It's crazy how a franchise like F-Zero who in Miyamoto's eyes was only meant to test the hardware capabilities of the SNES has garnered a very vocal, passionate and dedicated fanbase throughout the years. So much so that people are out here making their own indie anti gravity racing games to give people a much faster, more intense, more adrenaline pumping alternative to standard racing games and kart racers.
It's crazy how a franchise like F-Zero who in Miyamoto's eyes was only meant to test the hardware capabilities of the SNES has garnered a very vocal, passionate and dedicated fanbase throughout the years. So much so that people are out here making their own indie anti gravity racing games to give people a much faster, more intense, more adrenaline pumping alternative to standard racing games and kart racers.