[TAS] ARMAGEDDON in

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  • Опубліковано 22 гру 2024

КОМЕНТАРІ • 82

  • @NoisedeGole
    @NoisedeGole 3 роки тому +80

    this is easily my favorite pit hack TAS... absolutelly loved the fishing boo room, amazing job man

    • @YaminKK
      @YaminKK 10 місяців тому +8

      Conheci essa hack por causa do seu canal e agora tô viciado em assitir esse tipo de hack inclusive as do seu canal

    • @zLukaasPvPz
      @zLukaasPvPz 7 місяців тому +1

      O vídeo dele foi top, eu já acompanho esses TASes a um tempo mas a Armageddon sempre me facina ​@@YaminKK

    • @davialmeida8406
      @davialmeida8406 6 місяців тому +2

      Agradável Demais

    • @obamaxd7319
      @obamaxd7319 6 місяців тому

      Achei poggers

    • @R.Portela
      @R.Portela 6 місяців тому

      Vc por aqui agradável 😂

  • @TomsodM
    @TomsodM Місяць тому +2

    21:52 Yeah, I'm definitely in the "watching this and no idea what's going on" category, ha ha. What I can comprehend is amazing, what I can't is literal magic.

  • @williamcompitello2302
    @williamcompitello2302 11 місяців тому +31

    Diavolo: So, what are you in for?

    • @kingofmongerreturned
      @kingofmongerreturned 6 днів тому

      ???: well-
      Mario: I caused Armageddon upon my own universe with the cause of a kaizo ROM.
      * silence *
      some poor soul [the first person]: *what the FUCK man?!*

  • @conankun88
    @conankun88 3 роки тому +9

    Ich bin fasziniert, verstört und vollkommen verwirrt zugleich

  • @LouisDoucet
    @LouisDoucet 3 роки тому +7

    Incredible work, both from you and dacin. Good job!

  • @Slopcore
    @Slopcore 3 роки тому +12

    Absolutely amazing both as a creation and a playthrough

  • @Alterate2460
    @Alterate2460 9 місяців тому +20

    TAS 𝙰𝙶𝚁𝙰𝙳𝙰́𝚅𝙴𝙻

    • @loitreschd
      @loitreschd 3 місяці тому

      Um Br do nada kKskK

  • @Dacinthewizard
    @Dacinthewizard 3 роки тому +32

    Congrats on the first clear and thanks for making an optimized run!
    0:13 didn't even do a p-jump. wow.
    1:03 when you said this didn't look as cool when done fast, I honestly expected much worse. This is still fine.
    1:10 I like how the dead koopa falls down.
    1:14 oof, that hurts
    1:16 nice, you avoided the message box that trash talks you for hitting it.
    1:53 This is what happens when you change a section so often that it no longer makes sense. (I couldn't get this shell spin jump clip to work for the longest time.)
    3:10 no death music? addmusicK PLS
    3:51 wow, nice use of smw's proximity detection. I like how the rip van fish can't decide whether it wants to clip into the sprite only block afterwards.
    4:22 I love how fast these spring strats are.
    4:39 sad, but I can only blame myself for not catching this. at least you still did the spring slope clip.
    4:47 that shell toss is a nice touch.
    5:15 see ya koopa. Also, nice strat where you run into the throw block to give it less x-speed.
    6:04 neat, you did this without having to go into the spike hole below.
    6:14 useless turn block is useless...
    7:27 nice, you did this section by going down just twice. Also shoutouts to the single blue block that used to be a spike that used to force low spin jumps.
    8:37 wow, this looks much easier than what I did here.
    8:45 ... (I'm say you skipped the spring board dupe, but on the other hand, I think this together with some other ARMAGEDDON strats makes for a MASSIVE time save in Item Abuse 1.)
    9:18 sad. just sad.
    9:49 I like how you dropped the spring into the wall.
    11:17 It's nice to see that you can do this in one go. (Why did I do a low first jump??)
    11:27 Nice use of the lava.
    11:47 wow, this break is just amazing. Not only do you have to move the fishin' boo down slightly, you also do a throw block jump I didn't know was possible, and you make use of the lava on the right. While I still prefer the intended strat a lot, I'm not even mad this exists.
    12:04 this fast mushroom duping looks dope.
    12:35 hfLucky didn't even need to manipulate the RNG koopa.
    12:15 It's nice to see you also do the last p-shell jump on the right side of the lava. That's at least one thing that survided...
    13:18 why do a cool speed-cancel strat if you can just hit the p-switch further up.
    13:33 Nice wall jump, but I'm happy you did at least one screen scroll to reset the pause cool down. (There would be spikes on the right if it wasn't a pain to build that part with custom graphics.
    13:51 neat, you didn't even need to get the mushroom to jump up first.
    14:44 this fast strat is really cool. On a related note: I have no idea why screen scrolling kills you while inside note blocks like this. Do you know?
    16:08 This is so much cleaner than the mess I did here.
    16:21 I'm disappointed you didn't get the moon. I even taught you the trick needed in an earlier room... (It's fairly precise.)
    16:42 phew, I was very much afraid there would be a way to keep the key here.
    16:48 I'm still laughing about the dump reason the pause is required.
    17:14 I'm glad this section survived.
    17:45 I'm pleasantly surprised there's a way to not make the koopa lie on the ground for ages
    18:07 That note block is completely accidental, but I love it.
    18:36 I shouldn't have allows this. Not only is the intended strat cooler, but this makes the high speed section a lot more confusing since it gives you more speed to work with.
    19:02 I really should have kept those flunchers there...
    19:25 neat, you even used the shorter death ceiling to your advantage.
    I think having a loud fast-paced music for 20 minutes would have been to much.
    In addition, the calmer music fits a lot better for slower setups like 2:17 3:48 6:40
    Make a hack longer that :3 wasn't my goal, it's more a side effect of all the stuff I wanted to include. I even patched the intro message and switch block animation on the OW to make this shorter.
    I'm not surprised you saved this much time. The reference movie isn't optimized. In fact, some parts are intentionally much slower to show of some stuff (messages, more obvious screen scrolls etc.)
    Time to reject this for too many breaks... ...in all seriousness, I think leaving some breaks for the first player makes for a more interesting playing experience, but there are also some sections where I just missed an obvious boring strat that sometimes even skips a cool subtle part. This mainly happens if you rebuild a section a bunch of times, so the intended solution becomes really ingrained in you. A big difficulty is that you probably need to have beaten CATACLYSM to have a reasonable chance at this (+you also need be good at breaking stuff), so there isn't really anybody else that could playtest this .
    How many secrets did you find?

    • @xHF01x
      @xHF01x  3 роки тому +4

      1:53 Now I'm even more curious how the spinjump was originally forced
      4:22 These springboard strats only work as well as they do because I don't have to keep the throwblock. The break at 4:39 really saves more time than one might expect.
      6:04 I didn't even realize the spike hole was there until I read your comment. I think this is one of those setups that gets easier when you try to do it quickly.
      8:45 For the record: I did optimize the springboard duplication and only discovered the break while trying to get into the door as quickly as possible. Only then did I notice that I didn't actually need the second springboard. Anyway, sub 2 in Item Abuse when?
      9:18 Agreed.
      11:47 On top of that, actually grabbing the goomba isn't trivial either. In fact, for a long time I wasn't convinced that I had achieved anything significant by getting Yoshi up there because grabbing the goomba just appeared to be completely impossible.
      14:43 I don't understand it either.
      16:21 I totally expected that moon to just be decoration and that it wasn't actually reachable in a run... I'll have to think about it.
      16:42 Even if it was possible to keep the key: Would that even help? The sprite slots are already full a lot of the time and with the key even more things would despawn...
      18:07 I think I just noticed a way to prevent that note block from being there... Oops.
      18:36 How do you prevent this though? Despawning sprites is way too easy at this speed (I didn't even have to pause...)
      19:02 What would these flunchers actually achieve though? Forcing the player to get a second cape doesn't seem that interesting tbh.
      I only found one secret (you know which one). I didn't really look for them, especially since you can't show them off in a clear video... I do have my suspicions on where to look for other secrets though.
      I'll accept the hack now. It has been sitting in the waiting queue for long enough I think and the breaks definitely aren't severe enough to warrant a rejection (even the break in the fishing boo room is a complicated and precise mess). In case you do want to fix some stuff, you can always submit an update later.

    • @Dacinthewizard
      @Dacinthewizard 3 роки тому +1

      ​@@xHF01x 1:53 the point is, it took me forever to find a setup where the intended clip even works. With most of the earlier version you either hit the shell too early or got killed by the non-shell sprite that was there instead.
      4:22 I do like the spring strats and the rightward clip needed to do the zip, so maybe I'll leave them in.
      6:04 It's sad that you don't have to do sticky fly on the flat ceiling, but I don't see an easy way to force you to loose -56 air either.
      11:47 I though you could just do the revival glitch instead of the goomba jump, but maybe the fishin' boo is too low at that point. The most difficult part here is definitely getting Yoshi up there.
      18:36 have the level end at the lava on the right, so you can't unload the pencil.
      19:02 I think it's neat to show off that you can get multiple capes from a single super koopa.

    • @ashmantas6824
      @ashmantas6824 3 роки тому +1

      @@Dacinthewizard I like how xhfo1x tas smw very hard pit hack that I can believe in my eyes

  • @BrunoVisnadi1
    @BrunoVisnadi1 3 місяці тому +1

    i had forgotten how cool this hack is

  • @wolfguy423
    @wolfguy423 3 роки тому +5

    i have no idea how to do any of this, but its still super fun to watch!

  • @Null42x86
    @Null42x86 2 роки тому +3

    This hack is a master piece

  • @ทรงพลแสงเทียน

    17:09 | Earthbound - Metal Handles

  • @viperforty8450
    @viperforty8450 Рік тому +1

    The least expected thing from this run for me is pure furies at 18:30 for some unknown reason, and i love it

  • @ashmantas6824
    @ashmantas6824 3 роки тому +2

    I love how you TAS that hack I am going to TAS these levels as a practice well done GIF

  • @moreluxarion2522
    @moreluxarion2522 3 роки тому +4

    alternative title: luigi shows off his smw skills

  • @DJ_Locks
    @DJ_Locks 3 роки тому +5

    Absolutely stunning! GG!
    18:55 Totally-not-an-Immelmann ^_^

  • @arsomorumaitoyame8252
    @arsomorumaitoyame8252 4 місяці тому +1

    i really like this tas and the music is cool to

  • @Lungfish-md3zj
    @Lungfish-md3zj 3 роки тому +1

    Brilliant all around!

  • @gaffythefox
    @gaffythefox Рік тому +1

    what is the song in the level mario is trapped in? its really good but i dont know how to search for it

  • @AMUGENfan
    @AMUGENfan 10 місяців тому +4

    0:20 Song name?

    • @totu8134
      @totu8134 5 місяців тому +1

      ギルティギアのカイキスクのテーマ

  • @TM_0153
    @TM_0153 3 роки тому +2

    What's the purpose of the pause at 0:54?

    • @xHF01x
      @xHF01x  3 роки тому +9

      Mario only interacts with most sprites (including bullet bills) on every 2nd frame. The jump on the bullet bill is frame perfect (otherwise you either hit the spike ceiling or you're too low to still bounce on the bullet bill), so I have to make sure Mario interacts with the bullet bill on the critical frame. The pause achieves that.

  • @AkihabaraMikuru
    @AkihabaraMikuru 6 місяців тому

    18:00 how does he do that? someone please explain this

  • @extremegamers1822
    @extremegamers1822 Рік тому

    At the beginning of this video I hear a part of Gradius3 music

  • @Grompee
    @Grompee 5 місяців тому

    @xHF01x como eu faço para conseguir essas músicas do game?

  • @GingerLee1
    @GingerLee1 Рік тому

    So I'm trying to piece together a nice polished super Mario rom hack.... what I would like to know...
    If anyone could give me the right order of operations.....
    Patches.... custom music.....custom sprites.....copy...paste some already made levels...
    Does it matter?
    In which order should it be done?

  • @AFDKLJKH
    @AFDKLJKH Місяць тому

    4:50 I knew it, Touhou 10 music
    18:40 Junko theme too

  • @sahilhossian8212
    @sahilhossian8212 7 місяців тому

    Lore of [TAS] ARMAGEDDON in 20:05.93 by xHF01x momentum 100

  • @applekid1516
    @applekid1516 9 місяців тому

    Can you make a version with commtary because not every trick is clear

  • @Dinozuera7
    @Dinozuera7 11 місяців тому

    Bro, you did a really difficult hack and dacin comes and reads it and it surpasses

  • @Grompee
    @Grompee 5 місяців тому

    How do I listen to or download this Mario’s songs?

  • @ashmantas6824
    @ashmantas6824 3 роки тому

    I can not hear mario's death admission 3:09

  • @f.n.8540
    @f.n.8540 Рік тому

    why do so many pit hacks kill mario forever and force luigi

  • @jacobmccain8082
    @jacobmccain8082 8 місяців тому +2

    Im so confused. Is there a normal route to this and the tas is just using glitches to slay it, or was this insanity the intention from the jump?

    • @thecrossedtheroadfund4289
      @thecrossedtheroadfund4289 5 місяців тому +1

      I don't get it either . I guess we have to be a part of the club to understand this nonsense

    • @funkyrockstarcat1305
      @funkyrockstarcat1305 5 місяців тому +1

      There is no other way to pass this hack if not this way, that is, this insanity is the intention from the beginning

    • @deretti347
      @deretti347 4 місяці тому +1

      This is one of the most insane If not the most insane tas only hack, you need to know the code to understand . I don't understand too

  • @reliusclover8842
    @reliusclover8842 6 місяців тому

    list of the game OST?

  • @BlazingKhioneus
    @BlazingKhioneus 2 роки тому

    Hiw does this hack advance the stages after dying in certain rooms?

  • @munozvilladamiguelangelhom5880

    i think it´s longer than colon three

  • @Spulg
    @Spulg 3 роки тому +5

    wer reitet so spät durch nacht und wind es ist hf

    • @conankun88
      @conankun88 3 роки тому +4

      Mein Sohn, was birgst du so bang dein Gesicht?
      Siehst, Vater, du den Pithack nicht?

    • @Dacinthewizard
      @Dacinthewizard 3 роки тому +4

      Du lieber subpixel, komm, geh mit mir!
      Gar schöne glitches spiel’ ich mit dir;

  • @annwang5530
    @annwang5530 2 місяці тому

    Insane

  • @theopoldthegamer4284
    @theopoldthegamer4284 5 місяців тому

    I enjoyed the show

  • @ivanmilano8636
    @ivanmilano8636 2 місяці тому

    is this harder than "item abuse 3"?

    • @whenthingsfly4283
      @whenthingsfly4283 2 місяці тому +1

      This hack makes IA3 look like a pit hack for beginners. Length of completion aside, it's much more robust, and while difficulty wasn't the aim of this hack, it requires a lot more in-depth and nuanced understanding about the game than IA3. Understanding of the game, and how the glitches work has also signifcantly progressed since IA3 was created. So it's not really a fair comparison.

    • @ivanmilano8636
      @ivanmilano8636 2 місяці тому +1

      i loved the explanation :)

  • @-Mario84920-
    @-Mario84920- 2 місяці тому

    20:41 Geometry Dash reference

  • @jeffr_ac
    @jeffr_ac 5 місяців тому

    I even checked if video was at normal speed

  • @josuetiagolol
    @josuetiagolol 8 місяців тому

    Im impressed

  • @JammyJotato
    @JammyJotato 7 місяців тому +2

    No way you did this

  • @Counterfeit13
    @Counterfeit13 3 роки тому

    Hast du mal das Erstellen eines TAS gestreamt oder machst du das mal?

    • @xHF01x
      @xHF01x  3 роки тому +1

      Ich hab das genau ein mal gemacht (und zwar für den letzten Boss in Casio Mario World). Ich mach das normalerweise nicht, hauptsächlich weil ich glaube, dass das furchtbar langweilig wäre. Gerade bei einem Hack wie diesem, wo ich auch mal mehrere Stunden an einer Stelle gesessen hab (das Stun-Setup bei 19:55 z.B. hat so 3-4 Stunden gebraucht, bis alles so gepasst hat wie ich's gebraucht hab). Noch schlimmer: Ich müsste dann ja reden, obwohl wirklich überhaupt nix passiert (oder der Stream wär halt komplett stumm lol).
      Vielleicht mach ich das doch irgendwann noch mal, aber im Moment gibts auch keinen Hack, den ich TASen wollen würde.

  • @mepblep
    @mepblep 2 роки тому

    This makes absolutely no sense and I love it

  • @ClexYoshi
    @ClexYoshi 8 днів тому

    I have complicated feelings on making this sort of hack that's not possible RTA and really is meade to service an audience of... 1? 2? people?

    • @xHF01x
      @xHF01x  8 днів тому

      At least 3 people have beaten this, a few more have tried and didn't finish, and more than 10000 have watched clears of this. I don't know what you consider the "audience", but it certainly is bigger than 1 or 2.
      Also, why do you have "complicated feelings" on what kind of hacks other people choose to make?

  • @Kerenthedragon
    @Kerenthedragon 2 роки тому

    Awesome

  • @GutoBeto
    @GutoBeto 10 місяців тому

    6:39 The lic- 😢no

  • @JammyJotato
    @JammyJotato 7 місяців тому

    This is ai

    • @KadenArt_
      @KadenArt_ 6 місяців тому +1

      No, that'a TAS