Why The Very Best Players Don't Aim For Headshots

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 97

  • @StruthGaming
    @StruthGaming  11 місяців тому +7

    🎯 Check out the ClawMate mouse mod here - struthgaminggear.com/

    • @danthegt40fan92
      @danthegt40fan92 11 місяців тому

      You should try the razor viper v2 people see if you like it

    • @davidbennett2082
      @davidbennett2082 11 місяців тому

      Is 1 just 1 or is 1 just 1 set of 3?

    • @danthegt40fan92
      @danthegt40fan92 11 місяців тому

      @@davidbennett2082 8 individually so 2 and a half sets

    • @StruthGaming
      @StruthGaming  11 місяців тому

      Each pack has 8 ClawMates, 1x 10cmx10cm thin adhesive, 1x 10cmx10cm thick adhesive, 6 alcohol wipes and a card with links to instructions/trips and tricks.@@davidbennett2082

    • @davidbennett2082
      @davidbennett2082 11 місяців тому

      @@StruthGaming thank you

  • @IIHydraII
    @IIHydraII 11 місяців тому +83

    “Don’t leave it up to autopilot” has gotta be one of the most difficult factors of aiming for me personally, I really struggle to remain focused on my target 😢

    • @fores7ght
      @fores7ght 11 місяців тому

      fr

    • @TheACTIONZ
      @TheACTIONZ 11 місяців тому +3

      Bad attention span? Or just don't want focus?

    • @saleen6
      @saleen6 11 місяців тому +6

      That's why Respawn is never going to touch aim assist 😂

    • @jawolod
      @jawolod 11 місяців тому +1

      A tip for this is to always look at your crosshair when fighting/clearing in Tactical FPS (Valorant, CSGO) so that you train yourself to clear angles with your crosshair instead of your eyes. idk abt other shooters like apex or overwatch tho but id do the same

    • @sedi
      @sedi 11 місяців тому

      Play with an dpi randomizer for 10 mins bf

  • @Zakaldri
    @Zakaldri 11 місяців тому +15

    The timing of your video couldn't be more perfect for me!
    Just yesterday I was experimenting in the practice range of The Finals to be able to reliably one clip heavy from a distance with the MP5. I tried aiming at the body but hitting every bullet will leave the target at 10 hp. I tried aiming at the head but it's hard to perfectly control the recoil and end up doing usually less dmg than when body aiming. I then tried aiming at the neck and you guessed it, it was by far the most reliable technique to one clip.
    So yeah, I defo agree with your theory. Thank you for going so deep into thinking about these things!

  • @NonnyStrikes
    @NonnyStrikes 11 місяців тому +8

    Most underrated channel for fps games on YT.

  • @anthonycornejo836
    @anthonycornejo836 11 місяців тому +3

    bro visualizing the neck helped me so much when using widow, i did this a year ago. i never mained widow though

  • @keix
    @keix 11 місяців тому +2

    I love your videos bro, i think the same way about my aim, it's all a conscious process and the best way to improve is through intentional action rather than autopilotting and hoping you passively improve, your videos are always like additional confirmation for my own internal aim journey and journey of being conscious in every area of my life including gaming

  • @LennyHirsch
    @LennyHirsch 11 місяців тому +3

    Just realised Reyna in Valorant has a voice line about this: "Aim for the neck. Easy kill"

  • @electrified0
    @electrified0 9 місяців тому +3

    2x headshot multipler is way higher than most modern games. In Apex it can be as low as 1.3-1.4x with max helmet.

  • @NoobyTopHat
    @NoobyTopHat 11 місяців тому +17

    I guess my friend who recently coached me and told me to aim at the body gotta talk...

    • @K.youran
      @K.youran 11 місяців тому +2

      depends on your aiming level, if you have a basic grasp on how to aim correctly yeah, you two gotta talk. But if for example, you didn't play a lot of shooters and you're pretty much new to those, aiming at the body is a good tip, get used to it, and then some time later you swap to the head.
      Though, even if that's the case, I would recommend the chest rather than the whole body

  • @typothetical
    @typothetical 11 місяців тому +2

    Props for counting thousands of pixels just for a video.

    • @StruthGaming
      @StruthGaming  11 місяців тому

      Fortunately Photoshop can show the number of pixels in a selection :)

  • @zapper7573
    @zapper7573 11 місяців тому +1

    Awesome video!

  • @typothetical
    @typothetical 11 місяців тому

    I cannot believe I originally learned this from a minecraft pvp tutorial. Glad to see me doing it is still useful in other games

  • @ll_vulpe_ll5143
    @ll_vulpe_ll5143 11 місяців тому +8

    Hi Struth. I'm going to comment this again, just in case you didn't see it on your previous video...
    I would like to hear your take on monitor coefficient. I have seen almost all of your videos explaining aiming techniques and finding your sensitivity, but I don't think I've ever heard you diving into the correlation between Hipfire and ADS sens, and how it affects muscle memory.
    Definitely a video I would watch!

    • @StruthGaming
      @StruthGaming  11 місяців тому +3

      Apologies for missing your last comment, it's a topic i'm really interested and have wanted to tackle for awhile. I subscribe to the idea that 0% coefficient feels best for ads/scoped sensitivities. When I play new games blind without looking up how their ADS sens works, I tend to end up exactly on what 0%mm would be or at least very close to it.
      Where it breaks down for me is in converting sensitivities between games (mainly between FOVs). If it works for ADS/scope, surely it should work for converting to a new hipfire FOV? But what I've found is that a focal length conversion to a lower FOV always feels too slow, and a conversion to a higher FOV feels too fast. And to further put things into context, directly converting cm/360 does the opposite, so converting to a lower FOV feels too fast and to a higher FOV feels too slow.
      My 'ideal' sensitivity tends to sit somewhere between the two methods. For example, when I was playing a lot of Apex my best sens was 36.8cm on 119 HFOV (105 in-game). And in that same time period my best OW (103 HFOV) sens was 43cm (and not just best, it 'felt' the same as Apex in the sense that one didn't feel faster or slower than the other, despite being totally different games on totally different FOVs).
      If I were to 0%mm convert my Apex to OW my sens would be 49.7cm (too slow). If I were to directly convert cm/360 it would also be 36.8 (too fast).
      A 1x scope in Apex for me puts me at 105 HFOV, and if I were always scoped in it would feel too slow for general gameplay and looking around, but works great when you're already looking in their direction thanks to the faster hipfire. That comparison explains away most of the discrepancy in how it feels to convert between games like OW but that doesn't mean i'm happy about it :).
      I think the reason I haven't made a video on it yet is that I don't have a concrete solution to package up.

  • @megalugia8
    @megalugia8 11 місяців тому +3

    Also in cs2 the neck counts as part of the head. In valorant it doesn’t. Just ordered the clawmate mod excited to try it on my maya.

  • @fenix8132
    @fenix8132 29 днів тому

    And in some games the recoil moves up the bullets and/or the crosshair, so more chances of a headshot while having great balance on body shots

  • @neocollinsch.3040
    @neocollinsch.3040 10 місяців тому

    I ordered one of your clawmates i'm just waiting for it to be delivered, I'm looking forward to having it

  • @lupen7996
    @lupen7996 11 місяців тому

    Imagine if the video was like Struth leaning over to use his neck to aim, instead of aiming for the neck.

  • @hankthehunter
    @hankthehunter 11 місяців тому +5

    Hey man can you give tips on aiming on targets who are zigzaging? I super struggle with that🥺🥺🥺

    • @onlinecheatersexposed8491
      @onlinecheatersexposed8491 11 місяців тому +1

      try splitting the movement from mouse, to also strafe, then you dont have to only rely on mouse movement. which will result in less movement to catch up, with your mouse..

    • @hankthehunter
      @hankthehunter 11 місяців тому +2

      ​@@onlinecheatersexposed8491What do you mean by splitting the movement?🤔🤔🤔

    • @StruthGaming
      @StruthGaming  11 місяців тому +3

      I have a video on it in the works. A quick thing to try is to avoid falling into the trap of reaction to each change in direction with a big flick which ends up having you flicking back and forth over and over instead of tracking. Work on having a smoother transition when you change directions.
      And reading movement, you don't always have to react and can often predict their strafe cadence and move your crosshair accordingly before you're technically aware of their change in direction.

    • @luisguimaraes294
      @luisguimaraes294 11 місяців тому

      Practice being aware of the body language while you aim.

    • @hankthehunter
      @hankthehunter 11 місяців тому +1

      Would love to see a video about that, I still struggle with that but I'll bare in mind what you said and try to practice, thanks for the tip❤❤❤​@@StruthGaming

  • @Nice-sn7fr
    @Nice-sn7fr 10 місяців тому +1

    bro, start streaming on twitch, it's very interesting how you shoot without clips and in general how you play

  • @Merlock1010
    @Merlock1010 11 місяців тому +1

    Aiming at the neck has not been proven worthwile in my experience. Getting used at aiming at the neck will eventually make flicks move towards the neck as well. I've had so many times where I thought I hit a guy in the head, but I hit him in the neck instead which counts as a bodyshot. To me, training yourself to distinguish shots between the head and the body are much more valuable than aiming for a middleground where it'll be unsure what bodypart you ended up hitting

  • @LiterallyNobody-jb6lf
    @LiterallyNobody-jb6lf 11 місяців тому +1

    YOOOO A NEW VID , LESGOOOOOOO

  • @Kuga4D
    @Kuga4D 11 місяців тому

    Your scientific approach to aiming is really impressive. Maybe you can give me some tips with my problem. I would like to play more FPS-games, but after ~50 min, my left shoulder and middle back start to hurt. I try to sit straight, and my mouse hand is right, so I can't understand, why my left (keyboard arm) starts to hurt. I also try to move more and do stretches in between rounds, but this doesn't really help.

  • @GhostSoldier100T
    @GhostSoldier100T 11 місяців тому +1

    Ayy LFG!

  • @NightJun
    @NightJun 11 місяців тому

    I'm from Taiwan, and I want to get ClawMate to further improve my aiming skills. However, the shipping cost is too expensive for me, almost double the price. Your work and videos have been really helpful for me, and I would like to support you. Is there any way to reduce the shipping cost?

    • @NightJun
      @NightJun 11 місяців тому

      I'm definitely willing to spend $526.00 NTD, but not $968 (which is 180%).

    • @michaelgrover1
      @michaelgrover1 11 місяців тому

      tough man, but you dont need some silly device to make you aim better. Get an artisan from japan and a viper v2 pro and you'll be fine

  • @dartuno
    @dartuno 9 місяців тому

    I always aim for the head, I'll be trying this instead. I've noticed tracking is one of my weakest things in overwatch as you said, its hard to correct perfect tracking on a strafing target.

  • @XanGious
    @XanGious 11 місяців тому

    Imo the ttk of the game really matters. If it's sth like cs where headshot with ak is an insta kill, it matters so much more to try to land a headshot.

  • @kangar654
    @kangar654 11 місяців тому +1

    What's the game @0:16 called? , sorry for bad English.

  • @Ewarriorrr
    @Ewarriorrr 11 місяців тому +1

    what DPI, cm/360, and mousepad do you personally use

    • @StruthGaming
      @StruthGaming  11 місяців тому

      CM/360 depends on the game and FOV, but usually around 40cm/360. Been on 42.7cm in OW lately and about 37cm or so in Apex/Finals.

  • @Cupcake-xw9jy
    @Cupcake-xw9jy 11 місяців тому +1

    what cm do u use in overwatch? if I may ask

    • @StruthGaming
      @StruthGaming  11 місяців тому

      42.7cm for the majority of the footage in the video.

  • @rL1058-g8g
    @rL1058-g8g 10 місяців тому

    i dont want to sound like a snob, but i have been a neck aimer since my father bought me a pc in 2005. my NECK GAME is CRAZY

  • @YechanLee-bx4ri
    @YechanLee-bx4ri 9 місяців тому

    I probably need help with the dpi and edpi mouse cause I really don't get all that stuff is coming from. I have question for you where do you actually look through your mouse edpi in your desktop setting and how would you see that number how much EDPI or DPI that you have on in your games cause I really don't get it at all I wanna play pro game like everyone else

    • @StruthGaming
      @StruthGaming  9 місяців тому

      If your mouse has software, eg. a Logitech mouse has 'Logitech G Hub' you can check your DPI there. If it doesn't, the default DPI is typically 800, and if it's adjustable, it's usually in steps like 400 > 800 > 1600 > 3200.
      Your EDPI is your mouse DPI (so something like 800, multiplied by your in-game sensitivity). So in Overwatch 2, 800 DPI and 5 in-game sens = 4000 EDPI.
      Personally not a huge fan of measuring sensitivity in EDPI as it changes between games as they rarely use the same in-game sensitivity which is why cm/360 is more popular. It's the real life mouse movement it takes to rotate 360 degrees in-game.
      You can use tools like aiming.pro/mouse-sensitivity-calculator to find your cm/360. Don't worry about the right side. Just choose your game, enter your sens, enter your mouse DPI and click 'show advanced'.
      Hopefully that helped!

    • @YechanLee-bx4ri
      @YechanLee-bx4ri 8 місяців тому

      @@StruthGaming Thank you and I do have pc and everything back in america but I don't have it now I will try it the website and practice a lot

  • @slordar
    @slordar 10 місяців тому

    In overwatch with the recent changes to hitboxes its better to aim for healthbar above their head lol

  • @evo4gplus
    @evo4gplus 11 місяців тому +1

    1:14 Apex players barely reacts to track

  • @luisguimaraes294
    @luisguimaraes294 11 місяців тому

    Been aiming there since CS1.6

  • @TimberWulfIsHere
    @TimberWulfIsHere 11 місяців тому +2

    You can't see the neck in most games

    • @StruthGaming
      @StruthGaming  11 місяців тому

      It's really just the cue to aim at the base of the head/between the top of the shoulders. You're totally right that you can hardly ever actually see a neck.

    • @TimberWulfIsHere
      @TimberWulfIsHere 11 місяців тому

      @@StruthGaming I usually aim between the shoulders and slightly down the chest, depending on range but yea, usually the 2nd or 3rd shot will hit the head and that's all you need in some games, otherwise you just try to keep it there. Works best with battlefield I find.

  • @pvt.malpractice8968
    @pvt.malpractice8968 11 місяців тому

    “We are not robots”
    Apex players with Aim Assist:……

  • @xIronwafflexx
    @xIronwafflexx 10 місяців тому +2

    "it's hard to do" yet 40% of players in any given fps game can hit headshots all day everyday. The point I am making, is that it is hard, but cheating is such a problem, that statistically, it's not that hard.

    • @No_Context_Thoughts
      @No_Context_Thoughts 4 місяці тому

      Yeah and the SBMM throws all of the good players into unwinnable rage games. That system can't work when cheating is so prolific

  • @KastarNS
    @KastarNS 11 місяців тому

    Are you still using rawaccel? Im worried of beeing bannd

    • @IIHydraII
      @IIHydraII 11 місяців тому

      Non bannable afaik, but I personally don’t see the appeal

    • @StruthGaming
      @StruthGaming  11 місяців тому

      Yeah i'm still using it for the rotation setting. Still not bannable in any popular FPS games that I know of. Their FAQ page has more info on why that's the case.

  • @fores7ght
    @fores7ght 11 місяців тому

    Would this apply to Valorant? I'm having trouble deciding

    • @TheACTIONZ
      @TheACTIONZ 11 місяців тому

      Dude what?? Ofc you try to aim to the head, it's a one shot kill

    • @mistyfaderia
      @mistyfaderia 11 місяців тому

      ​@@TheACTIONZThere are lots of people in low elo who are crouch spraying, that's whu he asked.

    • @TheACTIONZ
      @TheACTIONZ 11 місяців тому +1

      @@mistyfaderia it's just a weird and badly worded question. "I'm having trouble deciding" obv you always try to shoot to the head, but there are situations where you shouldn't do that.

    • @Gaurav-cy5lu
      @Gaurav-cy5lu 11 місяців тому

      No

    • @ascenphis
      @ascenphis 11 місяців тому

      For the love of god no don't follow this advice

  • @NewbReece
    @NewbReece 8 місяців тому

    thought you meant you use your kneck to aim

  • @lrmcatspaw1
    @lrmcatspaw1 11 місяців тому

    Yeah, sry team, i was aiming at the big toe on their foot.

  • @Insertnamehere3000
    @Insertnamehere3000 11 місяців тому +1

    But not in cod

  • @tyvert4882
    @tyvert4882 11 місяців тому

    this doesnt work in valorant js.

    • @StruthGaming
      @StruthGaming  11 місяців тому

      Yeah it's probably not the best bet in tac-fps. Tac-fps would fall under the 'headshots being so valuable that you are strongly incentivized to go for them' umbrella (like the bolt action sniper example in the video).

  • @abrahamalviarez5870
    @abrahamalviarez5870 11 місяців тому

    ah yes, the hackers sweet spot

  • @ascenphis
    @ascenphis 11 місяців тому +1

    Are a large portion of headshots accidents? Yeah, especially if we include the casual players, but saying MOST headshots are on accident? I think is misleading at best. I honestly doubt that aiming for the neck is a better idea. In a game like Overwatch and the reaper example we saw? Sure it's "bigger", but for most games where the enemies are humans and the head hitbox is bigger than the neck. If you're arguing for games where there IS no neck hitbox-- honestly I still disagree. Why would you not aim for the lower part of the head instead? If you're actually god awful, MAYBE just MAYBE this advice would be useful. Otherwise, I see no strong merit to this argument.

    • @ascenphis
      @ascenphis 11 місяців тому

      As for the argument for higher average dps. Higher average dps is not necessarily good. Half damage on 2 people is not equal to 1 dead person. Depending on the game the value differs (for Valorant that 1 dead person is 10x more valuable) but for games where it leans towards the other one, it still favors 1 dead person. Look at any game and try to convince me otherwise. To put it to an extreme, 10 people with 10hp each or 1 person with 100hp? Fairly obvious.

  • @fireblaze6837
    @fireblaze6837 11 місяців тому +1

    Common StruthGaming W.

  • @ASSASSIN335onps3
    @ASSASSIN335onps3 11 місяців тому

    Can I pay you to teach me lol

  • @J0ttaD
    @J0ttaD 11 місяців тому

    Aim for the center of mass = headshot = CS (shitgame)

  • @maighe_tv2848
    @maighe_tv2848 11 місяців тому

    What aboit valorant players

    • @StruthGaming
      @StruthGaming  11 місяців тому +1

      It's probably not the best bet in tac-fps. Tac-fps would fall under the 'headshots being so valuable that you are strongly incentivized to go for them' umbrella (like the bolt action sniper example in the video).

    • @maighe_tv2848
      @maighe_tv2848 11 місяців тому

      @@StruthGaming agree, 80% of the time you want a headshot

  • @FiddsOnYou
    @FiddsOnYou 11 місяців тому

    Not a fan of the use of ai generated content for the thumbnail. It makes the vid feel cheap and not worth watching

    • @StruthGaming
      @StruthGaming  11 місяців тому +1

      True, wasn't too happy with how the thumbnail turned out honestly. Might give it another crack, thanks for the insight.

    • @Bievahh
      @Bievahh 11 місяців тому

      @@StruthGaming it wasent that bad

  • @theghoster4717
    @theghoster4717 11 місяців тому

    U are making a bad habit