@@zxbryc interesting thing is the gameboy also has a single wave channel, but not many people utilized it to the fullest extent. Unless you were in Europe where some obscure German games actually utilized the channel fully
Holy crap man, those N163 instruments are amazing! Literally the best I've ever heard. Also, those Pulse drums are something rarely seen outside of the Game Boy scene!
I had a burst of intense joy as I saw this notification pop up. I dramatized playing this with a countdown and heightened volume. And I was *blown away.* This might be your best cover so far. Maybe I'm biased because this is my favorite track from one of my favorite soundtracks. But *you did it perfectly.* I love you, man. I love you. Thank you a million times.
ngl this doesn't sound like a 16 bit compo, this actually sounds like some 32 Bit compo made into a 8 bit chip, yet reminds me of N64 instruments the way they all sync together.
ANOTHER COVER TO HAVE SOUND CHANNELS THAT ARE AS MEATIER THAN A SIZZLING SPAM, A JOYFUL CHICKEN JOY AND A KRABBY PATTY. Melt some cheese fries but I like sweet potato fries covered with melted cheese on it!
The title reads like it has a story of its own. Gimmick remembers every time he died in the game, and the memories haunt him. By the extra stage, you can see ghost Gimmicks where they died earlier. (It's unused because they couldn't afford the save memory needed for such a cheap gimmick)
I think the track was originally going to be used for a boss rush in the final level. Of course, you already killed all of the bosses, so that name makes sense.
Sir Candle It's similar to the FDS in the way it can create custom waveforms, but they are in variable length and you can have multiple of them in memory depending on length
This is an amazing remix of this song. Still a head-scratcher why this wasn't used in the final game. Truly an underrated gem on the system. So as you may or may not know, the NES game, Journey to Silius was originally planned to be a Terminator game, tcrf.net/images/d/d4/Journey02.gif but lost the license halfway through development. I am currently in the process of hacking the original game to restore the Terminator License, changing graphics, text, palettes, (hopefully levels), and etc. I was wondering if you would be willing to to write the opening theme from Terminator 1 in the Sunsoft style for the hack. Similar to SiivaGunner's high quality "rip" of the Prologue theme ua-cam.com/video/qOaHiKElhs8/v-deo.html from 0:00 from 1:17 and has that stinger ending part from 2:21 to 2:30 I will make sure to give credit to you. No pressure. Just a thought. Thanks! :D
Sounds interesting... Are you sure that a NSF could just be implemented into it? I’m aware that NES games tend to have different audio engines, that’s why I wonder.
It’s a possibility, I can definitely say I’m interested. It all depends on if I can make something that I think sounds okay. I have begun working on something already, but I can’t make a sure promise just yet.
this almost doesn't even sound like a retro music maker program should be able to do this
@@zxbryc interesting thing is the gameboy also has a single wave channel, but not many people utilized it to the fullest extent. Unless you were in Europe where some obscure German games actually utilized the channel fully
@@Sinistar1983Alberto José Gonzalez :)
This sounds like it could be in Blaster Master Zero.
Funny you should say, because the soundchips used here were in fact used to compose all 3 of the soundtracks
Holy crap man, those N163 instruments are amazing! Literally the best I've ever heard. Also, those Pulse drums are something rarely seen outside of the Game Boy scene!
MrJimbo1qaz No reverb, just panning in NSFplay.
I had a burst of intense joy as I saw this notification pop up. I dramatized playing this with a countdown and heightened volume. And I was *blown away.* This might be your best cover so far. Maybe I'm biased because this is my favorite track from one of my favorite soundtracks. But *you did it perfectly.* I love you, man. I love you. Thank you a million times.
holy shit
Huh ?
blara2401 *snap* yep, this one's going in my cringe compilation
S. Zilog Using a meme that bad and dead belongs in a cringe comp.
You people take a guy's enthusiastic comment way too seriously.
I expected a bait and switch to Take on Me.
Btw, the cover is amazing! As others have said, you used the N163 instruments masterfully.
ua-cam.com/video/HxZFAOci28c/v-deo.html
i legit expected take on me to stay playing
nice work
Just like the vrc6, the n163 had so much potential!
ngl
this doesn't sound like a 16 bit compo, this actually sounds like some 32 Bit compo made into a 8 bit chip, yet reminds me of N64 instruments the way they all sync together.
And hey! Even the Sunsoft bass and drums are present!
I was just thinking, "hey, I wonder if VinylCheese has done any more Gimmick covers," and lo and behold this masterpiece
I'll never get over this! This is sounds very good! and I absolutely love the way you used the waves here!
This cover always gives me goosebumps. 🥰
It feels like an 80's pop song! Well done!
0:36 TOP GEAR? IS THAT YOU?????
0:47 Man, that organ instrument is something else!
Fantastic 8-Bit Midi-Synth Soundscape!! Imagine The Adventure In Famicom World.
Chiptunes this good shouldn't even be legal!! You aced this one, completely!
Sounds like something from a Rocky film.
How the hell did I miss this?? This is lovely and amazing, Gimmick is great
This is an unused song from the game.
@@jakebello7988 I meant missing it in my subscription feed, I know it's unused
can i dl file?
Gimmick SNES confirmed
You gotta have some balls to cover Gimmick, you pulled it off. Impressive.
You wow me every time!
This sounds a HELL of lot like a turbografx16
Those little "ugh, ugh, ugh" at the beginning have a Streets of Rage vibe to them
Feel like someone should make an Etrian Odyssey-styled cover of this song. The song title sounds like it's straight from Etrian Odyssey, too, lmao.
Hey can you do a Sophia cover from gimmick?
ANOTHER COVER TO HAVE SOUND CHANNELS THAT ARE AS MEATIER THAN A SIZZLING SPAM, A JOYFUL CHICKEN JOY AND A KRABBY PATTY.
Melt some cheese fries but I like sweet potato fries covered with melted cheese on it!
After I couldn't find this for a while, I got worried you might have deleted your channel.
Whats the inspiration behind this beautiful tune?
wow, the new binding of isaac soundtrack sounds great
tfw ur trying to remember how to do famitracker stuff again and then this hits your sub box
Great job as always
The title reads like it has a story of its own. Gimmick remembers every time he died in the game, and the memories haunt him. By the extra stage, you can see ghost Gimmicks where they died earlier. (It's unused because they couldn't afford the save memory needed for such a cheap gimmick)
I think the track was originally going to be used for a boss rush in the final level. Of course, you already killed all of the bosses, so that name makes sense.
Ah, I understand. You used the Mr. Gimmick sound thing.
this is really good thankyou!
You made my day!!!!! Thanks a lot!!!! You're awesome!!!!!!!
dis good
tozeli
20
Continue?
Yes No
It's exact*mix time
Thank you for your videos! May I please have the ftm file?
GODLIKE COVER 😩👌
Just perfect
Aw yeah
this is happenin
@@SwissVinyl I know it's been 7 months since this went up, but this is nothing short of rockin'!
damn son fucking sickh
God DAMN
This sounds jammin' as fuck
Can someone please explain to me how exactly the N163 chip works? Because I really don't get how it makes the sounds that it makes.
Sir Candle It's similar to the FDS in the way it can create custom waveforms, but they are in variable length and you can have multiple of them in memory depending on length
NSF/FTM?
much better than the original
Very gud
nice
SNES version of Sunsoft's "Gimmick!"!
more like pc engine
No way, the SNES could never sound this sharp. It's more on the Mega Drive / PC Engine league.
More like GBA
How the heck do you get all 8 namco channels to work??
This is an amazing remix of this song. Still a head-scratcher why this wasn't used in the final game. Truly an underrated gem on the system. So as you may or may not know, the NES game, Journey to Silius was originally planned to be a Terminator game, tcrf.net/images/d/d4/Journey02.gif but lost the license halfway through development. I am currently in the process of hacking the original game to restore the Terminator License, changing graphics, text, palettes, (hopefully levels), and etc. I was wondering if you would be willing to to write the opening theme from Terminator 1 in the Sunsoft style for the hack. Similar to SiivaGunner's high quality "rip" of the Prologue theme ua-cam.com/video/qOaHiKElhs8/v-deo.html from 0:00 from 1:17 and has that stinger ending part from 2:21 to 2:30 I will make sure to give credit to you. No pressure. Just a thought. Thanks! :D
Sounds interesting... Are you sure that a NSF could just be implemented into it? I’m aware that NES games tend to have different audio engines, that’s why I wonder.
Sunsoft is 2A03, right? Just with the classic bass and samples. NSF files can be implemented in, you just have to know where to put it in the hex.
Are you up to it?
It’s a possibility, I can definitely say I’m interested. It all depends on if I can make something that I think sounds okay. I have begun working on something already, but I can’t make a sure promise just yet.
The best song in the game, and it isn't actually in the game.
0:42 is so clean?!
How the heck did you get the sound to not clash?
What is the NI63 anyway?
Sound like snes❤
wow
QOTD: Yes
Kind of miss when you made more 8-bit sounding tunes instead of pushing Famitracker beyond it's limits into SNES/Genesis like sound
He literally made the title theme to Time Trax using only 2A03, I'm pretty sure he's still okay with doing 8 bit stuff.
I gave you 2:16 minutes of watch time.