Lets learn DBFZ! - How to create offensive pressure!

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  • Опубліковано 22 гру 2024

КОМЕНТАРІ • 87

  • @Rooflemonger
    @Rooflemonger  6 років тому +27

    Oft requested video so here ya go! Talking about generalized pressure, following up after your combos, snapback mixups and more!

    • @Kintaku
      @Kintaku 6 років тому

      rooflemonger thanks a lot for this video man. I haven't had a ton of time and it's been a little tough figuring this kinda thing out since there's no frame data displayed in-game.
      Your videos have been helping me get better with practice.

    • @Chille0
      @Chille0 6 років тому

      great job this was fantastic. super helpful

    • @martinthompson2430
      @martinthompson2430 6 років тому

      rooflemonger has always

    • @firstnamelastname8587
      @firstnamelastname8587 6 років тому

      I have a question concerning blockstrings - unless you're blessed like Bardock or Adult Gohan and have moves that are + on block to throw out to continue your string, what's to stop your opponent from just biding their time until your blockstring finishes to start attacking like it's their turn again? i.e. your lights into your mediums into your heavies, once you've hit your heavies in your blockstring, they've got enough end lag to be waited out and punished.

    • @nyxsis1321
      @nyxsis1321 6 років тому

      you add assists at those times or vanish to re-establish the pressure

  • @kratosmaycry
    @kratosmaycry 6 років тому +66

    Dude, ur KILLING the tutorial game in DBFZ. Articulate, intelligent, and creative; ur tutorials are really helping me take my game to the next level. I was afraid we wouldn't get anything like this until the chemical lovers released their tutorial, but now i think THEY have their work cut out for them.

    • @kratosmaycry
      @kratosmaycry 6 років тому +1

      To reach the standards of ur tutorials i mean

  • @viktor_v-ughnda_vaudville_476
    @viktor_v-ughnda_vaudville_476 6 років тому +35

    This game is deceptively more complex than I originally thought while it’s more friendly to welcome newcomers it manages to have a lot of hidden strategy hidden beneath its streamlined shiny veneer

  • @sppsports2449
    @sppsports2449 6 років тому +7

    Great video man. When I started playing DBZF I thought it was so simple, bare bones and basic. Now when you really get in-depth, this game is insanely huge, limitless potential, tons of options and ways to play.

  • @Dre_ID_
    @Dre_ID_ 6 років тому +2

    All of the technical aspects of DBFZ that you’ve broken down really made me want to grind this game even more. Keep up the great work!

    • @Rooflemonger
      @Rooflemonger  6 років тому

      Thanks friend! I will keep at it.

  • @Sladdery
    @Sladdery 6 років тому +27

    Cool little Easter egg with Trunks Burning attack forcing air recover - it's how he exposed Mecha Frieza before killing him.

  • @SlaineReigns
    @SlaineReigns 6 років тому +10

    oh my god another Lets Learn DBFZ video? Thank you rooflemonger! This has once again opened my eyes.

  • @semja
    @semja 6 років тому +3

    Man now that I'm better at the game, going back and refreshing myself on these things is so useful

  • @AlandisN
    @AlandisN 6 років тому +9

    @rooflemonger Your content on Tekken 7 and DBZF have been absolutely incredible. Keep up the good work dude.

    • @Rooflemonger
      @Rooflemonger  6 років тому

      Appreciate it! Always happy to be of help.

  • @clunt.weastwood
    @clunt.weastwood 6 років тому +4

    Thank you so much! This video got me out of my losing streak and into enjoying online again!

  • @JustFrame
    @JustFrame 6 років тому +13

    This video deserves more views brother

  • @enelasjames4649
    @enelasjames4649 6 років тому

    I'm so glad I subbed...Your showcases and how-tos really helped me out especially the tiger knee input. Keep going man, and good job on another great video!

  • @PrincipalSkinner3190
    @PrincipalSkinner3190 6 років тому +8

    As a Nappa main I'm definitely going to try that crossup snapback into my repoitoire.

  • @ZeroSumJ1
    @ZeroSumJ1 6 років тому +2

    Excellent video! Thank you for posting this. Very informative and answered a lot of questions I had about offense.

  • @Jonathan_Tai
    @Jonathan_Tai 6 років тому +1

    dude I'm really enjoying these videos. thanks for helping me understand this game a bit more.

  • @tjlising
    @tjlising 6 років тому +4

    Thank you very helpful!! I like the delayed jabs and bait for a counter hit and also what to do after a dragon rush tag out

  • @Itzwill2k1
    @Itzwill2k1 6 років тому +1

    Let’s get this guy to a million subs plz. Thx so much for these tutorials. Wow! I’m still green but I’m hanging with higher tier colors now.

  • @Br8kz
    @Br8kz 6 років тому

    you're doing a great thing with your channel, keep up all the great work bro

  • @Sasukepg6
    @Sasukepg6 6 років тому +1

    Best DBFZ video yet!

  • @discorabbit
    @discorabbit 6 років тому

    Thanks for the video. I do, however, wish tutorials like this would consider that most opponents are constantly jumping and in the air, making it difficult to practice or apply any of this.

    • @Rooflemonger
      @Rooflemonger  6 років тому

      Its part of mastering the chaos of the game. In the air you generally have less defensive options and strong defensive options your foe has like down+heavy become much more devastating, and you open yourself up to homing attacks as theres no reliable way to stop them in the air.

  • @ShadowUI
    @ShadowUI 6 років тому +4

    I needed this.
    *Thanks!*

  • @Ubebread1
    @Ubebread1 6 років тому +1

    Thank you! I'm going to add this to my game.

  • @Mark-sz7nd
    @Mark-sz7nd 6 років тому +3

    Hey roofle, the left right cross up protection, is that only left right or also high low? Edit: i watched 5 more seconds into the video thanks! :)

  • @TheBigDynamo
    @TheBigDynamo Рік тому

    When is it usually a good idea to convert block strings into pokes? I saw a video from Acrolyte using pokes and staggers (idk if they're the same thing) so he could get his assist back. I know that there's a time where you need to stop pressure so your assists can come back.

  • @InterstellarBountyHunter521
    @InterstellarBountyHunter521 6 років тому +4

    Lovin Gohan punching Android 21 in the crotch 😂

  • @dimitris_papoulakosonig390
    @dimitris_papoulakosonig390 6 років тому +7

    thank you

  • @FallenZay
    @FallenZay 4 роки тому +1

    please make an updated version of this 🙏🏽

  • @Athalfuns
    @Athalfuns 6 років тому +1

    another amazing guide! Thank you =)

  • @redonslaught3020
    @redonslaught3020 6 років тому +1

    Could you please do a video on using assists during combos? I have been struggling with this problem.

    • @Rooflemonger
      @Rooflemonger  6 років тому +1

      Well what exactly are you struggling with? The nature of assists in combos is always going to be character specific. Everyone is going to have their own personal sets of timing.

    • @redonslaught3020
      @redonslaught3020 6 років тому +1

      rooflemonger for example I play trunks and Rosé I am trying to get SSVegeta assist to link.

    • @Rooflemonger
      @Rooflemonger  6 років тому

      Then you gotta just figure out the timing, theres no trick other than that. If hes too late to combo you gotta do it earlier. If he shows up too early you gotta do it later. That's all character specific stuff.

  • @TheLordJosh
    @TheLordJosh 6 років тому

    For the forward air dash what do you recommend: do it with the S+Heavy or do it manually with the Up +Fwd,Fwd? I can't get it 100% with neither of the two methods.

    • @Rooflemonger
      @Rooflemonger  6 років тому +1

      The "better" method is the up/forward forward as it lets you attack with heavies, but just go with what is easier for you.

    • @TheLordJosh
      @TheLordJosh 6 років тому +1

      rooflemonger thanks man!

  • @xRMXx
    @xRMXx 6 років тому

    Thanks man love your videos. Although I haven’t played the game yet since I’ve been on vacation, I have learned allot from your videos and will be ready to face my family and friends in intense tournaments. Would you say that a team like Vegeta, Hit , and Android 21 or 18 would be a good first team?

    • @Rooflemonger
      @Rooflemonger  6 років тому

      Any team is a good first team, there's no team i would say is outright bad, at least this early on into the games life.

  • @Yooombi
    @Yooombi 6 років тому +1

    THIS is what the rock is cooking. You tha bomb!!

  • @musicman1326
    @musicman1326 6 років тому

    If the enemy is expecting a full block strong would it be viable to do say a few jabs into a dragon rush, or would your recovery time make you too exposed to a counterattack, or even just the clash that happens when a rush hits an attack, even if they were passive blocking and weren’t expecting a grab?

    • @Rooflemonger
      @Rooflemonger  6 років тому

      The thing is if you want to jab into dragon rush you really gotta wait a little bit. If you do it anything too quickly you will just keep your combo chain going and the wait between the hit and the dragon rush is kinda jarring and will usually prompt reaction. Its much better to do assist into dragon rush for that reason IMO. Since its less dependent on your character.

    • @musicman1326
      @musicman1326 6 років тому

      The wait after a light combo into a dragon rush is a thing I've noticed, because as I figured out, since dragon rush is mapped to light + medium then trying to cancel one of those into it just leads to a continuation of the auto combo. What I was wondering, though, was if I cancel a back jab into a rush if it would work. I'm completely new to fighting games, and your channel convinced me to pick up FighterZ, my first fighting game, and I'm trying to get better at it. For the most part I’m still a complete noob, and don’t know how to convert a combo, but based in large part to your videos I came up with a combo starter that’s something like 2L L 4L 2M M 89 L M L 2H L M L 24L etc. In your video you talked about how a back jab cancels the auto-combo and that you can get two standing jabs after a crouching light, so my question was predicated on the assumption that with the light combo string used up I could grab without continuing the auto combo, but I know realize that the combo would most likely just migrate to the medium string. If that’s the case, then it probably isn’t possible to directly convert a block string into a rush because you’d have to use up both strings by converting a heavy, which is very negative on block and is usually the end of a combo anyway. I realized that the assist + dragon rush is a powerful tool, and the one I usually prefer, but after say a long combo where I convert both assist supers but still want to keep my turn (because I’m a noob who is horrible at defense under pressure), I was wondering if there was a way to utilize dragon rush to basically recombo without risk. I am really horrible at landing grabs, and the only way I can usually do it is an airborne vanish/ wall bounce or an assist, and even those are iffy for me. I feel like my playstyle underutilizes this mechanic, as well as the clapback opportunities on a forced swap and was just wondering if there was an easy way to convert from a block string without surrendering my turn. Despite being uncertain that none of the above would work, a situation I’m still curious would work is the level 7 potential unlocked Gohan with the machine punches and the unique combo sequences. Could a dragon rush from a machine punch following use of both light and medium chains work? Also, during sparking blast since standing medium can be jump canceled, can it also rush cancel? I’m very sorry for the massive post but I really want to get better and there’s just so much I can’t even hope to understand.

    • @Rooflemonger
      @Rooflemonger  6 років тому +1

      back jab into dragon rush won't work. You have to wait for the jab animation to play out in full. You can't cancel any kind of normal attack into a dragon rush. A dragon rush very much has to be a standalone attack and it is balanced that way, since they are unblockable and hard to react to.
      There are ways to dragon rush post combo, but that is very much playing off enemy knowledge. For example - In my standard android 21 combo ending in the knee drop. After the enemy gets up they can recover up back down forward. If after the knee drop I immediately jump and dragon rush, this will beat the up and back tech options and I get the dragon rush successfully. However if the enemy player knows this they can just tech down or forward and easily beat it.
      For machinegun punch once again, you can only dragon rush once the move is over. There is absolutely no way shape or form you can go into a dragon rush from a move, you must be completely in your neutral stance and not in any kind of animation recovery.

  • @bradsilvers5793
    @bradsilvers5793 6 років тому +3

    over 9000 thumbs UP!

  • @mmikesell1
    @mmikesell1 6 років тому

    After my block string (on Goku Black) with overhead into gotenks assist, i start my normal combo but the enemy is teching before my super dash hits, whereas with the regular combo it always lands. Anyone know why? Here's the string:
    2L 5LL, 5M, 6M (overhead hit, gotenks assist hits), j LML 2H, SD (and he techs out before hit here).

  • @torment-se9039
    @torment-se9039 6 років тому

    When your canceling in your medium, are you doing an overhead with heavy or up, triangle.

    • @Rooflemonger
      @Rooflemonger  6 років тому

      overhead is universally foward+medium for the whole cast.

    • @torment-se9039
      @torment-se9039 6 років тому

      Are you sure it isnt jumping and Heavy, everytime i hit a medium overhead i can never continute a combo unless usomg assist

    • @sotwiis7ed
      @sotwiis7ed 6 років тому

      very few characters can combo after their overhead without assist, however it is possible with characters like goku blue. If you want to combo after overhead (forward M) you NEED an assist.

  • @jontedeakin1986
    @jontedeakin1986 3 роки тому

    where is input display ?

  • @unsolol
    @unsolol 6 років тому

    how do you make this cross up jumps so quick ? i find it veeeery difficult to make them, fail doing it so often that i stop doing them at all ( i play without a arcade stick, playing with a ps4 controller but i use the cross thing )

    • @teleportaat
      @teleportaat 6 років тому

      Martin Szarnas if you mean the fast dash, in midair if you press forward + homing dash, you'll airdash instead. it's really easy to quickly jump, dash and overhead or whatever you want to do.

  • @paulhornilla5232
    @paulhornilla5232 6 років тому +2

    i have a hard time beating the arcade mode (hard) with an A or S score, do you have any tips sir?

    • @Rooflemonger
      @Rooflemonger  6 років тому +5

      I know little about arcade mode. My understanding is its mostly high number combos, and making sure you don't lose a character

    • @paulhornilla5232
      @paulhornilla5232 6 років тому

      rooflemonger thanks, i have bad connection to fight online that's why i'm always in arcade/practice mode

    • @exalted_soap7375
      @exalted_soap7375 6 років тому +1

      double jump backwards and homing dash the whole match. I beat Goku blue's course first try with this strat.

    • @megazerox_gaming
      @megazerox_gaming 6 років тому +4

      Paul Hornilla i have one, pick ginyu,swap bodies with your opponent, you ll be powered up like the CPU is,and pick 2 other characters With lv 3 grabs like Trunks and 16,worked for me

    • @EndorsedAura
      @EndorsedAura 6 років тому

      Brian Donini Woah really??

  • @kevinbanks7547
    @kevinbanks7547 6 років тому

    Great vid bro, but i see high level create pressure with the ki blast as well. Was hoping that you cover that type of pressure as well but any tipps on that?

    • @Rooflemonger
      @Rooflemonger  6 років тому +1

      Basic ki blasts are character specific for one, like Yamcha can create exactly zero pressure with his cause he moves far backwards. Secondly its not so much pressure as it is just a basic bait. I do basic ki blasts to make you want to homing dash, so I can down+heavy it. Its kinda cut and dry very few characters have a basic ki blast thats actually worthy of the term of "pressure" (like trunks)

  • @richardmcclurg855
    @richardmcclurg855 6 років тому

    I'm really struggling with this game but I want to get better I'm good at sf5 and other fighting games but this game is so different I don't understand how the combo system works still and I don't know how to punish at all I'm going to go through your videos I really like this game but it's so much different

    • @Rooflemonger
      @Rooflemonger  6 років тому

      It takes time. I am more of a traditional 2d guy myself and you gotta take your lumps. A lot of this game is more "feel" than hard numbers and the only way to get the feel is to play mroe and more and more. I didn't feel wholly confident in a lot of things until like 200~ games in.

  • @UltimateHibz
    @UltimateHibz 6 років тому

    I run in a smash buttons cos im a noob and this game is too fast paced for me to think and execute well

  • @jezreelphil8437
    @jezreelphil8437 6 років тому

    I always have a set character specifically for creating pressure. Mostly gohan as his combos can last for ages and his supers work well with assists

  • @appul_
    @appul_ 6 років тому

    I'm still waiting for the day you start of your video with "Hey, what's up everyone? Cobanermani456 here."

    • @Rooflemonger
      @Rooflemonger  6 років тому

      I don't know who that is :(

    • @EndorsedAura
      @EndorsedAura 6 років тому

      rooflemonger Lol He plays Sonic games and Nintendo games in general lol

    • @appul_
      @appul_ 6 років тому

      You sound like him, is all.

  • @serazard
    @serazard 6 років тому

    Oh yeah, but nevertheless have you guys looked at just what this imagery is actually about?

  • @pumpingpriest5893
    @pumpingpriest5893 6 років тому

    Hey don't call my boy teen gohan baby :D I'm going to destroy the adult form of him with him😏

  • @EcheChanga
    @EcheChanga 6 років тому

    Trunks tech!

  • @XxGreatestyouknoWxX
    @XxGreatestyouknoWxX 5 років тому

    goku black has super absurd range in comparison to the rest of the cast

  • @beansbrat5747
    @beansbrat5747 6 років тому

    You forgot how to create pressure after true knockdown :[

  • @jbru9576
    @jbru9576 5 років тому

    anyone else suck at this game?

    • @IC2I
      @IC2I 3 роки тому

      Me