Oh, interesting... works well 👍 I usually do this with just a shrinkwrapped triangle, then parenting the floating object to the vertices of the triangle... without any constraints or vertex groups.
Alright, bedtime then this Sim is the days project upon waking. I appreciate these tutorials a lot, man. Also, if you happen to make a real good fluid spattering tutorial, I'm all eyes/ears haha
This is an awesome video and very easy to follow, inspiring me to add this to a project I am currently working on. Thanks!
As a person trying to learn 3D modeling, your videos are so helpful! It would be so much appreciated if you could show how to make a Pokémon Vaporeon.
excellent
Oh, interesting... works well 👍 I usually do this with just a shrinkwrapped triangle, then parenting the floating object to the vertices of the triangle... without any constraints or vertex groups.
Thanks for this video. I had the up and down thing sorted however I could not figure out the floating rotation.
Alright, bedtime then this Sim is the days project upon waking.
I appreciate these tutorials a lot, man. Also, if you happen to make a real good fluid spattering tutorial, I'm all eyes/ears haha
I've been working on a pirate ship on story seas for about 4 weeks now
Could you do a boat moving animation in blender, without using flip fluid, which shows wave movement also
G👏🏿👏🏿👏🏿😎👏👏