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Space Busters | Bridge From Earth to the Moon?!? | Space Engineers
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- Опубліковано 13 сер 2024
- Build a bridge from Earth to the Moon they said. It won't be possible they said. Ha! No problem! This is Space Busters where we do crazy stuff like this all the time! So no way was I going to pass up the opportunity to put Space Engineers to the test!
Can we build a bridge connecting the Earth and the Moon? In this episode of Space Busters, we're sure as heck gonna find out!
If you like the video, be sure to leave comments and hit that like button! That's how I know to make more of these!
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6:26 the longest nether portal I've ever seen.
XD
Yeah
yaass.
To moon
14:25 Fine.... do it to the Sun.
Only one problem, the sun is a part of the skybox....
@Ross Parker a moving target with a set, looping, path.
CM Wolf Magic
I’m afraid that that is impossible. The bridge will wind up spanning an infinite distance, for the Sun is a part of the skybox, not a physical entity.
@Arthur Gamer HD Yes, I have, and I understand that it is hard to convey sarcasm through text, but feel free to continue ranting about my "mistake" - I don't mind.
@@SoleilaryxGames Petition to start talking this way on every youtube comment, bring back the old ages
wasn't going to say build a bridge to mars, but now that you suggested it, ...
Oh no…
I may be late but I was gonna suggest connect a bridge to all the planets
Do a Bridge to Titan
OMG That would take like a year!
@@AndrewmanGaming Well, as requested, it's not mars
@@AndrewmanGaming i think the same but, can you imagine this all in streaming?
It wouldn't work because 1. Who would walk on it? 2. It would crash and 3. Asteroids would be in the way
But. "Turning the impossible to improbable"
@@masterharpsealvlogs2010 and the improbable to the complete
You need a NASA computer, just break into their facility, do this, then leave. Then they'll have plans for their space bridge, and youdon't need to worry about crashing
@Mr Penguin saving people got overrated.
Fun Fact the NASA is using mostly old computers, the "upgraded" years ago to Windows XP and still using some PC with Windows 95 or older, depending of thier task and because of the fact these OS are more stable than the modern one. Also there rumors that the NASA is swapping to Linux, some of the ISS Laptops already use it.
@@TheAction187 it is depressing that that is true about the older OS's being more stable than the new ones...... you would think it would be the opposite, but no, everything is rushed out before its ready these days....
Devin Viltan you can buy a super computer for $250 million
@@winter4593 ah yes, now i just to get a small loan of $250 million
now can add some gravity blocks along it and try and roll a boulder from the moon down to earth along it. be terrifying but fun to try
Andrew: -takes measurement
-aligns structure
-puts it in wobbly platform
-complains about how it doesn't keep standing
Me:So... why aren't we putting it in the ground?
Because it would no longer be aligned. Notice how the structure is at an angle: This means it would have to be at an angle on the ground, which isn't possible without a motor to turn it.
It could be done from the ground regardless, but that would require manually going to the moon straight up and straight down multiple times, nullifying the whole point of alignment. Plus, there's no guarantee even that would work due to the curvature of the planet.
@@stefanm.734 You can adjust the orientation of a blueprint before pasting it. IIRC, all that would be needed is aligning it to point at the moon and positioning it such that it intersects with the voxels (making it a station). It might be harder to get the perfect alignment that way, though.
Gotta pad that video length somehow
im just wondering why he started on the planet and not the moon. aiming at the larger target is easier lol
christopher4265 aim small miss small
the reason because u can go trought the blocks is because the engine limit (even wiht no block limit enabled) is around 300k after that blocks become glitched
That explains it!
@@AndrewmanGaming You could make a single structure from earth to the moon, but you need to make it thinner, one single line of blocks should do it with no problems, then you could attach an elevator to it. (a single block has 2.5 meters so 120km will be like, 48k blocks well within the engine limits). This will answer yes to all the questions. It's doable, you just need to be very tight on the design. The only issue I see here is that your base grid will intersect two separate voxels entities (earth and moon), and I really don't know what the engine will do with that. Interesting to see tho ;)
@@gmlviper
Well i built something between two asteroids so that shouldn't be an issue as long as you start at one end and go to the other. If they're misaligned and you force them with merge blocks i am not sure what will happen.
I actually didn't think they would merge like that :-X
I've had space engineers ever since it was first released but I didn't have a pc good enough to run it. I do have one now but I didn't have any motivation to play it and now that I've found your channel I've been playing it non-stop and now I'm struggling to find ice xD
Check out a game called empyrion it's got a harder survival mode and it's quite fun the difference is block physics empyrion doesn't have the same destruction physics aka floating blocks and what not
@@andrewsanta746 Agreed. Empyrion is amazing and easier to run too
@@andrewsanta746 I never seen in empyrion a big ships like in space engineers... And last time I played it, it was even laggy than engineers 0-0
@@IIITheSTpiLotIII ship size like the massive ships no you won't find the ships above 10k blocks but that behind said it is possible to do but harder than space engineers now I haven't had a working PC since last year due to funds but last I remember a lot of the lag was fixed you had frame drops moving between planet and space but that was very temporary
You could always go down to your local drug dealer
SE *does* have a hard limit for block quantity, both in general and in a single grid - I don't know if there's an easy way to amend or remove the limit though. Obviously Keen wanted the game to run without melting peoples' PCs or summoning Clang (too frequently).
But you done good! Genius idea with the Galileo 'aimer', even though I was clawing through the screen in desperation when you started building whilst attached to a rotor!
Also...
Pleasedon'tcrashPleasedon'tcrashPleasedon'tcrashPleasedon'tcrashPleasedon'tcrashPleasedon'tcrashPleasedon'tcrashPleasedon'tcrashPleasedon'tcrash
This is the Please don't crash song, which can't be copyright struck, I think.
Not sure about your rendition of 'The Rembrandts' though - UA-cam robots, please be kind.
I should have titled this video "Please Don't Crash x50"
I think you *can* change block/physics shapes limit, by changing it in the source, and then recompiling it. Cuz the engine's and SE's code are on Github. Pretty sure the license allows that.
I believe they should have in the game's settings a tick box which allows you to have unlimited blocks as long as your pc doesn't burn up :D
I'm pretty sure it's something like each block's position is stored as a some-number-of-bits coordinate, so the limit isn't an intended limit for gameplay purposes, more of a "we didn't think anybody would ever need to exceed this so we called it good at x number of bits" sorta limit. like, it'd be pretty incredibly rare for anybody to want to make something more than even 10km in length, much less 100km.
@@__mk_km__ The code that is on Github though is pretty old and out of date at this point iirc.
Best part of this video is you signing XD
16:36 ; 19:00
And it is friggin kirby music
Make a Dyson sphere around one of the planets
Samuel Lockwood you know that s imposple right
@@AceOfBlackjack Hmmm
I think it´s not entirely impossible, if a computer with enough power existed. It wouldn´t be a single grid, due to the games limitations, but connected plates would form a dyson sphere. Just not an "airtight" one.
But yes, it would be a hell of a lot of grids.
Maybe a sphere around a moon should be attempted first, as proof of concept.
@@Aracnah no, its completely impossible. space engineers has a hard block limit that would likely be met before you even completed 1/100th of the sphere
@@Aracnah Even without a hardcoded block limit, it does probably not work because of the way game engines make spherical worlds. I am not sure about SE but most other games use a two dimensional plane and the sphere is created by wrapping the plane around a sphere as you go further away. Blocks and Player made structures are most likely not included in this because wrapping a texture map around a sphere is easier than doing so with geometry. One approach would be to use an actual round sphere for the planet and make the building system normal based. But that comes with another problem, on ground, your Block is 1m2 in a few km height, your Block will be 2m2. But still, this would enable you to create make such a structure
@@MaxMustermann-ey5sc Planets in space engineers are 3 dimensional objects. The amount of blocks the engine can handle is the real limit. The smallest planet has about 19 km diameter, so let's assume the dyson sphere would be 20k in diameter, giving a 500m "sky". This requires a surface area of more than 5,000,000,000 m².
I would guess about 1,000,000,000 (a billion) basic armor blocks are required, +- 200 millions.
Yet with modded blocks, it could be done with alot less. 100x100x1 blocks with reduced primitives for deformation would help alot. It would still apply to grid space limits, but would count as a single block with only a very few triangles for graphical calculations.
Why would you not simply build backwards from the moon considering your target area would be 4x larger?
Why go the easy way when you can go the hard one? Eh
@@SaintMarneusCalgar
😂🙆🤦
@@TheRogueEight
Ikr😹
The fact that the game didn’t crash (or at least become sentient, grow arms and hands and slap you across the face) when you tried the merge block thing is a miracle.
I guess you just merged 2 planets. Or rather a planet and a moon, but still.
I remember trying this with conveyor tubes so you can quickly move items, I didn't even know about copy and pasting on other grids XD but I just missed by a few 100 miles so I just added a right angle, but it worked. Built a base on both ends on the same grid.
Then I saved and quit, and could never open it back up without it freezing.
Might do it again...
Do it!
On the workshop, there's a mod that adds blocks that are large platforms so that there isn't as much lag. you could try using that to make it run a bit smoother. It'd also work great for a bridge to Mars ;D
There is an in-game limit of something like 8200 blocks in any direction on a single grid (splitting the grid doesn't change the limit, but starting a new grid resets back to zero basically, like you did). Check out EpicTek's season 2 episode 34 and 35, he ran into the same thing and got some info from the devs on why this occurs. (Edit: autocorrect)
He keeps adding one extra clap to the friends theme, and it kills me
i found myself tapping to your little tune during the loading screen at 16:50, you should do those more often lol
Hahaha that's the kirby theme song from super smash bros!
Now the Bridge just needs artificial gravity to actually walk on it.
You have magnetic boots
17:50 you attacking the new deathstar lmao
Build a ring around the earth, with a space elevator upto it XD
the one like around forge worlds from wh40k
@@MCAroon09
Or like rouge one.
@@kingaragornii9940 basically entire star wars also
We gotta appreciate the fact that andrew is willing to "sing" on camera and not cut it out
To align you could've put the spectator camera behind the moon, with Earth on the background and then just flew through the center of the Moon towards Earth all the way to the surface...then drop your character on the ground and look back up 90 degrees... dead center! :)
For future reference: 1) don't nudge rotors like that to aim stuff - just put a gyro on the grid with the cockpit and then you can aim easily. When you get the aim you want, lock the rotors.
2) you can do laser aiming - just build a really, really, really long beam that is one block wide and one block tall, then blueprint it and load it into a projector. Bam! I know a guy who carries around a blueprint that's over 50km long for aiming and such like
builds bridge so big, must employ memory saving bridge expansion joints lol nice!
Incredible creativity. I love how you expand my understanding of what is possible in se
"Don't tell me to do it to Mars!" Do it to the Alien Planet then :P
You hear a voice in the distance. It says "I HATE YOU!!!". It is coming from the alienlike planet in the sky.
It probably would work with connectors so that you get separate grids ;-)
And also probably already suggested this but after 5 Minutes reading comments finding none like this i just had to write it.
Greetings from Austria (No deserts and kangaroos, just mountains, chamois and edelweiss ;-) )
To get from one place to another faster, go to spectator mode and hit ctrl-space to teleport your character to the camera's position. Also, no mods needed
Alright, two things
1. This reminded me of when I tried to build a kilometer long monster of a ship. It hit that block limit and I got really sad because of it. That, and just existing in its vicinity made my computer beg for mercy. At least it's hangar is recyclable to future builds.
2. I looked out my window and saw a length of new house siding just SWING across view. Grand timing, I'd say.
Love your space busting videos, keep it up!😃👍 bench watched all of the episodes you got
Binge* yea...
27:29 WHY IS IT STRAIGHT UP coulDn'T iT BE gAy?! HUH
(Nice vid)
I actually really like your singing
Especially That kirby song
Physical shapes limit is a hard limit (max is 65535) responsible for storing the collision mesh for a grid.
I ran into this issue myself but it can be bypassed. The limit applies to only a single grid which means any subgrids each have their own limit.
By chaining grids together with pistons or rotors you can create a seemingly seamless grid with as many blocks as you want.
Will still affect performance though.
You could make a space elevator connecting the two, like in the space elevator episode. That should do the trick. Unless the problem is with an earth-connected grind not being able to get in the range of the moon, since it's connected to the earth instead of the moon.
I tried that before.
About the question "Can you able to build one structure from Earth to Moon?"
No.
You can't.
The grid becomes too large and the blocks that are grounded on the earth start to clip through the voxels and the blocks that are still touchable begin to collide with the voxels and it melts your computer so you better be glad it crashed your game than your whole computer.
Even on the most advanced computers you will not be able to do that.
I tried fixing that problem using merge blocks. Don't. This WILL melt down your computer.
What I did not try yet was building a bridge using connectors. A segment of about 100 blocks in height. Each end has a connector. They technically don't become one grid.
My idea what you can try and keep pasting:
Build a bridge that has a seat in the middle, a camera at the bottom end to be able to see and make sure the bridge segment is aligned properly, a gyroscope, atmospheric thrusters/ion thrusters and reactors. Connect the bridge, remove everything, build a battery, put solar panels around the bridge on the sides and last but not least, gravity generator.
Let me know what you think. I might give it a try myself.
uhhhhhh
Great video, but can you build gravity generators to make it a fully working bridge for public? :D
Oh, wait, but what if you made 1x1 block bridge? Then, the PSU usage will be at 25% of the current, so it won't be that much glitched!
Mom: where are you going
Me: for a walk
Mom: ok be back soon
*5 years later
Me: I'm home
Mom: *WHERE THE FU-*
You should have built a bridge that's tangential to both the planet's and the moon's surface. That means it starts off horizontally and thus you can literally walk out to space as gravity gradually falls off. Although this would require a bridge that's longer with the sum of radius of the two bodies, and incredibly precise aim to barely touch the surface of the moon, but not miss it.
So in the last episode we got lessons in how to trap an Andrew and now we have lessons in how to drive an Andrew insane. I hope everyone is keeping good notes on what to do and not do when taking care of your Andrew.
Also Andrew you should check out Factory Town and Genesis Alpha One I think you'd enjoy those games.
*Elon wants to know your location.*
Well, the moon orbits around the earth in a non-geostationary orbit. So Space Engineers is incredibly unrealistic.
Geostationary Orbit is when you are orbiting at the same speed as the earth rotation so you would always be visible from earth/stay in the same spot relative to the ground.
sooo... it wouldn't work in real life.
@@fredskerbaladventures4091 you just gotta pull the moon back in into a geostationary orbit and build a giant stick
Came to see the limit of the psysics engine, stayed for the custom friends theme!
EVEN if you can't make solid structure, it is functional. You can make a conveyor tether going from earth to the moon to share inventory, and also can build hangars on the way, space stations etc
That's it, i am subscribing
In the latest version at least, you can take any ship thats not moving, even in flight, and turn it into a station through the info tab. So an easier way of aligning the bridge and making it not wobble is to just make a thrusterball, aim the crosshairs at the moon, and then convert to station.
Thumbs up just for the YT CR Bot song! but also for the bridge crash madness! i can barely build two blocks before my PC starts lagging out, (5years old AMD Radeon HD 7540D) i also like how you first looked up at the first segmant and reminded me of a Halo ring ^_^
The madman actually did it. That's dedication.
With a bit of patience and a smaller bridge piece, I would imagine it would be possible to place the 2nd part of the bridge so close that it basically doesn't exists.
Nice work on the gyroscope! :D neat hack, making two bridges
"then you can look at the wall" lol xD
You should find the max turning speed of the gyroscopes on space busters
An epic accomplishment! A true tale of excitement and Intrigue, 'ups' and 'downs'. gg.
"And I will walk 25 miles and I will walk 25 more, Just to be the man who walked from the Earth to the Moon in Space Engineers!"
16:45 Not that kirby song! I listened to it too much when played space engineers!
32:49 forget the car, what about you build a hydrogen powered monorail tren that goes clamped to the structure. I like very much this channel, there´s always something really scientifically funny and nice in this "Space Busters" series.
Did you remove block limits in the world setings?
Subscribed, nice to see how much effort you are putting in to make these videos.
wouldn't it just snap because of the earth's rotation
Yes, but SE draws a line at some point. Doing too much realism isn’t fun any more.
It looks a lot like Terminal Velocity from Sonic Colours.
I like that.
I did ask this on a previous video but I am curious to what would happen if you tried constructing a bridge around an entire planet or moon so that it makes a loop, then blow up all the supports at once. Which way would it fall? It couldn't fall downwards since downwards is upwards on the opposite hemisphere, so would it simply float in place? Perhaps it would start spinning? Who knows. I think this would be an interesting thing for you to try in a future episode. Seeing the structure in the video makes me pretty confident that such a structure can be created, however it might a bit more time consuming since you'd have to make the bridge curved so it could follow the surface smoothly.
I might try this on a realllyyyyy small planet. It sounds pretty awesome. Also I remember your previous comment :)
id like to see you build a bridge connecting every planet together that's not straight up like this one so you can drive across them to get to each but i feel like that may be a tad too much
Hmmmmmmmm maybe worth trying :)
Bride from earth to moon, then a bridge from moon to mars, then bridge from mars to earth, all in one
14:51 says please crash
AndrewmanGaming EXPOSED!!! He want's the game to crash for drama :)
Now put a conveyor on it , Longest conveyor transfer in SE ever??
The blocks becoming pass through happened when I tried to make the Death star.
To think when I first started playing this the idea of the game being stable of doing this would be completely out of the question
"Please don´t ask me to do this to Mars." - As you wish. Can you build a bridge from earth to Titan?
The bridge has a gap in it, so it is not finished yet. :P
But jokes aside, maybe you can use connectors so you have multiple subgrids going together
to be perfectly aligne to the moon AND be middle of gravity, you could have placed a GPS point on the moon and move on the earth until the distance is minimal. that way, you would be under the moon and closer to the moon. and perpenticular to the gravity...
add a conveyer line, maybe a docking station in the middle for space mining and connect it to mars, a few mining drones or auto mining outposts and your set for life. 1 base, 3 planets, its perfect.
I think the custom turret controller now makes aiming a lot easier.
17:00 HEY!!
it's possible to use connectors under the bridge and continue puting blocks that hide the connectors, visually it will look like a single large grid.
Hey Andrew! You can bypass that Part Count Unit by disabling block limits and a few other things jn advanced options of your world, you will have to enable experimental mode though. I learned because I like to build big ships
16:46 that's top quality entertainment right there!
Lets See THE MOON RING! full ring around the moon visible from earth......
It wouldn't be visible
@@Idominusrex not with that attitude
@@thechickenmaster6543 it's a problem of render distance
@@auxencefromont1989 you could possible get it to render, but you'd need a very nice computer for that.
Bridge to moon is cute, sure. Strap a seat to the space ball and use a gravity cannon for transport.
Why didnt i find this channel earlyer , i like it
@16:37 quality content!!!!!
Panic at the disco dont even have hopes this high
Probably a hard limit to the number of blocks which may be connected to one another. Drop the guard rails and go with a 1 or 2 block surface, and you should in theory, be able to double the distance you can place blocks.
With the aiming component you can make a stupid complex ground to air cannon. Maybe it could be larger so you can put multiple modded forward facing cannons or lasers and shoot down invading dreadnoughts/capital ships
Weapon suggestion would be the atlas laser in a circular formation around the cockpit
6:37 the ultimate nether portal
Now you need a space elevator to the moon
Do a bridge to the alien planet.... (It isn't Mars. :P) :)
Other way to try is a blueprint projector built into the segment blueprint and a vehicle built to both climb it and build as it goes.
Iv seen that sort of thing done before “tho usually to either dig down or just go across the planet”.
It may be possible to do if you had a machine building the bridge manually. The issues of the none collision blocks is very possibly rooted in the method that theyre created. Even on the new bridge, you were only lucky with how it chose what blocks to be solid.
4 years later and i still think thats cool to watch... (but my OCD is still screaming at the 1 block gap)
I dont know why this reminded me of this, but there was an episode of invader zim where at some point he turned a planet into a controllable space ship, so I was wondering would it all be possible to turn the moon, (or atleast an asteroid) into a ship?
I have a hunch that no, this would not be possible. That doesn't stop me from trying anyway though!
thats why your channel is the best haha
Remote and camera would have been my choice for aiming.
Part of me really wanted to see you disconnect it from the moon and then the earth, just to watch it crash down
This reminds me of something you'd find in the French Alps while skiing haha
Pray to clang that he does not claim this bridge. Hail the father of destruction, the bringer of spins. ALL HAIL CLANG. ALL HAIL CLANG
Bridge to every celestial body you can find
aiming might have been a tad bit easier if you started from the moon :). you know, larger target, that kinda thing. also, with the orbital tethers in general, lowering a tether, built in space would probably be a little easier than building up from the ground. would need a bunch of thrusters to keep it from stabbing the planet, but it would work.
When you go over the shape limit, you go through square block - but not other blocks.
the kirby music in the middle made the video :D
that station you built is kind of trippy sort of seems like a simaler effect of being at mystery spot in california
16:40 where you singing the kirby soundtrack rimix?
I only found this channel last week and caught up with the space engineer series and now I have nothing to watch. So happy when I see a new video from you come up lol.
on your last copy and paste i was expecting gravity to start pulling the 2nd/newsection down towards the moon. could have made a complete bridge with a few landing gears to tie the 2 parts together