When Ambition and Innovation are on Afterburners || Ace Combat 3: Electrosphere Retrospective

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 356

  • @lananielsen9465
    @lananielsen9465 2 роки тому +277

    Simon and Yoko are Schroeder’s assistants who take care of Princess’ friends, Mihaly’a granddaughters in the lighthouse war at the end.

    • @jabrilkey81
      @jabrilkey81 Рік тому +41

      I just noticed that too! Holy crap!

    • @rataV7517
      @rataV7517 Рік тому +54

      I've just noticed that the Mimic squadron in Ace Combat 7, they were hired by General Resource
      Edit: They weren't hired by General Resource, they were part of GR, they were hired by Osea

    • @pmayo7894
      @pmayo7894 Рік тому +14

      ​@@rataV7517 - more like hired by some members of the Joint Chiefs of Staff.

    • @Juno7900
      @Juno7900 Рік тому +43

      Jaegar's son that he keeps talking about is Erich Jaegar from AC3

    • @YoudiesID
      @YoudiesID Рік тому +3

      But still, someone who kissing Youko, in front of Him (Dision)
      Wow, that Man get NTR

  • @bubbasbigblast8563
    @bubbasbigblast8563 2 роки тому +244

    1. "A Human could never become god" becomes REALLY retroactively chilling when we realize the player is an AI...
    2. I suspect that, since the AI learns from observation (NEMO learns from Rena, after all,) NEMO might grow a personality around the people it's observing: UPEO wingmen teach it to protect the world as it is (and to not dwell over morally dubious actions overly much,) General Resource teaches it to pursue its own desires, Neucom teaches it to put others above itself, and Ouroboros teaches it how to accept its nature as an AI by showing it the difference between it and even electronic humans. I imagine the path NEMO chooses to finally take is how NEMO decides its own personality.
    3. It's also probable that NEMO's origin goes all the way back to Zone of the Enders from Assault Horizon Legacy, which would mean NEMO is rooted in an AI that took off against the Belkan's orders and also somehow disabled its own self-destruct mechanism, which we also see in AC7 as the AIs there also start ignoring orders too. One wonders what will happen after AC3's story, when Simon apparently lets NEMO off the leash because Simon got what he wanted and doesn't seem to care about anything beyond that.

    • @lananielsen9465
      @lananielsen9465 2 роки тому +33

      That’s a beautiful point. I never caught on that ZOe and Hug/Muggin actively ignored or defied programming orders.

    • @ThunderousFolf
      @ThunderousFolf  2 роки тому +43

      These are brilliant points that you make here! I especially like the third point as when we step back to see how Artificial Intelligence has evolved in the Ace Combat series, you're right when you say one wonders what will happen after AC3's story. Part of me says that NEMO may become another AI program that disobeys its orders, whether it disobeys the order to wipe Dision from the Electrosphere, or whatever self-destruct mechanism NEMO has, if it even has one at all. Like you said, Simon let NEMO off the leash, implying that there is no self-destruct or return to base order to serve as that leash. So it's very possible that NEMO is now totally free to do what it wants. And that ties in with the second point of the program deciding what path to take and how that will ultimately form its own personality. I really like how this makes you think a lot more about the ending. Like I said at the beginning of this comment, brilliant points that you made here!

    • @Enzo-nr3hp
      @Enzo-nr3hp 2 роки тому +24

      Well, AC7's belkan scientist's assistant is Dyson's future lover in the AC3 game and partner of Neucom Simon's scientist developing NEMO, so the AI ​​probably has the knowledge from previous ZOE historical battles in the Ace Combat series and modified in AC7 with Mihail experience.

    • @dudewheresmycar4203
      @dudewheresmycar4203 2 роки тому +15

      @@Enzo-nr3hp It should be noted that the drones in AC7 also began copying Trigger's flying style near the end, so take that as you will.

    • @Hanipingo
      @Hanipingo 2 роки тому +3

      @@Enzo-nr3hp How do you know that Dision is the belkan scientist assistant?

  • @panzerkampfwagen8439
    @panzerkampfwagen8439 Рік тому +68

    One of the scariest parts of Ace Combat 3 is that, decades after its release, it's still relevant with the current timeline. Nemo is most likely programmed with most, if not all, of Z.O.E.'s combat data - data accumulated from ALL of the protagonists of all previous in-universe games; that is, AC, AC2, AC04, AC5, AC0, AC6, AC7, ACX, and ACXi. All of those aces. Nemo literally cannot lose because it was programmed *not to* , using data of aces that had *never lost* .

    • @LiteBosmark
      @LiteBosmark Рік тому +19

      Since when was the data of Mobius, Cipher, Blaze, Gryphus, Falco and Talisman ever given to Z.O.E? It never encountered any of them (true, there was data from Pixy's final fight but that's not the same as getting Cipher's info).
      Z.O.E is formidable, yes, but it lost like 5 times to Phoenix and even when improved was bested by Trigger.

    • @rga1605
      @rga1605 Рік тому +11

      @@LiteBosmark I have the feeling if they release a new AC3, this will be retconned, so that Z.O.E. somehow gets their data

  • @Duskets
    @Duskets 2 роки тому +97

    No game has ever made me feel like I was “beyond the looking glass” like Ace Combat 3. Seeing a wave of lines across an endless sea of data after an entire game of a futuristic (albeit realistic) environments, hearing that computerized voice saying “Entering Electrosphere” still gives me chills.

  • @Furebel
    @Furebel Рік тому +24

    Since Simon was such a great programmer, that he created an AI indistinguishable from actual human, and creating complex simulation of multiple companies, and actual humans transfered into electrosphere, I think we're just looking at a absolute genius here.
    My headcanon is, that Simon was tasked in creating this AI, or wanted to create it and sell it to UPEO. While doing that, he tweaked and tested NEMO to see if he could also remove Dision, benefiting him four times - get revenge, kill a terrorist, save the world, and since it's his AI, no matter what path Nemo will take, Simon will be needed to supervise it, so he's set for life. 4 birds in one stone. Considering how much of a genius Simon is, it wouldn't be a stretch to think that Simon planned everything for 10 years so perfectly, that he could achieve all goals he could ever had with one creation.

  • @Ikcatcher
    @Ikcatcher 2 роки тому +135

    I always appreciate someone talking in-depth about Ace Combat

  • @petresko1041
    @petresko1041 2 роки тому +326

    "2040 where mega corporations have more authority than governments"
    It's uncanny how close we are to such a future and how it might start happening in 20-30 years.

    • @RogueBeatsARG
      @RogueBeatsARG Рік тому +32

      i mean, Neucom always sounded to me like a cellphone company so maybe Apple starts making figher jets.... another thing its that most of the planes in this game are quite acurate to what we have now, the more advanced ones could be the 6th gen fighters that are already in development and the drone stuff being already a reality. i thing AC3 will be real for 2040

    • @AmelpsXett
      @AmelpsXett Рік тому +28

      it was a thing way back in history... Poking at corporations is a very common thing in fiction and almost a cliche. Think more about the Electrosphere, which is the main theme of the game

    • @RogueBeatsARG
      @RogueBeatsARG Рік тому +15

      @@AmelpsXett the concept of the electrosphere makes me think of serial experiments lain

    • @AddlerMartin
      @AddlerMartin Рік тому +10

      So much for a _world without borders_

    • @dcscorch969
      @dcscorch969 Рік тому

      governments (including the US!) have always bent over backwards to protect the interests of large corporations over what is good for the general populace. 20-30 years? This has been our past present and will be our future

  • @empathetic4100
    @empathetic4100 2 роки тому +90

    there is a certain yet subtle essential crisis like horror in this game, one thing i love about this franchise is how much variety is in its storytelling and how well executed it is, you can go from action hero blockbuster Power Fantasy in AC5 to a chilling and dark dystopian horror in AC3. i swear to God words cant describe how much i adore this series

    • @acynicalasian
      @acynicalasian Рік тому +17

      You nailed the atmosphere of AC3. Not going to lie, it's oppressive enough to the point I can't get myself to play the game. It feels... Too uncannily real and plausible.

    • @mineko2219
      @mineko2219 Рік тому +11

      @@acynicalasian and ykw? the ost's. its eerie, scary, horrific

    • @twitchverbiage4638
      @twitchverbiage4638 Рік тому +7

      @@acynicalasian Exactly, I feel this tightness in my heart whenever I try to play this game and it's all because of how honestly creepy this game is.

    • @ardantop132na6
      @ardantop132na6 Рік тому +5

      Considering what's about to happen in our world, ours might being somewhat of a AC3.
      And the Simon, well very petty but plausible.

  • @jonathanoriley8260
    @jonathanoriley8260 2 роки тому +42

    One thing I noticed about missiles in AC3 from watching gameplay is that they act like real mid-Cold War sidewinders in how they maneuver. Unlike every other AC game from 04 onwards where standard missiles will trail enemies in a direct path similar to early sidewinders like AIM-9Es, AIM-9Js, and AIM-9Gs, the missiles in AC3 seem to do the "s-turn" that modern sidewinders perform like the AIM-9Ls, AIM-9Ms, and AIM-9Xs. Funnily enough, the missiles in AC3 seem to suffer a similar problem that many of the real world sidewinders that first used this form of tracking, such as the AIM-9L, where they would sometimes miss targets that aren't significantly evading. IRL, this was a problem that occurred more often against low speed targets as the predictive tracking of the missiles were programmed for targets traveling at a minimum speed (I believe it was Mach 0.8 for 9Ls) - anything traveling at a speed lower than that would sometimes cause a tracking error in the sidewinders resulting in them missing what should have been an easy target.
    Besides that, another thing that I noticed is that the standard missiles in AC3 appear to have a "dumb" phase after launch similar to early AIM-9s and AIM-7s, in which it takes about a second before they go "live" and begin tracking their target. This would severely hinder the ability of missiles to track close range targets, especially in head-on attacks.

    • @Muhluri
      @Muhluri Рік тому +1

      thanks for the insight

  • @HyperShadic100
    @HyperShadic100 Рік тому +23

    *Pilot accidently bumps the stick to the left*
    Missiles: Man, this guy knows some maneuvers.

  • @adrielquiroga7901
    @adrielquiroga7901 Рік тому +6

    Watching General's ending again, I must say it is the lost shocking one. You know nothing about your nature, but in the last mission "Geopelia" you end up hacking an aircraft from an unknown faction (which isn't ouroboros either) to take the rest of them down. Even the journalist reporting on that event say there's a lot of mystery surrounding you.

  • @diabdia
    @diabdia 2 роки тому +116

    I'm actually playing the Japanese version of the game as we speak. It's been incredible so far.

    • @ThunderousFolf
      @ThunderousFolf  2 роки тому +37

      Glad to hear you're liking it! I was surprised at just how high of an increase in quality the Japanese version is compared to the international version. I was aware of there being a translation well before I played it, but going from the international version to the Japanese version was a night and day difference for me.

    • @ninjammer726
      @ninjammer726 2 роки тому +6

      @@ThunderousFolf Please do a video analysis on Ace combat 5 and Ace combat 7

    • @kevinmithnick9993
      @kevinmithnick9993 Рік тому +3

      Do you know if there is a subbed japanese versión? I played Jap ver when teenager with no clue...

    • @we-must-live
      @we-must-live Рік тому

      @@ninjammer726 hmm, what’s special about AC7? it’s gameplay, story, graphics, everything else is pretty good, but what is there to examine in a video analysis? please let me know your thoughts!

    • @ninjammer726
      @ninjammer726 Рік тому +1

      @@we-must-live I guess that topic of drone warfare proxy wars and the erusian continent after the events of ace combat 5 dude!!!!!!!!!

  • @DragonSpikeXIII
    @DragonSpikeXIII Рік тому +12

    17:30 we've got a new fan-translation out now with more and better translations. And extras, lots of them.
    Thank you for the quality retrospective, keep it up!

    • @learkenciel
      @learkenciel 5 місяців тому +1

      I just want to say a big THANKS M8 to you and al the people that was part of the project.
      AC3 is my all time favorite of the franchise and I've been playing the japanese version once in a while since launch.
      For years I was feeling that a good story and great characters were out out of my reach.
      You people made this old fan very happy.
      Hugs from Argentina m8.

  • @MarioMario-vn3fx
    @MarioMario-vn3fx 2 роки тому +68

    You forgot another win from AC7. Yoko Martha Inoue from AC3 is mentioned in a cutscene. Though due to a mistranslation she's called Massa. Sly even pointed it out in his video

    • @raihanrusli2720
      @raihanrusli2720 Рік тому +9

      Yeah, a problem from localization. I wish the JP team warned the EN team about this

  • @enzo991_
    @enzo991_ Рік тому +5

    I freakin' love the plot twist in this game, not just the revelations themselves about Nemo being an A.I. and the whole game being a simulation, but the fact that it was all done by a jealous guy who's going so far to erase the guy who stole the woman he loved. It's the fact it's so petty and human is what makes it so great. Realizing that this whole philosophical debate about sublimation, transhumanism, and the political struggle between big corporations are only there to obfuscate the true much more mundane conflict. Brilliant.

  • @synthdriver8817
    @synthdriver8817 Рік тому +16

    What really burns my afters is that Namco didn't actually need to do a full translation! As someone who can easily enjoy subtitled anime, I can say that all Project Aces had to do was build fucking fonts into their game for translation purposes and it would've been fine! Klonoa did the same with their franchise and it worked quite well IMO.

  • @DpNemo
    @DpNemo 2 роки тому +82

    about the missiles tracking. im a bit surprised you havn't noticed. they track the cocpit instead of the engines and as a resault all the AI or you need to do is rotate the plane so the cocpit points alswhere to break missile lick. look carfully and you'll se the enemy AI move the cocpit ever so slightlly, thats how basic planes eveid 45 missiles. its much esier for the ai then you and the reason missiles are a nightmare to deal with. all your instinks from the later games work against you. iv actually coind the phrase missile prison, its when you shoot 6-8 missiles wilst rotating in order to ensure missiles will hit the target from every angle.

    • @ThunderousFolf
      @ThunderousFolf  2 роки тому +35

      Reading that and remembering certain encounters where my missiles wouldn't seem to hit, that makes a lot of sense. Especially in moments where you're behind the enemy, but the missile seems to go over the engines for seemingly no reason. With it aiming for the cockpit and not the engines, that explains it! Still doesn't take away the occasional frustration, but reading this, it makes so much more sense now

    • @DpNemo
      @DpNemo 2 роки тому +10

      @@ThunderousFolf yea, especially when you brake and turn to eved unnly to realize youv made it esier for the missile to hit

    • @ninjammer726
      @ninjammer726 2 роки тому +5

      @@ThunderousFolf Please do a video analysis on Ace combat 5 and Ace combat 7

    • @ivanleerojas5064
      @ivanleerojas5064 2 роки тому +11

      And the missiles "intercept" instead of "chasing" the enemy that detail is the most realistic, on ac7 they chase the enemy…

    • @stormlordeternal7663
      @stormlordeternal7663 Рік тому +12

      Is it just me or does that seem somehow extra malicious. Instead of simply downing a plane, all missile to seek to KILL the pilot directly with no chance of ejection.

  • @cac_deadlyrang
    @cac_deadlyrang 2 роки тому +66

    Ouroboros could be interpreted as the ultimate culmination of A World With No Boundaries.

  • @EllisWolf
    @EllisWolf 2 роки тому +45

    I remain mostly convinced to this day that, since Electrosphere came after Ace Combat 2 where the ADF-01 was already foreshadowed as a drone (and later even moreso with the 3DS remake) powered by the ZOE AI core, Nemo was meant to be a foil to ZOE to an extent.
    Now with 7, I feel like considering the ending being what it is (plus Yoko being tied to its creation to a degree, courtesy of working with Schroeder), I can't help but feel that Nemo is either an modified ZOE core, or at least, an emulated bootleg of it in Simon's lab.
    As you rightfully pointed out, Nemo cannot give orders, only take them. In the second half of Skies Unknown's mission 16 (Last Hope), well, we know how leaving drones free do that has turned out!

  • @konohamaru77
    @konohamaru77 2 роки тому +59

    International version
    Bamco: here planes, missile, and mission. Finish it
    Me : fine...
    Japanese ver
    Bamco: here the planes, missile and mission
    Me: sigh...again?
    Bamco: here is the story
    Me: wait? Really? Sweet!. Finally i can play this game like normal human
    Bamco: oh...are you?
    Me: wait...what?
    Bamco: see ya

  • @Claudeee3
    @Claudeee3 2 роки тому +54

    Rena character is so special to me that I feel bad trying to do other routes beside the UPEO one, which for me is the "happiest" ending for her.
    This game is fantastic and I am excited to see how the next AC game is going to deal with the fact that AC3 is getting close

    • @rataV7517
      @rataV7517 Рік тому +8

      I personally think that Fiona deserves surviving rather than Rena, Fiona may didn't have such a background but at least she never thought of shooting down her friends and when you shoot down Cynthia, Fiona is devastated while when Rena shoots down Fiona she is more concerned about being forgiven more than having remorse about her actions.

    • @vantuz8264
      @vantuz8264 Рік тому +7

      Project Aces never respected Ace Combat 3. They'll likely throw complex story and nuanced characters in a dumpster just to make yet another game about yet another flying messiah.

    • @YoudiesID
      @YoudiesID Рік тому +3

      I mean, Rena Still Alive thought in Fiona Route, In my opinion, she immediately entered the electrosphere

    • @hijous
      @hijous Рік тому

      ​​@@YoudiesIDwait what? when fiona go into electrosphere?

    • @YoudiesID
      @YoudiesID Рік тому +4

      @@hijous nope, Rena is...
      She still alive, did u see the ending? Rena 's Plane Night Raven didn't destory and her body wasn't destroy too
      Witch mean, she sucsessfuly transfer her soul to electrosphere

  • @windyman56
    @windyman56 2 роки тому +21

    We're really mentioning NASCAR in the same video as the acid trip known as Electrosphere. I love this timeline.

  • @MainMite06
    @MainMite06 2 роки тому +10

    1:13:46 WRONG!: Phoenix is one and same protag in AC1-2 and Assault Horizon legacy, and in AC2 Before every landing mini-game in AC2 he had dialogue!
    "Roger, ball, guide me in!"

  • @mustaproductionsperez6726
    @mustaproductionsperez6726 2 роки тому +28

    Trying to avoid missiles when they had you perfectly centered on their radar continues to be the most fun and engaging "mini-games" to date. AC3 was the only game to try semi-realistic physics, and then AC4 but to a lesser extent. Missiles were realistic too, you see.

  • @viniciusmaidana2159
    @viniciusmaidana2159 11 місяців тому +4

    AC3 is one of the most ambitious games of the entire fifth generation of consoles. Now that the Strangereal timeline is approaching AC3, I would actually love it if Namco remade this game, heck it could even be a direct sequel to AC7 (or maybe AC8?)

  • @sebastianplaul5513
    @sebastianplaul5513 2 роки тому +18

    First: The simulation runs on real time, that means the whole time NEMO is acquiring data, things in real world could change.
    Second: in a few paths, Simon is mandatory to beat Rena and he is not going to provide such help in the real world.

  • @maxchaos44
    @maxchaos44 Рік тому +9

    Pretty cool of simon to release the little tamagochi pilot that could after he got satisfied of torturing Dision for god knows how long then going out like a rockstar.

  • @carlobenedictsison1432
    @carlobenedictsison1432 2 роки тому +36

    Thanks for making this video. AC3 was one of the games I grew up with and just loved every second of it. Great job! Probably the best summary I have watched so far.

  • @DpNemo
    @DpNemo 2 роки тому +27

    one more thing, as for symons revenge. one more thing that always happens is general resource CEO dieing and the world burns, even if not to the same degree. so simon does gets his reveng on everyone else too

    • @ThunderousFolf
      @ThunderousFolf  2 роки тому +10

      That's true.
      I'm wondering why Simon didn't create Nemo as the ultimate war machine to take down General Resource itself though. Like if Nemo deleted Dision but General was still standing, Nemo would be like "Job's done, program is ending-" :P

    • @DpNemo
      @DpNemo 2 роки тому +19

      @@ThunderousFolf likely becous hes not thinking straight. hes jeolous about being rejected for dision and so blames him for everything. general is secondary in his mind.

    • @pepe2011pley
      @pepe2011pley 2 роки тому

      @@ThunderousFolf The thing is the program was designed to adapt to all of this contexts, for maximum success in that mission. One thing is Nemo is always piloting in one or other organization, flying planes is good but they need to land, so they need someone to back it up. So the idea is not just kill the fucker, is making itself to put in a situation to kill the target. He like was a scientist literally not care about who's kill in any company because he will not see combat, so the ability to stay somewhere or go to one company to another, was needed. The thing is defining the good thing was only of his own IA terms.

    • @pepe2011pley
      @pepe2011pley 2 роки тому

      And that thing maybe was determined for all routes that explains the problems of one or another route. So tries other routes to seek a better result, with the experience of the others.

    • @HadzabadZa
      @HadzabadZa Рік тому +4

      @@DpNemo I would posit that this is why the simulation is imperfect. Even if he had no biases, it would be impossible for Simon with his limited knowledge of the world to program it realistically. Simulations are always finicky, the longer periods of time they simulate, the more inaccurate they get due to unaccounted variables. But he has a very obvious bias, and he seems to want to terminate Dision above all else, so he will be satisfied with the program if it shows him that result, even if it's unrealistic. I discussed it elsewhere, but it's never explained how the player is given top-secret planes despite not even being physically present (all other characters physically pilot their planes). Who would entrust cutting edge tech to an unknown computer virus?

  • @stewartrobison5218
    @stewartrobison5218 2 роки тому +13

    This game has a special place in my heart compared to the others. What interesting now is that one of the Project Directors for this game is actually the President and CEO of the newly found game development company Bandai NAMCO Aces Inc., in which they are currently developing Ace Combat 8. This should be interesting…

  • @MihzvolWuriar
    @MihzvolWuriar Рік тому +6

    Interesting fact about AC3 and AC4, I had a Japanese friend back then, he went to Japan to visit his family there, on a trip to buy games, he found AC3 and he knew I absolutely loved AC2, so he got it for me, I didn't understand anything (later, he found a booklet that had english translation of the story, so I knew what was happening), but I loved the game.
    Fast Forward a few years, got my PS2, got AC4, after playing it for a month or so, made 100% in the game, it felt so underwhelming compared to AC3 JP, that, after doing everything I could in the game, I went right back to play AC3, which was the game that made my heart pump with adrenaline every time I played, simply beautiful, seriously.
    AC3 is the best Ace Combat ever, the only thing newer games are better at, is the Sp. Weapons system, which triggered automatically in AC3, I mean, you choose a Air to Ground Missile, not only it would use the same missile ammo pool as the main missile, you couldn't freely choose it, they would only be enable if you choose a ground target, which made things complicated sometimes, as the air to ground missile behaved like an Air to Ship missile in new games, which means it would drop to the same elevation of the target immediately, then fly towards it, so, if it's inside a crater, the missile would always hit the crater border, since it didn't maneuver mid flight, and you couldn't just choose standard missiles for that target, because it's automatic, the perfect solution would've been to make the missile behave like air to ground missiles for ground target, meaning flying high then dropping from above into the target, and a air to ship against naval targets, but hey, that's *the only issue I have with the game,* everything else is perfect, and I even wouldn't let this semi minor thing impact in a review score, so the game is 10/10, simple as that.

  • @rataV7517
    @rataV7517 2 роки тому +17

    I love this game because of its story, it's fuel for existential crisis and also like the cyberpunk style, it fits AC3 really well

    • @ardantop132na6
      @ardantop132na6 Рік тому +2

      Rather than Cyberpunk style, AC3 fits more as AC version of Ghost in the Shell.

    • @rataV7517
      @rataV7517 Рік тому +5

      @@ardantop132na6 and Ghost in the Shell is Cyberpunk

  • @GreyLeopard
    @GreyLeopard 2 роки тому +13

    I think another set of hints is each ending closing out with a "TV turning off" effect, and the end of the General Resource route where you hack the Geopelia, both land after the fight and they find no pilot in either of them in regards to Nemo being an AI, that way more or less each route gives some piece of the puzzle regarding it being an AI.
    Very good video though, enjoyed every bit of it and if I was to do an AC3 video, I would have said more or less the same things

  • @TauromOG
    @TauromOG 2 роки тому +27

    I hope at some point we get a remake of AC3 but instead of being a simple remake, make it be like being Nemo after Simon release it on to the real world. That would be a good excuse to have very identical misions and events but also different misions, paths and events too.

    • @ardantop132na6
      @ardantop132na6 Рік тому +4

      If so, I like to add a twist of if you were doing Ouroboros route again (General Resource), we could be given a choice to whether or not to mess up Rena's mind since this time, we know we're an AI here to kill Dision for real but should we spare her since she just want her Night Raven or just run 'Damnatio Memorie' to anyone that knows Dision because that's what our objective is.

  • @tumate45
    @tumate45 Рік тому +16

    This sublimation thing was really scary in Soma too. When you're realising that making of a copy of yourself have real big consequences.
    Oh and how much I fucking hated Simon, especially when I wanted to be a bady and go with ouroborous, then Simon said, nope you're gonna torture Rena and kill Dision my little pet

  • @Kayael
    @Kayael 2 роки тому +6

    I love your ranting about the story for the International version, because at least in the US you had those walls of text. None of that in Europe, just chaining missions without any purpose except the fancy graphics and music.

  • @fluxots7603
    @fluxots7603 2 роки тому +13

    thank you so much for mentioning the missiles- they were either very maneuverable or acted like i hadn't even locked on to my target. great video!

    • @ThunderousFolf
      @ThunderousFolf  2 роки тому +3

      Sure thing! Having experienced that myself when playing I knew I had to make mention of it lol. Glad to hear you enjoyed the video!

    • @Massakre8492nd
      @Massakre8492nd Рік тому

      "Cockpit" view has a little window in the middle, that's Your perfect tracking window, keeping target in it is what decides tracking capability

  • @owlwaifu4949
    @owlwaifu4949 2 роки тому +12

    I think that the reason as to why Simon thinks that way is dumb but he has a reason for it
    You see, our brain is hard wired with the ability to feel anxiety and anger, it helps us survive and adapt despite some of the problems it can also cause.
    He likely blames dision for it because he believes that if Yoko was with him rather than with Dision that she wouldve been alive, he probably has twisted himself into blaming Dision because he believes although wrongly that if he were the man to have been with her that he wouldve been able to prevent her death
    He is a narcissist with a savoir complex
    The reason as to why he doesnt blame general recourse is probably because he was such a narcissistic he believed it was almost necessary to eliminate Dision
    But when he survived he got pissed
    It's a simple explanation but I think casting Simon as a narcissist with a savoir complex could really just make the ending better

    • @enzoeb5034
      @enzoeb5034 2 роки тому +7

      Well, Dision was the reason why she stay on General Resource and didnt get transfered to Neucom on 2031 with Simon. She and Abyssal get kill on 2030. Simon was part of GR some years later of the lighthouse battle on AC7. That's why the CGI intro shows both Simon and Yoko together analizing data on a table and then she dissapears. Both were the assistants of Dr. Schroder on AC7. They were lab partners years before the Night Raven and Sublimation project. Abyssal, GR Ace, gets in the way and steals Yoko from Simon side. The anger was accumulated for years.

    • @HadzabadZa
      @HadzabadZa Рік тому +5

      His neuroticism makes more sense when you learn of his surname

  • @SouthernGryphus
    @SouthernGryphus 2 роки тому +16

    Fantastic retrospective! When showcasing why Nemo is an AI, I believe you forgot to bring up that final Neucom cutscene where Simon sort of breaks the fourth wall as well praising your behavior!

  • @AFlameofVengance
    @AFlameofVengance Рік тому +3

    34:20 - 35:13 is the best part of the video. Thrilling story paired with high intensity visuals and a cool background of du du du du music. We need more videos to be this.

  • @lianguber
    @lianguber 2 роки тому +15

    This is my favorite Ace combat game of the saga, and probably, one of the my favorite games ever, i never get bored playing this game for almost 15 years (I have 24) when i played for first time the pal version in the PS1 of my brother, so thank u for make this video, i really appreciate that there are still people who give to talk about this beautiful game and more when Namco completely forgets that this exists, literally the last thing they released about it were some Skins for AC7, i guess it's better than nothing, but that the whole AC3 legacy is summed up in a pack of skins, it hurts a little, anyways thank you, i'm gonna listen this video probably for 5 o 6 time again... maybe more

    • @vantuz8264
      @vantuz8264 Рік тому +2

      Yep. I also feel like Project Aces try to pretend Ace Combat 3 never happened.

  • @eukyre
    @eukyre Рік тому +43

    The scariest bit about all of AC3 is just how close we really are to this (possibly) being a reality. Especially with the speed of which we're progressing technologically.

    • @malrobles
      @malrobles Рік тому +2

      Not to mention the AI part which has been advancing considerably in the past few months like an arms race of some sort

    • @11ICE
      @11ICE Рік тому +1

      @@malrobles yep

    • @ardantop132na6
      @ardantop132na6 Рік тому

      Good news: We don't have an AI flying a military fighter that can change mission parameters and send instructions.
      Bad news: AI has taken over the anime.

    • @Ring_student_yin_sang
      @Ring_student_yin_sang Рік тому

      ​@@ardantop132na6wait elaborate on that statement

    • @somerandommemedude1709
      @somerandommemedude1709 Рік тому

      US made AI drones, one looks like the MQ-99 from AC7, the other looks like the MQ-101.@@ardantop132na6

  • @eventsinarizona
    @eventsinarizona 2 роки тому +9

    Oh hell yeah this video is gonna be great

  • @inter.funda.stifle
    @inter.funda.stifle 2 роки тому +15

    Damn, I didn't even realize how little attention this video got until now. You deserve more, this was great.

  • @izdigi25
    @izdigi25 Рік тому +8

    The fact that the Air Combat cover art has the YF-22(prototype Raptor) on it is insane because the aircraft wasn’t even in service for another 10 years

    • @cac_deadlyrang
      @cac_deadlyrang Рік тому +2

      -Gotta love the Yiff Raptor-

    • @beimanuel942
      @beimanuel942 10 місяців тому +2

      ​@@cac_deadlyrang the YF-621 😟

  • @10goku83
    @10goku83 2 роки тому +26

    Being only played AC3 international version back in my childhood, I have soft spot for it despite being the massively nerfed version.
    My personal headcanon is that the international version is the actual real world events of Simon's simulation. This time you are playing as UPEO pilot which is actual human, your good old silent Ace Combat protagonist.
    We all know from the text that the leader of Ouroboros is an AI, Nemo to be exact. But in the real world, the Corporate War happens after Nemo already killed Dision and Nemo took over Ouroboros, becoming its leader.
    Nemo being an AI that means he can learn from every past and present aces including the player, now the reason you are able to kill Nemo in the end, because the AI has already fulfilled it's purpose thus no longer sees any reason for its own existence...
    but hey it's just a headcanon, my own silly headcanon to be exact lol
    tbh if Project Aces decide to do the Corporate War storyline, I don't mind if they decide to get rid of the branching story and focus on the real world events of the war or retcon somethings. All I wanted are just the AC3 planes remake, because they are all so cool to me.

  • @rubenlopez3364
    @rubenlopez3364 Рік тому +9

    You see the sad part is these games come from an era when games were made by gamers for gamers instead of corporate suits for profit. They actually cared about how the game played and felt because they played games.

  • @rzero21
    @rzero21 Рік тому +5

    What I really loved at first about AC3 was the massive amount of experimental aircraft and experimental technologies showcased in game and aircraft features. It really felt like you were playing in the future.
    Then I found out the AC3 JP version and I got intrigued by the story, art, visuals, etc. And finally saw the translated version and fell in love with AC3 even more!
    Now, after having played the game, I don't want a remake to occur. I think what's best, is a reboot, or a "Rebuild of Electrosphere", to have a brand new story based on the results of the simulation. Something like... preventing all the bad outcomes of the simulation, while creating even more chaos. That would bring something new to AC3 fans, while also playing around concepts and story of the original game but in a different, more engaging way.
    Something like Rebuild of Evangelion. At first pretty much everything similar, and then BOOM, everything changes.

  • @undead_corsair
    @undead_corsair Рік тому +4

    AC3 definitely has the most unique and I would argue most ambitious story in the series. I'm hoping it might be revisited in some form in future games.

  • @michaeltiau9364
    @michaeltiau9364 2 роки тому +8

    Thank you for making this masterpiece of a video, enjoyed every seconds of you talking about my favorite ace combat ever

  • @skornie123
    @skornie123 Рік тому +4

    AC3 is my favourite videogame soundtrack in general. Its also so unique, dreamlike exciting and sometimes horrifying.
    And youve got such an amazing style in doing this retrospective. You have a relaxed and down to earthway of talking in the video and presenting the story and development while also sprinkling in something like 55:57, it doesnt feel like an essay or retrospective but more like when a buddy of mine used to go on a big plot synopsis of the latest game he played and trying to explain all its strengths and shortcomings^^

  • @andrewrogers3067
    @andrewrogers3067 2 роки тому +5

    1:13:45
    Minor nitpick, but back then, this WAS the first fully silent protagonist. Scarface 1 in the previous games did speak albeit rarely, but you can infer from his co pilot he’s fairly upbeat and enjoys flying.
    This is the first game to make someone fully silent, it’s really strange first noticing that.

  • @BlitzvogelMobius
    @BlitzvogelMobius Рік тому +5

    As someone who picked up AC3 when it released in North American in 2000, I was so insanely disappointed at the lack of what was promised in magazine previews, wondering what had happened. Despite that major issue, it was pretty clear that there was ALOT to discover underneath the veneer of simplicity that was the international version. And I was so blown away when I managed to accidentally discover the Japanese intro if you pressed all the shoulder buttons, select and start at once (I think?) on the title screen. I got my chance to learn all the ins and outs of the story contained within the JP release in the mid 2000s thanks to the internet and it's insanely awesome to see projects like Nemo provide to fans what was missed in NA and Europe.
    Even for the international version, Ace Combat 3 at it's core played great, looked great, sounded great and was so much not just a game, but an experience - whether you were an aviation afficianado like me or not. Namco of the 90s was something else, and much like Ridge Racer Type 4, Ace Combat 3 exemplified a focus on the experience as a complete package with amazing graphical design to boot.

  • @acynicalasian
    @acynicalasian Рік тому +3

    I'm not gonna lie bro, the setting, plot, and music of AC3 give me dystopian heebie-jeebies that uh, may have really discouraged me from playing the game. It feels too depressing lmao

  • @dannydentarkis6482
    @dannydentarkis6482 Рік тому +2

    1hr 35 minute retrospective of AC3 gets an automatic like

  • @Caio4576
    @Caio4576 Рік тому +4

    The new ace combat that is currently in development the director is Takuya Iwasaki, who is also the director of ace combat 3

  • @thetoastlord5355
    @thetoastlord5355 2 роки тому +42

    I only ever got my hands on the International Version, upon learning what it was compared to the Japanese version I reevaluated my lifes choices

    • @oldgamesinvestigator7852
      @oldgamesinvestigator7852 Рік тому +6

      I got the Japanese version and played through all of it just this week. It felt like a totally different game and I felt like I had been cheated out of a great game as a kid

    • @nicolasillarnizzi
      @nicolasillarnizzi Рік тому +5

      We all been cheated by Namco... I understand why they did it, but damn what a bad choice! Whatever the sell's figure it would have created such an impact on those who played it. I mean it created a impact in 2023 on me after I played all the other AC ... Truly a masterpiece ! Thank you projet Nemo's team 🎉

  • @HighjeX_
    @HighjeX_ 6 місяців тому +1

    im playing this game again for the god knows what time and i really love it, would be nice to see a sequel or a remake of this gem, this game along with Zero are my favorite Ace Combat games, dope video btw :)

  • @low_expectations4636
    @low_expectations4636 2 роки тому +6

    Absolutely in love with AC3

  • @marciolessa1209
    @marciolessa1209 4 місяці тому

    Well... I'm here 2 years later, but this is still a magical and non superficial cut and recap about my personal favorite game.
    Thank you for the effort and the respectful way you treat this piece of art.

  • @gideonspit
    @gideonspit 9 місяців тому +2

    Thanks!

  • @KR1EGL3R
    @KR1EGL3R 2 роки тому +7

    I've watched your entire video, and it is hard to say, that there could be something more you can add to it to make it even more complete. But... There is still one more thing that concerns me. Especially after you've mentioned it briefly in Rena's Story. Because in the end when you were talking about what NEMO is, what are his limitations, and what he can become, you could've also say about one more thing. What NEMO is actually Capable of, and how horrifying omen he is for the future of Ace Combat.
    But to expand my thoughts, I need to show few points from my perspective:
    1 - We don't know the exact time the AC3 takes place. Yes... everything is mentioning the 2040s, but it is the year the Simulation inside the program is taking place. We don't know at which year Simon is actually working with his project. Who knows if his program is running after the Lighthouse War, or maybe actually during it. Maybe NEMO is actually a mixture of flight program mixed with the AI flight/combat data of ZOE/Gründer Drones (Which already have complete info of every single conflict before, as well as every single Ace Pilot flying/combat style! Of course including Mihaly's and Trigger's). This can also be a little connection with AC7 in which Drones were learning Trigger's flight style, And in AC3 Rena mentions that NEMO is starting to mimic her flying style.
    2 - If I remember correctly Project Aces said, that they are still trying to find a good way to accommodate AC3's story into their world Lore. For now AC0, 4, 5, 6 and 7 are Cannon, AC1 and 2 are retconned/Non Cannon, and AC3 is still having the status Quo. Neither confirmed or denied. That means the future AC8 could have a plot about NEMO inside itself.
    And point number 3 - Whatever NEMO is doing in AC3 Simulation, he is fully capable of doing in Ace Combat World. He can make his own decisions, he can decide about what he want to use (choosing the plane and its armaments), he can pilot everything with COFFIN system, he can decide about his affiliations and his partners, he can and will eliminate whatever he wants or he is ordered, and lastly... he can hunt its prey through unconventional methods. And that's the point that is the scariest part of NEMO. He can eliminate his threats conventionally (dogfighting with enemy planes), unconventionally (hunting Dision in Electrosphere), and literally Snatching the body of enemy pilot!
    This is the moment when anyone reading this can say "WTF You're talking about", but hear me out: in Geopelia mission we are put against 8 completely unknown aircrafts, and during the mission we are hacking into one of our enemies. It is something that we're never had or gonna have in entire game or even franchise. NEMO never was told that he is even capable of doing such a thing. He just thinks that hacking enemy plane is the most optimal route for the mission and he literally executes it. He hacks into enemy plane, eliminates the threat, finishes the mission and lands the experimental plane while also controlling his primary plane for the whole time in perfect Sync! And hacking enemy plane is a nuance itself, but there is something that makes this mission most disturbing thing in the entire franchise. The XR-900 we are facing can actually be Man operated! We are acknowledged of this in the ending of General Resource, which shows open cockpit of the plane. This means that NEMO can literally Posess a body of a person that is connected to his plane by COFFIN system! And of course empty plane in cutscene isn't the evidence that can sell this idea, but other thing from AC3 campain actually can. And it is the Nanobite incident that Rena survived. The Nanobites were doing exactly the same thing to Rena, that we have done to one of the pilots of the Geopelia. Only difference is that they failed in what we have actually succeeded.
    And now imagine a future Ace Combat scenario - You, and your wingman are ordered to test a new fighter jet capabilities, by friendly dogfighting scenario. You flying conventional aircraft, and your partner having the pleasure of checking new standard of COFFIN fighter jet. Mission starts, scenario is involving tailing, and targeting each other. And in the middle of the mission something wents wrong. And no. There is no enemy planes, no typical Ace Combat superweapons, no anything. And yet you're hearing agonizing screams of your partner through your comms. The screams that are repeating over and over again, until they're gone. And until your Wingman starts to fire at you without a word. You're trying to evade everything, but harder you try, it actually harder it gets to evade. You're trying everything to communicate with your friend, but there is no response. So you have no choice than to actually shot down the plane with you're partner in it. The tragic impact of your decision could be made even bigger by hearing how your friend regains consciousness seconds before crashing his plane into the ground, with no possibility of escape, telling you how something took control of his body...
    Imagine an Ace Combat game in which you are fighting not against typical invading enemy country pilots, but fighting against friendlies possessed by rogue AI... The true Horror of something unknown!

  • @EfftupSmith
    @EfftupSmith Рік тому +4

    I honestly never had a problem with the storyline of AC3 until I found out that the Japanese version existed. While the music is cooly futuristic, I find it too chilled out to get me as excited as the soundtrack does for other games in the franchise.

  • @alisu-x6630
    @alisu-x6630 2 роки тому +4

    its half of my childhood and best game ever made in my mind

  • @Remix2366
    @Remix2366 2 роки тому +4

    * Dision never explicitly stated that there was something wrong with the electrosphere life,he means that when he was a fleshling, he believed that we would stay as a human,but the opposite happened.

  • @konohamaru77
    @konohamaru77 2 роки тому +4

    Ace combat 3 really is different. Different from the rest of future game. This is why i feel happy when the japanese got fan translated

  • @MillywiggZ
    @MillywiggZ Рік тому +9

    Says a lot that actual pilots who’ve played the ‘Ace Combat’ games say 3’s physics and handling are more accurate than 7’s.

  • @licjar.xeymelloz
    @licjar.xeymelloz Рік тому +3

    It's been 7 months so you may have already heard this from someone, but XFA-36A is based on the real life experimental aircraft X-36, while Fenrir, not only was an entirely original design by Project Aces, but actually did not have a designation in the original work of Ace Combat X (it was just called "Fenrir"). It only received it later when Project Aces decided to introduce the aircraft to Ace Combat Infinity as "XFA-33 Fenrir".
    And yes, I do think they are suggesting that the development of the aircraft was technologically and/or financially backed by General Resource, although I wouldn't consider Fenrir to be a predecessor to XFA-36A considering the different origins of their design. However, since Diego Navallo was essentially using the war as a promotional campaign for his weapons, it's likely he was, at least partly, acting behalf of the General Resource; meaning the big corporations fighting a war thing was already somewhat a reality in 2020, which is neat.

  • @FeroxV
    @FeroxV Рік тому +1

    Somehow when I was a kid I bought from a local pirated discs store an original Japanese AC3. I didn’t understand a thing but I was so mesmerised by the story options and gameplay that it is still my favourite AC game.

  • @EsialResein
    @EsialResein Рік тому +3

    The fact that Simon is more fixated on Dision for stealing Yoko away from him, to Yoko being killed by GR, must be a whole other level of jealousy. "Because he agreed to do it, Yoko would never had died" mentality maybe? Or she's been going to die just for the idea of sublimation?

  • @SenseiRaisen
    @SenseiRaisen Рік тому +5

    Simon may also doesn't know you already know what happen without count probably the AI he create may override certain protocols and find him, General Resource and Dysion as a problem.
    Also the last instance when you get the most weird ending is the last mission Geopelia, where you had the words "Hacking" for the 1st time and then you had both the XFA-36 and the Geopelia at the same time.

  • @ABaumstumpf
    @ABaumstumpf Рік тому +2

    I gotta say one thing:
    We have NO CLUE what really happend to Dision - all we have are the simulated events. We see the events unfold from Disions perspective - how would Simon even have that information? He wants to destroy Dision so he clearly did not get this from Dision. All we know is that there is a program named Nemo and a program named Dision - and Nemo was made to fight Dision in a simulated world.

  • @roilo8560
    @roilo8560 Рік тому +1

    This game, and ridge racer r4, are some of my favorite games ever, and its music and style inspire much of what i make

  • @dylantran8492
    @dylantran8492 Рік тому

    Be proud as you can be for this video. It singlehandedly has given me extensive knowledge into the game as a whole (as playing the game for myself is pretty difficult) has just completely melted my brain. Who knew a friggin PS1 game could be as complicated as can be. Bravo to you dude. Never stop making these things.

  • @hmshood9212
    @hmshood9212 2 роки тому +7

    Also another difference between the versions is that JP the missiles act in all aspect and International rear aspect only. (Like the rest of the games in the series)

  • @DpNemo
    @DpNemo 2 роки тому +6

    OK. thats 7 wins total. there are more to be had but VERY well done.thanks

    • @ThunderousFolf
      @ThunderousFolf  2 роки тому +2

      It's super relieving to hear that you enjoyed it! Again, I still feel awful for constantly giving the whole "it's on the backburner" response and keeping you waiting for so long, but better late than never I suppose, right?

    • @DpNemo
      @DpNemo 2 роки тому +1

      @@ThunderousFolf indeed

  • @Echo2-2
    @Echo2-2 Рік тому

    This game was an incredible game that set in stone various mechanics for the future entries. I feel like this video did it justice, well done!

  • @MaYstruction
    @MaYstruction 2 роки тому +3

    Never realized the game had a story. I loved the international version either way.

  • @LordVitaly
    @LordVitaly Рік тому +1

    The game of my childhood, just finished experiencing it the right way (Japanese version + fan translation), did all the endings and got to the true ending in one go. It is like a hole in me now, because I always wanted to know what this game was about and now I fulfilled my dream and looking for additional pieces information. Thank you for the video!

  • @Shattered_Skies
    @Shattered_Skies 2 роки тому +3

    40:30 He's WHAT!!!?
    Edit: 1:33:45 I wish the game actually mentioned that detail more remarkably. Scream and Rage felt like they had no real place in the story tbh

  • @VictorLuisAngelical
    @VictorLuisAngelical Рік тому

    I am filled with joy seeing a that there is a lot of conversations about Ace Combat 3 a game released at the final cycle of PS1 using to the max of its capabilites I sometimes thought it was a PS2 title hehe thanks for giving the game justice because the depth of that game for that context of time was way ahead of its time. This is a game that truly deserves a remake.

  • @vritngh
    @vritngh 2 роки тому +3

    This is an incredible video, and deserves so many more views. I completely agree with what you said about the international version and am currently laughing my ass off at your rendition of the boss theme😂☠

  • @Hobbes7.62
    @Hobbes7.62 2 роки тому +1

    I recently got into the series and am impressed in the community still making content. Between you, Ace Combat Fan, Lucas Ricotti, etc...

  • @11ICE
    @11ICE Рік тому

    Great Video! Ace Combat 3 from a aesthetic standpoint is my favorite in the series.

  • @kevinmithnick9993
    @kevinmithnick9993 Рік тому +1

    Great experience to play Jap ver it in late 90s. Hearing about nanotechnology in a developing country was the most mind-blowing Thing at the time

  • @nagaselin8710
    @nagaselin8710 Рік тому +1

    Keith was such a Tsundere guy ,showing his lovely moves & thoughts with cool facial expressions

  • @rzero21
    @rzero21 Рік тому +5

    1:18:04 You got this *VERY VERY VERY WRONG* and all your rant is illogical. When Simon says that Dision stole Yoko from him, he meant, by being in a relationship with her, he took Yoko away from Simon (in a romantic way). He doesn't mean that he stole Yoko from him by killing her.
    Simon already knows that GR killed both Dision and Yoko, after all, he monitors Nemo, but he doesn't care anymore about that fact because he can't do anything about it.
    Simon is VERY smart, and he knows he can do anything at all about her death, but at least, he can ensure the sublimated version of Dision doesn't live anymore. The dead-copy of the man that stole Yoko from Simon (once again, in a romantic way, not by killing her). If you watched the video of GR forces planting the bomb, you can read that Dision death was considered an acceptable collateral damage. So in conclusion. Your rant there was pure nonsense because you took it on the wrong side.

  • @FishbedFive
    @FishbedFive Рік тому +2

    AC3:
    -Blue is attacked by a shade of red/yellow
    -blue attacks enemy
    -its actually a false flag
    -underground organisation revealed that has a big airborne target you need to take out
    sounds...
    similar.
    Sounds.. Latin.

  • @kalashnidoge
    @kalashnidoge Рік тому +5

    I think Ace Combat: Assault Horizon is alright. Its i think the only game in the series, where you get helicopter gameplay and aircraft gore instead of destroyed jets just spinning in a ball of fire ad infinitum

    • @Derivedwhale45
      @Derivedwhale45 Рік тому +2

      And most fans thought it was the absolute worst entry in the whole series when in fact it really isn't and it's a alright fine entry of its own even though it ain't a classic gem like 5 & 0 but good enough of it's own & taking in a good risk at the time into bring in new fans into the core series in general did work while having some faults that can be fixed in a future remastered if that ever happens especially easing up the DFM most of the time & such. While Infinite was the 2rd blacksheep of the series for a few years & AC6 being a mediocre entry at the time, I think like Infinite Warfare, it's time AC fans appreciate AH for what they did despite the faults it contains but appreciated for trying new risks & bring in some new ideas that'll carry over to future entries like flares & such & time to truly hate AC3 international version for being not only the 1st blacksheep of the series but truly the absolute worst entry of all time with little to no story & literally 85% of it's content being removed completely whatsoever from the superior JPN version in general. If the entire AC community knows the full story of why AC3 international versions was the way it was released fully, then they'll understand the reasoning of why everyone should hate that game entirely. At least AH didn't remove ANY story elements despite being a bit of reality & kinda predictable in some points tho, but in AC3 international only one story & that's literally it with no VO or cutscenes to tell a story AT ALL!

  • @SaviourV
    @SaviourV Рік тому

    8:13 - 8:30
    Simon's efforts in the real world. Simulation after simulation, to achieve the perfect outcome.
    For Simon, it was to evolve the Nemo AI to its zenith, but for Katsuhiro Ishii, it was to improve the game's overall AI to the point that you couldn't distinguish if your allies and enemies had real air combat experience or not.
    Truly an impressive effort.

  • @YoudiesID
    @YoudiesID Рік тому +1

    Here kinda scary one
    In Mission Bug Hunt, if you don't shoot Rena with "Nanobite" (cmiiw) she will... well actually dead crashed on the building. before crash eric like screaming so hard because you know.. "us" doesn't shoot her with Nanobites

  • @psenkdead
    @psenkdead 2 роки тому

    I just replayed acecombat 3, but this time with the translation. And then saw your video. It's so good. Both the video and the game.

  • @VolkardX
    @VolkardX Рік тому +1

    this was a masterpiece!

  • @donkey9455
    @donkey9455 2 роки тому +25

    Why would you not mention the superb soundtrack in a 90 minute essay about the game? The composers did a heck of a job.

    • @joshuapurdy7065
      @joshuapurdy7065 2 роки тому +17

      He did in the beginning

    • @ardantop132na6
      @ardantop132na6 Рік тому +1

      Especially the Ouroboros betrayal mission.
      Gave me chills but it makes sense why the song are like that. We're gonna wipe the girl's identity and memory just so we can traumatize our target.

    • @hijous
      @hijous Рік тому +1

      did you watch the video?

    • @Muhluri
      @Muhluri Рік тому +1

      tell me you didn't watch the video without telling me you didn't watch the video

  • @shokwolf
    @shokwolf 2 роки тому +2

    Bro the lore is just 🤌🤌🤌🤌

  • @saesariolisenty6123
    @saesariolisenty6123 Рік тому +1

    Ace combat 3 is otherworldly

  • @DpNemo
    @DpNemo 2 роки тому +2

    i'v been waiting for this

  • @nicolasillarnizzi
    @nicolasillarnizzi Рік тому +1

    Awesome vid ! Thank you. I Have a theory why Simon reaction makes sense. I think their is more than meet the eye. Yoko was working with simon who work for neucom. Them she is with Dision who works at Generale ressources, so was here! That is why simon thinks Dision is the first one to blame. They meet yoko fell in love with dision and left neucom to continue their ressearch on sublimation at GR! It's a triple treachery! He took her heart, her body and his work. If it was not for dision she would still be working safely at neucom. And who knows why GR killed them both or even did they really commands the attack? Dision who still working with after. Weird, I think Simon is responsable for their death! (Either directly or by manipulation of GN or even Neucom) But Dision unfortunately was numerically copied just before. That piss him enough to create a Super IA to destroy him. To he dude is the best ace of the world and a computer program, saved online... So very hard to kill. Rhat os the way I see Simon motivation and story. Worst tha' a simp. A narcissist possessive genius.

  • @rzero21
    @rzero21 Рік тому

    34:16 this is funny, well executed, ironic and nostalgic, all at the same time LOL

  • @SuperMetalmanic666
    @SuperMetalmanic666 Рік тому

    While watching this, I forgot I had the Ace Combat 3 soundtrack playing, and Quartz started playing at 1:05:12 and I was thinking to myself that was clever use of music in the video until quickly realizing that the music was from the video. Strangely enough the soundtrack from on that point matched up with the video extremely well.