Everything Wrong With: K'sante | League of Legends

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  • Опубліковано 17 січ 2025

КОМЕНТАРІ • 1 тис.

  • @sparklethunder2303
    @sparklethunder2303 Рік тому +1950

    체력 4700 방어력 329 마저201 인 챔피언👤이 저지불가🚫, 쉴드🛡, 벽🧱 넘기는 거 있고요. 에어본🌪 있고, 심지어 쿨타임은 1⃣초밖에 안되고 마나🧙‍♂는 1⃣5⃣ 들고 w는 심지어 변신💫하면 쿨 초기화에다가 패시브는 고정피해🗡가 들어가며 그 다음에 방마저🥋 올리면📈 올릴수록📈 스킬 가속⏰이 생기고! q에 스킬가속⏰이 생기고 스킬 속도🚀가 빨라지고📈 그 다음에 공격력🗡 계수가 있어가지고 W가 그 이익-으아아아악😱😱

    • @tyronegundran4549
      @tyronegundran4549 Рік тому +362

      If you guys dont know, this is a comment of showmaker complaining about ksante during a game

    • @Dovsaspa
      @Dovsaspa Рік тому +314

      You're right, but this is K'sante,🤔 a champ with 4700 HP, 329 armour, 201 mage resistance. He have unstoppable🤚,shield👌,and can get through walls✌. He has CC 🤙with only one second cool down✊ and 15 mana👍. He can even refresh his W 👈and deals true damage by changing his posture✌. Also,he can get skill 👐and q's acceleration and attack😰 by gaining armour and mage resistance😨. W is like👊🏿😭👊🏿 aaaaaaaaaaaa🖐😭🤚

    • @elesenal_Idv-Discussions
      @elesenal_Idv-Discussions Рік тому +17

      lol was gonna comment this and I found it

    • @sedarium5307
      @sedarium5307 Рік тому +3

      Was searching for this

    • @Pokemaniac88
      @Pokemaniac88 Рік тому +4

      Go off king

  • @arktype586
    @arktype586 Рік тому +1925

    The worst thing about k'sante is that he always skips leg day in the gym

    • @AyuAyu-kun
      @AyuAyu-kun Рік тому +57

      Finally someone said it 🎉,👏👏🤭

    • @goroland6904
      @goroland6904 Рік тому +9

      Better to skip than to TRAIN LEGS

    • @ophiuchus5613
      @ophiuchus5613 Рік тому +22

      all of yall people that say "you skip legs" havent lifted a weight in your life

    • @braingamer5820
      @braingamer5820 Рік тому +57

      Mf built like a One Piece character

    • @maxngan2197
      @maxngan2197 Рік тому +87

      @@ophiuchus5613 sounds like copium after skipping legs

  • @desocialistcat
    @desocialistcat Рік тому +1304

    the penta steal by darius at 5:41 was vile

    • @escapegrass
      @escapegrass Рік тому

      ^

    • @orein1880
      @orein1880 Рік тому +105

      Absolutely devious

    • @nikolakrastev8880
      @nikolakrastev8880 Рік тому +29

      It is a rammus player.... he doesn't deserve a penta

    • @LeemVonNelly
      @LeemVonNelly Рік тому +245

      @@nikolakrastev8880so a Darius player of all people deserves the kill?

    • @LordangeloxD
      @LordangeloxD Рік тому +13

      😆 I was going to comment that.
      That was a dick move 😆😆😆

  • @destructive_thoughts_
    @destructive_thoughts_ Рік тому +979

    The idea of K'sante being a fighter when he changes stance would have been so dope, but Riot has a nasty habit of thinking that every solo lane champion should have 1 vs 9 capabilities...

    • @anigodzapex9384
      @anigodzapex9384 Рік тому +110

      Thats what a Solo Carry Type Character is meant to be and they always Did. Renekton, Riven, Irelia, Jax, Shen, Poppy, Ornn, Darius, Sett, Gwen, Fiora and many more Top Laners work this way. Thats why this isolated lane is Match Up dependent. Every One of these Champs has insane Combat Value, in many different ways and get countered from other to strong combat Champs. Thats why Pantheon and Galio Support and Sett and Irelia Mid got nerfed, because logically other Roles do not have this much Combat Power then Top Laners. Riots dedicated Role System is a flawed System and it shows from all fronts!

    • @Thatguy10148
      @Thatguy10148 Рік тому +17

      Make him like kled when he’s bellow 50% hp he changes to offense

    • @occi3746
      @occi3746 Рік тому +173

      @@Thatguy10148 never cook again

    • @pissbaby9893
      @pissbaby9893 Рік тому +5

      Yeah but they also put out a lot of tools to shut down people trying to 1v9

    • @TitoVespasianus
      @TitoVespasianus Рік тому +23

      Kled's passive is also toxic and should be reworked. Ksant should just be deleted from the game along with yumi and yone.

  • @BrendanGeormer
    @BrendanGeormer Рік тому +201

    9:58 It clicked for me here that with Gnar, when you have the playstyle change from little guy who kites and chips away at you, with some tankiness and mobility, to big beefy tank with CC who wants to get in the middle of the entire team as much as possible, your lesser form still has the benefits of the items that you pick for your tankiness in mega form, and you can still get use out of them because it makes you more surviveable in mini form and minor HP scaling, but all these positives are mitigated by the fact that Gnar doesn't have full control over his transformation. There is, however, skill expression in being able to manage your rage as a resource to only have it pop at the time you need so that you aren't stuck trying to rebuild it from going mega too early.

    • @blop-a-blop9419
      @blop-a-blop9419 Рік тому +13

      yeah, like, K'sante is like Gnar,
      but each form takes 100% benefit of items in the way you want them to, because of stat conversion
      + you can chose to shift IN AND OUT whenever you want...
      (i know his R has a cooldown, but I mean that you can cancel it whenever you want, which has double more control than gnar who can neither choose to enter, nor to exit his form, basically.)

    • @iriya3227
      @iriya3227 Рік тому +4

      To be fair the designer of Gnar admitted that he was his biggest mistake with second one being Zeri. Gnar is quite a problematic champion when good so why he has been nerfed hard to be out of pro-play.

    • @ZZValiant
      @ZZValiant Рік тому +2

      @@iriya3227 Which makes it even more insane why K'sante hasn't been literally deleted yet.

    • @iriya3227
      @iriya3227 Рік тому +1

      @@ZZValiant Probably will be as next patch the items don't work well for him. Stoneplate is being removed which was turbo broken on K'sante

    • @KimbaLemur
      @KimbaLemur 3 місяці тому

      @@iriya3227 huh? but.. Gnar didnt have infinite scaling on his kit. Has he forgotten how busted she was before? they had to remove things on her kit just to balance her.

  • @Mache.
    @Mache. Рік тому +242

    After ulting, K'Sante still has all the defensive passive from items, making it a bit extra-tanky with extra control abilities (like Frozen Heart and Frozen Gauntlet). Riot really didn't consider how broken this champ would be.

    • @einjharrelraca
      @einjharrelraca Рік тому +6

      too bad riot only thinks about damage anymore

    • @Digger-Nick
      @Digger-Nick Рік тому

      He's literally the worst champ in the game... You people are HARD coping

    • @einjharrelraca
      @einjharrelraca Рік тому +31

      @Digger-Nick so bad that hes practically been pick/ban/lose in high elo since his release?

    • @Digger-Nick
      @Digger-Nick Рік тому

      @@einjharrelraca High elo? Absolutely fking not. He has one of the lowest winrates in the game, patch after patch in masters+, which is why he's one of the worst champs in the game.
      Anywhere outside professional play, he is dogshit useless

    • @brosam_
      @brosam_ Рік тому +16

      @@einjharrelraca k'sante is bad in lower elo because people have no clue how to play him, he's been one of the better top laners in pro play and overall higher elo for a while now

  • @coldconcept1
    @coldconcept1 Рік тому +563

    When I first saw ksante I thought he was a really cool throwback champ, simple and stocky. But then going against him a few times I realised he is just yasuos long lost third wind brother with a thousand dashes a 2 second cd C and just spams abilities taking no damage

    • @sorbbae620
      @sorbbae620 Рік тому +62

      ksante is yasuo #4 because nilah is yasuo #3

    • @mengyg
      @mengyg Рік тому +9

      Viego and Gwen are Yasuo clones too tho

    • @TitoVespasianus
      @TitoVespasianus Рік тому +8

      ksant is yasuo with shield on demand plus can't be bursted down in the beginning of a fight.

    • @soulstalker4624
      @soulstalker4624 Рік тому +7

      @@sorbbae620 I thought Samira was Yasuo 3 and Nilah Yasuo 4

    • @Happyjethappy
      @Happyjethappy Рік тому +28

      Nilah is closest but since Ksante q is legit a 2 second cool down and hitting it twice creates a wind effect thay deals CC he is for sure the closest relative to yasuo and yone

  • @avdusknoir3090
    @avdusknoir3090 Рік тому +78

    love that transition at 9:19, even if it's really minor it's still a fun detail to see how different arcane and league's art directions and tones are

    • @se_ndy
      @se_ndy Рік тому +1

      arcane hasbbetter art any day

  • @RandomDude-gv3zu
    @RandomDude-gv3zu Рік тому +85

    “This is K'Sante, a champion with 4,700 HP, 329 Armor, and 201 MR, has Unstoppable, a Shield, and goes over walls. Has Airborne, and the cooldown is only 1 second too. It costs 15 Mana. The W CD is even refreshed when he transforms. He has true damage on his passive. Then, when he stacks Armor and MR, he gets Ability Haste too, Ability Haste to his Q, and his spell casting speeds up. Then, he has an AD ratio, so his W…AAAAAAAAAAAAAAA”

  • @mythmage8231
    @mythmage8231 Рік тому +446

    K'Sante kinda has the Tracer (Overwatch) or Nurse (Dead By Daylight) effect, where they're extremely hard but extremely broken, which means the devs are caught in a catch 22. Do they try and reward the skill and effort put into the character, or do they nerf the character for the sake of balance?

    • @emiyaann4688
      @emiyaann4688 Рік тому +11

      Sombra is more broken tbh , they always use her in pro play

    • @mythmage8231
      @mythmage8231 Рік тому +83

      @@emiyaann4688 Sombra is pretty strong rn in pro play, but Tracer has been consistently broken, not just in OW2, but in all of OW1 as well bar GOATS

    • @definitelynotryanhardt
      @definitelynotryanhardt Рік тому

      @@mythmage8231 *the dark days of double shields comp*

    • @sumitramahapatra2313
      @sumitramahapatra2313 Рік тому +90

      There was no reason to add this much bullsht to his abilities. Every new champ doesnt need a passive on every single move.

    • @surprise7002
      @surprise7002 Рік тому +27

      I'd replace Tracer with Widow for this example. Widow is broken so long as the player has good aim. I agree with the Nurse.

  • @SamElZombie
    @SamElZombie Рік тому +162

    I think it would be better if instead of swapping into a skirmisher he switched into a juggernaut, so he would loose less deffensive stats and thus gain less dmg and omnivamp

    • @olican101
      @olican101 Рік тому +19

      Or, make him a juggernaut that swaps into a tank for team fights!

    • @bigdeadanimals
      @bigdeadanimals Рік тому +9

      and that would make him boring and lose the core of his gameplay identity

    • @michaaugustyn5414
      @michaaugustyn5414 Рік тому +5

      A juggernaut is characterized by not lower combat capabilities but by his lack of mobility

    • @SamElZombie
      @SamElZombie Рік тому +3

      @@michaaugustyn5414 and tanks are characterized by dealing low dmg and depending of long fights to deal decent amounts of dmg, yet here we are

    • @michaaugustyn5414
      @michaaugustyn5414 Рік тому +3

      @@SamElZombie i mean that what is considered a juggernaut normally doesn't have dashes, whilst vanguard and most warden tanks have, which would make this a very weird thing to design, it's certainly possible, but it makes no sense with k'sante design

  • @GARYtheCANNIBAL
    @GARYtheCANNIBAL Рік тому +148

    As a Garen main I just find it funny that K'Sante, despite being a scaling tank, actually does worse into Garen the longer the game goes on
    Garen with no R: K'Sante favored, his dashes and Q poke make it easy to outplay him
    Rank 1 Garen R: if K'Sante couldn't or didn't R before Garen hit 6, there's little incentive to use it in lane now aside from repositioning and then immediately turning it off
    Rank 2 Garen R: K'Sante should hold R for roams/teamfights, once lane is over he is not the best option to split against Garen
    Rank 3 Garen R: Using K'Sante R is now quite literally suicide if Garen is anywhere nearby, which neuters his teamfight capabilities
    Especially if Garen takes ignite, I see some beautiful irony in the high skill-cap "skirmisher tank" hard losing to one of the most noob-friendly bruisers in the game lol

    • @clubstep8244
      @clubstep8244 Рік тому +38

      Garen beats alot of "skill" champs naturally (riven comes to my mind first)

    • @99temporal
      @99temporal Рік тому +27

      ​@@clubstep8244riven vs garen is garen favoured, but it is still a skill matchup if both are played well
      Riven can 100% win if she plays perfectly

    • @kroft6765
      @kroft6765 Рік тому +7

      k'sante can litteraly beat garen in tank form in lane all he needs is to play safe not giving garen money advantage and then buy iceborn gauntlet

    • @HappyGick
      @HappyGick Рік тому +34

      ​@@kroft6765 I dunno bro, but I think he said *the longer the game goes on* which is kinda true. K'Sante lowers his health with his R and I think the interaction between Garen R and K'Sante R is that the removed health counts towards his missing health. Not to mention Garen has one of the only remaining point-and-click silences in the entire game...

    • @clubstep8244
      @clubstep8244 Рік тому +3

      @@99temporal Riven can win almost any matchup if she plays it clean, some are hard some are easy tho. I am just trying to say that you cant really outplay a Garen and he cant really outplay you in return so he just Q E R into your face and your 35 dashes and 6 CCs didnt Help xD

  • @shacolin6546
    @shacolin6546 Рік тому +72

    In competitive pokemon we call that role compression. Landorus-T is the most notorious example of that as he can do so many different things his popularity has reached 70% at one point, which is unheard of. That being said, none of the things Lando-T does are broken, so he was never banned. However, being possibly the most versatile pokemon in the game makes him reach unprecedent levels of popularity.
    He has high damage, good speed, average defensive stats but one of the best defensive types in the game, one of the best defensive abilities in the game and access to a number of useful moves. Moves like U-turn and Knock-off are damaging attacks, but mostly used for their utility. Which its high attack, Lando-T offers the utility of both moves and have relevant chip while he is at it. His high base attack also makes his Earthquakes hurt even with little offensive investment. On top of that, he has a wide range of useful utility moves. None of the things he do are particularly exclusive to him, its the fact he does it all that makes him stand out.
    K'sante seems to follow a similar logic. The difference being that League isn't a turn based game so role compression may have a different implication

    • @goragarx
      @goragarx Рік тому +1

      And Lando was good at too many things without being broken at any of them. Ksante is broken at all of them

    • @YomiYT
      @YomiYT Рік тому +4

      Primal Groudon with a 93% usage rate during VGC2016

    • @clubstep8244
      @clubstep8244 Рік тому +8

      Pokemon is a different thing. Alot of Pokemons gameplay is predicting the enemys movesets, so Pokemon with many viable roles already have an edge there over one-dimensional Pokemon with only one viable strategy.
      In LoL on the other Hand you dont have this mindgame level. And even if a champion is able to run many builds, it is often easy to tell by the runes already what they are going to do (except for maybe multi role champions in the draft)
      Tldr: i Think Ksantes dominance and Landos dominance are different things

    • @animeanime7849
      @animeanime7849 Рік тому +3

      @@goragarxHonestly Lando bring back hella memories of playing Pokémon Showdown and when you already had 5 members not matter what you needed to complete the team Lando was almost always the best options it was a crazy but fun time

    • @worldiefeard8396
      @worldiefeard8396 Рік тому +4

      The main difference is that Lando-T can do many things, but if he wants to do multiple at once, he's going to be average at all of them. That's why it's a "role compressor", you can forsake part of his damage in order to have the tankyness + utility, but that way you have both a defensive check to some mon sand a way to set Stealth Rock (and in previous gens, Defog or whatever).
      Ksante on other hands excells at all the things he does. He's no lando T, he's Zamazenta-C, which brings both insane tankiness while having both very high speed and attack that rivals most OU offensive threat. And he does both at same time.

  • @Vernafveik
    @Vernafveik Рік тому +16

    K’Sante reminds me a bit of Happy Chaos from Guilty Gear Strive
    You spend a large amount of your time resource trying to place yourself at an advantage, and when you do he switches his whole archetype around to one where his previous disadvantage state IS his advantage state

  • @skyeblu3178
    @skyeblu3178 Рік тому +5

    Can’t wait for everything wrong with Yone where Vars just reuploads his champion spotlight

  • @eva1602
    @eva1602 Рік тому +2

    I feel they really missed on the "Monster hunter theme" While he's clearly inspired and the trailer had alot of references, he doesnt feel like a monster hunter champion, which makes me sad

  • @intoHeck1964
    @intoHeck1964 Рік тому +11

    Dont forget he also is pretty mobile and with a knock in, getting away from him is pretty difficult. So you have a tank that can gap close pretty easily and at a moments notice turn into a damage dealer to beat your ass

  • @adelinpanait7493
    @adelinpanait7493 11 місяців тому +2

    i played ap top against ksante, he was 0/3, he bought iceborn, an armor item, and proceeded to beat me up by making at 100 movement speed and spamming whatever he had

  • @KZ-sx9ew
    @KZ-sx9ew Рік тому +7

    “If you are a toplaner and you play tank, you forgo the ability to carry your team” 5k 500 ad mundo enters the chat

    • @Underworlder5
      @Underworlder5 Рік тому

      mundo: the guy who can reach 700 AD with one damage item

    • @Stevenxsx
      @Stevenxsx Рік тому +1

      Mundo is not a tank. He is a juggernaut.

  • @slickity
    @slickity Рік тому +1

    5:35 “Increasing survivability increases Damage Per Second.”

  • @pedrodewaal7040
    @pedrodewaal7040 Рік тому +9

    I like the new series. You could talk about your nemesis, Yone or Camille's life subscription canceller if you prefer to talk about Yone later on

  • @kamikazelemming1552
    @kamikazelemming1552 Рік тому +63

    I would love to see an "Everything Wrong With" for Yi and Shaco. Both champs spend so much time either invisible or un-targetable that it makes fighting or planning a strategy around them near impossible, and oftentimes there is nothing you can to to stop them from just walking up and killing you without repercussions.

    • @peroniko7622
      @peroniko7622 Рік тому +7

      just stun them 4head /s

    • @Amy-ji5he
      @Amy-ji5he Рік тому +11

      he already made a "why everyone hates shaco" and yi is just dogshit champion except on iron

    • @OuhHey
      @OuhHey Рік тому +10

      Yi was really fine and acceptable before they overbuffed him when they "Mini Reworked" him in S12
      Still, I prefer face a Yi than K'Sante

    • @inbeing3464
      @inbeing3464 Рік тому +1

      Shaco is just really, really unfun to fight against. Idk if that constitutes badly designed tbh.

    • @phongdinh199
      @phongdinh199 Рік тому +7

      imagine saying '' there is nothing you can to to stop them from just walking up and killing you without repercussions'' about Shaco and Yi lmao

  • @AshBlossomWorshiper
    @AshBlossomWorshiper Рік тому +20

    As a bronze lifer, i had no idea he was so devisive

    • @dominicguye8058
      @dominicguye8058 Рік тому +1

      me neither, I'm Iron II

    • @Digger-Nick
      @Digger-Nick Рік тому +2

      Even challenger players have no clue.
      This literally only applies to professional players, which is like 0.000000000001% of players.

  • @Vinnie0412
    @Vinnie0412 Рік тому +95

    i think you could definitely make more episodes on this topic because they're very interesting. But i feel like you should balance out the "complaints" or "highlighting of problematic design" by making a second video for each character called "how i would fix X" that way it feels more like an actual discussion.

    • @gojiratar1132
      @gojiratar1132 Рік тому

      Like the Ryze one?

    • @garrisonwu5862
      @garrisonwu5862 Рік тому +12

      The problem is that vars is a player, not a game designer. It is common knowledge for game designers that players are very good at knowing what is and isn't fun, but are hilariously bad at suggesting balance changes. Players have no idea of what the vison or the constraints are for any given problem and thus any suggested solutions often lead to worse problems in other areas. Eg. if you "fix" yuumi by removing the attatch mechanic and adding a cc cause shes now more vulnerable you just get lulu 2.0. Poke skillshot that slows enemy, shield that gives onhit bonus, cc on basic ability, and aoe cc ult that heals team.

    • @Vinnie0412
      @Vinnie0412 Рік тому

      @@gojiratar1132 yea pretty much

    • @TitoVespasianus
      @TitoVespasianus Рік тому

      How to fix ksant? delete him from the game. xD

    • @toobig7150
      @toobig7150 Рік тому +1

      ​@@garrisonwu5862but as a counter to that, it's exactly why devs are.. Well, devs.
      Players are not at the service of the devs, its the devs who are at the service of the player, now,: players can and do say a lot of stuff that they have no idea about and fundamentally it's wrong, and devs must uphold their vision of the game they want to make (ie: if From Software listened to whining normies Elden ring wouldn't have been such a good game)
      But its also true that when something it's overwhelming unfun to play with, as, or against it's the fault of the dev and they should find a way to fix it, (Again in Elden ring case: they reworked Poise, added easy to access character customization, fast travel from the get go, and more)
      Not everyone cares and plays because they want to reach emerald, some just want to play and have fun and when someone else sucks that fun out they may just leave for another game and never come back, that's how many games die, and keep diying: when a dev it's too stubborn to realise something it's far more detrimental rather than just "balance issue", games should be fun first and foremost, remember that.

  • @_Midir_
    @_Midir_ Рік тому +6

    I'd love to see more of this series and would also be interested in seeing a "Everything Right With" series, although I wonder if that would be too similar to Why Everyone Plays, since champs that do a lot of things right would naturally become quite popular

    • @xenocheeze6633
      @xenocheeze6633 Рік тому +1

      There's "Perfectly Designed", which is basically that

  • @CringeAlarmm
    @CringeAlarmm Рік тому +20

    also a thing to mention is normally with tank items, they have massive effects early on but fall off when you hit 4th/5th item because of the armor and mr dmg res diminishing returns but with ksante they will always give him a big spike in power due to the scalings in all out

    • @bobchin5662
      @bobchin5662 Рік тому +2

      no, armor and magic resist don't have diminishing returns

    • @josebaltoomarnilson4762
      @josebaltoomarnilson4762 Рік тому +1

      @@bobchin5662they do, and its a lot

    • @tunamayo586
      @tunamayo586 Рік тому +1

      @@josebaltoomarnilson4762they dont actually, its one of the most misunderstood concepts in the game. Im not smart enough to explain it, but i suggest you Google some kind of forum post with the explanation. Its pretty interesting stuff.

  • @LosZavion
    @LosZavion Рік тому +1

    He took that guys penta kill. What a goon.

  • @Nuclearburrit0
    @Nuclearburrit0 Рік тому +78

    I wonder how much it would help if all out E didn’t give a shield.
    The rest of his all out abilities lose out on utility:
    Q slow and W knockback
    So it would make sense for that to apply to his E as well.

    • @denatagames1282
      @denatagames1282 Рік тому +3

      He will go too weak ksante is easily punished by stronger champs for missing a q

    • @kelmirosue3251
      @kelmirosue3251 Рік тому +7

      ​@@denatagames1282very much doubt that considering how strong omni-vamp+%health true damage is

    • @treshawnkeonevansbrown5952
      @treshawnkeonevansbrown5952 Рік тому +3

      @@kelmirosue3251 You are overestimating how much omnivamp he gets and how much his shield enables him to heal

    • @kelmirosue3251
      @kelmirosue3251 Рік тому +2

      @@treshawnkeonevansbrown5952 as someone who plays tank shredders like AD Shyvana, it ends up in a stalemate due to his healing

    • @Nuclearburrit0
      @Nuclearburrit0 Рік тому +7

      Look, if this change renders him too weak, mission accomplished.
      The whole point here is that Ksante has too much utility in both forms, so if we want to preserve as much as possible the solution seems to me to be to reduce utility as much as possible.
      So now if he goes all out he can't protect his allies. If we need to compensate for the nerf, that's perfect because it means we can sharpen his stance change gimmick, making Ksante more unique and interesting rather than less.
      Design is more important than balance after all. We can tweak numbers easily, the mechanics are the hard part.

  • @khoinguyen5004
    @khoinguyen5004 Рік тому +2

    The fact that he was inspired by Monster Hunter and they didnt implement the durability aspect of weapons irk me. They could make so that he track a durability bar. When that bar exhausted, his batons turn into blades, similar to how Gnar transform.

  • @Limrick1029
    @Limrick1029 Рік тому +3

    Riot should really just swallow their pride and delete some of these champs. Yuumi, K’sante, Shaco, Nilah, etc

  • @altalto3042
    @altalto3042 Рік тому

    “If you’re playing a tank, you forgo the ability to carry your team”
    R we playing the same game

  • @OrnateRat
    @OrnateRat Рік тому +25

    Absolutely loved it and I'd really like to see Sylas or Viego next. I always thought they were strangely problematic when Smite's Ultimate Thief, The Morrigan, isn't nearly as awful to play against.

    • @dominicguye8058
      @dominicguye8058 Рік тому

      maybe just Viego, I don't think he has any issues with Sylas

    • @Underworlder5
      @Underworlder5 Рік тому +17

      @@dominicguye8058 true. sylas ult is fine, especially since everyone gets notified when he steals an ult and who he steals it from. from what i see, more people complain about his W and the ridiculous amount of healing he can get from it

    • @Tweezawed
      @Tweezawed Рік тому +1

      Sylas already has a why everyone plays though

    • @saugattamang9739
      @saugattamang9739 Рік тому

      Idk how it is now with sylas
      but I remember him being overtuned not too long ago, that was more of a balance problem than a champion design problem though.

    • @lorenzomeulli750
      @lorenzomeulli750 Рік тому

      ​@@Underworlder5Sylas design issue isn't in his game experience: he is an AP brawler that has lots of sustain and good mobility/CC, but it's average in midlane.
      The problem is that his R truly fucking sucks.
      Nothing in his kit is designed to play around "stealing skills and throwing them back at you".

  • @Muninn321
    @Muninn321 Рік тому

    This is the first League video of this nature that i have watched to completion in a long time. I also rarely comment on videos. Excellent work.

  • @lillyie
    @lillyie Рік тому +3

    other tanks could only dream when they get damage while building tanky. k'sante is out here building tanky and still dealing lots of damage

    • @PaladineAvenger1
      @PaladineAvenger1 Рік тому +1

      well, ornn does decent damage while being tanky, but he doesnt have a million dashes

    • @ptbro3334
      @ptbro3334 Рік тому

      Ornn,Sion,Shen?

    • @PaladineAvenger1
      @PaladineAvenger1 Рік тому +1

      @@ptbro3334 ornn and sion are extremely immobile and shen scales like shit lol, only good for early game

  • @berry63194
    @berry63194 Рік тому +1

    he just got the spotlight on a larger issue that many champions currently have, having tons of damage without being squishy enough to justify it. It seems obvious that the higher the damage output, the more punishable the champion should be but apparently it isn’t obvious to Riot and the most un-fun champions to face are the ones that go against this (Garen, Malphite, etc…)

  • @alexnunes6389
    @alexnunes6389 Рік тому +14

    Are you planning on doing a video about champion difficulty and it's rewards? Like, is it fair that just because a champion is more difficult to play they get to just win more or outdamage you without the possibility of you doing anything?
    Or something between those lines, I think that's an interesting discussion to have

    • @Ceracio
      @Ceracio Рік тому +3

      This is an interesting topic. I would also like a video talking about it.
      I'm not sure if there's much to say, though, especially with how Riot themselves don't understand the difference between skill-floor and skill-cap. Katarina (the AD-on-hit-bruiser type) is so absurdly easy that a lobotomized oyster could play her and be effective enough to win some games (all her damage is point-and-click or huge-ass AoE, she has good mobility and her build makes her hard to kill between HP, lifesteal and Sunderer procs), but people with actual hands can also build her AP and style on everyone. Despite this, Riot still consider her a "high-skill" champion despite her actual ease of use with the Definitely Not Jax build.
      Similarly, Yuumi is unga-bunga however you play or build her, but Riot still think she's reasonably hard because "well if you position badly you die", unlike every other full-enchanter support or mobility-less mage or adc.
      At the other end of the spectrum, champions like Fiora, Irelia, Riven, the Windshitters and Gangplank are allowed to be stupidly overpowered (not necessarily right now, but they have been in the past) due to being difficult, which gives them an extremely toxic pattern of "solo-win or hard-feed". We all know the "0/10 Yasuo powerspike" meme, but the same can be said of any one of the champions I listed above. I remember just before the durability patch, Irelia was at a 51% winrate for a short while. That probably seems innocuous at first, but high-skill champions normally have skewed negative winrates because of all the players first-timing them or not mastering them who hard-feed their first few games. A "healthy" high-skill champion should have between 46-48% winrate, and even 48% is rather high, especially in lower elos. Irelia being at 51% winrate would be like Garen being at 56-57% winrate, which most reasonable people would consider abslutely terrifying. Riot, on the other hand, did nothing about it until the durability update.

  • @Gramer05
    @Gramer05 Рік тому +1

    Ksante is basically a malphite rework
    A reforming weapon? Yeah that's just malphite but smaller
    My ideas on malphite rework
    P/passive: Molten Cover: 35% of armor + 5% of max health will convert into a shield, once it's broken malphite will gain 20/30/40 move speed until his armor reform (8 second of not taking damage from any source), also deals 5% enemy max health as magic damage per second if enemy is close enough
    Just like Zac but with armor, more armor the bigger you'll be ( also 35% of armor will give you MR)
    Q ( is now a skill shot like ezreal Q) Seismic Shard: Malphite sends a shard of earth dealing 70/120/170/200/270 (40% of armor) in shield form the rock can go through minions and monster, knocking everything away until it hits a champion knocking them back for 0.2 second then slows them down by 20% for 1 second. in molten form, it's much faster and explode on impact, can't go through minions or monster (deals 8% of enemy max health, burns for 2 second dealing 2% of enemy max health magic damage)
    W Earthshaker Malphite's next basic attack within 6 seconds gains 50 increased range and deals 30/40/50/60/70 (+20% bonus armor) (+15% max health) bonus physical damage in Shield form malphite will silence the enemy, in molten form malphite will deal extra (8% of enemy max health as magic damage, also burn enemy for 2% of their max health for 5 second)
    For the next 5 seconds after casting, Malphite's basic attacks cleave enemies in a cone in front of him, dealing 15/25/35/45/55 (+30% armor) (+15% max health) physical damage to enemies hit, Bigger cone in shield form, smaller cone in molten form but gives malphite 15% attack speed
    original E is move to his ult
    E Rock Haul: Malphite will dig the ground immobilizing him, he will now throw a huge chunk of earth that'll deal 80/100/145/180/200 (+60 of armor) (+10 max health) will stun for 2 second if hit directly in shield form, if not it'll shatter to 3 piece to random direction, each piece will deal 50% of the damage, in molten form malphite will throw magma, the rock will melt and stay for 5 second on the ground, dealing 9% of enemy max health ( more armor = more range )
    R Earth shatter Malphite slams the ground dealing 70/110/150/190/230 (+60% Armor) (+30% max health) Knock up nearby enemy then stunning them for 2 second , reducing their Attack Speed by 40/45/50% for 10 seconds.
    This ability gains damage equal to 60% of Malphite's Armor in shield form, in molten form Malphite will instead slam the ground and create a Magma Pool that'll stay for 5/15/20 second (more health and armor = more size) that slows ( like singed glue ) and damage the enemy ( 15% of their max health per second)

  • @novanomi3362
    @novanomi3362 Рік тому +5

    Problem is he has insane omnivamp and cc and mobility and dmg reduction and tankyness on demand. If his ult turned him into a slightly weak bruiser and not a very strong one, without omnivamp he would be fine, instead he as you said gets 100% of each form + omnivamp, which means he can hyper carry aswell. His playstyle is also very annoying as he spams so many abilities that its impossible to do anything against him, you cant move, you are cced, he outheals you, you cant deal dmg to him. Its insane.

  • @Calamitygreed
    @Calamitygreed Рік тому +1

    I do find it fun that u brought up ageislash while talking about k sante when that pokemon was broken on release in double and single. It was eventually Nerf by pokemon company themselves

  • @albertoarriaga3707
    @albertoarriaga3707 Рік тому +4

    Now that you say he's a stance changer i want him in proyect L, i wonder how he would play, probably beacuse he reminds me of leo whitefang

  • @omegasybers1110
    @omegasybers1110 Рік тому +1

    My issue with K'sante is that he goes from Warden to Skirmisher and not to Assassin. Instead of giving him Lifesteal he should have been granted Lethality. He is obnoxious due to his high survivability in BOTH forms

  • @seamusrichardson5601
    @seamusrichardson5601 Рік тому +22

    Another problem with him, is that (as far as I know) he still has a bugged interaction with Jak'sho that has been in place since RELEASE. For some reason, his ultimate doesnt convert the bonus resists he gets from Jak'sho's passive, which means he is still insanely tanky while dealing percent max health true damage.
    EDIT: I should be clear that I actually LOVE K'sante's design, even if it is broken. I am personally committed to making him work, even if it requires some changes, but I honestly think the easiest way to make him less volatile would be to have a half-and-half approach. Make his ult BOTH a stim, AND a conversion, and that way, regardless of item metas, you can always tune K'sante's ult reliably. That said, they could also make him just deal regular percent max health, or regular true damage in ult, instead of both.

    • @dontcaredidntask404
      @dontcaredidntask404 Рік тому +3

      It was actually patched I think a month or two ago, look it up

    • @opgroundzero2.0
      @opgroundzero2.0 Рік тому

      no one builds Jak'Sho on K'Sante.

    • @alexanderpadilla1449
      @alexanderpadilla1449 Рік тому +3

      ​@@opgroundzero2.0it was literally his highest WR and pick rate item for over a month lmao, check any stat website

    • @kauanjos3199
      @kauanjos3199 Рік тому +1

      ​​@@opgroundzero2.0 everyone does though, the gauntlet is a noob item to make you facilitated to hit the Q and the other skills. But if you're good on him you always build jack'sho

    • @ptbro3334
      @ptbro3334 Рік тому

      ​@@opgroundzero2.0his only builds are jaksho into ap and gauntlet into AD

  • @2oo_popsicleS
    @2oo_popsicleS Рік тому +2

    when darius stole that penta from rammus i wasnt even listening to the video, just fuming with the poor streamer

  • @RuneKingOleifr
    @RuneKingOleifr Рік тому +11

    I consider myself a Ksante main at the moment.
    What first drew me to Ksante was a couple of things:
    1. His theme is kickass.
    2. His animations and sound effect are amazing. Especially when he goes All Out, then his animations are badass!
    3. I like playing tanks for the most part, so when Riot announced Ksante as a "High skill top lane tank" (Their own words), i was of course interested.
    4. It shall be no secret that im a gold player, even if i rarely ever play ranked, so i was terrible with Ksante to begin with. However, as seen in the above reasons, none of those are gamplay/numbers related, so even as i died over and over, i still felt myself having fun playing the champion. I also find the feeling of basically saying: "Thats it, now you die!", to be exhilarating, as i vibe check someone through a wall and go beast mode on their arse.
    At the end of the day, i cannot deny some of the valid criticism thrown his way, my reason for maining him is the simplest: im having fun. Outside of going berserk on someone, i also enjoy the tanking/peeling aspects of his kit. For example; if a Zed tries to assassinate my ADC, i can hurry to their aid by giving them a small shield and pushing Zed away from them. Its a good feeling being a teamplayer, in my opinion.

  • @numinex291
    @numinex291 Рік тому +2

    I respect riot maxwell for his tendency to break the mold with his champs, I think ksante is quite cool but he breaks parts of the mold that are fundamental to why he’s making he also make yuumi so two of his champs are an enchanter that can’t be targeted first and can be played by another player with their feet in ranked and win, and ksante is a rank with a ton of dashes and enough damage to one shot

  • @matthewmoran1866
    @matthewmoran1866 Рік тому +5

    I think the real solution (as it so often is) is that the distinctions between his forms need to be drastic. His tank form should do less damage than other tanks and his all out form should strip him of defensive tools like W damage reduction or the shield from his E forcing him to be an unusually squishy skirmisher. by highlighting the weakness of each form, the differences between them become more drastic (and therefore more meaningful and exploitable by opponents).

    • @ruslan_kasimov
      @ruslan_kasimov Рік тому +1

      This would work if he was a shape shifter - 75% power in every form. His transformation is an ultimate, so he should be tanky even without it

    • @koneri8
      @koneri8 Рік тому

      surely if they make him bad in both his roles it will be worth to learn to play him. Harder champs should be worth learning more than easier ones, otherwise there would be a garen, trundle, olaf, or annie in every game.

    • @clubstep8244
      @clubstep8244 Рік тому

      ​@@ruslan_kasimovFor this one Moment he is a shapeshifter too, that goes from a 100% Form to another 100% Form.
      I wonder what would happen if you make the R Animation just a little longer (0.25-0.5 seconds?) So that a bad all-out leaves him in a place where he cant do alot. He needs to utilize his tankform to go so deep, that the enemy cant escape him even if he has that extra time

    • @decidueyezealot8611
      @decidueyezealot8611 Рік тому +1

      Then he just dies when he ults

    • @Digger-Nick
      @Digger-Nick Рік тому

      He already does 0 damage as a tank and ulting makes him die in 2 hits.
      What exactly is the problem?

  • @bluevern904
    @bluevern904 Рік тому

    Aegislash is such a good example at the term "Stance changer" I immediately thought about it and knew what you meant when you brought up the word

  • @jalfire
    @jalfire Рік тому +11

    You touched on this a little but I wanted to also add. K'sante maintaining the scaling on tank items after going all out means that no other champion benefits from them like he does. This includes the damaging tank items, which I feel shouldn't be underestimated. Not only does he still keep the full effect of defensive tank item benefits, but the full effect of heartsteel, sunfire, and titanic. And honestly, how bad is it already that he still fully utilizes stoneplate shield, warden's mail damage reduction, thornmail, while converting the stats from tank items into damage. As someone who's thought a lot about how league can fix the state of tanks right now, K'sante truly disgusts me

    • @Brock_Lee501
      @Brock_Lee501 Рік тому

      So then make them scale with his ult health during the ult.

    • @Digger-Nick
      @Digger-Nick Рік тому

      Dude he's been the worst champ in the game for months.
      Why are you so bad at the game?

    • @Brock_Lee501
      @Brock_Lee501 Рік тому

      @@Digger-Nick I doubt he’s the worst

    • @Digger-Nick
      @Digger-Nick Рік тому

      @@Brock_Lee501 Who is worse? He's by far the worst toplaner without a doubt.
      I can't think of a single champ in another role worse than him

  • @martinrodriguez1329
    @martinrodriguez1329 Рік тому +1

    Well, the idea is certainly not impossible, but you have to make sure that the tank version stays tanky and does little damage while the assassin version stays squishy and does lots of damage. In order to do so, you'll need a function that converts offensive stats into defensive stats and viceversa depending the stance you are, and they didn't even bothered to do so.

  • @melindasteinle-holder9514
    @melindasteinle-holder9514 Рік тому +3

    It's just an idea, as much as I hate to suggest that but I think Qiyana fits quite well into this series. She is an assassin with almost only AoE damage sources (imo her Ultimat could be considered a super ultimate). I love her playstyle but sometimes it feels like her kit is kind of overwhelming because the damage she can cause by simply hitting like 2 or 3 people with her R

    • @Underworlder5
      @Underworlder5 Рік тому +5

      i would consider her one of the champions who breaks the rules of their class. assassins have incredible frontloaded damage that can delete squishies in an instant, but that is supposed to be balanced out by being mostly single target. qiyana can use that frontloaded damage against the entire enemy team. techincally evelynn can delete the entire enemy team by pressing R, but that requires them to be dumb enough to bunch up together on low health, and her Q (the other AoE move she has) is not enough to soften them up

    • @zefix3133
      @zefix3133 Рік тому +2

      Also shes has a lot of cc as an assassin. Her ultimate is legit a Mage ultimate

    • @josebaltoomarnilson4762
      @josebaltoomarnilson4762 Рік тому

      qiyana is one of the worst designs in league

    • @melindasteinle-holder9514
      @melindasteinle-holder9514 Рік тому

      @@Underworlder5 Couldn't you say the same for OG face roller, our beloved Katarina 😆

    • @Underworlder5
      @Underworlder5 Рік тому

      @@melindasteinle-holder9514 ah, right. the less said about her the better

  • @Urbanmember1
    @Urbanmember1 Рік тому

    "Ever since Ornn" bruh, i still remember the horror that was xin zhao release

  • @TK--ce6hp
    @TK--ce6hp Рік тому +3

    Worst thing about Ksante is that he exists at all

  • @DecrepitFlunky
    @DecrepitFlunky Рік тому

    “tank items were never designed with damage in mind”
    what an absolutely laughable statement

  • @sanguineaurora8765
    @sanguineaurora8765 Рік тому +2

    5:40
    That KS tho... That rammus went to hell back just to get a penta stolen.... That hurts my soul in ways it shouldnt.

  • @ATMEIDAREYAIDOUBLEDAREYA
    @ATMEIDAREYAIDOUBLEDAREYA Рік тому +5

    0:22 - 0:44 It feels kinda weird that Nilah wasn’t mentioned anywhere here,idk i feel like she’s so ridiculously "secretly" OP but no one talks about her,maybe it’s because she’s a odd champion? Idk
    Come to think of it,im pretty sure that you haven’t mentioned Nilah in your videos at all since the video you made on her more than a year ago when she released lol

    • @walkelftexasranger
      @walkelftexasranger Рік тому +10

      Nilah is so insanely boring, that people often forget about her.

    • @rehmanrohanyone2147
      @rehmanrohanyone2147 Рік тому +1

      The thing is nilah is only balanced by the fact that she is a bot laner. Bot lane a lot of champions that can make your life a living hell. Draven, Caitlyn,karthus,Swain, seraphine,ezreal, varus,karma,janna, Leona etc. If she was in other lane. She would be gutted into oblivion. Plus she has an weak early game and a free food for junglers like khazix Lee sin graves

    • @dylan3746
      @dylan3746 Рік тому +5

      Probably because most people see her nothing more as water samira and reality she statchecks with a heal shield support where there isn't much to talk about cause statcheck.

    • @rehmanrohanyone2147
      @rehmanrohanyone2147 Рік тому

      @@walkelftexasranger she is not bro. Your just lame

    • @usarhabilidade2697
      @usarhabilidade2697 Рік тому

      Actually...my biggest fear is the +xp she gets on her passive.......
      How much longer will it take until they give another character +xp and he then breaks the game
      In wild rift her passive is just lifesteal, because the didn't have the courage to try.....

  • @azenxhlaalu6338
    @azenxhlaalu6338 11 місяців тому +1

    You just make sweeping statements. "Tanks shouldn't have X" with no substantial design philosophy behind it.

  • @warnocity3633
    @warnocity3633 Рік тому +8

    This is probably the most disappointed I've been in a champion. I think he would have been far more compelling if for every attack and Q usage, his weapons splintered slightly, increasing his damage while lowering his defenses to a cap. Then after retreating out of combat for a short while, his weapons "heal" and he regains defenses, but loses attacking power.

    • @RaulBetancourtC
      @RaulBetancourtC Рік тому

      Wow that's very cool, unfortunately the developers didn't think past just copying what other mobas were doing. In this case, Ksante is probably inspired by a Mobile Legends character who too was a tank/assassin that could change forms in an all in.

    • @gyrozeppeli00
      @gyrozeppeli00 Рік тому +2

      stop.giving.tanks.more.damage.

    • @worldiefeard8396
      @worldiefeard8396 Рік тому

      I wish they could.
      If tanks have no damage, then there's no reason to ever play them cause they just get ignored (see pre rework mundo which was completely useless).
      For how league works, tanks *need* damage in order to have any reason to exist over bruisers.
      Of course, Ksante is a... special case, but removing damage from tanks would equal to make them completely useless and just get completely ignored, kited away, or negated by enchanter support preventing any of their CC.

    • @jimjimson6208
      @jimjimson6208 Рік тому

      @@worldiefeard8396 Pre rework mundo did basically the same damage he does now, damage was never the problem

    • @worldiefeard8396
      @worldiefeard8396 Рік тому

      and guess what, after they nerfed his damage because of his presence in proplay as jungler, noone plays him anymore outside of low mmr cause you just ignore him and actually kill his carries faster than he kills yours (if he even does)

  • @aiyrusu7633
    @aiyrusu7633 Рік тому

    I love this idea/format for a video

  • @hutimiro1144
    @hutimiro1144 Рік тому +4

    你說得對,但是這就是卡桑帝,🤔HP 4700,護甲 329,魔抗 201的英雄。有不可阻擋🤚,有護盾👌,還能過牆✌。有控制🤙,甚至冷卻時間只有1秒✊,只要15點藍👍。轉換姿態時甚至可以刷新W的cd👈,還有✌真實傷害。然後,護甲和魔抗提升後還能獲得技能加速👐,縮短Q的cd🙌,還縮短釋放時間😨,然後還有攻擊力😰。W就👊🏿😭👊🏿啊啊啊啊啊啊🖐😭🤚

  • @Brock_Lee501
    @Brock_Lee501 Рік тому

    I’m sure any nerfs he gets will either be not enough or too much.

  • @oneofthe12sionmains70
    @oneofthe12sionmains70 Рік тому +7

    In my opinion, the biggest problem with K'Sante that you didn't even mention was that him ulting takes him down to his new max health threshold, no matter his starting health.
    Say the imaginary numbers are 5000 max health, with his all-out max health being 2500. If he ults at 5000 health, it cuts him down to 2500. If he ults at 2500 health, though, it keeps him at 2500 rather than a proportional reduction. This basically means NONE of the damage you deal to K'Sante in tank form even matters, since he was just waiting to get that low to enter his second phase anyways. That's maybe the most broken mechanic used by K'Sante players and one of the biggest reasons he's so much more dominant in pro play.

    • @nechocat1234
      @nechocat1234 Рік тому +1

      If nasus is the raid boss k'sante is the final boss where you have him at half heath now it does more dmg and has new patterns

    • @Digger-Nick
      @Digger-Nick Рік тому +1

      He dies in 2 hits after ulting anyway, so it doesn't matter.

  • @SryBut
    @SryBut Рік тому +1

    Remember Pyke? Back when all build him on full Tank, thanks to his ItemHP->AD convert?
    When they had to give Pyke "lethality scaling" so people would stop playing him Full Tank.
    I really wonder why they made basically the same mistake twice.

  • @most5795
    @most5795 Рік тому +5

    Ksante is a upgraded version of old school Poppy. Dash stun, q damage and an ult that can separate one person from their team

  • @ArcusArgent
    @ArcusArgent Рік тому

    I cannot believe that almost every league content creators became pro-adc and simple minded. K'sante's stance change is a design that is perfectly fine. The problem is the mindset of players nowadays that if a champion is supposed to deal damage, he just needs to do that and if he needs to be a tank then he needs to be just that. It's so frustrating that league has been around for so long that players still cannot fathom the existence of juggernauts and how important they are as an archetype. If players would remember earlier seasons without the archetypes of champions, it's basically just a game of defend the adc which was so boring and uneventful.

  • @OrangutanPeeper
    @OrangutanPeeper Рік тому +6

    Fun fact: the designer behind k’sante was also behind Yuumi. At this point they should just fire him and call it a day, but he did design Lillia so I guess he’s been given one more chance

    • @hoaang9455
      @hoaang9455 Рік тому +1

      His idea on designing champion are boring, Yuumi design was lazy and stupid, Lilia was basic but is was a healthy champ, Ksante is cringe i nerver see a tank that deals soo much damage and mobile at the same time in pro play he is ridiculous stupid to watch.

    • @sumitramahapatra2313
      @sumitramahapatra2313 Рік тому

      Didn't he also gave inputs for zeri and Gwen? That person needs to be fired asap.

    • @ibrahim5463
      @ibrahim5463 Рік тому

      He made gwen and lillia,good champions with niche concept,yummi and k'sante have niche concept but are badly designed

    • @brytondodds4305
      @brytondodds4305 Рік тому

      Was that CertainlyT?

    • @DemonerLycan
      @DemonerLycan Рік тому +2

      @@brytondodds4305 Nope, CertainlyT has been moved from champion designs to, I think, MMO team (which is nice, all of his designs seems like a fun time in a PVE game). The last abomination of this man was Aphelios.
      The new ungodly lord of badly designed champs is named Maxwell.

  • @putin2012
    @putin2012 Рік тому +1

    Devs have forgotten the lessons of Atma's Impaler and tank Vayne...

  • @azurechevalier7970
    @azurechevalier7970 Рік тому +3

    I've quited the game whe he was anounced. An Tank thats made to carry on damege and tank at the same time was too much for me.

    • @Nuclearburrit0
      @Nuclearburrit0 Рік тому +4

      Not at the same time. You have a tank mode and a damage mode and you have to switch between one and the other.

    • @jordanoharegibson1610
      @jordanoharegibson1610 Рік тому +2

      that's not what he's supposed to do tho

    • @ioiioooio193
      @ioiioooio193 Рік тому

      @@Nuclearburrit0I swear most of the people complaining have not played the champ.

    • @Nuclearburrit0
      @Nuclearburrit0 Рік тому

      @@ioiioooio193 yeah. There are real problems, but it's not like he's unsalvageable. Despite what the video says I love stance changers and feel like he just needs some touching up.
      Besides, this is just tanks with resist scaling taken to it's logical extreme.

  • @itsmagnumopus6224
    @itsmagnumopus6224 Рік тому +1

    he has what i call a "happy chaos effect" where they the strength is how good they are if and ONLY if you are good at them BUT in high elo EVERYONE is good so they become broken

  • @ptbro3334
    @ptbro3334 Рік тому +4

    I understand the frustration but Ksante has been the most fun to play tank,voli and ornn come to mind as well. His kit requires you to be active, hasdecent early and scales well, doesn't auto lose to fighters and ranged toplaners or adc like the rest of the tanks (except ornn),can carry games,can be countered fairly easy by simple champs(Garen counters everything he wants to do)

    • @jimjimson6208
      @jimjimson6208 Рік тому

      Bro what Malphite literally claps most AD toplaners, idk why you use Ornn as an example.

    • @SpruceZT
      @SpruceZT Рік тому

      @@jimjimson6208 yeah but malphite is also brain-numbingly boring to play

    • @jimjimson6208
      @jimjimson6208 Рік тому

      @@SpruceZT gotta embrace the r o c k mentality bro

  • @carlosdumbratzen6332
    @carlosdumbratzen6332 Рік тому +2

    I am pretty pleased with the release of naafiri so far. She felt challenging to learn and her pack is just the right amount of squishy so you have enough counterplay. As an adc main I prefer her over so many other assassins or fighter champs. Also her design is cool and her lore is realized very well.

  • @Nyloxmc
    @Nyloxmc Рік тому +3

    His skin color (in game)

  • @aaronmeyer3664
    @aaronmeyer3664 Рік тому +1

    Pyke is another example on how to properly mix classes. Both classes he falls into have one thing in common. Assassins and Supports are generally squishy so they made sure he could not build tank since that would turn him into an unkillable CC machine with self healing, high mobility and an execute for his team. Making him squishy by force ensures he doesn't branch out in the way we see with Akali or Katarina right now.

  • @RadicalJawzFunnyMoments
    @RadicalJawzFunnyMoments Рік тому +3

    It sucks because I really love playing him. He’s one of the most fun tanks in the game

  • @homyachock
    @homyachock Рік тому +1

    We waited for years to finally get toplane tank that Riot promised just to get another fighter who is losing 85% of his resistances

  • @szayel5104
    @szayel5104 Рік тому +4

    his skin color.

  • @SarahET
    @SarahET Рік тому +1

    The thing I think is the issue with all out is that it has incentive to keep it as long as possible, because it shreds max hp, not current hp. Imagine if he had to half his current hp when he uses his r, he can either choose to use it now with all hp, or later with less hp

    • @tatzecom
      @tatzecom Рік тому

      I feel like it should cap maxHP but shred current HP. Or it could shred a percentage of both. Or deal a flat amount of damage and shred either one.
      Anything to make it actually something to think about as an ability rather than "oh its CC and i deal more damage afterwards".

  • @Brock_Lee501
    @Brock_Lee501 Рік тому

    A new champion isn’t perfect, what a surprise.

  • @AsDerouxWoofWolf
    @AsDerouxWoofWolf Рік тому +1

    Well, I'm super excited for this series! I wonder who the next champ will be, and when?

  • @aurecueil
    @aurecueil Рік тому +2

    11:16 most tanks have good armor scaling for damage or simply % dmg, like mundo q dealing 30% hp damage, also mundo has distribution of damage between mgaic (q+e) and physical (e, chich also gives him bonus ad scaling with hp)

    • @homyachock
      @homyachock Рік тому +1

      Mundo isn't really tank. More like bruiser who scales from HP

    • @aurecueil
      @aurecueil Рік тому +1

      @@homyachock so does Mundo build bruiser items or tank items?
      Also ornn, also %hp DMG, is better than ksante in utilizing tanks stats
      Overall, ksante isnt good tank, neither he is a good damage dealer, your typical jack of all trades, master of none

    • @homyachock
      @homyachock Рік тому

      @@aurecueil the fact that Mundo builds tanks items doesn't make him tank. If LB builds statick, she is not ADC. She is still asassin.

    • @homyachock
      @homyachock Рік тому

      @@aurecueil and if Olaf builds jacsho, he isn't tank. If Viego builds kraken, he is not adc.

    • @aurecueil
      @aurecueil Рік тому +1

      @@homyachock if Olaf build jack sho, Sunfire, gargoyle, force of nature, then he is a tank
      If LB build this, she is a tank too
      It's not about building one tank items that bruisers also use, it's about building all tank items

  • @arktype586
    @arktype586 Рік тому

    Excelent video Vars, i really liked it!

  • @jaymilo8425
    @jaymilo8425 Рік тому +2

    Can you so a video on why Cass is the only champ that doesn't need boots. It's a huge perk being able to add more damage or defense without losing any speed

    • @Fanrose2475
      @Fanrose2475 Рік тому +1

      The core of champion balance in player decision making. As you painted it, if a player makes the bad call on going blades mode they should bear the punishment instead of having a fail safe that other champs don't have the luxury of doing.
      Like tank karma has a Perma slow on her Q but also a uber heal on her W. But she can't get the burst+ AoE of her mantra'd q at the same time of her mantra'd W. She has to make a decision to use either when and where otherwise she would be an insane mage duelist

  • @eXecu7or
    @eXecu7or Рік тому +1

    "we don't think our champions have overloaded kits at all"

  • @saggyai7950
    @saggyai7950 Рік тому

    12:03 Vars: No one else has a stance change that can activate or deactivate at will
    Riot: oh my bad, we’ll make another one then!
    Everyone: w-wait…

  • @reredepepe1121
    @reredepepe1121 Рік тому

    How to grieve on facing a K'sante in 14:33 minutes.
    Tilting aside, great vid.

  • @virtuagianni6797
    @virtuagianni6797 Рік тому

    and early we can dodge *every single spell* and still take a quarter of his health while losing almost our whole health bar

  • @Tokumastu1
    @Tokumastu1 Рік тому

    Riot never learning from their mistakes and instead doubling down on them.

  • @aaromalvarez2372
    @aaromalvarez2372 Рік тому +1

    Can't wait for riot to make a Juggernaut marksmen

  • @HarmonicVector
    @HarmonicVector Рік тому

    5:40 *NO!!!!!!!!!!*
    The penta steal was absolutely criminal.

  • @thetaomegatheta
    @thetaomegatheta Рік тому

    'The first stance changer'
    Jace came out more than a decade ago.

  • @hayleehey3050
    @hayleehey3050 Рік тому +1

    The only two remarks I have in defense is that the percentage on K'sante's max health true damage is lower than Amumu's max health true damage conversion and Camille can also build tanky after divine sunderer and have roughly the same effect of tanky and massive damage. Everything in this video is correct but I find many champions more intrusive in design, or maybe hating on Camille Fiora Irellia and Yone is just me being a tank player.

  • @dankip893
    @dankip893 Рік тому

    have been waiting for this

  • @X-35173
    @X-35173 Рік тому

    Making a warden skirmisher is about as logical as making a psychological horror comedy.

    • @Utsuhoagie
      @Utsuhoagie Рік тому

      ...One of my fav animes is actually kinda like that, lol

  • @Samuel-vn1yz
    @Samuel-vn1yz Рік тому +1

    You need to change "Balance team" to "Champion Design team" as I bet someone brought it up to them and was ignored during ksante design.

  • @dxhynieee
    @dxhynieee Рік тому

    My man said its easier to balance in another game, proceeds to get Aegislash, banned and sent to Ubers (1:55)

  • @PhantomMarth
    @PhantomMarth Рік тому

    That skirmisher symbol [on the scale] totally looks like a Magic the Gathering 'Dimir' Guilde Symbol

  • @stellasilverr
    @stellasilverr Рік тому +1

    its sad because ksante is really fun. when he came out I played him for quite a while and that was some of the most fun ive had playing in the otherwise dull top lane. I just cant tell if I was having fun because hes both unkillable and deletes people. I love his personality, his lore, his visual design, but hes just so overloaded. its like... riot knows how to make great *characters* but just not great *gameplay*

  • @gyrozeppeli00
    @gyrozeppeli00 Рік тому +1

    Playing against perma CC tank is bad enough, but most games these day end within 30 minutes, meaning tank items reign supreme over damaging ones. I feel like you need at least double the amount of items a Ksante have in order to have at least a chance of fighting against him, which again, never going to happen because tank items are cheap. I'm glad counter strike exists, it rescued me from the awful experience of playing against tanks that also happen to delete your health bar at 1 item.

  • @josey_8204
    @josey_8204 Рік тому

    Smite had a problem like this with vamana. His autos on his ult and health regen made him dam near unstoppable because of his passive. The armor to damage conversion is a dangerous game.

  • @AlexanderNoxF
    @AlexanderNoxF Рік тому

    to make it short, the 200 years of experience team created a tank with an assasins mobility and a full build adc damage, but they refuse to admit it

  • @apocolototh1948
    @apocolototh1948 Рік тому +1

    7:00 Technically, pykes balancing should also have raised this question. Pykes kit is just too hardlinked to non tank item choices, however, that the conversion of HP->AD of his passive is not very impactful

    • @Ixs4i
      @Ixs4i Рік тому +1

      as a pyke main myself, i think his kit being hardlined to lethality isnt exactly the reason why his conversion is not impactful, though thats also a part for sure. they designed him to be an assassin support hybrid with great damage scaling and great engage, so they added the conversion so that he can never increase his base hp to prevent him from becoming an engage tank support with assassin abilities. his conversion isnt just weak, but an active weakness. the ad is a consolation prize, as the real goal is to make sure pyke stays as squishy as possible.