@@maitrenibyat5225gamma is great and you can tell all of the devs behind these separate mods put in a lot of work, “vanilla” stalker is something else, the whole stalker atmosphere which makes gamma extraordinarily fun to play is thanks to GSC devs, gamma/anomaly is to stalker what alpina is to bmw
Hey bro i got this great gun ak 13% durability only 60000 rubles for u can kill anything i killed a pseudo giant with only 1 magazine using this trust me
What? Are you telling me i have sold incredible world changing artifacts that ignore the laws of physics and have miraculous properties, so desired that they are willing to pay enough to keep an entire military to allow civilians inside an area that would easily be known to the most powerful goverments of the world but they still havent intervene directly into this world changing subject... for about a pack of smokes and a spoiled salami?... works for me i love me some smokes and i was hungry
This is hilarious. Gives you a mission to disable the Miracle Machine and sells you protection that doesn't work. You know the guy outside, who will trade for vodka? I bet he regularly goes down to retrieve those 'prototypes' and needs the vodka for rad protection.
ahh finaly.. after all those year, i found the reason why i'm always dead when entering those entrances.. so how do i enter those entrance without being dead?? buy the calibrated helmet or the uncalibrated one??
In a Vanilla playthrough of SoC for some stubborn or buggy reason I ran into a similar issue. It would not be an instant delete though, so I just spammed first aid from the threshold to the control room of the Big Brain room while battling zomz. Failed a bunch but also built up my traumatic bond with the Stalker series.
For what it's worth, you can also just sleep in the bunker for four to six 13 hour sessions, waking up for a minute each time to drink some water, eat, and pop another sleeping pill. Takes maybe 5 minutes of RL time.
Downside to doing this: the enemies that spawn in Anomaly get progressively harder as your playtime for a character increases. After a week in game you've got monolith with RPGs and gauss rifles in Army Warehouse as well as chimeras spawning in Cordon :)
@@MrScotchcarb You say they get harder. I say we get good gear quick. Note: started my latest playthrough in Pripyat as a Dutyer. In my first few days up North I already a fully-functioning sniper rifle and a pretty alright DMR. The former, I still have to find a consistent source of ammo for, the latter, at least, uses cheap and common ammo and no mags.
This is something people who played SoC would already know. If Kruglov dies you get the uncalibrated helmet (you pay for neither of them in SoC). In practice, the difference, if any, is minimal, and trying to complete that damn mission with Kruglov just isn't worth it. You'll waste way too much ammo (which is rare and expensive in SoC, especially the top shelf AP rounds). Easiest bet is to just accept the mission, wait til he dies, then go back for the uncalibrated helmet and proceed
If you want the completionist achievement, you need the calibrated one. And if you're wondering why people bother with achievements, the hint is right there: completionist.
Well bugger, I already paid for the damn thing a few hours ago However with the standard testing of the quicksave function I have been able to determine that Sakharov is indeed killable
absolute hell, atleast on anomaly. How naive of me to believe I could make easy money by selling bandit weapons, how hopeful of me to think the zone to be easy by simply looting armour and masks. weapon jam-less loot? never seen it before
all things considered its not that big prize , with these mods and inflation in the game the 7.5k difference is like 3-7 food items or 3? medkits , for essential plot item thats bargin lots of other games where they got essential item and they money hate it its usually big sum
"You don't need the calibrated helmet, since you were LIED TO! ... Anyway at a certain point the uncalibrated helmet fails, so in order to get further you need the calibrated helmet." Video feels just a _bit_ deceptive lol. :P
The point is that to finish the game you don't need the calibrated helmet. Going into the room with the funny brain in X-16 isn't required to finish the main questline for Anomaly 'Living Legend'
I was under the impression that both helmets did the same thing, but in certain sections like the miracle machine, the properly calibrated helmet gave you a longer time to shut the brain down.
Yea for some reason they changed it so that you can’t go into lab X16 which is really stupid because if you go down there you get soft locked and can’t leave unless you use debug mode to spawn yourself the calibrated one or fast travel out of there. It did work the way you described in ShoC though.
it kinda like a dam in a sense. you getting closer to the source the pressure is higher. when the dam broke it not just damage the brain it got destroyed.
I get this thing from some corpse............and few day later i have found strange building with some punks bitchin´ around. I came in peace but they were shooting on me.... I killed them all and i confirmed every single body with a headshoot.... The last one was this guy... He was not dead already but seriously wounded. He was crying for his life. But the Zone took him....
You can't! But disabling the miracle machine is not actually a requirement for Living Legend. Once you have the 5g helmet you're given the task to disable the Miracle Machine, but it isn't required!
When i first played the game i didnt know about anything and didnt start the living legend quest line, but there were still "can you tell me about brain scorcher" and "ı need psy helmet" when i talk with prof sakharov so i take the uncalibrated version since i believe i didnt need full version for now (i was still kind of at the start of the game). NOW here comes the strange part instead of the "close miracle machine" quest prof sakharov wanted me to close brain scorhcer (btw i still didnt know what miracle machine or brain scorcher is so i wasnt confused). so i go to radar and close the brain scorcher... I didn even know that if there will be places that request a better helmet so ı buy fully upgraded version of psy helmet AFTER i closed brain scorcher lmao.
Also he takes something like 18k if you wanted to upgrade it again (which if you wait 2 days without buying prototype you pay 17/18k so if you buy both prototype AND later upgrade it you get scammed 2x lmao)
Miracle machine is the big brain in a tube shown on the video. Why it is called Miracle Machine is unknown, but it basically a prototype of the Brain Scorcher. Miracle machine can turn people into zombie by using psi engry, and been firing emissions because of lack of maintenance.
The Psy-Helms you get from Sakharov are not helmet items you equip and don't give you any psy resistance in the way a normal helmet does. Instead they are quest items which the game will check if you have when going into certain areas
The helmet just stops you from dying in certain areas from high psy-levels. If you're talking about the x19 lab in Radar which has the timer there is a switch you need to pull once you get to the end of the level. Here's me going through x19 from a recent stream (should start at 4h 12m 40s) so you can see how to get through: www.twitch.tv/scotchcarb/v/1438917531?sr=a&t=15165s
kill the 3 bloodsuckers before the timer ends and pull the switch at the end, without either helmets you wouldnt even be able to make it inside the lab to have the timer pop up
Scotch, if you haven't tried out Oblivion Lost Remake 2.5 yet, I highly recommend it. I've played almost every major SoC and CoP mod out there, but OLR was something special. Absolutely not recommended for new players though, you'll get 500% stuck and lost if you don't already know the basics of the story and what you're doing.
Oh snap so you’re supposed to pay for it. What i basically did was accidentally kill a stalker then i had to wipe out the base also the doc joined in on the fight lol. Didnt matter he died too then i took the psy helmet
Someone might correct me here, but if you're talking about 0:23 through 0:39, those "blips" are not psy areas. What you're seeing are the 'offline' Stalker/Mutant squads roaming around, the color of said blips denoting the faction (this is a part of the A-Life system). You learn the location of psy areas by experience, which usually involves stumbling into a map, realizing the screen is a weird hue, and dying. Of course, if you have a psy helmet you'll never realize there's a psy zone in the first place.
In theory it's doable, if you play with dynamic faction relations on, the bandits and scientist can negotiate a cease-fire and become neutrals, at least in vanilla Anomaly. If you look at the faction relations in your PDA, whenever two factions reach -5000 points they pledge truce. I once played as a scientist and befriended all the factions, but it's quite boring after that, noone will shoot you. Once two factions are neutral you can start doing missions for them and earn their trust. I had a bug that I found a neutral monolith, that was my entry point, I was ok with them after ten or so missions done, that was pretty weird. I don't know if you can replicate this in EFP or GAMMA, tho.
@@user-ij1re3li6f my first playthrough still ongoing as a merc, i have dynamic factions enabled and somehow we're not to chummy with the ecologists anymore. didn't know i needed to talk to them for more than just selling research material and artifacts. when i got to this guy, they looked like military so i just killed them no questions asked until i saw a scientist run from the bunker.. he was marked as an enemy so i killed him too. looted his corpse and there was a psy-helmet. hoping i uhhh dont need to ever talk to that guy again because he's very dead.
@@mrorlov2706 they looked like military at first so i gunned them down, didnt question the guy in a lab coat. only found out they were ecologist when i was looting the bodies
I had the EXACT SAME death scenario at 2:40, motherfucker was I furious to lose that run I actually got fucked in x-16 like that once, just didn’t know what causes it Shame I’ve stumbled on your vid a year later 😅
Well i used non-calibrated helmet while going to disable miracle machine and then i died because of psy field and fucked my Ironman run. İ didnt watched the full video :/
Yes, G.A.M.M.A is just Anomaly with a bunch of extra unnecessary stuff added on. Unless there is an add-on/mod in the GAMMA modpack which specifically changes this mechanic then it should still work the same
@@MrScotchcarb I have the calibrated psy-helet, bought for 30k. There is no uncalibrated cheaper option. I had the helmet in inventory and bunch of psi resist artifacts and I died very quickly after entering Red Forest. This was without turning off anyof the machines. The helmet has no effect.
I like how you call it a "scam" when in reality, if you don't listen to him you will quite literally drop dead at one point.
Doesn't happen that way in SoC. Problem is people playing Anomaly as if it were STALKER
@@psychopathmediait technically is just a slightly more realistic harder version with a lot more consequences for your decisions
@@psychopathmediagamma is waaaaayyy better than vannilla stalker for stop to be a boomer pls
@@maitrenibyat5225gamma is great and you can tell all of the devs behind these separate mods put in a lot of work, “vanilla” stalker is something else, the whole stalker atmosphere which makes gamma extraordinarily fun to play is thanks to GSC devs, gamma/anomaly is to stalker what alpina is to bmw
@@maitrenibyat5225zoom.
What? All the NPCs in Stalker are scammers? Shocker
Hey bro i got this great gun ak 13% durability only 60000 rubles for u can kill anything i killed a pseudo giant with only 1 magazine using this trust me
@@derex47 i will take it for 160000 rubles
@@shinigami3139 sure 180000 sounds good, its a bargain for u to buy it for 200000. Anyway enjoy now give me my 250000
@@derex47ITS A DEAL
What? Are you telling me i have sold incredible world changing artifacts that ignore the laws of physics and have miraculous properties, so desired that they are willing to pay enough to keep an entire military to allow civilians inside an area that would easily be known to the most powerful goverments of the world but they still havent intervene directly into this world changing subject... for about a pack of smokes and a spoiled salami?... works for me i love me some smokes and i was hungry
This is hilarious.
Gives you a mission to disable the Miracle Machine and sells you protection that doesn't work.
You know the guy outside, who will trade for vodka? I bet he regularly goes down to retrieve those 'prototypes' and needs the vodka for rad protection.
ahh finaly.. after all those year, i found the reason why i'm always dead when entering those entrances.. so how do i enter those entrance without being dead?? buy the calibrated helmet or the uncalibrated one??
This guy is obviously a monolith convincing us emissions are fake
I love the inclusion of Kenshi music. The OST is really good and is fitting for STALKER.
Yes it is my man
Funny enough on my last kenshi run, I listened to the stalker ost for a lot of it. Running through stenn desert with the red forest ost hit different.
I'm a completionist, and 7,500 roobles in Anomaly is just pocket money
I'll take calibrated stuff any day.
I just don't like the 2 day wait, it's annoying
@@jimbothegymbro7086sleep?
In a Vanilla playthrough of SoC for some stubborn or buggy reason I ran into a similar issue. It would not be an instant delete though, so I just spammed first aid from the threshold to the control room of the Big Brain room while battling zomz. Failed a bunch but also built up my traumatic bond with the Stalker series.
Same. I bankrupted myself buying all the kits.
My first play-through was on the vanilla version as well and I recall dealing with the same problem lol.
2:23 POG MY MEME MADE THE CUT
Literally love watching your videos man. Keep up the good work mate. I hope that one day you will find more recognition
But in EFP, Monolith can turn back on the Brain Scorcher.
They what? what!
que
Wait, really??
SPOILER!
Yeah, if you play as monolith, you can disable the brain scorcher, and be labeled a loner when you do.. then you have to fight your way out.
@@7thvideo485 Anyone who disables our -propaganda- truth machine deserves to die even if you are a loyal Монолит fighter
Its a njet turning it off!
Love the Kenshi OST, always felt like Stalker anomaly was like a first person Kenshi with guns.
For what it's worth, you can also just sleep in the bunker for four to six 13 hour sessions, waking up for a minute each time to drink some water, eat, and pop another sleeping pill. Takes maybe 5 minutes of RL time.
Downside to doing this: the enemies that spawn in Anomaly get progressively harder as your playtime for a character increases.
After a week in game you've got monolith with RPGs and gauss rifles in Army Warehouse as well as chimeras spawning in Cordon :)
Damn. Did not know that. It's different in my version of GAMMA. @@MrScotchcarb
@@MrScotchcarb You say they get harder. I say we get good gear quick.
Note: started my latest playthrough in Pripyat as a Dutyer. In my first few days up North I already a fully-functioning sniper rifle and a pretty alright DMR. The former, I still have to find a consistent source of ammo for, the latter, at least, uses cheap and common ammo and no mags.
I want to thank you for two things, one for the video, the other for making me discover the Kenshi soundtrack!
New sub :)
Kenshi is one hell of a game in general. Definitely would recommend to most stalker fans.
Poor stalkers cant afford good protection....monolith offers for free
The "heh pp" at 0:38 made me so happy :)
A fellow Kenshi and STALKER superfan, you are a man of taste!
People who start as a Монолит fighter: "Iam 4 parralel universes above you."
I’ll wait till you find out about UNISG.
This is something people who played SoC would already know. If Kruglov dies you get the uncalibrated helmet (you pay for neither of them in SoC). In practice, the difference, if any, is minimal, and trying to complete that damn mission with Kruglov just isn't worth it. You'll waste way too much ammo (which is rare and expensive in SoC, especially the top shelf AP rounds). Easiest bet is to just accept the mission, wait til he dies, then go back for the uncalibrated helmet and proceed
If you want the completionist achievement, you need the calibrated one. And if you're wondering why people bother with achievements, the hint is right there: completionist.
For the duga free achievement right?
@@yesiexist1771 Yea.
Great vids, just like Anomalous Dugout and Cheekie Breekie, keep it up!
I really like that big room the miracle machine is in, for some reason, so I'll pay the extra and get my supplies in order as I wait for 2 days
Well bugger, I already paid for the damn thing a few hours ago
However with the standard testing of the quicksave function I have been able to determine that Sakharov is indeed killable
keep up the good work Friend.
Thank you, I will
Would you do a stalker run with only looted items?
I have actually done that! The No Trader Run... I think I uploaded all the vods to my UA-cam as well
absolute hell, atleast on anomaly. How naive of me to believe I could make easy money by selling bandit weapons, how hopeful of me to think the zone to be easy by simply looting armour and masks. weapon jam-less loot? never seen it before
Now we have stalker gamma. I feel like I gave someone a great idea
Ok, Buy ONDLY the calibrated
yo Kenshi vipes
THAT OLD SLIMEY SCIENTIST HAS HIS DAYS NUMBERED I TELL YOU!
Great vid, 1k soon!
gaming
Unfortunately, x-16 is my favorite place to raid in Anomaly, so I'll continue making Sakharov a billionaire.
all things considered its not that big prize , with these mods and inflation in the game the 7.5k difference is like 3-7 food items or 3? medkits , for essential plot item thats bargin
lots of other games where they got essential item and they money hate it its usually big sum
@@VarenvelDarakus yeah, true, it's not that much, especially for the advantages it provides you
i got the coolest early game armor in the game, nbc suit- now i gotta take it off ?!
I appreciate the Kenshi music.
Pfffffffffffffff...... Probably you don't know, but you don't have to turn off the brain scorcher
So whats in the giant funny brain room? any loot?
"You don't need the calibrated helmet, since you were LIED TO! ... Anyway at a certain point the uncalibrated helmet fails, so in order to get further you need the calibrated helmet."
Video feels just a _bit_ deceptive lol. :P
The point is that to finish the game you don't need the calibrated helmet. Going into the room with the funny brain in X-16 isn't required to finish the main questline for Anomaly 'Living Legend'
its click bait lol
I was under the impression that both helmets did the same thing, but in certain sections like the miracle machine, the properly calibrated helmet gave you a longer time to shut the brain down.
No sirree, in Anomaly there appears to just be a killplane in the entrance to the funny brain room that checks if you have the calibrated helm.
Sadly only is the case in Shadow of Chernobyl
Yea for some reason they changed it so that you can’t go into lab X16 which is really stupid because if you go down there you get soft locked and can’t leave unless you use debug mode to spawn yourself the calibrated one or fast travel out of there. It did work the way you described in ShoC though.
Is almost every Kenshi fan also a S.T.A.L.K.E.R. fan?? Like me?
I guess Kenshi and S.T.A.L.K.E.R. have something in common. They both make us suffer, and we like it.
@@Sky_Explorer we must be depressophiles
it kinda like a dam in a sense. you getting closer to the source the pressure is higher. when the dam broke it not just damage the brain it got destroyed.
Wait... you don't need to cut down the Miracle Machine in X16 to complete "Living Legend" ?? :o
1:24 walter white in the zone.....
I always *did* wanted to know what that was all about.
The more you know
found that one detail out the hard way on an invictus run
I get this thing from some corpse............and few day later i have found strange building with some punks bitchin´ around. I came in peace but they were shooting on me.... I killed them all and i confirmed every single body with a headshoot.... The last one was this guy... He was not dead already but seriously wounded. He was crying for his life. But the Zone took him....
Nice
Honestly, I'd rather clear out X-16 anyway
Who knows what good shit I might find there?
im not going to limit my accessable areas for what is one wolf task
Very cool, thank you!
How do you disable the Miracle Machine if you cant enter the room with the brain jar?
You can't! But disabling the miracle machine is not actually a requirement for Living Legend. Once you have the 5g helmet you're given the task to disable the Miracle Machine, but it isn't required!
@@MrScotchcarb damn so the eggheads double scammed me by telling me i have to shut it down
@@MrScotchcarb but at some point you have to switch it off right ?
@@wejustsawmanfly nope! You can finish the Living Legend, Mortal Sin and Operation of Afterglow stories without turning off miracle machine.
@@brankoandrejzivkovic8836 Never trust the eggheads brother.
They are straight from the darkness.
I am new to Stalker and first time playing Stalker is Stalker Anomaly and waited to get this helmet and now you tell me I got scammed
"Chernobyl nuyclear power plant... pp" Makes me Subscribe XD
Seeing this the morning after i paid full price lol
When i first played the game i didnt know about anything and didnt start the living legend quest line, but there were still "can you tell me about brain scorcher" and "ı need psy helmet" when i talk with prof sakharov so i take the uncalibrated version since i believe i didnt need full version for now (i was still kind of at the start of the game). NOW here comes the strange part instead of the "close miracle machine" quest prof sakharov wanted me to close brain scorhcer (btw i still didnt know what miracle machine or brain scorcher is so i wasnt confused). so i go to radar and close the brain scorcher... I didn even know that if there will be places that request a better helmet so ı buy fully upgraded version of psy helmet AFTER i closed brain scorcher lmao.
Also he takes something like 18k if you wanted to upgrade it again (which if you wait 2 days without buying prototype you pay 17/18k so if you buy both prototype AND later upgrade it you get scammed 2x lmao)
Miracle machine is the big brain in a tube shown on the video. Why it is called Miracle Machine is unknown, but it basically a prototype of the Brain Scorcher. Miracle machine can turn people into zombie by using psi engry, and been firing emissions because of lack of maintenance.
Do you really need that particular psi helmet at all cuz i already have a 60% psi protection helmet
The Psy-Helms you get from Sakharov are not helmet items you equip and don't give you any psy resistance in the way a normal helmet does. Instead they are quest items which the game will check if you have when going into certain areas
@@MrScotchcarb Oh damn ok thx
Quick question, if you choose the uncalibrated helmet do you still get the option to get it calibrated?
Yes!
How do you use the helmet ? I'm dying inside of the lab because I'm running out of time 😅
The helmet just stops you from dying in certain areas from high psy-levels.
If you're talking about the x19 lab in Radar which has the timer there is a switch you need to pull once you get to the end of the level.
Here's me going through x19 from a recent stream (should start at 4h 12m 40s) so you can see how to get through: www.twitch.tv/scotchcarb/v/1438917531?sr=a&t=15165s
You don't have to use it. Just have it in your inventory.
kill the 3 bloodsuckers before the timer ends and pull the switch at the end, without either helmets you wouldnt even be able to make it inside the lab to have the timer pop up
Scotch, if you haven't tried out Oblivion Lost Remake 2.5 yet, I highly recommend it. I've played almost every major SoC and CoP mod out there, but OLR was something special. Absolutely not recommended for new players though, you'll get 500% stuck and lost if you don't already know the basics of the story and what you're doing.
Good shit.
bruh i just pay him full price and quit a game and i see this video
Oh snap so you’re supposed to pay for it. What i basically did was accidentally kill a stalker then i had to wipe out the base also the doc joined in on the fight lol. Didnt matter he died too then i took the psy helmet
This last samurai vipe at the end😅 have to figure out how to use the helmet in gamma
I bet you 100$ he didin't played original games
I killed doctor sakharov just when he was calibrating my helmet and I can't load the game (I'm stuck) any solution?
Can't seem to equip it. Does it just work when it's in your inventory?
bro? in gamma i didnt get the option for 2 helmets...
Your fault for installing GAMMA lmao
@@MrScotchcarb i never complained???
Hello! How are you able to have the psy areas marked on pda map as shown with the purple blips?
Someone might correct me here, but if you're talking about 0:23 through 0:39, those "blips" are not psy areas. What you're seeing are the 'offline' Stalker/Mutant squads roaming around, the color of said blips denoting the faction (this is a part of the A-Life system). You learn the location of psy areas by experience, which usually involves stumbling into a map, realizing the screen is a weird hue, and dying. Of course, if you have a psy helmet you'll never realize there's a psy zone in the first place.
I too, chuckled at PP. That's a sub
How can I get the psy helm as a Bandit?
In theory it's doable, if you play with dynamic faction relations on, the bandits and scientist can negotiate a cease-fire and become neutrals, at least in vanilla Anomaly. If you look at the faction relations in your PDA, whenever two factions reach -5000 points they pledge truce. I once played as a scientist and befriended all the factions, but it's quite boring after that, noone will shoot you. Once two factions are neutral you can start doing missions for them and earn their trust. I had a bug that I found a neutral monolith, that was my entry point, I was ok with them after ten or so missions done, that was pretty weird. I don't know if you can replicate this in EFP or GAMMA, tho.
@@user-ij1re3li6f my first playthrough still ongoing as a merc, i have dynamic factions enabled and somehow we're not to chummy with the ecologists anymore. didn't know i needed to talk to them for more than just selling research material and artifacts. when i got to this guy, they looked like military so i just killed them no questions asked until i saw a scientist run from the bunker.. he was marked as an enemy so i killed him too. looted his corpse and there was a psy-helmet. hoping i uhhh dont need to ever talk to that guy again because he's very dead.
You need to disquise yourself as a frinedly faction member
@@mrorlov2706 they looked like military at first so i gunned them down, didnt question the guy in a lab coat. only found out they were ecologist when i was looting the bodies
Amogus-16
I had the EXACT SAME death scenario at 2:40, motherfucker was I furious to lose that run
I actually got fucked in x-16 like that once, just didn’t know what causes it
Shame I’ve stumbled on your vid a year later 😅
CN PeePee haha
how do you get psy areas on ur pda ?
Well i used non-calibrated helmet while going to disable miracle machine and then i died because of psy field and fucked my Ironman run. İ didnt watched the full video :/
is it the same in Gamma?
Yes, G.A.M.M.A is just Anomaly with a bunch of extra unnecessary stuff added on. Unless there is an add-on/mod in the GAMMA modpack which specifically changes this mechanic then it should still work the same
@@MrScotchcarb I have the calibrated psy-helet, bought for 30k. There is no uncalibrated cheaper option. I had the helmet in inventory and bunch of psi resist artifacts and I died very quickly after entering Red Forest. This was without turning off anyof the machines. The helmet has no effect.
haha pp
is that fucking Kenshi music?
God damn monolith propaganda
That's how they get you
hehe pp
i knew this but is still a big scam
heh. Pp.
Maturity 💯
pp
Getting the upgraded helmet and rubles to easy.
pp