Reminds me how Panzer Dragoon straight up ends with a "To be Continued" 2/3rds into the game if you play on easy mode, forcing you to start the game from scratch on a higher difficulty.
@@celkou I saw the "Divide error" text in the upper left of the screen during the crash and assumed it was a division by zero. I'm guessing the game uses the rank as a divisor in some kind of calculation related to this stage/boss, and the lowest rank is represented with a zero. (Just my speculation based on observed phenomena, without actually decompiling the code.)
There is actually a No Movement TAS of Touhou 14 DDC on Lunatic! Yes, it successfully 1ccs the game. It abuses the glitchiness of SakuyaA to invincibility spam its way to victory. Very funny run for sure lol. Even funnier, the run finishes with 7 lives and 1 bomb left lmao.
@@heiwuniao7550 TAS means "tool assisted speedrun" or "super play" if the game can't be spedrun. It basically means using external things like slowing down the game, putting inputs in frame by frame, or manipulating RNG and luck to give you the best possible chances.
So in summary for whether each touhou game can be finished without moving: -HRtP: Yes because of infinite continues -SoEW: *maybe* with god-tier luck, but probably not -PoDD: Yes, maybe even 1cc'able with good enough luck -LLS: Nope because of the low rank crash on stage 2 (but wouldn't be doable even without this crash anyway) -MS: Nope, stages 4 and 5 take up too many of your resources -EoSD: *probably* with a lot of luck and a marisa shot type -PCB: Yes, possibly doable with Reimu and Marisa as well -IN: Nope because of the continue system -PoFV: Yes with a lot of luck -MoF, SA and UFO: Nope because of the continue system -TD: Nope because of an inability to acquire more resources from spirits -DDC: Decent progress can be made but overall Nope -LoLK: Nope, but decent progress can be made with sanae's bomb (shouldn't be any surprises there) -HSiFS: *almost* but the final spellcard gimmick ends your hopes and dreams -WBaWC: Yes. Praise the otters -UM: Yes, because of bomb-enhancing cards
I find it funny that what is generally considered one of the easier games [MoF] is the biggest nope. The only game you can't even reach the stage 1 boss let alone beat it.
Id say Subterranean animism is a no because the amount of homing bullets you get tracked with Yes you could totally make it passed stage 1 by doing nothing but shooting stuff (I know cause I've reset that game more times than I'd like to admit) but stage 2 is FILLED with homing bullets the starting fry will track you with the big blue shotguns along with the yin yangs and if you do make it past those pre-boss parsee who has homing circles then a trailing attack and when you make it passed that theres the extra yin gangs that shoot yet more homing shots at you and lets say by SHEER INTELLIGENCE 1 IDIOTS AVANT IDIOTIC STUPID BADSHIT INSANE DUMB LUCK you get to the actual boss fight the first attack you might be able to survive if lucky enough the 2nd card however where she shoots weaponized flowers at you is an indefinite no the next card is similar to the first in which the bullets will circulate around parsee and then shoot so they could miss you and then the next spell card is when she splits herself in 2 and decides to fill the screen with objectable chaos though I think the only thing you'll have to worry about is how long the card will last the final spell card however is the very definition of your not winning if your not moving So with or without the proper continue system I feel like you still wouldn't be able to beat parsee Oh yeah and then theres yuugi
The reason behind the Kurumi low rank crash is that the rank got so low that it tries firing a 0-way pattern, so the game just implodes. (also I'd put a joke here like "sorry for throwing a thousand tiles at you" but only few people would get why I say that)
I discovered you pretty recently, and watched all of your videos. I do not know much about touhou, but your videos are so well put together. Dont stop making great content!
You have a lot of free time. I only watched Mystia Izakaya and that took 5 hours of my sleep time every time it was uploaded. I enjoy watching him play Mystia Izakaya.
The fact you almost beat UM Lunatic without moving is insane. I can't even beat UM Normal with continues and moving [Although I only have 1 card slot to start with]. Granted; UM Lunatic really isn't much of a step up from UM Normal [UM has a really hard Normal mode] but still.
10:15 Technically, her A shot isn't a homing shot, it's more like an auto aim shot (like Yukari's shot in Imperishable Night). Sakuya can only aim her knives at enemies that are in her sight, so sometimes she won't shot some enemies because of that.
For a relaxing th18 lunatic experience, I recommend using Sanae with - Mamizou's card (+1P and no P loss upon death below 3P), - Tsukasa's card (P=bomb) - Megumu's card (small bullet clear and +1P) and only buying - Mokou's card (+3 lives AND 9 bombs) - Byakuren's card (cooldown reduction on Tsukasa's and Megumu's card = more B and P, longer bombs) - Eirin's card (just to be safe) - life cards (now with 3 free bombs!) This makes you start with 3 power (and therefore 2 extra bombs), makes sure you don't lose power upon dying (which is more bombs) and you can pretty much bomb through until Jimbo. Oh and you'll have enough power to buy Mokou's card even on stage 1.
@@koishishrimpfry You have to get a 1cc first, then the Blank Card will appear in the shop. To unlock the third card slot, you have to get a 1cc again, but this time buying the Blank Card at the stage 5 shop (It will always be there). The Blank Card deletes all your cards and makes all other cards appear in the next shop, so it's useless to buy on stage 5 (except for unlocking the third card slot). Since you'll have to battle through stage 6 without cards, I recommend buying only lives for that run.
@@pico5433 Well this build is for a relaxing lunatic experience :D This would require for you to switch between two cards that you can activate For a first clear you should use cards that always get you out of trouble, like the Death Avoidance Elixir or equipments and you shouldn't use cards that require pressing C :)
I've made it to UM end of stage 5 without continues. I'm sure it's possible without continues, just need to get lucky with the store and get mokou card at the end of stage 4
Dim dream gets drastically easier with each continue due to the fact that the difficulty option only chooses the starting difficulty and the game will adjust to your skill level, meaning that if you 1cc the game on easy you will probably end up on lunatic by yumemi. My first 1cc took me so many tries because of this
I think there might be some card combinations that would help a lot. Raiko's drum recharges very quickly on his own so with Byakuren's card it will recharge almost istantly. Megumu's and Tsukasa's cards are designed to be used together and they also work very well with Byakuren's card.
9:10 i feel like with proper bomb timing you can always get sakuya to die while she is in the center of the screen making it a lot more likely to get the extend to fall on you also you could perhaps die here on purpose with 0 bombs so you can bomb for the extend
Literally Hidden Star in Four Seasons. As a weirdo who played the Len'en games before any Touhou game, I chose HSiFS as my first Touhou game because the releases reminded me of flashbombs.
6:13 this is probably the ultimate punishment, i want to imagine that this was done on purpose by Zun, after all in some games he basically says that you should kill your self for how much you suck
Touhou challenge videos. The no graze was interesting! something I was always was curious to know but never bothered to discover, so that video was cool. This was certainly unexpected. Challenge run videos of games are definitely entertaining, they took UA-cam by storm. I didn't think touhou could have any more challenge ideas than that no graze one, so this is awesome!
As someone new to the series, my favorite challenge run to do is "Can you beat EoSD?" After lots of trial and error, I can determine it _is_ in fact possible to beat EoSD. Doing it without continues, though? I'll have to get back to you on that one, but it's not looking good.
In PoDD you have the option of releasing the charge right before a bullet hitting you as this gives you 6 frames on invincibility. Though on Easy this might be unviable with how slow bullets move. The game would certainly at least be possible to 1cc by strategically timing enemy kills to use them as a shield against pellets, Level 1s to clear out fireballs or a group of enemies pinning you in and using hypers. In DDC it's also in theory the easiest to clear with SakuyaA, as her bomb has a bug where if during the bomb effect you press X on the same frame you collide with a bullet, you are unaffected by the bullet hitting you but the bullet still gets deleted.
Found this channel through this video and absolutely love it. I have only played a little touhou, but I am very familiar with it as it is present in a lot of arcade rhythm games. I love your voice and the way you say things, looking forward to whatever you make next
I decided to try doing UM no move after this video, and I actually managed to make it to Megumu's last spell without dying after some good luck. I started with Byakuren's, Raiko's and Sumireko's cards, the latter 2 are really useful for clearing up a single stray bullet that comes your way without wasting resources. I completely forgot you could buy cards with power if you don't have money, so I might have actually cleared if I remembered that (Mokou card would have given more than enough resources) I'll try again and if I succeed I'll definitely send it to TRS.
This is actually the first video I’ve come across for Touhou challenges. I liked your commentary style and video content on your main and streaming archives. Bombs are definitely makes or breaks a challenge like this. Looking forward to the next incident as a new sub!
this video has motivated me. if it's possible to play the games and potentially even beat them without moving, then i know my failures are a skill issue and i can improve.
Completly forgot about MoF, SA and UFO continue system because I played with a mod that fixed it^^ Oherwise, very good video. I am not confident enough (or crazy ?) to make myself do challenges like that, but I often find them interesting when you take them very seriously (like all werster alternative roads on pokemon speedrun). Just like your conclusion with bombs, it oftens makes you reallize something about game contents.
I never tried these games because I barely played Touhou to begin with, but I always kinda assumed that it would be a relief rather than a detriment. At least for a casual playthrough because 1cc(Which I doubt I could ever do) can't use it anyways. My biggest issue with trying to get into the series with 6 was that I barely made progress because I would be sent to the start of the game every time.
@@lpfan4491 My experience with them is that they don't really help at all. You get thrown in with barely any resources so if you're struggling with a stage you're just gonna be slamming your head against the wall and make no progress. My first clear of SA was a 1CC because I genuinely found it easier to git gud at the rest of the game and charge into stage 5 and 6 with a billion extra lives than it was to try and beat it with what the continue gives you.
26:21 I'm actually thinking Sutra + Taiko + anything else could work pretty well...? You could bomb while taiko's cooldown depletes. And given Sutra decreases taiko's cooldown, you could delete a lot of aimed bullets with just the C button, even if you do have less bombs with this setup I hope someone tries that at some point heh
Wonder if UM could be done with something like Great Tengu's Rice Balls for more spell fragments, or maybe Lucky Rabbit's Foot to preserve money in case mokou's card shows up. ...I...might actually try this.
I feel like it should be possible to do much better in unconnected marketeers with something like the drums. There are tons of instances where 'minibombing' a few couple bullets is all you need, and it should allow you to save on main bombs quite aggressively.
I think Yumemi might be better for PoDD. She's better at depleting AI health with her attacks, and one of her only drawbacks is her very high movement speed. Which is a non-issue when you're not moving.
The reason SakuyaA's not hitting Youmu is because she can only home in within a certain range in front of you, to balance that her entire shot type is homing.
Hey, did you happen to know about a certain bug in Sakuya A on DDC? It's like a malice cannon on steroids, could perhaps get you farther along in that installment.
i remember when i tried to play embodiment of scarlet although my 1500 fps caused me to play with 10 times faster speed and literally complete level with only hope and in 6 seconds
You could increase your chances of tanking Okina's final by not shooting, since it lowers the amount of bullets that could potentially hit you. Of the four finals, I'm not sure which one gives you the best chances of survival, but considering that the finals are tied to subshot i sort of feel like this challenge would only ever work with the summer shot. It DEFINITELY wouldn't work with winter considering it has sweeping lasers....
ive been trying this for eosd for weeks idk how you can do the entire series edit: i want to add that i can consistently get to sakuya but beating her probably depends on getting the 1up she drops in her mid stage boss fight
Solid proof that 9 times out of 10 not moving is indeed the better tactic instead of panic dodging into a stray curving rice bullet
9
8
7
@@jpanboi_ 6
5
"The game crashes if your rank is too low on the stage 2 boss."
Holy shit, is this an IN-GAME "GIT GUD SCRUB"
LLS literally says "holy shit you're so bad, I'm not wasting time on you" lol
Reminds me how Panzer Dragoon straight up ends with a "To be Continued" 2/3rds into the game if you play on easy mode, forcing you to start the game from scratch on a higher difficulty.
according to rec98 decompilation, its a divide by zero error and even put up a poll on what new behavior it should be
@@seacliff217 koumakyou does the same thing
@@celkou I saw the "Divide error" text in the upper left of the screen during the crash and assumed it was a division by zero. I'm guessing the game uses the rank as a divisor in some kind of calculation related to this stage/boss, and the lowest rank is represented with a zero. (Just my speculation based on observed phenomena, without actually decompiling the code.)
25:04 Touhou Luigi wins by almost doing absolutely nothing
good
I spit out my gatorade
I spit out my pepsi
I spit out my lean
green mario vs green reimu
Everyone else doing Elden Ring challenge runs and this man said "okay but Touhou though" love it
There is actually a No Movement TAS of Touhou 14 DDC on Lunatic! Yes, it successfully 1ccs the game.
It abuses the glitchiness of SakuyaA to invincibility spam its way to victory. Very funny run for sure lol.
Even funnier, the run finishes with 7 lives and 1 bomb left lmao.
where is the link
I NEED IT
also what does tas mean exactly?
@@heiwuniao7550 ua-cam.com/video/jrCAWSkOrc0/v-deo.html
@@heiwuniao7550 TAS means "tool assisted speedrun" or "super play" if the game can't be spedrun. It basically means using external things like slowing down the game, putting inputs in frame by frame, or manipulating RNG and luck to give you the best possible chances.
@@heiwuniao7550 ua-cam.com/video/jrCAWSkOrc0/v-deo.html
@@-butterfly-594 well people do speedrun everything even autoscrolling games lol
TAS of a no move 1cc isn't exactly a superplay tho :P
Wasn't expecting a Phantasmagoria game to been beatable without moving. Let alone both of them, haha
So in summary for whether each touhou game can be finished without moving:
-HRtP: Yes because of infinite continues
-SoEW: *maybe* with god-tier luck, but probably not
-PoDD: Yes, maybe even 1cc'able with good enough luck
-LLS: Nope because of the low rank crash on stage 2 (but wouldn't be doable even without this crash anyway)
-MS: Nope, stages 4 and 5 take up too many of your resources
-EoSD: *probably* with a lot of luck and a marisa shot type
-PCB: Yes, possibly doable with Reimu and Marisa as well
-IN: Nope because of the continue system
-PoFV: Yes with a lot of luck
-MoF, SA and UFO: Nope because of the continue system
-TD: Nope because of an inability to acquire more resources from spirits
-DDC: Decent progress can be made but overall Nope
-LoLK: Nope, but decent progress can be made with sanae's bomb (shouldn't be any surprises there)
-HSiFS: *almost* but the final spellcard gimmick ends your hopes and dreams
-WBaWC: Yes. Praise the otters
-UM: Yes, because of bomb-enhancing cards
EoSD is possible. Confirmed on Bilibili,
I find it funny that what is generally considered one of the easier games [MoF] is the biggest nope. The only game you can't even reach the stage 1 boss let alone beat it.
DDC is possible with SakuyaA's bomb, though not humanly, a TAS did itua-cam.com/video/jrCAWSkOrc0/v-deo.html
TD: actually maybe, different diffuclties provide more continues
Id say Subterranean animism is a no because the amount of homing bullets you get tracked with
Yes you could totally make it passed stage 1 by doing nothing but shooting stuff (I know cause I've reset that game more times than I'd like to admit) but stage 2 is FILLED with homing bullets the starting fry will track you with the big blue shotguns along with the yin yangs and if you do make it past those pre-boss parsee who has homing circles then a trailing attack and when you make it passed that theres the extra yin gangs that shoot yet more homing shots at you and lets say by SHEER INTELLIGENCE 1 IDIOTS AVANT IDIOTIC STUPID BADSHIT INSANE DUMB LUCK you get to the actual boss fight the first attack you might be able to survive if lucky enough the 2nd card however where she shoots weaponized flowers at you is an indefinite no the next card is similar to the first in which the bullets will circulate around parsee and then shoot so they could miss you and then the next spell card is when she splits herself in 2 and decides to fill the screen with objectable chaos though I think the only thing you'll have to worry about is how long the card will last the final spell card however is the very definition of your not winning if your not moving
So with or without the proper continue system I feel like you still wouldn't be able to beat parsee
Oh yeah and then theres yuugi
I see that "Joon" in the score screen. Man even names his highscores after his waifu smh.
The reason behind the Kurumi low rank crash is that the rank got so low that it tries firing a 0-way pattern, so the game just implodes.
(also I'd put a joke here like "sorry for throwing a thousand tiles at you" but only few people would get why I say that)
OK, 14:48 absolutely sent me lmao. Great script-writing there.
Lol and the perfectly video edited deaths with those incredible puns 😘👌
"Unde-find a different game" had me in stitches
I discovered you pretty recently, and watched all of your videos. I do not know much about touhou, but your videos are so well put together. Dont stop making great content!
You have a lot of free time.
I only watched Mystia Izakaya and that took 5 hours of my sleep time every time it was uploaded.
I enjoy watching him play Mystia Izakaya.
@@1INBAL not the livestreams, only the Videos on this channel. I only watched two gensou skydrift livestreams.
The fact you almost beat UM Lunatic without moving is insane. I can't even beat UM Normal with continues and moving [Although I only have 1 card slot to start with]. Granted; UM Lunatic really isn't much of a step up from UM Normal [UM has a really hard Normal mode] but still.
I have to say it is _REALLY_ shocking that not one, _BOTH_ of the Phantasmagoria games could be beaten, especially with Aya's lightspeed homing shots.
10:15 Technically, her A shot isn't a homing shot, it's more like an auto aim shot (like Yukari's shot in Imperishable Night). Sakuya can only aim her knives at enemies that are in her sight, so sometimes she won't shot some enemies because of that.
If I knew it was you I would've told sakuya to go easy on you.
For a relaxing th18 lunatic experience, I recommend using Sanae with
- Mamizou's card (+1P and no P loss upon death below 3P),
- Tsukasa's card (P=bomb)
- Megumu's card (small bullet clear and +1P)
and only buying
- Mokou's card (+3 lives AND 9 bombs)
- Byakuren's card (cooldown reduction on Tsukasa's and Megumu's card = more B and P, longer bombs)
- Eirin's card (just to be safe)
- life cards (now with 3 free bombs!)
This makes you start with 3 power (and therefore 2 extra bombs), makes sure you don't lose power upon dying (which is more bombs) and you can pretty much bomb through until Jimbo.
Oh and you'll have enough power to buy Mokou's card even on stage 1.
to get the third card slot do we have to clear with everyone?
@@koishishrimpfry You have to get a 1cc first, then the Blank Card will appear in the shop. To unlock the third card slot, you have to get a 1cc again, but this time buying the Blank Card at the stage 5 shop (It will always be there).
The Blank Card deletes all your cards and makes all other cards appear in the next shop, so it's useless to buy on stage 5 (except for unlocking the third card slot).
Since you'll have to battle through stage 6 without cards, I recommend buying only lives for that run.
@@Kasamori Thanks a lot
I fucking suck at it, tried it and... cant even beat normal mode 💀 used 6 continues or however much wad given
@@pico5433 Well this build is for a relaxing lunatic experience :D This would require for you to switch between two cards that you can activate
For a first clear you should use cards that always get you out of trouble, like the Death Avoidance Elixir or equipments and you shouldn't use cards that require pressing C :)
26:49 "And for those not paying attention, thanks for keeping the video open anyways."
damn, you didnt have to call me out like that
before: can you finish a touhou game without grazing
now: can you finish a touhou game without moving
god that's drastic
Thanks for the great content! This was very interesting to watch.
This is the science the franchise needs. Loved hearing the OSTs throughout the background, forgot how much I loved that key change in Angel's Legend
まだまだ英語はわからないけれど素晴らしい愛は伝わった
海外に東方が広がるのは本当に嬉しい〜本当にありがとう
I've made it to UM end of stage 5 without continues. I'm sure it's possible without continues, just need to get lucky with the store and get mokou card at the end of stage 4
Dim dream gets drastically easier with each continue due to the fact that the difficulty option only chooses the starting difficulty and the game will adjust to your skill level, meaning that if you 1cc the game on easy you will probably end up on lunatic by yumemi. My first 1cc took me so many tries because of this
Fucked up mechanic for Touhou honestly
@@BinglesP it doesnt matter 90% of the time, the only time it sucks is when trying to unlock yumemi
I think there might be some card combinations that would help a lot. Raiko's drum recharges very quickly on his own so with Byakuren's card it will recharge almost istantly. Megumu's and Tsukasa's cards are designed to be used together and they also work very well with Byakuren's card.
9:10 i feel like with proper bomb timing you can always get sakuya to die while she is in the center of the screen making it a lot more likely to get the extend to fall on you
also you could perhaps die here on purpose with 0 bombs so you can bomb for the extend
I think it would be easier to finish 2hu games if they had flash bombs, like in Len'en.
how does one graze while standing still
In lenen you have to shove the bullet up your add before the graze registers, but not for touhou
Literally Hidden Star in Four Seasons. As a weirdo who played the Len'en games before any Touhou game, I chose HSiFS as my first Touhou game because the releases reminded me of flashbombs.
6:13 this is probably the ultimate punishment, i want to imagine that this was done on purpose by Zun, after all in some games he basically says that you should kill your self for how much you suck
Touhou challenge videos.
The no graze was interesting! something I was always was curious to know but never bothered to discover, so that video was cool.
This was certainly unexpected.
Challenge run videos of games are definitely entertaining, they took UA-cam by storm. I didn't think touhou could have any more challenge ideas than that no graze one, so this is awesome!
Let’s be honest, if Sagume didn’t kill you, Clownpiece would’ve decimated you. Sagume was just offering mercy.
As someone new to the series, my favorite challenge run to do is "Can you beat EoSD?"
After lots of trial and error, I can determine it _is_ in fact possible to beat EoSD.
Doing it without continues, though? I'll have to get back to you on that one, but it's not looking good.
That thumbnail is absolute gold
In PoDD you have the option of releasing the charge right before a bullet hitting you as this gives you 6 frames on invincibility. Though on Easy this might be unviable with how slow bullets move. The game would certainly at least be possible to 1cc by strategically timing enemy kills to use them as a shield against pellets, Level 1s to clear out fireballs or a group of enemies pinning you in and using hypers.
In DDC it's also in theory the easiest to clear with SakuyaA, as her bomb has a bug where if during the bomb effect you press X on the same frame you collide with a bullet, you are unaffected by the bullet hitting you but the bullet still gets deleted.
Found this channel through this video and absolutely love it. I have only played a little touhou, but I am very familiar with it as it is present in a lot of arcade rhythm games. I love your voice and the way you say things, looking forward to whatever you make next
The thumbnail is a perfect description of what happens when Sanae gets her way.
the thumbnail is gold
I decided to try doing UM no move after this video, and I actually managed to make it to Megumu's last spell without dying after some good luck. I started with Byakuren's, Raiko's and Sumireko's cards, the latter 2 are really useful for clearing up a single stray bullet that comes your way without wasting resources. I completely forgot you could buy cards with power if you don't have money, so I might have actually cleared if I remembered that (Mokou card would have given more than enough resources)
I'll try again and if I succeed I'll definitely send it to TRS.
This is actually the first video I’ve come across for Touhou challenges.
I liked your commentary style and video content on your main and streaming archives.
Bombs are definitely makes or breaks a challenge like this.
Looking forward to the next incident as a new sub!
Wow, Sanae's actually good for something for once.
this video has motivated me. if it's possible to play the games and potentially even beat them without moving, then i know my failures are a skill issue and i can improve.
Reminded me of Clownplease's meme that said "Drum card players beating a dodging game without moving"
And you don't even use Raikou's drum card in UM
Cool challenge! It really illustrates the importance of "use bombs economically".
@26:50 amazing that you knew, though I was half paying attention while working on something. Touhou’s interesting, but I don’t know the finer details
Thank you for going trough the pain of infinite boredom to make this video,mainly because i was thinking about doing this myself.
Completly forgot about MoF, SA and UFO continue system because I played with a mod that fixed it^^
Oherwise, very good video. I am not confident enough (or crazy ?) to make myself do challenges like that, but I often find them interesting when you take them very seriously (like all werster alternative roads on pokemon speedrun).
Just like your conclusion with bombs, it oftens makes you reallize something about game contents.
Can you tell me where I can download those mods? I can't even clear stage 3 of SA, and I even tried the other two...
I never tried these games because I barely played Touhou to begin with, but I always kinda assumed that it would be a relief rather than a detriment. At least for a casual playthrough because 1cc(Which I doubt I could ever do) can't use it anyways. My biggest issue with trying to get into the series with 6 was that I barely made progress because I would be sent to the start of the game every time.
@@lpfan4491 My experience with them is that they don't really help at all. You get thrown in with barely any resources so if you're struggling with a stage you're just gonna be slamming your head against the wall and make no progress. My first clear of SA was a 1CC because I genuinely found it easier to git gud at the rest of the game and charge into stage 5 and 6 with a billion extra lives than it was to try and beat it with what the continue gives you.
This looks awesome
and now, to beat a touhou fighting game without moving
my man uses 152 bombs on pcb and wins
I don't use any bombs in any game and can't even reach the final boss on easy on most of the games
SAME DUDEEEE
I did *not* expect the title to be misleading because the actual content is 'attempting to finish every touhou game without moving'.
26:21 I'm actually thinking Sutra + Taiko + anything else could work pretty well...? You could bomb while taiko's cooldown depletes. And given Sutra decreases taiko's cooldown, you could delete a lot of aimed bullets with just the C button, even if you do have less bombs with this setup
I hope someone tries that at some point heh
Wonder if UM could be done with something like Great Tengu's Rice Balls for more spell fragments, or maybe Lucky Rabbit's Foot to preserve money in case mokou's card shows up.
...I...might actually try this.
"This process requires you to not move"
"unde-find a different game" is some of the funniest shit ive ever heard. props to you for doing this you absolute madman
Crazy how far u got lol. Great stuff!
Wow, I've tried touhou but with only moving up and down but not moving at all? Crazy.
For EoSD you could always succ up the Sakuya midboss 1up by bombing for it!
i cant even beat pcb while moving
I feel like it should be possible to do much better in unconnected marketeers with something like the drums. There are tons of instances where 'minibombing' a few couple bullets is all you need, and it should allow you to save on main bombs quite aggressively.
Nice I like this kind of research videos another great wach!
This is a certified luigi moment
I think Yumemi might be better for PoDD. She's better at depleting AI health with her attacks, and one of her only drawbacks is her very high movement speed. Which is a non-issue when you're not moving.
Back at it with the fresh content!!
I am so used to lolk in lunatic mode so it’s so strange seeing it in easy mode- but yeah, Sanae’s bullet type is the most helpful
Cirno : *sweats profusely*
Cool video. Didn't know that not moving is a pretty feasible strategy
The reason SakuyaA's not hitting Youmu is because she can only home in within a certain range in front of you, to balance that her entire shot type is homing.
Hey, did you happen to know about a certain bug in Sakuya A on DDC? It's like a malice cannon on steroids, could perhaps get you farther along in that installment.
i remember when i tried to play embodiment of scarlet although my 1500 fps caused me to play with 10 times faster speed and literally complete level with only hope and in 6 seconds
zun should really make a new phantasmagoria game
@@turkia6148 eh
Some Touhou games are perfectly balanced games with no exploits.
The moment Legacy of Lunatic Kingdom pops out I already know....
If you can even reach that clown, its already a great achievement. (sadly, no)
You could increase your chances of tanking Okina's final by not shooting, since it lowers the amount of bullets that could potentially hit you. Of the four finals, I'm not sure which one gives you the best chances of survival, but considering that the finals are tied to subshot i sort of feel like this challenge would only ever work with the summer shot. It DEFINITELY wouldn't work with winter considering it has sweeping lasers....
i struggled to beat pcb and this guy just beats without moving.
im quitting life
ive been trying this for eosd for weeks idk how you can do the entire series
edit: i want to add that i can consistently get to sakuya but beating her probably depends on getting the 1up she drops in her mid stage boss fight
I thought CBT was an ultimate masochism act. I was wrong
Say a prayer and press x to win. Luck build looking painful. Good video entertaining to know some of these are possible.
JOON
I'm sure I could 1cc four seasons just as long as a can figure out when I need to use a bomb.
Dominoes wasn't lying about the quick as
Still not buying the pizza
This is impressive!
Alternative tittle: Luigi plays touhou
LoLK is the most broken game that has almost similar difficulty for all the other 4 difficulties present in there.
for EoSD, you can bomb to get the life in stage 5 im pretty sure
Everybody gangsta until Zun creates homing bullet patterns
"Shoot and I'll stand still! In a flash!"
I have seen a no directional keys ddc run with reimu A, whose bomb make you move away from your starting position.
Can you do a Touhou Soccer Analysis becuz holy goodness this one is already nuts once you see these special shots O_O
Luigi-wan has taught you well...
Surprised you didn't even try DDC Sakuya A, conisdering her focus shot slows down enemies (and their bullets along with it)
This man does better without moving then i do with moving
glad i downloaded unconnected marketeers before moriya shrine got shut down, time to not move! >:D
oh yeah and Sakuya-B's bomb is meant for scoring
The anxiety this generated me is just insane
the perfect video for those with one hand.
Da Reimu Ballin
Really hurts my feelings hearing that you got farther not moving than me trying my best in HSIFS
in ddc you literally missed the broken shot types
Huh, thought it'd be impossible, apparently not, neat
the h in hou has sound
He's just standing there
MENACINGLY
I wonder if UM would be beatable if Megumu's attacks weren't purely aimed