Here are my other videos about efficient buildings in Timberborn 6 Extra Efficient Buildings for Iron-Teeth ua-cam.com/video/-l_D2JqGLk8/v-deo.html , 3 Impressive Efficient Building ua-cam.com/video/Qeu4i4CjC3w/v-deo.html , 3 Extra Efficient Buildings ua-cam.com/video/wqzQRUmMH5M/v-deo.html
9:10 If you put the doors to the production across from each other you can do just two warehouses. The power can be transported through the workshop to the other side via just one power shaft.
@ I agree. In my last 10 runs of this game I had a lot of fun tackling the challenge of the pathing up cliffs and obstacles with the vanilla stairs. My last run I wanted to test a new race though, so I got the Ember Pelts mod (which is amazing, I highly recommend!), and the mod came with curved stairs and vertical ladders. Once you start using those, it is SO LIBERATING! I think the vanilla game should at the very least add curved stairs, as they help a lot on its own. The Ladders are a bit OP, but damn they are so handy. Perhaps simply making the ladder be made of Steel so to balance it would be a fair trade off if they ever add it to vanilla too.
@@thaliatherasdotter9175 I agree I probably don't think the base game should come with ladders, as it might take away from the "intended gameplay". But maybe it could be a faction specific building? Basically somewhat like the ember pelts that is a mod currently. It feels like the ember pelts should be part of the base game haha.
@ Definitely. The Ember Pelts feel very vanilla. They got their own crops, their own food recipes and unique materials, plus a very nice mechanic of hating water, which makes you want to AVOID getting their fur wet. I think with a few tweaks here and there, they could easily become a vanilla faction. If the game developers are willing to add them of course. As for ladders and stairs, I'd go with: Curved Stairs for all factions, just a tad more expensive in planks, as they are very handy but not quite OP, working just like the straight stairs but curved. The Ladders.... Well, I think they could be a unique faction thing, but I feel like it would be better to make ladders available to everyone but VERY EXPENSIVE. Like, make it cost 10 steel and 5 Pine Resin. Something hard to get, so you can't spam the ladders, but can use them on very specific spots.
I think it is more efficient to at least half sink pure storage into the ground and fully sink storage under production at ground level. It is better to have the beavers travel less stories overall than have them travel four stories one way (1:10). Instead if the final plan is to have just four stories it would be better to have two underground that way it is only a two story trip one way. I think your designs look cool and I like how compact they are but from a logistical perspective they make the beavers walk quite a distance for what you are intending it to do.
Here are my other videos about efficient buildings in Timberborn 6 Extra Efficient Buildings for Iron-Teeth ua-cam.com/video/-l_D2JqGLk8/v-deo.html , 3 Impressive Efficient Building ua-cam.com/video/Qeu4i4CjC3w/v-deo.html , 3 Extra Efficient Buildings ua-cam.com/video/wqzQRUmMH5M/v-deo.html
9:10 If you put the doors to the production across from each other you can do just two warehouses. The power can be transported through the workshop to the other side via just one power shaft.
Get the Ladder mod, dude. It makes your like SO MUCH easier when building vertically. I gave it a try and I can't go back to vanilla
But the esthetics of stairs are so nice, and who doesn't like a look pathing challenge for this. :)
Still a good tip tho. :P
I wanted this to be without mods.
@ I agree. In my last 10 runs of this game I had a lot of fun tackling the challenge of the pathing up cliffs and obstacles with the vanilla stairs.
My last run I wanted to test a new race though, so I got the Ember Pelts mod (which is amazing, I highly recommend!), and the mod came with curved stairs and vertical ladders. Once you start using those, it is SO LIBERATING!
I think the vanilla game should at the very least add curved stairs, as they help a lot on its own. The Ladders are a bit OP, but damn they are so handy. Perhaps simply making the ladder be made of Steel so to balance it would be a fair trade off if they ever add it to vanilla too.
@@thaliatherasdotter9175 I agree I probably don't think the base game should come with ladders, as it might take away from the "intended gameplay". But maybe it could be a faction specific building? Basically somewhat like the ember pelts that is a mod currently. It feels like the ember pelts should be part of the base game haha.
@ Definitely. The Ember Pelts feel very vanilla. They got their own crops, their own food recipes and unique materials, plus a very nice mechanic of hating water, which makes you want to AVOID getting their fur wet. I think with a few tweaks here and there, they could easily become a vanilla faction. If the game developers are willing to add them of course.
As for ladders and stairs, I'd go with:
Curved Stairs for all factions, just a tad more expensive in planks, as they are very handy but not quite OP, working just like the straight stairs but curved.
The Ladders.... Well, I think they could be a unique faction thing, but I feel like it would be better to make ladders available to everyone but VERY EXPENSIVE. Like, make it cost 10 steel and 5 Pine Resin. Something hard to get, so you can't spam the ladders, but can use them on very specific spots.
What a coincidence! I was searching for layouts just today!
You wont believe this but i do have few more videos like this one
I think it is more efficient to at least half sink pure storage into the ground and fully sink storage under production at ground level. It is better to have the beavers travel less stories overall than have them travel four stories one way (1:10). Instead if the final plan is to have just four stories it would be better to have two underground that way it is only a two story trip one way. I think your designs look cool and I like how compact they are but from a logistical perspective they make the beavers walk quite a distance for what you are intending it to do.
which map is these?
He’s back!
Haha, you know it!
Very neat designs. But they could be enhanced with mods, like Ladders and Flywheels.
Mods would make everything better, i wanted to make this without mods
Sorry, but not efficient at all.
Yes, very efficient