Not all bad Idea's are bad Idea's : Oxygen not included

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  • Опубліковано 21 жов 2024

КОМЕНТАРІ • 217

  • @hquest
    @hquest 2 місяці тому +65

    37:14 "I have no sympathy for you, I gave you options"
    Francis John, 2024.

  • @talo4172
    @talo4172 2 місяці тому +23

    Say it with me "It's Not Melting Snow. It's Oxylite Off Gassing"

  • @littlebear274
    @littlebear274 2 місяці тому +52

    29:20 Oh nooooo, you dug out the tile that suppresses the vent. I was just playing on a save file that had one directly below where I was farming alveo vera so I could hook up a door to a signal switch and open it for a couple of seconds whenever I needed more CO2 and those things put out a LOT. I have 55kg/tile in the room where the actual vent is and it's constantly overpressure because it wants to put out even more. You're going to need to deal with that quick.

    • @shearzy3152
      @shearzy3152 2 місяці тому +7

      I noticed this too, came down here to let him know but you beat me to it.

    • @danielsantos3254
      @danielsantos3254 2 місяці тому +5

      Haha, I can never remember whether it’s the left tile or the right the one that blocks the vents, so I always leave the middle two. Just to be safe.

    • @FrancisJohnYT
      @FrancisJohnYT  2 місяці тому +14

      Doh... that would explain all the CO2 on the right side of the base, so sloppy of me. Going to have to brick that up before it causes even more problems.

  • @george-by
    @george-by 2 місяці тому +96

    Those apostrophes are def a bad idea though!

    • @barongerhardt
      @barongerhardt 2 місяці тому +15

      The apostrophe's are great!

    • @nficocelli
      @nficocelli 2 місяці тому +10

      Bad idea's.... what?? Don't leave us hanging! What do the bad ideas own!?!
      (was the title in the typo some 4d chess engagement farming?)

    • @george-by
      @george-by 2 місяці тому +2

      @@barongerhardt they a'are!

    • @george-by
      @george-by 2 місяці тому +1

      @@nficocelli well it's in the title, isn't it? Bad idea's oxygen isn't included. And given the abundance of oxygen in the starter biome, I think it's all coming from good ideas.

    • @hound8382
      @hound8382 2 місяці тому +1

      i was wondering what those apostrophes mean, where is the pun :D

  • @gradious7497
    @gradious7497 2 місяці тому +38

    35:41 "I keep saying scone. Why do I keep saying scone?"
    I'm here for the inevitable scone photo that will show up in the end credits 😋.

    • @hquest
      @hquest 2 місяці тому +2

      Scone or bust!

  • @enire8477
    @enire8477 2 місяці тому +12

    You get a lot of wood back from recovering all the original ladders, and the outhouses are also wood, since its the only starting construction material.

  • @moireth1460
    @moireth1460 2 місяці тому +10

    "We are almost out of dirt - we need that for science!" I just pictured the Professor from Futurama 😂😂

  • @graspienjo2850
    @graspienjo2850 2 місяці тому +18

    Flox's produce Dirt - you will be fine. Oh and you uncorked your CO2 geyser! Eek!

  • @EskoLuontola
    @EskoLuontola 2 місяці тому +26

    4:15 The tiles are not melting, but sublimating - they are oxylite tiles.

    • @badgoat6926
      @badgoat6926 2 місяці тому

      That is amazing good eye

  • @LifeKlaine
    @LifeKlaine 2 місяці тому +8

    Runnning oxygen using oxylite from the plants would be using the new dlc to it’s fullest. Plus I don’t think you’ve run a base off oxylite yet and that’s a rare thing to say considering all the different base designs you used during the run with the huge sour gas boiler

  • @XiloTheOdd
    @XiloTheOdd 2 місяці тому +5

    shaving that bammoth reaction was like Anakin shoving Mace windu out the window.
    "What have i done?"

  • @fortheregm1249
    @fortheregm1249 2 місяці тому +4

    Tip: Want to minimize travel times ? set all mesh doors to open ( beside ranch doors ofcourse ).

  • @dakrayus6519
    @dakrayus6519 2 місяці тому +4

    I've had similar problems with CO2 not sinking through the base properly, I suspect it's a product of all the little bits of oxylite offgassing. Also, the space heater has an area of effect that will cover 2 beds to either side, you can probably solve your cold bedroom problem by just sticking the dupes without warm coats next to the fire you've built (unless they need a light to sleep). Good luck :)

    •  2 місяці тому

      I think he now has access to ceiling lamps and enough automation that he can put the bright sleepers on their own schedule and only turn on the lights then.

  • @vanbujm
    @vanbujm 2 місяці тому +8

    If you want a fun challenge, do the playthrough without relying on oil/petroleum. The DLC makes ethanol very viable and the challenge of keeping your base sub zero is fun.

  • @genehenson8851
    @genehenson8851 2 місяці тому +7

    I'm at 500 cycles surviving purely on alveoli plants, so it can be done. Just remember that dupes don't put out enough CO2 for sustainability. It's pretty easy to get enough from power producers, though.

    • @someguy1124
      @someguy1124 2 місяці тому

      I did that too. Once got my petroleum boiler up, I eventually (sort of) retired my alveo farm and switched to a hydra. Decided to convert it to passive oxylite production. Expanded from 2x32 to a 6x32, but stopped dupe harvesting. Hurts the ice to oxylite ratio, but its passive and I ended up with like 200t oxylite by cycle 600 and still have a shitload of ice on the map (classic map. 200t ice left + half the map is unmined)

    •  2 місяці тому

      He also has a geyser.

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 2 місяці тому

      ​@@someguy1124pip planted decor pots for the win.

  • @username-hw8bu
    @username-hw8bu 2 місяці тому +2

    Tip: A conveyor receptacle somewhere on the rail will remove the almost empty baskets on a rail line. No need to empty it if it contains something that melts or off-gasses. I assume it would also act as an oxylite scone on this map.

  • @sveinungchr
    @sveinungchr 2 місяці тому +17

    Can't wait for him to not find the oil biom

    • @lesnicus
      @lesnicus 2 місяці тому +1

      oh man, why did you have to say that xD

  • @Taliseth
    @Taliseth 2 місяці тому +13

    Can't believe I never noticed that Anemic couldn't be trained out (in a "Gym") until you mentioned it just now.
    Skill Level +20
    Suit sustainability Training +2
    Exosuit Training: +2
    Anemic: -5
    Athelthics = 19
    VS a normal dupe at +24.
    I mean don't get me wrong they were great while locked in a gym to provide me power when i inevitably messed up something in my spaced out play through.
    I suppose they could make great pilots if they had the interest in it.

    • @Mr.Sparks.173
      @Mr.Sparks.173 2 місяці тому +1

      Or cook, machine operator (assuming shipping system is in place and material is loaded into the machine for them), researcher / geotuner (with the same rules as the operators), or rancher (agian, assuming the critters are fed via shipping).
      Really what you want to avoid them doing is moving across the map - the less they have to walk the better. So as long as an anemic's job is to be at a station and do task, then they're not that bad.
      But my God have mercy on your sorry soul if they have to carry their own stuff. But automated shipping is something you should use as much as possible. It's astounding how little athletics matter when the dupe walks about 50 tiles a cycle.
      Of course, having an anemic miner, builder, or supplier/janitor is just bad. Those tasks require a fair deal of travel and they cannot be done by shipping (by definition for supplier dupes, their job becomes mostly obsolete with a robust shipping system). So athletics is always important to them.

    • @Taliseth
      @Taliseth 2 місяці тому

      @@Mr.Sparks.173 One of these days i'm going to do a "mini base" for dupes where they just have one Job and see where that gets me, could be fun.
      But yea that's what i regelated them to the easy jobs, though think it did a bit of a too good job, they are mostly idle now running some interal base stuffs.

    • @Tamizushi
      @Tamizushi 2 місяці тому

      @@Taliseth A follow manual generator user, I see. Dupes produce a whole darn lot of power before reaching athletics level 20, and it feels like such a waste to me not to use it.

    • @Taliseth
      @Taliseth Місяць тому

      ​@@Tamizushi Exactly I even tied it in to the main grid.
      Especially in the beginning it's very handy and it's very beneficial in the end, the faster you get 20 athletics dupes the faster the rest of your game goes wel was the idea.
      It saved me while I was experimenting with Nuclear power and had to make a (what i thought was a quick) fix, and in the middle of that my Water geysers all went dormant apart from my salt water one at 95c, added to it that I left my steam turbines running, water break in pipes and I had made quite a few mistakes like dumping water as I thought I would have plenty.
      Quick fix turned in to a bit of overhaul, added automation, water tanks, power shut offs, rad sensor with alert, etc.
      For 30 cycles I had 2K power from manual gens/gym and a bit more from my SPOM, while 1K power was used just for pumping and filtering salt water. that was Nail biting, as I didn't have enough of a water buffer to turn the reactor back on and keep oxygen production going, never mind turbine cooling.
      Grid tie for the gym consisted of 2 smart batteries + battery bank + 12 Power switches and power transformers that would alternate and dump power on the grid when needed, or disconnect all manual generators from each other an power the 10 watt light bulb for gym only purposes.
      All ended well thankfully.

    • @Tamizushi
      @Tamizushi Місяць тому

      @@Taliseth in the late late game, when power is no longer an issue, wheel runners can be given a Pyjama to supply the Somnion Synthethizer. Since their athletic is so high, the athletic debuff for wearing a pyjama is trivial. It’s pretty awesome.

  • @ShaneChaffin
    @ShaneChaffin 2 місяці тому +3

    petroleum generation is an interesting idea. i didn't realize you could use ethanol for it. I've been using wood burners and smart batteries and coasting through yellow research. the dlc really opens up after you get bonbon trees.

  • @erebus5170
    @erebus5170 2 місяці тому +3

    Couple of points from the DLC:
    Icey maker can make snow too now
    Seals make ethanol and oil!

    • @Hanmacx
      @Hanmacx 2 місяці тому +1

      I wish the Rock Crusher would crush Ice too 😅

    •  2 місяці тому +1

      @@Hanmacx To get slush or so?

  • @hamsterbyte
    @hamsterbyte 2 місяці тому

    To run the base off aloe plants I set up a room with 72 of them. That room is flooded with CO2 and sweeper remove all the oxylite to a different room with 5 sconces and a sweeper to load them. I then use a bead pump in that room for high capacity storage and gas pumps to get the O2 out to the base. It's actually really easy and requires very little labor. It can be done completely without labor but that makes the O2 production really inefficient as there's a 4 cycle wait for the oxylite to drop on it's own. The bead pump is similar to how you it would work on a gas geyser, you just replace the geyser with a sweeper and some sconces. I don't actually know if you need the sconces, but I figured more sconces means more O2 production....

  • @ryanwaterbury
    @ryanwaterbury 2 місяці тому +3

    Started one run on this, got to about cycle 80 before the temp got too hot to grow food. Started another, said F it, went all general grevious "time to abandon ship" and tp'ed all my colonists to the oil asteroid (spaced out) and have been waiting until my level of industrialization and technology is at the point to retake the asteroid. Currently at around cycle 200, I have a self cooling geo plant, industrial sector, but no clay or Reed fiber. Did get a bammoth egg, and plume squash seed, so Reed fiber and clay are very close.

  • @Zone1BC
    @Zone1BC 2 місяці тому

    For dealing with eggs before automation I prefer to use one of those dispensing storages on a high priority and set it to sweep only. Then I just have to run a quick sweep command over my ranches every so often and the dupes don't pick-up all the eggs already out of the ranch. Still labour intensive, but less fiddly than switching a storage on and off to my mind.

  • @Neuromancerism
    @Neuromancerism 2 місяці тому +4

    "If its a stupid idea and it works its not stupid"
    An Enjineer

  • @nait5340
    @nait5340 2 місяці тому +2

    you know what also makes a ton of co2? ethanol distillers.
    i mean, you already get wood from the foxes, and you need ethanol for feeding the muffalos anyway.

  • @Davini994
    @Davini994 2 місяці тому +1

    You're getting closer with the cold bedroom debuff. Not quite there yet though ;)

  • @matthewbauerle7153
    @matthewbauerle7153 2 місяці тому

    17:30 I love how whenever anything bad happens in any video game Francis plays it’s always Randy’s fault.

  • @bigmc9049
    @bigmc9049 2 місяці тому +1

    The bammoths kind of look like a fusion of a beefalo and a bunny man from Dont Starve.

  • @darnwrong794
    @darnwrong794 2 місяці тому +2

    The CO2 might not be flowing down because of uneven O2 pressure. You might need more 'scones' to force airflow. Also the Alveo Vera are not at full uptime so the current conversion rate might not be as efficient as you thought (should improve after fertilizers etc.)

  • @aldrea6506
    @aldrea6506 2 місяці тому +12

    Yay! More Frosty ONI!

  • @Tiggs153
    @Tiggs153 2 місяці тому

    I love the plan to play with the new oxygenation mechanism! Maybe for the little bits of oxylite that don't evaporate, end the rail in the oxylite loading room so they can bunch up with other pieces again.

  • @ThePiachu
    @ThePiachu 2 місяці тому

    The patties give you a lot of clay, but the frozen planet has barely any coal. But there is one other way of making ceramics I only just noticed - you can just heat it up and it will turn into ceramic! You'd basically need some volcano-powered ceramic maker, but it would be doable. Maybe a good project for this run!

    • @pedrolmlkzk
      @pedrolmlkzk 2 місяці тому

      Doing it that way will lose you half the ceramic since it turns into a tile when it changes

  • @Genesis8934
    @Genesis8934 2 місяці тому

    36:54 Something I saw mentioned on the discord, for this map it MIGHT be beneficial to use "Relative temperature" in the temp overlay

  • @therealjoal
    @therealjoal 2 місяці тому

    spigot seal and the other new tree is the combo for ethanol, which you add to your bammoth x flox system. you might wanna check that out instead of the ethanol distiller. i think for this map you need to keep things cold since a lot of the critters and plants require cold temps.
    you might also want to separate warm areas (living quarters, energy, industry) from cold areas (food and stables), but you might know this already

  • @krissimonis3604
    @krissimonis3604 2 місяці тому +1

    oxylite on rails is not a stupid idea! I used that myself on my own game on Ceres. Eventually, I had to put a 'between' station for all the oxylite I was producing so it didn't delete the CO2.

  • @JessWLStuart
    @JessWLStuart 2 місяці тому +8

    I just call the floxes "Jackalopes"!

    • @shamen-
      @shamen- 2 місяці тому +3

      Lumberjackalopes.

  • @torstenhubner4991
    @torstenhubner4991 2 місяці тому

    Hi Francis,
    you should look for the "Bonbon Trees" and "Spigot Seals" -> a little light and Snow for Nectar (can be refined to Water/Steam and Sucrose) or Ethanol and Wood. A single Spigot Seal can produce up to 40 kg/Cycle Ethanol... How much do you need?
    I think a wild planted farm/ranch could be enough for your needs, but don't forget: You also need to refine wood into refined carbon - depending on coal (on the map) you might need that for Steel.
    Oh, and remember the lab-bonus (lab as a room) - it just takes you about two doors and a light...
    By the way: A light in the kitchen helps, too...

  • @tbcodiac356
    @tbcodiac356 2 місяці тому +2

    So...does anyone else think that ONI took the ice sheet challenge from rimworld and said "COOL idea, lets make it a dlc,"

  • @lukashoffmann9574
    @lukashoffmann9574 2 місяці тому +4

    Hey Francis. Dont worry about the Dirt. I noticed you have a lot of slime on your map. just boil that to dirst you will be fine :)

    • @TheGalifrey
      @TheGalifrey 2 місяці тому +2

      There is a massive biome of dirt/trees/warm temperatures/pips the full width of the map down below just near the oil biome.

    • @zachaley1404
      @zachaley1404 2 місяці тому +1

      He currently has dirt production because the flox excrete dirt.

    •  2 місяці тому +1

      @@zachaley1404 His toilets also make dirty dirt.

    • @pedrolmlkzk
      @pedrolmlkzk 2 місяці тому +1

      Ethanol conversion makes tons of firt

  • @Korchythegreat
    @Korchythegreat 2 місяці тому +6

    Floxes excrete dirt for research.

  • @macelharen
    @macelharen 2 місяці тому

    ahhh yes "material smashing upping" ...another episode of quality educational material

  • @joeyb8621
    @joeyb8621 2 місяці тому

    Weird movement mechanics for Bammoths; they are so big that they need two tiles to move up a tile. Tripped me up a while when I was trying to keep them wild eating wild Plume Squashes.

  • @Sean409409
    @Sean409409 2 місяці тому

    You talked about getting oil at the end but I've found it less important now. The ethanol is plentiful for power and co2 in the boiler and SPOILER - The nectar from the bombom tress(these should be higher up on your seed) can be used to make plastic... also you can hook up the trees to pipes lol. You can also ranch the seals for more ethanol and they drop a key ingredient for a lot of the new foods.

  • @gizel4376
    @gizel4376 2 місяці тому

    you can also look at the planetory log, it show all vent and geyser you have discover, the game consider the "visible but buried" as discovered, so not that much of an exploit, and more of a messed up mecanics, i still like to go unburry them since i always forgot what they are.

  • @wolfen210959
    @wolfen210959 2 місяці тому

    I found that 3 or 4 of those oxylite sconces on the same level, just 2 levels above the plants, gives really good oxygenation, and the dupes don't have to run very far.
    The floxes drop dirt, so you'll never run out, so long as you keep a couple of full ranches.

  • @seanhunter111
    @seanhunter111 2 місяці тому

    Nice to see your grocer's apostrophe game is still on point.

  • @OhmsFTW
    @OhmsFTW 2 місяці тому +11

    I've found a big challenge with Alveo Veras is that a lot of the Oxylite will off-gas where it is harvested. This is not only means that your Oxylite Sconces aren't very effective, but worse it means your CO2 won't ever travel down. The positive pressure of the off-gassing Oxylite is more powerful than the tendency of CO2 to drift downwards. This gets really bad in very tall bases. The easiest fix is to put your Alveo Veras near the top, and either pump CO2 up there or place your Wood Burner / Petroleum Generator on a floor above.

    • @NatanStarke
      @NatanStarke 2 місяці тому +3

      Just use auto sweepers, but yes your methods work very well too

    • @NatanStarke
      @NatanStarke 2 місяці тому +2

      Troupe of the ones who agonizing by looking at the ungodly inneficiency in the shape of closed doors

    • @Mr.Sparks.173
      @Mr.Sparks.173 2 місяці тому +4

      I don't have the DLC so I can't check, but what's the maximum pressure for the Alveo Veras? If it's over 2kg, maybe you could use a high pressure vent and automation to keep pumping in CO2 to prevent the oxylite from off gassing, then use shipping to move in fertilizer and to ship out oxylite to more stable long term storage / use.
      You can still get farmers touch, you just need a liquid lock, and an oxygen mask or atmosuit

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 2 місяці тому +3

      ​@@Mr.Sparks.17310k sealed boxes work great. A couple cooled and fed with sweepers sending to other small temperature controlled boxes to give yourself ventilation or to fill suits/masks. At least until you start making spoms just to burn off all the water.

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 2 місяці тому +2

      Unlike oxyfern aleo drop seeds and mutations and work incredibly well in pip planted decor pots especially the wall mounts.

  • @sinner5452
    @sinner5452 2 місяці тому

    What to do with toilets is really a question.
    You may just dump dirty water from sinks somewhere extra cold and it will just freeze, but polluted dirt is a kind of a problem. Etanol poduction will make some too.
    I personally built sublimation station => deotorizers => chlorine-coated airtank, at least it will not melt surroundings and provide plenty of oxygen.

  • @Nicole-rz3fg
    @Nicole-rz3fg 2 місяці тому +1

    You want carbon dioxide to feed the plants, but don't want the -50 degrees celsius carbon dioxide from the carbon dioxide gyser that can also offset the heat production of your power production buildings? Yes lol Waiting for the oil biome and the hot carbon dioxide definitely the right call. :) I like that this DLC makes things that were unnecessary in older versions of the game useful again. I've been running the carbon dioxide vents with some automation to replenish the supply for those oxygen plants. Venting it through my temporary power room has been keeping the temp stable. You might want to reconsider using it

  • @stevethemastersword
    @stevethemastersword 2 місяці тому

    this frozen world start seems pretty easy tbh, its a good twist on the formula but it feels weird having everything you need so early and painlessly

  • @Genesis8934
    @Genesis8934 2 місяці тому +2

    30:52 Compost to help supplement the dirt woes (edit: 31:11 addressed this)? Also, ethanol distillers make dirt right? Or?
    edit: Also, it's weird not seeing a 5x4 space in front of every room that you normally do (and got me to do!) (Fire Pole, Ladder, future Transport Tube, with a "porch" on either side for potential plants and nature reserve) :P

    • @FrancisJohnYT
      @FrancisJohnYT  2 місяці тому +2

      Doh, I knew that gap was to small. I'm going to have to rebuild most of the left side of the base now.

  • @Self-replicating_whatnot
    @Self-replicating_whatnot 2 місяці тому

    Shaved bammoth is surely something to behold.

  • @EnlonWhite
    @EnlonWhite 2 місяці тому

    Agreed Bammoths are not as good as a Muffalo. ( I lover your channel sir!), a few opinions and notes below.
    Any Bammoth above age of 129 is only good for its one shear if it has it, THEN turned into meat. (it wont lay an egg it wasnt tamed hatched from the start at this point, or this is also a safe point you can kill them off.)
    Wild feeding 1-2 Bammoths is golden at start (usually have to find a spot that has 3-5 of the plants naturally they eat in a general area)
    used to be only 3 wild plants needed in beta, I am not sure how many you would need now, but 4-5 should be enough for 1 Bammoth barely. (if not then you cant tame them but can shear them still with that many plants)
    Pips can be found on this map/given on care-package. (they will die from the cold starting at -28C (even though it says -30C in game wiki) So prep the area you want BEFORE you get them, and then hurry them to their planting cages.
    Usually 15-22 Bammoths exist on this map in vanilla asteroids. You only need a few alive at any given time. Killing them gives 24000+ Kcal of meat....Carnivore achievement anyone?
    Bammoths are amazing critters, and wild feeding them is a TON of free resources. Tame feeding them farmed plants is....annoying to how I feel about it, but possible with a few tricks WITHOUT using the New Seals and tree plant.
    I try to run every asteroid going for the 3 difficult starting achievements, if I do not the maps are too easy even without mods.
    Those are Locavore, Carnivore, and Self-Sustaining (power one).
    On this map, its a focus to rush meat eating by exploring to find Bammoths, kiling them as needed for food, leaving 2-3 alive but wild alive until you are truely ready to feed them or have a good wild feed plant spot to do so. Once you get Locavore, O2 gain is not as hard as you can start planting, and 3-5 water geysers are always spawned so rush one to a SPOM, mission done, have fun.

  • @SamsTopBarBees
    @SamsTopBarBees 2 місяці тому

    I'm having fun with this dlc, some people were saying it's dead easy because o2 is so easy to make, but I'm enjoying the play through. Also just FYI, store your oxylite up with your dups, that creates a high-low system which moves your co2 down and away from your dups. Basically how you pipe your base but with sublimating matter instead of HVAC. :D (Also you said you would have to watch your ice levels, then you opened a vent to melt a whole ice biom?)

  • @rbruch98
    @rbruch98 2 місяці тому +1

    So, something that's not immediately intuitive: The wood burners don't put out enough light to satisfy a Nyctophobic.... and also won't wake up your other dupes. In my run, I have them sprinkled throughout the base.

    • @MellowMaliki
      @MellowMaliki 2 місяці тому

      Depending on what tile the duplicant actually sleeps on in a bed, you might be able to put one of those carved salt lamps things next to the heater. Should speed up the warming process and provide light for the bed immediately next to it without too much light for the others.

  • @grokris21
    @grokris21 2 місяці тому

    Make Ethalnol Distilleries and Compost the polluted dirt from them. You get a ton of wood from the Floxes. Use the Ethanol for power, polluted water for fertilizers, etc... Its a selfsufficient cycle.

  • @austinglander1337
    @austinglander1337 2 місяці тому +1

    Anyone else do a double take when he mined the activation tile on that CO2 vent?

  • @Tamizushi
    @Tamizushi 2 місяці тому

    I know under your last video I said bammoths are just as much about meat as fiber, but actually, the more I look at them the more I'm convinced that good'ol Dreckos are just better. Cooling down the ethanol to grow plume squash for bammoths is a pain in the butt. One bammoth produceds 2333kcals of bbq per cycle on average, which is a lot, but actually 1777 of it comes from their plume squash, so really they only produce 555kcals per cycle. Dreckos produce 444kcals of cycles each. Bammoths produce 5 fibers every 10 cycles which is 0.5 per cycle, dreckos 2 every 7.5 cycles which is 0.27 per cycle. Bammoths produce 8 kg of phosphorus each, dreckos produce 10 kg each. Bammoths eat 4 squashes per cycle requiring 60 kg of ethanol, dreckos eat 2 balm lilies with no input. So 2 dreckos will produce about as much fiber, more additional calories an additional 12 kg of phosphorite, with the same number of plants, but without needing to spend the ethanol.
    I wonder if it's possible to get dreckos on the frosty planet asteroid. Do you need to go to space to get them?
    Edit: After playing with it for a while, I came around again. There is plenty of cold natural ethanol on Ceres so you have a very long time living on Bammoths before you need to make your own ethanol. Plenty of time for a proper cooling solution.

  • @halo007Mex
    @halo007Mex 2 місяці тому

    A tip for warming the water. Get a metal refinery and dont loop the water . -10 water will go out at 12-25 °c and on an insulated tank will eventualy stay liquid

  • @shyshai4448
    @shyshai4448 2 місяці тому

    One obvious challenge for this map is to optimize for minimal heat footprint. Basically, keep the planet as cold as it started and do so by using the new different tools the dlc provides. It should be a thematic head-scratcher!

  • @ahmataevo
    @ahmataevo 2 місяці тому

    As cold as your map is, the metal refinery would be a good way to warm up the base core, provided you got insulated tiles. Just warm up the refinery area enough to use pwater as coolant and slowly thaw out the rest of the area. Watch out for critter/plant temp though.

  • @Trixz79
    @Trixz79 2 місяці тому

    One thing to consider is that if the oxylite is farmed and stored in the co2 it will off gas and when it rises you could overpressure the base and pop the dupes eardrums.

  • @kiks12
    @kiks12 2 місяці тому

    fox + elk = flox?
    i forgot how fast an ep of oni just flies by. i tried playing oni after years and it just sucks me in, but im bad at it and dont have the spare time. all in all im glad to watch/ experience it through you

  • @bloodchain80
    @bloodchain80 2 місяці тому

    with the new alovera plants carbo dioxide vents are actually useful early on. Seal a room put a bunch of those plants in it, early carbon dioxide to oxylite! Need a slight way to heat the C02 but.

  • @popler1000
    @popler1000 2 місяці тому

    You can boost research slightly by creating a research room, just add doors to the side that has the ladder shaft.

  • @commonsense-og1gz
    @commonsense-og1gz 2 місяці тому

    one thing to note is that they changed the watts on the ice maker from 60 to 240, without changing the performance. if you plan on an oxylite empire, then you may consider going with aquatuners to make your ice.

  • @dareonmograin5136
    @dareonmograin5136 2 місяці тому +1

    In fact, your main problem is heating! If you read the descriptions, everything will be clear (for example, descriptions of plants).

  • @MellowMaliki
    @MellowMaliki 2 місяці тому

    I keep wanting to push off early automation of the ranches until I setup a metal refinery. I just hate losing metal to the rock crusher, but man is manually sweeping up all those eggs annoying. I think the Flox even have a faster egg rate closer to pips than hatches or slugs so its even worse. At least with being able to sweep by category you can set a storage container to sweep only eggs and then throw a pip in the room so they grab the eggs before they break.

  • @michaelcollins4772
    @michaelcollins4772 2 місяці тому +1

    the ranch design can be changed. cirtters queue nicely like proper tea drinkers now

    • @sinner5452
      @sinner5452 2 місяці тому

      Door design:
      1. cost less resources for automation purposes (you'll need to cover extra area with autosweepers and rails)
      2. Still provides slight benefit with grooming procedure: critters queue nicely indeed, however first one in queue still have to travel to the station.
      So yeah, it obv can be changed, but the only thing it give you is 3 free tiles of space, i can not bring up any other benefit =-\

    • @michaelcollins4772
      @michaelcollins4772 2 місяці тому

      @@sinner5452 i didnt think about the initial critter and the egg pickup. good points

  • @giovannyc.1724
    @giovannyc.1724 2 місяці тому +3

    Why not get a laboratory room? Speeds up research a bit. You already have 2 science buildings and a room

  • @TehFreek
    @TehFreek 2 місяці тому

    Airlocks and critter sensors. At least, for the critters that use feed boxes.

  • @Doomquill
    @Doomquill Місяць тому

    "we could do better things with our time but..."
    But we won't, because this is more fun 😂

  • @agsystems8220
    @agsystems8220 2 місяці тому

    Ethanol distillers produce stupid amounts of CO2. Getting enough should never be a bottleneck, even without the vents. Definitely go ham on production, because oxylite does not go off. If you are going to need to turn a whole pile of ice into oxylite over 2000 cycles, you might as well do it now. You can run them in a dirty brick with mercury liquid locks from the get go, and your biggest problem is avoiding overpressurising your plants (though overpressurising the oxylite to stop outgassing is a good idea). They also produce polluted dirt, that can be composted back to regular dirt, if you are worried about that.
    There is no point looking for an oil biome, as you have everything you need from frost stuff. You just need to find the trees. Nectar can be put in a polymer press to make plastic, as well as being an even better material for cooling than polluted water. If you are really struggling with CO2, and destroying it feels cheap, you can actually use nectar to turn it into solid debris! Mercury is decent for steam chamber liquid locks up to a reasonable temperature, but nectar is good enough to solidify it and let you use if for things. If you are using ethonol distillers to fuel a petroleum generator, you double the effective power with an electrical engineer, and if you keep it cold enough that you can use mercury for that then even better.
    You probably want to farm your squashes separate from your bammoths. You will need a lot to sustain them, and that means getting seeds. Additionally, there is a bit of a trap in there, as the bammoths are pretty big heat sources and can stiffle the squashes.

  • @timothyewing4009
    @timothyewing4009 2 місяці тому

    The seal creatures and their tree food cycle is where you are supposed to get the ethanol.

  • @salemprompthous3820
    @salemprompthous3820 2 місяці тому

    Muffalo looking Bammoths and pemmican on a very cold planetoid.... I do believe the devs at Klei has been drawing on their experience from playing on Ice Sheet 😅 (i know, Rimworld didn't invent pemmican (which can be surprisingly tasty) or buffalos)

    • @salemprompthous3820
      @salemprompthous3820 2 місяці тому

      35:40 FJ "Why do I keep saying Scone??"
      Me "Cause you're peckish??"

  • @ramble_0
    @ramble_0 2 місяці тому

    Hooray I've finally made it into a Francis John video.

  • @ropable
    @ropable 2 місяці тому

    The misused apostrophes in the video title are doing my head in.

  • @kks_grandma182
    @kks_grandma182 2 місяці тому

    Unless they changed it, any dupe can carry the wrangled critters to the ranch. I have seen them do it on my previous games.

  • @ham8426
    @ham8426 2 місяці тому

    Could use the co2 to cool the salt water and use the water to warm up the co2 to gas, use some automation to make a boiler plate that only exchanges heat when necessary

  • @Beregorn88
    @Beregorn88 2 місяці тому

    I think the outgassing oxylite is preventing CO2 from reaching the alveo vera plants

  •  2 місяці тому

    If you don't have enough dirt, you could use CO2 scrubbers to produce dirt? Needs filtration medium, too, of course.

  • @realityveil6151
    @realityveil6151 2 місяці тому +1

    cardon dioxide is not useless if you feed to to those oxylite flowers.

  • @ThePiachu
    @ThePiachu 2 місяці тому

    Be careful about putting eggs in storage bins, that makes their viability go down which makes them not hatch from what I understand!

  • @r2dezki
    @r2dezki 2 місяці тому +2

    isn't the co2 out of control because of the lack of oxygen? The bigger the o2 pressure, the better it forces down co2.

  • @JPMartinson
    @JPMartinson 2 місяці тому

    Why not just call them Bæmmoths? 😂 really great content, looking forward for more!

  • @rbolduan
    @rbolduan 2 місяці тому

    I don't know if it was mentioned, but putting eggs in a storage locker is a terrible idea. Doing so reduces the viability of the eggs. If you're making omelets that's fine, but if the goal is to hatch and drown critters, you're better off never putting them in one.

  • @andreastyrberg7556
    @andreastyrberg7556 2 місяці тому

    Much more fun with your idea for oxygen production instead of following the classic formula!
    Go on in the fun way of using the new system!

  • @porcelanerang7254
    @porcelanerang7254 2 місяці тому

    get dirt from ethanol distillers. tons of pdirt and you need ethanol for the plants. two birds one stone

  • @kurtbada8920
    @kurtbada8920 2 місяці тому

    Are you going to transition to a standard base as the temperatures inevitably rise, or are you going to keep things cold?
    Also, is it just me, or is nectar going to replace P.Water as the earlygame Aquatuner coolant?

  • @Y2KNW
    @Y2KNW 2 місяці тому

    You'd normally think a CO2 geyser is useless but you can use it to feed those oxylite plants for even more oxylite.

  • @arandomdragon1534
    @arandomdragon1534 2 місяці тому

    That gyser doesn't get in the way of your plan, it can be an infinite source of ice.

  • @lonelyPorterCH
    @lonelyPorterCH 2 місяці тому

    Interesting idea, would be different to just using a SPOM again^^

  • @aboyandhisdog5169
    @aboyandhisdog5169 2 місяці тому

    the carbon dioxide geyser and the aloe vera put in a room is op, i had multiple tons in a handful of cycles.

  • @goatyblack9264
    @goatyblack9264 2 місяці тому +3

    i have been waiting for this day

  • @matthewdunstone4431
    @matthewdunstone4431 2 місяці тому +1

    An Irishman complains about funny sounding animal names 😊

  • @ashescloud8548
    @ashescloud8548 2 місяці тому

    Loving that ONI's back, ty ty

  • @adventureike
    @adventureike 2 місяці тому +2

    Hats, Francis, hats!

  • @AlexanderBurgers
    @AlexanderBurgers 2 місяці тому

    Most of that 8 tons of wood is in the ladders, fwiw.

  • @phatbman
    @phatbman 2 місяці тому

    Carbon dioxide geysers are actually useful for alveo vera production :)

  • @septemberamonth4914
    @septemberamonth4914 2 місяці тому

    The problem isn't snow tiles that are smelting. Check the playback, it's oxylite tiles that dissipate.