The INSANE Brick Port Strategy (Catan Tournament)

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 89

  • @joelrobinson9632
    @joelrobinson9632 Рік тому +108

    Brutal luck with the rolls completely evaporating when it mattered most.

    • @Mick_Huber
      @Mick_Huber 10 місяців тому

      Why does he look at his side monitor at 12:00 and immediately knows all cards black has??

  • @peajaysi
    @peajaysi Рік тому +238

    hey dylan just a suggestion bc i know ur in communication with the creators of colonist. what if they implemented an incognito mode where it randomizes your username with every new lobby, so you wont get recognized? i feel reputation has hindered you and and dandy a lot

    • @tetarus
      @tetarus Рік тому +33

      This is similar to what a lot of other ranked game mode lobbies are doing for other games. Their names could literally be their color.

    • @josiahbuckets5159
      @josiahbuckets5159 Рік тому

      also adding the ability to join lobbies through a code to the website

    • @Felfor
      @Felfor Рік тому +2

      This is crucial. When I was pushing first on leaderbords for CK it was such a pain to get targetted

    • @onebignonfish
      @onebignonfish Рік тому +6

      I think that part of the beauty of catan is that it is self balancing. If people know you are a strong player, they target you and balance the game out. It's built into the game and is a really important part of it imo

    • @melissacoats6855
      @melissacoats6855 Рік тому +9

      I mean it hindered dandy so much he got rank one, good point.

  • @undeadfury55
    @undeadfury55 Рік тому +76

    What’s with the thumbnail? There were no 4 8 10 brick cluster

    • @3dxbox
      @3dxbox Рік тому +43

      Clickbait

  • @giulianoavella4978
    @giulianoavella4978 Рік тому +17

    14:49 Seems like a perfect time to play the YoP to get 2 Wood, then road settle on the Wheat Port. Then, you'd still have 1 Brick, 3 Wheat, and 3 Ore left in your hand, enough to ALSO upgrade the 5-10 to a city on the same turn. Not only would this get you 2 additional points and bring you to 9, but it'd also allow you to trade in Wheat 2:1 when you have a city on a 9 AND 10 of Wheat, offering tons of flexibility. Not only that, but getting the city on the 5-10 boosts your Brick production for the Brick Port and boosts your Sheep to match your Ore and Wheat production, allowing you to buy more Devs and pull for a VP while protecting Largest Army.
    Buying the Dev could've waited because I think getting the settlement on the Wheat Port ASAP was a higher priority to free up your hand even more.

    • @DyLightedCatan
      @DyLightedCatan  Рік тому +7

      Yep you’re very right. I think it was a mistake not doing that after reviewing the position. Thank you

  • @reidhendrick2839
    @reidhendrick2839 Рік тому +1

    lol, loved the transition where you turned off the epic music upon realizing there were no more dev cards! thx for the great content :)

  • @morningstar6123
    @morningstar6123 Рік тому +47

    Couldn't one make an argument for taking the 3 wood, 10 brick and then plow red immediately since you start with a road in hand? Great video as always!

    • @nosebleed7
      @nosebleed7 Рік тому +4

      listen in at 3:15
      he says he could do that, but thinks it would be to slow.
      i guess you sit on only 5 pips at that spot for too long and you have to wait even longer to profit from the brick port. since you now need 2 sheep which you dont produce and additional wood which you only produce on a 3 and on top you are missing out on the brick production on the 8, which you also need, in order to trade with the board. also the rest of the board has plenty of time realize how strong that position would become if they were to allow it to happen in a reasonably short amount of time

  • @CommieCat
    @CommieCat Рік тому +25

    You got no rolls for two cycles and Black cleared out the entire deck

  • @tiredrom
    @tiredrom Рік тому +8

    why not go for the 3 10 wood brick and plow red to the 8 10 with then the possibility to go on the brick port? Wouldn't that be less risky?

  • @mingyang7737
    @mingyang7737 Рік тому +1

    14:49 probably Yop for 2 wood, road settle. Now we have 3 wheat 3 ore and 1 brick in hand, can use wheat port to pop still. Or even just city to 9 with brick and wheat left in hand. I understand being scared of white taking army, but not all down Ds are knights, us poping doesn't guarantee knights either. With either play adding wheat port, any roll gives you a chance to at least pull for the win next turn, if not city up for guaranteed win and even white has two knights, us wins army long term with strong production and ports. Strictly better scenarios than played

    • @michael-solomon
      @michael-solomon Рік тому

      yeah I agree with that play. Dylan needed to play bit slower in that spot and consider all his options cuz he has brick port and yop. like there's a lot of plays he could do.

    • @michael-solomon
      @michael-solomon Рік тому

      He also could've yop for two sheep and triple dev. he could then use bricks to secure settle on 9 wheat if necessary.

  • @markmccrudden9642
    @markmccrudden9642 Рік тому +23

    I really think you should have used the Yop to settle on wheat port.. you always taught us to use it for hard tasks… and you could have citied it to win at the end

    • @michael-solomon
      @michael-solomon Рік тому +1

      I thought of that, but he really needed to defend army in that situation, because there were lots of fresh devs on the table. so he had to pop. Then his hand was not enough to settle at that point without the sheep

    • @MichaelNelson-z2c
      @MichaelNelson-z2c Рік тому

      @@michael-solomon wheat port flexibility wouldve been helpful tho

  • @shoe7525
    @shoe7525 Рік тому +3

    12:15 really surprising you didn't go for the road to prevent yourself from getting plowed + get to the wheat port + get another settlement spot... how is that not a mistake?

  • @morugastyle5820
    @morugastyle5820 Рік тому +5

    12:15
    Why not built a road to the port instead of dev? You have army locked up and then you are more way more flexible with the port in the future.

  • @michael-solomon
    @michael-solomon Рік тому

    On the turn where you used the yop, I might've considered settle, citying and saving the yop for a rainy day. All the yop did for you was produce a wood to build a road, and a sheep that sits in your hand. It's just not a very effective yop. Drew demonstrated in a recent vid, that if you're patient with the yop to use it when it's most effective, it can pay off.
    I recognize you wanted to secure the settle spot which is valid. Another play which a lot have mentioned was using the yop to settle wheat port, then you can pop a dev with your newfound wheat port. I think that's also a valid idea. The play you made was also pretty good, I just don't think it was the best.

  • @brianfox340
    @brianfox340 2 місяці тому

    That was some BRUTAL rolls

  • @dan_lev
    @dan_lev Рік тому +3

    How do people just wander through life with their smoke detectors beeping?

  • @bunnycrl8434
    @bunnycrl8434 Рік тому +1

    2:27 when placing the final settle, why not going on 10 3 to get a road then plow up to 8 10 brick

    • @DyLightedCatan
      @DyLightedCatan  Рік тому +5

      I think it’s just a bit too slow as it takes too long to settle.

    • @bunnycrl8434
      @bunnycrl8434 Рік тому

      @@DyLightedCatan valid

    • @bunnycrl8434
      @bunnycrl8434 Рік тому

      @@DyLightedCatan in theory though even if it is slow doesn’t it block all of reds upper progress and secure the brick port even if it’s a little later? (While also obtaining wood)?

  • @calebshort2169
    @calebshort2169 Рік тому +5

    I had a game like this where my numbers when cold. The first 4 rotations I got no cards. It was brutal. I was so far behind. I don’t think there was anything you could have done. You didn’t get cards at the end.

  • @codydewees5825
    @codydewees5825 Рік тому +1

    i thought it was crazy when you popped instead of going for settle on the wheat port

  • @thelosts9940
    @thelosts9940 Рік тому +3

    Why not the 3 10 as second settlement to then go directly to the 8 10 first turn with the free road and then going to the port later. It secures 3 safe spots. It might take longer for you to reach the port tho.

    • @michael-solomon
      @michael-solomon Рік тому

      it's way too slow, low production at the start and you have to trade for two sheep

  • @michaellee4276
    @michaellee4276 Рік тому +2

    that sheep for 2 ore was crazy bad. That caused the other bad trade that DyL mentioned, the O-O-Wh for wood and sheep.

  • @axelescalantemartinez7234
    @axelescalantemartinez7234 Рік тому

    I'd choose 10-3 (a road) as 2nd and take advantage of being the first to play to cut red and build road towards 8-10 brick.
    It'd be a very aggressive move but and probably makes u a target for blocking, but u can defense later with knights right?

  • @slavasheynin486
    @slavasheynin486 Рік тому +1

    Hey I was interested in the discord links but they've expired. Given that you only just posted the video, I wonder if you could change the duration of the links' validity? Cheers.

  • @yshuttle
    @yshuttle Рік тому

    Loving the content. Btw your mic keeps cutting out.

  • @fcampos10
    @fcampos10 Рік тому +3

    You could have placed on the 3 10 and instantly plow red to the 8 10.
    And after that it would be an easy game.

  • @robertwegner8962
    @robertwegner8962 Рік тому

    So the INSANE video titles are finally back, huh?

  • @michael-solomon
    @michael-solomon Рік тому +2

    Downside of your setup is the high variance nature. Unfortunate that your rolls just disappeared. After that big turn where you used the yop, you didn't get any cards for like 20 rolls. You did roll the 10 initially, but it was all mono'd/stolen from you. You had it in the bag otherwise

  • @Mick_Huber
    @Mick_Huber 10 місяців тому

    Why does he look at his side monitor at 12:00 and immediately knows all cards black has??

    • @PlutoisChad
      @PlutoisChad 3 місяці тому

      Its called cart counting

  • @Pastinake92
    @Pastinake92 4 місяці тому

    Like your Attitüde and intellegience

  • @QYXP
    @QYXP Рік тому +2

    This has to be the most unlucky loss in the history of Catan. You had a winning position and the rolls just dried up. F.

  • @dylanvaughn5260
    @dylanvaughn5260 Рік тому +2

    Dylan you have school tomorrow! Time for bed mate

  • @marcbresser
    @marcbresser Рік тому +2

    10 3 to 8 10 and then to brick port?

  • @piepie3295
    @piepie3295 Рік тому

    nice one

  • @FelixPisecker
    @FelixPisecker Рік тому

    why not go 10-3 with second settle and a free road to 10-5 ???
    less risk (almost none) and you get wood and double brick

  • @Mahoot
    @Mahoot Рік тому +3

    I was joyriding with one of my friends when I drove over some road debris and obliterated my tire which kinda ruined my night, hope this video makes it better!

  • @davidlearner9662
    @davidlearner9662 Рік тому +1

    Can't believe red didn't run to the 8 3 as their 3rd settle, 2 numbers as paired roads would've been insane

  • @Cozr05
    @Cozr05 Рік тому

    I hate when your rolls dissappear happens so much ti me

  • @odoacredacalcutta5085
    @odoacredacalcutta5085 Рік тому

    I think the one who missed his opportunity here was red. first he spared you by settling on 3-10 instead of plowing you by settling on 5-10, and then he bought devs when he should have simply stored ore to build a city and keep building. It was clear that no one was going to contest road to him, while he would have never got army so most of the dev deck was junk in his position. Indeed the road building was terrible for him.. He could have traded his brick for ore with both white and black early on but he never did.

  • @demmidemmi
    @demmidemmi Рік тому

    Pretty ballsy of Rang to play Catan at church

  • @celeste1013
    @celeste1013 Рік тому +4

    my guy why city on 10 5 just build ur settlement with the year of plenty , u have lost soo many game by focusing on city. the wheat port gave u so many more options.
    and u dont look that far ahead.
    3 citys im blocking the hell out of u too

    • @jeffschnettler6772
      @jeffschnettler6772 Рік тому +2

      the city rounds out his proportions, 10 roll = 4 bricks = 2 cards with port. 5 roll= 2 sheep + 2 ore = dev cards

    • @celeste1013
      @celeste1013 Рік тому

      @@jeffschnettler6772 doesn't matter if it's getting blocked repeatedly.
      3 cities and army he's getting blocked to death.
      Catan is a social game and pacing is a huge part of the game if you go to far ahead and can't win in the next couple of rounds good players will band to stop the leader.
      This game was a perfect example of a player getting too greedy.
      He got away with the placement and not getting plowed.
      He's focus at that point should have been settlement to have more flexibility with the wheat. Count and see how much extra wheat he had at the end. Wheat port would have definitely won him the game

  • @adamjames4959
    @adamjames4959 Рік тому

    Dude those lack of rolls, nothing you can do…

  • @timboshanghai6785
    @timboshanghai6785 9 місяців тому

    black cant take your army and win, its only one card per round

  • @artboymoy
    @artboymoy Рік тому

    LOL!

  • @Rob-b2q8p
    @Rob-b2q8p Рік тому

    Yeah I think you lost that game not taking the wheat port

  • @itioticginger9520
    @itioticginger9520 Рік тому

    its 2am, your upload schedule be wack af

  • @poro3246
    @poro3246 Рік тому

    What's up with the click bait thumbnail?

  • @franciscoolea8536
    @franciscoolea8536 Рік тому

    Early gang

  • @Gumtre3
    @Gumtre3 Рік тому +4

    Love your content but stop lying in your thumb nails dude

    • @Gumtre3
      @Gumtre3 Рік тому +1

      There is no 4 8 10 brick on this board

  • @jessstein2485
    @jessstein2485 Рік тому

    FIrstg...shit

  • @californiaplant-basedeater2761

    White has position on you and had a great chance at OWS and buying devs to nullify your knights/7s. 8 4 10 terrible choice.
    Edit: no way white wins, tbc
    Edit: well, I didn't think he'd get 6 5 11 2nd, so now I'm not sure
    Edit: so, black did win, with the position white could have had.
    1st and 2nd positions need to OWS if it's there. Can't guarantee good Wood/Brick setup that early

    • @monstereugene
      @monstereugene Рік тому

      ? do you think white is better or no?

    • @californiaplant-basedeater2761
      @californiaplant-basedeater2761 Рік тому

      @@monstereugene I did think Dylan's 10 5 pick was sketchy. I didn't know who was better at that point, tbh. He must have had a good idea that he could get the trades to get to the other 10 5.

    • @mauer1
      @mauer1 Рік тому

      Dylan tends to do the riskier pick when there is no real reason.
      In the end he got 0 rolls for multiple cycles when any roll could have just won him the game.

    • @monstereugene
      @monstereugene Рік тому

      @@californiaplant-basedeater2761 you just worded that really strangely. I think either could have been effective. He had a strong position as of 9:40 where he is clearly ahead. You could call that bad logic but they blocked the 8 brick constantly and he was still able to take a great position with brick port and ows.

    • @californiaplant-basedeater2761
      @californiaplant-basedeater2761 Рік тому

      @@monstereugene Dyland said white's pick of 8 4 10 was... understandable or something. I was just saying it was a bad pick, that white needed to go OWS after Dylan to control [Dylan's] own OWS setup with knights.

  • @y0p_y0p
    @y0p_y0p Рік тому

    First!

  • @raymondbalan3460
    @raymondbalan3460 10 місяців тому

    you talk a lot. feels like an auction