BATMAN: ARKHAM KNIGHT combat is perfection.

Поділитися
Вставка
  • Опубліковано 29 жов 2024
  • :P

КОМЕНТАРІ • 4

  • @czilson
    @czilson 13 днів тому +3

    It really is

  • @GeoffLamp
    @GeoffLamp 11 днів тому

    Perfection? This was awful

    • @Napoleonic_Cuirassier
      @Napoleonic_Cuirassier  10 днів тому +2

      I didn't mean to offend anyone but what complaints do you have for the combat of this game? Can you explain? In my opinion, it's combat is definitely better than Asylum and City but I don't know about Origins. And a reason you may have not liked the combat in this video cuz I was not playing it that carefully. Nor am I that skilled😂. All I wanted to say was that Knight has faster movements, better attacks, and overall better versatility in the combat. I remember that in the Asylum and City, you had to ground takedown every enemy which takes too much time. While here, you could just keep punching the enemy on the ground and also counter a bit from another guy at the same time. While doing the ground takedown (in all three btw), you cannot counter or cancel this takedown. Or you could also lose your combo streak by throwing a random punch, trying to hit the enemy on the ground in City and Asylum. And you could not pick the enemies up from the ground(still stunned) in Asylum and City. And yes, you could do the multi-ground takedown but for those who don't have it, they would lose their combo streak. If all the enemies are downed in Knight, you could pick one up and do either the aerial attack or punch him continuously (I don't know the term for it😅), and he would be down. If you are saying that the combat is too complicated, I understand. I just stated my opinion. And you are free to state yours.