Generate ENTIRE 3D SETS For Your Projects FAST! [FREE Blender + SDXL/FLUX Workflow]

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  • Опубліковано 13 вер 2024

КОМЕНТАРІ • 103

  • @resemblanceai
    @resemblanceai 16 днів тому +21

    I was just looking for a way to do this easily. You rock man. Thanks for sharing these workflows, I know how much time, effort and trial and error devising these methods takes.

    • @Bpmf-g3u
      @Bpmf-g3u 7 годин тому

      I tried AI painting on mimicpc and it handles details quite well too, the proficiency made for a surprisingly graphic experience.

  • @fernandoarrieta1406
    @fernandoarrieta1406 16 днів тому +2

    The release of each of your videos gives me great expectations that of course are not disappointed. I share your interest in linking 3D modeling with AI. You are always at the forefront in this regard. Thank you very much for the workflows and your excellent tutorials.

  • @hanskarlsson3778
    @hanskarlsson3778 11 днів тому +3

    Excellent and inspirational. I am a beginner Blender user with plenty of 360 VR and some immersive VR world building experience. I wonder if I can walk through this and create a base model to iterate on. Just decided to challenge myself, your video was the inspiration. Thank you.

  • @matthallett4126
    @matthallett4126 16 днів тому +3

    You could create a depth pass from the generate image in Comfy and use it as a displacement or bump map back in Blender.

  • @Grury3d
    @Grury3d 15 днів тому +1

    Wow!!!! This is exactly what I been looking for!! Thank you so much.

    • @Grury3d
      @Grury3d 15 днів тому +1

      Do you think it is also possible to mix the outlines on the Flux workflow?

  • @mickysparks4789
    @mickysparks4789 16 днів тому +2

    Great work man, thanks so much! I'll get you on Patreon!

  • @tommartin-davies7406
    @tommartin-davies7406 16 днів тому

    This looks insane, can't wait to start testing all these workflows out

  • @fauxtrot2010
    @fauxtrot2010 16 днів тому +2

    Top notch sir! Thank you.

  • @hytalegermany1095
    @hytalegermany1095 16 днів тому

    Nice one! Only thing missing would be some kind of a thing that gets the information from mesh combined with texture that there is some stretching going on in certain regions. And then calculates the missing texture for that area so that it does not fall apart when changing perspective. Then use some displacement maps to get more detail. Binga bonga, nice scene!

  • @eiermann1952
    @eiermann1952 6 днів тому

    damn, another subscription 😅really promising

  • @Eldiablo-iw3nb
    @Eldiablo-iw3nb 16 днів тому

    This is something i was doing with SD 1.5 and with latent labs lora, but it was really low res (no 3d model, prompts only). The 360 panorama looked great on VR (i made anime environments only so it was easy to cheat the seam line) but projecting this on 3d model was something i was missing. This can turn out to be an efficient way to easily make 3d environment for VR games especially static shooter game like the house of the dead.
    Thank you very much for this wonderful tutorial.

  • @Master_Z2
    @Master_Z2 14 днів тому

    Great work again Mick , you are genius my friend.
    German brains at work 🙂

  • @BrainSlugs83
    @BrainSlugs83 16 днів тому +2

    My suspension of disbelief was destroyed when you made the knight two stories tall. Like... come on man... he's towering over all of those archways and openings.... 😅 -- Anyway, this is a super cool process. Thanks for putting these tutorials and workflows together.

    • @DemiSupremi
      @DemiSupremi 13 днів тому

      He clearly just has a macrophilia fetish and wanted his knight to give the Dwarven dwellers a big steppie. Come on its not that hard to believe.

  • @kylisation
    @kylisation 16 днів тому

    THIS IS AWESOME!!! Save so much time!!!

  • @dropLove_
    @dropLove_ 16 днів тому

    Thanks for all your wonderous workflows.

  • @tyski9000
    @tyski9000 16 днів тому

    What an amazing workflow.

  • @smollismollisworld5655
    @smollismollisworld5655 16 днів тому

    Once again a super duper tutorial. thx a lot!

  •  13 днів тому

    Nice tutorial as usual ;)

  • @mostafamansour3125
    @mostafamansour3125 16 днів тому +1

    For your upcoming project, you might recreate the Tiger Scene from "Gladiator" set in the Colosseum, featuring an animated tiger restrained by a chain and a crowd simulation

  • @NithinBalakrishnanIsOnline
    @NithinBalakrishnanIsOnline 16 днів тому +10

    I was really stunned by that waterfall tho! I really like how the idea turned out, but can you please give us all a bit of info how to implement animated water?

    • @mickmumpitz
      @mickmumpitz  16 днів тому +3

      16:16 I used the workflow shown here! It works in a very similar way to the SDXL workflow for example but it uses AnimateDiff to create a looped animation! Fog, Fire, Water and clouds work extremely well!

    • @usogenius
      @usogenius 16 днів тому

      私もこのアニメーション部分の解説動画を期待しています😍

  • @supersupersocco
    @supersupersocco 16 днів тому

    Fantastic tutorial. Love the pacing as well

  • @fillill-111
    @fillill-111 9 днів тому +1

    So great!!!

  • @DARKHUDS
    @DARKHUDS 15 днів тому

    you're a genius!

  • @rhadiem
    @rhadiem 4 дні тому

    Yeah AI is the future of VR. It's going to blow past everything else once we get fast enough GPU's and people bring SD style image generation into a controllable environment so you can walk around inside it. Then add AI controlled characters, and voice synthesis and you have the Holodeck. It's going to be INSANE.

  • @kanto1971
    @kanto1971 12 днів тому

    I really like the fact that your hair getting shorter and shorter. Great video as always

  • @Olibe-1
    @Olibe-1 11 днів тому

    Fantastic workflow. Thanks for sharing this. I wonder if it would be possible to separate some of the visual by using that depth map. It would then be possible to better simulate the parallax effect due to distance. ?

  • @--signald
    @--signald 16 днів тому

    Damn, Mick. You're brilliant. So many cool things in one short vid. Some of the little Blender shader tips alone are worth the time of this video. And then you pile all the Comfy and Leonardo and other stuff in a tight, crisp presentation . . . excellent.

  • @alirezaakhavi9943
    @alirezaakhavi9943 15 днів тому

    really amazing work! thank you for sharing. subbed! :)

  • @jerome-neareo
    @jerome-neareo 5 днів тому

    Hi @Mickmumpitz, are you considering a video on a "Sora"-like, or Runway ML tutorial and flow? Would love to try that on Comfy UI

  • @cihatfg
    @cihatfg 16 днів тому +1

    amazing!

  • @alekxsander
    @alekxsander 15 днів тому

    Este tutorial foi incrível! Obrigado, parabéns e te desejo muito sucesso para os seus projetos!

  • @jvtosiartist
    @jvtosiartist 16 днів тому

    Great tutorial!! Thanks!!

  • @railville
    @railville 10 днів тому

    Oh man. This is insane. Bravo. I'm going to try this. I find Blender painful but I need to push through to see this. I'm on a Mac, so wondering how I might see this inside my Quest 3?

  • @using_System_moon
    @using_System_moon 2 дні тому

    谢谢你的教程,期待看你后来怎么解决移动起来的问题。

  • @poison2561
    @poison2561 14 днів тому

    thats pretty awesome

  • @cekuhnen
    @cekuhnen 16 днів тому

    Klasse klasse!

  • @lexibyday9504
    @lexibyday9504 16 днів тому +5

    Still hoping one day we get all of this just integrated into an AI program so all I have to do is make a 3D scene, type some prompts, and ajust some values and bam whole finished artwork exactly the way I wanted.

    • @360creative_pl
      @360creative_pl 10 днів тому +1

      let's hope we'll never get there :P

  • @DmitryLapenkov
    @DmitryLapenkov 10 днів тому

    вау вау вау, это так круто)

  • @VincentPride1986
    @VincentPride1986 16 днів тому

    Leonardo allows to enable tiling btw. But anyways, AI equirect projection is usually not exactly equirect, but its better than nothing!

    • @mickmumpitz
      @mickmumpitz  16 днів тому

      Yeah true, but it's more for textures and things like that, so unfortunately it doesn't really work with those images.

  • @cirtey29
    @cirtey29 13 днів тому

    You are a passionate artist. And it is contagious 😊

  • @brucehazelton4393
    @brucehazelton4393 4 дні тому

    Have a look at Ian Hubert's Compify plugin to transform your environment texture from emission to principled BSDF shader

  • @lightingthevalley-ltv5346
    @lightingthevalley-ltv5346 10 днів тому

    Amaizing!

  • @pdjay8912
    @pdjay8912 16 днів тому

    Oh My!! That looks really difficult for me, but it seems really easy for you :) 🤕🤤

  • @LouisGedo
    @LouisGedo 16 днів тому

    👋 Looking forward to watching this video

  • @regal360com
    @regal360com 14 днів тому

    Superb tutorial, kudos. ❤️‍🔥

  • @halimgarciagendis248
    @halimgarciagendis248 16 днів тому

    Amazing!!!!

  • @oberdoofus
    @oberdoofus 16 днів тому

    This is so good! Is it possible to import the meshes (buildings + sphere) and materials into Unreal? I imagine you have to do some sort of UV projection first? Thank you for sharing your work!

    • @fernandoarrieta1406
      @fernandoarrieta1406 16 днів тому

      I thought the same. I think if you export (.fbx) the entire object from Blender with the texture and material applied it should work. I need to try it.

  • @MemSczyzna
    @MemSczyzna 15 днів тому

    woow its rl fresh technology for me

  • @user-yq6li1dr9b
    @user-yq6li1dr9b 16 днів тому

    Wow, amazing, i will love to create the most amazing scenes, like distopic scenes, but i dont see how, i see your tutorials are pretty advanced, can you teach me with your patreon tier, to do something above the common flux images?

  • @ian2593
    @ian2593 14 днів тому

    Can you do this offline with something less involved than comfy ui? Easy diffusion or something else? Thanks.

  • @Ai-Art-42
    @Ai-Art-42 16 днів тому +5

    Flux certainly does a great job, but is only suitable for users who don't care about the background at all

    • @FranzMetrixs
      @FranzMetrixs 16 днів тому +2

      What background are you referring to?

    • @Ai-Art-42
      @Ai-Art-42 16 днів тому

      @@FranzMetrixs I mean this unfortunate cooperation with Elon Musk. That makes Flux unusable for many users.
      Unfortunately, unfiltered images generated with Flux appear on his platform X with a very dubious message!

  • @unrealhabitat
    @unrealhabitat 16 днів тому

    very cool!

  • @truebones
    @truebones 11 днів тому

    wow

  • @pn4960
    @pn4960 16 днів тому

    very nice! do you think you could generate trimsheets with ComfyUI to texture the 3D environment and assets

  • @aseem1708
    @aseem1708 16 днів тому

    Such awesome work bro ❤

  • @davekite5690
    @davekite5690 16 днів тому

    'very cool - great work!

  • @phu320
    @phu320 День тому

    Is there a program where I can just prompt for these outputs? If not, why not make that? Why even program anymore, llms should be able to generate the right code for this.

  • @atroxx1000
    @atroxx1000 16 днів тому

    Es posible hacer el render de pases como el de profundidad y de lineas en comfyUI..

  • @bgmspot7242
    @bgmspot7242 16 днів тому

    Can anyone tell best resources to learn about stable diffusion,loras,models,control nets etc. Any UA-cam channel?

  • @aegisgfx
    @aegisgfx 15 днів тому

    Wouldnt this method only texture the facing side of the objects, forcing the viewer to remain in the middle of the scene? For example if you were to go to the other side of the pillars, wouldnt you see nothing as nothing was projected there?

    • @TheiLame
      @TheiLame 15 днів тому

      you basically see that in the video and he also said it in video when looking through it with VR

  • @florianberanek7176
    @florianberanek7176 14 днів тому

    So inspiring! Thank you!
    Did you play around with Lightcraft Jetset already? Not only the Cinema Version but als with the free iPhone app. Would be great to learn about a blender Jetset workflow. 👍

  • @DavidLinkan
    @DavidLinkan 15 днів тому

    The exact same prompt didn't gave me 360° pictures at all, unfortunately.
    Any idea about this ?

  • @smepable
    @smepable 16 днів тому +1

    Danke!❤😮

  • @PSeddig
    @PSeddig 8 днів тому

    The image rendered with the outline shader only displays the object I selected and not all the objects present in the project. Does anyone know the reason for this?

  • @kevz1532
    @kevz1532 8 днів тому

    Amazing... I'll stick with my NVDIA stock.... cause I tried FLUX needs way high end GPU, at least my RTX2080 is very slow on that model.

  • @calcuku
    @calcuku 16 днів тому

    Are you still using your 2070 super? i use 3070 right now and thinking yo upgrade to 4090. but if you still using your old gpu i think im gonna wait the 5000 series to upgrade

  • @bushwentto711
    @bushwentto711 16 днів тому +1

    Bruh this needs a full video not 5 seconds 😭 16:28

  • @TheiLame
    @TheiLame 15 днів тому

    Hi, if i have less than 24GB vram, my GPU has 10GB.. is it still doable?

  • @BabylonBaller
    @BabylonBaller 16 днів тому +1

    did you just throw on an oculus and zapped into the blender scene? wow, i didnt know it supported that, I have a bunch of headsets lying around lol

    • @mickmumpitz
      @mickmumpitz  16 днів тому +1

      yeah, you just need to activate the “vr scene inspection” add-on and connect the headset (I used Steam VR for this) and click "start VR session" in blender. I was also surprised that it's so easy and will use it more often now!

    • @BabylonBaller
      @BabylonBaller 16 днів тому

      @@mickmumpitz I've been dying to try that with unreal engine, but there's all this conflicting information about how they have changed, how it works or that it's not working lol unreal engine is already so confusing. I never even bothered

    • @resemblanceai
      @resemblanceai 16 днів тому

      @@mickmumpitz It's super powerful as you can use the headset as a camera. For POV videos you can crawl under things and do all kinds of interesting angels that would be a pain with normal camera animating.

    • @BabylonBaller
      @BabylonBaller 16 днів тому

      @@resemblanceai niceee. Are you allowed to build out the scene while in VR with your controllers or is it just for viewing??

    • @resemblanceai
      @resemblanceai 16 днів тому

      @@BabylonBaller TBH I am not sure. I have a feeling you probably can. Using the headset as a camera I did in unity and baking. I think you can bake the lights in blender too. Example: ua-cam.com/video/MSRrpgVrOoQ/v-deo.html

  • @RoniStudio
    @RoniStudio 14 днів тому

    now skybox AI by blockade labs become makes sense. That's awesome approach

  • @metanulski
    @metanulski 16 днів тому

    So, how did the Oculus Quest part work? Just conecting the quest? And why do you see a 3d effect. This makes no sence to me.

  • @MilesBellas
    @MilesBellas 16 днів тому +1

    Into CogvideoX ?

  • @Onion224
    @Onion224 16 днів тому

    i do have a vr headset but my laptop doesn’t work with it… kinda sucks…

  • @BlowoutStumpyy-h5q
    @BlowoutStumpyy-h5q 16 днів тому

    Thomas Linda Rodriguez Richard Martinez Deborah

  • @JerryReed-m7t
    @JerryReed-m7t 5 днів тому

    Hernandez Thomas Smith Brenda Clark Barbara

  • @MolediesOflife
    @MolediesOflife 16 днів тому

    he must has a good gpu. @_@

  • @HarringtonBartholomew-u9d
    @HarringtonBartholomew-u9d 10 днів тому

    Lopez Margaret Allen Matthew Lee Frank

  • @OkCordero-h3x
    @OkCordero-h3x 8 днів тому

    Smith Kenneth Harris Frank Thompson Charles

  • @hernansalinas5693
    @hernansalinas5693 6 днів тому

    Flux + Runway, is baked in 3 minutes, not is 3d, but this result isn't either

  • @HuttCornelia-m1v
    @HuttCornelia-m1v 7 днів тому

    Moore Mary Lewis Donald Walker Paul

  • @underbelly69
    @underbelly69 16 днів тому

    fantastic! what app are you using to explore the scene in VR headset? a vr viewing option in blender?

  • @DeathsquadDemongods
    @DeathsquadDemongods 16 днів тому

    Amazing! Is there a way to skip Blender and just use CamtrakAR and a background generated by and AI? I dont mind if the background isnt designed exactly how I want it.