All Factions Strength Ranking - Total war Warhammer 3

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 112

  • @tobydorman3998
    @tobydorman3998 2 місяці тому +40

    Agree with most of these, but Kairos is not weak! Hes so strong after the early game, which can be easily overcome

    • @Charlys787
      @Charlys787 2 місяці тому +9

      I think Kairos is mediocre at best, his armies are too expensive and inconvenient to recruit.

    • @tobydorman3998
      @tobydorman3998 2 місяці тому +5

      @@Charlys787 his armies are quite expensive, true

    • @justinvlaun
      @justinvlaun 2 місяці тому +5

      Yup, if you get past the early game Kairos is OP. His changing of the ways are amazing. Once you have Force peace you completely remove a factions ability to threaten you. His early game econ is perhaps the worst in the entire game however, and has a very difficult start.

    • @escanor3787
      @escanor3787 2 місяці тому

      yep Kairos is in strong or OP tier, the changing of the ways mechanic is just broken

    • @sagichnicht6290
      @sagichnicht6290 2 місяці тому +2

      arent all Factions "strong" after the early Game?

  • @Shtok
    @Shtok 2 місяці тому +14

    Personally believe the Sisters of Twilight can have an extremely strong campaign extremely fast (confederated everyone and got every forest by turn 50), but that being only with a carefully prepared plan, alongside the game not rewarding heavy expansion for WEs, I can understand the sentiment for sure.
    One overlooked thing that pushes them miles and miles over Durthu and Drycha is the Forge of Daith in my opinion. Now that you can switch items between lords instantly it is an absurdly strong feature. You have a ridiculous power on your lords, but, most of all, Reforged Dragon Mask is +100% post-battle loot and +100% raze value (which is already very very high for WE, seriously, current dragon mask is busted), so you also have an incredible economy from fighting battles, regularly raking in 20 to 40K income from a tier 3-4 raze.
    Add to that that you can upgrade Global Recruitment slots from the blue line, and that the Reforged Twilight Standard gives -2 global recruitment duration along with a massive recruitment cost reduction (and can be switched around as well after clicking the recruited units), and you're 1-turn recruiting full stacks anywhere on the map.
    Agreed with the rest however, and as always, love the content.

  • @TheJuniblex
    @TheJuniblex 2 місяці тому +5

    I just recently played Talsyn and they are easily game breakers...Unlimited free wood elven armies.(in turn 30 i had 30+ armies!) Your only job is to keep alive 25 enemy faction:)

  • @BENJAMOSAURUS
    @BENJAMOSAURUS 2 місяці тому +4

    I agree with most of your list.
    I would personally add Orion in game breaking. Free armies for a faction that doesn't need to conquer new territories beyond the forests means you you've won the game by turn 20-30 and can literally do anything you want from there. The only negative of his campaign is not having any reason to do positive diplomacy, which turns his campaign into a Skarbrand Lite.

  • @TheBranchez
    @TheBranchez 2 місяці тому +1

    Great video, enjoyed watching!

  • @x0lopossum
    @x0lopossum 2 місяці тому +4

    I love these tier list videos.

  • @secretace
    @secretace Місяць тому +1

    I just watched the rank video from 5 months ago. Will be interesting to see the changes!

  • @BlueGlue1
    @BlueGlue1 2 місяці тому +2

    New player here started last month and already racking 300+ hours, i watched alot of videos. And did many campaigns tho i am not very familiar with many races and factions but based on what i played (all campaigns were either total domination or ultimate victory with an avg of 200 turns)
    I rate my list almost similar to yours.
    1. Skarbrand (did 1 fail campaign around turn 50 which was my first ever solo campaign) and 1 full domination that i manually fought the battles at turn 80
    2. Kairos also 2 campagin 1 failed at turn 3 because i didnt understand anything and the other own turn 100 ultimate victory which was amazing after i learned the game.
    3. Belakor total domination turn 400 and it was so easy that i had to start killing my vassals because there was nothing left at turn 200, also confederated all other lls just to enjoy them.
    4. Taurox easy ultimate victory turn 150 because i made him 1 man army.
    5.slaneesh as a multiplayer campaign which was easy cuz my teammate was playing morathi and helped me alot at the beginning, but i hate replenishment rate and auto resolve and since it was multiplayer we didnt have time for 10 manual battles every turn but it was still fun because i was still fresh player and vassalising enemies and messing around with all factions world wide was fun.
    6. Grimgor tried to get all the good traits to make him 1 man doomstack and confiderated the other lls that are available without dlc ultimate victory turn 90 and was pretty easy that i didnt fight a single battle manually because i spammed black orcs and spiders.
    7. Gor rok fun manual battles especially at the beginning against rats, but really really boring campaign got the end game crisis at turn 50 while everyone around me was attacking me including fat frog boy and it was vermintide that made the rats spawn again and it delayed me so much i ended up stopping on long victroy round 120
    8. Orion the most boring campaign ever, was just trying to heal the trees that forced me to attack the sisters cuz i dont have dlc to conf them and then lead to people hating me, kairos had 1 tree somehow and i had to deal with his ambushes while trying to keep the area around it clean to heal it, settra had 1 aswell so it was annoying, ans then thr others were with the empire that were not my allies but were the allies of brits and i didnt want to start a war with them cuz they were too strong and alot of cities while fighting khemri and tzeentch so i had to ally with them them in order to heal the trees, and u know settlments are useless for WE, so it felt more of a task to clear the trees rather than enjoyment, the crisis were greenskins that forced me to trespass against dwarves to fight them and then they srarted declaring wars on me 1 by 1 even if i send them money or give them settlements which lead the cathay empire and brits to hate me ans started breaking everything until they also declared war on me, so yeah diplomacy was bs especially that u have to heal the trees which is broing, expanding is pointless and armies are boring tough front line with healers and archers just shooting with deers cycling around unharmed
    So i mostly agree with ur rating and will follow ur suggestions on my other playthroughs

    • @BlueGlue1
      @BlueGlue1 2 місяці тому

      Also did maliketh he is mid at best but really nice army and battles

    • @Enterprise4Life
      @Enterprise4Life 2 місяці тому

      You struggled against muazdamandi? sheesh ik his fat ass can be annoying to smack but how you stuggle against him, i beat his ass long (only because i didnt know bout confeds not that i could confed him) before i sailed out to beat volkmar's ass by turn 70.

  • @JerryDBfromWakfu
    @JerryDBfromWakfu 2 місяці тому +2

    I like your list.
    I enjoy playing Daniel I get the double mortis engine effect then throw him into melee.
    Recruiting an army can be a pain but I like how I can fix my army weakness with mixing units from all the gods.

  • @atticlion7648
    @atticlion7648 2 місяці тому +4

    Imo Nakai stands apart from the likes of Kroq-gar, Gor-rok, Mazdamundi, and Tiktaqto. The ease with which you can keep his vassal incredibly safe by just having people pay you to join their wars, along with his pretty damn good economic bonuses, really let you play quite aggressively relative to your limited number of armies. It's childs play even for inefficient novice players like myself to own all of Cathay after only 50-60 turns. Sure the army limit will make him worse at painting the whole map, but eh.

    • @Enterprise4Life
      @Enterprise4Life 2 місяці тому

      he has good economy? i stuggled to with the money hunting archaon in norsca

    • @atticlion7648
      @atticlion7648 2 місяці тому +1

      @@Enterprise4Life You can get like 350% bonus vassal income through his tech tree and he also has a cheap boon from his special mechanic to get an additional 50%.
      It's very easy to become exceedingly rich by rushing those techs and maxing out his blue temples first.

    • @kyledabearsfan
      @kyledabearsfan 24 дні тому

      Yeah Nakai is my boi 😂 only thing better than ungabunga? Ungabunga with dinosaurs! 😂

  • @temporaryjensen6356
    @temporaryjensen6356 2 місяці тому +8

    I kinda wish skaven felt better in wh3. Theyre not weak, but with sieges being fatiguing and I dont find skavenslaves/clan rat stacks that cheap, idk I just dont enjoy them as much as I did in wh2

    • @Charlys787
      @Charlys787 2 місяці тому +1

      For more enjoyable sieges they would need a mortar artillery or a method to replenish the ammo of the poisoned wind mortars.

    • @justinvlaun
      @justinvlaun 2 місяці тому +1

      @@Charlys787 One of the biggest reasons sieges are soo terrible as skaven is the AI is just really good at dodging everything in WH3.

  • @twistedturnip8487
    @twistedturnip8487 2 місяці тому +3

    Settra in weak, good thing Settra does not serve any silly tierlists
    (My first immortal empries run was a Settra one and my argument for him being at least mediocre is that out of all factions, victory conditions and defeat mean the least to the tomb kings, MAYBE vlad outclasses em in that regard if you wanna go down the wire, but nothing filled me with powerful joy like getting an army destroyed or getting a pyrrhic victory only to replenish the army or shit out a new 20 stack within the next turn or two with no effect on anything other than enemy morale, plus Settra has ample time to prepare in his start position before things go to shit unlike the other 3 tomb kings, Skarbrand above will likely hold the line by coincidence fighting everyone to the north, Thorek and Kalida will be fighting to much to pay attention to you at the start, Volkmar and Mannfred will be doing the same and whichever one remains you can sweep up, your only real threat is Reponnese/Arkhan and they have to kill each other before they even think about fucking with you.)

  • @peterlabaj7914
    @peterlabaj7914 2 місяці тому +9

    Tzeentch(Kairos) placed in weak just because his start position is hard doesnt make sense. Yeah its tough and definitely not for beginners, but as a faction he really has all the tools needed to succeed, and some of his mechanics are pretty strong if not straight up cheat codes, so if you struggle its skill issue not faction issue imo.

    • @tobydorman3998
      @tobydorman3998 2 місяці тому +1

      Very true

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому +3

      The problem isn't just the early game, but it does play a big part in why I ranked him as weak. You don't even have access to most changing of the way early on so I don't get why people latch onto that instantly. Basically by the time you are starting to expand and get multiple armies, the factions that are higher ranked have already surpassed him in that regard, and he isn't going to be able to catch up. Funnily enough, he also doesn't even have the best version of changing of the way, if you look at what Gelt has, his wizard college is much stronger, he is in a much richer faction, that has more diverse styles of play and has an amazing start.
      This is my opinion, and I could be wrong, but I think I ranked him fairly.

    • @Telis3456
      @Telis3456 2 місяці тому +1

      @@CultistOfkhorne People also forget that Tzeentch's economy really isn't good and tzeentch doesn't really have good units before tier 3.

    • @peterlabaj7914
      @peterlabaj7914 2 місяці тому +1

      @@CultistOfkhorne well he starts with transfer settlement, halt army can be researched pretty fast,usually I have it ready when oxy comes, and borrowed time is also not a problem, those are the most important change of the ways and u def have them in early game.Another great one is force peace to not be overwhelmed.His economy was never a problem for me, always had enough money for the amount of armies i needed, plus, Kairos can solo armies himself if leveled good.What I would put as downside with his starting position is that you have to fight lizardmen for a rly long time and that can get boring. But I quess its also a matter of prefference,not everyone enjoys playing Kairos and thats ok, but for me its right in my alley lol

    • @Telis3456
      @Telis3456 2 місяці тому +1

      @@CultistOfkhorne You're still getting bullied for putting Yuan Bo so low though.

  • @mochiboot6502
    @mochiboot6502 2 місяці тому +3

    your accent is super cool and I really like all your WH3 videos

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому

      Haven't had anyone compliment my accent before, but thanks :D

    • @drdiscostu
      @drdiscostu 2 місяці тому

      It makes no sense but your accent makes it sound like you really know what you're talking about. It's very precise. ​@@CultistOfkhorne

  • @michaelmorton6566
    @michaelmorton6566 2 місяці тому +3

    Direfin should be Higher her faction can become very powerful
    Nakaii should also be Higher once he gets going his faction can be vastly over powered and he can paint the entire map since climate does not effect his vassal

    • @kyledabearsfan
      @kyledabearsfan 24 дні тому +1

      Can confirm with Nakai, he's one of my favorite snowball options. Pretty fun to overrun city after city with kroxigors.

  • @Charlys787
    @Charlys787 2 місяці тому +1

    It's a bit challenging not to let your WH2 experience influence your rating of WH3 factions. Some playstyles have changed significantly. I think you handled it well.

  • @EM-vw7im
    @EM-vw7im 2 місяці тому +1

    I have to disagree with the Daniel campaign one a little bit. Generally weaker than others yes but mixing and matching is a strength (and very flavorful.) The variety saves the campaign imo. A line of exalted plaguebearers backed up by bloodletters, tzeentch, is mostly the range, with slaaneshi units as flankers. And variations if this exist.

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому

      Mate you do realize that to get all of that you have to have 4 different capital settlements built up, and 15 to 30 turns of recruitment just to get an army like that operational. By the point you are able to do that you have won the campaign, and every end turn is a pain to do. I'm saying all of this because I have already experienced it, and it isn't fun to do, nor is it better than getting an army filled with only basic units from a single chaos god, if they are being led by a lord of the corresponding god. And if you find that fun great, but it makes him weaker not stronger, fun is not a factor for this.

  • @slaaneshshewhothirst9136
    @slaaneshshewhothirst9136 2 місяці тому +1

    I would personally bump up Oxyotl to at least OP for the only reason that he doesn’t get any climate penalty, meaning he can go pretty much everywhere without having to worry about the settlements he takes

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому +1

      Yeah, that is one reason I put him in strong, but with Tahenoin you just don't even need income considering everything will be free, so it doesn't really matter if your territory is suitable or not, and the public order penalties can be negated with honored elder. So I kind of just don't see Oxyotl as contending with the other op factions.

    • @slaaneshshewhothirst9136
      @slaaneshshewhothirst9136 2 місяці тому

      @@CultistOfkhorne ohhhhh true, didn’t see it that way

  • @szathmarilambert4943
    @szathmarilambert4943 2 місяці тому +1

    Maybe I'm biased, but Eltharion in my opinion is OP. If you play your cards right you can just ignore money after turn 30.

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому +1

      He is, but its the same as Bretonnia free knights, do I take it into considerations or not, I really don't know.

  • @saLsaks
    @saLsaks 2 місяці тому +1

    Need rework of Lustria ASAP !
    Sometimes i wanna play a Lord starting in Lustria, then when i see the map, it's a big no and i just dont play it.
    That's really annoying, i really want to give a go with some like Skrolk.
    Anyway, i agree with most of these, good video !

    • @garrettmccullough2249
      @garrettmccullough2249 2 місяці тому

      I think Tehennuain is the only one that starts in Lustria with a decently fun campaign.

    • @pmatar
      @pmatar 2 місяці тому

      what’s wrong with Lustria?

  • @akhu9146
    @akhu9146 21 день тому +1

    oh my god... actually, the only gamebreaking faction are WE with Orion, you have such rampage since the first turns declaring war to almost the whole world and having an incredible number of armies almost free, there is no way to oppose him.

    • @CultistOfkhorne
      @CultistOfkhorne  20 днів тому

      What happens when you start running out of enemies and you go bankrupt from all of your armies?

    • @akhu9146
      @akhu9146 20 днів тому +1

      @@CultistOfkhorne you only need around 15 20 factions to mantain a huge bonus, by the time you only left 15 factions you have such huge income by the conquered lands you dont need a huge amount of armies, you even get the global discount mantain from the main tree (around 25% 30 i dont remember) that compensate a lot.
      You need great numbers only when fighting 100+ factions, and even considering a pvp campaign, there is no way to beat an orion player before he overwhelm you.

    • @CultistOfkhorne
      @CultistOfkhorne  20 днів тому

      What huge income by conquered lands, outposts don't provide any oncome. When there is 15 factions left that recruit an army in 1 turn and start conquering your minor settlements while you don't have enough armies to catch them what then, do you just play ring around the roses until you give up?
      Also you mentioning pvp, how many units can you recruit by turn 10 before a half decent Skarbrand player comes knocking at Athel Laurend and burns everything to the ground?
      It would also take you more time to conquer forests and get those bonuses if you are at war with everyone, than it would if you played the campaign normally, which moots your own point.

    • @akhu9146
      @akhu9146 20 днів тому +1

      @@CultistOfkhorne it seems like you never played WE before till a complete finish campaign, you should know all ports plus main trees give you a very good income that makes you normally with any WE faction hold 1.5 armies for forest conquered, around turn 50 with any WE faction i already get not less than 7 forests /10 armies but with Orion, my god i cannot even tell the number, you speaking of Khorne in a pvp campaign, by turn 5/10 you have minimum 2/3 full stack with a fierce number of lords 11/12. I play only legendary.

    • @CultistOfkhorne
      @CultistOfkhorne  20 днів тому

      I feel like you are the one who never played Wood Elves before, and you saying you can 1.5 armies per tree settlement means you can get a max of 20 armies. Which putting it into perspective Tomb Kings can have 16 armies.
      Ports and recourses give you income of 50 to 100, which if you think is very good then well idk what to tell you.
      Also explain the whole if pvp campaign you have a fierce number of lords part, as that will be a detriment when fighting against Skarbrand and not something to boast about.
      It really does feel like you played one or even no campaign of Orion, just saw his mechanic in action, deduced he was op, and now refuse to listen to rhyme or reason.
      Honestly I can see you aren't going to listen to me no matter what I say, so if you think Orion is the strongest lord in the game, all the power to you.

  • @croquedead3926
    @croquedead3926 2 місяці тому +1

    Still think people are sleeping on how busted Slaanesh truly is. The fact the only bad things you had to say about them was about their replenishment and their auto-resolve, both of which are complete non-factor when you play battles manually is pretty telling. The disciple armies are completely broken and you can dominate factions from across the entire map, causing chaos everywhere. The income is insane, your armies are insane, your legendary lord is one of the strongest lords in the entire game...

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому +1

      I mean, the reason I can't decide whether or not to place them higher always is because I just can't gauge how strong they are. The free armies are great, but they also aren't amazing, their economy is good, but it again also isn't amazing, seducing factions is good, but you can't do it with every faction. Realistically their biggest problem is the really bad recruit time for all of your good units and the horrible tech tree. The reason why I commented on the replenishment and auto was because they force you to fight 90% of your battles manually, which after the 15th worthless settlement battle, against the same 5 unit settlement garrison, I just stop feeling like continuing the campaign and experimenting.

    • @croquedead3926
      @croquedead3926 2 місяці тому

      That is fair.

    • @BlueGlue1
      @BlueGlue1 2 місяці тому

      I mean ywah auto resolve is bs, and makes the game really boring especially on late game when u have many armies and need to manually fight 10~ battles every turn, that should be auto resolved because of how easy they are is just boring. And if u auto resolve a decisive victory you have to sit 1-2 turns to replenish is also boring and blocks ur progress.keep in mind that it is how their campaign works tier list, not a faction power tier list

  • @Enterprise4Life
    @Enterprise4Life 2 місяці тому +1

    i disagree with tik taq being in mediocre cuz his air force can destroy armies with ease due to the fact that the ai doesnt go heavy on anti-air, yes its mainly gonna be his army that will be very army destructive because of his buffs to the flyers but an airforce army will destroy alot of enemies with ease if there are no anti air. and for the skaven ikit specifically is extremely easy to play due to the fact that all u need is 1 army of weapons teams followed by a skavenslave stack to be meatshields if needed on top of his nukes that you can just drop on reinforcement armies that you dont wanna deal with

  • @travwinner2
    @travwinner2 2 місяці тому +1

    I know this is an opinion piece, but we must have had vastly different campaigns. I've played for like a 1000 + hours myself and only agree with empire, beastman, and changling lol.

  • @Ataton14
    @Ataton14 Місяць тому +1

    Kairos in weak is some Khorne propaganda.
    Early game is a bit rough, mainly due to his position, and the lizardmen he has to fight, but as soon as he takes the island he becomes insanely powerful.

    • @CultistOfkhorne
      @CultistOfkhorne  Місяць тому +1

      Sure after the first 50 turns Kairos becomes strong. The problem then is, where do you think I should put any greenskin that in 50 turns owns a third of the map? Where do I put rats that can eat the chicken when ever they felt like it?
      You might enjoy playing Kairos and I said nothing about him being unenjoyable, but he is weak when compared to other factions.

    • @Ataton14
      @Ataton14 Місяць тому +1

      ​@@CultistOfkhorne
      I don't think it takes that long to get rolling, I'm gonna do another campaign with him, last I played him was a while ago.
      His units can trade up decently, he has crazy spellcasting so whatever is left over from all the fires can get some more fire thrown at it, and his campaign mechanic is wild. Both adjusting winds of magic to boost lords and cities as well as the changing of the ways.
      I feel like Kairos is strong in all the categories and the only thing he has going against him is where and who he's up against.
      Comparing Alith Anar vs Kairos i'd say Alith has a slightly easier early game while lategame Kairos just has so many more broken options for strong stacks.
      I kapiram sta mislis, na kraju je samo bitno je samo kolko ti dugo treba da dodjes do tacke gde vise ne moras da igras jer si "dobio".

  • @Weathersbeast
    @Weathersbeast 12 днів тому +1

    I constantly lose as taurox. Not sure why I can’t get it

    • @CultistOfkhorne
      @CultistOfkhorne  11 днів тому

      It shouldn't be that difficult to start the campaign out with him, but maybe you are going for the more difficult opponents. I have a few streams where I played him, so if you want check those out and maybe you can figure it out from there.

  • @NeedSomeNuance
    @NeedSomeNuance 2 місяці тому +2

    Keep up the awesome videos man 👍🏻 where’s the accent from btw?

  • @danielgloyd4529
    @danielgloyd4529 2 місяці тому +1

    Maybe my own bias, but I still disagree with Dwarfs and Kairos, same as the last ranking video. But it's still a good video with much better articulated criteria this time.

  • @piazinho93
    @piazinho93 2 місяці тому +1

    Agree with most but about the chorfs even Zathan can propel himself faster in the tower of Zhar then Astragoth - considering his faction bonus, and Astragoth faction bonus are shit compared to the other two like control and research rate its kinda meh while the other two can have economy and still get conclave stuff faster; and about greenskins skarsnik trash armies are ok but when you can get trash armies using the waahg mecanic he becomes a chore coz he cant even fight other lords properly, i mean you pick grimgor and just click him on another lord/hero/strong single entity (even strong ones) and its dead just like Skaarbrand/Tyrion and everybody knows that killing enemy lords/strong single entity asap its rly op

  • @Blight-Knight9
    @Blight-Knight9 27 днів тому

    Settra is not weak
    The only thing that holds Settra back is just surviving the early game. As the start position is good but you have enemies everywhere.
    And you cannot confederate as tomb kings.
    “Skarbrand”
    However once you get past that and hit turn 20 and have at least two regions you start to snow ball out of control.
    One thing I think people really overlook with tomb kings compared to literally every other faction.
    Is the fact that they don’t need to worry about costs for their armies. Yes they have capacities for mostly all their units. However this is something people judge the faction to harshly on as when you do advance with the faction in buildings the only way you do had with this is when you simply stack all of them over and over carelessly.
    Yes tombs kings by themselves have a very weak early economy. But this is held back by them being one of the strongest factions to snow ball into oblivion due to the fact that again they ignore everything for when it comes to army gold.

    • @CultistOfkhorne
      @CultistOfkhorne  27 днів тому

      Would you say Settra is stronger than Khatep or Arkhan?
      If yes you are invalidating your own point, considering both of them can have more armies than Settra, expand much faster and have an easier time starting their campaign.
      If no then Settra is weak, because every faction above him can reach their critical mass much faster and have an easier time with their campaign. So while Settra is op after 200 turns and 16 free armies ready to conquer, you will have Skarsnik on turn 100 already owning the entire map, chilling with 50 armies on positive income of 200k.

    • @Blight-Knight9
      @Blight-Knight9 27 днів тому

      @@CultistOfkhorne Arkhan is absolutely better than Settra and that’s better because his early game isnt misserable and he can make allies with the vamps and coast very quickly.
      And yes Settra is stronger than Khalida, Khalida as a character is just begging to be vassalized from minute 1.

    • @CultistOfkhorne
      @CultistOfkhorne  26 днів тому

      But, using your logic Khatep should be stronger than Settra because it doesn't matter how long it takes him to get going since he can have 4 more free armies. And you agreeing that Arkhan is stronger means you are admitting a faster start matters. You can't have it both ways mate.
      Ultimately there is no one that I placed above Settra that can't have a much faster start and a much stronger campaign whether it be turn 20, 60, 100, 500. And don't take this to mean Settra is unplayable or boring, he is just weak and sometimes that is fine, some of the strongest campaigns are also very dull to play, and some of the weaker ones can also be an enjoyable experience.

    • @Blight-Knight9
      @Blight-Knight9 26 днів тому

      @@CultistOfkhorne I literally stated why Arkhan is better than Settra
      Arkhan actually has allies right next to him that makes his campaign 10x easier
      Being able to ally with Vampire factions especially in the early game where I would personally argue is actually where they are very strong is great for him. So it makes clearing the Empire and Settra 10X easier.
      Settra is stuck in the middle with the same early game issue all tomb king issues they face except surrounded by enemies that absolutely are going to declare war on you.
      What makes Settra better tho is his leader construction reducer. Being able to get all your buildings a turn earlier is the life saver for him.
      Meanwhile Khalida is in the same situation as Settra but even worse enemies and Skarbrand.
      Khalida entire goal is to just get vassalized and just survive. Thats how bad her Campaign is.
      Her faction ability is basically irrelevant
      The diplomatic relations don’t matter cause all the factions near you are going to declare war anyway.
      Control has never been a tomb king issue
      And her as a unit and lord affects is just useless.
      Meanwhile Settra’s abilities I would argue are actually good outside of the Allegiance part where that is useless cause your tomb kings you can’t confederate the others.
      And again Settra as a leader isn’t the issue. It’s literally everything else (Enemies surrounding him, enemies will declare war on you (you are neighbors with Carstein, Volkmar,and Skarbrand) all of with hate your guts for simply being Settra. As well as Repanse and Arkhan himself not to far off.
      With CA moving Wurrzag south I say this actually helps Settra cause it keeps the lizardmen and dwarfs off his back for a couple turns cause they will be busy with Wurrzag.
      Tomb kings IMO need a combat update as the realm of souls while in theory a good ability and can be strong in practice it feels very underwhelming
      (Sorry didn’t mean to say Khatep, I meant Khalida)
      Khateps campaign is fine it’s just ok

  • @Coldblooded_3_
    @Coldblooded_3_ 2 місяці тому +1

    21:15 I felt that. Thats a top hated R.o.R for me

  • @johannes_2001
    @johannes_2001 2 місяці тому +1

    Not sure if you're into SFO at all but i think a video like this could be interesting for SFO.

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому

      No sorry, but mods have a tendency to break my game so I usually avoid them.

  • @TheSm1thers
    @TheSm1thers 2 місяці тому +1

    Carcassonne's bonuses are that much better than Bordeleaux's? How? I thought Bordeleaux had the OP bonuses out of the Bretonnian factions. The +50% port income bonus, no attrition at sea, in reefs or storms, and knight-based bonuses (-1 recruitment turn time of all knights and +2 to recruit rank of all knights) you start off with are the most ideal and his upgrades are pretty nice. Carcassonne has a pathetic +5 to peasant economy (doesn't even scale). Any peasant-based bonuses are practically useless anyway. The unit replenishment bonus is nice but even still...
    I even think Alberic's start location is underrated. You can immediately align with Empire and Lizardmen factions (if you want) and project across the map by confederating asap.

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому

      The best thing he has going for his is the 50% income from ports, but while the rest of the bonuses are good, they aren't anything amazing. The -1 turns for knights is probably the second best thing, but until you get to the later stages of a campaign it isn't going to help you out too much you will mostly be recruiting knights of the realm. The thing is though, in the later stages of a campaign, as Bretonnia you can have so many local recruit slots, that reducing the recruit time isn't going to matter, and you will have won the campaign by the time you want to start getting out grail vow knights, so it really doesn't matter. I guess the best use of that one will be for getting questing knights, but I think you might be better off with just knights of the realm. The biggest problem of all though is the fact he starts in lustria. That is not a fun place to be in and if you decide to confederate other Bretonnians early, and migrate back, you will just be at such a disadvantage, having to fight the A.I. after it had time to build up, something you can prevent if you play Carcassonne.
      I think you are also underestimating just how much casualty replenishment bonuses are good for Bretonnia, as asides from damsels there isn't other way of increasing their replenishment, so when it is time to go into unpleasant climate it wont take you 50 turns to replenish half a units health.

    • @TheSm1thers
      @TheSm1thers 2 місяці тому

      @@CultistOfkhorne The +15% casualty replenishment is very nice, don't get me wrong, but not quite as strong as Bordeleaux's bonuses as a whole imo. Also the location in Lustria for Alberic is not bad I think. Jungle climate means questing vows are easy and it is suitable. I don't see it as much of a problem. He can conquer the vast majority of it in reasonable time by just expanding south and west, making some strategic alliances and/or NAPs as he can somewhat pick and choose his enemies, then use Lustria as a base of operations to expand from. It even does his port income bonus quite well so he's in good stead to do so, with no sea attrition as well.
      In contrast Faye faces multiple tough opponents from the north and south, many legendary who will curbstomp friendlies around her. It's a start that has its own limitations. She can however deal with it well and become very strong.
      I just don't think Alberic is that bad as to be in weak, especially if you're gonna put Faye so high in comparison. I think he's underrated and should be higher than Louen at the very least.

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому

      He is higher than Luen, they are both weak, but he is slightly stronger. It's fine if you think he isn't weak, or should be higher placed, but I don't think you realize how bad the maps are in lustria for cavalry (small, obstructions, trees everywhere), cavalry is just not suited for fighting in lustria, so unless you are auto resolving every battle, then you will have a hard time beating some major opponents, such as rats and pirates. In comparison, they fay is fighting in her home territory, can kill every major enemy by turn 20, and just start conquering the map.

    • @TheSm1thers
      @TheSm1thers 2 місяці тому

      @@CultistOfkhorne You can get a good chance at auto-resolving. Can team with plenty of decent allies for starters. The stable lvl 2 gives you easy access to Knights Errant and Knights of the Realm immediately, and the global buffs them nicely, and makes them more affordable, plus benefits I mentioned in an earlier comment.
      The battles are mostly a skill issue. You can usually use your cav to secure good points quickly and your peasant bowmen to bait them out with fire. If they move towards you can hammer and anvil them + cycle charge them to death easy.

  • @mishainutr
    @mishainutr 5 днів тому +1

    uhm nuln is extremely op...once it gets purple stuff you can wipe entire races with two bateries...

  • @SKINW4LKER.
    @SKINW4LKER. 2 місяці тому +1

    i have an Question. How many h. do you have on WH3?

  • @woodwalker7129
    @woodwalker7129 2 місяці тому +1

    I don't get it, why Rictus so low in this list? His seems not so catastrofic weaker than Mors

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому

      Mors can have a lot more armies than him, and expand a lot faster. Queek is also a much stronger legendary lord, and if I were to put Tretch into any other category with a Skaven in it, I think that would be doing those rats a disservice :P

  • @Oof_2nd
    @Oof_2nd 2 місяці тому +1

    Honestly, I disagree with most of the rankings but still a pretty good video.

  • @woshingtonluiz5675
    @woshingtonluiz5675 2 місяці тому +2

    If you love one faction is hard to think they is bad you play so much the see naturally easy bad start locations 😂 ogres 😍

  • @LeonJergovic
    @LeonJergovic 2 місяці тому +1

    I wish you do extra in mixus legendary lords or even mixus unlocker

  • @Jaann1919
    @Jaann1919 2 місяці тому +2

    I Would put Alberic above other Brets, hes the strongest by far

    • @justinvlaun
      @justinvlaun 2 місяці тому

      It blows my mind how slept on he is. -1 recruit duration on Cavalry is by a wide margin the best bonus the "Cavalry Faction" could hope to have. Sure lustria sucks, but Brettonia just bullies skaven and Coast, with the lizards being a fairly even matchup.

  • @HadamacikTheProphet
    @HadamacikTheProphet 2 місяці тому +1

    I dont even have to watch the video I just saw bretonnia in lowest tier and I instantly know that this tier list is crap wrong.

    • @CultistOfkhorne
      @CultistOfkhorne  2 місяці тому

      And why do you think they deserve to be higher?

    • @ninjablood2799
      @ninjablood2799 2 місяці тому

      i guess Fey isnt part of Bretonia now 😵‍💫

  • @Revan619
    @Revan619 2 місяці тому +2

    Khorn is a weak military with amazing faction mechanics. Then you have Bretoonia which is an amazing military with weak faction mechanics

  • @heaftysoul
    @heaftysoul 22 дні тому +1

    I always see weak as a challenge to win

    • @CultistOfkhorne
      @CultistOfkhorne  20 днів тому

      I mean even really strong factions can be a challenge, it just depends. If something is weak it doesn't necessarily mean it is difficult, I mean I ranked Tretch, Greasus, Alberic all as weak, but I don't think they are difficult to play at all, they are just bad.

  • @LordIvor6
    @LordIvor6 2 місяці тому +1

    Really surprised by the Tomb King placement, they're not my type as I can't stand the early game slog, but I would've thought they'd at least rank strong. Except Khalida...

    • @mercb3ast
      @mercb3ast 2 місяці тому

      Tomb kings have been power creeped really badly. I tend to look at this stuff in how they'd perform in a h2h campaign. Arkhan is "ok" because he starts with two armies, but the problem with Tomb Kings is the supply line buff between Game 2 and 3. They were balanced around more penalizing supply lines, so everyone else had fewer armies. Everyone else gets more armies now, and TKs are stuck with a very hard, and very slow increase in army cap. On top of that, they get hamstrung by unit caps. By turn 20, most factions that don't suck can have 3 moderately good armies rolling. Everyone but Arkhan will potentially still have 2, AND they will be complete trash stacks.

    • @rolandb.1866
      @rolandb.1866 2 місяці тому

      It's time for a Nagash dlc

  • @mercb3ast
    @mercb3ast 2 місяці тому +1

    I don't think Daniel deserves to be "weak". I think he is mediocre, and if his starting economy was just a little bit better, he'd be solidly in the strong category.

  • @crazydudeofcrazyness
    @crazydudeofcrazyness 29 днів тому +1

    Free Knight exploit? Do tell...

    • @CultistOfkhorne
      @CultistOfkhorne  29 днів тому

      I just put out a short about it so see that for an explanation.

  • @johnwilson9330
    @johnwilson9330 Місяць тому +1

    L takes