14:16 technically it's backwards, hunter campain is the first one (without the DLC) then is survivor and then is monk. So you as hunter are reviving moon and then with the first playthrough you just killed moon so everything you maked as hunter is for nothing!!!!🗣️🗣️🗣️🔥🔥🔥
>"I know for people who are fans of the game that's, probably getting a little annoying..." No, nah, nah man, this game is basically "Die, die, die and die again Simulator". We've been there. That's the fun, we believe you're having fun. :D
11:15 This sequence doesn't need words to make us understand what makes it special. Anyone that played this game knows. The way the music kicks in when you get to the screen with the graffiti, the little stepping sounds, the background wind. The calmness of this scene compared to the chaos of the entire game. You are in danger for the entire game, and even in this place, the grass only wants to eat you, but for the first time, something else protects you. I will probably remember those few seconds forever.
The trick to killing vultures is the number 1 rule of rainworld: Don't fight fair. Stockpile spears, rocks, explosives, anything else of use in a spot where you plan to fight one, preferably an area where you can manuver around easily but forces the vulture to have to crawl through cramped spaces. Then every time it comes around a corner you pelt it with spears, rocks, etc. And then run away around another corner.
Trick to killing vultures: Have explosive spear Ideally lure to tunnel Hit it. Alternative: Just dodge lol. Vultures are easy to kill. In my opinion they are less of a threat than even lizards. King vultures are only a threat if they catch you off guard. Miros vultures are pain incarnate.
Seeing your lore chart is the kind of experience I wish I had with this game. I had the lore spoiled to me going in, but at least I got to experience the agony of passing a karma gate only to die before reaching a shelter.
I personally blame Five Pebbles for every time ANY bird kills me in game I'm not even sure if he was the one who put metal on them but he deserves the middle finger no matter what
The gun vultures did not evolve naturally, in fact, almost nothing in rain world did. Almost every creature in the game was designed and made by one of the giant supercomputer robot guys for a specific purpose(Not necessarily the 2 you meet in game, there are... a *LOT* more of them, but you don't ever meet them in game).
After playing this game for 676 hours and talking to a lot of people on the rain world server, you are the only person I've ever seen who doesn't hate rain deer. Also you can actually throw spears upwards if you turn on remix or if you throw a spear into a slope while sliding. I also ate all the moon's neurons in my first playthrough and i don't regret it.
by the way, when you start the game, the hunter has a pearl in its stomach with special dialogue on it for moon to read when you revive her. its written by the same robot you see in the ascension cutscene!
10:59 I'm pretty sure the average thoughts of a Rain World player is "I hate this game, it's unfair, it sucks, [Your choice of Nightmare] is too difficult... 10/10 great game". So don't worry about sounding too repetitive, suffering is natural.
09:59 once you knock off the mask of a vulture it will never despawn and will prioritize killing you no matter what. You probably knocked it's mask off and then came back to the same area later
I hope you enjoy playing the DLC! Most of the campaigns end up being easier than hunter, due to the lack of a cancerous tumor on your back which will kill you given enough time.
I love love love the style of editing you have going on, and how fast paced you make everything while showing genuine love towards the game. Also your voice is nice. Banger video!
Seeing a person playing Hunter for the first time brings me joy and the newbie complaining about the difficulty is just hysterical. Oh boy Hunter is the warmup people, it gets worst from here. And also if u need help on future hunter runs let me know
really? I finished survivor and got the dlc and got straight to artificier. Compared to this so far its been easier, despite needing scavs for gates, the fact u dont lose karma when you die cuz u dont got any in the first place makes it less stressful lol🥲
honestly its just weirdly melancholically happying to watch you, as a totally lost newbie, have the tenacity and mental strength to power through the difficulty and setbacks with your funny diagram on what you think the lore is, and the silly names u give to stuff like "boost lizard" its just watching someone new not immediately throw away and give up on the game failed to get my gf to enjoy it, she was super interested in the lore and my great time with it but she is way too "mentally weak" to power through the gameplay for the sweet nectar of lore at the end so its glad to see there are people who give rw a genuine shot and enjoy it, joining this tiny niche community
Dude, Rain World is such a special game, and I'm glad it's finally getting more attention. Keep up the great content, it's very enjoyable to watch your videos!
Hunter's campaign is a prequel to survivor's. The "true" route involves delivering Moon the slag reset key, (the green neuron you start with), and visiting 5p and enough echoes to max out karma so you can ascend in subterranean. There's actually something you can do to make it a little easier; on cycles you know you're going to visit an echo? Starve yourself. ...Progress wont be saved, but if you successfully make it to an echo you'll be sent back to your last shelter with saved progress. (Its been awhile, I think that was the basic gist of it? I used a guide to help with optimal routes and when to use this technique) The pearl you start with is also an important background plot exposition device that if you give to Moon, will give you a lot more story background - who Hunter is, who the robot cradling them in their ending screen is, and why they were sent to deliver that special green neuron to Moon. Hunter doing this all successfully, (and escaping his doomed cycles) leads to Moon being able to interact with the survivor and monk (and other future scugs) without being in a comatose state. Also, if you're feeling kind, you can steal some of those neuron flies from 5p to give to Moon. But in story canon, monk does this.....hunter already has their hands quite full with his mission already. Try to spot some of those colored pearls to bring to moon once 5p gives you the ability to understand though, you'll get some fascinating pieces of lore....Moon will also give you lore on various random items throughout the world if you drop them at her feet. Congratulations on hitting a good ending with Hunter! I wouldnt begrudge new players for skipping or failing out his campaign entirely, because that cycle limit is brutal (IIRC, it can be disabled in the remix options though!) Love the editing and the perspective and the format, hope you keep making more videos like this!
I did a lot of planning on my Hunter route to optimize this and that and honestly I don't regret it. Hunter I feel is more boldness, strategy, and technique than exploration like Survivor, so I don't feel anything is really lost. That is... unless you've majorly boosted your cycle count using Remix. Then you can probably afford to just explore more. (I still recommend doing at least one run blind though.)
The true route isn’t ascending. [Giving her the slag keys canonically happens though hsjsh] The ‘ canon ‘ actions of other slugcats impact eachothers campaigns, which I’ll give an example or two below which will also serve as HUGE DLC SPOILERS THAT YOU DONT WANT TO READ IF YOURE HERE AND HAVENT SEEN OR PLAYED THE DLC this is probably long enough for read more Obviously, monk gives Moon two neurons, and likely also her cloak! If you give her the cloak it shows up at all future points in the timeline but most notably Monk comes right before Rivulet and she always has her cloak in rivulets campaign. Gourmand ends up opening the retaining gate for Survivor and Monk, and in Monk’s OE ending Survivor is there. And you know what impact Hunter makes on a certain campaign if specific circumstances are met? Yeah. Yeah, no, Ascension isn’t the true ending for Hunter : )
@@south452 There are no, "true" endings in Rain World, there are just alternative ones. Hunter's "alternative ending" only affects the other campaigns if it occurs in your most recent run, so it's not the, "true" ending at all. It's just an alternative ending that affects the other character's campaigns for fun. The same thing happens with Gourmand's alt ending, it only happens if you make it happen. The only things that always happen regardless as to what you do are Hunter resurrecting Moon like you said, and also Rivulet and Spearmaster doing their alt endings. Except they aren't actually endings at all, because you can continue the campaign after the credits roll for more dialogue and to go do the ascension endings in the same campaign. Survivor also does appear in Monk's alt ending, but they also appear in Monk's ascension ending so the "true" ending for Survivor is just whichever you do as Monk. There is some evidence that Monk does give Moon some extra neurons because of an overseer recording, but there is no evidence that they were responsible for finding the cloak. There is actually a lot of time between Rivulet and Monk's campaigns, and scavengers and other slugcats exist who could have found the cloak and brought it to Moon during that time period.
@@archdruidbookwalter951 have you heard of line breaks before they are very useful ye olde spoiler warning for people digging through the comments who probably need it but hey. I’m going to stick to what I interpret the endings as (which is to say, the ending that has an impact is the one I stick with rather than the one that doesn’t) because you can pry joy and whimsy away from me when I’m dead, or when videocult manifests in my kitchen at 4:36pm to tell me the true lore of rain world And. Scavengers can’t dive, last time I checked? Please enlighten me how one would make it through submerged superstructure?? That bit just seems a little odd to me
@@south452 (spoilers) There actually are some scavs in Submerged Superstructure, just outside the bottom half of the region which is where most of the water-filled rooms are. Which coincidentally is exactly where the cloak is found. Moon mentions that the scavengers sometimes bring her gifts, so it could have very easily been one of them who found the cloak and gave it to her. Going back to the initial topic, I do not understand why the ascension endings have to be not canon for you to enjoy the alternative endings. They can both be canon, which means they can both be enjoyed depending on which you prefer. I for one enjoy all of them, for what they add to the story and the world.
4:08 The lore does have an explanation! (spoilers?) They probably didn't evolve those naturally! Practically ALL creatures in the game are either descendants, or are what are called "purposed organisms". Basically an organism that was artificially created using genetic modification for a specific purpose. By the time Looks to The Moon was built, almost all animals still present in the world were purposed organisms, or descendants of purposed organisms. It's likely the King Vultures (gun vultures) were created by iterators (the funky robot gods you encounter), though we don't know for certain.
Oh man, I have "cleared" Hunter a few times (once making it only to 5P and another time where I completed the 5P delivery and reaching the end successfully) and loved it, but I actually haven't done a full run with all main tasks. Can't wait to watch this. EDIT: haha I can't believe you went back through Farm Arrays. Given how iffy the rain deer can be, I decided to go a *different* route on my run that took me down through Chimneys, Industrial, Outskirts, and Drainage... and let me tell you ALL of it was (mostly) fine except for god damn Industrial Complex. Was not expecting such a basic Survivor area to be as fucked up as Hunter Industrial Complex. My only solace is the knowledge that if I do a full Hunter run in the future, I can go to Drainage through Shoreline and avoid Industrial entirely.
I love your way of narrating your progression! Due to Rainworld being so long, it's hard to fit everything into one video and I think you found a really good solution.
I was so confused for a bit how you managed to not even see The Wall on your first playthrough even though you did meet the Echo at the top of the wall... but I'm guessing after that you just passaged to Subterranean since you visited it before? (and in doing so ended up never seeing Chimney Canopy, Sky Islands, or Farm Arrays)
Yep, wasn't expecting five pebbles to just completely max out my trust like that, got excited when I remembered the guardians and didn't want to walk all the way across the map again. Was lucky for me, would've been hard to make a second video if I hadn't.
great video, Rain world is my favorite game and it is such a hard game but thats what makes it fun, it delivers on making you immersed and even more on actually making a survival game, you really have to survive nature, nature which is chaotic and unpredictable. things feel alive because in a way they kinda are, just trying to survive and keep themselves going, never once did I feel alone playing rain world. and as previously stated it delivers the ecosystem premise.
@@floppafan3326 I think this because Five Pebbles literally says so. "Go to the west past the Farm Arrays, and then down into the earth where the land fissures, as deep as you can reach, *where the ancients built their temples and danced their silly rituals."* This is actually the only time in the entire game where the phrase, "the ancients" is used, and it's about the civilization who built the Depths. The idea that the civilization who built the iterators was named, "the ancients" is actually a misconception generated by the fandom and not something supported in-game.
For people who are glorified kindergarteners learning to share like me, scavengers and lizards are actually some of the best creatures to have on your side. Both like you a lot more if you save them, but scavengers are much more applicable as they get into trouble a lot. Just don’t spear them when the lizard uses them as a shield. They also like it when you give them stuff, scavengers like pearls and combat items, and lizards like corpses. Sadly getting on one’s side can be difficult as the other tends to need to be attacked to raise rep.
Just some things i'd like to say 3:13 killing creatures also gives a chance to something else spawn. 4:00 it is an artificial creature. 8:04 Also you can migrate species between areas, so if you have a hard area you theoratically bring in weaker creatures to either distract lizards or be your food (altough i don't know if when the creatures die they disappear aswell). 12:47 you still didn't meet the strongest version of the centipedes. Also, if you play Downpour (DLC) i recomend to be extra careful since it actually change not only vanilla rooms, area conections and spawns but in some cases it also change whole world (due to the different time periods). And lastly, I'm in love with your videos
@@bobtheguy6485 The red centipedes can be killed, you just have to destroy their armor first. There are also Centiwings, which can fly, and Aquapedes, which are like blue red centipedes that can swim.
@@RakeV8you forgot the *god centipede.* You know, the perfectly golden red centipede that knows your location at all times, cannot be killed, and cannot be utilized in any way to get free food. It is downpour exclusive and at the same time is expedition mode exclusive as well, only being found with the “pursued” burden enabled.
@@Phoenix-kn8uk oh yeah i remember that, it has the same stats as a red centipede though, it can be killed but it evaporates before you can eat it if i remember correctly
11:00 Nah, i find all the ways you keept dying to very relatable. That's just exactly how i felt when i started hunter too, just a bunch of dying and everything being even more hard. Good to see even then u too suffered a lot in the survivor campaing (which i saw ur video when it kinda came out i think), you did kept playing, thats determination right there. Also i've noticed you indeed have been playing more campaigns so ill be 100% checking those out as soon as i've finish playing them myself cuz, the spoilers.
Cool video, nice to see ppl giving hunter a try. The DLC kinda did hunter dirty, adding nothing new for him but instead giving some of his unique features like extra damage and a carnivore diet to other slugcats who have a much more attractive "infinite cycle limit" to this day "Within time" Remains as the rarest campaign related achievement, which kinda proves how little interest ppl have in beating hunter when the DLC content is way more begginer friendly.
@@farbott8137 as it should, the taming was meant to be an easter egg very few players would be surprised to discover as the devs said, compared it to drawf fortress events. The passage shouldnt exist, since it turns taming from a secret thing to a chore players must go through for 100%
This was written 11 months ago so I can’t even be certain you know what the game is anymore lol, but Hunter is my favourite slugcat. The backspear is such a bonus because as long as you have it and another spear in your hand anything can be killed. Plus, lots of the fun and advanced movement options (crawl turn vaults, extended slides, EIHOPs, etc) are either unusable (gourmand’s ridiculous slide), obsolete by more effective methods (explosive jump, rivulets movement, saints tongue), or impossible (literally any offensive tech with saint). It’s the barebones abilities and ability for me to keep pushing the limits of the game’s controls that makes me come back consistently for hunter. You might wonder why I don’t prefer spearmaster, but I would rather have 2 iron rods lunged through my eyes than have to deal with spearmaster spawns.
Awesome video. Really impressed with how you haven't spoiled the lore for yourself as I did immediately. Rain World is really good too, you should try it out!
The hookshot vultures are called King Vultures. They're not natural, they were made by an ancient civilization presumably for the purposes of guarding important areas.
Oh Man, Hunter, Its like INV lite. I Struggled with it, but eventually got a hunter run where had to get Max Karma, deliver the neuron and pearl to moon, and go to the depths. I went Farm Arrays- Sky Islands- Chimney Canopy- The Wall- Five Pebbles- The Underhang/The Leg- Memory Crypts/Shaded Citadel- Shoreline- Subterranean, Collecting the echoes in Chimney, Sky Islands, and The Wall in order to get Max Karma+ Five Pebbles. The hardest part for me was getting to the wall, once you were there dying wasnt as detrimental, since the next Karma requirement is to shoreline with 3 Karma and Subterranean for 5 Karma, all of which made easier since you just have more karma in general.
You're not quite right on a few bits of the lore. For one, Moon isn't "sick" because 5P is drinking all the water. Him drinking all the water is what destroyed her superstructure, tore her home to shreds, and effectively lobotomized her. She's sick because her brains are scattered across the sea floor. The timeline order is Hunter > Survivor > Monk in base game. With the DLC it's Spearmaster > Artificer >>> Hunter > Gourmand > Survivor > Monk >>> Rivulet >> Saint, with more > meaning more time passed. And you're right! Those vultures aren't natural. They were made by 5P. Because he hates you, and all other life. So he made things to help clean up the wildlife so they stop crawling in and on his superstructure.
10:58 Trust me, as a huge fan of this game I find your annoyances extremely relatable and endearing. Hell, I had to download a bunch of mods for the experience to be remotely enjoyable enough for me to continue playing. The plot and worldbuilding are engaging but the gameplay is so evil for NO REASON!
11:48 don't worry that was just the deer also vultures get very very very mad at you if you take their mask in general, when playing rain world, one must remember that rain world is not a game. rain world is a highly-sophisticated ecosystem simulation tool with an unusually game-like user interface.
Technically, nature _didn't_ make the King Vultures. Many of the species in Rain World were actually genetically engineered (at least originally) to either help the *Ancients* with something or just look pretty.
the echos tried to escape from the infinite cycle of life but they where unable to get rid of there mortal vices so entered a kind of limbo stage between life and death
If you haven't watched the povketz rainworld videos I would highly recommend them. His words onthe "king centipede": "face off against the usual 9 volt battery with legs and exoskeleton but it's broken into the local nuclear power plant and has enough energy to kill God, your will to live, and everything in between". Great videos anyone who hasn't seen them should definitely check it out
I figured out how to throw spears straight up and straight down... then forgot again, lol. It was useful for shooting up at those flying things in Metropolis that you can sort of half-float when hanging onto.
10:00 that vulture was missing its mask because you made it lose the mask by hitting its face with a spear (maybe by accident) which makes you able to get the mask but as a consequence the vulture will follow you until he kills u all the time until u kill it.
10:00 the vulture was missing it's mask because you knocked it off him at some point, which makes it hate you and follow you, which is why it kept showing up
I also ate Looks to the Moon's neuron thing during my playthrough, but then when I went to the next screen, the little yellow guy told me to kill myself and I felt so much shame that I obliged
14:01 Already mentioned by other commenters but timeline-wise wise the hunter is the earliest in the timeline (not including the DLC though. Its not the earliest if you include the DLC slug cats.) Don't want to spoil some things though even though I've yet to play hunter and I've spoiled like 99% of the lore for myself, but I think its explained somewhere the Hunter's backstory/purpose.
Btw im sure someone has told you this already, but the maskless vulture that chased you was a normal vulture that was enraged with you knocking off its mask
The “robot person” called an iterator, is named no significant harassment. Also, you were infected by the weird goo spider leg thing. Also called the rot.
I was only able to ascend with The Hunter after beating the game with all the other slugcats first. At first I thought it was impossible, but now I think it was super easy, you don't even have to visit all the echoes!
i think hunter is a pretty fun experience, but on the first time was paintful, i knew about moon and pebbles so i chose to do these obejctives on the first attempt and end up dying when i was already in subterranean but at cycle -1 or - 2, i just didn't expected that the reason of my death would be fall damage
After my hundreds of hours in this game I fear nothing and fight everything including but not limited to: king vultures, red lizards, red centipedes, etc. it is very fun
If you want to make it up to moon, you can go to pebbles, steal 1 or two neurons from inside his can, and bring it all the way back to her. You should be able to do this on your survivor save unless you deleted it, but no matter.
14:16 technically it's backwards, hunter campain is the first one (without the DLC) then is survivor and then is monk. So you as hunter are reviving moon and then with the first playthrough you just killed moon so everything you maked as hunter is for nothing!!!!🗣️🗣️🗣️🔥🔥🔥
I mean I dont think hes played monk, so technically monk could give moon more brain cells so shes not brain dead
@@gabrielsfilms2086Yeah?
@@gabrielsfilms2086 giving her more neurons after you eat them all does nothing
she stays dead
i love how when you were talking about how much you loved the game, it was with the rain deer which is easily the most hated creature* in rain world
tbf, rain deer are cool the first time you see them. not so cool when they start having sex instead of carrying you two seconds before rain hits.
@@snolls105 the goddamn giant rabbits love to do sex instead of work while the apocalypse is approaching. Damned creature, but I dont blame em.
@@snolls105 It's their last two seconds this cycle, why wouldn't they have sex?
I love/hate them.
snails, squidcadas, scavengers, and garbage worms join rain deer as the top 5 most hated creatures in the game
>"I know for people who are fans of the game that's, probably getting a little annoying..."
No, nah, nah man, this game is basically "Die, die, die and die again Simulator". We've been there. That's the fun, we believe you're having fun. :D
11:50 don’t worry, that is just the call of the rain deer. It can also be heard after throwing a sporepuff so Deery is fine
:D
Yay I'm so happy ❤
11:15 This sequence doesn't need words to make us understand what makes it special. Anyone that played this game knows. The way the music kicks in when you get to the screen with the graffiti, the little stepping sounds, the background wind. The calmness of this scene compared to the chaos of the entire game. You are in danger for the entire game, and even in this place, the grass only wants to eat you, but for the first time, something else protects you. I will probably remember those few seconds forever.
lonelyness.mp4.
The trick to killing vultures is the number 1 rule of rainworld: Don't fight fair. Stockpile spears, rocks, explosives, anything else of use in a spot where you plan to fight one, preferably an area where you can manuver around easily but forces the vulture to have to crawl through cramped spaces. Then every time it comes around a corner you pelt it with spears, rocks, etc. And then run away around another corner.
Trick to killing vultures:
Have explosive spear
Ideally lure to tunnel
Hit it.
Alternative:
Just dodge lol.
Vultures are easy to kill. In my opinion they are less of a threat than even lizards. King vultures are only a threat if they catch you off guard. Miros vultures are pain incarnate.
Seeing your lore chart is the kind of experience I wish I had with this game. I had the lore spoiled to me going in, but at least I got to experience the agony of passing a karma gate only to die before reaching a shelter.
"I refuse to believe this was caused by natural means"
That's the thing, it wasn't
I personally blame Five Pebbles for every time ANY bird kills me in game
I'm not even sure if he was the one who put metal on them but he deserves the middle finger no matter what
The gun vultures did not evolve naturally, in fact, almost nothing in rain world did. Almost every creature in the game was designed and made by one of the giant supercomputer robot guys for a specific purpose(Not necessarily the 2 you meet in game, there are... a *LOT* more of them, but you don't ever meet them in game).
4:04 I mean a song in the game is literally called Bio-Engineering.
After playing this game for 676 hours and talking to a lot of people on the rain world server, you are the only person I've ever seen who doesn't hate rain deer. Also you can actually throw spears upwards if you turn on remix or if you throw a spear into a slope while sliding. I also ate all the moon's neurons in my first playthrough and i don't regret it.
I LOVE rain deer
Same and I think farm arrays is under-rated
@@alexandrolamy9645 I 100% agree (unless its inv farm arrays)
@@goldfishchromeeyeah well inv any area is hell
You are one cold guy
by the way, when you start the game, the hunter has a pearl in its stomach with special dialogue on it for moon to read when you revive her. its written by the same robot you see in the ascension cutscene!
I have so many hours on this game what do you mean that wasn't some random pearl that I could just give to the scavs
@@V1_Ultrakrill LMAO
10:59 I'm pretty sure the average thoughts of a Rain World player is "I hate this game, it's unfair, it sucks, [Your choice of Nightmare] is too difficult... 10/10 great game".
So don't worry about sounding too repetitive, suffering is natural.
09:59 once you knock off the mask of a vulture it will never despawn and will prioritize killing you no matter what. You probably knocked it's mask off and then came back to the same area later
I hope you enjoy playing the DLC! Most of the campaigns end up being easier than hunter, due to the lack of a cancerous tumor on your back which will kill you given enough time.
Rotundness
The name of the robot is No Significant Harassment
I love love love the style of editing you have going on, and how fast paced you make everything while showing genuine love towards the game. Also your voice is nice. Banger video!
Aw, thanks a lot! Editing takes while since I'm so new at it, so if it were any slower paced I think I'd go crazy. Glad to hear it's working out
Oh it's working! I just wish you'd get more attention, this is quality stuff!
Your understanding of the lore is actually pretty solid, im glad you're even paying attention to it at all. 😅
Seeing a person playing Hunter for the first time brings me joy and the newbie complaining about the difficulty is just hysterical. Oh boy Hunter is the warmup people, it gets worst from here. And also if u need help on future hunter runs let me know
@@agentrawrsI just never play hunter. I’m currently struggling through saint because I never got echoes before
really? I finished survivor and got the dlc and got straight to artificier. Compared to this so far its been easier, despite needing scavs for gates, the fact u dont lose karma when you die cuz u dont got any in the first place makes it less stressful lol🥲
honestly its just weirdly melancholically happying to watch you, as a totally lost newbie, have the tenacity and mental strength to power through the difficulty and setbacks
with your funny diagram on what you think the lore is, and the silly names u give to stuff like "boost lizard"
its just watching someone new not immediately throw away and give up on the game
failed to get my gf to enjoy it, she was super interested in the lore and my great time with it but she is way too "mentally weak" to power through the gameplay for the sweet nectar of lore at the end
so its glad to see there are people who give rw a genuine shot and enjoy it, joining this tiny niche community
Dude, Rain World is such a special game, and I'm glad it's finally getting more attention. Keep up the great content, it's very enjoyable to watch your videos!
Hunter's campaign is a prequel to survivor's.
The "true" route involves delivering Moon the slag reset key, (the green neuron you start with), and visiting 5p and enough echoes to max out karma so you can ascend in subterranean.
There's actually something you can do to make it a little easier; on cycles you know you're going to visit an echo? Starve yourself.
...Progress wont be saved, but if you successfully make it to an echo you'll be sent back to your last shelter with saved progress. (Its been awhile, I think that was the basic gist of it? I used a guide to help with optimal routes and when to use this technique)
The pearl you start with is also an important background plot exposition device that if you give to Moon, will give you a lot more story background - who Hunter is, who the robot cradling them in their ending screen is, and why they were sent to deliver that special green neuron to Moon.
Hunter doing this all successfully, (and escaping his doomed cycles) leads to Moon being able to interact with the survivor and monk (and other future scugs) without being in a comatose state.
Also, if you're feeling kind, you can steal some of those neuron flies from 5p to give to Moon. But in story canon, monk does this.....hunter already has their hands quite full with his mission already. Try to spot some of those colored pearls to bring to moon once 5p gives you the ability to understand though, you'll get some fascinating pieces of lore....Moon will also give you lore on various random items throughout the world if you drop them at her feet.
Congratulations on hitting a good ending with Hunter! I wouldnt begrudge new players for skipping or failing out his campaign entirely, because that cycle limit is brutal (IIRC, it can be disabled in the remix options though!)
Love the editing and the perspective and the format, hope you keep making more videos like this!
I did a lot of planning on my Hunter route to optimize this and that and honestly I don't regret it. Hunter I feel is more boldness, strategy, and technique than exploration like Survivor, so I don't feel anything is really lost. That is... unless you've majorly boosted your cycle count using Remix. Then you can probably afford to just explore more. (I still recommend doing at least one run blind though.)
The true route isn’t ascending. [Giving her the slag keys canonically happens though hsjsh] The ‘ canon ‘ actions of other slugcats impact eachothers campaigns, which I’ll give an example or two below which will also serve as HUGE DLC SPOILERS THAT YOU DONT WANT TO READ IF YOURE HERE AND HAVENT SEEN OR PLAYED THE DLC
this is probably long enough for read more
Obviously, monk gives Moon two neurons, and likely also her cloak! If you give her the cloak it shows up at all future points in the timeline but most notably Monk comes right before Rivulet and she always has her cloak in rivulets campaign. Gourmand ends up opening the retaining gate for Survivor and Monk, and in Monk’s OE ending Survivor is there.
And you know what impact Hunter makes on a certain campaign if specific circumstances are met? Yeah. Yeah, no, Ascension isn’t the true ending for Hunter : )
@@south452 There are no, "true" endings in Rain World, there are just alternative ones. Hunter's "alternative ending" only affects the other campaigns if it occurs in your most recent run, so it's not the, "true" ending at all. It's just an alternative ending that affects the other character's campaigns for fun. The same thing happens with Gourmand's alt ending, it only happens if you make it happen.
The only things that always happen regardless as to what you do are Hunter resurrecting Moon like you said, and also Rivulet and Spearmaster doing their alt endings. Except they aren't actually endings at all, because you can continue the campaign after the credits roll for more dialogue and to go do the ascension endings in the same campaign. Survivor also does appear in Monk's alt ending, but they also appear in Monk's ascension ending so the "true" ending for Survivor is just whichever you do as Monk.
There is some evidence that Monk does give Moon some extra neurons because of an overseer recording, but there is no evidence that they were responsible for finding the cloak. There is actually a lot of time between Rivulet and Monk's campaigns, and scavengers and other slugcats exist who could have found the cloak and brought it to Moon during that time period.
@@archdruidbookwalter951 have you heard of line breaks before they are very useful
ye olde spoiler warning for people digging through the comments who probably need it
but hey. I’m going to stick to what I interpret the endings as (which is to say, the ending that has an impact is the one I stick with rather than the one that doesn’t) because you can pry joy and whimsy away from me when I’m dead, or when videocult manifests in my kitchen at 4:36pm to tell me the true lore of rain world
And. Scavengers can’t dive, last time I checked? Please enlighten me how one would make it through submerged superstructure?? That bit just seems a little odd to me
@@south452
(spoilers)
There actually are some scavs in Submerged Superstructure, just outside the bottom half of the region which is where most of the water-filled rooms are. Which coincidentally is exactly where the cloak is found. Moon mentions that the scavengers sometimes bring her gifts, so it could have very easily been one of them who found the cloak and gave it to her.
Going back to the initial topic, I do not understand why the ascension endings have to be not canon for you to enjoy the alternative endings. They can both be canon, which means they can both be enjoyed depending on which you prefer. I for one enjoy all of them, for what they add to the story and the world.
1:24 this is funny, considering 5P telling you to "go west, past the farm arrays...", so you propably should end up going this way.
4:08 The lore does have an explanation! (spoilers?)
They probably didn't evolve those naturally! Practically ALL creatures in the game are either descendants, or are what are called "purposed organisms". Basically an organism that was artificially created using genetic modification for a specific purpose. By the time Looks to The Moon was built, almost all animals still present in the world were purposed organisms, or descendants of purposed organisms. It's likely the King Vultures (gun vultures) were created by iterators (the funky robot gods you encounter), though we don't know for certain.
Oh man, I have "cleared" Hunter a few times (once making it only to 5P and another time where I completed the 5P delivery and reaching the end successfully) and loved it, but I actually haven't done a full run with all main tasks. Can't wait to watch this.
EDIT: haha I can't believe you went back through Farm Arrays. Given how iffy the rain deer can be, I decided to go a *different* route on my run that took me down through Chimneys, Industrial, Outskirts, and Drainage... and let me tell you ALL of it was (mostly) fine except for god damn Industrial Complex. Was not expecting such a basic Survivor area to be as fucked up as Hunter Industrial Complex.
My only solace is the knowledge that if I do a full Hunter run in the future, I can go to Drainage through Shoreline and avoid Industrial entirely.
this guy is an editing genius. You just can not look away!
Looks to the Moon suffered in every save-file you own ToT
the vulture without a mask is a vulture you removed the mask from, making them very very aggressive to you and ONLY you
I love your way of narrating your progression! Due to Rainworld being so long, it's hard to fit everything into one video and I think you found a really good solution.
robot person - Nsh ppl call him significant harssment
I was so confused for a bit how you managed to not even see The Wall on your first playthrough even though you did meet the Echo at the top of the wall... but I'm guessing after that you just passaged to Subterranean since you visited it before? (and in doing so ended up never seeing Chimney Canopy, Sky Islands, or Farm Arrays)
Yep, wasn't expecting five pebbles to just completely max out my trust like that, got excited when I remembered the guardians and didn't want to walk all the way across the map again. Was lucky for me, would've been hard to make a second video if I hadn't.
great video, Rain world is my favorite game and it is such a hard game but thats what makes it fun, it delivers on making you immersed and even more on actually making a survival game, you really have to survive nature, nature which is chaotic and unpredictable.
things feel alive because in a way they kinda are, just trying to survive and keep themselves going, never once did I feel alone playing rain world. and as previously stated it delivers the ecosystem premise.
11:48 don't worry, that was just friend saying goodbye.
loving these rain world videos, hope you get through the dlc
The lore does have an explanation for birds with guns on their faces. Simply put, nature DIDN'T evolve them. They were designed by the ancients.
The Ancients are the civilization who built the Depths, not the ones who made the birds and robots.
@@archdruidbookwalter951 i dunno why you seem to think this but ancients are in fact the ones who made the birds and the robots and not the depths
@@floppafan3326 I think this because Five Pebbles literally says so.
"Go to the west past the Farm Arrays, and then down into the earth where the land fissures, as deep as you can reach, *where the ancients built their temples and danced their silly rituals."*
This is actually the only time in the entire game where the phrase, "the ancients" is used, and it's about the civilization who built the Depths. The idea that the civilization who built the iterators was named, "the ancients" is actually a misconception generated by the fandom and not something supported in-game.
For people who are glorified kindergarteners learning to share like me, scavengers and lizards are actually some of the best creatures to have on your side. Both like you a lot more if you save them, but scavengers are much more applicable as they get into trouble a lot. Just don’t spear them when the lizard uses them as a shield. They also like it when you give them stuff, scavengers like pearls and combat items, and lizards like corpses. Sadly getting on one’s side can be difficult as the other tends to need to be attacked to raise rep.
Awesome video! Would love to see you tackle downpour!
Just some things i'd like to say
3:13 killing creatures also gives a chance to something else spawn.
4:00 it is an artificial creature.
8:04 Also you can migrate species between areas, so if you have a hard area you theoratically bring in weaker creatures to either distract lizards or be your food (altough i don't know if when the creatures die they disappear aswell).
12:47 you still didn't meet the strongest version of the centipedes.
Also, if you play Downpour (DLC) i recomend to be extra careful since it actually change not only vanilla rooms, area conections and spawns but in some cases it also change whole world (due to the different time periods).
And lastly, I'm in love with your videos
Hold up, there are STRONGER centipedes? What kind of insane madman is responsible for this, and how can I thank them for it
@@bobtheguy6485 The red centipedes can be killed, you just have to destroy their armor first. There are also Centiwings, which can fly, and Aquapedes, which are like blue red centipedes that can swim.
@@RakeV8 Aquapedes are Downpour exclusive tho
@@RakeV8you forgot the *god centipede.* You know, the perfectly golden red centipede that knows your location at all times, cannot be killed, and cannot be utilized in any way to get free food. It is downpour exclusive and at the same time is expedition mode exclusive as well, only being found with the “pursued” burden enabled.
@@Phoenix-kn8uk oh yeah i remember that, it has the same stats as a red centipede though, it can be killed but it evaporates before you can eat it if i remember correctly
11:00 Nah, i find all the ways you keept dying to very relatable. That's just exactly how i felt when i started hunter too, just a bunch of dying and everything being even more hard. Good to see even then u too suffered a lot in the survivor campaing (which i saw ur video when it kinda came out i think), you did kept playing, thats determination right there.
Also i've noticed you indeed have been playing more campaigns so ill be 100% checking those out as soon as i've finish playing them myself cuz, the spoilers.
These videos are incredible
Cool video, nice to see ppl giving hunter a try. The DLC kinda did hunter dirty, adding nothing new for him but instead giving some of his unique features like extra damage and a carnivore diet to other slugcats who have a much more attractive "infinite cycle limit"
to this day "Within time" Remains as the rarest campaign related achievement, which kinda proves how little interest ppl have in beating hunter when the DLC content is way more begginer friendly.
Hell, 96.4% of players havent known the bliss of having a lizard at your side to help either
@@farbott8137 as it should, the taming was meant to be an easter egg very few players would be surprised to discover as the devs said, compared it to drawf fortress events. The passage shouldnt exist, since it turns taming from a secret thing to a chore players must go through for 100%
This was written 11 months ago so I can’t even be certain you know what the game is anymore lol, but Hunter is my favourite slugcat. The backspear is such a bonus because as long as you have it and another spear in your hand anything can be killed. Plus, lots of the fun and advanced movement options (crawl turn vaults, extended slides, EIHOPs, etc) are either unusable (gourmand’s ridiculous slide), obsolete by more effective methods (explosive jump, rivulets movement, saints tongue), or impossible (literally any offensive tech with saint). It’s the barebones abilities and ability for me to keep pushing the limits of the game’s controls that makes me come back consistently for hunter. You might wonder why I don’t prefer spearmaster, but I would rather have 2 iron rods lunged through my eyes than have to deal with spearmaster spawns.
Awesome video. Really impressed with how you haven't spoiled the lore for yourself as I did immediately. Rain World is really good too, you should try it out!
Great video I love rainworld and watching videos like this on it can't wait to see you after you play downpour
If you do go through with the dlc, reaching Saint's campaign is absolutely worth. Like, genuinely felt almost as magical as vanilla.
The hookshot vultures are called King Vultures. They're not natural, they were made by an ancient civilization presumably for the purposes of guarding important areas.
Started this campaign like two days ago...
Also finished it yesterday.
This makes me wanna fill you in on the lore.
Wow, you are such a underrated youtuber, honestly I think u are one of the best, keep it up!
Oh Man, Hunter, Its like INV lite. I Struggled with it, but eventually got a hunter run where had to get Max Karma, deliver the neuron and pearl to moon, and go to the depths. I went Farm Arrays- Sky Islands- Chimney Canopy- The Wall- Five Pebbles- The Underhang/The Leg- Memory Crypts/Shaded Citadel- Shoreline- Subterranean, Collecting the echoes in Chimney, Sky Islands, and The Wall in order to get Max Karma+ Five Pebbles. The hardest part for me was getting to the wall, once you were there dying wasnt as detrimental, since the next Karma requirement is to shoreline with 3 Karma and Subterranean for 5 Karma, all of which made easier since you just have more karma in general.
You're not quite right on a few bits of the lore. For one, Moon isn't "sick" because 5P is drinking all the water. Him drinking all the water is what destroyed her superstructure, tore her home to shreds, and effectively lobotomized her. She's sick because her brains are scattered across the sea floor. The timeline order is Hunter > Survivor > Monk in base game. With the DLC it's Spearmaster > Artificer >>> Hunter > Gourmand > Survivor > Monk >>> Rivulet >> Saint, with more > meaning more time passed.
And you're right! Those vultures aren't natural. They were made by 5P. Because he hates you, and all other life. So he made things to help clean up the wildlife so they stop crawling in and on his superstructure.
11:04
BISH all fans of this game bond over how DIFFICULT and UNFAIR this rain world is!
10:58 Trust me, as a huge fan of this game I find your annoyances extremely relatable and endearing. Hell, I had to download a bunch of mods for the experience to be remotely enjoyable enough for me to continue playing. The plot and worldbuilding are engaging but the gameplay is so evil for NO REASON!
I'll be waiting for another videos about this game! Especially about DLC!
I will be reporting you to the council for Iterator abuse
you did poor Moon so dirty😔😔
King vultures were most likely made by a iterator, it was five pebbles perhaps?
Man i wish i could go back to not knowing anything about the game
1:52 I got a chick fill a ad right when you said that, I'm starting to wonder if slugcat colonies have fast food
11:48 don't worry that was just the deer
also vultures get very very very mad at you if you take their mask
in general, when playing rain world, one must remember that rain world is not a game. rain world is a highly-sophisticated ecosystem simulation tool with an unusually game-like user interface.
I would love to see you play the Downpour scugs as well, they're all awesome :3
Technically, nature _didn't_ make the King Vultures. Many of the species in Rain World were actually genetically engineered (at least originally) to either help the *Ancients* with something or just look pretty.
y'know he's new to the game when he says he loves the Rain Deer...
the echos tried to escape from the infinite cycle of life but they where unable to get rid of there mortal vices so entered a kind of limbo stage between life and death
Wait until you find the secret Slugcat in Rain World Downpour it will be "Super Easy" for sure :)
Game over *GAMER*
13:41 that robot is problaby a robot called "no significant harassment" who created the hunter to do a very specific thing
I love Cyan Lizards. They are so funny, doing 360 No scopes to snag you. Or taking a spear and 360ing off screen.
If you haven't watched the povketz rainworld videos I would highly recommend them. His words onthe "king centipede": "face off against the usual 9 volt battery with legs and exoskeleton but it's broken into the local nuclear power plant and has enough energy to kill God, your will to live, and everything in between".
Great videos anyone who hasn't seen them should definitely check it out
I figured out how to throw spears straight up and straight down... then forgot again, lol. It was useful for shooting up at those flying things in Metropolis that you can sort of half-float when hanging onto.
10:00 that vulture was missing its mask because you made it lose the mask by hitting its face with a spear (maybe by accident) which makes you able to get the mask but as a consequence the vulture will follow you until he kills u all the time until u kill it.
10:00 the vulture was missing it's mask because you knocked it off him at some point, which makes it hate you and follow you, which is why it kept showing up
A FELLOW DEER LOVER! THEY ARE AMAZING
Dude a deer is a godlike being, even if you throw a FUCKING GALACTIC NUKE at it its still alive
Oh no wait till he gets to downpour levels of difficulty.
For people who are fans of this game, we 1000% understand that frustration with dying repeatedly to BS does not mean you aren't enjoying the game.
I also ate Looks to the Moon's neuron thing during my playthrough, but then when I went to the next screen, the little yellow guy told me to kill myself and I felt so much shame that I obliged
Будет ролик про rain world downpour?
14:01 Already mentioned by other commenters but timeline-wise wise the hunter is the earliest in the timeline (not including the DLC though. Its not the earliest if you include the DLC slug cats.)
Don't want to spoil some things though even though I've yet to play hunter and I've spoiled like 99% of the lore for myself, but I think its explained somewhere the Hunter's backstory/purpose.
perma-dying right before five pebbles hurts so much
0:35 of the vid is 🎶dumb ways to die~🎶
Plus, at 12:37 there,why can’t you just pin the centipede? Is it just too strong?
Btw im sure someone has told you this already, but the maskless vulture that chased you was a normal vulture that was enraged with you knocking off its mask
I'm just excited for you to play artificer
13:42
no significant harassment
The red centipede spawned in my survivor playthrough because of the Lineage system. That was a good time
ah reindeer... you call it friend, I call it enemy. An animal that will make or brake your run if they deside to not show up for entire cycle.
The “robot person” called an iterator, is named no significant harassment. Also, you were infected by the weird goo spider leg thing. Also called the rot.
Fun fact:if you die as hunter and then visit the room if said dead hunter as Gourmand, you may find he is taken over by Supercancer aka the rot
I was only able to ascend with The Hunter after beating the game with all the other slugcats first. At first I thought it was impossible, but now I think it was super easy, you don't even have to visit all the echoes!
4:10
robot birds... it's as simple as that
3:50 based
A giant robot made gun birds
There's a neat little secret when you die from the "out of cycles" issue as the Hunter and then start a new campaign as the Gourmand...
i think hunter is a pretty fun experience, but on the first time was paintful, i knew about moon and pebbles so i chose to do these obejctives on the first attempt and end up dying when i was already in subterranean but at cycle -1 or - 2, i just didn't expected that the reason of my death would be fall damage
in the lore all the creatures in rain world where engineered by the ancients, this means that the devs can do whatever crazy shit they want
0:43 minor spelling mistake
spoliers
That sound was your deer fren.
you can game scavs into being friends with you by just giving them pearls. a couple of those will give you cheiftan in like 10 seconds
Its the point, all of those creatures are made artificially
The vulture without a face is demasked it happens when you hit his neck
Bro ran away with Moon's Neurons 🤣
After my hundreds of hours in this game I fear nothing and fight everything including but not limited to: king vultures, red lizards, red centipedes, etc. it is very fun
If you want to make it up to moon, you can go to pebbles, steal 1 or two neurons from inside his can, and bring it all the way back to her. You should be able to do this on your survivor save unless you deleted it, but no matter.