after scratching my head for a while wondering if this was even possible I ended up with this strategy, in case you want to try it out keep a few things in mind: -malba only summons waves with its melee attack if it has enough water in front of it, that's why you need to keep it right in front of your boat if you want to kite and you'll have to readjust your position with the oar constantly -since malba's attack range is as big as the entire grass raft you only have a small area around the boat where malba won't summon waves and also won't hit you, since you need to keep it in that safe zone the fight is a lot like dragonfly where you get punished for moving too early and too late -if you do get hit by the waves and don't have an anchor you'll get yeeted all the way to scotland and malba will often start summoning waves from afar to prevent your boat from getting near it again -it seems that if you stop attacking for a bit malba can dive into the water and reappear somewhere nearby, if it does this it will start summoning waves to keep your boat away, the only way to counteract this is by rowing really fast to where it reappears because if you get hit by too many waves it will take you ages to get back -malba actually only deaggros if you take the fight too far away from the shoal it spawned from (as you can see near the end of the video)
after scratching my head for a while wondering if this was even possible I ended up with this strategy, in case you want to try it out keep a few things in mind:
-malba only summons waves with its melee attack if it has enough water in front of it, that's why you need to keep it right in front of your boat if you want to kite and you'll have to readjust your position with the oar constantly
-since malba's attack range is as big as the entire grass raft you only have a small area around the boat where malba won't summon waves and also won't hit you, since you need to keep it in that safe zone the fight is a lot like dragonfly where you get punished for moving too early and too late
-if you do get hit by the waves and don't have an anchor you'll get yeeted all the way to scotland and malba will often start summoning waves from afar to prevent your boat from getting near it again
-it seems that if you stop attacking for a bit malba can dive into the water and reappear somewhere nearby, if it does this it will start summoning waves to keep your boat away, the only way to counteract this is by rowing really fast to where it reappears because if you get hit by too many waves it will take you ages to get back
-malba actually only deaggros if you take the fight too far away from the shoal it spawned from (as you can see near the end of the video)
you waiting until the boat was at less than 10 durability to put up another one almost killed me
Cancel attack as an unofficial way to hit with two arms
I'm gonna try this myself. Having a WaterFowl can is a dream for a Wormwood main such as myself :D
guille playthrough when?
Very Nice 🥰👏👏👍
Well, nice fight as always
Wow, that's amazing
Can someone explain the axe swapping?
Just skips a few milliseconds of animation, so more attack speed
@@dajekotlyar4408 Ty
Obviously blame it on systemic oppression
hah you make it look so easy.....
When killing moon champion with hand only?
I use my hands to play dst does that count
@@guille6785 yes
Its more impressive you managed to spawn it than actually kill it
why you are swapping the axes?
Animation canceling, it allows you to hit without a long cooldown
what a nice speedrunner i sure do hope there are no racist hamsters in his discord server
lol
clickbait, you had 10 grass in your inventory
me killing the tree Guardian with woodie haha
Let me guess, only training for now, speedrun after ?
He can kill malba in under 20 hours
Wow that has to be wr 😂
Come back
no
Copium