The God Crusher: Ultimate Monk Build | Pathfinder Kingmaker
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- Опубліковано 6 жов 2024
- In this build I introduce "the God Crusher," my Monk build specifically to prove everyone wrong that monks and non caster classes are all weak. This Monk build is the most powerful physical build in the entire game as well as being an intimidate build. I'll show you how to level, what classes to take, what gear you will need and what the build can do with intimidate, persuasion and fear. This is from the Pathfinder Kingmaker PC game, specifically the Imperial edition.
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Pathfinder: Kingmaker - Imperial Edition
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Mr Obvious: Monk
Me, an intellectual: Fistomancer
One of the sub-class of muscle wizardry? knowyourmeme.com/photos/1109211-dungeons-and-dragons
You don't like 1 monk builds. I automatically dislike all builds with level one alchemist 😋
L
U like fistin?
Leveling Summary:
Race: Musetouched Aasimar
Alignment: LE, Starting Stats: 14 STR, DEX, CON, INT & WIS; 15 CHR
Primary Skills: Perception, Persuasion, Trickery
LEVELS
1: Monk (Scaled Fist) - Weapon Focus: Unarmed Strike, Crane Style
2: Rogue (Thug)
3: Alchemist (Vivisectionist) - Power Attack; Spells: Shield, Enlarge Person
4: (Scaled Fist from now on) - +CHR, Dodge
5: Accomplished Sneak Attacker, Black Dragon Heritage
6: Ki: Barkskin
7: Crane Wing, Defensive Spin
8: +STR, Intimidating Prowess, Ki: Scorching Ray
9: Crane Riposte
10: Ki: Restoration
11: Cornugon Smash, Leg Sweep
12: +STR, Dazzling Display, Ki: Wholeness of Body
13: Wings
14: ---
15: Shatter Defenses
16: +DEX, Combat Reflexes, Ki: Diamond Soul
17: Dreadful Carnage
18: Ki: Diamond Body
19: Persuasive
20: +DEX, Improved Critical: Unarmed Strike, Abundant Step
Suggested Gear:
Use Bokken's masterwork 'Transmutation of Mind, Body and Soul' potion for a permanent +2 to all stats.
Neck: Amulet of Mighty Fists +5 (House at the Edge of Time)
Body: Enforcer's Robe (Giant's Palm)
Waist: Belt of Physical Perfection +8 (Ilthuliak's Lair)
Glove: Manticore's Claws (Kingdom's Capital)
Boots: Manticore Skin Boots (Armag's Tomb)
Helm: Hat of Mental Perfection +8 (Farnirras' Prison)
Cloak: Castigator's Cloak (Pitax merchant Trader)
Ring: Ring of Circumstances (Pitax merchant Trader)
Ring: Fortunate Fencer (Kingdom's Capital)
Wrists: Bracer's of Armor +8 (Pitax Royal Palace)
Thank you!!
You sir, are a scholar and a gentleman. Thank you. :D
forgot to mention what do you get on the ring of Circumstances.
@@lucasbiermann257 He mentions in the video what he uses: STR, DEX, CHA, Skill Checks or AC when needed.
Ty for the summ o/
-“Obvious, what is best in life?”
-“To punch your enemies, see them driven before you, and hear the lamentations of the casters!”
Monks don't really need to have much INT, and scaled fists don't need much WIS. I wouldn't dump either, but having 10-12 there will save you 3-5 stat points that can be used to boost scores you actually need. The reason why Monks don't need INT is they aren't skill characters. You need 3 ranks in acrobatics for the extra fighting defensively bonus, then the rest can be put into the critical skills of perception and persuasion. Other characters in your party are going to be far better at the knowledge skills, so no reason to invest. Since this build dips into Viv, you might go with an 11 or 12 int just so you can cast spells, but it's not needed since your stats will be increased by the 3 stat buffing items. This build doesn't really need much Wisdom, because while scaled fists have bad will saves, nearly every effect that failing will saves has can be prevented or negated by items and spells (prebuffing or after the fact). Once again I wouldn't argue with a 12 in Wis since it's cheap and a little useful. But putting both those stats at 12 gives your build 6 character build points. Which is enough to boost your actually important stats another tier. Something like 16, 14, 14, 12,12,15 starting out. +1 to hit and damage at the cost of -1 to will saves and -1 skill point is a fair trade. Especially in the early game where the difficulty is the highest.
Also glitterdust is one of the better single target CC spells. It blinds on failed saves and reveals invisible creatures. It's actually good and it made me sad to have it ignored and dismissed.
I understand wanting to avoid the insane min-maxing of starting stats, but the whole time I'm thinking to myself about the increasing strength more since this build is supposed to focus on intimidation. It's his build at the end of the day & at least this isn't the typical lawful good one level monk/paladin dip BS that plagues Kingmaker.
Yeah but I don’t wanna play with buffs constantly. What if I get in 4 fights in a row?
>pathfinder
>casters are better than martials
Well, that's just accurate.
"Having blood in their blood gives them very special powers"
Are we talking about vampires?
Reject spell casters, return to monk.
Underrated comment
Mr Obvious
Stand: The Monk
Power: A
Speed: A
Range: C
Durabilty: A
Precision: A
Potential: A
Who needs range when you can literally outrun a horse? As soon as the monk sees you, he's going to jump into your face and turn you into meat jelly.
I don't know if maybe you were trolling a bit in this build guide, but where you are talking about the stat setup and explaining the adds and minuses and how you can end up building an inherent weakness into your character by min-maxing the stats too much, I think you have missed an important extension of your perspective. Yes, you get a better overall return if you don't push a stat up to excessive levels, having to 'spend' increasing points to get to the peak and burn other stats to get there, but flatlining all your stats is also as problematic giving you no strong focus and weakening your build. There's a good middle ground where you maximise your point returns and have good peaked stats without any real weakness.
You did 14, 14, 14, 14, 14, 15 and your adds ended up being 2, 2, 2, 2, 2, 2, no weaknesses. But Muse Touched Asimar allows Dex and Charisma both to be moderately peaked with little to no downside, and for a Scaled Fist Monk the amalgamated peaks add up to significant core survivability benefits early. A stat spread of 13 (Str), 16 (Dex), 14 (Con), 14 (Int), 12 (Wis), 16(Cha) gets 1, 3, 2, 2, 1, 3, which is the same as your add total. The first stat point infusion you bumped the 15 to 16, making your add spread 2, 2, 2, 2, 2, 3. My first infusion I round out the 13 Strength to make my adds 2, 3, 2, 2, 1, 3, which is the same total as yours, but I am +2 AC ahead from the start and once I get Thug at level two I am 1 Attack plus ahead of you at the cost of one damage point and a Wisdom save point. I also have another persuasion point for the first four levels till you even out your Charisma. Given persuasion is the tentpole skill for dazzling display, that's pretty significant. You also have to 'buy up' to your elevated Dex much later in the game, and my Dex, which again, is central to both AC and Attack, is always 2 potentual points higher than yours. So I have lost very little while gaining core character aspects and not wasted any of my initial stat points trying to peak any one stat.
The reality is that an entirely median approach as you suggest ignores that each class does have focused aspects that 'magnify' off base stats and that configuring to favor those, even occasionally burning some points to amplify features, pays off more than if you simply try to draw an unwavering line the middle. This is a case of the whole being more than the sum of its parts. I don't like dump stats and min/maxing as I think you are right, that creates a serious weakness and it's just stupid from a role-playing perspective, but your homogenized version isn't really any better.
The rest of the guide is pretty solid though, and I think you genuinely meant well with your stat principle.
Idk who you are random man, but as I sit here on the first screen, to add skill points, having completely no idea how big a decision this is. Somehow, I understood what you mean and am glad I read your comment 😭 ty. That is all
Great point
I Mean ... i get the arguement he was trying to do truth be told Min Max dos give you weakness and giving yourself a bit more well rounded is a good thing, but you can do anything to an extreme including fucking Well rounded characters, Example in 3.5 a barbian can just go 18 str 18 con, but he can benefit more from a 16 con by increasing his dex to 14, Heck he could go 18 dex and duel wield if he wanted and so on so forth
For a Monk you only realy need 4 stats over-all Str / Dex / Con / Wis, You could go 16 in 2 of them 14 in the other 2 in 3.5 point buy system (20 for the two 16 stats 12 points for the two 14's) add in racial bonus to increase a 16 into an 18 or such and you can do well. Its a harder to build / harder to understand build however.
Also anyone claiming that Martial classes are bad ... dont realy understand the game all that well if they think there all bad lol.
@@THAC0MANIC - I understood his original point and I don't disagree with his assessment of the 'value' of extreme min maxing, my point was that picking a purely homogeneous median solution with no immediate 'strengths' is actually not that useful either. He was focused on the math of character creation, while I was point out that the best solution there doesn't make the best comprehensive solution for the variability of the game and that it was important to acknowledge that different character classes had different focused needs to enhance their role. I used an example that refined his 'best value' character creation buy theory, while still providing moderately boosted stats particular for the role of the character he was building.
Truth be told though, I would still sacrifice more of the less important stats to get a better class focus on the character to begin. I was just point out that if he was going to theorycraft based on the math, then you can do better than just 'make everything the same and you get the most!'. I got the most, and got a better focused character.
@@cameronb851 No I Get that as well I Was kinda agreeing with you just from another angle.
I Mean whenever ppl argue power levels to me in a RPG A Few things come to mind
A) Stages of the game, Early? Mid? Late? Ppl dont like power level guides that only talk about how strong it is at the very end game, It can sometimes suck ass early-md game and thus make ppl not enjoy most of the game its like br0 its end game the game is almost over by that point pike off with just now being strong ...
B) Simple / Easy to use, Is the build simple enough you can make modifications to it to try your own thing? I Mean something like Get Str as high as possible Pick up Power Attack take a two handed weapon and be a Fighter Two handed is pretty f-in simple i dont mention what you can do with all your other feats or other ability point spread, go for dex or con or w.e you want for roleplay options its Flexible enough to do so, Then there are some builds that are SO Complex if you fuck up a level or a feat or something it can give you such a huge differcult time, Even if you needed said feat maybe you decided to take it later or earlyer then normal and thus the build is still fixible, your going to have a hard time and thus force you into Respecing your character or deal with it.
C) Companions / Party Comp, To me in Pathfinder kingmaker I Dont wanna play as a bard coz i find Linzi good enough in that role, Dont get me wrong i think there nice (Hints why in my party comp i pretty much always use linzi) But do i need to be said class as well? No I find that pretty silly to do, Some ppl like roleplaying as certain aspects in which case w.e, Some ppl want something more Unique
I Dont like playing skill horde type of characters in pathfinder kingmaker or healers over-all coz of the large amount of companions you have that fit the bill. The only thing i kidna think about is healers coz im not a huge fan of the 3 designated healers in the game (Personality or build wise)
Most Power Guides / Min Max players have no real flexibility and tend to gloss over the weakness of there builds i wish more power guides or such keept at least the above 3 in mind (I can name more mind you but im allready ranting)
4 Stats is all you realy need on a monk, having 6 of them is kinda Bleh ... 2 little butter spread across to much toast.
I've always like monks, as you said it's something about punching things that make it so satisfying when everyone else is using weapons.
Ah, nostalgia. I still remember powerbuilding in Neverwinter Nights 2 with Monk + Rogue + Shadow Dancer, which had Hide in Plain Sight, Flurry of Blows and around 10+ attacks per round with his dual wielded kamas each with +4~6k6 stealth attack modifier which pulverized EVERYTHING (if you were buffed by something to actually land them, and not miss haha). Ah, good times. Didn't play the Pathfinder yet tho, but after watching this maybe I will. I kinda miss the powerbuilding and the fun it provides.
Yeah, I've been stuck in the inital quest loop because I keep wanting to test a new build idea every few days. The game's already earned its money in keeping me occupied and I haven't made it past the intro stuff. I came to this straight from another run at NWN and wanting to see what a more updated version of the pen and paper D&D styled games offered. Also been doing a lot of theorycrafting in Grim Dawn, so this really jelled well for me.
@@cameronb851 same buddy, was playing nwn module and was convinced to test out pathfinder
Hey I've been in that reddit thread before. Wasn't the list specifically for solo unfair runs. They didn't say monk was bad, but were simply not the choice for a unfair solo run.
just tested this, enemies run away all the time , freaking awesome
A fan of Pathfinder? Well color me blue.
You don't wanna be blue in this day and age.
I keeping my eyes on you, jew.
@@xLovepie everyone is blue in this day and age.
Aasimar-Musetouched (Azata-Blooded)
14 STR 14 DEX 14 CON 14 INT 14 WIS 15 CHA
Tricker, Perception, Persuasion, Use Magic Device (10)
L1 Scale Fist (SF) - Unarmed Strike, Crane Style
L2 Thug -
L3 Vivisectionist - Power Attack - Spell Taken: Shield, Enlarge Person, 4 any other
L4 SF - +1 CHA - Dodge
L5 SF - Accomplished Sneak Attack - Black Dragon Acid
L6 SF - Ki Power: Barkskin
L7 SF - Crane Wing, Defensive Spin
L8 SF - +1 STR - Intimidate Prowess, Ki Power: Scorching Ray
L9 SF - Crane Riposte
L10 SF - Ki Power: Restoration
L11 SF - Cornugon Smash, Leg Sweep
L12 SF - +1 STR - Dazzling Display, Ki Power: Wholeness of Body
L13 SF - Wings
L14 SF -
L15 SF - Shatter Defenses,
L16 SF - +1 Dex Combat Reflexes, Ki Power: Diamond Soul
L17 SF - Dreadful Carnage
L18 SF - Ki Power: Diamond Body
L19 SF - Persuasive, Ki Power: Shattering Punch
L20 SF - +1 Dex - Improve Critical: Unarmed Strike, Ki Power: Abundant Step
This build is so much fun to play thanks showing us it
I legit thought this was path of exile for a moment
me too. I was watching PoE build vids and youtube recommended this to me. lol
“Hmm... blood in their blood...” *writes that down*
Ok this really makes me want a mr. obvious let’s play channel
WHAT?! MR OBVIOUS HAS PATHFINDER CONTENT?! Duuuude
Very nice; I'll need to try this build. One thing to note, I don't think I saw it in your build, but having at least 3 Mobility skill gives you a little extra dodge bonus when you use Fight Defensively. That's handy to have early on.
Subbed!
Thank you for this, even though I'm about 5 months late due to life problems, I am grateful! Any game that has the monk class, I always go for it! Not too clue-ed up on D&D rules but learning as I go along, that being said, I was struggling playing the Monk. Going to try this when I can! Thank you for this amazing content!
This is....interesting, shame I don’t really play these types of gamea
It's a bit of a learning curve but its a well made game. I can also recommend Divinity Original Sin 2. Really great, really fun, and not too hard to get into.
@@ObviousRises isometric games are dead,even obsidian stopped making them ffs
@@ObviousRises No learning curve if you play D&D or Pathfinder tabletop. I know I do, and that's how I understood 20% of what you said. Big brain time
@Zach cash What? No. I could not play this if it didn't have RT combat. If this had the same combat system as JRPGs, I would vomit.
@Zach cash Huh, I've never player Pillars of Eternity. I guess I'll give it a try.
this is something i didnt expect but a nice addition
"There's something... cathartic about punching things in the face" Preach.
Well I will be damned. I thought it was just a throw away comment, but you were serious. I'm impressed. And you are choosing to make melee viable and a little fun. The build looks legitimately enjoyable to roll.
Did you turn into a based gaming channel?
I wasn't expecting a dank gaming video from this channel but you won't hear me complaining :)
Me Obvious flexing nerd credentials.
I'm re-playing this now and re-speced Valerie into a Two-Handed Weapon Fighter, giving her a Fauchard (1d10, 18-20 crit, and reach). She's completely broken, easily and reliably doing over 100 dmg in one round at lvl 10, and not uncommon to do over 300 dmg. Add in Cornugon Strike, Shatter Defenses, and Cleaving Finish and she's a one-woman wrecking ball without equal.
I'm up to lvl 15 right now and she's my #1 damage dealer, hitter, destroyer, and the only thing the casters can do to keep up is hope that a Hold Monster or something sticks. Oh, and buff HER with haste.
Full build please :)
YES PLEASE
This is why i love pathfinder if you look hard hard enough theres a build for anything
What the hell? This video is 42 minutes
Good Build my dude. It's been months since I played this game and I've never had the patience to beat it. Anyways, i'd like to add that wisdom does not actually increase your stunning fist as a scaled fist, so you don't need 14
I remember the build i played first time through was Monk 1/ Thug 1/ Sorcerer 8/ Dragon Disciple 10. Or somthing along those lines. I dumped wis and int for more STR and CHA and was angelblooded for the bonuses in the two as welI. Picked up dragon style, which doubled my STR bonus to my attacks and gave me a bunch of resistances.
Dragon Disciple itself granted a ton of nat armor increases that actually stacked with other natural armor, as well as granting inherant bonuses to STR, CON, and INT. Not only that, but it gave you a powerful dragon bite with 1.5x STR mod , that although the in game text says is only available when using claws is actually available all of the time.
The main draw to my build was that it had a lot of caster levels, and could cast a lot of high level magic without the assistance of other characters, while still being stronger than other martials, making it great for solo runs. Transformation especially makes up for lost attack bonus at later levels.
I'm not sure if scaled fists use charisma on stuns tho, based on my testing it seems like stunning fist still scales off wisdom
MR. OBVIOUS After checking for myself it seems that you are correct.
In the source material for Pathfinder the scaled fist archetype did use charisma instead of wisdom for stunning fist. Though it seems like they didn't adapt that properly into kingmaker, while I built my character under the assumption they did. My guess is just that they didn't want to bother programming that, but neglecting to do so hurt the archetype quite a bit.
It looks like they also lowered dragon disciples hit dice from the original d12 down to a d8 when adapting it to kingmaker. Kinda tempts me to create a mod that makes the two more faithful to the original tabletop game.
Anyways, thanks for taking the time to interact with the community. Have a wonderful day.
@@purplekt1722 Honestly everything in the game is terribly balanced and a lot of shit didn't make it in so its not your fault. My build was the best I could do with what they gave us.
Jesus you made an aryan born dragon trained Batman
batman is not lawful evil.
Batman who laughs?
@@lucasbiermann257
LG or LN though in some stories he becomes LE
Intimidation builds are always my favorite
I would watch a whole season of this!!!
Loved this content. Wouldn't picture you for an RPG player. Mr. Not So Obvious after all...
Mr. Obvious daily gaming videos, subscribe and ring the bell
Man. Dude. You don't seem to understand what min/maxing means. More modifiers for more stats? Oh god. No, you want to use bigger stats on as much as possible, and cut out the weak ones entirely. This build gets a +2 to attack and damage, and like a +4 combined to ac, and +2 to your intimidate from stats. Let's say you did +20 to dex and +18 to cha, instead. You take the amulet that applies dex to your damage instead of str, with unarmed, and obviously weapon finesse. Or 3 rogue for finesse training-unarmed. Now what do we have? +5 to attack, +5 to damage, +9 to ac combined, and +4 to your intimidate from charisma FROM 2 ATTRIBUTES. Str can be dumped, you're not using it for damage or attack. int can be dumped, you're not a rogue and don't need a ton of skill points.
This video is 100% wrong from a theorycraft perspective. You ever hear the phrase "jack of all trades, master of none"? at early levels you have an ac of 16, I'd have an ac 21. your attack is +4, mine is +7. your damage is id6+2, mine's +5. your persuasion is +9, mine is +11. what did I lose? 2 points of will save and a little carry weight, in exchange for literally doing everything the class does better than you can. Sure, I give up trickery and use magic device, but I have a rogue to do that.
That's not even mentioning the fact that during the build you're putting points in str, dex, and cha. I'm dumping pure dex, so every one of those points is going directly to my attack, and damage, and ac. one point, 3 separate incredibly needed abilities. You took vivisectionist, with the dex mutagen it's again boosting attack, damage, ac.
The biggest reason people think monks suck is because they think they need 3572087 different attributes to work well. They *absolutely* do not, they're in fact even easier than fighters to build well.
Best comment in the video. This build video is worthless unless you are playing on the lowest difficulty.
It might work on normal. Maybe. Anything further and I really hope all of the new console players don’t try it. I mostly commented because the comments are supporting this build. It won’t work well. It’s very sub optimal. Like not even role play “I’m building a character” bad, because I get that. It’s the logic behind not min maxing I gotta call out, that’s gonna ruin this game for new players. ESPECIALLY as a monk. Monk is my class, they are incredible. But you have to think, and specifically not do what he suggested. Monk is all about saving those stat points. Just enough for power attack, maybe, and expertise. Trip attacks and disarms. Sunder armor. Remember that rogue I mentioned? Get a trip in and he is sneak attacking a flat footed prone opponent.nok nok? Who’s there? 4 easy sneak attacks a round. 4 easy sneak attacks a round who? EVERYONE.
The higher attack is a higher cmb. Vivisectionist 1, plus improved sneak attack, and the teamwork sneak attack flanking feat, and a best friend dual wielding rogue? That’s how you monk. This video ain’t it.
Very enjoyable!
wait what, mr obvious plays games?
fuck, now im playing his build xd ty mr obvious
This video is rated Pg-13
12 year olds: fuck
Make more of these. Wouldn't mind a full playthrough either.
Gonna use this build again on the next Pathfinder game
Mr.Obvious: melee monk class
Me: Ah an old hidden o.p trick and also the path to ONE PUUUUNCH
Negative points: Hes not bald
Ah yes, the face punching got to love it
Dude you need to lead with this build is for lawful evil
"having blood in their blood"
_ Mr.Obvious
Mr. Obvious, I know you off spending a lot of time and effort doing your 'other' commentary videos (I know cause I love to watch them) but how about guides for each of your party members, like a guide for building Valerie, Jubilost, etc.? I don't run with many party members whether with your 'God Crusher' build or any other main character build, but I, as well as others, would love to know how you built your party members that went along with this nice 'God Crusher' build. Thank you, as always for your time and efforts in making your vids, mate.
Wow, this is awesome.
Mr. Obvious: monk build
Me: communist Hunter build
Secretly a comrade in the toll shed
I wish we would get a new Baldur’s Gate Dark Alliance. I used to spend late nights playing that on the PS2.
Hey, my suggestion won! Neat!
Never saw this game. What a fantastic breakdown. Great build too. But, that's... merely the obvious.
Awesome build and I would not mind videos similar to this in the future.
Nice build
*Blueish God build*
Best build trust me, lots of points in charisma, subversion and manipulation.
reported for targeting kids !!!!
@treos2 Thats what your mom said when your dad left her
you forgot to dip into paladin for saving throws
EDIT: oh, evil monk; although good monk with bonus saves from paladin will be a lot more resistant; so it's either 3 lvl of paladin with 17 monk for tankiness (maybe 16 monk 1 thug 2 paladin); the 20th level never comes to bear; for damage and intimidate yea, your build is perfect, there would be no room for Lawful Good and paladin levels
I've been watching you politics videos and all this time you were a Chad gamer of one of my favorite video games....ima hit the bell just for you
For a second I thought it was a glitch in the system or something, but no... you actually play this. Glad to see you're a fellow fan, You ever play the Pen and Paper version?
Love this game. I will definately attempt this build next campaign play of this game. I played a standard rogue with two-weapon fighting dueling swords. With how I spec'd myself with Dex, Cha, and Con. I have it as a front line fighter who tanked with other fighters near me to wreck shit with 35 AC. I am at last chapter in game and I am not sure if I wanna finish it because I love my character too much.
Also, they gotta make a multiplayer mod for this game so you and your friends can make a 6 man team to wreck shit. It would be like Diablo but ACTUALLY ENJOYABLE to play. Please modders, find a way to make multiplayer a reallity. I would enjoy wrecking shit side by side with friends.
Well in my playthroughs Amiri, Nok Nok and Ekun is my best dps and they are full physical with only Ekun being a mini caster because of Ranger. And I played as half-Orc Scaled Monk 12, 4 Scion, 6 Dragon Disciple. And second playthrough Scaled Monk 12 and 8 Slayer. And I always go Dragon style.
And no caster even comes close to touching me. Each of them has high dps to oneshot any casters or even other dps. And they have enough ac and hp to survive the offchance spells. Also they all have good DR that most casts never damage me. I finished the game in Challenging mode both times. Although, gotta say up till level 10, physical characters seem lame. It’s only after the 12-14Level that the physical characters truly shine
Idk why everyone says melee sucks in kingmaker. Just because the 2 tanks the game gives you are mediocre at best (Amari is salvageable, Valerie is just plain poorly built) doesn't mean a good build is impossible. Nok-Nok has a single target dps output than 95% of enemies in the game.
Holy shit you made a pathfinder kingmaker video I cant believe this shit
2:45 my character I made in DnD is an Aasimar and can confirm master race
Better than tieflings tbh
Monks are one of the cooler physical classes in multi-class RPG's. Good on ya.
Missing improved critical:unarmed. This is an essential feat for any none caster build and you want it asap as it improves your crit chance.
Mad dog barbarian pit-born tiefling named Torn is what I'm playing level 1 I picked up tower shield proficiency. Its mildly amusing but god damn I didn't realize how bad towershields are (unless you are that fighter archetype)
Also in a tabletop campaign playing a mutation warrior fighter human that goes by Lee "Ghost Finger" in a heavy homebrew frostpunk game. He dual wields hammers, has an effective light load of 200lbs and gets 4 attacks per round at level 6 (Mythic Rank 1). I've been crafting a lot of war crimes with this character too (he has 15 alchemy and an alchemist lab)
This was a nice change of pace. It looks like a cool game, might check it out, but I like dnd the most.
Doom Boy It is. But the game itself is very flawed. The loading screens can bog down the game, the pathfinding around hazards is bad, and some encounters are downright unfair unless you prepared for them ahead of time.
@@purplekt1722 Noted.
What I don't understand is Valerie's pre-built towershield fighter She never seems to hit anyone with her sword and no one ever hits her for her AC to become important. usually AI targets mages and clerics. So might as well turn her into a monk.
OOOOOOOooooooone Puuuuuuunch!
You don't smash God's, you smash world buster hulk and from giggles you say "puny hulk." After bearing him into a pulp.
Spawn of The Beast is puched to death by a monk. Because perfection is a path and not a destination, but you walk the path with your fists.
there are nun-chucks in the other other secret room you are not supposed to find in the tutorial (opening castle)
Build is a ton of fun. I'm struggling a bit in the mid-game like all monks do but I picked up cornugan smash early to make up for that. Not sure if that will mess up my progression down the line but ya. I couldn't tell if I was using a feat in place of bonus feat and messing that up by nabbing cornugan smash.
I'm going to try tiefling monk next run since I found a cool item that trips people when I bite them in the face. Wondering if maybe there are upgradeable items that have that "biting people" synergy. Vampire scoundrel monk build next plz ty.
Another thing I love on this build: barbed spine spell from jubilost. Makes people take damage when hitting you and adds damage to unarmed fisties. Crazy spell if you take infusions to let jubie cast it on you.
I still say go bard spec axes as your weapon get a leather armor set preferably with some spikes and worship a god of rock and metal. It may not be the best class gameplay wise but nothing beats ear punding awesomeness of the metal bard
The birth of heavy metal sounds pretty cool but can you liquify people with your lute skills in pathfinder or nah
@@tylerulfmann4586 well you have a spell that lets you scream loud enough to inflict damage and there's always the universally recognized problem solver fireball sure neither melts faces but you have pyrotechnics and your singing can kill people.
I don't get it Mr. Obvious, but I support it.
This is pretty good, and I haven't even played Pathfinder: Kingmaker yet.
Make more gaming videos pls, especially build videos, shit's interesting.
This was released on Xbox. I tried to copy it but I've been nerfed and could only achieve 13 rather than 14 on each ability.
Man, this build is scary as fuck...
You gonna play pathfinder wotr?
I come to find out you do video games too. Crazy
Your monk is really good but remember a lot of his bonuses come from casters.
so Mr.Obvious finally revealed his autism levels
Amusing we've been playing the same game.
Fantastic Pathfinder Kingmaker build! Have you worked out any other builds for any of the other classes?
tbh swordsaint with duelist is still the best melee combo. you can put some monk, ald fighter, vivi and/or paladin there to make it even more overpowered, you dont do tons of damage like a 2 handed weapon build but they dont hit you 95% of the time and when they do and its a crit 50% of the time it will not do enough damage to kill you even on the highest difficulty so it does not matter. let the pets tank while you position your backup and go all in. I suggest a ranged Druid, a Erastil Archer cleric and a alchemist with bombs that dont hit allies. they do summons to help tank while having tons of AoE buffs/debuffs and damage. Duelist with swordsaint makes you think they needed to buff hard Tower Shield and Stalwart Defender builds cause the only bad thing in Duelsaint is the relative low fortitude saves but with good items you just circumvent this problem quite easily.
I see that you too, are a man of culture
Monk is op in game and in real life. Go monk bros
Is there a summary of how to make this build? I like the video but a summary will be great.
"Melee Classes are not weak!"
Plays on Challenging instead of Unfair. LOL
Maybe because proportionately far more of his audience is going to play on that threshold rather than unfair, so the build portrays an accurate, reasonable, broad context. But you're right, you're so hard for playing unfair mode. All the girls / boys are super impressed with what an edgelord legend you are. Pretty sure Batman's going to ring you up to see if you want in on the 'B' team any day now.
@@cameronb851 wow, suck his junk much? He makes a claim melee is not weak, but plays on a difficulty that is easier than what spellcasters can handle because, wait for it, melee is WEAKER than spellcasting classes! Shocking! You must be a special kind of snowflake.
@@johannrodriguezdino - Straight to the desperately avoiding coming out of the closet, gay insinuation, huh? Batman's going to upgrade his candidacy assessment of you when he reads your comments, to new boy Robin. You'll finally have a 'legitimate' reason to wear that skintight latex costume you've been hiding for so long. The staring at yourself in the mirror while rubbing yourself through the suit is still going to be gay AF though, but you do you.
Oh noes! Did I disrespect your manboy crush on your 'slightly' effeminate D&D sword swallowing spell caster alter ego? Don't worry, I'm sure all those thickly thewed in-game half-orc females still think you're as cute as a button with your sparkle farts and your flowing dress. Excuse me, robe.
Okay, so if it isn't self-evident by now, I could give a fuck about whether you think I'm gay or a snowflake. I have no reason to consider anything you say as having any value or merit, given that you come across as a pretentious, self-important douche nozzle. This shit just makes me laugh that you take it so seriously and need to 'prove' how hard you are with high school grade psychological tactics. So here's my suggestion, take a deep breath, then repeat the words; "I'm not my fantasy alter ego and my self worth isn't reliant on the delusion that I need other people to believe I am." Now move on.
Or not, keep trying to prod at my ego with your simple, crass, juvenile insinuations. I promise though, I'm just going to find your inept fumbling and badly hidden rage funny as fuck.
@@cameronb851 Those are a lot of words for not giving a flying fuck. Calm your tits, Ken. I'm sure there are other SJW causes you can champion to make you feel like a woman.
@@johannrodriguezdino - Or maybe I just like poking socially stunted troglodytes to watch them dance a bit more and 'Bruh, Im not gay, yur gay!' wasn't incendiary enough to ensure a response, case in point.
I realize that's what you were expecting to happen as it's the usual thing for you on a Friday night while drinking with your boyfriends (sorry, buddies, is what I meant to say) and you are spoiling for a fight and the hardcore makeup sex afterwards. It's not gay if you punch the other guy first, right? Is that what you tell each other later?
Anyway, I sure about now you've got that whole snot bubble, impotent crying jag thing going on and a confusing rage hardon. Don't worry, it doesn't mean you're bent, just a loser pointlessly projecting his sad sexual fury out into the void. The dried jizz flakes around your mouth, well now, that's another story.
It is nice to see that you actually adapted your replies, well, kind of, and only when the hint was applied with a sledgehammer. You dropped the tired, grade school sexuality baiting, except then you've replaced it with the equally dubious and tiny minded gender baiting. Which part of, I don't care about any of your thoughts on my nature because I have zero respect for your opinions about, anything, given you are obviously an angry sad pathetic little malformed monkeytard with no real value to add to the conversation other than unintentional amusement at your total lack of self or social awareness, do you not understand?
But please, feel free to keep trying. It's been suggested that if a thousand monkeys typed for a thousand years, eventually one of them would write the words of Shakespeare. I'm thinking those monkeys have more of a real chance to write something genuinely intelligent, insightful or thought-provoking in that time than you do, but it's funny watching you stumble fuck around and puff your diminutive chest out while you try.
7:00 from what you say here, it's obvious you should dump Int to 10: you get an extra STABLE skill point for every 4 !!! points of Int; so ideally you should jump from 6 to 10 to 14 to 18, or have numbers in between if you occasionally dip let's say mobility and perception, for some combat feats, and one into stealth, and you don't want to pursue said skill; you also might want to decide on whether you're going to use strength or dex for damage and drain some points from str if you don't need it, at least down to 12 if not to 10; however, for intimidation strength + charisma is ideal, so no point going dex
GAMERS RISE UP.
Nice , even tho this channel is mostly politics . atleast this is more calming ,
Fun to see gaming vids
If you're going all in on fighting defensively, at the very least you could've discussed (and should have taken points in) Mobility: if you put 3 ranks in Mobility, you will get a better yield out of Fighting Defensively.
Love this game but only since I got the turn based mod on nexus. Makes the game so much better since you can actually use your spells and builds that you spend so much time on. Couldn’t play before with RTwP, but turn based I can’t stop playing. So much more fun with this mod. I really hope they hire the guy who made it for Wrath of the Righteous or that it will work for WoR since it’s going to be built on this engine.
Never head of this game, you this makes me want to get it, do the same thing you did, and fuck people up and forget to play this for years
I'm going to continue. But at 1:27 you said unbalanced. Which is true. Because the mage/caster trope has been a problem for many years. Back in 2013-2014 when 5e was introduced they really helped balance out all of the classes with introduction of concentration spells. No more 15 buffs to make your wizard hit harder than a fighter the same level (looking at you transformation). So yeah you're right it is unbalanced. But not because of bad video game design, but bad table top design. I'm super pumped for BG3 because I believe it'll be the first rpg I'll play where caster superiority is toned way tf down. Great video so far though :).
Mr. Obvious, this was the first video of yours I've watched... I don't know if it was the topic, or if it's a 'role' your playing, but I must commend you on channeling Morty from Rick and Morty quite effectively.