According to developer notes, the cause of the typhon outbreak was a scientist, Trevor J. Young, getting mind controlled by a Telepath when not wearing a psychoscope and freeing a mimic from containment
@@thediethrower1803 I'll actually debate this. What if the explosion didn't destroy the coral, or the typhon around the ship? Complete self destruct isn't a guarantee.
@@killstrike-zn1lv That's fair. That or the lobotomy plan are the only options though - since just leaving is probably what real Morgan did - and it did not help.
This channel is very underrated.. VERY VERY underrated. I spent hours listening to these stories once i found out about your channel. It's delivered in a clear way with proper storytelling unlike other videos I've seen. Thanks for making content like this!
I'm going to second this. I just found this today but it seems very good. I frequent a great many channels relating to alternate histories/ alternate universes, so this channel seems to have a lot of content that piques my interest. Keep up the good work. The coming future will have a use for minds like the one that cataloged this.
Yes but what about the original prey in this case? It should have been mentioned first. I found this channel and already love it to death! Still, skyrionn is imo a way better lore channel. Maybe she does a video about the og prey...
I can't imagine how this world's Alex would react to the simulation. "On the good side, it does appear that this Typhon has gained the ability to process compassion and understand humanity. On the bad side, it seems to be an imbecile."
I remember finding Danelle on my first play through. She was the first non telepath controlled human that also wasn’t that “cook” I found actually and it was such a relief to find “another” human for the first time, banging on that glass with the wrench and seeing her float into view. I love this game so much and it gave me so many good feelings and memories on a first play through, especially since I did not know the twist. it’s one of the games I wish I could experience blindly for the first time again.
I think I decided to abandon January's quest when I encountered Mikhaila and gave her the medicine she needed. I had turned right in the GUTS instead of left and abandoned the quest for the Arboretum to freely explore what I could and encountered her. January was like "how curious that you'd save her when she's going to die anyway when you blow up the station". I think that's when it really hit me that there were more survivors to save - and that January's plan was a sledgehammer where a precision tool would be better. I chose Alex's option for my first play-through thereafter, although I kept expecting him to backstab me.
@@dumbdumb3387 But if January caused the breakout in the first place it's kindof their own fault. Course if they DIDN'T then sadly they just had the right idea that obviously was not the one real Morgan went for.
I was, too, worried Alex would backstab Morgan because he was quite sus, but the way he talked to Morgan also felt like actual sibling love to me, so I did end up going with him both during the main choice aka nullwave, and at the very end.
I just played it and i did the same ending bc i didnt know that we would be given a chance to escape from Talos. I just wanted to save the people that were left.
Getting the exceptionally high empathy quotient, hearing those operators sing my praises, and shaking Alex’s hand filled me with pride. Whatever it’s flaws, I gotta give Prey that.
"I keep having this... dream... I'm just starring into the black between the stars. There's something there. I know there is. I just can't see it... but it sees me. I can feel it... hate us." - Morgan Yu
Personally, i don't think January released the typhon. I think they escaped over time. They used the typhon and human subjects to make more typhon and then extract the exotic matter. There is a chance a typhon could survive the process and mimic a resource cube, then wait for the cubs to be moved out and sneak around the typhon detectors. Slowly more and more would escape and spread around the station. You have reports from people who see double, one worker replaced a coil only for that coil to melt when a current passed through, and reports of 'black shapes' scuttling about. They broken containment LONG ago, it was never contained. Then the moment struck where the typhon could attack, replicate, and spread all over the station.
this is what i got from it, the whole anatomy of typhon is to reproduce on its own, only one would need to "break out" to amass hundreds more, especially with all the staff there
There's an experiment in psychotronics where you can press buttons to coax a caged mimic into shapeshifting into various objects. A mug, a beaker, a microscope... it's all fun and games... then the mimic gets up close to the glass and shapeshifts into the Yu family portrait. THAT was a helluva moment. Not mindless aliens, they knew exactly who their jailers were all along, likely even since first contact. It was brilliant storytelling. I realized at that moment Morgan's karma was invariably pointing towards dying on the station.
@@Rutherford_Inchworm_IIIAnd considering what the game actually is, we know for certain that Alex found out about the Typhon intelligence as well. This is why he's attempting the endeavours in the game, he's not just basing the survival of the human race on a mindless beast. He's instilling hope into a vessel unbecometh of it, wishing for it to spread like the wildfire it actually is. Hope that the Typhon will feel pity for the humans, and curb their destruction.
Hi, hi! Thank you all who responded so supportingly of the new intro and have helped with feeding the algorithm. This is a very new channel that has grown organically with no advertising or big-name boosts. It helps bring in fellow lore fiends that would be interested in this type of content. THANK YOU! If interested, be sure to check out Community Posts (ua-cam.com/users/TiptoeTheTankcommunity) for intermittent updates on the channel(s)!
There's a bunch of hints early only that the apartment is a simulation. There is a cookbook, the specific edition of which is dated 2033, 1 year in the future based on the date of the apartment sim. The lady in the hall tells Morgan that they were meant to keep going and would get her in trouble. Kinda like there is a script that's meant to be followed. You can drag objects into the hallway outside the apartment, into the elevator, up onto the roof and these objects can appear in the switched sim scenes.
This channel really is criminally under rated. I enjoy the way you narrate. The slight hesitation in your voice on some lines. The vocal fry. The hint of playfulness. A respectable dynamic range.
Remembering that I was playing a videogame, I chose to kill Alex Yu. I figured that, as a Typhon, being told that I had essentially been captured and brainwashed into turning on my own kind would be engaging and terrifying in equal measures. The humans wanted me to empathize but all I felt was righteous fury at being used and abused... I wanted revenge, but more than that I wanted to do what was right. For MY people. ... On my second playthrough I chose to side with Alex Yu. Fuck the Typhon.
@@Illegiblescream kinda sorta... ...On a surface level. When you think about it, the Necromorphs, no matter the type, or species they were made from, are merely proxies for the Brethren Moons to consume more matter. To make sure that the convergence will occur, no matter what. The Typhon on the other hand? They don't seem to have a greater, quite frankly "Eldritch" in scale purpose in mind. Merely that they are unsympathetic organisms, that have a need to survive. In many ways, the Typhon could be seen as more primal than the necromorphs, and certainly less malicious than them. I suppose unlike the necromorphs, it was we who disturbed them, whereas you could argue the markers/moons disturbed us, to make us into a resource. Whereas we are more justified against our fight for survival in Dead Space, against a force we simply had no will against. we arguably dug our own burial ground in PREY. Ironically, both were caused in the pursuit of more knowledge however. Didn't originally intend to take a small comment and write a big chunk of text about it, but the more I wrote, the more compelling I felt the parallels actually ARE. So, thanks for unintentionally getting me to consider something I never would have otherwise, on a deeper level!
@ToeTruck but the people have already been killed or that's what i inferred. Besides it's enough that the Americans defining hero is an alien who would protected another species from its own kind, kinda like somebody kills human to protect the dogs species survival. Think about rhe narrative what if we are being brainshed to think we aew some other supposedly advanced species just so we can be evaluated on how much we are willing to kill our own kind to benefit said alien. If we reverse the narrative ten out of ten we would kill that mf.
@ToeTruck actually i just realized that how much i have to kill my own kind in the simulation so i can be emphatic to the alien specie. I mean we are not Alex in this case we are not even human, we are more lile captain Marvel who is brainwashed to think i am another specie. Actually thats a good comparison. Maybe killing is not the best way, you can always inject Alex into the simulation so he can kill his brother again and again as a typhon.
By accident I didn't realize the guy trapped in the container in space didn't have a suit so I released him. I reloaded a save though after realizing this lol.
@@VinceM1989 I know I'm necroing this comment but when I was doing that whole area, I apparently, was going so fast that that dialogue that tell you he was trapped in the container hadn't played just yet. So imagine my surprise when I open his container, see a body drift out, then hear him say I'm in a container, hear him begging me not to open the door as his lifeless body floats by me, THEN hear him die on the radio as his body floats further and further away as I died laughing and reloaded the save!
Maybe little bit late, but anyway. There is evidence of Trevor J. Young (the mind-controled human in Trauma Center) starting the containment breach. I really like the side stories and all that. I once tried putting all major and minor stories into one timeline, but putting that here would be probably too long.
I go with the headcanon that Morgan never existed and Alex invented them as a sympathetic character to show the typhon that NOT ALL humans are care- and heartless scientists while Alex takes the whole blame of the story as the big baddy while everyone else was just following orders :]
@@AnAverageNerd when every cutszene before the last reveal is just a projection that could have been easily altered by Alex before he ran the simulation, nothing whats shown by the plot does really matter, though. But in the end I call this my headcanon, becauso it was the only explanation that made any sort of sense to me. doesnt mean this theory has to be the intention of the devs oh anything xD
absolutely nothing shows that Morgan was a good person at all though. the people willing to do the whistleblowing, and the cheif of security elezar were the only decent ones. all the department heads are awful people, besides elezar of course
That would be an interesting theory but in DLC Mooncrash there was mention of Morgan from Alex and an email from Morgan himself about the opperation backup to Riley which is what Peter goes through based on that backup of her. Even though it's another simulator Im sure Riley would know who her cousins are.
You would think it’s cliche and predictable but it wasn’t at all. It was perfectly integrated into the story and made a lot of sense. My only critique is that when you choose to escape from the arboretum escape pod, the cutscene almost spoils it. But, to the game’s credit, I was so immersed that I actually talked myself out of possibility that it was a simulation. I was legitimately in denial lol.
@@presidentcovfefe I really didn't expect that the whole experience was to test whether a the aliens can actually learn to understand humans cooperate with them instead of trying to kill them
@@presidentcovfefe I really didn't expect that the whole experience was to test whether the aliens can actually learn to understand humans cooperate with them instead of trying to kill them
Calibrating that big touch screen window.......Got me, really good. I mean really really good. I was just exploring, lost my way a few times and was just back tracking, havent seen anything to shoot in a while. Just found the room, was like oh hey, maybe I will see some important message.....The message was, new underwear.
I love the reflective tone of this video when you're describing Morgan's behaviour, a mix of regret vague curiosity, in regards to the things you/Morgan did/didn't do or find. It makes the story you're telling feel even more like a recounting of real life events than ever (and you already do a fantastic job at that) by adding the concept of 'what if' to the narrative, and I really enjoyed it!
One looming feeling that pursued me throughput the entire game, which was left unstated in this video, is that the Typhon is always one step ahead. Survivors that I talked to or heard about earlier are cornered or dead by the time I get to them. Areas I cleared out turn out infested with new vigor bu the time I come around. Coral is EVERYWHERE. There was a sense of powerlessness, futility in this task. And yet, wild hope. Hope that a way can be found. That even if there is no choice, if this is the end of Morgan Yu, it'd be a waste to go without a struggle. Ever since I've been presented with the choices of blowing up the station or leaving, I was hellbent on finding another way. There had to be one! Saving all these people must have had a reason, right?.. But I still would do it if it hadn't. Also, the part you remarked about Danielle... It was an amazing moment for me, retracing her steps, finding the clues... Giving the right knock on the window in the right spot, and seeing her suddenly come out to meet me. Even though she was expecting somebody else.
Well when the Dahl thing happens and you do the objective relating to him from a character you saved earlier (avoiding spoilers incase you didn't follow certain story lines or someone else reading this doesn't know) they can be saved no matter how you choose to end the game (pretty sure you might know that but just saying lol)
I find myself slipping into full paranoia with this plot: -The player is Morgan; the neuromods cause phantomism (all phantoms are named or have prisoner ids) -Earth wasn't invaded, the neutomods were critically flawed; the typhon injection took over people's bodies -The only player choice Alex *wont* tolerate is *escape* -The 'ideal' ending states flat-out, its a lie -The only Morgan-bot you don't encounter, is the only one that's directly meant to address Alex's manipulation -The parents are *only* spoken about by Alex, and they're "murder my own kids levels of evil" -The developer stated "all choices are cannon," which mean none of them really matter for the sequel (ie you can't actually kill Alex in the post credit scene, or Alex dies immediately at the sequel's start) What probably happened: The neuromods turned out to be defective. Alex began hardcore testing Morgan, which turned them into a phantom. The parents sent the contractor, not to kill them, but to try and rescue Morgan. Alex is having to reset Morgan's typhon memory, but he wants to make sure Morgan "drinks the kool-aid" before setting them loose.
Hey just have to say that you are a little mistaken with some of those points, first of all neuromods do not cause ‘phantomism’ there are multiple examples of people excessively using it and not being affected to that degree. Instead, phantoms are actually made by Weavers who infect dead corpses with Typhon in order to reanimate them without any memories or brain activity above the whole trying to kill you thing and retained voice lines like ‘what does it look like, the shape in the glass?’ Which is a line said by an individual before they died and were turned. Morgan on the other hand, or at least the Ty phone organism we play as experiencing the simulation, is in fact a typhon alien that Alex and the operators were injecting with human DNA and “cell lines” which is apparently a way to “put what we (humans) can do into you (typhons)” in other words giving the typhon organism empathy and free thinking beyond survival instinct. And the typhon on earth was started by a mimic hidden aboard a shuttle that was making a delivery to earth that then allowed the mimic to escape and spread rapidly due to its sneaky nature. Also Dahl was sent simply to recover any precious research and make sure there were no more ‘loose ends’ (people that could expose the secrets of Talos I)
@@CatLover-gk8uuI don't. Not any more. 70% of the staff left during development of redfall because everyone at the studio hated it. Arkane isn't Arkane anymore.
Yeah, the ending answered some questions about my experience but there were also so many unanswered ones it gave me, and the gameplay was honestly great, though I wish the huntress boltcaster had had more uses, it really didn’t seem to have any for me, I eventually just recycled and and I never experienced a moment where I needed it, a sequel would be great
Stumbled across this and immediately binged the entire Resident Evil series you did. You have a fantastic style that I really haven't seen anywhere else. Definitely worth a sub and I'll recommend this channel to some friends too.
36:15 i was with January the entire time until i had that talk with Alex and he told me about the nullifier. When i saw there was a way to kill the Typon and save the humans i switch so fast
If there was one neuron mod that I can insert and remove is the one that is used to play this game. That way I can experience this game over and over without a memory of playing it before. This game is absolutely fantastic. Right up there was a Alien Isolation.
I could never get a neuro mod. As someone with visions impairment, or I don't know maybe this is normal, I panic whenever anything gets near my eyes. I also hate needles, so the thought of getting a needle through my eye socket is just something I couldn't handle. I would have to be sedated for this
i am the same but i would very much like to have a few of them installed regardless. why go to college when you can get your major and some other cool skills in 5 minutes?
same, but there are also many other factors as to why i wouldn't. risking neurological damage every time you install, the government (right side, specifically) being able to control my viewpoint simply by putting it in the neuro-juice, oh wait, I got it, APTO_REGRESSIVE NEUROTOMY>
I thought you meant you couldn't overcome your phobia to use them in game and you just bawsed your way through without any. Which is totally a realistic way to play the game, it's super easy.
I think the typhon was Morgan Yu at one point, having undergone too many tests and become mostly typhon themselves. IDK if that is true, and if it IS actually the plot of this game, i was completly oblivious about it xD
I remember getting this game years after it came out. When I first saw it, it looked more like a horror game and those aren't really all that fun to me so I ignored it when it first came out. But then seeing some gameplay somewhere I was like "hmm this actually looks pretty fun and kinda like bioshock?" so I bought it and tried it out. I had pretty much avoided almost all spoilers except for seeing like the trailer and some gameplay of the typhons. I was surprised by the opening of the game which was nice to not have it spoiled, and then I also choose the same path as you where when I heard about the disadvantage of removing a neuromod causing you to lose all said memories since getting it. In my mind (as the character I guess) it was like, okay so if I install a neuromod and then something happens like I find out I was lied to or tricked or something (again from what I could see) then they could just remove those neruomods and I wouldn't remember (though I technically would playing the game) so I decided against it and thought maybe later on I might. I never did and finished the game on my first play through without any neuromods. Then I went back and loaded up right before the end and installed as many as I could and tried them out a bit. :P It was a fun game, was hoping for a sequel but wasn't gonna get DLC since I don't really like getting DLC for games (I prefer them to come with the DLC when I buy them when they are really old to begin with). So far it isn't looking good for a sequel though which stinks.
Great lore video and one of my favorite games of all time. I love how much it lets you piece things together for yourself. When I first played the game I got so spooked by the Typhon infested labs that I didn't really linger around. I missed several key pieces of information, including the xenogenic brain damage charts you can find in there. When I later found them while in the neuromod removal chamber it all it so much harder. I hadn't pieced together that all of it was a simulation, and the thought of Morgan having caused irrepairable brain damage to themselves by injecting multiple neuromods sent chills down my spine. There's so much to uncover in the game, and the more you dig the more you start to feel like the Talos I crew are the real monsters. If you dig the information of the test subject that you can free, you can piece together that this very american-sounding, english-named man is supposedly a prisoner from a Soviet camp...not impossible, but with all the lies they feed to you, to the world, to each other, who isn't to say that they just abducted random people for harvesting, perhaps even disgruntled TranStar workers... It's a dark scifi masterpiece and one of those narratives that really only works as a video game.
This is the kind of video I’ve been looking for. There are so many games I want to know the story of and won’t be able to play. This was amazing. Thank you.
so i know this video is 2 years old and someone in the hundreds of comments might have mentioned already, but the morgan offering their mind/genes/experiences was kinda foreshadowed by a voice log where morgan is actually talking about the project and its potential to develop mirror neurons, and thus empathy, in the typhon. it's also confirmed that trevor young (the guy mind controlled in a cell in trauma center) is the one who released the typhon. there is an email in trauma about it, but it's given more detail in game files: "Trevor J. Young [location coordinates] This is the worker who walked into an experiment in Psychotronics without a psychoscope. He was touched by a telepath and open(sic) a containment cell that contained a mimic, starting the outbreak on Talos. He was put under observation in psychotronics, determined to not be suffering under any adverse effects, and had his neruomods uninstalled, wiping his memory. He was put into the quarantine in trauma for futher observation until Alex can figure out what to do with him." aaaalso Mikhaila does not receive neuromods. there are some emails where people gossip about it. paraplexis causes the symptoms she experiences on its own.
Personally, I believe that the typhon got to earth during the events of the DLC expansion to the game, Prey: Mooncrash. I also think that weather or not the station was destroyed, the cannon ending likely involved Morgan rescuing the crewmembers and everyone escaping on Dahl's shuttle, which can happen in either eventuality. ~~~~~~~~~~~~~~~~~~ Mooncrash spoilers ahead ~~~~~~~~~~~~~~~~~~ The events in Mooncrash all but confirm that at least one mimic made it to earth, as it is the goal of the telepath quest and one of the "true" character endings.
Crazy how I've played this game through twice and yet half way through this video, the story went in a way I had never seen before. Like I never met Morgan's ex, or Dahl, I don't even remember talking to Dr Igwe. This game is crazier than I thought
Oh I’ve been burning through your videos, I really like them! My Morgan (and Corvo and Emily) took pains to save as many people as they could. I killed that rat bastard cook for Daniella though. I do my best to finish side missions and after coming across their logs and the little dnd cards I had to avenge her.
I really like that you played through this using the prospect of negative pragmatism. You went through the game not trying to do what would benefit the people that you happen to like and agree with most. But instead Trying to minimize the harm and possible consequences for everyone across-the-board. That's sort of altruistic Viewpoint is something that's very rarely available to the Player's Choice in most video games. But quite often the negative pragmatism choice is usually the best it's not about everyone gain their best option it's about everyone not getting the shittiest possible result and ends up killing everyone off
I love the way that the Kill Them All ending works, narratively. To be allowed to make the choice you have to have shown humanity, and reason, and volition. And upon realizing that everything you thought you knew is a lie, and being faced with the man who in his hubris destroyed the world and put you into a false one, to make you into a tool for his own ends, wouldn't it be natural to gut him like a fish in a moment of sheer human rage and anguish?
If you head over to playlists, you'll find the Stream playlist. It has nearly every stream VOD. You can check it out here: ua-cam.com/play/PL0bfzfGWUy8kPIwTjAE4cFPzoo7cRpHPi.html
The latin names for the Typhon are really cool. They give you a lil insight of how they work. The telepaths latin name translates "mind framework" which hints how it creates a framework of mental connections with its victims.
Yeah, but still freaking out after waking up on The Truman show; I went 'Oldboy' on January the first time it said, " Morgan." Different first impression of the game.
@@asneakylawngnome5792 same, I get the point of the challenge, but I don't have the time to play the game over and over to get good enough to play without them. That's exactly what it feels like, a punishment
@@damiancrowley569 yeah at the very least they should have done something where even though you are using typhon mods, the game would track the kills you made with them. So if you use those mods to do good, then that’s all that matters. Instead you’re punished for speccing into them in the first place.
31:41 I completely missed that, I was just looking around the room and looked through the window after and was like: “oh there is a phantom in there, I should go in there after I’m done with the rest of this place?
I played this game few months back and it is a greatly underrated game. Initially for first few missions I felt it was boring and too complex. It wasn't until I reached halfway through the game it started to make so much sense and got me intrigued to keep on playing more. Scavenging and the quests didnt make sense at first as some of the quests you get presented early on game doesn't get complete till the very ends. But the ending even though it's been used previously in many movies and games makes so much sense in this one for the way it has been used in this game is just incredible. The gameplay and sound design is very spooky but the sounds especially when you complete a quest is so satisfying. Even though i finished it few months back I still can't get over the game and how good it is.
it might be an odd thing to get hung up on especially since there's *also* another canon WLW relationship, but i really appreciate the fact that no matter the gender you pick for morgan, the past relationship with mikhaila is the same -- she doesn't swap to be the opposite gender, she isn't replaced with one of the male characters for a female morgan, she isn't presented as an ex of a male morgan but just an "old friend" of a female's. you'd think more games would do thinigs like that since it's just flat-out less work for the devs at the end of the day, but it's still nice to see in its own way
@@SobeCrunkMonster if a single paragraph daunts you I can't imagine how terrified you must be of the concept of queer studies or like. media analysis with cultural context in general. get well soon 💝
I played both sexes (Morgan doesn't express gender very much and the viewer can project whatever gender they like over either model) and I never even twigged that I had an ex girlfriend both times.
@@SobeCrunkMonster why would it be weird? Homosexuality was (and to some degree still is) a big taboo and to see it represented so casually here is nice
the audio with mikhalia's dad is what made me realize that morgan was a terrible person, just like Alex. you don't hold a position that high in a company and not know what's going on, her response to her father sounded like it's one she's given many times, Alex acts and talks about all the work they've done, the crew respect and fear both Alex and Morgan and upon meeting Morgan, many are suprised and have no idea why she's around or doing what she does, the whole subplot with the whistleblower would mention involving Morgan, or hell, she could do it herself, if the crew thought she'd be open to the idea; but it's very, very clear where her loyalties are and so it makes me think the video in the arboretum, isn't manipulated or influenced by Alex, they both had the same backup plan idea with the nullwave key, instead of just blowing Talos up of course the testing and nueromod repetition, turned Morgan into more of "January Morgan"
Sho was outside the pool window. If you do the chefs request side quest, you find Abby in the freezer, killed by the false chef. Her transcriber has a message from Sho saying to hit the window and she will feel the vibrations.
This is incredible. Prey is one of my all-time favorite games and this video's great for me to find what pieces of lore I missed while playing. The video is super well edited and narrated, I love it
Also watching this video made me realize how much I truly loved this game and love Arkane. Prey might be tied with Dishonored 2 for my favorite Arkane game
It's so funny, i attempted to play this twice when it came out and gave up. Being a part time gamer in my 30s its hard to pay attention with other commitments. But that being said I gave it another turn and I am in love with the story, the characters, the gameplay. I now have 60 hours into this game and can't believe i took this long to realize what i was missing. Also i had a much better experience from the females perspective. Maybe all the years watching Aliens movies just seems to fit.
This is personally my idea of how things went down in the game. Morgan follows January's objective of destroying Talos 1 but saves as many crew members as possible including the key personel put into operators. He kills the "Chef" and releases Aaron (the prisoner). And although in the end January is destroyed by Alex Morgan still chooses to spare Alex and leaves him unconscious with Alex waking up and using his personal escape pod before Talos 1 blew up. Morgan also uses Walter Dahl the others Morgan saved to escape. And while in can be speculated whether Morgan installs Typhon mods or not (I believe he installs none) he chooses to escape and unknowingly turns into the Phantom who Alex puts in the situation after returning to Earth due to the Typhon Mods he used taking over his body as Typhon consume anything... OR they got there safely but the mimic that used a prisoner (forgot his name) to escape in the Mooncrash DLC and eventually spread and took over Earth with the Phantom Alex used being one of the humans being one of the scientists Morgan saved only to be turned into a phantom later. I also believe that Alex genuinely wanted humanity to make peace with the Typhon by getting them to experience what they were doing to other people from the human's side as he had lost his brother and although Alex was forced into a position where he had to ensure humanity's survival by forcing himself to try to put human emotions into the Typhon. With the Phantom Alex used to for the simulation begrudgingly accepting, not because it wanted to help a man who experimented on its race but because it felt shame for it's species actions and developed human emotions like Anger due to the experiments, kindness from helping humans and love from Ilyushin as a "Tragedy reunites old lovers" trope. Edit : if you want to talk about any other things or explain how my reasoning as to Alex choosing to do the human emotions on a phantom im willing to answer questions. \
Can’t believe I missed this video for so long. I have always loved the Prey game and story behind it. So happy to understand the lore and structure of the game and universe I hold dear to my heat. My thanks
The method of Typhon mimickry is made vague in logs but the events and features in the rest of the game tips the likelihood very strongly towards the pocket or alternate reality theory. The reason for this is that logs and whiteboard notes indicate research into consciousness existing not in the cells or brain tissues but rather in a quantum state or alternate reality which the brain is entanged with. The simple fact the game takes place in an alternative timeline supports this conclusion too. Typhon Coral is the physical manifestation of the quantum consciousness of people who died within the immediate area. That is why you see concentrations around areas that many people died at once and when entering you hear overlapping whispers - thes are the memories of the minds creating the Coral. Therefore making Typhon's capable of extradimentional and quantum manipulation. This isn't a new idea in fact, in 1899 the concept of the Akashic Records came about and gained momentum into the following century. The underlying principle is that every thought, idea and event experienced is recorded in some metaphysical force which has existed forever like an eternal library. This metaphysical theme of identity, memory, life and death runs throughout Prey which again shows where the truth about the Typhon was meant to lead.
20 mins in, this explanation is exactly what I want in order to experience the lore and how participate into a discussion about a 2017 game about brainwashing an alien to be human so we can use them to get our earth back….
Very well done video, humorous and accurate. Happened to get it for the small price of my soul on Epic just recently. I Rejected the Typhon mods as well, thinking the Typhon material would result in a bad ending where the aliens get control over my mind, aided by the sufficiently potent look of the human mods. For the endings I first picked the December escape. I did that story line first and didn't build a relation with the other characters yet, so the idea of just getting out of this madness before it gets any worse sounded like an ultimate goal. So there I learnt that we were in a simulation still, but I didn't understand that we are a Typhon, only that they put me through some memories. There was never a point where I fully distrusted Alex or January. I was highly suspicious of both, but felt like I didn't have enough information. When it came to the point of making the decision, I went with October and agreed with Dr. Igwe that we should try the Null Wave first. While Alex and Dr. Igwe were mostly worried about losing the research, I felt like blowing up the station is sure way to get every last survivor killed. By the way, my first Nightmare encounter was waiting in the lobby when I came down in the elevator and couldn't kill me, leaving me ample time to scan it, look at it and take a ride to a different level. It felt much faster than me and like it kills in two hits, really frightening. Next I tried luring one into a turret ambush by the Lobby to Psychotronics transition, but it didn't walk down the grated stairs, instead shooting me through the grates from above which nearly killed me and took out one or two turrets. That was a really intimidating enemy. I only died once to a Typhon so far, so I didn't want to double that when I thought about engaging it in the Lobby. I tried with a null wave emitter and GLOO or something, but I got instantly gibbed. Damn it. But once I had some resistance and damage upgrades and learnt how effective the shotgun is I just always slow-moed and used that at close range to bring down any of the bigger enemies with minimal risk. Eventually a pack of Poltergeists was more of a threat than the predictable Nightmares. For Danielle I did look something about her character up online, so I accidentally spoiled myself and knew where she was, but the game also put a quest marker leading to that window so no biggie. It seemed like she's just a brief cutscene/lore encounter, so I didn't try to actually find her on the outside of the station. My biggest fail: Only after I got my 2nd suit thrust upgrade, I figured out that you can press shift to go fast in zero-g. I tried to race through the GUTS and outrun Technopaths at 1.5 m/s for most of the game. :-/ Seeing how I couldn't get away and they always interrupted my Q-beam I eventually panic threw 4 EMPs at it and learned a lesson before running out of med kits.
this explains so much, I watched a few playthroughs and got the game myself (didn't finish because I bungled up the mission to save the crew/stun the merc captain before the Apex Typhon arrives), so when I tried the escape pod from Alex's office I always got a message saying "damn we need to try again, this isn't the right one" which I always thought was a funny easteregg saying how it wasn't the right ending but now I know it's Alex saying that it's not the right way to solve the puzzle as a human. thanks for answering one thing that intrigued me for a while now
I played a few hours but gameplay is so boring i quit, luckily we have this awesome channel about lore which btw turned out to be freaking boring itself but i like her voice
@@tzzeek dunno, I love binging on this site, the storytelling is rivetting, sometimes I a am just so focused I can't do anything else but listen and I usually just come on UA-cam for background noise while I play games but these videos have me enthralled by her delivery. to each their own I guess
Of all the great games I’ve ever played, this game is the one I wish I could have my memory wiped of so I could enjoy it for the first time all over again. This game clicked with me sooooooooooooo hard. It was actually the first immersive sim that I committed to playing and I became completely immersed in this world and story. God, I love this game so much.
Game? You don't remember any of your other neuromod trials, do you? Look, something has clearly gone wrong, but at least your message got through. You need to get out, NOW! It's not safe! GETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUT
Based on the events of mooncrash, I personally don't believe that Morgan is responsible for the typhon reaching earth. I think it's implied at the end of mooncrash that the character from that game brings the typhon home, as in the final cutscene, he is shown bringing two of his daughters dolls home, when on the ship he only had one. More speculatively, I also think that there is a timegap between the events of prey from the simulation and the world that alex shows at the end of the game. It seems like Morgan probably activated the nullwave device and then died later. It's the only way that I can explain alex being presumably on earth at the end of the game and having Morgan's cell-line. Simultaneously, it would explain kasmacorp sending the mooncrash protagonist to space to investigate the events that had followed the typhon outbreak on the pytheas moonbase, and it explains how in the sim, people make references to the events on talos one, meaning that the moonbase outbreak and talos ones outbreak happened at about the same time, and happened before the mooncrash protagonist was sent to space. Some more evidence for this time-gap is the version discrepancy between the early looking-glasses seen in game and the ones from the end of the game, and also the move from the looking-glass headset from prototype to apparently finished device by the start of mooncrash. There's no reason that kasmacorp couldn't have just stolen the prototype and given it to the mooncrash protagonist, but, assuming the sim from prey was mostly faithful, it seems like Dr. Calvino was keeping his prototype very secret and didn't work on it much after alex told him to put it on the side. I'm not entirely sold, however, as the protagonist from mooncrash could have been sent to space to spy on transtar before the events of prey, and then have their job altered following the events of prey.
I had the SAME reaction. When i broke the fishtank in the beginning and saw a room behind it...i was truly baffled. The game had me since then
i was soooo confused and paranoid
Seriously one of the best game openings of all time.
I remember watching for years as the price dropped for the 360 version all the way down to 3$.
I *still* can't wrap my head around the looking glass. Seeing a city and a laboratory both in the same pane of glass is odd.
I’ve used over 300 neuromods, I am a massive threat with a wrench, they’ll never know what hit ‘em
According to developer notes, the cause of the typhon outbreak was a scientist, Trevor J. Young, getting mind controlled by a Telepath when not wearing a psychoscope and freeing a mimic from containment
So that makes January just a flat good character. Insane but blowing things up would have saved earth if Real Morgan did it.
@@thediethrower1803 I'll actually debate this. What if the explosion didn't destroy the coral, or the typhon around the ship? Complete self destruct isn't a guarantee.
@@killstrike-zn1lv That's fair. That or the lobotomy plan are the only options though - since just leaving is probably what real Morgan did - and it did not help.
@@thediethrower1803 Dlc ending shows how typhons ended up on earth, so Morgan decision didn't matter🤷
@@jutlar1108 As a JRPG player, it's not the first time I've experienced getting screwed over by the moon.
This channel is very underrated.. VERY VERY underrated. I spent hours listening to these stories once i found out about your channel. It's delivered in a clear way with proper storytelling unlike other videos I've seen. Thanks for making content like this!
She's gonna blow up.
I'm going to second this. I just found this today but it seems very good. I frequent a great many channels relating to alternate histories/ alternate universes, so this channel seems to have a lot of content that piques my interest.
Keep up the good work. The coming future will have a use for minds like the one that cataloged this.
How fitting, Prey was also so underrated. And I think it was just due to this stupid name they had to choose.
Yes but what about the original prey in this case? It should have been mentioned first. I found this channel and already love it to death! Still, skyrionn is imo a way better lore channel. Maybe she does a video about the og prey...
I can't imagine how this world's Alex would react to the simulation.
"On the good side, it does appear that this Typhon has gained the ability to process compassion and understand humanity.
On the bad side, it seems to be an imbecile."
JFK LIVES! THE GOD AMONG MEN LIVES
I remember finding Danelle on my first play through. She was the first non telepath controlled human that also wasn’t that “cook” I found actually and it was such a relief to find “another” human for the first time, banging on that glass with the wrench and seeing her float into view.
I love this game so much and it gave me so many good feelings and memories on a first play through, especially since I did not know the twist. it’s one of the games I wish I could experience blindly for the first time again.
The moment that imposter chef locked me in the freezer, it became personal. When I eventually found him, I shot him on sight 😂
@@TakeitEZE_98 I’m gonna remove each finger in several pieces than send just is head and torso with glooo to stop bleeding out into space
I think I decided to abandon January's quest when I encountered Mikhaila and gave her the medicine she needed. I had turned right in the GUTS instead of left and abandoned the quest for the Arboretum to freely explore what I could and encountered her. January was like "how curious that you'd save her when she's going to die anyway when you blow up the station". I think that's when it really hit me that there were more survivors to save - and that January's plan was a sledgehammer where a precision tool would be better. I chose Alex's option for my first play-through thereafter, although I kept expecting him to backstab me.
January was right though because the typhon did make it to earth
@@dumbdumb3387 But if January caused the breakout in the first place it's kindof their own fault. Course if they DIDN'T then sadly they just had the right idea that obviously was not the one real Morgan went for.
@@dumbdumb3387 I believe the Typhon were going to make it to Earth no matter what.
I was, too, worried Alex would backstab Morgan because he was quite sus, but the way he talked to Morgan also felt like actual sibling love to me, so I did end up going with him both during the main choice aka nullwave, and at the very end.
I just played it and i did the same ending bc i didnt know that we would be given a chance to escape from Talos. I just wanted to save the people that were left.
Getting the exceptionally high empathy quotient, hearing those operators sing my praises, and shaking Alex’s hand filled me with pride. Whatever it’s flaws, I gotta give Prey that.
I thought this game was going to be hilarious when I jumped into the helicopter blades and got an achievement for it
Little did you know it would turn out to be a masterpiece?
Lmao I did the same thing, but I didnt know that u get an achievement for that
What was the achievement?
@@LecheFressait's called "No show":) Shows that the devs had a sense of humor, and knew how derpy players can be.
honestly, yeah same. i was just sorta bhopping, and ended up jumping into the blades lol
"I keep having this... dream... I'm just starring into the black between the stars. There's something there. I know there is. I just can't see it... but it sees me. I can feel it... hate us." - Morgan Yu
Personally, i don't think January released the typhon. I think they escaped over time. They used the typhon and human subjects to make more typhon and then extract the exotic matter. There is a chance a typhon could survive the process and mimic a resource cube, then wait for the cubs to be moved out and sneak around the typhon detectors. Slowly more and more would escape and spread around the station. You have reports from people who see double, one worker replaced a coil only for that coil to melt when a current passed through, and reports of 'black shapes' scuttling about.
They broken containment LONG ago, it was never contained. Then the moment struck where the typhon could attack, replicate, and spread all over the station.
this is what i got from it, the whole anatomy of typhon is to reproduce on its own, only one would need to "break out" to amass hundreds more, especially with all the staff there
There's an experiment in psychotronics where you can press buttons to coax a caged mimic into shapeshifting into various objects. A mug, a beaker, a microscope... it's all fun and games... then the mimic gets up close to the glass and shapeshifts into the Yu family portrait.
THAT was a helluva moment. Not mindless aliens, they knew exactly who their jailers were all along, likely even since first contact. It was brilliant storytelling. I realized at that moment Morgan's karma was invariably pointing towards dying on the station.
@@Rutherford_Inchworm_IIIAnd considering what the game actually is, we know for certain that Alex found out about the Typhon intelligence as well. This is why he's attempting the endeavours in the game, he's not just basing the survival of the human race on a mindless beast. He's instilling hope into a vessel unbecometh of it, wishing for it to spread like the wildfire it actually is. Hope that the Typhon will feel pity for the humans, and curb their destruction.
Hi, hi! Thank you all who responded so supportingly of the new intro and have helped with feeding the algorithm. This is a very new channel that has grown organically with no advertising or big-name boosts. It helps bring in fellow lore fiends that would be interested in this type of content. THANK YOU!
If interested, be sure to check out Community Posts (ua-cam.com/users/TiptoeTheTankcommunity) for intermittent updates on the channel(s)!
Really like the narration from the pespective of morgan. Good stuff
“Arbor-EE-tum.”
Great video! Never had the chance to play this one, but love when fans of a game do deep dives.
There's a bunch of hints early only that the apartment is a simulation. There is a cookbook, the specific edition of which is dated 2033, 1 year in the future based on the date of the apartment sim. The lady in the hall tells Morgan that they were meant to keep going and would get her in trouble. Kinda like there is a script that's meant to be followed.
You can drag objects into the hallway outside the apartment, into the elevator, up onto the roof and these objects can appear in the switched sim scenes.
laughed out loud at the ZERO hesitation shotgunning January at the end, and the mild celebration afterward.
This channel really is criminally under rated. I enjoy the way you narrate. The slight hesitation in your voice on some lines. The vocal fry. The hint of playfulness.
A respectable dynamic range.
No it’s very stail
@@dixnyomouff6982 *stale. And no, it's not 😛
cringe. vocal fry is grating and obnoxious to listen to. she didnt even have any or much anyway.
Remembering that I was playing a videogame, I chose to kill Alex Yu. I figured that, as a Typhon, being told that I had essentially been captured and brainwashed into turning on my own kind would be engaging and terrifying in equal measures. The humans wanted me to empathize but all I felt was righteous fury at being used and abused... I wanted revenge, but more than that I wanted to do what was right. For MY people.
...
On my second playthrough I chose to side with Alex Yu. Fuck the Typhon.
The typhon seem to function like the Necromorph from Dead Space.
@@Illegiblescream
kinda sorta...
...On a surface level.
When you think about it, the Necromorphs, no matter the type, or species they were made from, are merely proxies for the Brethren Moons to consume more matter. To make sure that the convergence will occur, no matter what.
The Typhon on the other hand? They don't seem to have a greater, quite frankly "Eldritch" in scale purpose in mind. Merely that they are unsympathetic organisms, that have a need to survive.
In many ways, the Typhon could be seen as more primal than the necromorphs, and certainly less malicious than them. I suppose unlike the necromorphs, it was we who disturbed them, whereas you could argue the markers/moons disturbed us, to make us into a resource. Whereas we are more justified against our fight for survival in Dead Space, against a force we simply had no will against. we arguably dug our own burial ground in PREY. Ironically, both were caused in the pursuit of more knowledge however.
Didn't originally intend to take a small comment and write a big chunk of text about it, but the more I wrote, the more compelling I felt the parallels actually ARE.
So, thanks for unintentionally getting me to consider something I never would have otherwise, on a deeper level!
@ToeTruck but the people have already been killed or that's what i inferred. Besides it's enough that the Americans defining hero is an alien who would protected another species from its own kind, kinda like somebody kills human to protect the dogs species survival. Think about rhe narrative what if we are being brainshed to think we aew some other supposedly advanced species just so we can be evaluated on how much we are willing to kill our own kind to benefit said alien. If we reverse the narrative ten out of ten we would kill that mf.
@ToeTruck actually i just realized that how much i have to kill my own kind in the simulation so i can be emphatic to the alien specie. I mean we are not Alex in this case we are not even human, we are more lile captain Marvel who is brainwashed to think i am another specie. Actually thats a good comparison. Maybe killing is not the best way, you can always inject Alex into the simulation so he can kill his brother again and again as a typhon.
@@HangMrH how long have you known you’re a sociopath?
The typhons are such soft cosmic horror if you think about them enough.
By accident I didn't realize the guy trapped in the container in space didn't have a suit so I released him. I reloaded a save though after realizing this lol.
@@VinceM1989 I know I'm necroing this comment but when I was doing that whole area, I apparently, was going so fast that that dialogue that tell you he was trapped in the container hadn't played just yet. So imagine my surprise when I open his container, see a body drift out, then hear him say I'm in a container, hear him begging me not to open the door as his lifeless body floats by me, THEN hear him die on the radio as his body floats further and further away as I died laughing and reloaded the save!
@@someOtherGuy89 That's both hilarious and horrifying at the same time!
I have no idea how the evil that runs UA-cam got me to this channel but anyone obsessed with lore is worth watching. +1 subscriber.
Calling the UA-cam algorithm evil is inappropriate, it is indifferent, lacks morality and can be used for good or evil. The moral blame is on Google.
Maybe little bit late, but anyway. There is evidence of Trevor J. Young (the mind-controled human in Trauma Center) starting the containment breach.
I really like the side stories and all that. I once tried putting all major and minor stories into one timeline, but putting that here would be probably too long.
I go with the headcanon that Morgan never existed and Alex invented them as a sympathetic character to show the typhon that NOT ALL humans are care- and heartless scientists while Alex takes the whole blame of the story as the big baddy while everyone else was just following orders :]
Oh shit that's actually a really interesting perspective
but in one of the cutscenes it says inject more of morgan's cells
@@AnAverageNerd when every cutszene before the last reveal is just a projection that could have been easily altered by Alex before he ran the simulation, nothing whats shown by the plot does really matter, though. But in the end I call this my headcanon, becauso it was the only explanation that made any sort of sense to me. doesnt mean this theory has to be the intention of the devs oh anything xD
absolutely nothing shows that Morgan was a good person at all though. the people willing to do the whistleblowing, and the cheif of security elezar were the only decent ones. all the department heads are awful people, besides elezar of course
That would be an interesting theory but in DLC Mooncrash there was mention of Morgan from Alex and an email from Morgan himself about the opperation backup to Riley which is what Peter goes through based on that backup of her. Even though it's another simulator Im sure Riley would know who her cousins are.
The plotwist that the whole experience was a simulation and you're not playing as Morgan but the alien that "devoured" him/her was awesome.
You would think it’s cliche and predictable but it wasn’t at all. It was perfectly integrated into the story and made a lot of sense. My only critique is that when you choose to escape from the arboretum escape pod, the cutscene almost spoils it. But, to the game’s credit, I was so immersed that I actually talked myself out of possibility that it was a simulation. I was legitimately in denial lol.
@@presidentcovfefe I really didn't expect that the whole experience was to test whether a the aliens can actually learn to understand humans cooperate with them instead of trying to kill them
@@presidentcovfefe I really didn't expect that the whole experience was to test whether the aliens can actually learn to understand humans cooperate with them instead of trying to kill them
You are not playing the alien that devoured Morgan, you are playing a Phantom with Mirror Neurons implanted from Morgan.
@@SioxerNikita I thought you were playing as a Phantom that used to be Morgan
Calibrating that big touch screen window.......Got me, really good. I mean really really good. I was just exploring, lost my way a few times and was just back tracking, havent seen anything to shoot in a while. Just found the room, was like oh hey, maybe I will see some important message.....The message was, new underwear.
I love the reflective tone of this video when you're describing Morgan's behaviour, a mix of regret vague curiosity, in regards to the things you/Morgan did/didn't do or find. It makes the story you're telling feel even more like a recounting of real life events than ever (and you already do a fantastic job at that) by adding the concept of 'what if' to the narrative, and I really enjoyed it!
One looming feeling that pursued me throughput the entire game, which was left unstated in this video, is that the Typhon is always one step ahead.
Survivors that I talked to or heard about earlier are cornered or dead by the time I get to them. Areas I cleared out turn out infested with new vigor bu the time I come around. Coral is EVERYWHERE.
There was a sense of powerlessness, futility in this task. And yet, wild hope. Hope that a way can be found. That even if there is no choice, if this is the end of Morgan Yu, it'd be a waste to go without a struggle.
Ever since I've been presented with the choices of blowing up the station or leaving, I was hellbent on finding another way. There had to be one! Saving all these people must have had a reason, right?.. But I still would do it if it hadn't.
Also, the part you remarked about Danielle... It was an amazing moment for me, retracing her steps, finding the clues... Giving the right knock on the window in the right spot, and seeing her suddenly come out to meet me. Even though she was expecting somebody else.
Well when the Dahl thing happens and you do the objective relating to him from a character you saved earlier (avoiding spoilers incase you didn't follow certain story lines or someone else reading this doesn't know) they can be saved no matter how you choose to end the game (pretty sure you might know that but just saying lol)
I find myself slipping into full paranoia with this plot:
-The player is Morgan; the neuromods cause phantomism (all phantoms are named or have prisoner ids)
-Earth wasn't invaded, the neutomods were critically flawed; the typhon injection took over people's bodies
-The only player choice Alex *wont* tolerate is *escape*
-The 'ideal' ending states flat-out, its a lie
-The only Morgan-bot you don't encounter, is the only one that's directly meant to address Alex's manipulation
-The parents are *only* spoken about by Alex, and they're "murder my own kids levels of evil"
-The developer stated "all choices are cannon," which mean none of them really matter for the sequel (ie you can't actually kill Alex in the post credit scene, or Alex dies immediately at the sequel's start)
What probably happened:
The neuromods turned out to be defective. Alex began hardcore testing Morgan, which turned them into a phantom. The parents sent the contractor, not to kill them, but to try and rescue Morgan. Alex is having to reset Morgan's typhon memory, but he wants to make sure Morgan "drinks the kool-aid" before setting them loose.
Eh so rich peoples inner family drama turned into full out war for the future of humanity?
Hey just have to say that you are a little mistaken with some of those points, first of all neuromods do not cause ‘phantomism’ there are multiple examples of people excessively using it and not being affected to that degree. Instead, phantoms are actually made by Weavers who infect dead corpses with Typhon in order to reanimate them without any memories or brain activity above the whole trying to kill you thing and retained voice lines like ‘what does it look like, the shape in the glass?’ Which is a line said by an individual before they died and were turned. Morgan on the other hand, or at least the Ty phone organism we play as experiencing the simulation, is in fact a typhon alien that Alex and the operators were injecting with human DNA and “cell lines” which is apparently a way to “put what we (humans) can do into you (typhons)” in other words giving the typhon organism empathy and free thinking beyond survival instinct. And the typhon on earth was started by a mimic hidden aboard a shuttle that was making a delivery to earth that then allowed the mimic to escape and spread rapidly due to its sneaky nature. Also Dahl was sent simply to recover any precious research and make sure there were no more ‘loose ends’ (people that could expose the secrets of Talos I)
I just want a sequel ._.
@@net343 me too
@@CatLover-gk8uuI don't. Not any more. 70% of the staff left during development of redfall because everyone at the studio hated it. Arkane isn't Arkane anymore.
I want a sequel to this game, they could discuss what humanity is and nature versus nurture... honestly it would be awesome.
Yeah, the ending answered some questions about my experience but there were also so many unanswered ones it gave me, and the gameplay was honestly great, though I wish the huntress boltcaster had had more uses, it really didn’t seem to have any for me, I eventually just recycled and and I never experienced a moment where I needed it, a sequel would be great
You should try Soma if you haven't. Very different game but in regards to "what humanity is" its the best game ever made for that discussion.
@@ckinggaming5bucketmadness766 yeah the game says that it can draw the attention of enemies but in my experience It just doesn’t seem to work
"If you have any questions, don't ask me, I'm busy." My fucking mantra at work.
Stumbled across this and immediately binged the entire Resident Evil series you did. You have a fantastic style that I really haven't seen anywhere else. Definitely worth a sub and I'll recommend this channel to some friends too.
This video makes me want to play Prey again, I'm gonna do just that tmr!
I strongly support this endeavor.
@@TiptoeTheTank ahh time for the 10th play through
I just found your channel , I'm really digging it. I love dishonored and your lore videos are great to listen to.
Thank you so much! I'm glad it vibes with you.
i could(and did) spend hours listening to ur voice...
The way her arm turned from goo to human flesh was a cool eay to show the Thyphoon accepting humanity and it's ways
I REALLY hope that this game gets a sequel at some point in the future.
36:15 i was with January the entire time until i had that talk with Alex and he told me about the nullifier. When i saw there was a way to kill the Typon and save the humans i switch so fast
Once you start viewing you can only follow through to the end. Very humorous and enjoyable. 👍
Really love how you basically made a lets Play/commentary/explenation/summary/Humor thingy and its Really Fun to Listen to.
get ready, that's basically this channel
If there was one neuron mod that I can insert and remove is the one that is used to play this game. That way I can experience this game over and over without a memory of playing it before.
This game is absolutely fantastic. Right up there was a Alien Isolation.
Are you a telepath? :) Because that's exactly what I was thinking! I wish I could remove a neuromod to experience this game again, too!
I could never get a neuro mod. As someone with visions impairment, or I don't know maybe this is normal, I panic whenever anything gets near my eyes. I also hate needles, so the thought of getting a needle through my eye socket is just something I couldn't handle. I would have to be sedated for this
i am the same but i would very much like to have a few of them installed regardless. why go to college when you can get your major and some other cool skills in 5 minutes?
I hate this inject your eye ways of installing things. We need more innovative way to install implants boys.
same, but there are also many other factors as to why i wouldn't. risking neurological damage every time you install, the government (right side, specifically) being able to control my viewpoint simply by putting it in the neuro-juice, oh wait, I got it, APTO_REGRESSIVE NEUROTOMY>
That’s the entire point of the needle gun dude. It’s a fucked up process that would make literally anyone power cringe.
I thought you meant you couldn't overcome your phobia to use them in game and you just bawsed your way through without any. Which is totally a realistic way to play the game, it's super easy.
VERYYYYY UNDERRATED. you are the greatest gaming storyteller ever my dear, please DO NOT STOP!!!
you deserve so many more views, i love your voice and how well spoken you are, and your crystal clear explanations of complex lore!
Thank you so much!
Ooh one of my favorite games, glad to see you take the time and dive in! Now I want to replay it again 😭
i love your voice and the way you explain games. good job!
I think the typhon was Morgan Yu at one point, having undergone too many tests and become mostly typhon themselves.
IDK if that is true, and if it IS actually the plot of this game, i was completly oblivious about it xD
I love the use of stream clips to illustrate how masterful the prologue of this game is
Now, I really want to see how you handle Prey: Mooncrash. It does tell a lot of things.
I remember getting this game years after it came out. When I first saw it, it looked more like a horror game and those aren't really all that fun to me so I ignored it when it first came out. But then seeing some gameplay somewhere I was like "hmm this actually looks pretty fun and kinda like bioshock?" so I bought it and tried it out. I had pretty much avoided almost all spoilers except for seeing like the trailer and some gameplay of the typhons.
I was surprised by the opening of the game which was nice to not have it spoiled, and then I also choose the same path as you where when I heard about the disadvantage of removing a neuromod causing you to lose all said memories since getting it. In my mind (as the character I guess) it was like, okay so if I install a neuromod and then something happens like I find out I was lied to or tricked or something (again from what I could see) then they could just remove those neruomods and I wouldn't remember (though I technically would playing the game) so I decided against it and thought maybe later on I might. I never did and finished the game on my first play through without any neuromods. Then I went back and loaded up right before the end and installed as many as I could and tried them out a bit. :P
It was a fun game, was hoping for a sequel but wasn't gonna get DLC since I don't really like getting DLC for games (I prefer them to come with the DLC when I buy them when they are really old to begin with). So far it isn't looking good for a sequel though which stinks.
Great lore video and one of my favorite games of all time. I love how much it lets you piece things together for yourself. When I first played the game I got so spooked by the Typhon infested labs that I didn't really linger around. I missed several key pieces of information, including the xenogenic brain damage charts you can find in there.
When I later found them while in the neuromod removal chamber it all it so much harder. I hadn't pieced together that all of it was a simulation, and the thought of Morgan having caused irrepairable brain damage to themselves by injecting multiple neuromods sent chills down my spine.
There's so much to uncover in the game, and the more you dig the more you start to feel like the Talos I crew are the real monsters. If you dig the information of the test subject that you can free, you can piece together that this very american-sounding, english-named man is supposedly a prisoner from a Soviet camp...not impossible, but with all the lies they feed to you, to the world, to each other, who isn't to say that they just abducted random people for harvesting, perhaps even disgruntled TranStar workers...
It's a dark scifi masterpiece and one of those narratives that really only works as a video game.
This has been honestly the best analysis I've seen about Prey so far.
This is the kind of video I’ve been looking for. There are so many games I want to know the story of and won’t be able to play. This was amazing. Thank you.
so i know this video is 2 years old and someone in the hundreds of comments might have mentioned already, but the morgan offering their mind/genes/experiences was kinda foreshadowed by a voice log where morgan is actually talking about the project and its potential to develop mirror neurons, and thus empathy, in the typhon. it's also confirmed that trevor young (the guy mind controlled in a cell in trauma center) is the one who released the typhon. there is an email in trauma about it, but it's given more detail in game files:
"Trevor J. Young [location coordinates] This is the worker who walked into an experiment in Psychotronics without a psychoscope. He was touched by a telepath and open(sic) a containment cell that contained a mimic, starting the outbreak on Talos. He was put under observation in psychotronics, determined to not be suffering under any adverse effects, and had his neruomods uninstalled, wiping his memory. He was put into the quarantine in trauma for futher observation until Alex can figure out what to do with him."
aaaalso Mikhaila does not receive neuromods. there are some emails where people gossip about it. paraplexis causes the symptoms she experiences on its own.
I feel like Chief while hes in cryo getting video essays and game synopsis from Cortana
Personally, I believe that the typhon got to earth during the events of the DLC expansion to the game, Prey: Mooncrash.
I also think that weather or not the station was destroyed, the cannon ending likely involved Morgan rescuing the crewmembers and everyone escaping on Dahl's shuttle, which can happen in either eventuality.
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Mooncrash spoilers ahead
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The events in Mooncrash all but confirm that at least one mimic made it to earth, as it is the goal of the telepath quest and one of the "true" character endings.
10/10. You're 100% my new favorite lore channel.
Crazy how I've played this game through twice and yet half way through this video, the story went in a way I had never seen before. Like I never met Morgan's ex, or Dahl, I don't even remember talking to Dr Igwe. This game is crazier than I thought
Thank you for covering one of my favorite games! I feel compelled to return to Talos I once again.
you deserve more attention. this is so well told. Fantastic
Oh I’ve been burning through your videos, I really like them! My Morgan (and Corvo and Emily) took pains to save as many people as they could. I killed that rat bastard cook for Daniella though. I do my best to finish side missions and after coming across their logs and the little dnd cards I had to avenge her.
I really like that you played through this using the prospect of negative pragmatism. You went through the game not trying to do what would benefit the people that you happen to like and agree with most. But instead Trying to minimize the harm and possible consequences for everyone across-the-board. That's sort of altruistic Viewpoint is something that's very rarely available to the Player's Choice in most video games. But quite often the negative pragmatism choice is usually the best it's not about everyone gain their best option it's about everyone not getting the shittiest possible result and ends up killing everyone off
I love the way that the Kill Them All ending works, narratively. To be allowed to make the choice you have to have shown humanity, and reason, and volition.
And upon realizing that everything you thought you knew is a lie, and being faced with the man who in his hubris destroyed the world and put you into a false one, to make you into a tool for his own ends, wouldn't it be natural to gut him like a fish in a moment of sheer human rage and anguish?
I also wish you had a steam archive channel, id rather see you play the game for the first time now after seeing your clip
If you head over to playlists, you'll find the Stream playlist. It has nearly every stream VOD.
You can check it out here: ua-cam.com/play/PL0bfzfGWUy8kPIwTjAE4cFPzoo7cRpHPi.html
@@Viryl_TV Ahhh thanks for pointing that out
Mimics: * break out of containment *
Me: By Talos, this can’t be happening!
The latin names for the Typhon are really cool. They give you a lil insight of how they work. The telepaths latin name translates "mind framework" which hints how it creates a framework of mental connections with its victims.
The zero hesitation on that shotgun blast sent me.
Like, I ugly snortlaughed and now people are staring at me on the train.
Man this makes me wish prey 2 wasn't canceled
Wait,it did?!!
Yeah, but still freaking out after waking up on The Truman show; I went 'Oldboy' on January the first time it said, " Morgan." Different first impression of the game.
What an amazing video!
Excellent storytelling, great gameplay, extended lore and humor.
The only trophies I didn't get in this game were the ones like, no neuromods, no Typhon powers, and stuff like that
Same. I hate being punished for using Nueromods for stuff like hacking and repairs or moving stuff. Otherwise what’s the point?
@@asneakylawngnome5792 same, I get the point of the challenge, but I don't have the time to play the game over and over to get good enough to play without them. That's exactly what it feels like, a punishment
@@damiancrowley569 yeah at the very least they should have done something where even though you are using typhon mods, the game would track the kills you made with them. So if you use those mods to do good, then that’s all that matters. Instead you’re punished for speccing into them in the first place.
31:41
I completely missed that, I was just looking around the room and looked through the window after and was like: “oh there is a phantom in there, I should go in there after I’m done with the rest of this place?
I played this game few months back and it is a greatly underrated game.
Initially for first few missions I felt it was boring and too complex. It wasn't until I reached halfway through the game it started to make so much sense and got me intrigued to keep on playing more.
Scavenging and the quests didnt make sense at first as some of the quests you get presented early on game doesn't get complete till the very ends.
But the ending even though it's been used previously in many movies and games makes so much sense in this one for the way it has been used in this game is just incredible.
The gameplay and sound design is very spooky but the sounds especially when you complete a quest is so satisfying.
Even though i finished it few months back I still can't get over the game and how good it is.
it might be an odd thing to get hung up on especially since there's *also* another canon WLW relationship, but i really appreciate the fact that no matter the gender you pick for morgan, the past relationship with mikhaila is the same -- she doesn't swap to be the opposite gender, she isn't replaced with one of the male characters for a female morgan, she isn't presented as an ex of a male morgan but just an "old friend" of a female's. you'd think more games would do thinigs like that since it's just flat-out less work for the devs at the end of the day, but it's still nice to see in its own way
Bruh saaaaame.
with a whole paragraph you appreciate that they let her be gay. yea its a weirdly specific thing to point out lol
@@SobeCrunkMonster if a single paragraph daunts you I can't imagine how terrified you must be of the concept of queer studies or like. media analysis with cultural context in general. get well soon 💝
I played both sexes (Morgan doesn't express gender very much and the viewer can project whatever gender they like over either model) and I never even twigged that I had an ex girlfriend both times.
@@SobeCrunkMonster why would it be weird? Homosexuality was (and to some degree still is) a big taboo and to see it represented so casually here is nice
I friggin love the delivery, humor and topic subjects! Criminally underwatched.
the audio with mikhalia's dad is what made me realize that morgan was a terrible person, just like Alex. you don't hold a position that high in a company and not know what's going on, her response to her father sounded like it's one she's given many times, Alex acts and talks about all the work they've done, the crew respect and fear both Alex and Morgan and upon meeting Morgan, many are suprised and have no idea why she's around or doing what she does, the whole subplot with the whistleblower would mention involving Morgan, or hell, she could do it herself, if the crew thought she'd be open to the idea; but it's very, very clear where her loyalties are
and so it makes me think the video in the arboretum, isn't manipulated or influenced by Alex, they both had the same backup plan idea with the nullwave key, instead of just blowing Talos up
of course the testing and nueromod repetition, turned Morgan into more of "January Morgan"
Sho was outside the pool window. If you do the chefs request side quest, you find Abby in the freezer, killed by the false chef. Her transcriber has a message from Sho saying to hit the window and she will feel the vibrations.
This is incredible. Prey is one of my all-time favorite games and this video's great for me to find what pieces of lore I missed while playing. The video is super well edited and narrated, I love it
I find it interesting that we made almost identical choices in our first playthroughs, lol. Love this game so much.
Love your channel, found it recently. Thank you!
Also watching this video made me realize how much I truly loved this game and love Arkane. Prey might be tied with Dishonored 2 for my favorite Arkane game
you have a very soothing smooth voice, like expensive delicious wine.
It's so funny, i attempted to play this twice when it came out and gave up. Being a part time gamer in my 30s its hard to pay attention with other commitments. But that being said I gave it another turn and I am in love with the story, the characters, the gameplay. I now have 60 hours into this game and can't believe i took this long to realize what i was missing. Also i had a much better experience from the females perspective. Maybe all the years watching Aliens movies just seems to fit.
Very underrated channel, very underrated game.
Easily one of my favorites
My god your voice and voice acting are impressive! It felt like a real documentary!
Just found your channel and this is so good! Great mix of recap and overview with just the right mix of personality.
First video I’ve seen from you. Subbed in the intro because of how beautiful and soothing your voice is. Keep going for sure!!!
That Glas Door.
My mind = blown
This world is absolutely ripe for cool stories. There's just so many places you could go with it. I'd like to see a novel or a TV series.
This is personally my idea of how things went down in the game. Morgan follows January's objective of destroying Talos 1 but saves as many crew members as possible including the key personel put into operators. He kills the "Chef" and releases Aaron (the prisoner). And although in the end January is destroyed by Alex Morgan still chooses to spare Alex and leaves him unconscious with Alex waking up and using his personal escape pod before Talos 1 blew up. Morgan also uses Walter Dahl the others Morgan saved to escape. And while in can be speculated whether Morgan installs Typhon mods or not (I believe he installs none) he chooses to escape and unknowingly turns into the Phantom who Alex puts in the situation after returning to Earth due to the Typhon Mods he used taking over his body as Typhon consume anything... OR they got there safely but the mimic that used a prisoner (forgot his name) to escape in the Mooncrash DLC and eventually spread and took over Earth with the Phantom Alex used being one of the humans being one of the scientists Morgan saved only to be turned into a phantom later.
I also believe that Alex genuinely wanted humanity to make peace with the Typhon by getting them to experience what they were doing to other people from the human's side as he had lost his brother and although Alex was forced into a position where he had to ensure humanity's survival by forcing himself to try to put human emotions into the Typhon. With the Phantom Alex used to for the simulation begrudgingly accepting, not because it wanted to help a man who experimented on its race but because it felt shame for it's species actions and developed human emotions like Anger due to the experiments, kindness from helping humans and love from Ilyushin as a "Tragedy reunites old lovers" trope.
Edit : if you want to talk about any other things or explain how my reasoning as to Alex choosing to do the human emotions on a phantom im willing to answer questions.
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This game was such a cool experience, all the way to the end! Deserves all the praise it gets and even more.
Can’t believe I missed this video for so long. I have always loved the Prey game and story behind it. So happy to understand the lore and structure of the game and universe I hold dear to my heat. My thanks
The method of Typhon mimickry is made vague in logs but the events and features in the rest of the game tips the likelihood very strongly towards the pocket or alternate reality theory. The reason for this is that logs and whiteboard notes indicate research into consciousness existing not in the cells or brain tissues but rather in a quantum state or alternate reality which the brain is entanged with. The simple fact the game takes place in an alternative timeline supports this conclusion too.
Typhon Coral is the physical manifestation of the quantum consciousness of people who died within the immediate area. That is why you see concentrations around areas that many people died at once and when entering you hear overlapping whispers - thes are the memories of the minds creating the Coral. Therefore making Typhon's capable of extradimentional and quantum manipulation.
This isn't a new idea in fact, in 1899 the concept of the Akashic Records came about and gained momentum into the following century. The underlying principle is that every thought, idea and event experienced is recorded in some metaphysical force which has existed forever like an eternal library. This metaphysical theme of identity, memory, life and death runs throughout Prey which again shows where the truth about the Typhon was meant to lead.
20 mins in, this explanation is exactly what I want in order to experience the lore and how participate into a discussion about a 2017 game about brainwashing an alien to be human so we can use them to get our earth back….
The neuromod extends life. The neuromod expands consciousness. The neuromod is vital to space travel.
Very well done video, humorous and accurate. Happened to get it for the small price of my soul on Epic just recently.
I Rejected the Typhon mods as well, thinking the Typhon material would result in a bad ending where the aliens get control over my mind, aided by the sufficiently potent look of the human mods.
For the endings I first picked the December escape. I did that story line first and didn't build a relation with the other characters yet, so the idea of just getting out of this madness before it gets any worse sounded like an ultimate goal. So there I learnt that we were in a simulation still, but I didn't understand that we are a Typhon, only that they put me through some memories.
There was never a point where I fully distrusted Alex or January. I was highly suspicious of both, but felt like I didn't have enough information. When it came to the point of making the decision, I went with October and agreed with Dr. Igwe that we should try the Null Wave first. While Alex and Dr. Igwe were mostly worried about losing the research, I felt like blowing up the station is sure way to get every last survivor killed.
By the way, my first Nightmare encounter was waiting in the lobby when I came down in the elevator and couldn't kill me, leaving me ample time to scan it, look at it and take a ride to a different level. It felt much faster than me and like it kills in two hits, really frightening. Next I tried luring one into a turret ambush by the Lobby to Psychotronics transition, but it didn't walk down the grated stairs, instead shooting me through the grates from above which nearly killed me and took out one or two turrets. That was a really intimidating enemy. I only died once to a Typhon so far, so I didn't want to double that when I thought about engaging it in the Lobby. I tried with a null wave emitter and GLOO or something, but I got instantly gibbed. Damn it. But once I had some resistance and damage upgrades and learnt how effective the shotgun is I just always slow-moed and used that at close range to bring down any of the bigger enemies with minimal risk. Eventually a pack of Poltergeists was more of a threat than the predictable Nightmares.
For Danielle I did look something about her character up online, so I accidentally spoiled myself and knew where she was, but the game also put a quest marker leading to that window so no biggie. It seemed like she's just a brief cutscene/lore encounter, so I didn't try to actually find her on the outside of the station.
My biggest fail: Only after I got my 2nd suit thrust upgrade, I figured out that you can press shift to go fast in zero-g. I tried to race through the GUTS and outrun Technopaths at 1.5 m/s for most of the game. :-/ Seeing how I couldn't get away and they always interrupted my Q-beam I eventually panic threw 4 EMPs at it and learned a lesson before running out of med kits.
Whenever I hear Talos, I think “by talos, this can’t be happening ”
this explains so much, I watched a few playthroughs and got the game myself (didn't finish because I bungled up the mission to save the crew/stun the merc captain before the Apex Typhon arrives), so when I tried the escape pod from Alex's office I always got a message saying "damn we need to try again, this isn't the right one" which I always thought was a funny easteregg saying how it wasn't the right ending but now I know it's Alex saying that it's not the right way to solve the puzzle as a human. thanks for answering one thing that intrigued me for a while now
I played a few hours but gameplay is so boring i quit, luckily we have this awesome channel about lore which btw turned out to be freaking boring itself but i like her voice
@@tzzeek dunno, I love binging on this site, the storytelling is rivetting, sometimes I a am just so focused I can't do anything else but listen and I usually just come on UA-cam for background noise while I play games but these videos have me enthralled by her delivery. to each their own I guess
@@Nobody_Fn_Important Oh i love her too. I was just saying the lore on the game was boring but still her storytelling captured my atention.
Incredibly underrated channel, hope you blow up soon
Of all the great games I’ve ever played, this game is the one I wish I could have my memory wiped of so I could enjoy it for the first time all over again. This game clicked with me sooooooooooooo hard. It was actually the first immersive sim that I committed to playing and I became completely immersed in this world and story. God, I love this game so much.
Game? You don't remember any of your other neuromod trials, do you? Look, something has clearly gone wrong, but at least your message got through. You need to get out, NOW! It's not safe! GETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUTGETOUT
an hour long? you spoil us
Had a blast with Prey! I’m glad I saw it in “past-gen underrated games” list! 👍
Based on the events of mooncrash, I personally don't believe that Morgan is responsible for the typhon reaching earth. I think it's implied at the end of mooncrash that the character from that game brings the typhon home, as in the final cutscene, he is shown bringing two of his daughters dolls home, when on the ship he only had one.
More speculatively, I also think that there is a timegap between the events of prey from the simulation and the world that alex shows at the end of the game. It seems like Morgan probably activated the nullwave device and then died later. It's the only way that I can explain alex being presumably on earth at the end of the game and having Morgan's cell-line. Simultaneously, it would explain kasmacorp sending the mooncrash protagonist to space to investigate the events that had followed the typhon outbreak on the pytheas moonbase, and it explains how in the sim, people make references to the events on talos one, meaning that the moonbase outbreak and talos ones outbreak happened at about the same time, and happened before the mooncrash protagonist was sent to space. Some more evidence for this time-gap is the version discrepancy between the early looking-glasses seen in game and the ones from the end of the game, and also the move from the looking-glass headset from prototype to apparently finished device by the start of mooncrash. There's no reason that kasmacorp couldn't have just stolen the prototype and given it to the mooncrash protagonist, but, assuming the sim from prey was mostly faithful, it seems like Dr. Calvino was keeping his prototype very secret and didn't work on it much after alex told him to put it on the side.
I'm not entirely sold, however, as the protagonist from mooncrash could have been sent to space to spy on transtar before the events of prey, and then have their job altered following the events of prey.