Tutorial: Compositing Part 1 - (Multi-Channel Comping)

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  • Опубліковано 2 чер 2016
  • Stark gives the basics of multi-channel compositing.
    Follow Stark on twitter: / mstarktv
    Follow Film Riot on twitter: / filmriot
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КОМЕНТАРІ • 41

  • @Ringozo
    @Ringozo 8 років тому +4

    Dear Stark.Thank you for your patience and commitment. If I can just give you some constructive piece of criticism, I would say this:
    - You Must, by all means, explain very early in your tutorials, what the point is, what's at stake... I almost had to wait till 9:16 to understand the main subject of this tutorial.
    - Try to write down a script of what you will be talking about. Or at least some clear guidelines. It really feels like you're kind of freestyling all the time and it gets confusing.
    Keep up the good work. We love you man.

  • @norskfilmmafia
    @norskfilmmafia 8 років тому +11

    I mean, I like Stark, he does some cool stuff around here on film riot, but I feel like he needs a confidence boost! Some of the sentences in this tutorial feels alittle incomprihensable because of stuttering or him interupting himself. Mabye because hes just been a mute in the shorts all these years... Who knows... Anyways, Stark, if you read this, be confident man! I think you do amazing stuff!

    • @norskfilmmafia
      @norskfilmmafia 8 років тому +1

      Ok, what a civil response to an opinion...

    • @sprinklememang
      @sprinklememang 8 років тому

      Lots of great info. Thanks Stark. But just a small piece of advice in addition to the dialogue mentioned above. Please resist the urge to keep clicking needlessly to switch views or shift windows by 2mm. Comes off as a nervous tick and makes the tut very difficult to watch. But the info covered is great. Keep 'em coming.

    • @MichaelStarkTV
      @MichaelStarkTV 8 років тому +3

      Reading this. Not a confidence thing as much as an organization of thought. I'm not used to explaining at the speed of my thoughts. I'm working on getting better at it. It's just really weird for me.

    • @MichaelStarkTV
      @MichaelStarkTV 8 років тому +3

      +sprinklememang I apologize for that. I'm using an ultrawide monitor so the recording space you see is a small section to my eye. I'll be more conscious of resizing things. It's also a habit that I switch around my workspace when I work. I like these comments because for me it's second nature and I don't realize that it's even a noticeable thing. Thanks for the input :)

    • @sprinklememang
      @sprinklememang 8 років тому

      No worries. Like I said - great content (some of it over my ability for now). But always keen to learn more about the craft. I shoot tutorial stuff as well part of my real job. More behind the lens than actual talent. And found that even a loose script or outline can really help keep things moving forward while still keep the flow somewhat organic. Keep it up.

  • @nabilmoo
    @nabilmoo 8 років тому +1

    I learned so much. Thank you Stark!

  • @DavidKuehn
    @DavidKuehn 8 років тому

    Stark, I love you for this! Thank you.

  • @TmksGames
    @TmksGames 8 років тому +2

    Thank you Stark for this, I want to step forward in visual effects with such detailed renders, I would also love if you did the Nuke "newbie" tutorial, the program is overwhelming for me, but you know how to break stuff down to beginners, thanks!!!

  • @ATCinema1
    @ATCinema1 8 років тому

    you are awesome stark

  • @AdamUPNow
    @AdamUPNow 8 років тому +2

    I'm going to learn some stuff from here!

  • @Mudnag
    @Mudnag 8 років тому

    Very nice. It would be interesting to see a compositing tutorial on Nuke in this channel since it's probably the most advanced compositing software in the industry, and I've been an After Effects user for several years, but now I'm working as an intern on a VFX company and I had to start using Nuke which has a completely different workflow. I find that Nuke is more suited for deep compositing. I've been following along your stuff in Vimeo for awhile and learned alot, especially with FumeFX simulations and renders. Thanks for this, I'll keep using both Nuke and AE!

  • @LocalContentShow
    @LocalContentShow 8 років тому

    It became obvious that this stuff is way above my level when not only do I not understand how to do it but also *why* I'd do it. Damn.

    • @MichaelStarkTV
      @MichaelStarkTV 8 років тому +2

      You'd do it because you have control over every aspect of your render. You don't have to go back and wait hours or days for a render just because something was be wrong color. Even if you use the wrong texture you can render out a 100% diffuse version of that and throw it into the mix. I'll go further into this stuff in the next part.

  • @AbearDesign
    @AbearDesign 8 років тому

    awesome tutorial! thanks!

  • @ElEnanoAr
    @ElEnanoAr 8 років тому

    Why would you put the diffuse pass in multiply mode above the lightning pass instead of the lightning pass in additive mode above the diffuse? Is one way better that the other and why?

  • @rob4eva
    @rob4eva 6 років тому

    I'd love to see more Nuke tutorials, most the industry uses Nuke, I do.

  • @slimjim681
    @slimjim681 8 років тому

    Awesome. I like the fact that this method allows for changes in diffuse. Like if I wanted to change the paint on a car. What I don't understand tho is how can I do this in frame buffer? I always end up with basically a different image sequence for every pass (usually have around 7)

    • @MichaelStarkTV
      @MichaelStarkTV 8 років тому

      You have to use a format that supports multiple channels - like .EXR's. Look up the documentation of your program to see how to export them within each frame instead of a separate sequence per render element.

  • @kasperstenbom
    @kasperstenbom 8 років тому

    Clean graphics! :3
    again 😂

  • @MasekFilip
    @MasekFilip 8 років тому

    Great stuff, man. Is there any change you could make a video about linear color space? Thanks

    • @MichaelStarkTV
      @MichaelStarkTV 8 років тому +1

      Oh that's totally possible.

    • @MasekFilip
      @MasekFilip 8 років тому

      Thanks :-) I've seen your videos on nuke, it's great to see some indepth stuff

  • @TikeLeSpike
    @TikeLeSpike 7 років тому

    Does anyone know how to do the pass-rendering-stuff in mentalray?

  • @hookbryan
    @hookbryan 8 років тому +1

    Hi Stark,
    Im using AE CC 2015 and I can't find the "Create ProEXR Layer Comps" button under the file menu, any ideas?

    • @AbearDesign
      @AbearDesign 8 років тому

      I can't find mine either and all i can find in the way of documentation is, refer to that document. then that document says refer to this document.

    • @AbearDesign
      @AbearDesign 8 років тому

      www fnordware com/ProEXR/ scroll to the bottom and download. It's supposed to be included, but on mine it only had half of it. so far it is working for me now.

  • @mohammedal-olaywat5664
    @mohammedal-olaywat5664 6 років тому

    Why didnt you just disable shadows from 3ds renderer?

  • @lacrossebap3x6
    @lacrossebap3x6 8 років тому

    I am very confused. I know nothing about 3ds Max, so starting off there, I'm al;ready racing trying to keep up. I guess I didn't really understand the point of all this? We're taking this ball that we got from 3ds Max and trying to recreate it in after effects for the purpose of what? And maybe I just missed it but why are we trying to recreate it and not just simply using that file we started with?

    • @MovieFactory
      @MovieFactory 6 років тому

      you dint recreate it, you change it, so you can do cool compositing things

  • @EionSmith
    @EionSmith 8 років тому

    Moar!

  • @pixel325
    @pixel325 8 років тому

    Anyone else watching this while doing effects of their own? :D

    • @ATCinema1
      @ATCinema1 8 років тому +1

      me

    • @pixel325
      @pixel325 8 років тому

      ATCinema hehe like it should be done :D

    • @ATCinema1
      @ATCinema1 8 років тому +1

      cinexstudios check my channel out

    • @pixel325
      @pixel325 8 років тому

      ATCinema sure :)