If you clear a dungeon the glowcap mushrooms respawn while the mobs do not, so if you place a portal/base there you have an endless source of free glowcaps.
Yes and no. If you could take those mushrooms and plant them somewhere else, it would be farming. This way they are similar to berries, thistle and regular mushrooms, in that they respawn in the same location after a certain time. Edit: For berries the respawn also includes that the original bush is not destroyed.
I love that you have no qualms about redoing a video and telling us "yeah that last video wasn't the best, so here's a better one". Give this man several cookies Edit: also idk if this would become a thing but I'd love a mushroom farm even as its own buildable item
@@Firespark81 I keep coming back because you're always pumping out information pretty much the moment you learn about it. It's an education and an experience to watch so thank you for the content
Yellow Mushrooms respawn in cleared dungeons (black forest and/or swamp). Thus, a base (or portal) near one or more of these makes them entirely farmable. Indeed, you are 100% safe inside these cleared dungeons. Also, if you dig a moat or other deep hole near the water in a Meadow biome you will get a lot of Necks respawning in it. Killing these is trivial once you have reached the mid-game and thus every bit as farmable as boar or wolves... without the need to feed them to get more. I use these two along with honey as my 'around the base' food as described in this video. Having all three up at all times helps deal with any surprises and leaves plenty of the stronger food options for venturing out.
i remember base building on 25hp and no food and falling into my moat off my walls and dying lmao. after that i never work around the base without some type of food.
@@JackHenry6213 I haven't done a precise study. Seems comparable to the respawn of berries and red mushrooms... several in game days at least. Since there are a lot of yellow mushrooms in each dungeon you should be able to stockpile them if you just drop in to dungeons you haven't visited in a while whenever you are nearby.
I'm late to the party but thank you so much!!! I play with like 2-8 friends on a server and not everyone is into it as much as I am. So when everyone is on, they just "take" everything that I've worked SO hard for. These farmable foods will save so much time and hassle.
You can also do two meats at once for early game. I usually sport grilled Neck, and Cooked Meat along with a foraged fruit or shroom. I use honey too as I just built three beehives.
Nah, they have to be found farther from the starting point in the game. Not once have I found a 2 star boar near my base, which is next to a boar lore rune.
3:33 You can place bee-hives in groups of three, so you can stand inbetween them in the middle, and all you have to do is turn and press E to collect the honey. No need to further move and very little to no chance of honey dropping where it shouldn't. 10:11 And you can shoot every boar or deer you come across - great for your bow skill! But yeah, 2* boars is where it's at Tbh btw, if you mark mushroom locations on the map, carrot soup is really easy to get. 15:52 I've tamed so many 2* boars by now.. you really just have to explore the meadows, preferably also by night. The further you go from the spawn, the more higher star boars (and necks) you will see, especially around the boar rune stones.
Given how this video is was established at the beginning as "most renewable" and doesn't give a specific time period in game or difficulty actually setting up, I believe bread didn't get nearly it's due credit. I only run a smallish size Barley Farm which doubled in size basically when I stopped needing flax (which is relatively quickly once you hit that stage). Honestly just with my modest plot I make waaaaaay more Barely Flour than I could ever use for the other recipes. I started using my extra to make bread and since then bread has been my go to next to Turnip Stew for any situation not requiring my best food. Great stats, incredibly renewable, and very easily farmed once you're set up. Barley inefficiency doesn't matter if you're storing up tons of it.
I really wish you could breed and farm necks... They seem basic enough that you should be able to... Usually no star and one star boars and wolves are for early game production of resources, not really for food. Or atleast, that's how I use them, and then find a single one or two star and breed them until I have two two stars, kill off the others and start breeding only 2 stars.
This is EXACTLY what I am looking for. I need a source of food that i can eat over and over without worrying it will run out and have to go out my way just to make more of it. This is very efficient as best available foods should only be eaten when fighting bosses or hunting some kind of miniboss not when you are just at the base chilling while building. Been looking for this awesome guide!!!
Make a piggy machine :) It´s so nice to eat meat while in base. Raises the living standard a lot :) One suggestion tho. Raise the ground where you have the pillars. Can be tricky to get around in the pig den. But worth it. Learned the hard way :D Dropped 100 carrots wrong. So it fell down to the slaughter pigs. Not good. Tried to save the carrots by killing the boars and killed the pillar by accident. Now I have to get the boars up again :D Life is hard. Btw... manage to save ONE! carrot :D
Agreed about bread except that barley is so so easy to rapidly expand, you just need more farmland. The more land, the more growth. You can be generating enough to basically have as much as you'll ever need, and even the high 10-barley cost is barely noticeable. The one downside: Lotsa farmin' 👨🌾
The thing about honey isn't really its HP or stamina numbers. It's the 5HP regeneration, which is HUGE for early game bosses and the occasional two star skeleton when you're in the early bronze age. Bees are super common; unless you're on a big multiplayer server and trying to supply enough mead for everyone, it's not that hard to get enough beehives going for both.
the beauty of honey is you can just have like 5-10 farms in your base just off of exploring meadows. aslong as you are taking the honey when it hits 4 you can produce a ton of honey. like firespark said though, i only eat honey when im sitting at base basebuilding.
You can breed lox now. My herd is up to 30. They wander around my plains base and kill everything but wild lox. Push them close together and feed them. They will breed and you will have babies. They grow up and breed.
All I would really like is some kind of planter system where you can move dirt from one biome to another in order to plant "exclusive" crop elsewhere. If they don't want to do that, then at least add in planters that let me put plants in places that aren't just the ground, like on the second floor of a building or something.
@@ForeverLaxx I just started building a castle on a patch where the dark forest meets the plains my farm is right where the two meet. You can create grass along the line where the two meet to help you see where to plant, then if you want build a fence there to divide them now I have turnips right next barley.
I mean what you are saying is you just want a workaround for only being able to grow things in the plains? ( though I do get and think your planting things above ground is interesting, though it's probably not gonna happen )
After you defeat Bone Mass there the random event where mobs attack you will give you a chance at Drakes attacking your base. Drakes drop "dragon tears". If your at that stage that is. This is an effect in game. So you beat the first boss then Black Forrest spawns. For trolls you need to have killed at least 1 troll. after that its based off of bosses. So if you kill the elder swamp mobs will spawn. So on and so forth until they change it. This is in reference to your bread statement (note i havent reached the bread state yet myself but its something i read on the official wiki).Recommendation kill a troll and farm the Forrest events for a bit before you move past the elder in this stage it could be either the trolls or forest spawns. Im sure after if you've done all the bosses its completely random (i hope), but in case id recommend this from experience. (note after the drakes spawned i still have seen trolls but not other events, fingers crossed).
At least you added the bee hive this time around, was wondering why it was not there on the first clip you made about this, as its basically "find a bee, craft the bee hive, endless supply of honey", way easier and better compare to taming boars and feed them or the wolf thing, since there is basically no extra steps other then just click the bee hive and collect the honey.
The first video was pulled because I missed honey because I was not feeling like working and I forced myself to do so and every time I do that crap I screw up but for some reason I never learn and keep doing it. Every video I have had to pull was because of that same reason. Missing honey in that first video was a massive mistake and I was not ok with it.
I really appreciate this as someone who doesn't mind going out and foraging, but I hate sitting around the base hanging out and feeling like I'm wasting hard earned food
I watched a few of your vids before, but I had to sub to this one. Someone that's willing to put in the work to redo a video because they know they can do better deserves all the subs.
Hey Firespark, You don't need to worry about placing farm items too close when spamming your farm. The ones that say "too close" grow very quickly after the ones around them are ready to pick. It seems like once the growing ones are ready to pick, they don't count against the "too close" area and then the other ones seem to pop up VERY quickly. Test it out - Spam carrots in an area, some will look like they are not growing, but as soon as the ones that can grow are ready to pick, the other ones grow very fast. We spam plant carrots in a small area and when we come back, they are always ALL ready to pick. Little Hack for ya =-)
@@dudewheresmycar6318 I don't have it 100% figured out but from what I found. You have to catch them as they are becoming ripe. I haven't fully tested it but I tried with turnips and trees. From what I found the Veg grows like it was healthy but isn't. Once you pick the good one wait a few seconds and bam no good becomes good. But if you are gone for to long that unhealthy plant will despawn. Trees are more like he mentioned cut down the one in the way and it's stump and the unhealthy will become healthy then grow.
Been trying to figure out a good fish trap so that you can just go out and pick up the fish - it naturally happens at times. Also I know it is base placement, but you can set up spikes around your base and deer will just spawn in and kill themselves on them.
Please let us know if you ever get the fish trap to work. I had the same idea with the first hours of playing - I got the idea from young adult survival novels like the Hatchet by Gary Paulsen.
I have found that if you can take the hoe and bring the ground up around where the fish are to encircle them then gradually raise the ground in one spot whenever the fish swim their normal routes they will "swim" out of water. Somtimes they just get stuck.Makes it easy to catch. I tried it after trying to prove to my friends you could catch the fish.
@@1arcas Thanks I'll try that. I found a good seed to just chill: Odinisking - I've already found some good stuff there. I will have to create a fishing village now :)
Helpful information, a note on said information: Try not to repeat yourself too much, you mention the ups/downs of making bread and took a tangent while also showing how the windmill works which if you've already established its more a late-game food item then we needn't worry about that right now -- but you mention bread, go off on a tangent, then repeat yourself which takes not only time to explain again but also the viewers time to wait till we move onto the next topic.
My early recipe is : cooked meat + tails (from those green frog-like things in meadows near water) + red mashrooms = roughly 112 health and 5-6 stamina bar AFAIR
Those aren't renewable in the strict sense the video talks about. Also, I'd suggest eating berrieds (blue or rasp) instead of mushrooms because mushrooms can be used in more valuable recipes than the berries.
The star animals will show up whenever, it seems to be like a random spawn. I've seen them very early game, and I've seen them late game. Just figures when I want to tame them that I have been getting nada... just normal no star boars. >.>;; Plenty of 1 and 2 star deer though.
@@Fallenscion I've seen them a lot on a fresh character in a fresh world. My first death was to a 2 star boar (auto correct stop typing it as bore x.x) near the games start. Now I'm 3 boss's in and keep finding just normal boar, but still finding 1 and 2 star dear.
@@LokiHades I have a lot of 1 and 2 star dear that roam around my base. Pretyt much been out wiping the landscape of animals waiting for respawns and hoping for a boar to spawn but so far they all been normals sense I started wanting to tame them. Shame you cant tame dear or Id have an army already.
I watched the first one all the way through I don’t regret it. Anyway, when you do a video on the best foods can you be sure to also seperate foods by what biome you’d have to get them from? For example; The very best foods are stuff you get from the plains biome because good game progression, and some other stuff like queens jam needs a cauldron aka Tin aka Black Forest. Listing the very best food is mainly for late game players, but showing the best foods for Early/Mid/Late game is for everyone
Deer farms are possible too, just not the usual way. I have 3 spawns near my place, 2 natural I built fences around for easy farming. The other I built an island in the ocean fenced it off and built a path back to my place, boars,necks,deer,birds spawn there
Fishing is the best farming method. You have to create a fish trap using doors, but it can be put right on the outskirts of a base so the fish still spawn properly (I've heard some structures can mess with them). As for lox, super easy farm. Go to the plains on a boat, look for a small plains biome island. You can ferry wolves over and raise up stone walls/land walls. If you build a wolf spawner above it, you just have to take a trip back every so often to collect. I don't believe the wolves eat the lox meat, but I could be wrong there. But yeah, as soon as you can craft wood you can craft a fish farm stupid easy. If you do it right, fish will even trap themselves easily without you scaring then towards it (to appease the foraging status of this video)
It is possible to catch fish by hand. It’s not consistent, but it is 100% possible. I plucked a whole bunch of fish out of the ocean by hand on my friend’s world, but for some reason the option to grab them never shows up on my world, no matter how close I get. If you notice that fish can be grabbed, it may be possible to manipulate the coastline to herd them close to the shore.
If they are still inside a body of water you cannot pick them up. I noticed that when I fished sometimes a second fish followed the bait. After having the first fish on shore the second one was just as close and I could pick it up.
@@J-kam Incorrect. I think it has to do with whether the fishing rod has been used on your world. I was for sure catching fish by hand on my friend’s world, from the water, with no fishing pole. The fish had to be alive and swimming. Fish that were killed when a fallen tree rolled into the ocean could not be collected. No fish at all on my world could be collected. Again, my suspicion is that the fishing pole is bugged, and, once used, locks the ability to catch fish by hand on that world. I use the fishing pole all the time on my world.
@@LeTtRrZ I don't know if it's the fishing pole that's messed up. I have always been able to catch fish in my world's but none of my friends have. Using a fishing pole didn't cause any issues. If anything using the fishing pole was a lot more frustrating. It was way faster to just jump in water over a fish and spam a button to pick it up. Especially when I got smart and raised the ground.
Got a mushroom spawn point right at the edge of a base and they grow back regularly, so they are also sort of farmable. Just not player controlled farmable and you need to find the right spot for the base.
@@scottcrawford3745 Well I did not level the ground around the mushrooms. Also I think they are just shy of the influence area of my workbenches. So that might be a factor too.
@@DennisRyu I've made a "path/road" with the hoe from one outpost to another, and mushrooms constantly regrow right in the leveled ground on that path.
@@Kasivahva I don’t know if it’s anywhere specifically, but it’s what players have noticed over time playing the game. You rarely find a 1 star neck when you start, but you find 2 stars like crazy later on.
@@joshwhite1606 i have found equal amounts of 2 star creatures in all parts of the game. Wiki says that 800 meters away from spawn creatures are 10% more likely to have stars and because many people live further from the spawn when they have progressed in the game and thats probably why people find more of them later in the game.
@@Kasivahva no, because we’ve built a house in the same spot and watched enemies get progressively harder from day 1 to about 150. Now there are 2 stars that constantly spawn at the spawn.
Honestly, for everyday travel or hanging around my base, I just use the base resources that respawn on their own - berries, meat, and mushrooms, sometimes honey; meat while it does need to be cooked it is still relatively fast and efficient. As I travel, I go ahead and pick them or kill any animals in my way, having a stack of them always at the ready. I only worry about the foods that take more steps if I'm going to do dungeons or bosses.
From what I have read, spawn for 1 and 2 star animals or rares occurs more at night cycle than during day cycle. That said I’ve found and tamed 2 one star pigs within 1 hr at least of each other just in the meadows area around my base compound that’s relatively close to the Black Forest. Now got quite a few 1 star pigs farming.
enemies got higher lvl if more players is on the map. raids also get either bigger or get creature of higher lvl. thats why some find alot of high lvl animals and solo players dont see them so often.
@@ardentdfender4116 well you can use console commands to let it think there is more players. first hit F5 then type imacheater to activate cheats. then type players x "x"is amount. 0 to reset it.
I honestly don't see the point in farming boars/wolves for meat. You can spend like 5 minutes killing deer + wild boar and get a full stack of meat in no time for zero ongoing feeding cost. They should add a mechanic where tame boars and wolves can be 'fattened' up over time and yield more meat when killed. Once they add Lox Breeding, now THAT will be worth.
100% totally agree i play solo mostly but let a few friends join when they get on. i do all the farming and deck everyone out with foods and have never had to tame boars.
Think of it more as an investment of time. Sure 5 minutes can get you a stack of meat. But that’s five minutes every time you go out to hunt, which will add up in the long run. If you spend time setting up a boar breeding area, you’ll save much more time in the future, especially if they’re all two star
@@Khangst yes i can see your point its just still not worth it for me, plus hunting deer provide hides and they are all around my base. Not to mention easy archery and sneak skill levels from hunting them and I'm always looking for birds to shoot also so it's not at all a waste of time and taming is imo
@@bigbobrossa8524 It really depends on what your goals are and what you want to focus on. Setting up a farm is a lot of time investment but it means you never have to go hunting again. Sure, that means building a pen, corralling boars or wolves, and in the case of boars, creating a vegetable farm to feed them, but once it's all set up you essentially never have to forage or hunt ever again unless you want something more exotic. This lets you focus your time out in the world on dungeon delving, exploring, gathering materials for bosses, gathering materials for buildings, etc. As for weapon skills, that will go up whenever you harvest your choice of animal. You use your weapons a lot just for the regular combat so it shouldn't even be a loss. If it is, you can literally build a "training" area from stone (if you can't find an indestructible object) that you periodically repair for zero cost.
Some people play with friends. We have 12 people on our server usually like 7 on at a time and all the meat is without having to go out for it is extremely beneficial. Not everything is about solo play.
I got lucky on mushrooms and have consistently respawning mushrooms (12 at a time) in a small circle in the middle of one of the intersections of my tilled trails through the world connecting a series of my facilities for travel on foot.
That's what I was thinking. I remember reading that when breeding two pigs that have different levels the baby has a 50/50 chance of having either parents levels. That's why I'm thinking you need two. There could be an explanation, when an animal becomes hungry and eats, there may be happy animals from the previous breeding cycle it can mate with.
@@cursedsummoner Pretty sure you nailed it. Tames won't mate if they are hungry but if you feed them and you have an odd number that one won't breed and chances are they will be full next time you feed and that one will mate.
Yeah you need one food per parent. But if you have a pen that is small enough you will get two babies out of them so 2 for 2. Small pen because that forces the breeding pair to be close increasing the chance for them to mate.
I have and read that carrots are much better to use on Boars ( It actually tames them faster and is less valuable and more easily attained then Turnips )
I heard somewhere that the further you go away from your starting point, the enemies and animals are tougher/higher tier. It seems mostly true from what I've experienced so far, about half way through the game as is.
It's based on biome. If there's a plains biome right next to your starting point, those enemies will be tougher than enemies in a black forest on the edge of the map. Distance from your spawn has nothing to do with it. Level of difficulty goes: Meadows Black forest Swamp Mountains Plains
how do you get your workbench high enough lvl to get lvl 4 troll hide??? ive tried googling and youtubing this a bunch cant find anything on how to lvl up the benches (im pretty sure i have the forge maxed out.) and the stone cutter, artisian table are for....? the build radius? might make a good video
I hate that Wolf Meat is not only farmable... But you can turn around and re-feed the wolf meat back to the wolves to make more wolves... I think I'll stick to boars....
Love how we, as humans, arbitrarly assign more value and importance to certain animals over others. Boars and pigs are smarter than dogs and will also cannibalize. I find it annoying that I cant feed my boars anything I want.
@@PersistentDissenter while I do believe boars would make more sense as an omnivorous species, I still dislike the idea of slaughtering the mother and father to feed the son and daughter to breed more... it's extremely disturbing.
@@VirtuesOfSin what about the parents growing up and mating with their offspring? That happens in this game. I suppose you can't do any type of boar or wolf farming.
Dont agree on the bread thing. If you have a semi big farm for it and just farm up to about 300 barley or more, you'll be golden. Plant all your barley, harvest, plant half of them and you'll have 150+ barley for the mills. The mills are cheap, make at least 3. Every time you start playing, spend 5-10 minutes to harvest and plant new, and you'll have truckloads of barley flour. I NEED to make bread cause otherwise I'll get an abundance of barley flour. And the great thing about bread is that it stacks to 20, too! And the big stamina. It's my go-to run around the base food.
Bread is more efficient than turnip stew. Turnips take two planting cycles to triple your crop (turnips -> seed turnips). Barley takes one planting cycle to double it. This means that in two planting cycles, you'll have triple turnips, but quadruple barley. Yes, you have to spend more time in the harvest/planting cycle, but you'll get your crop back significantly faster.
A good way to farm on the plains is finding a small island and putting a workbench there, then wall it. I have an island like that which is only for farming, and enemies can only enter from one side. I can still dig there to close that ared for good, but I let it, since I still need black metal and they attack me very sparsely. The island is closer to a Mistland biome than the rest of the plains, the only problems is when they add mobs to the Mistlands, then this base will become dangerous.
What I go with is lox meat, fish wraps and honey. It's easy to kill lox and it's easy to get fish. Lox meat gives 2000 seconds worth for bonuses but the pie gives 2400 seconds but requires two whole lox meat with other ingredients. In reality if the pie were to give more than double the time I might think about it. Fish wraps give 2400s with 2 fish and 4 barley required. Fish normally give 1200s but it actually just doubles the fish bonuses. You technically get back what you put in for fish wraps, lox meat pie on the other hand is a rip off. Fishing is also relaxing and in the end game I have so many stacks of gold I don't know what to do with. I kill so many fulings on the daily getting lox meats that I just buy stacks of fishing bait with the gold.
@Mickey There is a code for a fish spawner. I have not spawned it in because some of those things can jack up your map but I am assuming that yes they do respawn. Looks like they are the same as deer, boar and everything else. I have also noticed that even if you don't see fish if you toss the line in the water sometimes they will show up. @Atlas I like how they did fishing in this game. I'm so sick of all the dumb fishing mini games that other games insist on adding but at the same time I find fishing tedious. Would much rather go murder things lol
I disagree with the complaints about barley farming. If you are alright at farming, planting even just 100 barley takes 2-3 minutes, and you can plant much more without any problems, and the planting is a lot simpler than turnips and carrots, as they need to be seed -> plant -> seed, which for efficiency requires 2 separate fields per crop (a smaller for seeds, large for the veggie). The requirements for barley is late-game though, so gotta agree there.
@@SomeOne-zz4hs I wholeheartedly agree that someone should play any way they wish, I for one don't want to "yuck someone else's yum", I was simply pointing out that the game is not designed specifically for PvP, such as PUBG, etc. I would say this could be categorized more of a "PvE game you could PvP in" Sorry if it came off otherwise, :)
i dont know how you can say that turnip stew in an early game food when the swamp is the 3rd phase and you likely dont even have a swamp on the same island you started on.
You usualy do have a swamp on your starting island. Not always a massive one. For example my main world has a swamp at the very south of my starting island but it's like the edge of a swamp. It continues across a small river to another island on which the crypts and most of the swamp is on. But I got to start farming turnips early on because I emphasised exploring my main island before advancing further in the game. Wanted to know what was at my disposition from the get go so I bookmarked all the important biomes and resources. I was still in leather armor when I got my turnips. I had to kite the mobs as they would have 1 shot me. But you can deff get turnips very early on. Get a bit of copper and tin. And you can start farming them right away. Build up to 100 seeds. And always replant 100, keep the extra for stew and if you harvest regularly. You can stockpile a metric asston of that food. Currently sitting at 2 full iron chests of it.
turnips are something you can rush quite easily, just find a swamp with a raft, and rush in, get the seeds, rush out, and you're sorted. Might die once or twice, but once you've got the seeds, you don't need to go back until you're well and truly ready for the swamp.
Every world is different. My starting island is mostly mountains. Trust me when when I say I wasnt prepared when I was hunting deer for leather armor and a freaking wolf swarmed me.
@@martinroosjen the tamed **Wolf follows you,(after you pet it with E) yo can lure him on a Boat and drive him where ever u want to. The Wolf stayed on my side the whole trip walking on the same spot of the Boat. Ahh and taming a ** wolf isnt easy. It takes about 2 H in Real time(at least 4 nights) and the Wolf despawns when You leave him out of sight.
@@bonkoh.6016 i know, but in my singleplayer world, i had an raid on my base, and trapped 2 wolves in stone walls, so they came to me instaid of me finding them
About 15:27 - 2 days ago I created a new world because one of my friends wanted to try out Valheim and in the first 3 hours (before killing Eikthyr) we found four 1* boars and one 2* boar so I'd say it's entirely luck-based.
Its not entirely luck-based. There's a % chance of finding boars with stars and that % goes up as time goes on. Still RNG but you have a much easier time finding them as the game goes on.
@@johnreilly7869 I like that you say it's not luck-based, then detail exactly what makes it luck-based. Your luck "going up" as the game advances doesn't change the fact that it's still a random chance.
@@Koddeina someone mentioned in a video i saw that the chance of spawning higher tier mobs goes up for every boss killed. Or you can just do what i did, i ran around my island and killed off all boar spawns until they spawned some 1 star and a 2 star. Took some time but it worked.
@Shoj Wiebelhaus that's actually the content creators words verbatim. "You don't have to forage" starts a vid with something you have to go out and forage to get. This is just bad wording on the creators part
I was making a marina for my boats and put a line of stone foundations in the water that is semi close to land but still has enough room and water in it for the fish to swim in. Then you just jump in the water and try to scare to fish into the area you just made, when you get some in there position your self between the fish and the opening of your trap, and just walk/ push them up on shore( if you have a second person with you have one person scare the fish and the other grabs) I hope this helps.
Kinda wanna start farming boars, but I live in the plains, so I'm not sure how I'm gonna get the boars there. (I know I can just create an outpost connected via a portal, but I don't want to.) I'll check how viable bread is. Definitely need to find myself some bees though. I do live at the sea, so maybe fish is a reliable option for me too.
turnips suck, well on my world. I thought they were some high tier food that only starts to distribute at late game because literally in all the swamps on my main world there wasn't a single plant found. I started your (I think it was your video) swamp world seed and boom, bloody things are all over the place. It was like my first world generation was in hard mode or something. I didn't even find skeletons will day 400
I had the same problem locating turnip seeds, we had to bring them in from another game because hours of grinding an island that was mostly swamp turned up no turnips
Any info on how fast stuff grows? Like the foragable berries and thistle? I feel its a 3 or 4 day wait before thistle, not sure but berries seem a little shorter.
Absolutely a great allrounder. Finding the first seeds can be a pain, though. Of course you'll find tons more when you already have your farm going.. 🙄
I dunno if anyone will actually see this, but at about the 7min mark he mentions something about stasis effecting some things and not others. Can someone please explain how the stasis effect works? I asked on the official discord and no one answered me :(
Commonly in games when you move a certain distance away from something, it goes in a paused state. This is to allow the game to be performant because the game doesn't have to worry about things you the player cannot see. What he is saying in the video is that even though you aren't nearby the crops they still continue to grow. Meaning you can have a farm on the other side of the map and it will continue to produce crops for you when you aren't there.
@@TheChronozoan another thing to be aware of: while crops will continue to grow when far away, animals will not continue to become tame. you have to be pretty close to animals while taming them, otherwise they go into stasis.
When you go hunting in the night, you should find a 1-star-boar realtivly early-game in the Meadows. I see them every third night or so. But they are ultra-rare to find at daylight when you are new to the game.
Its possible without cheating, took me awhile myself. Tame them in a pen in the mountain with raw meat. have them follow you to your boat and bring them over. Getting them in the boat can be tricky though.
Not gonna lie. When you mentioned the dragon boss at first I thought you said "To get the artisan table you to defeat boner." I guess I won't be getting the artisan table, lul.
I refuse to eat anything other than cooked neck tails
try fish
the yoda picture makes this comment so much better
You will turn into a lizard, sir
Very light and good early game food but falls pretty hard when you get a cauldron
Only serpents for me.
If you clear a dungeon the glowcap mushrooms respawn while the mobs do not, so if you place a portal/base there you have an endless source of free glowcaps.
Aye, good to know
Yes and no. If you could take those mushrooms and plant them somewhere else, it would be farming. This way they are similar to berries, thistle and regular mushrooms, in that they respawn in the same location after a certain time.
Edit: For berries the respawn also includes that the original bush is not destroyed.
i cant believe that this is an early acces game
havin so much fun
I can. Jus sayin.
Subnautica was like this.. unfortunately without coop mode
@@CommonSenz base building in subnautica wasn't nearly as good. And subnautica didn't have as much replayability since it has a static world.
In other words: This is for players like me, who spend all day building and barley leave their farms :)
barely***
@@JunkyardGod I think maybe it was a play on words
Yes lol
@@JunkyardGod r/whoosh
"barley"
😑😑😑😏
I love that you have no qualms about redoing a video and telling us "yeah that last video wasn't the best, so here's a better one".
Give this man several cookies
Edit: also idk if this would become a thing but I'd love a mushroom farm even as its own buildable item
Mistakes happen. But I want you to come to this channel because you trust that I will always do my best to get you the proper information.
@@Firespark81 I actually subbed because of your efficient house guide. Fyi, it's very easy to plop a house on top of a crypt for a safehouse
@@Firespark81 I keep coming back because you're always pumping out information pretty much the moment you learn about it. It's an education and an experience to watch so thank you for the content
Oh yeah that would be great
Don't waste your Turnips on the boars, use your carrots to feed the boars; save the turnips for soup!
Yellow Mushrooms respawn in cleared dungeons (black forest and/or swamp). Thus, a base (or portal) near one or more of these makes them entirely farmable. Indeed, you are 100% safe inside these cleared dungeons.
Also, if you dig a moat or other deep hole near the water in a Meadow biome you will get a lot of Necks respawning in it. Killing these is trivial once you have reached the mid-game and thus every bit as farmable as boar or wolves... without the need to feed them to get more.
I use these two along with honey as my 'around the base' food as described in this video. Having all three up at all times helps deal with any surprises and leaves plenty of the stronger food options for venturing out.
i remember base building on 25hp and no food and falling into my moat off my walls and dying lmao. after that i never work around the base without some type of food.
How often do they respawn? (The yellow mushrooms)
@@JackHenry6213 I haven't done a precise study. Seems comparable to the respawn of berries and red mushrooms... several in game days at least. Since there are a lot of yellow mushrooms in each dungeon you should be able to stockpile them if you just drop in to dungeons you haven't visited in a while whenever you are nearby.
@@ConradDunkerson
No need for prescise study the truth is whenever you relog from the game but outside the dungeon iirc respawns shrooms.
“They do not breed”
Oh no!
“But check the date of this video”
1 day ago
OH NOOO
5 Months later - Let's see if they do... They don't :O
I'm late to the party but thank you so much!!!
I play with like 2-8 friends on a server and not everyone is into it as much as I am. So when everyone is on, they just "take" everything that I've worked SO hard for. These farmable foods will save so much time and hassle.
I followed firespark tips in conan for years and they were the best. He's still the most reliable guy out there for video game tips.
13:05
Did... did you just feed the wolves meat of their own kin?
You are a monster lol
You can also do two meats at once for early game. I usually sport grilled Neck, and Cooked Meat along with a foraged fruit or shroom. I use honey too as I just built three beehives.
Never heard a content creator critique their own video and produce better. Earned a sub and like for sure
I hope we'll be able to have berries farm actually anything collectable should be farmable :)
Agreed bro, it would be so nice to farm berries.
thistle should be farmable, i mean anything that is is material in the cauldron should be farmable
You find 2 star boars more frequently near boar lore stones in the meadows.
Nah, they have to be found farther from the starting point in the game. Not once have I found a 2 star boar near my base, which is next to a boar lore rune.
@@GioGarnada Incorrect. I found a 2 star boar near a boar rune on my starting continent only a stones throw from spawn.
They definitely spawn closer, near the runestones. But they're rare.
By night.
Edit: oh yes, and farther away from spawn
@@GioGarnada Each runestone has a chance to spawn 1-star and 2-star boars on world creation. They wont respawn though.
3:33 You can place bee-hives in groups of three, so you can stand inbetween them in the middle, and all you have to do is turn and press E to collect the honey. No need to further move and very little to no chance of honey dropping where it shouldn't.
10:11 And you can shoot every boar or deer you come across - great for your bow skill!
But yeah, 2* boars is where it's at
Tbh btw, if you mark mushroom locations on the map, carrot soup is really easy to get.
15:52 I've tamed so many 2* boars by now.. you really just have to explore the meadows, preferably also by night. The further you go from the spawn, the more higher star boars (and necks) you will see, especially around the boar rune stones.
Given how this video is was established at the beginning as "most renewable" and doesn't give a specific time period in game or difficulty actually setting up, I believe bread didn't get nearly it's due credit. I only run a smallish size Barley Farm which doubled in size basically when I stopped needing flax (which is relatively quickly once you hit that stage). Honestly just with my modest plot I make waaaaaay more Barely Flour than I could ever use for the other recipes. I started using my extra to make bread and since then bread has been my go to next to Turnip Stew for any situation not requiring my best food. Great stats, incredibly renewable, and very easily farmed once you're set up. Barley inefficiency doesn't matter if you're storing up tons of it.
I really wish you could breed and farm necks... They seem basic enough that you should be able to...
Usually no star and one star boars and wolves are for early game production of resources, not really for food.
Or atleast, that's how I use them, and then find a single one or two star and breed them until I have two two stars, kill off the others and start breeding only 2 stars.
This is EXACTLY what I am looking for. I need a source of food that i can eat over and over without worrying it will run out and have to go out my way just to make more of it. This is very efficient as best available foods should only be eaten when fighting bosses or hunting some kind of miniboss not when you are just at the base chilling while building. Been looking for this awesome guide!!!
Make a piggy machine :)
It´s so nice to eat meat while in base. Raises the living standard a lot :)
One suggestion tho. Raise the ground where you have the pillars. Can be tricky to get around in the pig den. But worth it. Learned the hard way :D
Dropped 100 carrots wrong. So it fell down to the slaughter pigs. Not good. Tried to save the carrots by killing the boars and killed the pillar by accident. Now I have to get the boars up again :D Life is hard.
Btw... manage to save ONE! carrot :D
Agreed about bread except that barley is so so easy to rapidly expand, you just need more farmland. The more land, the more growth. You can be generating enough to basically have as much as you'll ever need, and even the high 10-barley cost is barely noticeable.
The one downside: Lotsa farmin' 👨🌾
I used to eat honey a lot, but then I realised I need 10 to make a mead bases and wished I didn’t eat the honey.
winnie the pooh moment
The thing about honey isn't really its HP or stamina numbers. It's the 5HP regeneration, which is HUGE for early game bosses and the occasional two star skeleton when you're in the early bronze age. Bees are super common; unless you're on a big multiplayer server and trying to supply enough mead for everyone, it's not that hard to get enough beehives going for both.
Just find so many hives that you produce honey faster than you could possibly consume.
the beauty of honey is you can just have like 5-10 farms in your base just off of exploring meadows. aslong as you are taking the honey when it hits 4 you can produce a ton of honey. like firespark said though, i only eat honey when im sitting at base basebuilding.
My dude just put like 12 beehives right next to eachother. I have stacks on stacks of honey with plenty to go around.
You can breed lox now. My herd is up to 30. They wander around my plains base and kill everything but wild lox. Push them close together and feed them. They will breed and you will have babies. They grow up and breed.
You talk fast and say facts good.
"I like your funny words, magic man"
He doesn't talk fast at all lol
All I would really like is some kind of planter system where you can move dirt from one biome to another in order to plant "exclusive" crop elsewhere. If they don't want to do that, then at least add in planters that let me put plants in places that aren't just the ground, like on the second floor of a building or something.
you can use portals.
@@Veeqaliber "Portals" don't let me grow plants on the 2nd, 3rd, etc floor.
@@ForeverLaxx I just started building a castle on a patch where the dark forest meets the plains my farm is right where the two meet. You can create grass along the line where the two meet to help you see where to plant, then if you want build a fence there to divide them now I have turnips right next barley.
oh I just read your response
I mean what you are saying is you just want a workaround for only being able to grow things in the plains? ( though I do get and think your planting things above ground is interesting, though it's probably not gonna happen )
After you defeat Bone Mass there the random event where mobs attack you will give you a chance at Drakes attacking your base. Drakes drop "dragon tears". If your at that stage that is. This is an effect in game. So you beat the first boss then Black Forrest spawns. For trolls you need to have killed at least 1 troll. after that its based off of bosses. So if you kill the elder swamp mobs will spawn. So on and so forth until they change it. This is in reference to your bread statement (note i havent reached the bread state yet myself but its something i read on the official wiki).Recommendation kill a troll and farm the Forrest events for a bit before you move past the elder in this stage it could be either the trolls or forest spawns. Im sure after if you've done all the bosses its completely random (i hope), but in case id recommend this from experience. (note after the drakes spawned i still have seen trolls but not other events, fingers crossed).
Pretty sure drakes drop "Freeze glands", not dragon tears. Only Moder drops the tears.
@@TheKrislaf yeah your right i was thinking the tears came from them as well, but looking at the wiki your right. mah bad.
At least you added the bee hive this time around, was wondering why it was not there on the first clip you made about this, as its basically "find a bee, craft the bee hive, endless supply of honey", way easier and better compare to taming boars and feed them or the wolf thing, since there is basically no extra steps other then just click the bee hive and collect the honey.
The first video was pulled because I missed honey because I was not feeling like working and I forced myself to do so and every time I do that crap I screw up but for some reason I never learn and keep doing it. Every video I have had to pull was because of that same reason. Missing honey in that first video was a massive mistake and I was not ok with it.
@@Firespark81 Yeah, you gave us the explanation at the start of this clip as well.
Nevertheless, keep up the good work!
Why do we need such insane quantities of thistles for all the really good foods? They really should make thistles more common or farmable.
I agree. Thistles are a major PITA
I really appreciate this as someone who doesn't mind going out and foraging, but I hate sitting around the base hanging out and feeling like I'm wasting hard earned food
Around the base you just eat honey and other renewable food that's easy.
“I'm not going to talk about this. I'm not going to talk about this either...... Yea I think I covered everything. Like and subscribe!“ 😅
once you have 5 hives running, you will produce more honey than you consume, even if you don't sleep.
Killing the tamed doggos is not an option for me. I'm not Satan.
@Modern Zombie had to drag politics into this hadnt you?
@Modern Zombie And socialism/communism will bring severe poverty and starvation.
But they not doggos... they rabid wolvies who kills us relentlessly while we was alone in a hole. We wanted no war, but they demanded it.
Boy I’m running through the crypts naked rn
I watched a few of your vids before, but I had to sub to this one. Someone that's willing to put in the work to redo a video because they know they can do better deserves all the subs.
Hey Firespark, You don't need to worry about placing farm items too close when spamming your farm. The ones that say "too close" grow very quickly after the ones around them are ready to pick. It seems like once the growing ones are ready to pick, they don't count against the "too close" area and then the other ones seem to pop up VERY quickly. Test it out - Spam carrots in an area, some will look like they are not growing, but as soon as the ones that can grow are ready to pick, the other ones grow very fast. We spam plant carrots in a small area and when we come back, they are always ALL ready to pick. Little Hack for ya =-)
If this works that's the best tip I heard so far :D ty in advance
@@dende781 DID IT WORK????????????????
@@dudewheresmycar6318 I don't have it 100% figured out but from what I found. You have to catch them as they are becoming ripe. I haven't fully tested it but I tried with turnips and trees. From what I found the Veg grows like it was healthy but isn't. Once you pick the good one wait a few seconds and bam no good becomes good. But if you are gone for to long that unhealthy plant will despawn. Trees are more like he mentioned cut down the one in the way and it's stump and the unhealthy will become healthy then grow.
Grilled serpent meat lasts 2000s with a massive health buff, sausages are good too
Been trying to figure out a good fish trap so that you can just go out and pick up the fish - it naturally happens at times.
Also I know it is base placement, but you can set up spikes around your base and deer will just spawn in and kill themselves on them.
Please let us know if you ever get the fish trap to work. I had the same idea with the first hours of playing - I got the idea from young adult survival novels like the Hatchet by Gary Paulsen.
@@alanvenneman6323 great book!
I have found that if you can take the hoe and bring the ground up around where the fish are to encircle them then gradually raise the ground in one spot whenever the fish swim their normal routes they will "swim" out of water. Somtimes they just get stuck.Makes it easy to catch. I tried it after trying to prove to my friends you could catch the fish.
@@1arcas Thanks I'll try that. I found a good seed to just chill: Odinisking - I've already found some good stuff there. I will have to create a fishing village now :)
You're videos are all ace my man. None were trash, but we appreciate you keeping us updated as you learn more about the world.
Helpful information, a note on said information: Try not to repeat yourself too much, you mention the ups/downs of making bread and took a tangent while also showing how the windmill works which if you've already established its more a late-game food item then we needn't worry about that right now -- but you mention bread, go off on a tangent, then repeat yourself which takes not only time to explain again but also the viewers time to wait till we move onto the next topic.
My early recipe is : cooked meat + tails (from those green frog-like things in meadows near water) + red mashrooms = roughly 112 health and 5-6 stamina bar AFAIR
Those aren't renewable in the strict sense the video talks about. Also, I'd suggest eating berrieds (blue or rasp) instead of mushrooms because mushrooms can be used in more valuable recipes than the berries.
WAIT you can just hold the E?
Yeah, but it's slower than clicking. I usually just spam E
The star animals will show up whenever, it seems to be like a random spawn. I've seen them very early game, and I've seen them late game.
Just figures when I want to tame them that I have been getting nada... just normal no star boars. >.>;; Plenty of 1 and 2 star deer though.
I can't confirm it, but I've noticed higher starred spawn rates at higher game stages (after 2nd boss+)
@@Fallenscion I've seen them a lot on a fresh character in a fresh world. My first death was to a 2 star boar (auto correct stop typing it as bore x.x) near the games start. Now I'm 3 boss's in and keep finding just normal boar, but still finding 1 and 2 star dear.
@@LokiHades I have a lot of 1 and 2 star dear that roam around my base. Pretyt much been out wiping the landscape of animals waiting for respawns and hoping for a boar to spawn but so far they all been normals sense I started wanting to tame them. Shame you cant tame dear or Id have an army already.
@@LokiHades thats right. The World is a circle and the levels raise while getting more far away from the middle
I watched the first one all the way through I don’t regret it.
Anyway, when you do a video on the best foods can you be sure to also seperate foods by what biome you’d have to get them from? For example; The very best foods are stuff you get from the plains biome because good game progression, and some other stuff like queens jam needs a cauldron aka Tin aka Black Forest.
Listing the very best food is mainly for late game players, but showing the best foods for Early/Mid/Late game is for everyone
2:50 *honey is an absolutely amazing browser extension... and the sponsor of this video!*
Haha, you're watching too much LTT ;-).
Deer farms are possible too, just not the usual way. I have 3 spawns near my place, 2 natural I built fences around for easy farming. The other I built an island in the ocean fenced it off and built a path back to my place, boars,necks,deer,birds spawn there
Cant farm mushrooms, but you can put your homestead near a few patches and they respawn routinely.
My main base has several clusters just outside the walls, was perfect for breeding boars until I got the cultivator
The first video was good, I got 3 different foods i can mass produce out of it and I've already started cultivating my land.
Here before Lox breeds
Fishing is the best farming method.
You have to create a fish trap using doors, but it can be put right on the outskirts of a base so the fish still spawn properly (I've heard some structures can mess with them).
As for lox, super easy farm. Go to the plains on a boat, look for a small plains biome island. You can ferry wolves over and raise up stone walls/land walls. If you build a wolf spawner above it, you just have to take a trip back every so often to collect. I don't believe the wolves eat the lox meat, but I could be wrong there.
But yeah, as soon as you can craft wood you can craft a fish farm stupid easy. If you do it right, fish will even trap themselves easily without you scaring then towards it (to appease the foraging status of this video)
You can catch the fish by swimming & hearding them to the shore. No need for bait.
It is possible to catch fish by hand. It’s not consistent, but it is 100% possible. I plucked a whole bunch of fish out of the ocean by hand on my friend’s world, but for some reason the option to grab them never shows up on my world, no matter how close I get. If you notice that fish can be grabbed, it may be possible to manipulate the coastline to herd them close to the shore.
My son caught one, was cooking it. I never have been able to catch one by hand.
If they are still inside a body of water you cannot pick them up. I noticed that when I fished sometimes a second fish followed the bait. After having the first fish on shore the second one was just as close and I could pick it up.
@@J-kam Incorrect. I think it has to do with whether the fishing rod has been used on your world. I was for sure catching fish by hand on my friend’s world, from the water, with no fishing pole. The fish had to be alive and swimming. Fish that were killed when a fallen tree rolled into the ocean could not be collected. No fish at all on my world could be collected. Again, my suspicion is that the fishing pole is bugged, and, once used, locks the ability to catch fish by hand on that world. I use the fishing pole all the time on my world.
@@LeTtRrZ Could be, is early access after all!
@@LeTtRrZ I don't know if it's the fishing pole that's messed up. I have always been able to catch fish in my world's but none of my friends have. Using a fishing pole didn't cause any issues. If anything using the fishing pole was a lot more frustrating. It was way faster to just jump in water over a fish and spam a button to pick it up. Especially when I got smart and raised the ground.
Got a mushroom spawn point right at the edge of a base and they grow back regularly, so they are also sort of farmable. Just not player controlled farmable and you need to find the right spot for the base.
I terraformed around 3 raspberry bushes at my second house... they've only spawned berries once after I leveled the ground around them.
@@scottcrawford3745 Well I did not level the ground around the mushrooms. Also I think they are just shy of the influence area of my workbenches. So that might be a factor too.
@@DennisRyu I've made a "path/road" with the hoe from one outpost to another, and mushrooms constantly regrow right in the leveled ground on that path.
Shouldn't you just feed boars carrots instead of turnips?
Straight **crushing** these guides. Good stuff! Thanks for the info
The difficulty (star level) of enemies you find and fight is directly correlated to time (number of days) you’ve spent in the game.
🤔 Where did you find this
@@Kasivahva I don’t know if it’s anywhere specifically, but it’s what players have noticed over time playing the game. You rarely find a 1 star neck when you start, but you find 2 stars like crazy later on.
@@joshwhite1606 i have found equal amounts of 2 star creatures in all parts of the game. Wiki says that 800 meters away from spawn creatures are 10% more likely to have stars and because many people live further from the spawn when they have progressed in the game and thats probably why people find more of them later in the game.
@@Kasivahva no, because we’ve built a house in the same spot and watched enemies get progressively harder from day 1 to about 150. Now there are 2 stars that constantly spawn at the spawn.
@@joshwhite1606 you need to test it multiple times because rng
Pig farm with carrots and turnips makes life easy. Especially if you breed only two star pigs
Honestly, for everyday travel or hanging around my base, I just use the base resources that respawn on their own - berries, meat, and mushrooms, sometimes honey; meat while it does need to be cooked it is still relatively fast and efficient.
As I travel, I go ahead and pick them or kill any animals in my way, having a stack of them always at the ready.
I only worry about the foods that take more steps if I'm going to do dungeons or bosses.
From what I have read, spawn for 1 and 2 star animals or rares occurs more at night cycle than during day cycle.
That said I’ve found and tamed 2 one star pigs within 1 hr at least of each other just in the meadows area around my base compound that’s relatively close to the Black Forest. Now got quite a few 1 star pigs farming.
I must have gotten extremely lucky. I got two 2 star boars within about half an hour
i found my single 2 star near the pig soulstone surrounded by a group of 0 stars
enemies got higher lvl if more players is on the map.
raids also get either bigger or get creature of higher lvl.
thats why some find alot of high lvl animals and solo players dont see them so often.
@@MrLarsgren yeah I’m playing solo, so don’t see as much mostly 1 of either star at a time in a group.
@@ardentdfender4116 well you can use console commands to let it think there is more players. first hit F5 then type imacheater to activate cheats.
then type players x "x"is amount. 0 to reset it.
I was confused because I thought I had watched this hours before the publish time. Glad I came back to check it out!
Something just feels wrong about killing tamed wolves for meat then feeding that meat back to the wolves.
Bro just try to catch a 2 star Wolf...
Thats super tough xD
Its not a roleplaying game
@@jaredmcclure1730 lol actually it is.
I honestly don't see the point in farming boars/wolves for meat. You can spend like 5 minutes killing deer + wild boar and get a full stack of meat in no time for zero ongoing feeding cost. They should add a mechanic where tame boars and wolves can be 'fattened' up over time and yield more meat when killed.
Once they add Lox Breeding, now THAT will be worth.
100% totally agree i play solo mostly but let a few friends join when they get on. i do all the farming and deck everyone out with foods and have never had to tame boars.
Think of it more as an investment of time. Sure 5 minutes can get you a stack of meat. But that’s five minutes every time you go out to hunt, which will add up in the long run. If you spend time setting up a boar breeding area, you’ll save much more time in the future, especially if they’re all two star
@@Khangst yes i can see your point its just still not worth it for me, plus hunting deer provide hides and they are all around my base. Not to mention easy archery and sneak skill levels from hunting them and I'm always looking for birds to shoot also so it's not at all a waste of time and taming is imo
@@bigbobrossa8524 It really depends on what your goals are and what you want to focus on. Setting up a farm is a lot of time investment but it means you never have to go hunting again. Sure, that means building a pen, corralling boars or wolves, and in the case of boars, creating a vegetable farm to feed them, but once it's all set up you essentially never have to forage or hunt ever again unless you want something more exotic. This lets you focus your time out in the world on dungeon delving, exploring, gathering materials for bosses, gathering materials for buildings, etc.
As for weapon skills, that will go up whenever you harvest your choice of animal. You use your weapons a lot just for the regular combat so it shouldn't even be a loss. If it is, you can literally build a "training" area from stone (if you can't find an indestructible object) that you periodically repair for zero cost.
Some people play with friends. We have 12 people on our server usually like 7 on at a time and all the meat is without having to go out for it is extremely beneficial. Not everything is about solo play.
I got lucky on mushrooms and have consistently respawning mushrooms (12 at a time) in a small circle in the middle of one of the intersections of my tilled trails through the world connecting a series of my facilities for travel on foot.
I been to 6 different black forests and have yet to find the vendor.
keep at it, it's not that hard. Already found vendors in like 6 different worlds, he likes to spawn not very far to spawn
@@mikuios Thank you, I will keep trying
I know he is supposed to spawn in the black forrest, but I found him in the swamp. So don't despair!
@@Nanobits be wary, he may be on another island. I literally switched to a new world after checking the seed that I have.
The health/stamina numbers in this video are way out of date and have been changed a LOT, just a caution for new vikings!
Don’t you need two veg or two meat per baby? Since don’t both animals have to be happy to breed?
yea i think so
That's what I was thinking. I remember reading that when breeding two pigs that have different levels the baby has a 50/50 chance of having either parents levels. That's why I'm thinking you need two.
There could be an explanation, when an animal becomes hungry and eats, there may be happy animals from the previous breeding cycle it can mate with.
@@cursedsummoner Pretty sure you nailed it. Tames won't mate if they are hungry but if you feed them and you have an odd number that one won't breed and chances are they will be full next time you feed and that one will mate.
Yeah you need one food per parent. But if you have a pen that is small enough you will get two babies out of them so 2 for 2.
Small pen because that forces the breeding pair to be close increasing the chance for them to mate.
Didn’t pork strips exist back then? Honey and boar meat
I have and read that carrots are much better to use on Boars ( It actually tames them faster and is less valuable and more easily attained then Turnips )
for farming barley and linseed i recommend keeping an atgeir at the farm. do the spin attack to harvest it quickly
I heard somewhere that the further you go away from your starting point, the enemies and animals are tougher/higher tier. It seems mostly true from what I've experienced so far, about half way through the game as is.
It's based on biome. If there's a plains biome right next to your starting point, those enemies will be tougher than enemies in a black forest on the edge of the map. Distance from your spawn has nothing to do with it.
Level of difficulty goes:
Meadows
Black forest
Swamp
Mountains
Plains
@@xVDRx i think hes talking about the Star rating of the animals/Mobs.
@@thomasdifferent5298 the star rating is 100% RNG. It has nothing to do with distance.
@@xVDRx havent seen any 2 star mobs near my base on the starting island so i dont believe its 100% RNG.
@@thomasdifferent5298 we found a 2-star boar super close to the ritual stones and just made a farm right there lol
feeding wolves their own meat
Clearly you're the monster.
Its a dog eat dog world
I feel like I am at an amusement park getting on a ride listening to the safety brief whenever he gives his outro... Anyone else?
how do you get your workbench high enough lvl to get lvl 4 troll hide??? ive tried googling and youtubing this a bunch cant find anything on how to lvl up the benches (im pretty sure i have the forge maxed out.) and the stone cutter, artisian table are for....? the build radius? might make a good video
You need Obsidian from the mountains to get the toolbench 😊
@@ItsPhilH i have stacks of it
@@TheIslandFarmer321 By cheating. Since the workbench needed for level 4 trollhide isn't in the game yet.
"You can use the wolves to duplicate the wolves" oh god no
Like a pack of 20 wolves chasing me down a mountainside in the middle of the night wasn't enough?
Cannibalism :D
I hate that Wolf Meat is not only farmable... But you can turn around and re-feed the wolf meat back to the wolves to make more wolves...
I think I'll stick to boars....
Two of mine had a baby wolf. I named him Scott. Scott pissed me off, so I made his parents into a chili. How's the chili, Scott?
@@girhen topreferences.gif
Love how we, as humans, arbitrarly assign more value and importance to certain animals over others.
Boars and pigs are smarter than dogs and will also cannibalize.
I find it annoying that I cant feed my boars anything I want.
@@PersistentDissenter while I do believe boars would make more sense as an omnivorous species, I still dislike the idea of slaughtering the mother and father to feed the son and daughter to breed more... it's extremely disturbing.
@@VirtuesOfSin what about the parents growing up and mating with their offspring? That happens in this game. I suppose you can't do any type of boar or wolf farming.
""I only died once, which is not the worst..." Gamer logic.
Really 😂
Dont agree on the bread thing. If you have a semi big farm for it and just farm up to about 300 barley or more, you'll be golden. Plant all your barley, harvest, plant half of them and you'll have 150+ barley for the mills. The mills are cheap, make at least 3. Every time you start playing, spend 5-10 minutes to harvest and plant new, and you'll have truckloads of barley flour. I NEED to make bread cause otherwise I'll get an abundance of barley flour. And the great thing about bread is that it stacks to 20, too! And the big stamina. It's my go-to run around the base food.
Bread is more efficient than turnip stew. Turnips take two planting cycles to triple your crop (turnips -> seed turnips). Barley takes one planting cycle to double it. This means that in two planting cycles, you'll have triple turnips, but quadruple barley. Yes, you have to spend more time in the harvest/planting cycle, but you'll get your crop back significantly faster.
Your videos are really useful and helped me a lot, you got yourself a new subscriber
Just be careful about the false information he gives. take it with a grain of salt and do your own testing.
firespark back with another amazing video.
A good way to farm on the plains is finding a small island and putting a workbench there, then wall it. I have an island like that which is only for farming, and enemies can only enter from one side. I can still dig there to close that ared for good, but I let it, since I still need black metal and they attack me very sparsely. The island is closer to a Mistland biome than the rest of the plains, the only problems is when they add mobs to the Mistlands, then this base will become dangerous.
What I go with is lox meat, fish wraps and honey. It's easy to kill lox and it's easy to get fish. Lox meat gives 2000 seconds worth for bonuses but the pie gives 2400 seconds but requires two whole lox meat with other ingredients. In reality if the pie were to give more than double the time I might think about it. Fish wraps give 2400s with 2 fish and 4 barley required. Fish normally give 1200s but it actually just doubles the fish bonuses. You technically get back what you put in for fish wraps, lox meat pie on the other hand is a rip off. Fishing is also relaxing and in the end game I have so many stacks of gold I don't know what to do with. I kill so many fulings on the daily getting lox meats that I just buy stacks of fishing bait with the gold.
Do fish eventually respawn? The fishing spot next to my base has been empty for quite a while now
@Mickey There is a code for a fish spawner. I have not spawned it in because some of those things can jack up your map but I am assuming that yes they do respawn. Looks like they are the same as deer, boar and everything else. I have also noticed that even if you don't see fish if you toss the line in the water sometimes they will show up.
@Atlas I like how they did fishing in this game. I'm so sick of all the dumb fishing mini games that other games insist on adding but at the same time I find fishing tedious. Would much rather go murder things lol
@@mickey_jim2770 They probably do. But if they don't, just create a new world and go fishing there.
Great video. There are quite a few guides out there which are flat out wrong or assume things. In this video you stuck to the facts.
You can tell he’s in the early stages of endgame if he thinks bread is valuable. When you get 800 barely per harvest you stop caring believe me
any askers? nobody? what a surprise
@@ticheroi *Snort.mp4*
@@ticheroi What's that supposed to mean lol
@@andrehaugvaldstad after over a year i can't remember man
@@ticheroi Meh, fair enough. I have moments like this aswell haha
I disagree with the complaints about barley farming. If you are alright at farming, planting even just 100 barley takes 2-3 minutes, and you can plant much more without any problems, and the planting is a lot simpler than turnips and carrots, as they need to be seed -> plant -> seed, which for efficiency requires 2 separate fields per crop (a smaller for seeds, large for the veggie). The requirements for barley is late-game though, so gotta agree there.
Is there anything better than thatch roofing ?
This isn't Ark, the roofs are the roofs, there is not anything different or "better", as this isn't a PvP game, not much reason to worry about roofs
@@___meph___4547 Yeah, that would be nice. I am sure there will one day be mods that add all kinds of things.
You can build a roof out of whatever piece you want. There are no building parts called roof other than the thatch ones though
@@CaptSmurphy then why does pvp damage toggle exist? its however you wanna play
@@SomeOne-zz4hs I wholeheartedly agree that someone should play any way they wish, I for one don't want to "yuck someone else's yum", I was simply pointing out that the game is not designed specifically for PvP, such as PUBG, etc. I would say this could be categorized more of a "PvE game you could PvP in" Sorry if it came off otherwise, :)
I watched it yesterday. Now I am watching it again...
i dont know how you can say that turnip stew in an early game food when the swamp is the 3rd phase and you likely dont even have a swamp on the same island you started on.
i mean i dont have much time in the game but all 3 worlds i play i have swamps on my mainland
You usualy do have a swamp on your starting island.
Not always a massive one.
For example my main world has a swamp at the very south of my starting island but it's like the edge of a swamp.
It continues across a small river to another island on which the crypts and most of the swamp is on.
But I got to start farming turnips early on because I emphasised exploring my main island before advancing further in the game.
Wanted to know what was at my disposition from the get go so I bookmarked all the important biomes and resources.
I was still in leather armor when I got my turnips.
I had to kite the mobs as they would have 1 shot me.
But you can deff get turnips very early on.
Get a bit of copper and tin. And you can start farming them right away. Build up to 100 seeds.
And always replant 100, keep the extra for stew and if you harvest regularly.
You can stockpile a metric asston of that food. Currently sitting at 2 full iron chests of it.
turnips are something you can rush quite easily, just find a swamp with a raft, and rush in, get the seeds, rush out, and you're sorted. Might die once or twice, but once you've got the seeds, you don't need to go back until you're well and truly ready for the swamp.
Every world is different. My starting island is mostly mountains. Trust me when when I say I wasnt prepared when I was hunting deer for leather armor and a freaking wolf swarmed me.
if you find a 2* wolf, how would you get it back to the meadows?
tame in the spot and then just harpoon the dogo
Tame raid wolfs
@@martinroosjen the tamed **Wolf follows you,(after you pet it with E) yo can lure him on a Boat and drive him where ever u want to. The Wolf stayed on my side the whole trip walking on the same spot of the Boat. Ahh and taming a ** wolf isnt easy. It takes about 2 H in Real time(at least 4 nights) and the Wolf despawns when You leave him out of sight.
@@bonkoh.6016 i know, but in my singleplayer world, i had an raid on my base, and trapped 2 wolves in stone walls, so they came to me instaid of me finding them
About 15:27 - 2 days ago I created a new world because one of my friends wanted to try out Valheim and in the first 3 hours (before killing Eikthyr) we found four 1* boars and one 2* boar so I'd say it's entirely luck-based.
Its not entirely luck-based. There's a % chance of finding boars with stars and that % goes up as time goes on. Still RNG but you have a much easier time finding them as the game goes on.
@@johnreilly7869 I've found more 1* and up boars in a 10 day world than in my 120 day world so I guess the RNG hates me lmao
@@johnreilly7869 I like that you say it's not luck-based, then detail exactly what makes it luck-based. Your luck "going up" as the game advances doesn't change the fact that it's still a random chance.
@@Koddeina someone mentioned in a video i saw that the chance of spawning higher tier mobs goes up for every boss killed. Or you can just do what i did, i ran around my island and killed off all boar spawns until they spawned some 1 star and a 2 star. Took some time but it worked.
This could really use an update now food is reworked
I'm up to the 4th boss and am currently building a giant castle for no reason and I have yet to ever craft the cultivator farming tool
xD
But you still need to forage for the bee nests right?
Once youve built bee hives in your base, you no longer need to forage coz they produce honey automatically
by that logic nothing is farmable because you must first forage for the stuff to make it.
@Shoj Wiebelhaus that's actually the content creators words verbatim. "You don't have to forage" starts a vid with something you have to go out and forage to get. This is just bad wording on the creators part
Fish wraps are easy just put foundations in the water and make a fish trap push the fish on shore and just pick them up I can get 25+ fish in minutes
I searched for info on fish traps and nobody seems to be talking about them. Care you expand on how to build this?
I was making a marina for my boats and put a line of stone foundations in the water that is semi close to land but still has enough room and water in it for the fish to swim in. Then you just jump in the water and try to scare to fish into the area you just made, when you get some in there position your self between the fish and the opening of your trap, and just walk/ push them up on shore( if you have a second person with you have one person scare the fish and the other grabs) I hope this helps.
@@geraldhoskins7232 Cool thanks!
@@geraldhoskins7232 easier to just fish for them normally
Kinda wanna start farming boars, but I live in the plains, so I'm not sure how I'm gonna get the boars there. (I know I can just create an outpost connected via a portal, but I don't want to.)
I'll check how viable bread is.
Definitely need to find myself some bees though.
I do live at the sea, so maybe fish is a reliable option for me too.
turnips suck, well on my world. I thought they were some high tier food that only starts to distribute at late game because literally in all the swamps on my main world there wasn't a single plant found. I started your (I think it was your video) swamp world seed and boom, bloody things are all over the place. It was like my first world generation was in hard mode or something. I didn't even find skeletons will day 400
I had the same problem locating turnip seeds, we had to bring them in from another game because hours of grinding an island that was mostly swamp turned up no turnips
Wtf 😂 skellies should turn up almost straight away in black forest
Any info on how fast stuff grows? Like the foragable berries and thistle? I feel its a 3 or 4 day wait before thistle, not sure but berries seem a little shorter.
Turnip Stew is hands down the best "easily farmable" food in early/mid game pre-barley
mid game, not early game, unless you're an experienced player starting over in a new world. New players wont know about it.
Absolutely a great allrounder.
Finding the first seeds can be a pain, though.
Of course you'll find tons more when you already have your farm going.. 🙄
turn the 18k down on your EQ
I dunno if anyone will actually see this, but at about the 7min mark he mentions something about stasis effecting some things and not others. Can someone please explain how the stasis effect works? I asked on the official discord and no one answered me :(
Commonly in games when you move a certain distance away from something, it goes in a paused state. This is to allow the game to be performant because the game doesn't have to worry about things you the player cannot see. What he is saying in the video is that even though you aren't nearby the crops they still continue to grow. Meaning you can have a farm on the other side of the map and it will continue to produce crops for you when you aren't there.
@@shimirel Ah! I understand now, thank you very much for taking the time to help me. Cheers :)
@@TheChronozoan another thing to be aware of: while crops will continue to grow when far away, animals will not continue to become tame. you have to be pretty close to animals while taming them, otherwise they go into stasis.
When you go hunting in the night, you should find a 1-star-boar realtivly early-game in the Meadows. I see them every third night or so. But they are ultra-rare to find at daylight when you are new to the game.
How did you get the wolves to your base? did you cheat and spawn them?
harpoon will do it
Its possible without cheating, took me awhile myself. Tame them in a pen in the mountain with raw meat. have them follow you to your boat and bring them over. Getting them in the boat can be tricky though.
@@jeffreyberry9743 how do you get them to follow you ?
After they are tame when you go to pet them . Text on screen says they will either follow or stay
You don't want to hear their howling constantly in your main base, just keep them near the mountain biome and use a portal.
Not gonna lie. When you mentioned the dragon boss at first I thought you said "To get the artisan table you to defeat boner." I guess I won't be getting the artisan table, lul.