dark ranger for hunters will looks better And I wanted to main rogue...nope thanks
Yeah, I did mean to have this at least a week ago, but it just took so much time to put all together. I almost have to learn all specs again just to not miss anything :p But it do seem that I missed a couple of them, but the list should be quite accurate though some is taste of course.
Hey, thank you! Yeah, I am trying to make them fit. Like, I was uncertain by the priest at first, but the more I listened to it, the better it got. It starts gloomy just as when Beledar is in void, and Shadow Priest is void-themed, then it brightens up and we end up at the Light before it gets a bit serious in the end, because is the Light that great? :-) I also do love the Hallowfall theme a lot:) Music is important to me, and I do love the music in the game, so I want it to be good. So I appreciate the feedback a lot!
Rogue's actually do have one new visual you missed, it's their animation locked combo. People complain about the lock, but it actually looks pretty badass. you should update this
You know I tried so many things, I actually used most time on rogue to find something that is cool for each hero talent. But I'll look into it and do a little redemption bit for rogues. Thanks for the feedback!
hope they keep updating visuals like they did for dark ranger hunters, some specs are good and other are well... like rogues lol whole point of hero talents was to unlock class fantasy visuals, so far barely hit the mark
Yeah I don't get how you can have void weaver which looks amazing and then pack leader which ....is just there..... Come on blizzard... All hero talents should feel amazing to play and look at.
RiP rogues visuals, you'll never be forgotten (if you had any at any point lmfao) However, warlock diabolist are and will always be top tier due to fking dominating prime demons and a pit lord, what a hero talent tree! Same goes for mages, frostfire bolt casting visuals on character's hands is really good, same for splinters that spawns as spellsligners on both frost and arcane and al'ar spawning as sunfury is lit
Agree with that! Poor Rogues, Mages overall pretty good for sure. As you say the actual cast of Frostfire bolt is awesome! And diabolist must be the perfect Hero Talent tree.
Demolish isn't very special, and this list might not be accurate, but the size thing is funny so I took that instead. Lightning Strikes for MT is more visually impactful than Demolish, and as a Warrior you already have several smashing abilities while the height thing is unique. And funny.
@@DoffenGG You telling me the three hit combo and the damage text timing with a slash slash SLAM ain't badass? Honestly it feels like it perfectly encapsulates the spec fantasy of building up to a big devastating blow that [demolishes] the target and hits the ground so hard it shreds anyone unfortunate to stand near by. Idk might not be flashy but between the mechanical build up and a payoff that FEELS like it hits like a truck it's been by far the most satisfying hero talent I've played with, when so many other defining hero talents in your list are passives. But you're right the size + damage buff talent is funny and dumb.
@@FawkesDrox Sorry, I did not mean to discredit Colossus/Demolish in any way, I do understand that it feels satisfying. And I did have it as my choice in this video, but then we have warrior right, its a bit SMASH DIE and then we have a silly talent that has an awesome name and a kinda cool, not impactful maybe visual effect, but me warrior big and strong effect. I do agree that Demolish "should" have been on the list here, but I also want to put myself into the video, so I ended it with that. It's me in a nutshell really. I do like the small silly, funny bits :)
Good video ! Visually, I think that the best are : S (Perfect) : DK, Priest, Warlock A (Good) : Hunter, Monk, Shaman B (OK) : Evoker, DH, Mage, Paladin, Warrior, Druid C (Meh): Rogue
honestly, i'd put priest at A... yes, shadow is S, but archon doesnt really have unique visuals (its just halo multiple times, not new just more frequent) and oracle's is pretty subtile if you're zoomed out and not looking at your face.. still good but hard to notice a lot of the time.
Priests are simply the visual winners of WoW. I wish I played priest more to, especially holy as it is super shiny! Shadow as Voidwalker though, awesome! Its going to be leveled up faster than I initially thought before all this! Instead I go around and shoot grey arrows from a bow made of wood. Yay. 😄
Oracle gets a full trigram Draenic halo glyph like Velen at all times in combat, adding a glyph for each unique premonition buff you use. Its not just the glowing eyes + third eye
Yeah, and if I were to make a full video with only priest hero talent I would have showed more of it. But its the essence of it represented here, together with the shiny visual at one of the Premonition cast.
Rogue got screwed over man. I main rogue for the last 15 years. All I want is 3 abilities back. Death from above, burst of speed and the ability to sprint over water again.
Actually as a feral Druid wildstalker you plant a Thorns vine on your enemy wich also explodes. Its kinda cool But Its not shown in the Video But nice Video. I was looking for something like that :)
Same, really dig The War Within, but Hero Talents can be worked on to be more unique for each one imo. Some are great, some are mid, and some are not good at all.
Deathbringer was the first one I did on the beta, and I was like wow, every hero got something like that?? But the truth was, it is very varied. Some is very cool, while some are very lacking.
Nothing comes even close to Rider of the Apocalypse. I think all Heroes related to some kind of summoning are looking the coolest, Diabolist and Farseer now with armored ancestors are pretty cool as well.
08:51 This effect is actually the worst. The yellow glowing eyes ruin most transmogs and cover your character's eyes and face. For example, I have to play Archon in M+ now because these eyes don't go with my red-eyed Darkfallen at all.
I can see it that way yeah, when it messes up the rest. It's just a minor thing really, I had to zoom in. Its neat in its own way, but nothing you notice a lot.
For frostfire mage you only showed the new frostfire bolt which is only 20% of the new animations. You forgot the frostfire barrier, comet storm/meteor, living bomb icelance and the frostfire icicles.
So much missed opportunity with having some cool looking graphics.... I feel blizzard seems afraid to go big with spell animations.... I bet that's because of competitive play.
I play pack leader, it’s solid, but I don’t pick beast of opportunity because it has the same functionality as Call of the Wild which summons the same pet if I only take 1 pet from my stable, I wish it was random, if it became random it would be a worthy pick
Yeah, definitely would be an improvement to have different pets from the PL talent. I tried to find another visual impactful ability on Pack Leader too, but of course it is kind of lacking there. But its not a Trickster Rogue, could have been worse :-)
keeper of the grove was their opportunity to make druids summon ancients instead of treants T_T maybe mini Ancients instead... It looks so lame T_T WE COULDA BEEN TREEMANCERS!
Nah boomkin was that opportunity. Instead of cool druid range class like a keeper of the grove summoning treants and plants n stuff you get a fat laser shooting meme chicken for 20 years.....
@@DoffenGGyeah, Ravage animation feels like any other feral/guardian bitey-scrubby ability but larger. Vines look somewhat okay, yet to me they don’t look like a cat thing. In general, feral feels like a neglected child.
@@DoffenGG I always thought the hero talent would bring the option to bring the sons/daughters of Cenarius as a new shape shift form/replace boomkin similar to how in other hero talent trees instead of creating new buttons to press, they make new abilities replace existing spells coulda had a life/nature themed damage dealer with a main focus on visual effect/name changes and still sell the theme from wc3
*The Shado Pan Icon has a Monk with Golden Chi in his weapon.* - They should make it so Flurry Punches had a golden Hue instead, make it so tiger palm and blackout kick also had a golden hue ( similar to rising sun kick ) - since the tree buffs them passively. - Does it make sense? Kinda.. not maybe?? - "Shado Pan" being a Monk Hero Talent doesn't make sense in the first place since not all Shado Pans are monks.. Three groups of Shado Pans only 1 of em are full of monks. But atleast it makes the whole thing cohesive and ties back to the icon for the hero class - having "gold aura" around the weapon. HECK it could be shadowy instead!
To be honest you should have listed Wildpower Surge instead of Ravage as the Guardian Druids coolest hero talent. IDK about you but a bear shifting to a cat to pewpew and then back to a bear > lame orange X in front of your character every now and then. 🤭 As for the rest of the druid specs: lmao. Did blizzard even try?
Yeah, I just pick whatever I saw is either the most visually pleasing or if something is unique and funny. I might just be biased because I shifted through all of TBC back in the day :p Thanks for the suggestion!
it still fells that blizz hadn't have enough time for all specs till addon release, honestly speaking, cause some are amazing in all hero versions like warlock and DK, and then you have my main druid, as laser boom moonklin.. maybee oke... but as tank or feral boring af, same with hunter the bm effekts are ok... but nothing special, dark ranger is better now than before but still a little underwhelming, from my first opinion they really need to work on some specs and classes cause they don't feel like a lot had changed
I do hope this is the thing, that they now have more time to change it up during the expansion and the following ones, now as the initial stress is over.
Its from north at the military part of Azj-Kahet with the elites and in the new raid. Also here: ua-cam.com/video/yqbHXvj4-IA/v-deo.html | First song:)
did the dev team just wake up all get together and say fuck feral druids? like wtf is that shit you guys are fucking the stalkers of prey and you get petals coming out of your ass checks
Yeah wish they did more for the actual attacks. Or change the actual forms into something different. They do have some vines on proc(more plants) and some small visual on one attack iirc, but this Flower Walk was the more prominent visual. Its not much.
I really wonder why sone classes got such boring hero talent and other get really cool Picking my main was easy... boring frost mage spellslinger or demo warlock with diabolist which is so fun ....
Death Knight: Azj-Kahet: ua-cam.com/video/yqbHXvj4-IA/v-deo.html Start of Video: Demon Hunter: Black Temple - Illidari / Last part of the Wrath of the Lich King Main Title Druid: Song of Elune Evoker: The Shaping of the World - Jason Hayes / vanilla soundtrack Hunter - Highmountain Legion Soundtrack Mage - Wrath of the Lich King Main Title (It is from TBC originally) Monk: Watchers on the Wall - Mists of Pandaria (ua-cam.com/video/H-89B6L0vSY/v-deo.html) Paladin: Priory of the Sacred Flame Dungeon(ua-cam.com/video/Q6o7LSuJ5Ag/v-deo.html) Priest: Hallowfall (ua-cam.com/video/dTHeUdVdr4k/v-deo.html) Rogue: Freehold - Battle for Azeroth Shaman Farseer - The Grand Bazaar(end) - Battle for Azeroth Shaman Stormbringer/Totemic - Might of Zandalar(You can find both these here: ua-cam.com/video/vw9ZI5WSN0c/v-deo.html Warlock: Azj-Kahet - ua-cam.com/video/yqbHXvj4-IA/v-deo.html (second song) Warrior: Thaurissan's Reach - Cataclysm Soundtrack
Which one is your favorite? And what Hero Talent is your main?
Voidweaver
scale commander is pretty hot. mass disintegrate and bombardments, mmmm... plus controllable deep breath :O
Yeah, Scale Commander isnt so bad, love bombardment!
Voidweaver is awesome!
Diabolist
Me: "Can I please have Death From Above back for normal use?"
Blizz: "Best I can do is a 240p coin flip."
Haha indeed, I did love using Death from Above on my Combat Rogue main in WoD !
It is crazy how little effort some classes/specs got.....
Yeah, we need more proper visual distinction for the Hero specs!
It's actually not that surprising, they probably divided the labor (which is smart) just like they did in Legion, but because of this it means a lot of teams probably gave heavily varied attention to detail and design philosophy.
Example using Legion : Every class during Legion got a class mount. Death Knights received 1 mount that changes color depending on spec. Not very cool of Blizzard. On the flipside, Paladins received 4 mounts, so they not only got 1 more color, but they can ride whichever color they want regardless of spec... that said, Paladins got a horse and DK's got a unique undead dragon. But then you have the Shaman and the Mage who got the same exact treatment as Death Knights, 1 mount that changes color. Hunters get 3 mounts that are slightly different shades of brown. Nobody rides the priest mount for a reason, look it up. And Warlocks got 3 colors of very cool awesome looking demonic horse that they can ride regardless of spec.
The Monk campaign is all about making beer. The Death Knights got quite literally the best storyline overall in all of Legion that played very very nicely into future expansions, ... well except Blizzard kinda just cut all the story threads from Legion to nothing, and the fact the person reading this probably can't tell me more than 1 class story from Legion is proof of that.
Anyways, my gripes about Legion aside, the class order hall mounts (and artifact extra appearances), and class campaign significance, are all clear examples of Blizzard dividing the labor between little groups with very different ideas of what makes their players excited. This is just more evidence of that imo.
Also as a side note I don't like one of the dark ranger changes. They're updating Dark Rangers to fit more with WoW's version of Sylvannas but the black wing tendrils are Diablo 3 demon hunter shit that they just tacked onto Sylvanas in BFA, so I don't like it. (everything else is cool I just dont like the wings)
@@DoffenGG absolutely. I feel sunfury for fire mage is such a huge win. Thematically as a blood elf. But visually summoning a phoenix with my combustion makes it just that much more exciting to press beyond having constant crits!
@@suronia1 Looks good idd!
Hahahaha wtf Blizz! Warrior: 'I'm a colossus now, a goliath of immense scale!' Game: You have grown 10 centimetres. Meanwhile Warlocks with a full ass pit lord: 'Sure buddy.'
now now.. warlocks arent that powerful... its only half a pit lord..
@@milanopiano It is wrong, the new warrior talent is missing in this Video. :/ But at all a great Video!
if only this video existed two weeks ago i wouldn't have wasted so much time testing and fighting my demons to pick a main and want to try everything. from the bottom of my heart, THANK YOU !!!! is just the video i needed.
Same. It confirms that visuals and class aestetics are VERY important for players. I hope blizz will develop that more. Dark ranger for hunters will looks better
And I wanted to main rogue...nope thanks
Yeah, I did mean to have this at least a week ago, but it just took so much time to put all together. I almost have to learn all specs again just to not miss anything :p But it do seem that I missed a couple of them, but the list should be quite accurate though some is taste of course.
Awesome video! Just wanna point out that your choice of music for each class is fantastic and thematic!
Hey, thank you! Yeah, I am trying to make them fit. Like, I was uncertain by the priest at first, but the more I listened to it, the better it got. It starts gloomy just as when Beledar is in void, and Shadow Priest is void-themed, then it brightens up and we end up at the Light before it gets a bit serious in the end, because is the Light that great? :-) I also do love the Hallowfall theme a lot:)
Music is important to me, and I do love the music in the game, so I want it to be good. So I appreciate the feedback a lot!
Rogue's actually do have one new visual you missed, it's their animation locked combo. People complain about the lock, but it actually looks pretty badass. you should update this
You know I tried so many things, I actually used most time on rogue to find something that is cool for each hero talent. But I'll look into it and do a little redemption bit for rogues.
Thanks for the feedback!
has to be boomie, just the fact that you can have multiple literal laser beams up, is just so much fun to watch.
That was proccorama to say the least. But it did feel satisfying. So if you get that in live on dungeon/raid, booming.
That was one of the most underwhelming to me lol.
Ok not bringing a priest around, damn hero talents looks like a dungeon mechanic.
Haha yeah, MOVE OUT OF THE VOID CIRCLE!!!!11
hope they keep updating visuals like they did for dark ranger hunters, some specs are good and other are well... like rogues lol
whole point of hero talents was to unlock class fantasy visuals, so far barely hit the mark
Same! I am looking forward to the continuation as Hero Talent as concept is really cool. Just have to deliver on it now...
Yeah I don't get how you can have void weaver which looks amazing and then pack leader which ....is just there..... Come on blizzard... All hero talents should feel amazing to play and look at.
RiP rogues visuals, you'll never be forgotten (if you had any at any point lmfao)
However, warlock diabolist are and will always be top tier due to fking dominating prime demons and a pit lord, what a hero talent tree! Same goes for mages, frostfire bolt casting visuals on character's hands is really good, same for splinters that spawns as spellsligners on both frost and arcane and al'ar spawning as sunfury is lit
Agree with that! Poor Rogues, Mages overall pretty good for sure. As you say the actual cast of Frostfire bolt is awesome! And diabolist must be the perfect Hero Talent tree.
I just don't get why the eye glow on hellcaller has to just be 2d jpgs that float in front of your face lmao
@@kabrozkabroz 😄
warlocks got glazed so hard holy moly
Outlaw Rogue is all about the sound effects. When you can trigger Between the eyes multiple times oh god it's satisfying af 😩
@@toornesol this is about hero talents my dude.
@@Kfo221 Damn I couldn't read lmao, I'm a fool 💀
Pretty darn disingenuous not showing Colossus' Demolish ability ngl
Demolish isn't very special, and this list might not be accurate, but the size thing is funny so I took that instead. Lightning Strikes for MT is more visually impactful than Demolish, and as a Warrior you already have several smashing abilities while the height thing is unique.
And funny.
@@DoffenGG You telling me the three hit combo and the damage text timing with a slash slash SLAM ain't badass? Honestly it feels like it perfectly encapsulates the spec fantasy of building up to a big devastating blow that [demolishes] the target and hits the ground so hard it shreds anyone unfortunate to stand near by. Idk might not be flashy but between the mechanical build up and a payoff that FEELS like it hits like a truck it's been by far the most satisfying hero talent I've played with, when so many other defining hero talents in your list are passives.
But you're right the size + damage buff talent is funny and dumb.
@@FawkesDrox Sorry, I did not mean to discredit Colossus/Demolish in any way, I do understand that it feels satisfying. And I did have it as my choice in this video, but then we have warrior right, its a bit SMASH DIE and then we have a silly talent that has an awesome name and a kinda cool, not impactful maybe visual effect, but me warrior big and strong effect.
I do agree that Demolish "should" have been on the list here, but I also want to put myself into the video, so I ended it with that. It's me in a nutshell really. I do like the small silly, funny bits :)
Whoever worked on DH and rogue need to be fired and replaced asap
Good video !
Visually, I think that the best are :
S (Perfect) : DK, Priest, Warlock
A (Good) : Hunter, Monk, Shaman
B (OK) : Evoker, DH, Mage, Paladin, Warrior, Druid
C (Meh): Rogue
Thank you
honestly, i'd put priest at A... yes, shadow is S, but archon doesnt really have unique visuals (its just halo multiple times, not new just more frequent) and oracle's is pretty subtile if you're zoomed out and not looking at your face.. still good but hard to notice a lot of the time.
The priest effects are so cool! Makes me wonder why I’m still playing a druid 😅
Priests are simply the visual winners of WoW. I wish I played priest more to, especially holy as it is super shiny! Shadow as Voidwalker though, awesome! Its going to be leveled up faster than I initially thought before all this!
Instead I go around and shoot grey arrows from a bow made of wood.
Yay.
😄
Oracle gets a full trigram Draenic halo glyph like Velen at all times in combat, adding a glyph for each unique premonition buff you use. Its not just the glowing eyes + third eye
Yeah, and if I were to make a full video with only priest hero talent I would have showed more of it. But its the essence of it represented here, together with the shiny visual at one of the Premonition cast.
Rogue got screwed over man. I main rogue for the last 15 years. All I want is 3 abilities back. Death from above, burst of speed and the ability to sprint over water again.
All good things!
Actually as a feral Druid wildstalker you plant a Thorns vine on your enemy wich also explodes. Its kinda cool
But Its not shown in the Video
But nice Video. I was looking for something like that :)
Yeah, there was like 3 things I could go for:) Its my personal choice of course as in taste, though I think I got the essence of it at least:)
i love this expansion but this needs more work, its such a huge thing now in the game, hope they dont leave it like it is rn
Same, really dig The War Within, but Hero Talents can be worked on to be more unique for each one imo. Some are great, some are mid, and some are not good at all.
Monk's Jadefire Stomp is my personal favorite forever.
Here I was thinking every class got a cool ability like Deathbringer. I was wrong
Deathbringer was the first one I did on the beta, and I was like wow, every hero got something like that??
But the truth was, it is very varied. Some is very cool, while some are very lacking.
Nothing comes even close to Rider of the Apocalypse. I think all Heroes related to some kind of summoning are looking the coolest, Diabolist and Farseer now with armored ancestors are pretty cool as well.
Yeah they all are awesome! Rider and Diabolist are my top 2 favorite personally:)
This is the video I was looking for. Thank you!
My pleasure :D
Blizz tricked me
indeed
08:51 This effect is actually the worst. The yellow glowing eyes ruin most transmogs and cover your character's eyes and face. For example, I have to play Archon in M+ now because these eyes don't go with my red-eyed Darkfallen at all.
I can see it that way yeah, when it messes up the rest. It's just a minor thing really, I had to zoom in. Its neat in its own way, but nothing you notice a lot.
I hope they fired whoever was in charge of rogue (hero) class design. It is a disgrace.
For frostfire mage you only showed the new frostfire bolt which is only 20% of the new animations.
You forgot the frostfire barrier, comet storm/meteor, living bomb icelance and the frostfire icicles.
Yeah, I was showing one for each, not all of them. So the one I think look the best:)
Warlock one again being spoiled 😁😁😁
So much missed opportunity with having some cool looking graphics.... I feel blizzard seems afraid to go big with spell animations.... I bet that's because of competitive play.
I do hope they have some sort of a plan for the future. We need more...
I said it before and I say it again “rogue hero talents suck”
I play pack leader, it’s solid, but I don’t pick beast of opportunity because it has the same functionality as Call of the Wild which summons the same pet if I only take 1 pet from my stable, I wish it was random, if it became random it would be a worthy pick
Yeah, definitely would be an improvement to have different pets from the PL talent. I tried to find another visual impactful ability on Pack Leader too, but of course it is kind of lacking there. But its not a Trickster Rogue, could have been worse :-)
keeper of the grove was their opportunity to make druids summon ancients instead of treants T_T maybe mini Ancients instead... It looks so lame T_T WE COULDA BEEN TREEMANCERS!
Yeah, definitely could have done more to it. Druid of the Claw too. Hope they get some fantasy back in there!
Nah boomkin was that opportunity. Instead of cool druid range class like a keeper of the grove summoning treants and plants n stuff you get a fat laser shooting meme chicken for 20 years.....
Would be cool to be a dryad instead for sure!
@@DoffenGGyeah, Ravage animation feels like any other feral/guardian bitey-scrubby ability but larger. Vines look somewhat okay, yet to me they don’t look like a cat thing. In general, feral feels like a neglected child.
@@DoffenGG I always thought the hero talent would bring the option to bring the sons/daughters of Cenarius as a new shape shift form/replace boomkin
similar to how in other hero talent trees instead of creating new buttons to press, they make new abilities replace existing spells
coulda had a life/nature themed damage dealer with a main focus on visual effect/name changes and still sell the theme from wc3
No way one of the warrior talents is literally anabolic steroids.....
😃 me smash
*The Shado Pan Icon has a Monk with Golden Chi in his weapon.*
- They should make it so Flurry Punches had a golden Hue instead, make it so tiger palm and blackout kick also had a golden hue ( similar to rising sun kick ) - since the tree buffs them passively.
- Does it make sense? Kinda.. not maybe?? - "Shado Pan" being a Monk Hero Talent doesn't make sense in the first place since not all Shado Pans are monks.. Three groups of Shado Pans only 1 of em are full of monks.
But atleast it makes the whole thing cohesive and ties back to the icon for the hero class - having "gold aura" around the weapon. HECK it could be shadowy instead!
Shadow and gold would be nice though, I agree. Not everything about Monks needs to be green!
Colossus has also new chanelled skill. 😅
I know, but 5% size man!
Whats the song starting at 1:50ish/ the Druid music? I feel like its a revamped version of one of the night elf zones; loved it
It is Song of Elune from the vanilla soundtrack. One of my top 5 favorite songs from WoW :D
God thx have Warlock one good. :D
To be honest you should have listed Wildpower Surge instead of Ravage as the Guardian Druids coolest hero talent. IDK about you but a bear shifting to a cat to pewpew and then back to a bear > lame orange X in front of your character every now and then. 🤭
As for the rest of the druid specs: lmao. Did blizzard even try?
Yeah, I just pick whatever I saw is either the most visually pleasing or if something is unique and funny. I might just be biased because I shifted through all of TBC back in the day :p
Thanks for the suggestion!
it still fells that blizz hadn't have enough time for all specs till addon release, honestly speaking, cause some are amazing in all hero versions like warlock and DK, and then you have my main druid, as laser boom moonklin.. maybee oke... but as tank or feral boring af, same with hunter the bm effekts are ok... but nothing special, dark ranger is better now than before but still a little underwhelming, from my first opinion they really need to work on some specs and classes cause they don't feel like a lot had changed
I do hope this is the thing, that they now have more time to change it up during the expansion and the following ones, now as the initial stress is over.
What is the music playing for the DK? (start of video) I realize it's a blizzard tune, but I am not sure what it is.
Its from north at the military part of Azj-Kahet with the elites and in the new raid. Also here: ua-cam.com/video/yqbHXvj4-IA/v-deo.html | First song:)
rogue 💀
yeah... poor rogues :(
did the dev team just wake up all get together and say fuck feral druids? like wtf is that shit you guys are fucking the stalkers of prey and you get petals coming out of your ass checks
Yeah wish they did more for the actual attacks. Or change the actual forms into something different. They do have some vines on proc(more plants) and some small visual on one attack iirc, but this Flower Walk was the more prominent visual.
Its not much.
All fellow Paladins crying in corner......
We have literally no visible effects on those.... Most disappointing one ever.
Yeah its not much unfortunately
I would play Retribution paladin if there was a glyph to replace all the light hammers with blades
Trickster is my favorite.
:D
I really wonder why sone classes got such boring hero talent and other get really cool
Picking my main was easy... boring frost mage spellslinger or demo warlock with diabolist which is so fun ....
Mark the stamps pls thank you 😊
Yeah, I just didnt get time yesterday.. Irl stuff, but will do later today. Thanks for feedback:)
Song list please :3
Death Knight: Azj-Kahet: ua-cam.com/video/yqbHXvj4-IA/v-deo.html Start of Video:
Demon Hunter: Black Temple - Illidari / Last part of the Wrath of the Lich King Main Title
Druid: Song of Elune
Evoker: The Shaping of the World - Jason Hayes / vanilla soundtrack
Hunter - Highmountain Legion Soundtrack
Mage - Wrath of the Lich King Main Title (It is from TBC originally)
Monk: Watchers on the Wall - Mists of Pandaria (ua-cam.com/video/H-89B6L0vSY/v-deo.html)
Paladin: Priory of the Sacred Flame Dungeon(ua-cam.com/video/Q6o7LSuJ5Ag/v-deo.html)
Priest: Hallowfall (ua-cam.com/video/dTHeUdVdr4k/v-deo.html)
Rogue: Freehold - Battle for Azeroth
Shaman Farseer - The Grand Bazaar(end) - Battle for Azeroth
Shaman Stormbringer/Totemic - Might of Zandalar(You can find both these here: ua-cam.com/video/vw9ZI5WSN0c/v-deo.html
Warlock: Azj-Kahet - ua-cam.com/video/yqbHXvj4-IA/v-deo.html (second song)
Warrior: Thaurissan's Reach - Cataclysm Soundtrack
@@DoffenGG Ty! :)
Is it me or it is super obvious that the illustrations for every hero talent spec was made with AI? Look at the archon and the herald of the sun ones