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To be fair, Monopoly go has nothing in common with pokemon go aside from the go in the name. it is rather a copy of Coinmaster which is an insidious skinner box numbers go up game with hostile monetization. You could probably make a dark pattern episode of 30 minutes just with what is used in that game. Just as bad as raid shadow legends.
Buen video, sería como advertir no convertir en infiernos planetas habitables rocosos de 0.5g, 1g, 1.5g y 2.0g del grupo local de galaxias y sin embargo el ser humano por sus huevos querer su mundo infernal, así como no usar y abusar del poder de civilizaciones tipo 1, 2, 3 y 4 y aun así hacerlo, como poder crear planetas con mejor tecnología que titan ae y comenzar a jugar a ser dios con tu galaxia sin saber que mueves de órdenes que ignoras de tu galaxia o podrías estarte auto destruyendo por tu ignorancia del funcionamiento de los sistemas complejos de tu galaxia al solo crear planetas habitables rocosos donde no hay, sugerencia.
No me extrañaria ver que los manipuladores y materializadores del cielo y del infierno sepan ser más prudentes con sus galaxias así como los robots de Isaac assimov, sugerencia.
Por cierto, crear versiones de tercer fundacion colapso del bronce en el espacio luego de la fundación de Isaac assimov y dune de frank herbert del colapso romano o asirios en el espacio, adaptado a cada país y cultura occidental primero y luego de oriente y Oriente medio creo que sería una mala idea por los costos de localización y adaptar escribir versiones de la historia donde los medio occidentales y occidente estén cabildeando el pensamiento de civilizaciones tipo 1, 2, 3 y 4 del grupo local de galaxias, sugerencia.
My parents worked for a game company called CANADA GAMES and they created a game called RAT RACE which is basically a three tiered monopoly where you work from blue collar to executive
I like to interpret the moment of every monopoly game where people get angry, quit/ mess up the board in frustration as a metaphor for 'Revolution'. Tho I know it wasn't intended for people to rage quit, it works well as a symbol of what happens when a system is so unfair & crushing that people can't 'make a living' in the game. People flip the table, knock over the pieces, scatter the money & assets all over the place & then the players try to rebuild & put it all back together. They make new rules, change the board, etc but more often than not just stop playing entirely. The rage quit aspect of the game is very metaphorical.
Makes sense.. I mean scattering the game and having everyone decide to quote playing after is a perfect metaphor for when the revolution completely topples the current system and leads to everything being left in a shambled mess
Could always add a house rule where, every time a monopoly is formed, a "seize the means of production" card is added to both Chance and Community Chest decks. Upon drawing one of the cards, all players' properties are placed in a communal pile, any rents from people landing on those properties are divided equally throughout the whole group and houses/hotels are placed as the result of a vote and everyone pitches in on their cost based on a percentage of their current funds.
I love this interpretation of the game: it aligns perfectly with the aim of the original game. The fact that Monopoly has become synonymous with family arguments and broken friendships show the dangers of its namesake.
lol speaking of this, my great aunt was actually one of the people who pitched the idea of Sorry to the American creators and helped design the version seen today. Just she kind of got stricken out of the record due to being a Nicaraguan woman who lived in Massachusetts. She even had the letters and patents to prove it before she quietly passed from COVID a couple. years ago
@@ggwp638BC I'll reach out to my cousin. The thing is that she did get $$$ for it and other benefits from sale. She just doesn't get the credit for it since she was simply just a preschool teacher in Andover, MA
I have Star Wars Monopoly. What's funny is the instruction manual says something like "Don't change the rules. The game is balanced and meant to only last 1-2 hours. Don't put money on parking"
So Monopoly would have never become what it is now without mods, we could say. In my family, the house rule we use is that, when you land on Free Parking, you throw a dice. If you get evens, you draw a Chance card. If you get odds, you draw a Community Chest card.
@@skyden24195 Its oft meant to be like an example of tax/benefits, but it fails in doin such by bein 1:1. If instd it was like; pay out 10% of whats been paid in (or maybe even 10% of everyones profits so far) when landed on, then it wud at least better represent the redistribution of resources that tax/benefits are supposed to be
You missed the most important trivia of all, which is that Milburn Pennybags, or Mr. Monopoly as he is commonly known, does not and never has worn a monocle. 😂
Having been an Extra History fan for years and years, it feels wierd that the main channel with all the gaming content is now Extra History; while the side channel is Extra Credits.
My dad legit has an entire bookshelf in his game room (which contains over 1000 board games) that is nothing but variants of Monopoly (and some Trivial Pursuit).
nice. I have a few Monopoly versions, but definitely not a bookshelf full. Which would you consider to be the most surprising or unique of the versions your dad has?
I was also surprised to learn that, but then again, you can make movies just about everything, and both Pokémon and Mario have proven that video game movies can be successful, so I probably *shouldn't* be surprised.
"Created to criticize capitalism But in the time he transitioned To the actual villain Couldn't make any change So exchanged it for pennybags Giving back to the system he was Tasked to get rid of" -Julius Pringles
I love how every attempt people try to make the game easier, softer, more "friendly" just makes it so there's more chances for it to drag on and be crueler. Like if the end goal is just who's got the most property when all are owned, that'd be one thing to keep cycling money. But monopoly with it's standard rules is a game of being absolute ruthless and that's the kindest thing you can do to your other players.
Collecting $200 when you pass go is an example of Universal Basic Income. Yet no one playing monopoly thinks it will take away players' motivation or need for achievement.
The main thing is you still need to play smart and get lucky to win. the "UBI" in Monopoly really can't be exploited since it's generally better to invest your money into properties and improvements rather than hoarding a giant nest egg.
Not only do I think free parking house rules make the game worse, I also think that is the single biggest reason so many people hate the game. It makes you feel better in the moment, but it also extended the game time, often by several hours.
It's just like so many games of the time. You throw dice and walk your pawn the amount of spaces shown and deal with the consequences You literally just get to sit around a table to watch a game play itself. The only true interaction with the game is when you do the auction and buy houses.
@@whoeveriam0iam14222 Let me guess: You are still puzzled why the kid that kept 'losing' trades was the one that won most of the games. The trading of properties and the manipulation of the housing supply are both vital parts of the game's strategy.
@@mesplin3 That's like thinking that you only get information in Clue when someone shows you a card. First point of strategy: When do you buy for list price and when do you let things go to auction? Second point of strategy: What properties do you trade for and what is worth giving for them? Third point of strategy: When do you time building hotels so as to not make it possible for others to also build them?
I find it funny how almost every household has a different way of playing monopoly now. Like, my family has something we call Mafia Monopoly where we could make deals with the other players for our own profits
Georgism wasn't anti-capital as it was understood at the time but was against monopoly and rent seeking and bothered to make the distinction. I swear a land value tax dividend is a better idea now than ever. Land value tax and rent control are economic policies with differing effects.
We know that rent controls don't work, because, either you want it or not, housing is a commodity, and it's subject to market rules. Land is also a commodity that have not been treated as such and a tax on it could be interesting, because there is no incentive on people to make use of that commodity, as you have for all other goods.
@@t.xaviersalgado4106 Rent controls work just fine. If landlords decide to sell off their units because they're "not getting enough rent," then guess what? That just makes property cheaper, so you end up with fewer renters and more property owning residents, which should be the entire goal. Rent control shouldn't just be about keeping rents low. It should be about forcing landlords to stop being landlords and sell to the people who actually live in the home instead.
@@wasd____ they don't control, in Portugal and Greece the rents were controlled and the owners didn't sell their property, they just let it deteriorate, until they get their asking price for sale (as most of them don't depend on rents to live). Again, they didn't stand to lose anything with rent controls.
@@t.xaviersalgado4106 Okay so put taxes on properties that owners aren't actually resident in to create incentives to sell. Or do any of a bunch of other things to encourage sales of surplus property. This is not an intractable problem, you're just pointing at individual bad implementations and pretending it can never work because sometimes it didn't get done right.
Hope an episode on Kriegspeil can be made. It is the ancestor of both professional wargames used by militaries in trainf and the hobbyist one which include real battles and fantasy ones like Warhammer and Battletech. RPG's can be argued to be influemced by it.
TL;DR: Original Landlord's Game was anti-land-monopoly, not any-capitalist! It didn't advocate for rent-control (which in economics is something else entirely). Great video, thank you! But I need to make an important clarification: The Landlord's Game was specifically about Georgism and the dangers of land monopoly, and not rent control - that is something different entirely! Further, land was/is not capital (especially in that era of political economy!); as such, The Landlord's Game was anti-monopoly, but not anti-capitalist.
nice to see someone covering the origins of Monopoly. just want to say that Georgists do not think rent control is the solution. George's remedy is the Land Value Tax. it is assessed based on the unimproved value of land, not the property on top of it. it doesn't restrict free trade. George was also against patents and thought copyrights should have a very limited time length (some Georgists think copyrights should be abolished as well).
@@Echodonut It's an economic system where you get rid of all taxes and replace it with a single one that taxes the unimproved value of land. This is kind of an oversimplification but basically all land is commonly owned and people who want to use specific tracts of land pay the tax based on what it is worth. The nice thing is it eliminates unproductive uses of land like sitting on a vacant lot in speculation it will become more valuable in future.
It's almost certainly based around how the things people complain about are really about the impact of common house rules and people failing to understand the basics of trading, (i.e. that you aren't trying to 'win' the trade but rather that a trade gives you both an edge on everyone else). The three main problematic house rules are: 1: The Free Parking jackpot, which removes the inherent money bleed in the game and replaces it with a net flow of money from the bank to the players. 2: Adding extra houses and hotels and/or allowing you to build hotels directly. The game has 32 houses and 12 hotels, no more, and building a hotel requires you to have four houses actually built on all properties in the monopoly. Locking up the housing supply is part of game strategies. 3: Forgetting that any time someone lands on an unowned property, they either buy it or it goes up for auction. The only way someone doesn't end up owing it is if no one is willing to pay $1 for it, (and given that, if nothing else, you can get at least $30 from mortgaging it...).
@@chakatfirepaw Exactly. Monopoly is surprisingly balanced for a game that's often criticized for being unfair and therefore subject to house rules. The only thing everyone agrees on is that Auctions slow the game down and nobody usually uses them.
One of my favorite versions of monopoly is a card game “Monopoly Deal” that scratches the monopoly itch I get but much faster 15-30 min depending on number of players and how much they have played the game.
I would love it if you could get Lars Doucet, former game developer who has applied Georgist ideas to games, to guest-write an episode. There's much more to it than anti-capitalism and there are fascinating applications to in-game economies!
Well I'm pretty sure I spotted a Gympie edition at the local toy store. Good to know we're right up there with London, New York, Paris and Rome. We had a Stock Exchange stickover for the Free Parking space on our version as a kid, you could buy one share of about five companies when you landed on it. It becomes a hell of a lot more lucrative passing that space than Go.
Monopoly Go, outside of having "Go" in the title, is literally nothing like Pokemon Go. Like not even the same ball park. Its closer to Board Kings and Coinmaster, or even the original normal version of Monopoly. It is not an AR Collecting Game.
Hey, my mom went to Earlham College and I actually live nearby, didn't expect the name drop here, very cool! Though I must correct that the "h" in Earlham is silent.
Was this video edited to be fast or does our lovely host have a shot at becoming the next Micro Machines Man? I thought my video playback was cranked up. :p
💜,💜,💜 this video! Thank you for clarifying some tidbits of this games history. Wish we lived by Rule Set #1. There is a reason she picked that set of rules first.
Bold of your guest to defend Monopoly's mechanics. I agree with the sentiment that "the reason so many people claim to hate board games is because their main exposure was Monopoly". The last time I played it, I just straight up gave up. Because It was 2 AM, I was barely hanging on and unable to do anything, and I was just plain not having fun anymore. XD
I always enjoyed "Go To Texas", a Monopoly knockoff where you buy up ranches, oil wells, and cotton fields (with little cast metal models of cows, derricks, and cotton bales).
Don't forget Tropical Tycoon Monopoly (best monopoly) which adds a DVD component with victory points and 90 minute playtime! There are weather and tourists that influence multiple types of improvements you can build, and each player gets a role which is involved in local news segments on the DVD.
Played this game multiple times with my family as a kid. We never finished it, though, because the rules of the late game were a bit complex and/or time-consuming.
Two things I'd like to mention: 1. Despite Parker Brothers attempt to take credit away from the women who were the original and contributing designers of "Monopoly, they (Parker Bros.,) like anyone else who seeks to deceive, should know that time is the ultimate snitch and truth will be told. (And you never know how much damage that truth may bring to the deceivers. Could be reputation damage; could be worse.) 2. I love "Monopoly," but am definitely against the "free parking" house rule as it does drag out the game if not make it completely impossible to finish. Also, I have several different versions of the game, both official and bootleg, ranging from Star Wars and Pirates of the Carribean, to my home cities' created knock-off version.
A version of monopoly I like: personalized monopoly to my home town (which no one has ever heard of because it’s a tiny one in the shadow of a giant one)
OMG!!! I thought you all stopped creating gaming content. How come I just noticed this new Chanel. I have watch twice all the gaming videos you launched from 2018 to 2022. 🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉
I watched adam ruins everything where he talks about the past of monopoly, I will admit, though, I just started on the video, I appreciate you covering this more people need to know the bad effects monopoly has on it's audience and demographics.
A "true" localized version of Monopoly based on city streets/neighborhoods like the original, rather than having all the spaces taken up by kitschy tourist/sport event spots, couldn't fly today. Remember, Monopoly's board was based on for example Mediterranean and Baltic Avenues actually being the low rent slums of Atlantic City at the time. One couldn't replicate that today. And frankly, avoiding the horrid realization to some young child living on that city's version of Baltic Avenue that they live in the poor part of town, is worth it. No, you can't hide that fact from a kid forever, but let them not realize it till they're at least close to 12 rather than the pre-10 age many kids first play Monopoly.
“Capital has the ability to subsume all critiques into itself. Even those who would critique capital end up reinforcing it instead” -Joyce Messier - Disco Elysium
Important correction: The mobile game "Monopoly Go" has absolutely nothing to do with Pokemon Go. Monopoly Go is based off of a different mobile game called Piggy Go, which itself is based off of Coin Master (which is the "original" game, in this lineage). Monopoly Go has absolutely no features that harken it to Pokemon Go (it does not have *any* geo-location related features, nor do you capture characters, nor do you participate in raids nor gym battles). Much like Coin Master and Piggy Go, the mobile game of Monopoly Go involves spinning a slot machine with positive RTP, and then reinvesting that money into a decorative space (which eventually hits obsolescence and is replaced by a new decorative space, in an endless cycle).
Anyone play “The Ungame”? I received a copy as a child in the ‘80s and didn’t play it much, but I was fascinated by the premise and the questions it posed.
And then there's the No Rules Barred channel's Monopoly, But Communist, in which Dom becomes concerningly comfortable with playing the part of The State (the bank, but now a dedicated role).
5:30 Personally, I’ve always preferred Krusty’s Monopoly from my hometown of Springfield, since it starred my favorite show’s character, Krusty the Clown Edit: My friend down in Duckburg says that Scroogeopoly is his favorite, because his boss introduced him to the game, and now has weekly games with said boss, being the only other of them ruthless enough to rival him
Yay, I love The Landlord's Game! I printed my own board and cards of it. Small nitpick: I wouldn't say that the game tried to "warn against" capitalism. I'd rather say that it tried to fix capitalism, or warn against doing capitalism badly. This was Marx's critique of Georgism: That it tried to fix capitalism instead of overthrowing it. Surprise surprise, we didn't do either.
If you want to see some really weird and overly complicated variations of monopoly check out No Rolls Barred's Monopoly But series. It started with them having the idea of communist monopoly and it's just expanded since then into wilder and wilder idea and I adore it. Monopoly but crypto, monopoly but the roman empire, monopoly but in hell are all ones that they've done. I think monopoly but zombies might be my favorite besides communist monopoly
OK I just have to ask, I'm pretty sure the answer is no, but is there any chance that anything for the dragoncop setting you made is available to read, cause i gotta admit to being a sucker for dragons
Transformers as a Movie worked, Battleship did not, Barbie worked, now a Monopoly movie is now in the works?? I do wonder what make it onto a movie screen near you first: Monopoly or Hot Wheels??
I think you've misunderstood what rent means in this context. It's not the idea of renting something, but rather, the idea of economic rent - money earned by holding on to a fixed supply limited resource (land, natural resources, and so on). The idea put forward by the landlords game was certainly not rent control, but a tax on land.
Gah. I never particularly liked monopoly, but then, when i was in my 20s and still living at home, my sibs would strong arm me into playing at like 9pm. As a morning person who had to be up at 530 am for work, I was overtired and getting loopy by midway through the game, and my more awake sibs were putting more and more houses all over. So I took my little game piece, dubbed it Horsie-zilla and preceded to knock over all their hotels & houses. idk why they kept insisting on playing with me after the 5th or 6th time I did that. It has become an in-joke among us for when one of us gets to that punch-drunk with tiredness stage.
Of course, the dark side of rent control is that the cost of developing new property sooner or later exceeds what developers are willing to spend on it for the potential return. When that happens, demand in and around the rent controlled region begins to exceed supply, and existing tenants are either stuck in their current residence or have to travel some distance to get a reasonable rate should employment needs or property condition (which also starts to decline as the rising upkeep expense takes an ever bigger bite out of a fixed rental income) require them to move. But we don't talk about that, because allowing market forces to set prices is the worst sort of evil, and the state never, ever acts in the interest of itself.
For those who aren't aware, the McDonald's Monopoly promotional thing was so out-of-control, it even had an IRL Mafia family involved in falsely claiming a couple of the $1 million prizes
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To be fair, Monopoly go has nothing in common with pokemon go aside from the go in the name. it is rather a copy of Coinmaster which is an insidious skinner box numbers go up game with hostile monetization.
You could probably make a dark pattern episode of 30 minutes just with what is used in that game. Just as bad as raid shadow legends.
Buen video, sería como advertir no convertir en infiernos planetas habitables rocosos de 0.5g, 1g, 1.5g y 2.0g del grupo local de galaxias y sin embargo el ser humano por sus huevos querer su mundo infernal, así como no usar y abusar del poder de civilizaciones tipo 1, 2, 3 y 4 y aun así hacerlo, como poder crear planetas con mejor tecnología que titan ae y comenzar a jugar a ser dios con tu galaxia sin saber que mueves de órdenes que ignoras de tu galaxia o podrías estarte auto destruyendo por tu ignorancia del funcionamiento de los sistemas complejos de tu galaxia al solo crear planetas habitables rocosos donde no hay, sugerencia.
No me extrañaria ver que los manipuladores y materializadores del cielo y del infierno sepan ser más prudentes con sus galaxias así como los robots de Isaac assimov, sugerencia.
Por cierto, crear versiones de tercer fundacion colapso del bronce en el espacio luego de la fundación de Isaac assimov y dune de frank herbert del colapso romano o asirios en el espacio, adaptado a cada país y cultura occidental primero y luego de oriente y Oriente medio creo que sería una mala idea por los costos de localización y adaptar escribir versiones de la historia donde los medio occidentales y occidente estén cabildeando el pensamiento de civilizaciones tipo 1, 2, 3 y 4 del grupo local de galaxias, sugerencia.
My parents worked for a game company called CANADA GAMES and they created a game called RAT RACE which is basically a three tiered monopoly where you work from blue collar to executive
I like to interpret the moment of every monopoly game where people get angry, quit/ mess up the board in frustration as a metaphor for 'Revolution'. Tho I know it wasn't intended for people to rage quit, it works well as a symbol of what happens when a system is so unfair & crushing that people can't 'make a living' in the game. People flip the table, knock over the pieces, scatter the money & assets all over the place & then the players try to rebuild & put it all back together. They make new rules, change the board, etc but more often than not just stop playing entirely. The rage quit aspect of the game is very metaphorical.
They could include a Face the Revolutionary Tribunal card stack.
Makes sense.. I mean scattering the game and having everyone decide to quote playing after is a perfect metaphor for when the revolution completely topples the current system and leads to everything being left in a shambled mess
Could always add a house rule where, every time a monopoly is formed, a "seize the means of production" card is added to both Chance and Community Chest decks. Upon drawing one of the cards, all players' properties are placed in a communal pile, any rents from people landing on those properties are divided equally throughout the whole group and houses/hotels are placed as the result of a vote and everyone pitches in on their cost based on a percentage of their current funds.
@@meatharbor Interesting…
I love this interpretation of the game: it aligns perfectly with the aim of the original game. The fact that Monopoly has become synonymous with family arguments and broken friendships show the dangers of its namesake.
lol speaking of this, my great aunt was actually one of the people who pitched the idea of Sorry to the American creators and helped design the version seen today. Just she kind of got stricken out of the record due to being a Nicaraguan woman who lived in Massachusetts. She even had the letters and patents to prove it before she quietly passed from COVID a couple. years ago
Big companies can be real dicks sometimes, just out of racist/sexist reasons, both of which are utter bull.
Her story should definitely be told on a grander scale. Thanks for mentioning it. Got my curiosity going.
Honestly, if you have all that documentation you should definitely seek some activist journalists to tell her story.
@@ggwp638BC I'll reach out to my cousin. The thing is that she did get $$$ for it and other benefits from sale. She just doesn't get the credit for it since she was simply just a preschool teacher in Andover, MA
bless, that's horrible.
peace to her and your family
How monopolistic and corporate Monopoly has become is one of the greatest ironies in history.
literally
well considering it was stolen from its inventor, i'm not surprised.
“Capital has the ability to subsume all critiques into itself. Even those who would critique capital end up reinforcing it instead"
Oh how I love Joyce Messier
Riding my Jolls Joyce rn
Bernie Sanders being a millionaire and owning multiple mansions comes to mind.
@@palladin9479 not quite, think mass-produced Che Guevara T-shirts
@@jaimepujol5507 More like using Che Guevara to sell self help books or champion social causes.
The irony of a Monopoly Go ad popping up before this video XD
Really? That's awesome.
The same thing happened to me XD
I have Star Wars Monopoly. What's funny is the instruction manual says something like "Don't change the rules. The game is balanced and meant to only last 1-2 hours. Don't put money on parking"
So Monopoly would have never become what it is now without mods, we could say.
In my family, the house rule we use is that, when you land on Free Parking, you throw a dice. If you get evens, you draw a Chance card. If you get odds, you draw a Community Chest card.
That's a good alternative to the "just put the pay-out money in the middle for 'free parking' winnings."
@@skyden24195 Its oft meant to be like an example of tax/benefits, but it fails in doin such by bein 1:1. If instd it was like; pay out 10% of whats been paid in (or maybe even 10% of everyones profits so far) when landed on, then it wud at least better represent the redistribution of resources that tax/benefits are supposed to be
I kind of like that house rule.
we had one house rule for Monopoly:
"in this house, we don't play Monopoly"
@@recurvestickerdragon It's a good rule, especially when there are better games out there. Hasbro has become overrated as of late.
You missed the most important trivia of all, which is that Milburn Pennybags, or Mr. Monopoly as he is commonly known, does not and never has worn a monocle. 😂
Wow! That's a big Mandela effect if I ever seen one!
Having been an Extra History fan for years and years, it feels wierd that the main channel with all the gaming content is now Extra History; while the side channel is Extra Credits.
Yeah I know right the history stuff pretty much took over the main channel
History is more interestin than game design, heh
@@SylviaRustyFae I think they're both interesting, there's just more history to explore than game design.
My dad legit has an entire bookshelf in his game room (which contains over 1000 board games) that is nothing but variants of Monopoly (and some Trivial Pursuit).
nice. I have a few Monopoly versions, but definitely not a bookshelf full. Which would you consider to be the most surprising or unique of the versions your dad has?
A modern game-designer.. that defend Monopoly's design??
No I HAVE to hear that take.
THEY'RE MAKING A MONOPOLY MOVIE!?! God I hope Jim Carrey at least gets a cameo... "Thanks for the free parking..."
I was also surprised to learn that, but then again, you can make movies just about everything, and both Pokémon and Mario have proven that video game movies can be successful, so I probably *shouldn't* be surprised.
@@wikiuser92 It worked for "Clue"! (As far as board games are concerned.)
Ace Venture: When Nature Calls!
Heck, they've already made a Battleships movie.
"Do not pass go, do not collect $200"
Straight from Extra History to this! I love this format delving into game history!!
Thank you! We had a great time doing this double episode with the channels!
"Created to criticize capitalism
But in the time he transitioned
To the actual villain
Couldn't make any change
So exchanged it for pennybags
Giving back to the system he was
Tasked to get rid of"
-Julius Pringles
I love how every attempt people try to make the game easier, softer, more "friendly" just makes it so there's more chances for it to drag on and be crueler.
Like if the end goal is just who's got the most property when all are owned, that'd be one thing to keep cycling money. But monopoly with it's standard rules is a game of being absolute ruthless and that's the kindest thing you can do to your other players.
You either die as a hero or live long enough to become the villian.
And even then, it's not guaranteed you'll stay a hero.
A great example of this is the emperor of the Romans Heraclius
I like capitalism
@@-NovaRoma. Not to be confused with the Greek Heraclitus who died a stupid death.
@@JamesDavy2009 I don't know him but okay
Collecting $200 when you pass go is an example of Universal Basic Income. Yet no one playing monopoly thinks it will take away players' motivation or need for achievement.
The main thing is you still need to play smart and get lucky to win. the "UBI" in Monopoly really can't be exploited since it's generally better to invest your money into properties and improvements rather than hoarding a giant nest egg.
Not only do I think free parking house rules make the game worse, I also think that is the single biggest reason so many people hate the game. It makes you feel better in the moment, but it also extended the game time, often by several hours.
I sometimes consider it the worse widely known house rule.
Not the worst house rule for Monopoly, but the worst house rule in any game.
It's just like so many games of the time. You throw dice and walk your pawn the amount of spaces shown and deal with the consequences
You literally just get to sit around a table to watch a game play itself. The only true interaction with the game is when you do the auction and buy houses.
@@whoeveriam0iam14222 Let me guess: You are still puzzled why the kid that kept 'losing' trades was the one that won most of the games.
The trading of properties and the manipulation of the housing supply are both vital parts of the game's strategy.
@@chakatfirepaw I've never seen much strategy to monopoly. Just buy property.
@@mesplin3 That's like thinking that you only get information in Clue when someone shows you a card.
First point of strategy: When do you buy for list price and when do you let things go to auction?
Second point of strategy: What properties do you trade for and what is worth giving for them?
Third point of strategy: When do you time building hotels so as to not make it possible for others to also build them?
Now I wanna play Maggie's Landlord Game
I've been clicking back and forth from the extracredits and the extrahistory video for a while now, when does it end?
I find it funny how almost every household has a different way of playing monopoly now. Like, my family has something we call Mafia Monopoly where we could make deals with the other players for our own profits
Georgism wasn't anti-capital as it was understood at the time but was against monopoly and rent seeking and bothered to make the distinction.
I swear a land value tax dividend is a better idea now than ever.
Land value tax and rent control are economic policies with differing effects.
We know that rent controls don't work, because, either you want it or not, housing is a commodity, and it's subject to market rules. Land is also a commodity that have not been treated as such and a tax on it could be interesting, because there is no incentive on people to make use of that commodity, as you have for all other goods.
tax=theft
@@t.xaviersalgado4106 Rent controls work just fine. If landlords decide to sell off their units because they're "not getting enough rent," then guess what?
That just makes property cheaper, so you end up with fewer renters and more property owning residents, which should be the entire goal.
Rent control shouldn't just be about keeping rents low. It should be about forcing landlords to stop being landlords and sell to the people who actually live in the home instead.
@@wasd____ they don't control, in Portugal and Greece the rents were controlled and the owners didn't sell their property, they just let it deteriorate, until they get their asking price for sale (as most of them don't depend on rents to live).
Again, they didn't stand to lose anything with rent controls.
@@t.xaviersalgado4106 Okay so put taxes on properties that owners aren't actually resident in to create incentives to sell. Or do any of a bunch of other things to encourage sales of surplus property.
This is not an intractable problem, you're just pointing at individual bad implementations and pretending it can never work because sometimes it didn't get done right.
Hope an episode on Kriegspeil can be made. It is the ancestor of both professional wargames used by militaries in trainf and the hobbyist one which include real battles and fantasy ones like Warhammer and Battletech. RPG's can be argued to be influemced by it.
You forgot "Monopoly Deal" - which is the only version I'll play.
TL;DR: Original Landlord's Game was anti-land-monopoly, not any-capitalist! It didn't advocate for rent-control (which in economics is something else entirely).
Great video, thank you! But I need to make an important clarification: The Landlord's Game was specifically about Georgism and the dangers of land monopoly, and not rent control - that is something different entirely!
Further, land was/is not capital (especially in that era of political economy!); as such, The Landlord's Game was anti-monopoly, but not anti-capitalist.
The Danish version of Monopoly is called "Matador" (aka big business person), and has slightly different rules and looks.
nice to see someone covering the origins of Monopoly. just want to say that Georgists do not think rent control is the solution. George's remedy is the Land Value Tax. it is assessed based on the unimproved value of land, not the property on top of it. it doesn't restrict free trade. George was also against patents and thought copyrights should have a very limited time length (some Georgists think copyrights should be abolished as well).
taxs are theft
I’d love to see an episode about Henry George ;)
Kind of disappointed Georgism wasn't mentioned at all since that was the political objective of the game not rent control
They say she was a Georgist but round off what that means to being about "out of control rent"
Very disappointing indeed
Wasn't that the idea of taxes based on land or something?
What is Georgism?
@@Echodonut It's an economic system where you get rid of all taxes and replace it with a single one that taxes the unimproved value of land. This is kind of an oversimplification but basically all land is commonly owned and people who want to use specific tracts of land pay the tax based on what it is worth. The nice thing is it eliminates unproductive uses of land like sitting on a vacant lot in speculation it will become more valuable in future.
@@ChristianColglazier tax=theft
Double episode??! Thanks For this Guys 😊😊😊❤❤❤
6:06 there’s going to be a monopoly movie?!?
Even my school had its own edition of Monopoly when I was a kid. It was official and everything.
Ok, now I need a follow up video with Eddy's defense of the Monopoly rules.
It's almost certainly based around how the things people complain about are really about the impact of common house rules and people failing to understand the basics of trading, (i.e. that you aren't trying to 'win' the trade but rather that a trade gives you both an edge on everyone else).
The three main problematic house rules are:
1: The Free Parking jackpot, which removes the inherent money bleed in the game and replaces it with a net flow of money from the bank to the players.
2: Adding extra houses and hotels and/or allowing you to build hotels directly. The game has 32 houses and 12 hotels, no more, and building a hotel requires you to have four houses actually built on all properties in the monopoly. Locking up the housing supply is part of game strategies.
3: Forgetting that any time someone lands on an unowned property, they either buy it or it goes up for auction. The only way someone doesn't end up owing it is if no one is willing to pay $1 for it, (and given that, if nothing else, you can get at least $30 from mortgaging it...).
@@chakatfirepaw Exactly. Monopoly is surprisingly balanced for a game that's often criticized for being unfair and therefore subject to house rules. The only thing everyone agrees on is that Auctions slow the game down and nobody usually uses them.
One of my favorite versions of monopoly is a card game “Monopoly Deal” that scratches the monopoly itch I get but much faster 15-30 min depending on number of players and how much they have played the game.
Please. I would love to hear a video about Eddie defending the game design of monopoly
I would love it if you could get Lars Doucet, former game developer who has applied Georgist ideas to games, to guest-write an episode. There's much more to it than anti-capitalism and there are fascinating applications to in-game economies!
I got a monopoly go ad when I clicked on the video 💀💀💀
Well I'm pretty sure I spotted a Gympie edition at the local toy store. Good to know we're right up there with London, New York, Paris and Rome. We had a Stock Exchange stickover for the Free Parking space on our version as a kid, you could buy one share of about five companies when you landed on it. It becomes a hell of a lot more lucrative passing that space than Go.
Monopoly Go, outside of having "Go" in the title, is literally nothing like Pokemon Go. Like not even the same ball park. Its closer to Board Kings and Coinmaster, or even the original normal version of Monopoly. It is not an AR Collecting Game.
This seems like an episode that could just as well have been an hour long
Hey, my mom went to Earlham College and I actually live nearby, didn't expect the name drop here, very cool!
Though I must correct that the "h" in Earlham is silent.
In Costa Rica, we have a Knock-off called "Gran Banco", It sold big all over central america during the 70s and 80s.
Was this video edited to be fast or does our lovely host have a shot at becoming the next Micro Machines Man? I thought my video playback was cranked up. :p
I think we can all agree with want an episode on Dragon Cop now.
💜,💜,💜 this video! Thank you for clarifying some tidbits of this games history. Wish we lived by Rule Set #1. There is a reason she picked that set of rules first.
Bold of your guest to defend Monopoly's mechanics. I agree with the sentiment that "the reason so many people claim to hate board games is because their main exposure was Monopoly".
The last time I played it, I just straight up gave up. Because It was 2 AM, I was barely hanging on and unable to do anything, and I was just plain not having fun anymore. XD
i only lost that beauty pageant because 1st was a cat
I always enjoyed "Go To Texas", a Monopoly knockoff where you buy up ranches, oil wells, and cotton fields (with little cast metal models of cows, derricks, and cotton bales).
my least favorite part of those IP Monopoly's
is that you usually buy characters, instead of locations from that IP
YES! *THANK YOU!*
That only worked with FNAF and BoJack Horseman. And with MLP, the Jr version did characters, but the main version had locations.
Thank you for not trying to paint darrow as sympathetic. He was in on it and profited from the theft and, to my knowledge, showed no remorse for it.
he was in the right that lady was a filthy leftist trying to hurt capitalism
Don't forget Tropical Tycoon Monopoly (best monopoly) which adds a DVD component with victory points and 90 minute playtime!
There are weather and tourists that influence multiple types of improvements you can build, and each player gets a role which is involved in local news segments on the DVD.
I got a add for monopoly go during this video
I started watching your videos during my freshman year of high-school and I don't think I'll ever get enough >:)
I had the Monopoly Spongebob edition as a kid. Got it for a birthday present. The cover was SpongeBob’s face with holographic eyes.
Is there a ruleset floating around for that co-op version? That sounds kinda interesting these days
Played this game multiple times with my family as a kid. We never finished it, though, because the rules of the late game were a bit complex and/or time-consuming.
Is it possible to play the original landlord's game? Having a separate way to make money sounds fun
Two things I'd like to mention:
1. Despite Parker Brothers attempt to take credit away from the women who were the original and contributing designers of "Monopoly, they (Parker Bros.,) like anyone else who seeks to deceive, should know that time is the ultimate snitch and truth will be told. (And you never know how much damage that truth may bring to the deceivers. Could be reputation damage; could be worse.)
2. I love "Monopoly," but am definitely against the "free parking" house rule as it does drag out the game if not make it completely impossible to finish. Also, I have several different versions of the game, both official and bootleg, ranging from Star Wars and Pirates of the Carribean, to my home cities' created knock-off version.
A version of monopoly I like: personalized monopoly to my home town (which no one has ever heard of because it’s a tiny one in the shadow of a giant one)
Money going on free parking makes the game take LONGER because it adds more money into the system, and the game ends when players run out of money.
Yay! the history of game design even previous of video games! Sign me up!
Make an episode about Matt Leacock's Pandemic!
I never played Monopoly, but this was still interesting.
OMG!!! I thought you all stopped creating gaming content. How come I just noticed this new Chanel. I have watch twice all the gaming videos you launched from 2018 to 2022. 🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉
I watched adam ruins everything where he talks about the past of monopoly, I will admit, though, I just started on the video, I appreciate you covering this more people need to know the bad effects monopoly has on it's audience and demographics.
A "true" localized version of Monopoly based on city streets/neighborhoods like the original, rather than having all the spaces taken up by kitschy tourist/sport event spots, couldn't fly today. Remember, Monopoly's board was based on for example Mediterranean and Baltic Avenues actually being the low rent slums of Atlantic City at the time.
One couldn't replicate that today. And frankly, avoiding the horrid realization to some young child living on that city's version of Baltic Avenue that they live in the poor part of town, is worth it. No, you can't hide that fact from a kid forever, but let them not realize it till they're at least close to 12 rather than the pre-10 age many kids first play Monopoly.
“Capital has the ability to subsume all critiques into itself. Even those who would critique capital end up reinforcing it instead”
-Joyce Messier - Disco Elysium
finally!! well done guys!!
4:44 Getting money for free parking makes the game take *longer* whether or not it’s more fun
Why is the second channel the main channel and the main channel the second channel?
This is the first time I've ever heard of Monopoly Go, where's all that ad money going?
My guess is advertising on the Home Page of Google Play/App Store, along with doing advertising in ALL the countries.
Important correction: The mobile game "Monopoly Go" has absolutely nothing to do with Pokemon Go. Monopoly Go is based off of a different mobile game called Piggy Go, which itself is based off of Coin Master (which is the "original" game, in this lineage). Monopoly Go has absolutely no features that harken it to Pokemon Go (it does not have *any* geo-location related features, nor do you capture characters, nor do you participate in raids nor gym battles). Much like Coin Master and Piggy Go, the mobile game of Monopoly Go involves spinning a slot machine with positive RTP, and then reinvesting that money into a decorative space (which eventually hits obsolescence and is replaced by a new decorative space, in an endless cycle).
Anyone play “The Ungame”? I received a copy as a child in the ‘80s and didn’t play it much, but I was fascinated by the premise and the questions it posed.
Unironically Monopoly Go has its ad play right before the start of this video.
Have you noticed the tendency for a reverse effect. When someone says "It's for your own good" and etc.
Never forget Golden Girls Monopoly…I need to buy a copy one day!
And then there's the No Rules Barred channel's Monopoly, But Communist, in which Dom becomes concerningly comfortable with playing the part of The State (the bank, but now a dedicated role).
The link i clicked took me to a video on monopoly, not save scumming
5:30 Personally, I’ve always preferred Krusty’s Monopoly from my hometown of Springfield, since it starred my favorite show’s character, Krusty the Clown
Edit: My friend down in Duckburg says that Scroogeopoly is his favorite, because his boss introduced him to the game, and now has weekly games with said boss, being the only other of them ruthless enough to rival him
You guys are the Best! Never miss a video❤❤❤❤
Yay, I love The Landlord's Game! I printed my own board and cards of it. Small nitpick: I wouldn't say that the game tried to "warn against" capitalism. I'd rather say that it tried to fix capitalism, or warn against doing capitalism badly. This was Marx's critique of Georgism: That it tried to fix capitalism instead of overthrowing it.
Surprise surprise, we didn't do either.
If you want to see some really weird and overly complicated variations of monopoly check out No Rolls Barred's Monopoly But series. It started with them having the idea of communist monopoly and it's just expanded since then into wilder and wilder idea and I adore it. Monopoly but crypto, monopoly but the roman empire, monopoly but in hell are all ones that they've done. I think monopoly but zombies might be my favorite besides communist monopoly
OK I just have to ask, I'm pretty sure the answer is no, but is there any chance that anything for the dragoncop setting you made is available to read, cause i gotta admit to being a sucker for dragons
Here in London we have a monopoly restaurant
All those in favor of Extra Credits/Extra History doing a piece on Henry George, say "Aye"!
Hilariously, got an ad for Monopoly Go midway through this video.
They're making a monopoly movie?! I sincerely hope they don't think they can make it reach the levels of any of the Super Mario movies
Transformers as a Movie worked, Battleship did not, Barbie worked, now a Monopoly movie is now in the works?? I do wonder what make it onto a movie screen near you first: Monopoly or Hot Wheels??
Thank you for the video.
There is even a forever version of monopoly with triple the spaces and a chance to sell your soul
This was an extra history video not an extra credits video
I think you've misunderstood what rent means in this context. It's not the idea of renting something, but rather, the idea of economic rent - money earned by holding on to a fixed supply limited resource (land, natural resources, and so on).
The idea put forward by the landlords game was certainly not rent control, but a tax on land.
When i went to this video a monopoly go ad was there
Thanks again
Gah. I never particularly liked monopoly, but then, when i was in my 20s and still living at home, my sibs would strong arm me into playing at like 9pm. As a morning person who had to be up at 530 am for work, I was overtired and getting loopy by midway through the game, and my more awake sibs were putting more and more houses all over. So I took my little game piece, dubbed it Horsie-zilla and preceded to knock over all their hotels & houses. idk why they kept insisting on playing with me after the 5th or 6th time I did that. It has become an in-joke among us for when one of us gets to that punch-drunk with tiredness stage.
Of course, the dark side of rent control is that the cost of developing new property sooner or later exceeds what developers are willing to spend on it for the potential return. When that happens, demand in and around the rent controlled region begins to exceed supply, and existing tenants are either stuck in their current residence or have to travel some distance to get a reasonable rate should employment needs or property condition (which also starts to decline as the rising upkeep expense takes an ever bigger bite out of a fixed rental income) require them to move.
But we don't talk about that, because allowing market forces to set prices is the worst sort of evil, and the state never, ever acts in the interest of itself.
"The eternal hellscape that was McDonald's Monopoly"
*Safeway Monopoly has entered the chat*
Best History for a Kapital Game (sadly).
For those who aren't aware, the McDonald's Monopoly promotional thing was so out-of-control, it even had an IRL Mafia family involved in falsely claiming a couple of the $1 million prizes
Weren't they also stealing the good prices before they were shipped the stores?