How to Add Custom Characters and Animations with Convai Extension in Omniverse
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- Опубліковано 14 тра 2024
- In this tutorial, we'll guide you through the process of integrating custom characters and animations into Omniverse using the Convai Extension. Learn how to download characters and animations, and trigger those animations using Convai. Follow along and enhance your virtual world-building skills in Omniverse!
Timestamps:
0:01 - Introduction
0:05 - Integrating Convai API into Omniverse (Recap)
1:28 - Importing New Character and Animations
2:18 - Editing the Animation Graph
3:06 - Testing the Imported Animations
3:30 - Changing the Character's Voice with Convai
4:11 - Testing the Voice Change
4:15 - Adding New Animations (Kicks and Dances)
6:27 - Configuring Transitions in the Animation Graph
7:03 - Setting up Custom Events in the Action Graph
8:07 - Testing the Integrated Animations and Actions
8:39 - Conclusion and Support
Download the extension - docs.convai.com/api-docs/plug...
Check out the source code and feel free to contribute - github.com/Conv-AI/ov_extension
Sign up at convai.com to try it out.
Write to us at support@convai.com for any queries, bug reports, collab, or business-related engagement.
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ArtStation: www.artstation.com/convai - Ігри
Hey guys, great job here but animations like dance or kick is not working for me though. Can you guys point me what I am doing wrong. Let me know if there is any discord channel available
Is there a way to do this in Unreal Engine? Setting up Convai with your own mesh/character?
Is there a way to maybe integrate the open source voice cloning called openvoice?
now I wonder how I use other languages as an input...
I mean I want to talk in different languages to Ai
Languages other than English?