How to Animate in Unreal Engine 5 - Full Beginner Tutorial - Parkour Roll Vault

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  • Опубліковано 19 гру 2024

КОМЕНТАРІ • 46

  • @TimothyBell90
    @TimothyBell90 12 днів тому +1

    This is an amazing tutorial man, awesome way to teach animation.

    • @threepeatgames
      @threepeatgames  12 днів тому

      Thanks so much, glad it was useful! More to come for sure, I just need to finish this mocap course first

  • @ASTERisk44946
    @ASTERisk44946 Місяць тому +1

    finally a video thats actually for beginner animators thanks mate your awesome.

    • @threepeatgames
      @threepeatgames  Місяць тому

      thank you so much, this comment is super motivating! I’m working on a couple more animation tutorials now that my custom control rig is finished, let me know if there’s anything specific that you’d like to learn in the future

  • @CarisTheGypsy
    @CarisTheGypsy 19 днів тому +1

    This is really great! I want to learn how to use the control rig and was having issues with getting the animation to bake to the CR, someone pointed me to this video and your method worked right off. I'll be coming back to watch the rest of the tutorial later, as it looks really thorough and I need to improve at animating. Thanks for putting these out!

    • @threepeatgames
      @threepeatgames  17 днів тому

      You're very welcome, so glad it was helpful!

  • @Yggdrasil777
    @Yggdrasil777 2 місяці тому +3

    Nice intro song! LOL. You are doing some good work for the community, it has not gone unnoticed.

    • @threepeatgames
      @threepeatgames  2 місяці тому

      thanks! I have an unhealthy addiction to AI-generated music...

  • @dauntless_games
    @dauntless_games 2 місяці тому +1

    Thanks for the additional tutorials to the animations
    Finally got 5.4 and the GASP project so the game looks amazing and its helpful that theres guys like you teaching how to expand on and adapt the project
    Fingers crossed for the..... oh wait never mind the vault one is here😂
    Thanks man

    • @threepeatgames
      @threepeatgames  2 місяці тому

      Thanks, hope you like it! I'll be getting back to the gameplay/mechanic integration tutorials soon

  • @sanjipun
    @sanjipun 2 місяці тому +1

    You the GOAT man!

    • @threepeatgames
      @threepeatgames  2 місяці тому

      thanks! let me know if there are any other tutorials (or free animations as part of the free weekly animation series) you'd like to see!

  • @goodkitty8806
    @goodkitty8806 2 місяці тому +2

    thanks for the video.

  • @ryancrane4269
    @ryancrane4269 2 місяці тому +1

    Thanks for sharing! Would love to see how you would animate someone pushing on a skateboard.

    • @threepeatgames
      @threepeatgames  2 місяці тому +1

      @@ryancrane4269 do you want the tutorial or just the animation added to the weekly giveaway series? I’m f you can put some video reference in animation-requests on the discord, I will give it a whirl

    • @ryancrane4269
      @ryancrane4269 2 місяці тому +1

      @@threepeatgames I would love to see a tutorial on it. I will be happy to put some video sequences together. I’m new to animation but design skateparks for a living. I do quite a bit of site renderings for our designs but would love to start animating them full of skaters.

    • @threepeatgames
      @threepeatgames  2 місяці тому +1

      @@ryancrane4269 love that idea. I’ll make a week of the series dedicated to skateboarding

    • @ryancrane4269
      @ryancrane4269 2 місяці тому

      @@threepeatgames stoked and much appreciated

    • @ryancrane4269
      @ryancrane4269 2 місяці тому

      @@threepeatgames I am traveling the next few day but once back I hope to get the video reference for you. Sorry for the delay.

  • @Al_Keatinge
    @Al_Keatinge 2 місяці тому +1

    Hero!

  • @ZeroToAnimator
    @ZeroToAnimator 2 місяці тому

    Very cool! I picked up a few things :) If it's helpful for you, you can change the Unreal manipulators to be like Maya where there's the outer ring/box. I personally do not like rotating with the default Unreal manipulator, so if you want, you can switch it by enabling the TRS gizmo in the plugins menu.

    • @threepeatgames
      @threepeatgames  2 місяці тому

      Thanks for the tip (and for watching the video)! I avoided the new gizmo for these to try and keep the viewers from having to enable a plugin and go through those steps, but you're right I should 100% share how to use that and the pros and cons that come with it (losing alt+click and drag to duplicate and ability to temporarily move an object's pivot, although you could use the temp pivot I suppose in the place of it, but that's harder to maneuver than the old gizmo). for maya animators, you're right the new gizmo is kind of a must to get them to leave their maya homes...
      Do you have a video on the new gizmo already? I can just shout that out instead of making one

  • @demonkey6997
    @demonkey6997 2 місяці тому

    In 11:24 you were did not switch back to local space like you did in the first rotation. Did you missed it or was it intentional? Can you explain what you mean by saying as few rotations as possible? Why being in local vs world space changes the amount of rotations?

    • @threepeatgames
      @threepeatgames  2 місяці тому

      I was just being lazy at 11:24, but either way works with the body control, since that control is in world space regardless, but for other controls, using local space and rotating the specific axes only causes value change in one of the curves in the curves editor, where doing that same thing in world space could cause value changes in all three rotation values for the control, which is harder to make good intuitions about when looking at the curves (and harder to clean in the polish phase). that said, the most important thing is being able to work quickly I. my opinion so I wouldn’t sweat it and would just use whichever space is the easiest to get the pose how you want it

    • @demonkey6997
      @demonkey6997 2 місяці тому

      @@threepeatgames I see, thank you for the explanation.

  • @ncasimir
    @ncasimir 2 місяці тому +1

    Great tutorial as always! Almost made me switch to unreal 😅.. any chance you do the same within Unity 😂

    • @threepeatgames
      @threepeatgames  2 місяці тому

      you can have the best of both worlds: you can just animate in unreal and then export the animations for use in unity! Unfortunately, unity cannot do what unreal can from an animation perspective, although you could use UMotion Pro if you've got it and the concepts I show here would work there as well, but even UMotion pro is more limited than unreal's built-in animating features.

  • @russmanmd
    @russmanmd 9 днів тому

    Prince of Persia parkour animations I really want to implement

  • @rajivchowdhury8062
    @rajivchowdhury8062 Місяць тому

    Hi, I had a query- the thing is whenever I switch on the Motion Trail on a control, and if I make any changes(w.r.t translation/rotation while the trail is on) to it, engine freezes for sometime before it becomes normal again. This issue comes up only when the Motion Trail is switched on and also it's not like the scene is heavy, it reacts the same way even if I'm working with just the mannequin rig. And I couldn't see the freezing issue while you were working in your scene, is there some setting adjustment that would stop the issue? I hope I made sense here.

    • @threepeatgames
      @threepeatgames  Місяць тому

      I've seen that when I have a lot of controls selected (as it is drawing trails for all of them), do you have a lot of keys or controls selected?

    • @rajivchowdhury8062
      @rajivchowdhury8062 Місяць тому

      @@threepeatgames Thanks for replying. No, selecting just a single control leads to the issue. I have a decent specs running in my system so technically the problem shouldn't arise at least when selecting a single control but it does.

  • @JasV13
    @JasV13 2 місяці тому

    My UEFN_Mannequin does not have CR_Mannequin_Body control rig (actually, only has FK_Control_Rig), from a newly created GASP project. I'm pretty new to this, and I tried a couple things but none worked. How can I correctly add the missing control rigs to the UEFN_Mannqeuin?

    • @threepeatgames
      @threepeatgames  2 місяці тому +1

      Funny you should ask, I'm pushing an 18 minute video to publish today or tomorrow that has the step-by-step for getting the UE5 Manny to work with UEFN: you go to the SK_Mannequin skeleton, double click it to edit and under the retarget manager you add UEFN mannequin skeleton to the compatible skeletons (in the bottom left)

    • @JasV13
      @JasV13 2 місяці тому

      @@threepeatgames thanks, you are great! looking forward for your new video as well

  • @yonghengshouhu
    @yonghengshouhu 2 місяці тому

    How to solve the problem of wearing the character's fabric and hair in the mold with this method..

    • @threepeatgames
      @threepeatgames  2 місяці тому

      can you post a video to the discord (in youtube-discussion) showing the issue you're experiencing? I can try to help answer the question once I understand what's going on

  • @dauntless_games
    @dauntless_games 2 місяці тому

    Animation Request: Sneaking (walking on a narrow ledge with back to wall, or front to wall, why not both😅)
    Also that intro song is amazing
    Whats it called?

    • @threepeatgames
      @threepeatgames  2 місяці тому

      sneaking: sounds fun, can you post some video reference in animation-requests channel of the discord? I'll give it a whirl!
      re: intro song: Thanks! I call it "my unhealthy addiction to AI-generated music"

  • @iamyourbfforever
    @iamyourbfforever Місяць тому +1

    Did you sing that lol?

    • @threepeatgames
      @threepeatgames  Місяць тому +1

      Not that one, that's pure AI-generated silliness :) I am releasing some videos coming up that have some of my singing/etc, though as it was part of the game mechanic (I'll explain later :) )

    • @iamyourbfforever
      @iamyourbfforever Місяць тому

      @@threepeatgames dayum i couldnt really find out. how did you make it? using audiogen by facebook?

  • @shankharajdatta4289
    @shankharajdatta4289 2 місяці тому

    Bro don't forget about wall runs 😢😅

    • @threepeatgames
      @threepeatgames  2 місяці тому

      @@shankharajdatta4289 what about wall runs? You mean releasing them in the free animation series?

    • @shankharajdatta4289
      @shankharajdatta4289 2 місяці тому

      @@threepeatgames yep😃