Better story is indeed needs to be a primary focus with the sequel, not the big world grind like modern Assassin's Creed games have and Hogwarts Legacy, where it's only collectables and boring side quests. I realized that the story could be better by just playing Magic Awakened. The mobile game nailed the atmosphere of the story more than Hogwarts Legacy by a mile. The Story needs to be at last on the level of Magic Awakened, and especially having more than one friendly personality for students. People being nice is one of the worst things in HL, it seems so fake that EVERYONE besides enemies are smiling and friendly towards you and others.
A few things I would love to see in the sequel 1. Reasons to return to the Common Room. The common rooms are so good, but they are barely touched other than waking up there periodically. We need a notice board with lost and found, and more unique house quests found within the common rooms. Heck, let us decorate around our own bed. 2. Let us take our ease on the chairs. All that comfortable seating at Hogwarts, and we can't let our character sit. They could even let us use them as waiting spots to advance the day. 3. More spells, but also joke spells. They might not be the best in combat, but let us hit foes with a Jelly Legs Jinx or make their head inflate like a balloon. Would even love if we could trap a foe in wall the way they did in Fantastic Beasts 3. 4. More locations. Not only would London, Diagon Alley and the Ministry be great to visit, but some side missions to the villages such as Godric's Hollow, Ottery St. Catchpole and Tinworth would be fun. Places where there a lot of wizards, but also a lot of muggles, so you might have to be careful where you cast spells, and even occasionally have to cast Obliviate. Now, on a bit of a tangent, I would not only love to see a sequel, but some spinoff games. One thing that comes to mind that could be really fun is a game where you play a new Ministry member, such as an auror or Unspeakable for the Department of Mysteries, and you go out on missions to all sorts of locations around the wizarding world, both familiar and new. A game where you are not strictly bound to Hogwarts and the cycle of student life.
The spinoff game that is needed: During the witch hunts of the 1600s. You begin by passing your NEWTS in your final year in Hogwarts. You then join the ministry magic, your job is to reduce the of numbers magical monsters (werewolves, vampires, etc.) as their behaviour is what caused muggles to hunt witches. You can return to Hogwarts to get help from your old teachers, friends and ghosts. Your first job is to clear the hogwarts area, then you are sent to other famous wizarding communities/regions around the UK.
We NEED feel more like a student. This game is a great open world adventure game, but the part that really makes it Harry Potter is Hogwarts. A few things I think would make the immersion top tier: 1.give us interactibles in our common room and dormitories. I'd love to be able to sleep in our beds to pass time and use the mirror in our dormitory to change our appearance/outfit. For the common room, minigames like wizard's chess or gobstones would be great, and I would love more optional conversations with the main side characters of your house, like how you can choose to talk with the professors about their backstories 2. Have more classes and make them interactive. Perhaps in DADA we can have more duels or we can practice certain combos like we did with the training dummy in crossed wands, but we should be able to pass or fail the class activities, affecting House Points 3. I was quite disappointed that we win the House Cup with having no mention of it or contributing in any way to it. We should be able to win or lose house points based on our class performance and our choices made within the school grounds (and maybe we still win automatically, but at least we feel like we contributed) 4. We need companions, even in the most simple way of being able to bring people with you wherever you go. However, I would also love if we could have new conversations with characters which perhaps unlock more depending on how much time you've spent with them. I've spent too much time just standing next to Ominis with nothing to do other than listen to him repeat his voice lines. BONUS: Yule ball quest please 🥺👉👈
I would love this so much! It always made me sad when I went back to the common room and it was like we didn't exist, you listen to the NPC's interacting but you can't participate, you can't even sit next to them it always felt like you were an outsider ..... I've spent soo many hours just running around the castle looking for Ominis, Sebastian, Poppy and all the other students and it was sad that you couldn't interact with them, we came to love this characters but we cant interact with them other than the quest line, after that it just feels hollow ... they could also introduce end game content or something like that
^^^^^^THIS! I want to feel like a student and make friends and enemies with so many NPC students SIMS style. Make going to classes happen more than one and a few cut away videos.
True, It would be also awesome have books where would be explantions of some classses, which could be cretead like real exams... also another good thing it would our actions influence the story (something like Star Wars the Old Republic)
Couple things i want is more with relationships. I wann make certain characters my best friends, make others my enemies, and maybe even romance a character. Also think for a sequel we need to be able to bring a pet. Go buy a Cat, Owl or Toad
@@finnraijmakers4689if they do add romance, it’d definitely be non-gender specific lol yea probably work the exact same way no matter either characters gender, like most games with that system :]
@@finnraijmakers4689 I'm oblivious as a mofo b/c I did not notice that lol seabass is my boy though for sure. Didn't see anything between him and ominous either tbh Closest thing I saw to "romance" was either the hospital with Natty at the end or Poppy inviting you for a butterbeer and looking all embarrassed when doing so lol
Things that I would like to see in the sequel. 1. A bigger difference between the 4 houses. 2. More things to do in the world. Like minigames to get someone money. 3. Have more relationships quest that offer unique rewards. Like Natty could help us be an animagus or Poppy could teach us how to use beast in combat. 4. Delve deeper into ancient magic. I find it interesting and would like to know more. 5. Get rid of the unlock minigame. 6. Maybe start adding love into it, after all this is the point when students start getting into relationships. 7. Have choices and consequences. Maybe not as huge as The Witcher 3 but something along those lines. Not knowing what is a the better choice. 8. Introduce a morality system. Depending on your actions people treat you differently. 9. Please put quidditch in the sequel. I know Quidditch is getting it's own game but going to Hogwarts and not playing Quidditch. Feels wrong. 10. Have spells for beast and the room of requirement be on a separate slot and used only in those areas. 11. Maybe add in saved outfit slot. That way we could have multiple outfits depending on where we are ir are mood. Personally I like having school robes on in Hogwarts but i don't like having to change each peice every time. Two things like them to keep would be. 1. Keep combat the same just make it more challenging and fine tune it. 2. Keep the Room of Requirement but maybe allow us to take are friends their.
Id like that the houses get their own experience, but I feel i could be a nightmare to develop that (although really enriching the experience) and it would be a headache when player in social media will be like: why gryffindor get X? Why ravenclaws dont get Y?" but also it does give a lot of replayability factor
Maybe the houses don't necessarily get their own experience, but they should add in some sort of house point system, that way you can actually have some sort of house pride because you know your actions have an effect on whether or not you win the house cup in the end
- more spells like Fiendfyre, Expulso, Impedimenta and the ability to apparate. - Quidditch, because duh. - the game has multiple endings based on choices and actions we make like Until Dawn. - have our classmates fight alongside us - a morality system so we can actually feel like the good or bad guy. - more locations to visit like Diagonally, The Ministry, London - more enemy types and enemies don't respawn at camps after they've been defeated - maybe a potions minigame but more refined than Half Blood Prince's minigame on ps3 where we can craft more potions like Felix Felicis - classes actually have more than 1 actual class, sorta like Bully on the ps2
More emphasis on the holidays ingame! Maybe have a mission or two having to do with what ever holiday, or at the very least have the world acknowledge it’s Christmas time or Halloween time instead of just putting up decorations.
We need a proper day and night cycle where if we get caught sneaking around the castle at night and get sent to the common room. Also would love if the castle had more students/ teachers roaming around during the day. Let us sit down and talk to our companions at The Great Hall maybe have a mini game so we can level up our friendship and unlock personal side quests with them.
These are some of the things I want for the sequel: 1. Dementors as enemies so we can finally see our patronus creatures in action 2. Personally, I want to learn parseltongue from Ominis as well as learn how to breed and tame a basilisk 3. More spells and curses, particularly fiendfyre 4. More magical creatures including ones that have been mentioned but never seen (a horned serpent for example) 5. A side quest that will result in us becoming an animagus OR a werewolf depending on what we choose to do (if we become a werewolf, we’ll also learn how to brew a wolfsbane potion to keep us from going on a rampage) 6. A continuation of Sebastian’s story. Regardless of if we turn Sebastian in or not, it would be great to know what happened next; do we find a way to cure his sister or does she die?
Being an animagus would be awesome to be as, to sprint fast while running on the ground as another mode of travel such as a broomstick, or Mount. Also learning how to breed and speak to a basilisk would be phenomenal.
Speaking parseltongue isn’t something that can be learnt, it’s an innate ability. Even if it COULD be taught, it’s very doubtful that Ominis would do it. There was no recorded basilisk sighting between the 16th and 20th centuries, so I don’t think breeding a basilisk fits with the lore.
@@DarthSanguine I had the same idea recently, and have been trying come up with another huffelpuff and slizerin student to join in as well as what their specialty might be. I also want pets as companions. The phenoix burning your enemies, a demiguse to help you stealth kill enemies, a magic dog or wolf who can tank enemy fire and disarm/maul opponents…that idea turned grim but i still think it would be fun.
@@shagboy2140maybe a mock tournament to see if it's ready to be reintroduced back but something bad happens and it ends up being a failure. Though this could be a DLC idea
Can't have specifically the triwizard tournament but technically there's nothing in the lore stating there can't be some other tournament lol maybe a junior magic Olympics between all 11 Wizarding schools for example or even just a junior quiddich world cup lol
Assuming that our character returns to Hogwarts in the sequel for their sixth year I'd like more of a focus on their schooling. While I feel like I understand why, I didn't like that each class was attended/taken "once" (outside of extra assigned work), and that was it. I'd love the ability to sell more than just clothing that we don't need or want to keep. Why not allow us to sell potions or potion ingredients to potion shops for example? It's a big if, but if they implement cooking, I'd love to be able to bake and sell confections drinks or meals at/to The Three Broomsticks. A more robust companion mechanic or system would be great too. Admittedly, our character changing appearance based on morality would be great and makes me think heavily of the Fable series.
For some reasons it makes me think that there were bigger plans for classes from the start, but due to challenges they had to stick with mostly cut scenes.. and honestly I was fine with that kinda. Though I’d love more interactions in the castle overall
A few things: New items and more slots for your gear. No need to do all these Merlin trails. Even if you do all the Merlin trails you still don’t have enough slots. More room to put your animals and have it unlimited. I want more room and to be able to collect more animals. Also different animals and more interaction with them. More variety on spells. I like to have more spells that some of the enemies have. Advance crafting and have it work better than we have it now. More classes and interaction. I like to be in the classes more and learn. I also like to have more a best friend interaction like in Harry Potter. I like that realism in the game. I also would like to have my own a animal that follows me around like in Harry Potter. Like Harry had how owl. I would love to have an owl with me. Also your choices you make do have consequences. Not the same outcome each time. Even if you beat the game should be able to advance still and keep going with future updates. Should be an option to use the magic more that only we can see. Like with the story line of Sebastian. Should of been a story line of us learning how to use the secret magic to help Anne. We never got a closing on that and that was the best part of the game. Don’t make it so hard to find these “ pages” in the world. Some showed up on the map but most had to go looking. That part I didn’t like very much. Use the common rooms more. More interaction with our rooms and more quest to do with our houses. Let us decorate our own bed room. Also let us go to the hall and enjoy dinners and be able to sit interaction. Basically I want to enjoy all of Hogwarts. Not just the fighting scenes. I want to actual Hogwarts experience. Like going on the train to Hogwarts. I think most could agree. Side note: please continue on with our character and not a new game. I worked a lot of hours on developing her and skills. Hate to start over with a new lol 😆 Don’t forget quidditch!!
@@ryder_hd well, I find it odd that some of the wizards are able to transport faster when fighting or able to get out of a cave by transporting and we can’t. For F sake we can use special magic and see it and we cannot use some basic spells ? Pleaaseee
I would love to see proper friendships and possibly relationships. To be able to send owl posts to other students to talk about different subjects and have some fun duelling. In a similar way to the sims that has friendships and lovers, being able to do little side activities together but not to have these activities locked from playing solo either. Perhaps we could teach our friends/lovers spells too. I want to have more personal relations with both students and professors. And have them judge you based on what path you choose. Further down this idea, there could be a popularity system in game. Similar to that of diary of a wimpy kid. Where the decisions you make, and the things you say in conversations can have a knock on effect to how each student and professor views you. Even going as far as to have some offering advice, favours or items if they view you in a good way. Some, maybe professors like Horus slughorn who was resistant to tell Tom riddle about horcruxes in the memory. If that professor despises you, have them teach you a spell wrong to humiliate you. Or have them make your brewing potion explode. I feel that these attributes would add a significant amount of depth to the npcs. Giving us real reason to make the right choices, or to pursue one goal from the next. Even as far as to being able to join the bad guys to stop a familiar threat for a side mission? Just my thoughts, I know this is asking a lot but would for sure make the world feel more real and alive. Being consequential.
For me, the most necessary changes are: 1. Better story (with some unexpected twists) and making choices matter (like not being able to learn unforgivables once you refuse to, or characters holding grudges if you are mean to them etc.). 2. Let us do things ourselves (potions), cast spells on random objects and have fun. 3. COMPANIONS. 4. NOT BEING PERFECT in everything and being able to attend more classes.
What I would like is More spells More upgrade options for spells Unique quest lines for each house. A fully fleshed out companion system. A morality system. Use beasts in combat. Multiple endings. A much bigger emphasis on student life. Make classes more integrated into the game kind of like Persona. More areas to explore. Consequences for using Dark Magic. Maybe romance options.
I think it would be really cool to explore London/Diagon Ally in the sequel. Maybe the storyline would follow keeping the repository out of the Ministry's hands? Maybe we fight to restore peace between Wizards and Goblin kind? That could be a good opportunity to explore Gringotts more. Perhaps Sebastian becomes a dark wizard following the death of his sister, Anne? I enjoyed the treasure hunt/collecting a lot, but I was a bit disappointed that there wasn't more to spend coin on. If more venders had pricey, unique items for sale, I would have kept going back to them for more than just to sell my clothing items. My fear is that making an even bigger and better sequel could take another 3+ years to correctly develop. But if done right, it will be worth it.
As I said before, we NEED the ability to become an Animagus. And we also need to be able to replay quests ala, my favorite game, Assassin's Creed IV: Black Flag. Also the ability to choose our patronus.
This is a personal want but I would LOVE it if in the next game we could have a selection of 4 voices, 2 masculine and 2 feminine. One lower class, one higher class each. I only say this because I think the problem that I faced the most in this game is that my character (mostly male, sorry Sebastian Croft) always sounded too high-class, soft, and nice. Now there's nothing wrong with this soft voice but I think it definitely sort of hindered the roleplaying aspect of the game, especially in my case, since my character is a lower-class person and who I always imagined having a more 'gruff' voice. In order to the combat this I sorta just imagined my character's voice was 'altered' with a spell to fit in more with the other students, which could absolutely be used as an excuse to explain the new voice in the next game. At first I thought it was unlikely, but then I thought about and realised that many other games have done it before, like Dragon Age Inquisition. It may be just a dream but it would be AMAZING if we had a higher class POSH accent and a lower class COCKNEY accent. Plus, it'd help fix that issue with the voice pitch, where the lower class is just a deeper voice while the higher class is a higher voice. (It still makes me sad they hadn't fix the voice pitch issue even though it was said they'd fix it by release, so I think it would be great if they just went the 4-voice route) Anyways, thanks for reading this whole thing! Have a nice rest of your day, mate!
Plus, considering the amount of sales they made last time, I wouldn't be surprised if they had the budget for 4 voice actors. I know many other people were sort of caught up with how 'nice-sounding' the MC was, and it definitely worked great for those roleplaying as more soft, sweeter characters, but there were definitely some of us who were looking for a gruff voice as well, ESPECIALLY for those going the morally grey (like me) or evil route. So having this multi-voice option would definitely help with the counteracting the robotic voice pitch bug, while also giving more RPG options
If they add more voice options, it should be accents from the other nations of the UK, not more England. The rest of us have little enough representation in the game as it is. To the point where, though the game is set in Scotland, pretty much everyone in the hamlets sounds English instead.
Hi Hogwarts Legacy devs 🐥 I'll make my own wishlist xD 1- Unreal Engine 5 Unleash the potential of the visual artists, they created an artistic masterpiece with all the small details and locations. Almost the entirety of the map is well planned. 2- Better facial expressions If we already have emotional attachment to characters like Sebastian, I can't stop thinking how incredibly amazing it would be to see the Naughty Dog level of facial expressions into the storytelling. We'd cry over the simplest of problems when talking to someone a bit sad 😹 3- Coop Like in the Hogwarp mod, let us just go to the black lake and sit down with our best friend, so we can talk about life at our favourite place we've been dreaming of forever ❤ 4- PC Polished Version I didn't have a great experience with gameplay despite having a very good PC that can even handle red dead without struggle. Sadly I still can't play without a massive stutter every 10 seconds 😢 5- Our spells have better interactions Incendio can start a fire, glacius can freeze water, aguamenti can put out the fire, nebulus can blind the enemies, incarcerous can bind things, wingardium leviosa can actually levitate objects!
I was expecting a dlc first. But if they make a 2nd game I hope they improve on mechanics, combat, way more spells, better ancient upgrades, better story, MAKE UPGRADES MATCH WHAT STORY SAYS & UPGRADE WHEN THE STORY CLAIMS YOU HAVE ONE, more locations, more freedom
Possible wishlist for sequel: 1) an enchanted mascot costume of your chosen house. Just imagine being an realistic-looking anthropomorphic lion/badger/raven/snake. 2) choice of becoming an animagus. 3) an option to, depending on previous game ending, have storyline continue from that. Though I am curious what would be the default beginning for upcoming legacy2 game, just imagine having the choice to somehow continue your progress from last game without really having to start from scratch in next game.
1. Meet a young albus dumbledore to turn him into our apprendice 2. Find isiodra morganach's paint 3. Karma levels (just like infamous) 4. Romance options 5. Ridding a dragon
I want Protego Diabolica, a good managed Moralaty System, because i‘m a little sceptic about it, more locations, more spells, Potions, ingredients, beasts and enemies and enemies that are hard to defeat even on max Level ❤
Things I would like to see 1. Yes, more spells, plants, ingredients, beasts, enemies, etc. 2. Loved the knight and depulso challenges, but that underground store puzzle was long and tedious 3. Everyone wants Quidditch, but there's a full game in development. But a side quest would be good in the sequel 4. An online battle arena where Hogwarts Legacy players can battle it out in teams, against each other, etc. There's a lot here, maybe even its own game. Just imagining a Street Fighter type game too-- "Magic Fighter" "Finish him!" 5. I second the expansion on things to do in the common room. 6. I agree with expanding into new locations (London, Diagon Alley, etc.) 7. Lower focus on clothes/gear. Too many clothes! Find another collectable. 8. More interesting classes and exploring secrets of Hogwarts. Romantic options (Yule Ball?). Triwizard Tournament? 9. More interactions with fellow students. 10. I was overall fine with the story, but making sure the story has quality is important. P.S. There's more I could say, but I loved Hogwarts Legacy and hope the sequel builds off the excellent qualities of the original.
Definitely an expansion on classes, companions, and relationships. Classes didn’t really seem to be that important. I would also like a romance system and friend/companion system. The ability to choose or pick characters out of the cast to befriend and even bring with you anytime you explore. The patronus spell needs to be added. Even if we don’t get to choose the animal. I would just like to have it. Or just give us 3 to choose from. Same for animagus. Give of 3 options for 3 styles. Such as Hawk, Wolf or Dolphin.
I read so many good ideas on this comment board, but I truly don’t understand why many of these can’t be integrated with some DLCs or free updates. This game has so much more to give us before moving on.
I would love to see the chance for your character to compete in the Tri-Wizard tournament as part of the storyline of the game. That would be awesome!! Three challenges for eternal glory!
Love to have everything you just said, have one thing to add, let us sit down in the common room and room of requirements or anywhere in hogwarts and just let us hang out and have a cuppa and have expanded conversations with npc's
Wish I could breed a dragon egg in the vivarium and be able to ride it around terrifying my enemies 😂 For some of the more difficult quests, it would be helpful to have the option to select a friend and companion to fight alongside you especially when outnumbered A Triwizard tournament involving other students from different wizarding schools around the world. A Yule Ball Exploring the lake and all it’s magical creatures
Things I wish gets added into the sequel: Classes graded. O.w.l.s/n.e.w.t.s exams. Exam graded, and have that determined which classes you can take in the 6th/7th year (and possibly what kind of jobs you can apply for, if they include a "life after hogwarts" part to the end of the second game). Get to chose which of the extra classes (from 3rd year and up) we want to take. Having wands act different/have different strenght and weaknesses based on the type of wood, core and flexibiliy. Get to choose if you're a muggleborn, half-blood or pureblood, and, if you choose half-blood, get to choose weather you live in the wizarding or the muggle world, and if you know about the place you didn't pick or not. Go to the muggle world and interact with, and try to blend in with, the muggles. Choose a pet (along with choosing between different breeds, when it comes to cats and owls, and looks). Also possibly as a challenger setting, have your character do worse with magic/knowledge related to classes they didn't take, or did poorly in. As well as struggeling more with the muggle world session based on your chosen blood status/background. If they do add Quidditch in the second game, I hope you can choose whether you want to join or not, and if you chose to join, I hope you get to pick the potition you want. Things from your list I wouldn't mind wasn't added: More dungeons. This is just a personal preference, as I'm not a fan of dungeon crawl/puzzle focused games. Go brutal. Again, just my preference, as I like more relaxed/calm games.
All I really want is for the storyline to continue, there's so much to unpack and I won't be very happy if they made the sequel in a whole different timeline or something because I get attached easily and the characters and everything are amazing and I'd love to see more of everything we got in the game and continue the story.
I hope my english is understandable 😊 : - To have a life of a student who must gradually prove himself, rather than a life of a hero that everyone acclaims from the start because he is "the chosen one". -I would have loved to have interactions with the director, Peeves, the nurse etc... Even having a detention. - Sleep in beds to advance time (while keeping the option on the map). That’s so frustrating to see my character sleeping on the floor right next to a bed - Have more activities and mini games at the castle. (Like be able to duel throughout the year and not just 3 times). - Sit on chairs. - Obviously a system of morality. - Deeper relationships (being able to eat together in the common room or go for a butter beer. Being able to start a real discussion anywhere in the castle with our friends and not doing circles around them to hear them say things random sentences that we have already heard about ten times 😂). - Make enemies based on how we interact. or at least have a real student rival implanted in the story. - I will not say no to a cute romance system (just a crush and complicity, without anything explicit). Maybe a optional quest. - A personal opinion on the black lake, I would love to have a quest dedicated to it and be able to dive into it completely (for example having to go for a rare ingredient for a potion). - And a world perhaps smaller but more concentrated on certain places in particular (Hogwarts, Diagon Alley, Azkaban...) because at many times I found myself in a plain and nothing except spells made me think to the Harry Potter universe (I admit that would be fan service but why not 😅).
First of all, this was a great game so good job for the whole development team! The biggest things i've missed was: 1 .More interactive and fighting npc's in the world (good vs dark wizards). 2. Companions. 3. The morality system. 4. Professors walking around in the castle at night so you have to sneak around (like the forbidden section and demiguise missions). 5. Mini games in the common rooms and great hall (the great hall had no real function in the game imo). 6. House point system. 7. Going to more then one type of class so you can upgrade a spell to be more powerfull (bully on ps2). 8. Able to sit on benches and chairs. 9. Flying like a dark cloud as a dark wizard instead of a broomstick (morality system). 10. Dementors in the world so the patronus spell has a function. 11. Attending the O.W.L.s. 12. Legend on the map 13. More secrets in the castle. They could implement the system of assassin's creed odyssey: every region has it's good or bad missions and when you break down the moral in the region (good or evil), you can take a side for who you will fight in a big battle. If you win for your choice it will transform in a good or bad region for a period of time with specific rewards and missions. I think a bigger spectrum of good and evil will make this a better game for me. In the first trailer the focus was that we had the option to wield a powerful magic and could shape the world for the better or the worse because it was our legacy but in the end there was no choice, it was always good without consequences. I know that's a lot of work but i think it's a missed opportunity not being able to be a real dark wizard.
Me and my wife talk about this, the opening into of the game should be you arriving back at hogwarts and you are given a refresher on the spells you learned last game either in the room of requirement or elsewhere, there should be a Ministry of Magic member or trial that has it out for the player due to Proffessor Figs untimely passing, and is used as either an antagonist or the main antagonist, a Tri-Wizard Tournament where Grindlewald is partaking and the three events are a broomstick race around black lake with limited magic casting from broom; must get ten ribbons in order to pass the test but grindlewald hits you and you have to race to get back a flag, a puzzle test where you have to use accio levioso or other spells to reach the end, timed and shows others progress, and finally a three way dual, where the third person gets knocked out and grindlewald being a sour loser casts avada kadava and you counter with a spell and after a beam struggle you summon ancient magic and over power him putting an end to the tri wiz and hogwarts being declared the winner. Also add in quidditch where you try out for the team and depending on how well you do determine you spot on the team. Or if you ace all the tests you get to pick your position on the team. And at the end or near the end of the game you can have a dark wizard or grindlewald or the ministry goon resurrect an ancient evil that will be the end game boss of the third game.
100% I wanted to feel more like a student. The open world was nice, but not enough time was spent in Hogwarts. I felt like I'd just come and go whenever I wanted while the rest of the school was going on
Honestly I would love to have: 1.A chance to become an animagus 2. Some romantic relationship system (after all school is mostly the place when teenagers starts to learn how they work). 3.More opportunities to come back to common room, also more interactions with other students from our house. 4.House Points! There's no way Hufflepuff would win with my MC, who spend almost all nights outside the castle or explored it's corridors during "police hours" 🤣 5.Maybe more magical creatures? 6.Morality system! 7.I know that Sebastian is not very accessable because of his possible Azkaban ending BUT please, give my boy Ominis a little bit more time to shine (and by that, I would LOVE to see their version of Chamber of Secrets. As long as we won't fight the basilisk, it's fine). 8.More spells (like expecto patronum, aquamenti, reducto etc.) 9.Some new locations. Personally, I would pick Godric's Hollow or Diagon Alley. I don't give a damn about quidditch, I was never a hudge fan of that sport + creating a mechanic for it will be a nightmare, so I won't add it to my list. But quidditch world championship? Hmm...There are even more things I might mention (like Albus, having even a small amount of short quests with him could be nice).
1. Morality system 2. I'd love to see more creatures 3. animagi or werewolf mechanics 4. Blood purity encounters and what I mean by this is have crazy story's about the pure blood family's like black or the gaunts or any of sacred 28 familys
I think a fast travel animation would be cool! Like how those frog statues gobbled you up and burped you out somewhere else. In the case of the floo fire fast travel, maybe the character has to be close to the travel point to travel and the green flames can engulf the character and then after the loading screen, the character can arrive from the green flames?
They gotta add all the stuff they cut found in the game files and make it basically a school sim as well as make the map smaller with more things to do to make the world feel alive
1.I don't want a morality system that forces you to be only make good or bad choices instead I think it should just give you consequences for what choice you do make. 2. Deeper/More stats
“Prefects “ and the option to be a prefect , house points, a prank system, big skyrim “like “ dungeons. Give me a “bully / skyrim / harry potter /fable game” I wanna interact with people like red dead 2 and bully GIVE ME Immersive energy . And the potions 🧪 i want the potions to be like skyrim. , you can literally throw things together if there compatible and make something stronger then last , and if the ingredients doesnt match the cauldron will explode like in the movie
- More Ominis and his family - More bonding with other characters - More use of the common rooms - More holidays, balls, activities to do within Hogwarts - Detailed classes, let the game ackowledge that you are good or bad in some subjects, realistic house point system - Interesting antagonists who are actually not just plain evil men - More responsiveness to my actions, and more diverse options for dialog wheel (right now you either be an angel or a douchebag to everyone, would love to seeing something like funny/sarcastic answers) Extra : Triwizard Tournament
What I want which is also stuff ive seen other people talk about that would be cool. This game was great all around. It was a good starting point, so now just build upon and add more to everything you did. 1. Consequences. Like in most decision based games, let us experience negative and positive consequences for our choices of actions and dialougue. 2. I saw someone post this and its brilliant! THE TRI WIZARD TOURNAMENT! Yes! This would be so much fun to do! 3. Yeah more intricate dungeons and secret tunnels and passageways 4. Let us tame or ride a dragon for our getting around mounts. Broomsticks and hippogriffs were great but seeing that dragon made me want to ride it. That'd be fun 5. Like the video mentioned, i love the idea of being a dark wizard and bounties with the dementors if you get too crazy. Do it! 6. More customization with your outfits, and your WAND! What we got was great so now build upon and add to it! 7. Please DECREASE the merlin trails and other things like that. While they were fun, there was just a little too much of them. 95 of more or less 10 different trails got tedious. 8. More relationships with friends and possibly even romantic relationships. 9. It would be cool to see Dumbledore or other characters from the books/movies. 10. Like the video said, make the world outside of Hogwarts and Hogsmeade more challenging and terrifying. Make the Forbidden forest even scarier. Add werewolfs and such. 11. Let us choose to be either a good wizard or a dark one and give us the ability to aparate or whatever. Like the dark wizards do fly as that smoke stuff. 12. QUIDDITCH !! Hogwarts Legacy was a great and fun game! It was fantastic and it really felt like I was apart of that world!
I would really love quiditch. I know WB are making that other game but I feel like a Quiditch story line within Hogwarts legacy could offer so much more. Perhaps our character could travel to different places around the world to compete as part of the main story line.
my wishlist : Visiting Ministry of Magic, Morality System, Visiting Diagon Alley and London, Quidditch, Azkaban (Learn Patronus charm), More powerful Spells (Like protego diabolica), Potions, Ingredients, talents (Abilities) and creatures, Chamber of secrets, Better companionship system and Dating options
The Ministry of Magic and Diagonal Alley as locations that you can not only visit but have story and side missions would be great, and it would be cool if you could apparate to those places instead of the Floo Flame, also spells like Reducto, Confundus and Expulso would be great additions. Maybe even have a mini game where we have to use Ridikulus on a boggart to get gear. Also add in a wardrobe to the common room/room of requirement so we can save gear load outs. I feel like being able to sleep in the common room to change the day and night cycle would be great. As far as relationships, we should have the option to romance any of the interact-able npcs. I would really like to a cutscene where your love interest smells Amortentia and it reminds them of you similar to the movie scene with Hermione. Even having the love interest be taken by dark wizards as a way to get to you would add to the darker tone of the game. The villain should really be menacing lol. As far as Ancient Magic, maybe we start another group of Keepers and this group is the focus of the main story, and about how they’re trying to protect the secret kinda similar to Dumbledores army in the order of the phoenix. Being able to not only board the train to Hogwarts, but walk around maybe during a mission would be cool, and being able to sit down with friends in the great hall during the feast. I also found it kinda weird how there were no older students in the game, like 6 or 7 years, adding more older kids would make it feel more like a school imo. Having to actually go to class and not just spells, potions, beasts etc, but history of magic, arithmancy and other classes that are mentioned in the books. Having to try out for Quidditch would be cool too, and you can interact with the 7th year captain. I really would like to see our character look older, like get a little taller, and even update the looks of current characters so it feels like everyone is growing up, that I feel would add to the school aspect more. Combat/exploration wise, It would be cool to cast on our broom and not just basic casting but all of our spells and being able to explore the underwater regions of the black lake would be cool, interacting with the Mer-people, maybe even having to take gillyweed every time we dive or use the underwater breathing spell from goblet of fire or even turn into a shark like Krum lol. Being able to walk inside of gringotts would be cool too. Also maybe the story can be about the tri wizard tournament, I feel like our character participating in that would be really cool. As far as the animagus goes, maybe we could also have the choice to have Nympadora’s powers, I think it’d be so cool to make our friends laugh as we grow an elephant nose lol. The ability to port over a previous save would be amazing, instead of having to grind for all of our gear kind of like how mass effect does it. The graphics of the game were perfect imo but adding more contrast to the colors via the settings or being able to make the world look more gray would add a lot to the feel of the game. I know that this wouldn’t be canon, but I really wanna wear Luna’s glasses and see wrackspurts (maybe an npc can have a side mission that is focused around them). More of a focus on the Pureblood/Muggle ideology. Maybe a big part of the story is how our character feels about muggles being wizards and add professor black into the mix so we can see how his opinion’s affect the students and staff. Maybe also the minister of magic is corrupt and follows pureblood facism and maybe how the game opens up is our character uses magic outside of school and we end up in a trial at the ministry and we hear more about the muggles/pure bloods. That’s as much as I can think of right now lol but I’ll reply to this comment later if I come up with anything else.
What I’d like to see in a sequel Have Hogwarts be more than just a pretty museum the level of detail is spot on but whats the point of such detail if there’s nothing do in the castle itself Lets us find lost magical artifacts spell tombs lost historical figures of portraits ingredients, potions other magical items etc 1.House common rooms just like the castle there’s nothing to do in in the CR’s have us be able to read take part in student activities or conversations mini games like exploding snap or gobstones, write letters, study ( when I say study perhaps make it similar to the sims where we have to read & theirs a bar indicating the next level of progression. Or studying could just mean doing more challenges. 2.Story- go much deeper in to Ancient Magic this part felt very weak & have us be able to side with isadora or force the keepers to tell us what happened I'm not buying their 1 sided story. The continuation of sebastien’s story as well as the other companions including Ravenclaw which got utterly shafted in this game. Don’t play safe our MC is completely & unrealistically polite for a teenager. 3.Proper companion system the amount of times our MC speaks about having friends with them is really bothersome. Take companions with you out with main/side quests & have unique rewards to with sebastien more dark arts related or perhaps healing instead have focus on a cure or go in to healing magical curses. natsi animagus wandless magic ,poppy how to use beasts in combat. Amit or another RC could be for exploring AM. 4.Do away with alohamora MG 5.Have a morality system & consequences dont have house points count out with HW & I would say if we cast UFG’S make it so that if it’s only enemy NPC’S no one else knows we’ve casted them unless we’re in a populated area have aurors show up but not instantly. What should happen is they have rough idea of where one of the 3 curses was casted not the precise location. People also treat you differently based on choices & actions 6. A greater variety of spells including Reducto & Expulso, fiendfyre & much more darks related spells, potions & plants devil snare including AM fine tune combat so that we can charge up spells while having a shield up, have enemies use the UFG’S against us 7. Crafting & customisation being able to craft alot more potions, plants & perhaps even be able to choose our own finishers or even create them kind of like the old THUG games ( special skateboard moves. Customise the Hogsmeade shop I haven’t started this quest & I wont the reward is not worth it at all. Have a duelling room in the ROR along with greater variety of beasts vivariums & have us pet/hug our beasts 8.Greater variety of foes more infamous dark witches & wizards, much much much better loot & dungeons that actually have foes to fight, crossed wands that isnt a tutorial & battle arenas have unlimited waves so it feels like a challenge. Have the MOM be an enemy to or thorn in our side. have us actually be able to steal from enemy encampments that brag about their stocks...I'm fed up of the ellusion rather than catching them in the act same with beasts why can't we catch the poachers in the middle of capturing them? All talk no action. Here's another thing how long have the ashwinders been a problem for? Is it ever mentioned? 9. How about more BG on us? Or at least give us the option to write our own BG for our MC we're so dull & we master everything with ease there needs to be some sort of difficulty curve oh & make classes like the old games find they were very lack luster in this just glossed over…also make varied tones & accents I have no wish to sound like Harry this blatantly apparent for the male voice also why no scottish accent to choose hmmm? They did different accents for other countries. 10.Have a much better money/economy system & run errand for shop keepers to make money More exploration of other wizarding locations & no house specific locations either exploration of the blanked out parts of the map & be able to access the black lake!
Here's all of my ideas for a sequel. 1. We finaly have a dragon mount, since it was known before, but wasn't meant to. I would love to ride on an Antipodean Opaleye. 2. All the characters will recognize u, regardless of different features from the 1st. 3. Before starting, u can add rather or not if you’ve turned Sebastian in; and the ending of the finale battle (open the repository, keep it a secret, or share with others when the time is right), as a means of continuing the story. Same for some of the side quests of rescuing animals for the folks in the Highlands. 4. Amit is officially the Ravenclaw companion. 5. There's an underwater vivarium in the RoR for your pet creatures that live there. 6. We met with the selkie merpeople of the black lake, just like Harry did. It'll b like our relation with the centaurs only no hostility. 7. Quidditch is back with the addition of choosing any position u want just like with the houses. Instead of always playing the seeker.
Instead of just having you select options at the start of a new game, they should just do a Mass Effect, where you import your save, and everything you've done in it. This would potentially also allow you to keep your favourite glamour options as well.
Hi Developers at Avalanche Here’s my wishes for a new Hogwarts Legacy - Opportunity to visit Diagon Alley including Gringotts Bank - Ministry of Magic - Dementors - Companions who can accompany you on quests - more quests with Friends - Quidditch I also want to say thanks for building an awesome game with Hogwarts Legacy it’s currently one of my all time favourite RPG experiences. Incredible game, thanks very much
So, what I'm wanting is for it to be a DLC that adds on, and you keep your character, and then what I think would be REALLY cool is at the end of your school career, you choose a wizard career at the end, and enter a MMORPG type game. Something that they could be working on while we are playing the base games, and then when we "graduate" open up the multiplayer online play. And then we can interact with each other. Being able to choose at the end if we are in the good or dark faction. And add missions and events that happen so that we have an actual struggle between the good and dark wizards. ugh! I just want so much after the first game. I love it!
What about RPG systems like: ------------------------------------------------ - Ability Scores : Intelligence, Strength, Charm, Charisma, etc (Your house = primary ability, ex: Ravenclaw = Intelligence). - Races : Wizzard, Half Wizzard, Human (Both parents muggles like Hermione). - Classes : Thieve, Rogue, Auror, Astronomer, Duelist - Passive skills tree build : Fire Magic, Ice Magic, Potions, Enchanting, Lockpicking, Persuasion, Heavy Armor, Light Armor, Herbology etc. - Equipment Build : Each item gives some unique attributes and you need to choose the ones that benefit your current playthrough build. If you make those systems right and you put a morality system on top of that, you have a MUCH better RPG Harry Potter game than ever before!!!
The looting system absolutely needs to change as well! Further down the game there just wasn't any reason to explore caves and dungeons because the chests were so randomized that it really didn't matter what chests you opened where. You could get better stuff just in random chests around Hogsmead than in some of the dungeons and secret locations because it was just sheer luck what would be inside the chests. Maybe they could also add some legendary armor or weapon to chase further down the game.
Yeah, I’d love the loot to be linked to a specific location or an enemy. Like if there’s a special dark robe and you can only get it in a specific dungeon or by defeating a Serbian enemy
I want Hogwarts and it's exterior to be super lively, atmospheric and interactive and not just a pretty castle with NPCs lingering around, the arithmetic puzzles are great but we should be able to do more things and make it so that we stumble upon secrets that would be super hard to find while we explore.
@@BenjaminSnow Exactly. Finding things on our own makes the level of discovery that much more exciting, HL held our hands a little bit too much. Also most of them secret pathways just ended up being loot. I like it more when they're significant to the lore and something happens when you interact with them.
@@jabr0nidave262 I honestly wish that loot was unique to its location. Like there’s this robe that can find only in “this” cave or only off of “this” enemy. That way you’d have more interest going into all these places thinking that you’d find something new
@@BenjaminSnow Yes! Kinda like in open worlds like God of war, Witcher 3 and even Elden ring. That would turn exploring and finding unique stuff it's own side mission.
We need an opportunity to become an owner of the Elder wand (if I remember correctly the wand disappeared sometime after its last official owner Loxias was defeated by an unknown witch or wizard since so many claimed to have defeated him) story and lore wise we could become the wand's owner until Mykew Gregorvitch. Patronus charm through our accounts. Maybe the opportunity to become a werewolf or animagus. Mortality system. It would be cool to have decisions to determine whether you want to be good, evil or something in between. More locations. The ability to transfer our save game to the sequel.
few things i would like to see in the sequel 1: bulk potions brewing, i think everyone who has played knows how annoying it is to have to brew 1 potion at a time, especially when you want a lot of them in your inventory 2: relationship system, let us improve our relations with the npcs, like the more we make our potions explode in potions class, the better our relationship with garreth weasley gets, or the more beasts we tame, the better our relationship with poppy gets, and let them counteract each other, like if the more we use dark arts, our relationship with sebastian gets better but our relationship with ominis gets worse 3: animagus or werewolf path choices, i think it would be cool to implement these into the game, having to hold a mandrake leaf in our mouth for a certain time period, or having to endure the transformation of a werewolf every full moon 4: exams, if my suspicions are correct, the sequel is gonna be playing through your characters 6th year at hogwarts, which is the first year that students take their N.E.W.T exams 5: more things involving the common rooms, the common rooms are rarely touched upon in the 1st game 6: having to serve detention for things like being caught out after curfew, misbehaving in class, not wearing proper uniform etc 7: getting to choose between, going home or staying at hogwarts for the holidays, i just want more things involving the holidays like christmas and halloween 8: fully customizable uniforms, like have everything separate from each other 9: blood status options, like at the start of the game when making your character, you can choose between having character be a pure blood, half blood or muggle born, and maybe even for the half blood, you can choose whether you mother was the magical parent or your father was the magical parent, and maybe that could even change how certain characters act around your character, like if your a muggle born in slytherin, certain slytherin npc's could say things about you when you walk past them in the common room or even just out in the halls
I agree with alot of the things u said Benjamin Snow, there r sum things i wanna add as well.. 1. A Relationship Meter, like the more stuff u do for a Character, the more the Meter fills, and in the end, could Bf Gf whatever ur preference is.. 2. More Spells to learn, me personally i wanted to learn Expecto Patronum, like bring the bring the Dementors into the story somehow.. 3. More Characters, like maybe bring in sum Characters from the movies like Nicholas Flamel or some more ppl related to 'em, like maybe a Dumbeldore or Snape.. 4. More Environments, i agree with Askaban, but more familiar landmarks from the movies, like i noticed there was no "Shrieking Shack".. 5. Bring in elements/Items from the movies, like maybe the "Maurader's Map" "the Sword of Griffindor" or maybe even the Time Turner, like the Time Turner could be essential to the plot.. 6. and Last thing, more Customizable stuff, like cosmetics for clothes and hair, like maybe make so we can put more than one color on our Characters hair.. That's what i wanna see in Hogwarts Legacy 2..
I really have to think more about it, but some of the things that immediately come to mine. 1. Expand on Hogwarts Castle (not necessarily the size, but moreso classes, students, teachers). 2. Quidditch 3. More locations (The Ministry, Azkaban, Gringotts) Heck, make them dungeons. 4. Combat while on the broom 5. More social elements. Whether that be morality or… maybe something akin to the Persona series.
@@BenjaminSnow Definitely. Something else I was thinking was that dialogue options could be different based on the house of your character. Like, you could still have the basic options: Help out of kindness, help but expect something in return, help but don’t give them what they want.. Thinking of the quest with returning Biscuit the Mooncalf to his Goblin owner for instance. If a Hufflepuff student were the one choosing to keep the mooncalf for its safety, they’d probably be a bit more reluctant to do so. So it would be more of a situation where they explain why they are worried about Biscuit and ask him if he’s sure it’s the safest place. This could lead to a kinder conversation but probably also have the possibility of turning sour. Whereas a Slytherin choosing to keep the mooncalf would likely be more on the smug side of things. And so forth. Though that would be a lot of work to do it for every scenario.
@@MaikeruShinigami the only problem I think is that some may not like the stereotypical part about the houses.. but at the same time it would be cool to have more unique dialogue options/personality building of your MC
@@BenjaminSnow I thought of that as well. If they can make it deeper and richer, I’m all for it. It really is a lot of work to give the characters that much variety in dialogue though. So I completely understand if it’s not super super deep. That thought is merely just a possibility to give some variety.
My wishlist: -Morality system, let me be evil pls. -Companions that join you on your adventures whenever you want. -Continuation to Sebastians questline. -Player Housing. Not RoR but a real hamlet or a house in Hogsmeade that we can decorate and invite our companions in. -More rp with our companions like friendship/romance. -a quest involving Yule ball where we need to invite one of our companions as date. -Significantly more customization options; Character appearance, outfits, wands, brooms, our own pet that we can name etc. -More spells! (Patronus charm, becoming animagus etc.) -Quidditch -Contributing to House points
For a future sequel.. 1. I'll say a bit more difficult. I started on normal and ended up putting it on hard, but I didn't notice any difference. I don't know if I was far too much level up when I continued. It would also be the same as brutality, as you say. 2. Companionship, as many other wishes for. 3. Living the life of a student. Perhaps, when learning more spells you need to finish more tasks inside and outside school. Also, when you finish one class you have to wait until the next day. 4. Being more at Hogwarts. Dangerous missions at the school, solve mysteries together with companions/students, school events taking place... 5. Common rooms. As someone mentioned in the comment section, house related quests, playing wizard chess (anywhere though), just being in the common rooms more. 6. More options in conversations, and something I thought about in the beginning of the game..house related conversation options? 7. To be able to use the train. Being able to travel to Hogwarts with other students, and perhaps face challenges along the way. I also agree with what you said and with lot of the many other comments mentioned.
With higher difficulty I noticed that the timing for when to cast the counter is shortened. But yeah, if you’ve maxed out your gear then it’s pretty easy to defeat them all
The hints at the three dlcs are dope but I think they need make it as u are working there when Tom riddle voldamort opens the chamber for the first-time so it starts in the 50 years before Harry cuz the chambers already there waiting for Tom in1842 51 years before it opens again
For me, a major thing that needs to be added is more collectable animals. Such as normal or baby dragons that can be ridden, more Phoenixes, basilisks, pixies, grindylows in an underwater themed area, basically more creatures from the movies. Pets that will follow you all the time would be a cool feature also, such as owls that will fetch moonstone or other materials from afar, bats that will increase your vision at night or will warn of incoming jump scares or hidden enemies, cats that will decrease chances of being found when using the invisiblity spell, etc. In game cosmetics that can be bought that can make the game easier such as an invisiblity cloak, elderwand, or the stone of resurrection. I also would think that instead of the magic guardians in the basement, the guardians could be the 4 who found Hogwarts, that way we would feel extra weary of them when first meeting because why would such important people hide such powerful magic. MORE FURINTURE. More details from the books. Or the next big antagonist could be a predecessor or Salazar slytherin, or a strict minister of magic that wants to ban all magic schools, basically I want more that one antagonist, especially if they join forces at one point. (Long ass list but these things would be cool)
I would be nice if there were boat rides on the lake surrounding Hogwarts, traps/ hidden compartments and rooms or puzzles in the forest, tents that are bigger on the inside that can be summoned in the forbidden forest or other areas, underwater terrarium in the room of requirement, womping willow, events such as quidditch tournaments, train to King’s Cross from hogsmeade so that diagon alley is accessible as well as the ministry of magic, polyjuice potions that can disguise you as an enemy (available outside of quests also), a food mechanic where you can cook food and collect certain ingredients from different areas, a market in diagon alley were you can buy or trade stuff ( the stalls will change every week or so), animals could be bought, cooking ingredients, furniture, etc (but the stalls will be in a cycle so nothing will be missed you get the point)
@@pigeon3029 this would make for a great mechanic too. You can have the tent with you anywhere you go. When you need to brew some potions or put the beasts in the den you just pitch a tent in a matter of seconds and boom - all of your stuff is in there
I’ve yet to play it since Nintendo Switch delayed it but I’m excited to! From what I’ve seen other than your points, I’d like to ride dragons, become an Animagus, and explore The Chamber of Secrets. Maybe even have it be opened by an heir before Tom Riddle as there’s a part where you can see the giant squid’s tentacle in the Slytherin Common Room or maybe even a Basilisk Easter Egg but I’d like to see that be a thing. Hope the developers see this comment haha
- Better story (Sebastians was more fun to do than the main storyline), - More hogwarts-oriented questlines, more spells (there are a lot already, but I want more hehe), - Romance (we're 16/17 in year six and it's fun), - More interaction with your "friend group" that is basically estabilshed in the first game - Be able to sit on furniture, so on so forth. - Also, I want a sequal game to be able to take the storyline from the first game and impliment it into the second. Like if you decided to not use Isadora's magic then reflect that in the second game. Same with if you decided to use it, I'd like there to be specific spells connected to your choice. Like making it easier or quicker to build up and use ancient magic, and have that magic look red and do a lot more damage. Something like your character suddenly becoming a dmg dealing berserker to wreck havoc, and an accompanying storyline of struggling with how the magic is changing you or something. - Perhaps the ability/choice to use wandless magic.
Being able to actually choose what classes you take like ancient runes, divination etc and being able to go to the library to study for exams and taking jobs in the Wizarding World and make it multiplayer so we can play with our friends and go on missions together. Also being able to talk to other player in game chat.
I would love for the devs to make the world more interactive.. examples: drink butterbeer with companions in three broomsticks like hogwarts mystery..be able to purchase jelly beans and chocolat frogs.. play chess and gobstones with companion.. have your pet owl or toad.. interactable common rooms.. Christmas and halloween decorations in the great hall.. and most importantly let the seasons keep rolling even after finishing the story( which was a huge problem in the first game). And forgot about the absence of Diagon alley( a huge mistake).
It would be great to have a "weapon wheel" of sort specifically for apparating. So you can assign a few common locations to your wheel like how you assign spells, then you can apparate to regular locations without having to find them in the map menu every time. It would feel much quicker and more immersive.
Things I would love to see, 1: Relationship building slice of life quests that are optional but give friendship/enemy benefits or disadvantage depending on the status of the relationships. 2: More Dungeons of varied sizes and enemy types that give real loot that makes it feel like it was worth the divergence off the main quest/side quest. 3: No merlin trial systems that was boring and a time waster. or lock picking system if you use unlock spell it should just unlock. 4: personality types give us ability to have a personality, do you want to be a prankster like the Wesely's or serious like Hermonie or bully like Malfoy let us choose. 5: More creatures to obtain for your collection there are so many creatures of this world let us use them. 6: More locations to go to there are other schools you can travel to locations other than just the Hogwarts Hogsmeade and surrounding areas. 7: More spells to use and ways to use them creatively. 8: Classrooms that have interactive lectures that actually teach us things if you go to the class. Make use of the class days. (Its ok if I miss something, look at BG3 you dont always get everything your first or 2nd time play and that's ok). 9: Ways to gain points for your house don't always get to make us win at the end if you didn't get your house points come on. 10: Better broom controls and make use of that system maybe add quidditch back to the game where we can earn house points. 11: Interactions of the world, eating food in the great hall giving use a food buff, resting can advance time on prompt, interacting with random Npc's like playing a game of wizard's chess if they are at a chess table and you get a prompt while sitting down. Make the world more interactive/ reactive to things/ player. 12: Reasons to spend Gold, Buy pets like owls, cats, toads that follow us around maybe pick up loot we leave or unlock secrets if we have certain pets followed, More wand options, more wand & wand customizations, more clothing options. 13: divergent paths based on actions or options taken that change outcome of games WorldSpace or endings. (tag on a morality system for that). - I can think of so much more but its getting long.
I think the one thing I want most of all is better interactivity with the world (like being able to sit down, actually sleep in your bed, interact with NPCs) and emphasis on companions. I feel like what made Harry Potter good were the friends Harry met along the way as corny as that sounds along with the adventures they went on together and using their combined skill to solve mysteries. At the very least side characters can occupany you on side quests or when you go exploring. Secondly, I want to feel like an actually student at Hogwarts. One thing that stood out to me is the lack of prefects that guard the halls at night which I loved from the older games. I want to feel like there are consequences for breaking school rules which could go into the house point system. So much potential for this to be a great game. I think since most of the budget and time went into building Hogwarts and the area around it they had to sacrifice a lot of things. Hopefully the second installment has better interactions with the world, emphasis on relationships and being a student, and have a proper morality system as many people mentioned before.
Wishlist for sequel 1. More customization options (both appearances and wands). 2. More spells. 3. Morality system. 4. You can cast spells on NPC:s. (If you cast a spell on one you can start a duel with them like fights in RDR2) 5. More locations. 6. Apperation and Dissaperation.
very good video, also it would be great if there is a online game mode were you can interact with other players. That way you could keep on playing the game sort of forever and not have it end when you finish the main story. Not having a hard level cap on your skills/level of magic, if you want to grind to be a wizard level 10000000 that can do every type of magic and has the power to kill a dragon with one expelliarmus let it be a posibility ( you would have to grind maybe 100+hours but eventually you should be able to get there if you want) Another good point could be that you sort of have to choose your path with a speciallity, ex you want to be an insane potion maker so be it, or you want to be an insane duelist. I don't know if its the best example but sort of like NBA2K that you make your player and choose if you want to be a rim protector or a 3pt specialist, slasher or maybe just a good all round player. That would make the most epic game ever!
One thing I really really want is actually attending classes much like gameplay you would find in Rockstar's game Bully. I want to fully immerse myself in classes and try to win the house cup for my house.
Wishlist: 1) go to dorm room bed to speed time forward as an option. Would be so immersive. I just wanna pretend I live there. Also I wanna sit and eat from the great hall tables. 2) quidditch online game matching lobbies 3) online dueling club 4) more classes or more class periods of the ones available 5) carry over data, stats, level, gear from game 1 save to game 2 start 6) start second game "tutorial" by buying stuff in diagon alley and overcoming something happening on the train to Hogwarts 7) more enemy variety
Everything you said, but I’d love a game where you can start as a first year, maybe as a newgame+ mode or “hogwarts simulator” mode. You can choose your schedule, get grades, take exams, become a prefect, play quidditch, go home for the holidays, get a career in the ministry, etc. That would be my dream game ideally, also being able to choose a different starting point, like coming from a pure blood wealthy family or a typical muggle family in London.
I want to be able to use a Patronus to be an Animagus and Romance choices and more spells and give us more abilities with ancient magic like instead of one lightning strike be able to do like 3 of them at the same time and a morality system. Finally have more depth with the Companions
Great video mate. Here's my take on the sequel. 1. Take time: There's no hurry to put out a sequel, the Harry Potter craze is only growing over tine, so take as much time as you need to get it just right. 2. Get the story right: While Hogwarts Legacy had a million awesome things, the main reason it did so well was because it had a great base story, well defined characters and plots. We had great characters like Sebastian, Ominis, Poppy, professor Fig, the 4 keepers, Isadora the goblins, etc. While the story is nowhere close as to the original story of the books and films, it certainly immersed into the world and there were times where I felt the same level of tension that I feel while reading the books and watching the films. My take on this is take it slow. Don't make the story dark and complicated just yet, if you think about it, that was the main reason for the downfall of Fantastic Beasts. I think a story similar to OoTP will be great, it would rely heavily on its predecessor while covering new areas in the story. 3. Map expansion need not be very big: Once again take it step by step we could just have the ministry, Diagon Alley and a detailed Azkaban would be more than enough for the sequel. We could although have parts of London in missions(similar to Azkaban in this game). 4. Make the game interactive, while sticking to originality: Interactions in a game are very hard to simulate, that too for a game where there are so many different contexts of interactions. Hogwarts Legacy had a reasonable amount of interactions, but all of them were perfectly adapted into the gameplay format, following a similar pattern of adding some but perfectly executed interactions will be great. 5. Don't stop at two games: Given Hogwarts legacy's potential, it could easily go on to form a trilogy or have even more instalments(although I think a trilogy is enough). This would allow the writers and developers to add more detail and create a well written story. Plus since we started a 5th year we could have 6th and 7th years as future instalments and maybe a couple after we graduate(although that would be very much harder).
Having more interactions with Azkaban would be a lot of fun i thought the trip there was interesting! I having less spiders in my opinion would be better too and more classes and flying quests for people wanting to increase their flying skills
I wanted to cast fiednfyre so bad when I saw Salomon using it. Lorewise you can say you cant because its a pretty advance spell (Think the battle in room of requirement) but yeah it seems like a sick spell, and also confringo is my fav spell.. and fiendfyre is confringo on steroids.
Technically it's not fiendfyre though I will admit when I first seen it I was like fiendfyre? 😱 It's a fire column & it socks we can't use it or Reducto or expulso. We can sabotage executioners but can't use it ourselves which is so crap. Though I do love the satisfaction of blasting those burly basterds across the landscape with AM you spin round & up in a ball of flames they go even better when you get distance.."shame nobody saw that"
@@BLUEnOVA360JR Damn they couldve made the animation into an animal to fit the lore, I dont remember there being a fire tornado spell (also that me being nit picky)... regardless I want to learn it haha
@travisvalenzuela2520 oh yes definitely I want to learn it regardless to only problem is we'd have to be standing still ( though I've seen Modders poke about the coding files & they can use it but the animation isn't holding our arms up its just a regular spell cast) it would be cool for us to hold down buttons to charge up spells while maintaining a shield like what the poachers do only UFG'S & some other curses make it through our shield. Yes they could have made it accurate to the lore with fiendfyre having animals. I really hope for alot more spells that don't necessarily have 50 other uses. I want to see more elements at play like wind, water & earth I want to be able to choose what spells I learn through spell tombs like the old games. As for AM I want the ability to choose what Finishers I use instead of it being so random. Also I want much much more in depth exploration of AM itself.
I want other challenges to face. Not necessarily more enemies, but game mechanics. I honestly expected my Slytherin to have more hurdles to go through to gain any degree of trust with non-Slytherins, but all I got were a few side comments that weren't direct at my character. I would love for Lycanthropy to come up in some way, the Wolfsbane Potion could easily be added in with more advance crafting, and if not for us we could be trying to help a fellow student. Possibly even other schooling options. Not talking about Durmstang or Beauxbatons. Not every Witch or Wizard was accepted into a formal school for magic, many were homeschooled, or enrolled in an unchartered school of some nature. Clearly this would be a lot of work to flesh out, so maybe starting out as some Hedge Witch/Wizard that get's brought into Hogwarts either for safety reasons, or complications with getting their acceptance letter. Or my personal favorite the Late Bloomers. Growing up in the Muggle World, the only bit of actual magic in your life being fairytales, and then all of the sudden "Yer a (Witch/Wizard), (Insert first name here)." . Not necessarily being told by a Half-Giant, I could imagine something along the lines of magically inflating a bully, or even making a section of a bridge or whatever Vanish underneath them... Accidentally of course.
Several dozen non-story related 3-5 player "dungeons" where you can loot mounts, brooms, beasts, gold, gear, new wand cores... The ability to swap from single player to multiplayer and back again. Multiplayer is a server with access only to the school grounds where you can run around and interact (duel, minigames, race, quidditch...minus the snitch) with other players until you decide to return to single player for questing/story line. Diagon alley on single player with new quests and vendors.
I agree that some things were missing. The big thing for me, and I know others felt the same, was the lack of consequences. If we choose to be mean or rude, maybe even down right violent, have us reap the "rewards" and consequences of our actions, rather than just pretending nothing happened. Romance missing was obvious, because our character was a fifth year, so underage, but it would be cool if HL had a system similar to what was seen in Dragon Age 2, where our companions would have a demeanor towards us, or even leave our company based on our actions.
For me the most importan thing would be to focus on the student experience more, use Hogwarts more and better ( i want to feel like an actual student, i want to be able to sit and enjoy the meals on The Great Hall and allow the player to interact with the characters in there), expand the story with the cast of characters, make more routes with them, make friendship mini stories, like being able to give gifts on christmas to your favourites, it doesn't need to be romantic, but platonic routes to know the rest of characters better will be really great.
I feel like a good example to follow would be Red Dead Redemption 2. The NPCs feel alive and you feel like you are actually growing a relationship with the NPCs. Also, one thing that bugged me was that you couldn't talk to your favorite side characters (Sebastian, Ominis, Natty, Poppy, Garreth, etc) after you completed their quest line. Oh and just making the game a little harder so there is some sort of risk if you venture too far into the forbidden forest or using the unforgivables in front of a person or sneaking into an area where you aren't supposed to be in (faculty area, people's homes, poacher camps,etc).
Better story, better story, better story. Alive npcs , better AI, animagus/werewolf paths, detailed classes! Exams etc...
Not gonna lie, I definitely felt like Sebastian's story was more personal and more of a main story than the main story.
@@BenjaminSnowdefinitely I'd like to see more to do with ominous, he's an interesting character
@@nunpho absolutely!
Better story is indeed needs to be a primary focus with the sequel, not the big world grind like modern Assassin's Creed games have and Hogwarts Legacy, where it's only collectables and boring side quests.
I realized that the story could be better by just playing Magic Awakened. The mobile game nailed the atmosphere of the story more than Hogwarts Legacy by a mile. The Story needs to be at last on the level of Magic Awakened, and especially having more than one friendly personality for students. People being nice is one of the worst things in HL, it seems so fake that EVERYONE besides enemies are smiling and friendly towards you and others.
I just wanna be able to sit on furniture lmao
A few things I would love to see in the sequel
1. Reasons to return to the Common Room. The common rooms are so good, but they are barely touched other than waking up there periodically. We need a notice board with lost and found, and more unique house quests found within the common rooms. Heck, let us decorate around our own bed.
2. Let us take our ease on the chairs. All that comfortable seating at Hogwarts, and we can't let our character sit. They could even let us use them as waiting spots to advance the day.
3. More spells, but also joke spells. They might not be the best in combat, but let us hit foes with a Jelly Legs Jinx or make their head inflate like a balloon. Would even love if we could trap a foe in wall the way they did in Fantastic Beasts 3.
4. More locations. Not only would London, Diagon Alley and the Ministry be great to visit, but some side missions to the villages such as Godric's Hollow, Ottery St. Catchpole and Tinworth would be fun. Places where there a lot of wizards, but also a lot of muggles, so you might have to be careful where you cast spells, and even occasionally have to cast Obliviate.
Now, on a bit of a tangent, I would not only love to see a sequel, but some spinoff games. One thing that comes to mind that could be really fun is a game where you play a new Ministry member, such as an auror or Unspeakable for the Department of Mysteries, and you go out on missions to all sorts of locations around the wizarding world, both familiar and new. A game where you are not strictly bound to Hogwarts and the cycle of student life.
More spells that are used to stun would be great as you mentioned!
The spinoff game that is needed: During the witch hunts of the 1600s. You begin by passing your NEWTS in your final year in Hogwarts. You then join the ministry magic, your job is to reduce the of numbers magical monsters (werewolves, vampires, etc.) as their behaviour is what caused muggles to hunt witches. You can return to Hogwarts to get help from your old teachers, friends and ghosts. Your first job is to clear the hogwarts area, then you are sent to other famous wizarding communities/regions around the UK.
@@klosell6904 I'd take that too.
@@klosell6904 omg I'd love a witch hunt spinoff! We could even be based in Salem MA!
More spells and also traits. as in you can make a spell have that more goofy effect with a trait or mod on the original spell
We NEED feel more like a student. This game is a great open world adventure game, but the part that really makes it Harry Potter is Hogwarts. A few things I think would make the immersion top tier:
1.give us interactibles in our common room and dormitories. I'd love to be able to sleep in our beds to pass time and use the mirror in our dormitory to change our appearance/outfit. For the common room, minigames like wizard's chess or gobstones would be great, and I would love more optional conversations with the main side characters of your house, like how you can choose to talk with the professors about their backstories
2. Have more classes and make them interactive. Perhaps in DADA we can have more duels or we can practice certain combos like we did with the training dummy in crossed wands, but we should be able to pass or fail the class activities, affecting House Points
3. I was quite disappointed that we win the House Cup with having no mention of it or contributing in any way to it. We should be able to win or lose house points based on our class performance and our choices made within the school grounds (and maybe we still win automatically, but at least we feel like we contributed)
4. We need companions, even in the most simple way of being able to bring people with you wherever you go. However, I would also love if we could have new conversations with characters which perhaps unlock more depending on how much time you've spent with them. I've spent too much time just standing next to Ominis with nothing to do other than listen to him repeat his voice lines.
BONUS: Yule ball quest please 🥺👉👈
I would love this so much! It always made me sad when I went back to the common room and it was like we didn't exist, you listen to the NPC's interacting but you can't participate, you can't even sit next to them it always felt like you were an outsider ..... I've spent soo many hours just running around the castle looking for Ominis, Sebastian, Poppy and all the other students and it was sad that you couldn't interact with them, we came to love this characters but we cant interact with them other than the quest line, after that it just feels hollow ... they could also introduce end game content or something like that
^^^^^^THIS! I want to feel like a student and make friends and enemies with so many NPC students SIMS style. Make going to classes happen more than one and a few cut away videos.
True, It would be also awesome have books where would be explantions of some classses, which could be cretead like real exams... also another good thing it would our actions influence the story (something like Star Wars the Old Republic)
Yes more interaction of the house cup system. As well as making the school element way more frequent then just being an aftermath.
Couple things i want is more with relationships. I wann make certain characters my best friends, make others my enemies, and maybe even romance a character. Also think for a sequel we need to be able to bring a pet. Go buy a Cat, Owl or Toad
Would love an elaborate companion system!
maybe even a same sex choice in relationships. i mean you see sebastian flirt a lot with the main character LOL.
@@finnraijmakers4689 Totally! I think there was even something between him and Ominis there too
@@finnraijmakers4689if they do add romance, it’d definitely be non-gender specific lol yea
probably work the exact same way no matter either characters gender, like most games with that system :]
@@finnraijmakers4689 I'm oblivious as a mofo b/c I did not notice that lol seabass is my boy though for sure. Didn't see anything between him and ominous either tbh
Closest thing I saw to "romance" was either the hospital with Natty at the end or Poppy inviting you for a butterbeer and looking all embarrassed when doing so lol
Things that I would like to see in the sequel.
1. A bigger difference between the 4 houses.
2. More things to do in the world. Like minigames to get someone money.
3. Have more relationships quest that offer unique rewards. Like Natty could help us be an animagus or Poppy could teach us how to use beast in combat.
4. Delve deeper into ancient magic. I find it interesting and would like to know more.
5. Get rid of the unlock minigame.
6. Maybe start adding love into it, after all this is the point when students start getting into relationships.
7. Have choices and consequences. Maybe not as huge as The Witcher 3 but something along those lines. Not knowing what is a the better choice.
8. Introduce a morality system. Depending on your actions people treat you differently.
9. Please put quidditch in the sequel. I know Quidditch is getting it's own game but going to Hogwarts and not playing Quidditch. Feels wrong.
10. Have spells for beast and the room of requirement be on a separate slot and used only in those areas.
11. Maybe add in saved outfit slot. That way we could have multiple outfits depending on where we are ir are mood. Personally I like having school robes on in Hogwarts but i don't like having to change each peice every time.
Two things like them to keep would be.
1. Keep combat the same just make it more challenging and fine tune it.
2. Keep the Room of Requirement but maybe allow us to take are friends their.
For 8, I would agree if people could see our character.
Id like that the houses get their own experience, but I feel i could be a nightmare to develop that (although really enriching the experience) and it would be a headache when player in social media will be like: why gryffindor get X? Why ravenclaws dont get Y?" but also it does give a lot of replayability factor
Maybe the houses don't necessarily get their own experience, but they should add in some sort of house point system, that way you can actually have some sort of house pride because you know your actions have an effect on whether or not you win the house cup in the end
i agree with 9 and for 8 also it feels wrong that they have the House Points things but not actually use them make them have house points
I agree wit all dis but putting quidditch in the sequel may not happen or be too much
- more spells like Fiendfyre, Expulso, Impedimenta and the ability to apparate.
- Quidditch, because duh.
- the game has multiple endings based on choices and actions we make like Until Dawn.
- have our classmates fight alongside us
- a morality system so we can actually feel like the good or bad guy.
- more locations to visit like Diagonally, The Ministry, London
- more enemy types and enemies don't respawn at camps after they've been defeated
- maybe a potions minigame but more refined than Half Blood Prince's minigame on ps3 where we can craft more potions like Felix Felicis
- classes actually have more than 1 actual class, sorta like Bully on the ps2
god i definitely want Fiendfyre and Aqua Carcerem to exist
Don’t say Diagon Alley wrong when you floo flame!
More emphasis on the holidays ingame! Maybe have a mission or two having to do with what ever holiday, or at the very least have the world acknowledge it’s Christmas time or Halloween time instead of just putting up decorations.
I’d love some missions involving the holidays!
We need a proper day and night cycle where if we get caught sneaking around the castle at night and get sent to the common room.
Also would love if the castle had more students/ teachers roaming around during the day.
Let us sit down and talk to our companions at The Great Hall maybe have a mini game so we can level up our friendship and unlock personal side quests with them.
These are some of the things I want for the sequel:
1. Dementors as enemies so we can finally see our patronus creatures in action
2. Personally, I want to learn parseltongue from Ominis as well as learn how to breed and tame a basilisk
3. More spells and curses, particularly fiendfyre
4. More magical creatures including ones that have been mentioned but never seen (a horned serpent for example)
5. A side quest that will result in us becoming an animagus OR a werewolf depending on what we choose to do (if we become a werewolf, we’ll also learn how to brew a wolfsbane potion to keep us from going on a rampage)
6. A continuation of Sebastian’s story. Regardless of if we turn Sebastian in or not, it would be great to know what happened next; do we find a way to cure his sister or does she die?
Being an animagus would be awesome to be as, to sprint fast while running on the ground as another mode of travel such as a broomstick, or Mount.
Also learning how to breed and speak to a basilisk would be phenomenal.
I really love the patronus idea 😍
Speaking parseltongue isn’t something that can be learnt, it’s an innate ability. Even if it COULD be taught, it’s very doubtful that Ominis would do it. There was no recorded basilisk sighting between the 16th and 20th centuries, so I don’t think breeding a basilisk fits with the lore.
@@ryder_hd actually it can be imitated as shown in the deathly hallows when Ron used it to get into the chamber of secrets to retrieve a basilisk fang
Companions! Imagine Sebastian specializing in Damage spells, Natty in Force spells, Amit in Control spells and Poppy with plants.
Also Everett with joke products. Because there are several of those that'd be useful in a fight.
And Gareth with his experimental potions. XD
@@DarthSanguine I had the same idea recently, and have been trying come up with another huffelpuff and slizerin student to join in as well as what their specialty might be. I also want pets as companions. The phenoix burning your enemies, a demiguse to help you stealth kill enemies, a magic dog or wolf who can tank enemy fire and disarm/maul opponents…that idea turned grim but i still think it would be fun.
A cool concept would be to have the triwizard tournament during the year in the next game. Would be so interesting interacting with the other schools
That doesn’t fit with the lore though, it was banned between 1792-1994.
@@ryder_hd daym. Argh well just make sure quidditch is in the next one lol
@@shagboy2140maybe a mock tournament to see if it's ready to be reintroduced back but something bad happens and it ends up being a failure. Though this could be a DLC idea
Can't have specifically the triwizard tournament but technically there's nothing in the lore stating there can't be some other tournament lol maybe a junior magic Olympics between all 11 Wizarding schools for example or even just a junior quiddich world cup lol
@@ryder_hdoh well break the lore who cares lol any future prints of the book can just change the "banned in 1792" to "banned in 1892" haha
Assuming that our character returns to Hogwarts in the sequel for their sixth year I'd like more of a focus on their schooling. While I feel like I understand why, I didn't like that each class was attended/taken "once" (outside of extra assigned work), and that was it.
I'd love the ability to sell more than just clothing that we don't need or want to keep. Why not allow us to sell potions or potion ingredients to potion shops for example? It's a big if, but if they implement cooking, I'd love to be able to bake and sell confections drinks or meals at/to The Three Broomsticks.
A more robust companion mechanic or system would be great too. Admittedly, our character changing appearance based on morality would be great and makes me think heavily of the Fable series.
For some reasons it makes me think that there were bigger plans for classes from the start, but due to challenges they had to stick with mostly cut scenes.. and honestly I was fine with that kinda. Though I’d love more interactions in the castle overall
A few things:
New items and more slots for your gear. No need to do all these Merlin trails. Even if you do all the Merlin trails you still don’t have enough slots.
More room to put your animals and have it unlimited. I want more room and to be able to collect more animals. Also different animals and more interaction with them.
More variety on spells. I like to have more spells that some of the enemies have. Advance crafting and have it work better than we have it now.
More classes and interaction. I like to be in the classes more and learn. I also like to have more a best friend interaction like in Harry Potter. I like that realism in the game.
I also would like to have my own a animal that follows me around like in Harry Potter. Like Harry had how owl. I would love to have an owl with me.
Also your choices you make do have consequences. Not the same outcome each time. Even if you beat the game should be able to advance still and keep going with future updates.
Should be an option to use the magic more that only we can see. Like with the story line of Sebastian. Should of been a story line of us learning how to use the secret magic to help Anne. We never got a closing on that and that was the best part of the game.
Don’t make it so hard to find these “ pages” in the world. Some showed up on the map but most had to go looking. That part I didn’t like very much.
Use the common rooms more. More interaction with our rooms and more quest to do with our houses. Let us decorate our own bed room. Also let us go to the hall and enjoy dinners and be able to sit interaction.
Basically I want to enjoy all of Hogwarts. Not just the fighting scenes. I want to actual Hogwarts experience. Like going on the train to Hogwarts. I think most could agree.
Side note: please continue on with our character and not a new game. I worked a lot of hours on developing her and skills. Hate to start over with a new lol 😆
Don’t forget quidditch!!
Why would we have the same spells as the enemies? They have been learning magic a lot longer than us.. it would be unrealistic
@@ryder_hd well, I find it odd that some of the wizards are able to transport faster when fighting or able to get out of a cave by transporting and we can’t. For F sake we can use special magic and see it and we cannot use some basic spells ? Pleaaseee
I would love to see proper friendships and possibly relationships. To be able to send owl posts to other students to talk about different subjects and have some fun duelling. In a similar way to the sims that has friendships and lovers, being able to do little side activities together but not to have these activities locked from playing solo either.
Perhaps we could teach our friends/lovers spells too. I want to have more personal relations with both students and professors. And have them judge you based on what path you choose.
Further down this idea, there could be a popularity system in game. Similar to that of diary of a wimpy kid. Where the decisions you make, and the things you say in conversations can have a knock on effect to how each student and professor views you. Even going as far as to have some offering advice, favours or items if they view you in a good way. Some, maybe professors like Horus slughorn who was resistant to tell Tom riddle about horcruxes in the memory. If that professor despises you, have them teach you a spell wrong to humiliate you. Or have them make your brewing potion explode.
I feel that these attributes would add a significant amount of depth to the npcs. Giving us real reason to make the right choices, or to pursue one goal from the next. Even as far as to being able to join the bad guys to stop a familiar threat for a side mission?
Just my thoughts, I know this is asking a lot but would for sure make the world feel more real and alive. Being consequential.
I wish potion making was like a mini game. Doing the right ingredients and so on.
💯
Like it was in the old Pottermore.
Totally agree with all those! And I hope at least they put the morality and companion system back to spice things up🙌🏻
Imagine then also taking Dumbledore as a companion too 😃
@@BenjaminSnow Oh that would be fantastic!!
For me, the most necessary changes are:
1. Better story (with some unexpected twists) and making choices matter (like not being able to learn unforgivables once you refuse to, or characters holding grudges if you are mean to them etc.).
2. Let us do things ourselves (potions), cast spells on random objects and have fun.
3. COMPANIONS.
4. NOT BEING PERFECT in everything and being able to attend more classes.
I would love to see more in-depth friendship, companion, and relationship mechanics! And some more creatures like kelpies or merfolk!
💯
What I would like is
More spells
More upgrade options for spells
Unique quest lines for each house.
A fully fleshed out companion system.
A morality system.
Use beasts in combat.
Multiple endings.
A much bigger emphasis on student life.
Make classes more integrated into the game kind of like Persona.
More areas to explore.
Consequences for using Dark Magic.
Maybe romance options.
I think it would be really cool to explore London/Diagon Ally in the sequel. Maybe the storyline would follow keeping the repository out of the Ministry's hands? Maybe we fight to restore peace between Wizards and Goblin kind? That could be a good opportunity to explore Gringotts more. Perhaps Sebastian becomes a dark wizard following the death of his sister, Anne?
I enjoyed the treasure hunt/collecting a lot, but I was a bit disappointed that there wasn't more to spend coin on. If more venders had pricey, unique items for sale, I would have kept going back to them for more than just to sell my clothing items.
My fear is that making an even bigger and better sequel could take another 3+ years to correctly develop. But if done right, it will be worth it.
All I want is more secrets and passageways in the castle 😭
Yes!
As I said before, we NEED the ability to become an Animagus. And we also need to be able to replay quests ala, my favorite game, Assassin's Creed IV: Black Flag. Also the ability to choose our patronus.
If this ability is in the possible game, which animal would you like to be?
@@kirtheweasel A dog, I would like to also be able to select the breed of the dog, or a wolf.
Why do we need it?
This is a personal want but I would LOVE it if in the next game we could have a selection of 4 voices, 2 masculine and 2 feminine. One lower class, one higher class each.
I only say this because I think the problem that I faced the most in this game is that my character (mostly male, sorry Sebastian Croft) always sounded too high-class, soft, and nice. Now there's nothing wrong with this soft voice but I think it definitely sort of hindered the roleplaying aspect of the game, especially in my case, since my character is a lower-class person and who I always imagined having a more 'gruff' voice. In order to the combat this I sorta just imagined my character's voice was 'altered' with a spell to fit in more with the other students, which could absolutely be used as an excuse to explain the new voice in the next game.
At first I thought it was unlikely, but then I thought about and realised that many other games have done it before, like Dragon Age Inquisition. It may be just a dream but it would be AMAZING if we had a higher class POSH accent and a lower class COCKNEY accent.
Plus, it'd help fix that issue with the voice pitch, where the lower class is just a deeper voice while the higher class is a higher voice. (It still makes me sad they hadn't fix the voice pitch issue even though it was said they'd fix it by release, so I think it would be great if they just went the 4-voice route)
Anyways, thanks for reading this whole thing! Have a nice rest of your day, mate!
Plus, considering the amount of sales they made last time, I wouldn't be surprised if they had the budget for 4 voice actors.
I know many other people were sort of caught up with how 'nice-sounding' the MC was, and it definitely worked great for those roleplaying as more soft, sweeter characters, but there were definitely some of us who were looking for a gruff voice as well, ESPECIALLY for those going the morally grey (like me) or evil route.
So having this multi-voice option would definitely help with the counteracting the robotic voice pitch bug, while also giving more RPG options
If they add more voice options, it should be accents from the other nations of the UK, not more England. The rest of us have little enough representation in the game as it is. To the point where, though the game is set in Scotland, pretty much everyone in the hamlets sounds English instead.
hi hogwarts legacy devs
Yess hi Devs Hired us all we want to be part of this
Hi Hogwarts Legacy devs 🐥
I'll make my own wishlist xD
1- Unreal Engine 5
Unleash the potential of the visual artists, they created an artistic masterpiece with all the small details and locations. Almost the entirety of the map is well planned.
2- Better facial expressions
If we already have emotional attachment to characters like Sebastian, I can't stop thinking how incredibly amazing it would be to see the Naughty Dog level of facial expressions into the storytelling. We'd cry over the simplest of problems when talking to someone a bit sad 😹
3- Coop
Like in the Hogwarp mod, let us just go to the black lake and sit down with our best friend, so we can talk about life at our favourite place we've been dreaming of forever ❤
4- PC Polished Version
I didn't have a great experience with gameplay despite having a very good PC that can even handle red dead without struggle. Sadly I still can't play without a massive stutter every 10 seconds 😢
5- Our spells have better interactions
Incendio can start a fire, glacius can freeze water, aguamenti can put out the fire, nebulus can blind the enemies, incarcerous can bind things, wingardium leviosa can actually levitate objects!
I was expecting a dlc first. But if they make a 2nd game I hope they improve on mechanics, combat, way more spells, better ancient upgrades, better story, MAKE UPGRADES MATCH WHAT STORY SAYS & UPGRADE WHEN THE STORY CLAIMS YOU HAVE ONE, more locations, more freedom
Yeah, DLC is something we can expect in a much nearer future
There are some good ideas here! I bet Avalanche is watching... :)
Thank you sir! Would love to see your pitch at some point on how they might follow up with a sequel!
Possible wishlist for sequel: 1) an enchanted mascot costume of your chosen house. Just imagine being an realistic-looking anthropomorphic lion/badger/raven/snake. 2) choice of becoming an animagus. 3) an option to, depending on previous game ending, have storyline continue from that. Though I am curious what would be the default beginning for upcoming legacy2 game, just imagine having the choice to somehow continue your progress from last game without really having to start from scratch in next game.
That’d be cool! But love when some games do that. Though it’s so much work! It’s like writing multiple different stories in one
NEED TO BE ABLE TO SIT ON BENCHES/CHAIRS
☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️☝️
💯
1. Meet a young albus dumbledore to turn him into our apprendice
2. Find isiodra morganach's paint
3. Karma levels (just like infamous)
4. Romance options
5. Ridding a dragon
I want Protego Diabolica, a good managed Moralaty System, because i‘m a little sceptic about it, more locations, more spells, Potions, ingredients, beasts and enemies and enemies that are hard to defeat even on max Level ❤
💯
Things I would like to see
1. Yes, more spells, plants, ingredients, beasts, enemies, etc.
2. Loved the knight and depulso challenges, but that underground store puzzle was long and tedious
3. Everyone wants Quidditch, but there's a full game in development. But a side quest would be good in the sequel
4. An online battle arena where Hogwarts Legacy players can battle it out in teams, against each other, etc. There's a lot here, maybe even its own game. Just imagining a Street Fighter type game too-- "Magic Fighter" "Finish him!"
5. I second the expansion on things to do in the common room.
6. I agree with expanding into new locations (London, Diagon Alley, etc.)
7. Lower focus on clothes/gear. Too many clothes! Find another collectable.
8. More interesting classes and exploring secrets of Hogwarts. Romantic options (Yule Ball?). Triwizard Tournament?
9. More interactions with fellow students.
10. I was overall fine with the story, but making sure the story has quality is important.
P.S. There's more I could say, but I loved Hogwarts Legacy and hope the sequel builds off the excellent qualities of the original.
These are some good ideas
Definitely an expansion on classes, companions, and relationships. Classes didn’t really seem to be that important. I would also like a romance system and friend/companion system. The ability to choose or pick characters out of the cast to befriend and even bring with you anytime you explore. The patronus spell needs to be added. Even if we don’t get to choose the animal. I would just like to have it. Or just give us 3 to choose from. Same for animagus. Give of 3 options for 3 styles. Such as Hawk, Wolf or Dolphin.
Yeah it would be so much fun to be an animagus!
A romance system is weird, given how young they are
@@ryder_hd that’s the reason why I think they avoided it
I read so many good ideas on this comment board, but I truly don’t understand why many of these can’t be integrated with some DLCs or free updates. This game has so much more to give us before moving on.
I would love to see the chance for your character to compete in the Tri-Wizard tournament as part of the storyline of the game. That would be awesome!! Three challenges for eternal glory!
The Triwizard tournament was banned between 1792-1994
Love to have everything you just said, have one thing to add, let us sit down in the common room and room of requirements or anywhere in hogwarts and just let us hang out and have a cuppa and have expanded conversations with npc's
Wish I could breed a dragon egg in the vivarium and be able to ride it around terrifying my enemies 😂
For some of the more difficult quests, it would be helpful to have the option to select a friend and companion to fight alongside you especially when outnumbered
A Triwizard tournament involving other students from different wizarding schools around the world.
A Yule Ball
Exploring the lake and all it’s magical creatures
WOuld love the companion option and be able to grow a dragon!
The Triwizard tournament was banned between 1792-1994
Things I wish gets added into the sequel:
Classes graded.
O.w.l.s/n.e.w.t.s exams.
Exam graded, and have that determined which classes you can take in the 6th/7th year (and possibly what kind of jobs you can apply for, if they include a "life after hogwarts" part to the end of the second game).
Get to chose which of the extra classes (from 3rd year and up) we want to take.
Having wands act different/have different strenght and weaknesses based on the type of wood, core and flexibiliy.
Get to choose if you're a muggleborn, half-blood or pureblood, and, if you choose half-blood, get to choose weather you live in the wizarding or the muggle world, and if you know about the place you didn't pick or not.
Go to the muggle world and interact with, and try to blend in with, the muggles.
Choose a pet (along with choosing between different breeds, when it comes to cats and owls, and looks).
Also possibly as a challenger setting, have your character do worse with magic/knowledge related to classes they didn't take, or did poorly in. As well as struggeling more with the muggle world session based on your chosen blood status/background.
If they do add Quidditch in the second game, I hope you can choose whether you want to join or not, and if you chose to join, I hope you get to pick the potition you want.
Things from your list I wouldn't mind wasn't added:
More dungeons. This is just a personal preference, as I'm not a fan of dungeon crawl/puzzle focused games.
Go brutal. Again, just my preference, as I like more relaxed/calm games.
All I really want is for the storyline to continue, there's so much to unpack and I won't be very happy if they made the sequel in a whole different timeline or something because I get attached easily and the characters and everything are amazing and I'd love to see more of everything we got in the game and continue the story.
I agree! I want to see more of Sebastian, Ominis, Nattie.. they gotta continue from where we left off
I hope my english is understandable 😊 :
- To have a life of a student who must gradually prove himself, rather than a life of a hero that everyone acclaims from the start because he is "the chosen one".
-I would have loved to have interactions with the director, Peeves, the nurse etc... Even having a detention.
- Sleep in beds to advance time (while keeping the option on the map). That’s so frustrating to see my character sleeping on the floor right next to a bed
- Have more activities and mini games at the castle. (Like be able to duel throughout the year and not just 3 times).
- Sit on chairs.
- Obviously a system of morality.
- Deeper relationships (being able to eat together in the common room or go for a butter beer. Being able to start a real discussion anywhere in the castle with our friends and not doing circles around them to hear them say things random sentences that we have already heard about ten times 😂).
- Make enemies based on how we interact. or at least have a real student rival implanted in the story.
- I will not say no to a cute romance system (just a crush and complicity, without anything explicit). Maybe a optional quest.
- A personal opinion on the black lake, I would love to have a quest dedicated to it and be able to dive into it completely (for example having to go for a rare ingredient for a potion).
- And a world perhaps smaller but more concentrated on certain places in particular (Hogwarts, Diagon Alley, Azkaban...) because at many times I found myself in a plain and nothing except spells made me think to the Harry Potter universe (I admit that would be fan service but why not 😅).
Those are some good ideas!
My Wishlist… Patronus that’s all I wish for.
First of all, this was a great game so good job for the whole development team!
The biggest things i've missed was:
1 .More interactive and fighting npc's in the world (good vs dark wizards).
2. Companions.
3. The morality system.
4. Professors walking around in the castle at night so you have to sneak around (like the forbidden section and demiguise missions).
5. Mini games in the common rooms and great hall (the great hall had no real function in the game imo).
6. House point system.
7. Going to more then one type of class so you can upgrade a spell to be more powerfull (bully on ps2).
8. Able to sit on benches and chairs.
9. Flying like a dark cloud as a dark wizard instead of a broomstick (morality system).
10. Dementors in the world so the patronus spell has a function.
11. Attending the O.W.L.s.
12. Legend on the map
13. More secrets in the castle.
They could implement the system of assassin's creed odyssey: every region has it's good or bad missions and when you break down the moral in the region (good or evil), you can take a side for who you will fight in a big battle. If you win for your choice it will transform in a good or bad region for a period of time with specific rewards and missions.
I think a bigger spectrum of good and evil will make this a better game for me. In the first trailer the focus was that we had the option to wield a powerful magic and could shape the world for the better or the worse because it was our legacy but in the end there was no choice, it was always good without consequences.
I know that's a lot of work but i think it's a missed opportunity not being able to be a real dark wizard.
I would like to see us as Animagus.
It would be nice if we were able to choose our animal form.
I’d love that!
@@BenjaminSnow
I guess my form would be weasel since that's my fursona.
Wolf for me. Or a dog. And I'd like to be able to choose the breed.
@@kirtheweasel I don’t even know what I’d be haha so many options!
Me and my wife talk about this, the opening into of the game should be you arriving back at hogwarts and you are given a refresher on the spells you learned last game either in the room of requirement or elsewhere, there should be a Ministry of Magic member or trial that has it out for the player due to Proffessor Figs untimely passing, and is used as either an antagonist or the main antagonist, a Tri-Wizard Tournament where Grindlewald is partaking and the three events are a broomstick race around black lake with limited magic casting from broom; must get ten ribbons in order to pass the test but grindlewald hits you and you have to race to get back a flag, a puzzle test where you have to use accio levioso or other spells to reach the end, timed and shows others progress, and finally a three way dual, where the third person gets knocked out and grindlewald being a sour loser casts avada kadava and you counter with a spell and after a beam struggle you summon ancient magic and over power him putting an end to the tri wiz and hogwarts being declared the winner. Also add in quidditch where you try out for the team and depending on how well you do determine you spot on the team. Or if you ace all the tests you get to pick your position on the team. And at the end or near the end of the game you can have a dark wizard or grindlewald or the ministry goon resurrect an ancient evil that will be the end game boss of the third game.
Make Bully with a HP skin and I will be happy
100% I wanted to feel more like a student. The open world was nice, but not enough time was spent in Hogwarts. I felt like I'd just come and go whenever I wanted while the rest of the school was going on
Honestly I would love to have:
1.A chance to become an animagus
2. Some romantic relationship system (after all school is mostly the place when teenagers starts to learn how they work).
3.More opportunities to come back to common room, also more interactions with other students from our house.
4.House Points! There's no way Hufflepuff would win with my MC, who spend almost all nights outside the castle or explored it's corridors during "police hours" 🤣
5.Maybe more magical creatures?
6.Morality system!
7.I know that Sebastian is not very accessable because of his possible Azkaban ending BUT please, give my boy Ominis a little bit more time to shine (and by that, I would LOVE to see their version of Chamber of Secrets. As long as we won't fight the basilisk, it's fine).
8.More spells (like expecto patronum, aquamenti, reducto etc.)
9.Some new locations. Personally, I would pick Godric's Hollow or Diagon Alley.
I don't give a damn about quidditch, I was never a hudge fan of that sport + creating a mechanic for it will be a nightmare, so I won't add it to my list. But quidditch world championship? Hmm...There are even more things I might mention (like Albus, having even a small amount of short quests with him could be nice).
These are some good ideas!
Ability to romance the characters we spent time with in the first game like Natti or Sebastian 😊
1. Morality system
2. I'd love to see more creatures
3. animagi or werewolf mechanics
4. Blood purity encounters and what I mean by this is have crazy story's about the pure blood family's like black or the gaunts or any of sacred 28 familys
I think a fast travel animation would be cool! Like how those frog statues gobbled you up and burped you out somewhere else. In the case of the floo fire fast travel, maybe the character has to be close to the travel point to travel and the green flames can engulf the character and then after the loading screen, the character can arrive from the green flames?
And the character could walk in and out of actual fireplaces that are used for the fast travel.
They gotta add all the stuff they cut found in the game files and make it basically a school sim as well as make the map smaller with more things to do to make the world feel alive
^^^THIS. Less open world in boring towns and more student activities in Hogwarts.
1.I don't want a morality system that forces you to be only make good or bad choices instead I think it should just give you consequences for what choice you do make.
2. Deeper/More stats
Holy crap, I didn’t even think of it passing the FB franchise profits 😂
“Prefects “ and the option to be a prefect , house points, a prank system, big skyrim “like “ dungeons.
Give me a “bully / skyrim / harry potter /fable game”
I wanna interact with people like red dead 2 and bully GIVE ME Immersive energy . And the potions 🧪 i want the potions to be like skyrim. , you can literally throw things together if there compatible and make something stronger then last , and if the ingredients doesnt match the cauldron will explode like in the movie
- More Ominis and his family
- More bonding with other characters
- More use of the common rooms
- More holidays, balls, activities to do within Hogwarts
- Detailed classes, let the game ackowledge that you are good or bad in some subjects, realistic house point system
- Interesting antagonists who are actually not just plain evil men
- More responsiveness to my actions, and more diverse options for dialog wheel (right now you either be an angel or a douchebag to everyone, would love to seeing something like funny/sarcastic answers)
Extra : Triwizard Tournament
I would love a dlc for the current game
It's bound to be in the works, just not announced yet because the main game is still not on all the promised platforms.
I think it would be better if they focus on making the sequel instead of a DLC, and incorporate any intended DLC elements into the sequel
What I want which is also stuff ive seen other people talk about that would be cool. This game was great all around. It was a good starting point, so now just build upon and add more to everything you did.
1. Consequences. Like in most decision based games, let us experience negative and positive consequences for our choices of actions and dialougue.
2. I saw someone post this and its brilliant! THE TRI WIZARD TOURNAMENT! Yes! This would be so much fun to do!
3. Yeah more intricate dungeons and secret tunnels and passageways
4. Let us tame or ride a dragon for our getting around mounts. Broomsticks and hippogriffs were great but seeing that dragon made me want to ride it. That'd be fun
5. Like the video mentioned, i love the idea of being a dark wizard and bounties with the dementors if you get too crazy. Do it!
6. More customization with your outfits, and your WAND! What we got was great so now build upon and add to it!
7. Please DECREASE the merlin trails and other things like that. While they were fun, there was just a little too much of them. 95 of more or less 10 different trails got tedious.
8. More relationships with friends and possibly even romantic relationships.
9. It would be cool to see Dumbledore or other characters from the books/movies.
10. Like the video said, make the world outside of Hogwarts and Hogsmeade more challenging and terrifying. Make the Forbidden forest even scarier. Add werewolfs and such.
11. Let us choose to be either a good wizard or a dark one and give us the ability to aparate or whatever. Like the dark wizards do fly as that smoke stuff.
12. QUIDDITCH !!
Hogwarts Legacy was a great and fun game! It was fantastic and it really felt like I was apart of that world!
These are all great points!
I would really love quiditch. I know WB are making that other game but I feel like a Quiditch story line within Hogwarts legacy could offer so much more. Perhaps our character could travel to different places around the world to compete as part of the main story line.
my wishlist : Visiting Ministry of Magic, Morality System, Visiting Diagon Alley and London, Quidditch, Azkaban (Learn Patronus charm), More powerful Spells (Like protego diabolica), Potions, Ingredients, talents (Abilities) and creatures, Chamber of secrets, Better companionship system and Dating options
I would love to have the elder wand to become so strong and I want the co op mod available
The Ministry of Magic and Diagonal Alley as locations that you can not only visit but have story and side missions would be great, and it would be cool if you could apparate to those places instead of the Floo Flame, also spells like Reducto, Confundus and Expulso would be great additions. Maybe even have a mini game where we have to use Ridikulus on a boggart to get gear. Also add in a wardrobe to the common room/room of requirement so we can save gear load outs. I feel like being able to sleep in the common room to change the day and night cycle would be great.
As far as relationships, we should have the option to romance any of the interact-able npcs. I would really like to a cutscene where your love interest smells Amortentia and it reminds them of you similar to the movie scene with Hermione. Even having the love interest be taken by dark wizards as a way to get to you would add to the darker tone of the game.
The villain should really be menacing lol.
As far as Ancient Magic, maybe we start another group of Keepers and this group is the focus of the main story, and about how they’re trying to protect the secret kinda similar to Dumbledores army in the order of the phoenix.
Being able to not only board the train to Hogwarts, but walk around maybe during a mission would be cool, and being able to sit down with friends in the great hall during the feast. I also found it kinda weird how there were no older students in the game, like 6 or 7 years, adding more older kids would make it feel more like a school imo. Having to actually go to class and not just spells, potions, beasts etc, but history of magic, arithmancy and other classes that are mentioned in the books.
Having to try out for Quidditch would be cool too, and you can interact with the 7th year captain.
I really would like to see our character look older, like get a little taller, and even update the looks of current characters so it feels like everyone is growing up, that I feel would add to the school aspect more.
Combat/exploration wise, It would be cool to cast on our broom and not just basic casting but all of our spells and being able to explore the underwater regions of the black lake would be cool, interacting with the Mer-people, maybe even having to take gillyweed every time we dive or use the underwater breathing spell from goblet of fire or even turn into a shark like Krum lol. Being able to walk inside of gringotts would be cool too.
Also maybe the story can be about the tri wizard tournament, I feel like our character participating in that would be really cool.
As far as the animagus goes, maybe we could also have the choice to have Nympadora’s powers, I think it’d be so cool to make our friends laugh as we grow an elephant nose lol.
The ability to port over a previous save would be amazing, instead of having to grind for all of our gear kind of like how mass effect does it.
The graphics of the game were perfect imo but adding more contrast to the colors via the settings or being able to make the world look more gray would add a lot to the feel of the game.
I know that this wouldn’t be canon, but I really wanna wear Luna’s glasses and see wrackspurts (maybe an npc can have a side mission that is focused around them).
More of a focus on the Pureblood/Muggle ideology. Maybe a big part of the story is how our character feels about muggles being wizards and add professor black into the mix so we can see how his opinion’s affect the students and staff. Maybe also the minister of magic is corrupt and follows pureblood facism and maybe how the game opens up is our character uses magic outside of school and we end up in a trial at the ministry and we hear more about the muggles/pure bloods.
That’s as much as I can think of right now lol but I’ll reply to this comment later if I come up with anything else.
What I’d like to see in a sequel
Have Hogwarts be more than just a pretty museum the level of detail is spot on but whats the point of such detail if there’s nothing do in the castle itself
Lets us find lost magical artifacts
spell tombs
lost historical figures of portraits
ingredients, potions other magical items etc
1.House common rooms just like the castle there’s nothing to do in in the CR’s have us be able to read take part in student activities or conversations mini games like exploding snap or gobstones, write letters, study ( when I say study perhaps make it similar to the sims where we have to read & theirs a bar indicating the next level of progression. Or studying could just mean doing more challenges.
2.Story- go much deeper in to Ancient Magic this part felt very weak & have us be able to side with isadora or force the keepers to tell us what happened I'm not buying their 1 sided story. The continuation of sebastien’s story as well as the other companions including Ravenclaw which got utterly shafted in this game. Don’t play safe our MC is completely & unrealistically polite for a teenager.
3.Proper companion system the amount of times our MC speaks about having friends with them is really bothersome. Take companions with you out with main/side quests & have unique rewards to with sebastien more dark arts related or perhaps healing instead have focus on a cure or go in to healing magical curses. natsi animagus wandless magic ,poppy how to use beasts in combat. Amit or another RC could be for exploring AM.
4.Do away with alohamora MG
5.Have a morality system & consequences dont have house points count out with HW & I would say if we cast UFG’S make it so that if it’s only enemy NPC’S no one else knows we’ve casted them unless we’re in a populated area have aurors show up but not instantly.
What should happen is they have rough idea of where one of the 3 curses was casted not the precise location. People also treat you differently based on choices & actions
6. A greater variety of spells including Reducto & Expulso, fiendfyre & much more darks related spells, potions & plants devil snare including AM fine tune combat so that we can charge up spells while having a shield up, have enemies use the UFG’S against us
7. Crafting & customisation being able to craft alot more potions, plants & perhaps even be able to choose our own finishers or even create them kind of like the old THUG games ( special skateboard moves. Customise the Hogsmeade shop I haven’t started this quest & I wont the reward is not worth it at all. Have a duelling room in the ROR along with greater variety of beasts vivariums & have us pet/hug our beasts
8.Greater variety of foes more infamous dark witches & wizards, much much much better loot & dungeons that actually have foes to fight, crossed wands that isnt a tutorial & battle arenas have unlimited waves so it feels like a challenge. Have the MOM be an enemy to or thorn in our side.
have us actually be able to steal from enemy encampments that brag about their stocks...I'm fed up of the ellusion rather than catching them in the act same with beasts why can't we catch the poachers in the middle of capturing them? All talk no action. Here's another thing how long have the ashwinders been a problem for? Is it ever mentioned?
9. How about more BG on us? Or at least give us the option to write our own BG for our MC we're so dull & we master everything with ease there needs to be some sort of difficulty curve oh & make classes like the old games find they were very lack luster in this just glossed over…also make varied tones & accents I have no wish to sound like Harry this blatantly apparent for the male voice also why no scottish accent to choose hmmm? They did different accents for other countries.
10.Have a much better money/economy system & run errand for shop keepers to make money
More exploration of other wizarding locations & no house specific locations either exploration of the blanked out parts of the map & be able to access the black lake!
Here's all of my ideas for a sequel. 1. We finaly have a dragon mount, since it was known before, but wasn't meant to. I would love to ride on an Antipodean Opaleye. 2. All the characters will recognize u, regardless of different features from the 1st. 3. Before starting, u can add rather or not if you’ve turned Sebastian in; and the ending of the finale battle (open the repository, keep it a secret, or share with others when the time is right), as a means of continuing the story. Same for some of the side quests of rescuing animals for the folks in the Highlands. 4. Amit is officially the Ravenclaw companion. 5. There's an underwater vivarium in the RoR for your pet creatures that live there. 6. We met with the selkie merpeople of the black lake, just like Harry did. It'll b like our relation with the centaurs only no hostility. 7. Quidditch is back with the addition of choosing any position u want just like with the houses. Instead of always playing the seeker.
Would be great to continue the story with the same characters!
Instead of just having you select options at the start of a new game, they should just do a Mass Effect, where you import your save, and everything you've done in it. This would potentially also allow you to keep your favourite glamour options as well.
More dark arts pack and more evil
Hi Developers at Avalanche
Here’s my wishes for a new Hogwarts Legacy
- Opportunity to visit Diagon Alley including Gringotts Bank
- Ministry of Magic
- Dementors
- Companions who can accompany you on quests
- more quests with Friends
- Quidditch
I also want to say thanks for building an awesome game with Hogwarts Legacy it’s currently one of my all time favourite RPG experiences. Incredible game, thanks very much
So, what I'm wanting is for it to be a DLC that adds on, and you keep your character, and then what I think would be REALLY cool is at the end of your school career, you choose a wizard career at the end, and enter a MMORPG type game. Something that they could be working on while we are playing the base games, and then when we "graduate" open up the multiplayer online play. And then we can interact with each other. Being able to choose at the end if we are in the good or dark faction. And add missions and events that happen so that we have an actual struggle between the good and dark wizards. ugh! I just want so much after the first game. I love it!
What about RPG systems like:
------------------------------------------------
- Ability Scores : Intelligence, Strength, Charm, Charisma, etc (Your house = primary ability, ex: Ravenclaw = Intelligence).
- Races : Wizzard, Half Wizzard, Human (Both parents muggles like Hermione).
- Classes : Thieve, Rogue, Auror, Astronomer, Duelist
- Passive skills tree build : Fire Magic, Ice Magic, Potions, Enchanting, Lockpicking, Persuasion, Heavy Armor, Light Armor, Herbology etc.
- Equipment Build : Each item gives some unique attributes and you need to choose the ones that benefit your current playthrough build.
If you make those systems right and you put a morality system on top of that, you have a MUCH better RPG Harry Potter game than ever before!!!
The looting system absolutely needs to change as well! Further down the game there just wasn't any reason to explore caves and dungeons because the chests were so randomized that it really didn't matter what chests you opened where. You could get better stuff just in random chests around Hogsmead than in some of the dungeons and secret locations because it was just sheer luck what would be inside the chests. Maybe they could also add some legendary armor or weapon to chase further down the game.
Yeah, I’d love the loot to be linked to a specific location or an enemy. Like if there’s a special dark robe and you can only get it in a specific dungeon or by defeating a Serbian enemy
I want Hogwarts and it's exterior to be super lively, atmospheric and interactive and not just a pretty castle with NPCs lingering around, the arithmetic puzzles are great but we should be able to do more things and make it so that we stumble upon secrets that would be super hard to find while we explore.
Yeah, I like when secrets and lil quest are discovered without much curation. I kinda had some of that when I turned off the HUD though
@@BenjaminSnow Exactly. Finding things on our own makes the level of discovery that much more exciting, HL held our hands a little bit too much. Also most of them secret pathways just ended up being loot. I like it more when they're significant to the lore and something happens when you interact with them.
@@jabr0nidave262 I honestly wish that loot was unique to its location. Like there’s this robe that can find only in “this” cave or only off of “this” enemy. That way you’d have more interest going into all these places thinking that you’d find something new
@@BenjaminSnow Yes! Kinda like in open worlds like God of war, Witcher 3 and even Elden ring. That would turn exploring and finding unique stuff it's own side mission.
We need an opportunity to become an owner of the Elder wand (if I remember correctly the wand disappeared sometime after its last official owner Loxias was defeated by an unknown witch or wizard since so many claimed to have defeated him) story and lore wise we could become the wand's owner until Mykew Gregorvitch.
Patronus charm through our accounts.
Maybe the opportunity to become a werewolf or animagus.
Mortality system. It would be cool to have decisions to determine whether you want to be good, evil or something in between.
More locations.
The ability to transfer our save game to the sequel.
few things i would like to see in the sequel
1: bulk potions brewing, i think everyone who has played knows how annoying it is to have to brew 1 potion at a time, especially when you want a lot of them in your inventory
2: relationship system, let us improve our relations with the npcs, like the more we make our potions explode in potions class, the better our relationship with garreth weasley gets, or the more beasts we tame, the better our relationship with poppy gets, and let them counteract each other, like if the more we use dark arts, our relationship with sebastian gets better but our relationship with ominis gets worse
3: animagus or werewolf path choices, i think it would be cool to implement these into the game, having to hold a mandrake leaf in our mouth for a certain time period, or having to endure the transformation of a werewolf every full moon
4: exams, if my suspicions are correct, the sequel is gonna be playing through your characters 6th year at hogwarts, which is the first year that students take their N.E.W.T exams
5: more things involving the common rooms, the common rooms are rarely touched upon in the 1st game
6: having to serve detention for things like being caught out after curfew, misbehaving in class, not wearing proper uniform etc
7: getting to choose between, going home or staying at hogwarts for the holidays, i just want more things involving the holidays like christmas and halloween
8: fully customizable uniforms, like have everything separate from each other
9: blood status options, like at the start of the game when making your character, you can choose between having character be a pure blood, half blood or muggle born, and maybe even for the half blood, you can choose whether you mother was the magical parent or your father was the magical parent, and maybe that could even change how certain characters act around your character, like if your a muggle born in slytherin, certain slytherin npc's could say things about you when you walk past them in the common room or even just out in the halls
I agree with alot of the things u said Benjamin Snow, there r sum things i wanna add as well..
1. A Relationship Meter, like the more stuff u do for a Character, the more the Meter fills, and in the end, could Bf Gf whatever ur preference is..
2. More Spells to learn, me personally i wanted to learn Expecto Patronum, like bring the bring the Dementors into the story somehow..
3. More Characters, like maybe bring in sum Characters from the movies like Nicholas Flamel or some more ppl related to 'em, like maybe a Dumbeldore or Snape..
4. More Environments, i agree with Askaban, but more familiar landmarks from the movies, like i noticed there was no "Shrieking Shack"..
5. Bring in elements/Items from the movies, like maybe the "Maurader's Map" "the Sword of Griffindor" or maybe even the Time Turner, like the Time Turner could be essential to the plot..
6. and Last thing, more Customizable stuff, like cosmetics for clothes and hair, like maybe make so we can put more than one color on our Characters hair..
That's what i wanna see in Hogwarts Legacy 2..
Nice list.
I really have to think more about it, but some of the things that immediately come to mine.
1. Expand on Hogwarts Castle (not necessarily the size, but moreso classes, students, teachers).
2. Quidditch
3. More locations (The Ministry, Azkaban, Gringotts) Heck, make them dungeons.
4. Combat while on the broom
5. More social elements. Whether that be morality or… maybe something akin to the Persona series.
These are good points! And yea, in any of those locations we can easily also have a dungeon in there
@@BenjaminSnow Definitely. Something else I was thinking was that dialogue options could be different based on the house of your character. Like, you could still have the basic options: Help out of kindness, help but expect something in return, help but don’t give them what they want..
Thinking of the quest with returning Biscuit the Mooncalf to his Goblin owner for instance.
If a Hufflepuff student were the one choosing to keep the mooncalf for its safety, they’d probably be a bit more reluctant to do so. So it would be more of a situation where they explain why they are worried about Biscuit and ask him if he’s sure it’s the safest place. This could lead to a kinder conversation but probably also have the possibility of turning sour.
Whereas a Slytherin choosing to keep the mooncalf would likely be more on the smug side of things.
And so forth. Though that would be a lot of work to do it for every scenario.
@@MaikeruShinigami the only problem I think is that some may not like the stereotypical part about the houses.. but at the same time it would be cool to have more unique dialogue options/personality building of your MC
@@BenjaminSnow I thought of that as well. If they can make it deeper and richer, I’m all for it. It really is a lot of work to give the characters that much variety in dialogue though. So I completely understand if it’s not super super deep. That thought is merely just a possibility to give some variety.
My wishlist:
-Morality system, let me be evil pls.
-Companions that join you on your adventures whenever you want.
-Continuation to Sebastians questline.
-Player Housing. Not RoR but a real hamlet or a house in Hogsmeade that we can decorate and invite our companions in.
-More rp with our companions like friendship/romance.
-a quest involving Yule ball where we need to invite one of our companions as date.
-Significantly more customization options; Character appearance, outfits, wands, brooms, our own pet that we can name etc.
-More spells! (Patronus charm, becoming animagus etc.)
-Quidditch
-Contributing to House points
These are some nice things to wish for!
For a future sequel..
1. I'll say a bit more difficult. I started on normal and ended up putting it on hard, but I didn't notice any difference. I don't know if I was far too much level up when I continued. It would also be the same as brutality, as you say.
2. Companionship, as many other wishes for.
3. Living the life of a student. Perhaps, when learning more spells you need to finish more tasks inside and outside school. Also, when you finish one class you have to wait until the next day.
4. Being more at Hogwarts. Dangerous missions at the school, solve mysteries together with companions/students, school events taking place...
5. Common rooms. As someone mentioned in the comment section, house related quests, playing wizard chess (anywhere though), just being in the common rooms more.
6. More options in conversations, and something I thought about in the beginning of the game..house related conversation options?
7. To be able to use the train. Being able to travel to Hogwarts with other students, and perhaps face challenges along the way.
I also agree with what you said and with lot of the many other comments mentioned.
With higher difficulty I noticed that the timing for when to cast the counter is shortened. But yeah, if you’ve maxed out your gear then it’s pretty easy to defeat them all
The hints at the three dlcs are dope but I think they need make it as u are working there when Tom riddle voldamort opens the chamber for the first-time so it starts in the 50 years before Harry cuz the chambers already there waiting for Tom in1842 51 years before it opens again
For me, a major thing that needs to be added is more collectable animals. Such as normal or baby dragons that can be ridden, more Phoenixes, basilisks, pixies, grindylows in an underwater themed area, basically more creatures from the movies. Pets that will follow you all the time would be a cool feature also, such as owls that will fetch moonstone or other materials from afar, bats that will increase your vision at night or will warn of incoming jump scares or hidden enemies, cats that will decrease chances of being found when using the invisiblity spell, etc. In game cosmetics that can be bought that can make the game easier such as an invisiblity cloak, elderwand, or the stone of resurrection. I also would think that instead of the magic guardians in the basement, the guardians could be the 4 who found Hogwarts, that way we would feel extra weary of them when first meeting because why would such important people hide such powerful magic. MORE FURINTURE. More details from the books. Or the next big antagonist could be a predecessor or Salazar slytherin, or a strict minister of magic that wants to ban all magic schools, basically I want more that one antagonist, especially if they join forces at one point. (Long ass list but these things would be cool)
I would be nice if there were boat rides on the lake surrounding Hogwarts, traps/ hidden compartments and rooms or puzzles in the forest, tents that are bigger on the inside that can be summoned in the forbidden forest or other areas, underwater terrarium in the room of requirement, womping willow, events such as quidditch tournaments, train to King’s Cross from hogsmeade so that diagon alley is accessible as well as the ministry of magic, polyjuice potions that can disguise you as an enemy (available outside of quests also), a food mechanic where you can cook food and collect certain ingredients from different areas, a market in diagon alley were you can buy or trade stuff ( the stalls will change every week or so), animals could be bought, cooking ingredients, furniture, etc (but the stalls will be in a cycle so nothing will be missed you get the point)
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@@pigeon3029 this would make for a great mechanic too. You can have the tent with you anywhere you go. When you need to brew some potions or put the beasts in the den you just pitch a tent in a matter of seconds and boom - all of your stuff is in there
I’ve yet to play it since Nintendo Switch delayed it but I’m excited to! From what I’ve seen other than your points, I’d like to ride dragons, become an Animagus, and explore The Chamber of Secrets. Maybe even have it be opened by an heir before Tom Riddle as there’s a part where you can see the giant squid’s tentacle in the Slytherin Common Room or maybe even a Basilisk Easter Egg but I’d like to see that be a thing. Hope the developers see this comment haha
- Better story (Sebastians was more fun to do than the main storyline),
- More hogwarts-oriented questlines, more spells (there are a lot already, but I want more hehe),
- Romance (we're 16/17 in year six and it's fun),
- More interaction with your "friend group" that is basically estabilshed in the first game
- Be able to sit on furniture, so on so forth.
- Also, I want a sequal game to be able to take the storyline from the first game and impliment it into the second. Like if you decided to not use Isadora's magic then reflect that in the second game. Same with if you decided to use it, I'd like there to be specific spells connected to your choice. Like making it easier or quicker to build up and use ancient magic, and have that magic look red and do a lot more damage. Something like your character suddenly becoming a dmg dealing berserker to wreck havoc, and an accompanying storyline of struggling with how the magic is changing you or something.
- Perhaps the ability/choice to use wandless magic.
Being able to actually choose what classes you take like ancient runes, divination etc and being able to go to the library to study for exams and taking jobs in the Wizarding World and make it multiplayer so we can play with our friends and go on missions together. Also being able to talk to other player in game chat.
I would love for the devs to make the world more interactive.. examples: drink butterbeer with companions in three broomsticks like hogwarts mystery..be able to purchase jelly beans and chocolat frogs.. play chess and gobstones with companion.. have your pet owl or toad.. interactable common rooms.. Christmas and halloween decorations in the great hall.. and most importantly let the seasons keep rolling even after finishing the story( which was a huge problem in the first game). And forgot about the absence of Diagon alley( a huge mistake).
It would be great to have a "weapon wheel" of sort specifically for apparating. So you can assign a few common locations to your wheel like how you assign spells, then you can apparate to regular locations without having to find them in the map menu every time. It would feel much quicker and more immersive.
Things I would love to see,
1: Relationship building slice of life quests that are optional but give friendship/enemy benefits or disadvantage depending on the status of the relationships.
2: More Dungeons of varied sizes and enemy types that give real loot that makes it feel like it was worth the divergence off the main quest/side quest.
3: No merlin trial systems that was boring and a time waster. or lock picking system if you use unlock spell it should just unlock.
4: personality types give us ability to have a personality, do you want to be a prankster like the Wesely's or serious like Hermonie or bully like Malfoy let us choose.
5: More creatures to obtain for your collection there are so many creatures of this world let us use them.
6: More locations to go to there are other schools you can travel to locations other than just the Hogwarts Hogsmeade and surrounding areas.
7: More spells to use and ways to use them creatively.
8: Classrooms that have interactive lectures that actually teach us things if you go to the class. Make use of the class days. (Its ok if I miss something, look at BG3 you dont always get everything your first or 2nd time play and that's ok).
9: Ways to gain points for your house don't always get to make us win at the end if you didn't get your house points come on.
10: Better broom controls and make use of that system maybe add quidditch back to the game where we can earn house points.
11: Interactions of the world, eating food in the great hall giving use a food buff, resting can advance time on prompt, interacting with random Npc's like playing a game of wizard's chess if they are at a chess table and you get a prompt while sitting down. Make the world more interactive/ reactive to things/ player.
12: Reasons to spend Gold, Buy pets like owls, cats, toads that follow us around maybe pick up loot we leave or unlock secrets if we have certain pets followed, More wand options, more wand & wand customizations, more clothing options.
13: divergent paths based on actions or options taken that change outcome of games WorldSpace or endings. (tag on a morality system for that).
- I can think of so much more but its getting long.
Nice list 🤙
Something I really want is an animagus and the actions you did through the game determine the animagus form of our characters and also relationships
Animagus would be awesome!
I think the one thing I want most of all is better interactivity with the world (like being able to sit down, actually sleep in your bed, interact with NPCs) and emphasis on companions. I feel like what made Harry Potter good were the friends Harry met along the way as corny as that sounds along with the adventures they went on together and using their combined skill to solve mysteries. At the very least side characters can occupany you on side quests or when you go exploring. Secondly, I want to feel like an actually student at Hogwarts. One thing that stood out to me is the lack of prefects that guard the halls at night which I loved from the older games. I want to feel like there are consequences for breaking school rules which could go into the house point system. So much potential for this to be a great game. I think since most of the budget and time went into building Hogwarts and the area around it they had to sacrifice a lot of things. Hopefully the second installment has better interactions with the world, emphasis on relationships and being a student, and have a proper morality system as many people mentioned before.
I really hope that they make the Chamber of Secrets accessible. I think it would be really cool and interesting.
Wishlist for sequel
1. More customization options (both appearances and wands).
2. More spells.
3. Morality system.
4. You can cast spells on NPC:s. (If you cast a spell on one you can start a duel with them like fights in RDR2)
5. More locations.
6. Apperation and Dissaperation.
very good video, also it would be great if there is a online game mode were you can interact with other players.
That way you could keep on playing the game sort of forever and not have it end when you finish the main story.
Not having a hard level cap on your skills/level of magic, if you want to grind to be a wizard level 10000000 that can do every type of magic and has the power to kill a dragon with one expelliarmus let it be a posibility ( you would have to grind maybe 100+hours but eventually you should be able to get there if you want)
Another good point could be that you sort of have to choose your path with a speciallity, ex you want to be an insane potion maker so be it, or you want to be an insane duelist. I don't know if its the best example but sort of like NBA2K that you make your player and choose if you want to be a rim protector or a 3pt specialist, slasher or maybe just a good all round player.
That would make the most epic game ever!
Thanks! And those are some great points!
One thing I really really want is actually attending classes much like gameplay you would find in Rockstar's game Bully. I want to fully immerse myself in classes and try to win the house cup for my house.
Wishlist: 1) go to dorm room bed to speed time forward as an option. Would be so immersive. I just wanna pretend I live there. Also I wanna sit and eat from the great hall tables. 2) quidditch online game matching lobbies 3) online dueling club 4) more classes or more class periods of the ones available 5) carry over data, stats, level, gear from game 1 save to game 2 start 6) start second game "tutorial" by buying stuff in diagon alley and overcoming something happening on the train to Hogwarts 7) more enemy variety
Also Gillyweed so we can visit mermaids in the lake!
Everything you said, but I’d love a game where you can start as a first year, maybe as a newgame+ mode or “hogwarts simulator” mode. You can choose your schedule, get grades, take exams, become a prefect, play quidditch, go home for the holidays, get a career in the ministry, etc. That would be my dream game ideally, also being able to choose a different starting point, like coming from a pure blood wealthy family or a typical muggle family in London.
I hope for Quidditch, London, apparition, romance, the patronus charm, I also hope for Petrificus Totalus & stupefy to become more prominent spells
I want to be able to use a Patronus to be an Animagus and Romance choices and more spells and give us more abilities with ancient magic like instead of one lightning strike be able to do like 3 of them at the same time and a morality system. Finally have more depth with the Companions
Same.. also I wanted to have friends/companions. I wanted Sebastian to be my right hand.
@@travisvalenzuela2520 same here bro
Great video mate. Here's my take on the sequel.
1. Take time: There's no hurry to put out a sequel, the Harry Potter craze is only growing over tine, so take as much time as you need to get it just right.
2. Get the story right: While Hogwarts Legacy had a million awesome things, the main reason it did so well was because it had a great base story, well defined characters and plots. We had great characters like Sebastian, Ominis, Poppy, professor Fig, the 4 keepers, Isadora the goblins, etc. While the story is nowhere close as to the original story of the books and films, it certainly immersed into the world and there were times where I felt the same level of tension that I feel while reading the books and watching the films. My take on this is take it slow. Don't make the story dark and complicated just yet, if you think about it, that was the main reason for the downfall of Fantastic Beasts. I think a story similar to OoTP will be great, it would rely heavily on its predecessor while covering new areas in the story.
3. Map expansion need not be very big: Once again take it step by step we could just have the ministry, Diagon Alley and a detailed Azkaban would be more than enough for the sequel. We could although have parts of London in missions(similar to Azkaban in this game).
4. Make the game interactive, while sticking to originality: Interactions in a game are very hard to simulate, that too for a game where there are so many different contexts of interactions. Hogwarts Legacy had a reasonable amount of interactions, but all of them were perfectly adapted into the gameplay format, following a similar pattern of adding some but perfectly executed interactions will be great.
5. Don't stop at two games: Given Hogwarts legacy's potential, it could easily go on to form a trilogy or have even more instalments(although I think a trilogy is enough). This would allow the writers and developers to add more detail and create a well written story. Plus since we started a 5th year we could have 6th and 7th years as future instalments and maybe a couple after we graduate(although that would be very much harder).
These are some great points!
Having more interactions with Azkaban would be a lot of fun i thought the trip there was interesting! I having less spiders in my opinion would be better too and more classes and flying quests for people wanting to increase their flying skills
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I wanted to cast fiednfyre so bad when I saw Salomon using it. Lorewise you can say you cant because its a pretty advance spell (Think the battle in room of requirement) but yeah it seems like a sick spell, and also confringo is my fav spell.. and fiendfyre is confringo on steroids.
Yes! We need this spell so bad 🔥
Technically it's not fiendfyre though I will admit when I first seen it I was like fiendfyre? 😱
It's a fire column & it socks we can't use it or Reducto or expulso. We can sabotage executioners but can't use it ourselves which is so crap.
Though I do love the satisfaction of blasting those burly basterds across the landscape with AM you spin round & up in a ball of flames they go even better when you get distance.."shame nobody saw that"
@@BLUEnOVA360JR Damn they couldve made the animation into an animal to fit the lore, I dont remember there being a fire tornado spell (also that me being nit picky)... regardless I want to learn it haha
@travisvalenzuela2520 oh yes definitely I want to learn it regardless to only problem is we'd have to be standing still ( though I've seen Modders poke about the coding files & they can use it but the animation isn't holding our arms up its just a regular spell cast)
it would be cool for us to hold down buttons to charge up spells while maintaining a shield like what the poachers do only UFG'S & some other curses make it through our shield.
Yes they could have made it accurate to the lore with fiendfyre having animals. I really hope for alot more spells that don't necessarily have 50 other uses. I want to see more elements at play like wind, water & earth I want to be able to choose what spells I learn through spell tombs like the old games.
As for AM I want the ability to choose what Finishers I use instead of it being so random. Also I want much much more in depth exploration of AM itself.
I want other challenges to face. Not necessarily more enemies, but game mechanics. I honestly expected my Slytherin to have more hurdles to go through to gain any degree of trust with non-Slytherins, but all I got were a few side comments that weren't direct at my character. I would love for Lycanthropy to come up in some way, the Wolfsbane Potion could easily be added in with more advance crafting, and if not for us we could be trying to help a fellow student. Possibly even other schooling options. Not talking about Durmstang or Beauxbatons. Not every Witch or Wizard was accepted into a formal school for magic, many were homeschooled, or enrolled in an unchartered school of some nature. Clearly this would be a lot of work to flesh out, so maybe starting out as some Hedge Witch/Wizard that get's brought into Hogwarts either for safety reasons, or complications with getting their acceptance letter. Or my personal favorite the Late Bloomers. Growing up in the Muggle World, the only bit of actual magic in your life being fairytales, and then all of the sudden "Yer a (Witch/Wizard), (Insert first name here)." . Not necessarily being told by a Half-Giant, I could imagine something along the lines of magically inflating a bully, or even making a section of a bridge or whatever Vanish underneath them... Accidentally of course.
Yeah a werewolf story could play out really well! Maybe we could part of the reason how Wolfsbane potion got created
Several dozen non-story related 3-5 player "dungeons" where you can loot mounts, brooms, beasts, gold, gear, new wand cores...
The ability to swap from single player to multiplayer and back again. Multiplayer is a server with access only to the school grounds where you can run around and interact (duel, minigames, race, quidditch...minus the snitch) with other players until you decide to return to single player for questing/story line.
Diagon alley on single player with new quests and vendors.
I agree that some things were missing. The big thing for me, and I know others felt the same, was the lack of consequences. If we choose to be mean or rude, maybe even down right violent, have us reap the "rewards" and consequences of our actions, rather than just pretending nothing happened. Romance missing was obvious, because our character was a fifth year, so underage, but it would be cool if HL had a system similar to what was seen in Dragon Age 2, where our companions would have a demeanor towards us, or even leave our company based on our actions.
For me the most importan thing would be to focus on the student experience more, use Hogwarts more and better ( i want to feel like an actual student, i want to be able to sit and enjoy the meals on The Great Hall and allow the player to interact with the characters in there), expand the story with the cast of characters, make more routes with them, make friendship mini stories, like being able to give gifts on christmas to your favourites, it doesn't need to be romantic, but platonic routes to know the rest of characters better will be really great.
I feel like a good example to follow would be Red Dead Redemption 2. The NPCs feel alive and you feel like you are actually growing a relationship with the NPCs. Also, one thing that bugged me was that you couldn't talk to your favorite side characters (Sebastian, Ominis, Natty, Poppy, Garreth, etc) after you completed their quest line. Oh and just making the game a little harder so there is some sort of risk if you venture too far into the forbidden forest or using the unforgivables in front of a person or sneaking into an area where you aren't supposed to be in (faculty area, people's homes, poacher camps,etc).