UPDATE: Since this video was uploaded a Rioter has confirmed that a physical card game is in the works by the China team, but there's currently no plans to release it worldwide. He said that things can change, but that's the plan right now. Ash is very sad about this news.
If I've learned anything from tcgs in the past few years is that all you need is a strong IP attached to a card game and people will eat it up. See lorcana, one piece, pokemon...So yeah there is probably room for a physical league of legends card game and if not it will make room.
idk. The lor mechanics work the way they do because it's digital. I'd be very curious how they translate some of those mechanics into a material format, like Teemo's puffcaps, Caitlyn's traps, Bard's chimes, Norra's portals, Neeko's shapeshifting, or anything that revolves around creating cards. They might have to the change up and maybe add some rules to make it work for a material card game
LOR is SOOO fair to the player that Riot was losing money just maintaining it. TFT is similar but they are doing much better with cosmetics at the expense of players i suppose. but its all cosmetics and its player decision so cant say much
As someone who played a lot of lor back in the day, what killed the game was the lack of balancing and stale meta. It would take the dev team like 3-6 month just to shake up the meta. If they want the new card game to be successful, they really need to get involed more
This, and the implementation of card rotation being the single worst idea they had in the games entire existence. Lee Sin meta, Azirelia meta, Barkeep meta, these all lasted way too long. But it was Samira and Sett being released, and all the cards that would have efficiently countered them being rotated out, that killed the game for me.
@@Zman14888 I mean tbf they nerfed Samira pretty hard like 2 months after release and she didn’t really see play after that. I feel you with karma sett tho that deck was left off the hook for way too long.
@@xadadax1 How long did it last? I mainly play physical card games and some terrible format could last for years. I recently started playing LOR again but I only play "The Path of Champions".
"Winners know when to stop" could be on the holographic effect so you get the chance to forget about it momentarily and then bam you see it again for maximum bumming out and sobering of thought
Their IP is certainly strong enough to hold a card game BUT that's just one of the battles Riot needs big talent to capitalize on Yu-Gi-Oh going to shit recently if they want actual big game, no one is beating neither of Magic or Pokemon That said they may find a good place along One Piece, Lorcana and Digimon All things said, another nail on Vanguard's coffin :p
there 2 things i whant to say : 1: the problem wasnt that card player didnt whanted to buy cosmetic but rather they where lacluster because if you buy champ skin your not even garenty to see it in your game 3 out of 40 card ( if it wasnt instant kill ) the board hadd no iteraction appart from tiny splash when you clic on it ( unlike hearstone) ,the litle legends ( cute 3d thing in the corner ) hadd one animation that all. 2: you can't bring lor to physical card outside of colection cause the card dont regenerate between turn there a lot of insane combo with card that you create in mass there extra cosmic card that you can't put in the deck but when you put some card you can choose from three of them randomly there a lot of buff that stay indefinitely some card that put trap on random ennemy card ... they took adventage of the digital medium to make amazing mechanics but they can't be turned into physical one without beign a nihgtmare to play in reality .
People don't care about digital cosmetic's and the name was bad? Is... the reasons you brought up why it failed. Which is simply not true at all. The reason why LoR failed was due to it's very F2P model therefore a lack of that gamble aspect existed and owning the sought after cards, there was no real monetization system for the cards so no one was buying to get cards and they realized getting cards by just playing was easy. The Cosmetics sold well, and I know many who loved them but Snap, Hearthstone even MTG Arena (Though easiest one to get stacked with wildcards if you play it enough) they all have ways of making the currency feel worth it to buy packs or get new cards. The wildcards in LoR never achieved this as you could get cards easily without buying them so why would you?
I don't think there's space for another Trading card game, but I would love to see them reinventing the card game genre. They could either make it a beckbuilder, or they could make something else. They're good at putting a twist on established game genres.
UPDATE: Since this video was uploaded a Rioter has confirmed that a physical card game is in the works by the China team, but there's currently no plans to release it worldwide. He said that things can change, but that's the plan right now. Ash is very sad about this news.
It’s likely going to be a reskinned game licensed by another TCG company in China judging by that updated news. Sad days.
sad dayz
But on the bright side, Magic the Gathering is collaborating with Marvel and it releases in 2025
More details at New York Comic-Con next month
The presenting style and editing of this video is insane for such a small channel.
Dress for the job you want not the one you have
He's a cool dude too, he'll definitely blow up.
If I've learned anything from tcgs in the past few years is that all you need is a strong IP attached to a card game and people will eat it up. See lorcana, one piece, pokemon...So yeah there is probably room for a physical league of legends card game and if not it will make room.
I’ve said this even before LoR came out, PHYSICAL > digital for TCG due to attracting players AND collectors. No one collects digital cards.
idk. The lor mechanics work the way they do because it's digital. I'd be very curious how they translate some of those mechanics into a material format, like Teemo's puffcaps, Caitlyn's traps, Bard's chimes, Norra's portals, Neeko's shapeshifting, or anything that revolves around creating cards. They might have to the change up and maybe add some rules to make it work for a material card game
spot on. Magic is the OG tcg which is why it gets a pass. Besides that. Vanguard is the only TCG without an already famous IP.
@@chrishaven1489I agree but if this is the way we keep LoR alive Im all for it
@@yugioh5ds209 Vanguard literally has an anime and a massive corp backing it.
LOR is SOOO fair to the player that Riot was losing money just maintaining it.
TFT is similar but they are doing much better with cosmetics at the expense of players i suppose. but its all cosmetics and its player decision so cant say much
nonsense, league of legends survives just on skins there are other cosmetics to sell in a card game other than cards..
As long as there is money in the world, there will be more TCGs. With the fanbase of LoL and Arcane, I think the game will do just fine.
LoR was the best competitive card game to ever exist, it kills me to see it's departure:'(
Legends of runeterra died for this bruh
Everyone who played LOR know, that if a tcg releases - it'll be crazy good. They technically have thousands of card designs already
Lor is a game design for online game, it couldn't work as TCG cause alot of RNG.
i trust riot and their respect for competition and fairness. Something no TCG in the history of man has properly achieved
I'm so ready to go full twisted fate
As someone who played a lot of lor back in the day, what killed the game was the lack of balancing and stale meta. It would take the dev team like 3-6 month just to shake up the meta. If they want the new card game to be successful, they really need to get involed more
This, and the implementation of card rotation being the single worst idea they had in the games entire existence.
Lee Sin meta, Azirelia meta, Barkeep meta, these all lasted way too long. But it was Samira and Sett being released, and all the cards that would have efficiently countered them being rotated out, that killed the game for me.
@@Zman14888 I mean tbf they nerfed Samira pretty hard like 2 months after release and she didn’t really see play after that. I feel you with karma sett tho that deck was left off the hook for way too long.
@@xadadax1 How long did it last? I mainly play physical card games and some terrible format could last for years. I recently started playing LOR again but I only play "The Path of Champions".
@@eosliostro about 3 years I think, I joined late just about a year and a half ago and was having lots of fun with PvP :/
@@xadadax1 the format? I'm asking about the meta not the life span of the game. Lee sin meta last 3 years?
Ah yes, shutting down the best cardgame ever made to right after release another cardgame
cant believe mech ver minions was 70$ now it sells no less than 140$ and going up to 250$
i would stop every other card game if we had this one as a physical cardgame to play
Y'all remember when DSTV had Ginx esport TV channel?
For sure, I'm fighting with addiction to opening boosters
is there somewhere the link about the discussion how said it will me a physical card game ?
Big thanks
Riot games can't balance 1 game, can't wait for them to try a Tcg
This is a tcg i would buy into.
"Winners know when to stop" could be on the holographic effect so you get the chance to forget about it momentarily and then bam you see it again for maximum bumming out and sobering of thought
Omg are they gonna make an edh specific card game
CFV, Yugioh and shadowverse
Long life 1st in pack
More CCG
2 to 5 year in 1st card
Had no idea runetera was related to league 😂
How? There's Soraka, Braum, Jinx and other champions as hero cards in the game
Their IP is certainly strong enough to hold a card game BUT that's just one of the battles
Riot needs big talent to capitalize on Yu-Gi-Oh going to shit recently if they want actual big game, no one is beating neither of Magic or Pokemon
That said they may find a good place along One Piece, Lorcana and Digimon
All things said, another nail on Vanguard's coffin :p
Yu-gi-oh already beats magic and pokemon lmao it holds all the records for everything and even their mobile games outbeat pokemon and magic..
I got enough TCGs, hope it's not a new one.
Ugh, sounds like more TCG IP slop cash grab. Like Lorcana. Play Altered instead.
Oh hell nah
Damn not long ago shadowvere did this now LoL whats next master duel??
Hahahaha this game can’t last. Now the show will be better than the video game and card game.
there 2 things i whant to say :
1: the problem wasnt that card player didnt whanted to buy cosmetic but rather they where lacluster because if you buy champ skin your not even garenty to see it in your game 3 out of 40 card ( if it wasnt instant kill ) the board hadd no iteraction appart from tiny splash when you clic on it ( unlike hearstone) ,the litle legends ( cute 3d thing in the corner ) hadd one animation that all.
2: you can't bring lor to physical card outside of colection cause the card dont regenerate between turn there a lot of insane combo with card that you create in mass there extra cosmic card that you can't put in the deck but when you put some card you can choose from three of them randomly there a lot of buff that stay indefinitely some card that put trap on random ennemy card ... they took adventage of the digital medium to make amazing mechanics but they can't be turned into physical one without beign a nihgtmare to play in reality .
People don't care about digital cosmetic's and the name was bad? Is... the reasons you brought up why it failed. Which is simply not true at all.
The reason why LoR failed was due to it's very F2P model therefore a lack of that gamble aspect existed and owning the sought after cards, there was no real monetization system for the cards so no one was buying to get cards and they realized getting cards by just playing was easy.
The Cosmetics sold well, and I know many who loved them but Snap, Hearthstone even MTG Arena (Though easiest one to get stacked with wildcards if you play it enough) they all have ways of making the currency feel worth it to buy packs or get new cards.
The wildcards in LoR never achieved this as you could get cards easily without buying them so why would you?
I think lorcana is really slow, ive been craving something between yugioh FTKS with a newer stlye than magic
Youngblud?
Marvel X Magic the Gathering are coming
Lol will just do a collaboration with mtg instead
I will play tcg
I don't think there's space for another Trading card game, but I would love to see them reinventing the card game genre.
They could either make it a beckbuilder, or they could make something else. They're good at putting a twist on established game genres.
Not a single glimpse of the game in this video.
Marvel Snap is the only TCG that we'll ever need.
Ew I hope not
You can’t even trade in that shit
Unfortunately it’s not a TCG it’s just a CCG. Additionally it’s card acquisition leaves much to be desired.
marvel snap is already dead
if WotC keeps doing stupid shit and overprice its cardboard, any asian company with no wokeness can crush them EASILY
Didn't work for Yugioh, Vanguard, Weiss Schwarz, Digimon, Battle Spirits, Force of Will
define 'wokeness', asian company means waifus so asian tcgs are 'woke' because women? you're braindead, if you had one.
@@tzera_rhuon yugioh is the best selling card game, magic players need to get out the basement
HEY kislux I have been watching you for years and im so proud of where you have made it! I love you so much! Also thanks for making my day