An engine isn't a stick of C4. It's at it's basic core an air pump, it sucks in air compresses it, super heats it to make it expand in order to get power back out of the fuel air mixture. Managing aircraft engines is all about getting the most power without destroying the engine, or its auxiliary systems such as cooling or lube oil.
Remember Drake, the P51 is NOT a turn and burn fighter, and performs worst at low altitudes due to engine and wing design, it's a highspeed energy fighter, keep high, dive in and out you should be golden against just about anything the luftwaffles have to throw at you. Great dogfight bro. E: I did notice that you don't seem to use your rudder too much, is that because you only have twist and is thus more uncomfortable to use? I'd say you should use it more when you're on the pursuit but need that little bit of extra turning. Don't overuse it as it's a nice way to bleed energy, but it can be necessary.
***** Nah, It's just a Folke-wolf, the 109s and 190s are MUCH better at diverting energy into height, they just suck once they're up there. You've got the super-charged engine put her to use! Also remember that your torque will help you in a turn if you find yourself in a turning fight. So use that to your advantage when fighting MEs, they don't do so well when turning right. If an enemy 190 ever lures you into a rolling scissors remember that it's already too late for you, those 190s are just about the most vicious rollers around. The 190 and P51 are definitely a good match-up for each other, looking forward to some great dog-fighting. If you ever need quick tips consult the IL21946 Aircraft Guide. It's not too detailed but will give you basic info to help you in a fight. Since the info they got was from Real Life manuals and such, it should work for any simulator out there. Keep the videos coming please, really fun to watch. E: I should also mention your power-plant in the P51, you've got a water-cooled engine. Which means you can sacrifice a bit of heat for speed and shouldn't have to worry about it too much (at least not as much as a Kraut or Brit would) the problem with that is, you take one hit to your radiator and your engine is kaput. I guess that's why I've always preferred to fly the 47, just a tank with wings :P
Birdy890 The 109 should quite easily outturn the P-51 in any direction, mainly thanks to the higher lift airfoil, leading edge slats, lower wing loading and higher power to weight ratio. However if you keep the speed up the 109 will have a difficult time. The story is abit different with the 190. Both the 190 & 51 should turn about the same, the 190 being a bit better down low whilst the 51 was a bit better up high.
bellator11 Well, I know that the 109 is primarily a turn and burn, the 190 a boom-n-zoom, the only point I was making was the 109 and the 190 have their torque going to the left, while all the allied fighters have their torque going to the right, ergo you'll have a better chance when engaging turning right (when you have to turn.)
Great flight sim and video but I never understand why people play realistic flight sims on realistic settings but then have a bright coloured HUD announcing where the enemy is, height, airspeed, type of aircraft, etc, that wouldn't have been available in WW2. Surely that defeats the entire object of a realistic WW2 combat flight sim?
+Jamie Grover Because of the limitations of a 2D monitor with limited resolution. At certain distances aircraft literally became a cube that was solid green on top and invisible from below. It's way easier to spot things from the air in real life than it is in a game/simulator.
+G. ShadowBroker In small numbers, I think it was real late in the war once we had a lot of islands because they need airfields and can't use carriers but they were used.
Thanks! I Just built my new game comp and ordered my TrackIR 5. I fly IRL but just need a Good, twist-locked Joystick. People dont seem to see my goal when i search online. I do iRacing
Enrichening the mixture as you climb actually gets you LESS power in many cases. You normally need to lean it as the altitude increases and the air density decreases, but you need to watch your exhaust gas and cylinder head temperatures to be sure. Pilot 101 stuff.
Just had an awesome run in DCS, and thanks for the update on DCS : WW2. Is it bad that I can, and have killed the pilot of the 190 in a one minute seven seconds? Got that on my replay so I can watch it again, and again and again...
I just bought P-51 5 days ago and just got a new X52 hotas and Im having trouble setting up my new joystick. I can fly ok in sim mode, but taking off and landing are sooooooooo different then in game mode. WHat a shock when I switched !!!! Great Video !!!
In IL2 Birds of prey (simulation mode of course), it's easier to just leave the engine at around 80% throttle and manage altitude for speed. The engine will last forever, or at least a really long time.
I gotta agree with Birdy890, off hand I can't think of any American WWII planes that were knife fighters (turn based fighters)...many of them were crappy energy fighters like the Hellcat...maybe the P40 was a turn based fighter but its hard to tell because it did so many things badly. I may be totally wrong but I can't think of a single American turn based fighter.
You should really think about lowering your RPM. Running the engine at high RPM works well for high boost pressure, but ultimately can burn it out. Red line is at 3000, so try 2600, which, if I recall, is the "climb" setting for RPM, which should give you a good balance of horsepower and prop pitch. That should help with heat, fuel, power, etc.
You will likely get less power than at a higher rpm, but your math doesn't make sense. It would only apply if the power curve of the merlin engine was perfectly linear, and even without seeing the curve I can tell you it wouldn't be. My advice for lowering the RPM stands, especially since burning out the engine can take away all of the power, not just 5-10% of it. If 2600 seems low, run it at 2700-2800, just don't run it at redline full time. It's really bad for the engine.
+RazorTM It bears mentioning that, while 3000rpm is recommended for active combat situations, it's also strongly recommended to not run that hight for more than a couple minutes at a time. I haven't watched this video in a long time (doing this from phone), but my memory says there isn't a single point at which his rpm is below redline, even when he's not actively engaged in combat. This is why his engine is running so hot.
Yeah, I agree, I was just saying that when you need 100% power, the only way to get it is at maximum RPM. Lowering the RPM doesn't "help with power," but it helps with all the other things important to keeping your engine running in a dogfight. And my math was just an estimate. Only looking at the top 400rpm of the whole range, you can assume that the torque curve is linear, and the math works out close enough.
I don't understand. According to war thunder a P51 cannot shoot anything down. Also your wings failed to ignite and the glass surface controls failed to shatter.
I wish we'll be able to jump inside a friendly B-17 and be the gunner :D They did this in Aces high 2 and it's just amazing. Sadly, it's a subscription driven game :(
***** We've heard that before (ringing the UH-1H bell). I mean, I think it would be possible. I don't know why it wouldn't be, but I'm still curious as to why it hasn't been implemented with the Huey. Plus with some future aircraft coming out (F-15E), it's almost necessary.
when you say that this game is more realistic than wt, you have to keep in mind that war thunder is for people without joystick. if i had one i would play dcs, IL-2 series alone, but i would play war thunder with my friends and thats what war thunder is for. and when they will add tank and naval combat in the game, it will be an awesome game to play with a very unique gameplay, that no other game has + they will have to fix a lot of FMs in war thunder because they are pretty much all wrong (p-38, f8f, i-185,ki-84, etc.)
Actually War Thunder is designed for people with a joystick. That is the whole point of Full Real Battles. The biggest problem is the awful joystick implementation though.
To be fair if you don't use a label, enemies are impossible to identify. Black pixels is all they are. They look the same as my squad mates until you get within 1000m
Unlike the 190A, the 190D was not a turn fighter... The FW-190A was a low-medium altitude turn fighter, the P-51 and the Spitfire were medium-high altitude vertical fighters, as was the Me-109G, although the 109 wasn't quite as good as those two doing that, so it had to cut power and use the horizontal, unlike on the Eastern Front. For more on the true (and surprising ) character of these fighters: ua-cam.com/video/lCBOxbaxXBE/v-deo.html
Jirka Dusek I dont have masses of experience with DCS.. But From the bit of it I've played Id say there about the same, except that DCS have clickable controls and more Modern Planes. The Downside with DCS is that you have to pay the price of a new game for each module. Whereas when you get an IL2 game you've got a fair range of flyable planes of the bat.
Well Ta-152 was pretty much the only plane to outperform mustang in speed, It also out-turned mustang. And pretty much all the german planes were energy figthers specially Fw and Bf's
omg,cant believe that Packard engien was so inferior....perhaps they should fix that. Or did th eD9 uses MW50 at that time ? how long could the Dore use this ...i heard about 3min ? is that simulated i the right way ? i mean using MW50 over long time should damage engine !
Warthunders Simulator is literally one of the most simple "sim"s out there. It's also unrealistic as hell and ruins a lot of what makes dogfighting actually competitive.
Dude hsve u ever played war thunder or are u just an arcade battle noob. In sim battle u have to worry about everything: speed,g force, engine heat, enemy position,etc. Dcs is a great game just dont knock a game if u havent completely played it.
I play War Thunder sim constantly. I just downloaded both IL-2 Cliffs of Dover, and DCS and I can tell you that after playing those games, I've finally realized how much of a Sim War Thunder ISN'T. Not saying that's necessarily a bad thing. I think it's a great stepping stone into the more hard core sims. In War Thunder you hit I to turn your engine on. In the others, it's a fairly lengthy process. Then once you're in the air there's a ton of engine management involved to keep it running. I still haven't figured it out.
+Jaebodiah Agreed. Actually, War Thunder does has some nice engine managements settings. Thing is: you don't need those for basically nothing! Pretty soft soft sim War Thunder's SB mode is. My favorite sim, and one of the most realistics, is RoF.
lol makes mixture richer as he gains altitude... for more power. Makes sense
An engine isn't a stick of C4. It's at it's basic core an air pump, it sucks in air compresses it, super heats it to make it expand in order to get power back out of the fuel air mixture.
Managing aircraft engines is all about getting the most power without destroying the engine, or its auxiliary systems such as cooling or lube oil.
Remember Drake, the P51 is NOT a turn and burn fighter, and performs worst at low altitudes due to engine and wing design, it's a highspeed energy fighter, keep high, dive in and out you should be golden against just about anything the luftwaffles have to throw at you.
Great dogfight bro.
E: I did notice that you don't seem to use your rudder too much, is that because you only have twist and is thus more uncomfortable to use? I'd say you should use it more when you're on the pursuit but need that little bit of extra turning. Don't overuse it as it's a nice way to bleed energy, but it can be necessary.
*****
Nah, It's just a Folke-wolf, the 109s and 190s are MUCH better at diverting energy into height, they just suck once they're up there. You've got the super-charged engine put her to use!
Also remember that your torque will help you in a turn if you find yourself in a turning fight. So use that to your advantage when fighting MEs, they don't do so well when turning right.
If an enemy 190 ever lures you into a rolling scissors remember that it's already too late for you, those 190s are just about the most vicious rollers around.
The 190 and P51 are definitely a good match-up for each other, looking forward to some great dog-fighting.
If you ever need quick tips consult the IL21946 Aircraft Guide. It's not too detailed but will give you basic info to help you in a fight. Since the info they got was from Real Life manuals and such, it should work for any simulator out there.
Keep the videos coming please, really fun to watch.
E: I should also mention your power-plant in the P51, you've got a water-cooled engine. Which means you can sacrifice a bit of heat for speed and shouldn't have to worry about it too much (at least not as much as a Kraut or Brit would) the problem with that is, you take one hit to your radiator and your engine is kaput. I guess that's why I've always preferred to fly the 47, just a tank with wings :P
Birdy890 I like you for this comment. Like, you're awesome okay? Okay.
Birdy890 The 109 should quite easily outturn the P-51 in any direction, mainly thanks to the higher lift airfoil, leading edge slats, lower wing loading and higher power to weight ratio. However if you keep the speed up the 109 will have a difficult time.
The story is abit different with the 190. Both the 190 & 51 should turn about the same, the 190 being a bit better down low whilst the 51 was a bit better up high.
bellator11
Well, I know that the 109 is primarily a turn and burn, the 190 a boom-n-zoom, the only point I was making was the 109 and the 190 have their torque going to the left, while all the allied fighters have their torque going to the right, ergo you'll have a better chance when engaging turning right (when you have to turn.)
Birdy890 Absolutely :)
"I'm gonna blow my engine"
I haven't facepalmed this hard at a UA-cam video in awhile.
Great flight sim and video but I never understand why people play realistic flight sims on realistic settings but then have a bright coloured HUD announcing where the enemy is, height, airspeed, type of aircraft, etc, that wouldn't have been available in WW2. Surely that defeats the entire object of a realistic WW2 combat flight sim?
+Jamie Grover Because of the limitations of a 2D monitor with limited resolution. At certain distances aircraft literally became a cube that was solid green on top and invisible from below. It's way easier to spot things from the air in real life than it is in a game/simulator.
+GasPuch62 that's what "smart scaling" is for. As seen in Falcon BMS
+GZA036 Which is great in BMS, but as far as I know, DCS doesn't have such a feature. I wish it did.
+GasPuch62 it does but it works differently.
It's in settings, "model visibility"
Below a certain visibility the model is overlaid with a 2d sprite
Nice flying. My dad flew P51D Mustangs in the Pacific against the Japanese. I guess this is what it would have been like for him.
+Alfa Won I didn't know there were P-51s in service in the Pacific Theater. The more you know.
+G. ShadowBroker In small numbers, I think it was real late in the war once we had a lot of islands because they need airfields and can't use carriers but they were used.
God I can't wait to get my new PC, this game looks so amazing, it's gonna take a long time to learn but once I do I'm going to enjoy it so much
Thanks! I Just built my new game comp and ordered my TrackIR 5. I fly IRL but just need a Good, twist-locked Joystick. People dont seem to see my goal when i search online. I do iRacing
The thrust master warthog, if your still looking
Did he just pan out and fiddle with analog switches in the cockpit? Too real
this video convinced me to buy DCS in 2015, going back to this video it seems like its not even the same game anymore
"... sitting on a giant stick of C4."
Love it
Enrichening the mixture as you climb actually gets you LESS power in many cases. You normally need to lean it as the altitude increases and the air density decreases, but you need to watch your exhaust gas and cylinder head temperatures to be sure. Pilot 101 stuff.
Just had an awesome run in DCS, and thanks for the update on DCS : WW2.
Is it bad that I can, and have killed the pilot of the 190 in a one minute seven seconds? Got that on my replay so I can watch it again, and again and again...
I just bought P-51 5 days ago and just got a new X52 hotas and Im having
trouble setting up my new joystick. I can fly ok in sim mode, but taking off
and landing are sooooooooo different then in game mode.
WHat a shock when I switched !!!! Great Video !!!
Dammit Bluedrake. Saving money for music shit and here you are making me want to spend even more on DCS.
I'm a helicopter mechanic, and you description of the engine is hands down the funniest and best description I've heard.
Nice flight....and a happy ending!
In IL2 Birds of prey (simulation mode of course), it's easier to just leave the engine at around 80% throttle and manage altitude for speed. The engine will last forever, or at least a really long time.
Maybe someone has said it already, maybe not, but lean with altitude. Less air = less fuel needed. Adding extra fuel will decrease performance (IRL).
Wow, that game reminds me of Jane's WW2 fighters, have to try!
I love warthunder, will try this also when I get my PC built
I gotta agree with Birdy890, off hand I can't think of any American WWII planes that were knife fighters (turn based fighters)...many of them were crappy energy fighters like the Hellcat...maybe the P40 was a turn based fighter but its hard to tell because it did so many things badly. I may be totally wrong but I can't think of a single American turn based fighter.
You should really think about lowering your RPM. Running the engine at high RPM works well for high boost pressure, but ultimately can burn it out. Red line is at 3000, so try 2600, which, if I recall, is the "climb" setting for RPM, which should give you a good balance of horsepower and prop pitch. That should help with heat, fuel, power, etc.
+hawkeye2816 That should help with heat, sure, but not power. If you're doing only 86.6% of max RPM, you're also only getting 86.6% of maximum power.
You will likely get less power than at a higher rpm, but your math doesn't make sense. It would only apply if the power curve of the merlin engine was perfectly linear, and even without seeing the curve I can tell you it wouldn't be. My advice for lowering the RPM stands, especially since burning out the engine can take away all of the power, not just 5-10% of it. If 2600 seems low, run it at 2700-2800, just don't run it at redline full time. It's really bad for the engine.
+RazorTM It bears mentioning that, while 3000rpm is recommended for active combat situations, it's also strongly recommended to not run that hight for more than a couple minutes at a time. I haven't watched this video in a long time (doing this from phone), but my memory says there isn't a single point at which his rpm is below redline, even when he's not actively engaged in combat. This is why his engine is running so hot.
Yeah, I agree, I was just saying that when you need 100% power, the only way to get it is at maximum RPM. Lowering the RPM doesn't "help with power," but it helps with all the other things important to keeping your engine running in a dogfight. And my math was just an estimate. Only looking at the top 400rpm of the whole range, you can assume that the torque curve is linear, and the math works out close enough.
The FW opponet is very good....if he had a P-51 I dont know...you would lose I guess. Great video to watch. Cheers.
He is in a p51
wow - what awesome sim! how exciting! *def* gonna buy that when it comes out!!
i'm a simulator guy. just like you Drake i like games that are fully intractable
Looks like a great game. Why the fw-190 didn't use it superior roll and turn rate at low altitudes I haven't a clue...
Didnt even fully untilize the K14 :3 would have been over quicker haha
I don't understand. According to war thunder a P51 cannot shoot anything down. Also your wings failed to ignite and the glass surface controls failed to shatter.
Super video! I applauded for $2.00 👏
Nice flying there blue! 1V1? ;)
I'm pretty sure they said the B-17 wasn't flyable?
Eeeeeek. Let this be the start of multi-engine support!
I wish we'll be able to jump inside a friendly B-17 and be the gunner :D
They did this in Aces high 2 and it's just amazing. Sadly, it's a subscription driven game :(
*****
indeed. I think others can man the gunner positions in the huey, for instance.
***** We've heard that before (ringing the UH-1H bell). I mean, I think it would be possible. I don't know why it wouldn't be, but I'm still curious as to why it hasn't been implemented with the Huey. Plus with some future aircraft coming out (F-15E), it's almost necessary.
Liked. Where can I get this sim?
***** Fk steam
Get it from the DCS site just type DCS on the google
Sucks not to have Kommandogerät, eh? Nice video.
You.... you can't explode your engine without being shot at...
Also, you should turn off the enemy marker if you want realism...
whats your joystick?
I need to go out and buy myself a joystick
whats up with the Nazi SS bolt for the number 4 in the bottom right side of the screen?
Keep it up!
when you say that this game is more realistic than wt, you have to keep in mind that war thunder is for people without joystick. if i had one i would play dcs, IL-2 series alone, but i would play war thunder with my friends and thats what war thunder is for. and when they will add tank and naval combat in the game, it will be an awesome game to play with a very unique gameplay, that no other game has + they will have to fix a lot of FMs in war thunder because they are pretty much all wrong (p-38, f8f, i-185,ki-84, etc.)
Actually War Thunder is designed for people with a joystick. That is the whole point of Full Real Battles. The biggest problem is the awful joystick implementation though.
intel64gamer
how many people play FRB? 10-15% top. and whats the problem with joystick implementation?
What are your PC specs?
Why did you have your rear view mirror folded up the whole time?
You should try Il-2 Sturmovik Cliffs Of Dover which is probably even more so the most realistic ww2 combat flight sim
Lucas Lucas you should install the highly acclaimed team fusion mod. It's completely revolutionized the sim
+Lucas Lucas This is not "even close" to DCS?? Both of them are combat flight sims with extreme amount of details and controls available.
Yeah the IL-2 Sturmovik 1946 and the rest of the series are pretty realistic simulators.
Does anyone know if it is possible to rip your wings off if you pull up too hard as a really fast speed in this game?
I'm still downloading the game for myself, but I'm pretty sure it's possible.
Or even if u dont break of ur wings, u will enter a high speed stall.
Label bot fight that was... Come back when you can do this without the label...
Yeah.. labels are never a good thing.
Come back where? To his own youtube channel...?
...
John Biggs
No John, to yours... obviously...
To be fair if you don't use a label, enemies are impossible to identify. Black pixels is all they are. They look the same as my squad mates until you get within 1000m
The FW seemed superior to the p51 in this video.. it out run and out climbed the p51..
Labels on ? Dude , too much war thunder.
Try Diveplane's sound mod for the P-51, It's brilliant!
I know this is the wrong video to post this but please make some FC3 or A10C missoin videos with commentary
War thunder should learn from this in simulator battles
Implying Gaijin gives a shit about simulator battles
Unlike the 190A, the 190D was not a turn fighter... The FW-190A was a low-medium altitude turn fighter, the P-51 and the
Spitfire were medium-high altitude vertical fighters, as was the Me-109G, although the 109 wasn't quite as good as those two doing that, so it had to cut power and use the horizontal, unlike on the Eastern Front. For more on the true (and surprising ) character of these fighters: ua-cam.com/video/lCBOxbaxXBE/v-deo.html
Il2 or DCS whats more realistic and hardcore
Jirka Dusek I dont have masses of experience with DCS.. But From the bit of it I've played Id say there about the same, except that DCS have clickable controls and more Modern Planes. The Downside with DCS is that you have to pay the price of a new game for each module. Whereas when you get an IL2 game you've got a fair range of flyable planes of the bat.
are you using headtracking?
5:30 hahaha you cant handdle a fw190 German technology rules!
well...it's wing fell off...so I'd say he handled it.
turnfighting in a p-51 against an enemy that has a huge red label above their plane.
yep, sounds like a pretty realistic simulator...
He can turn it off if he wants
Terrible flying. Didn't use the vertical at all. Just horizontal turning, in the wrong direction no less.
And the most expensive.
im pretty sure the P-51 outperformed the regular 109 and the 190
Their are dozens of versions of the Fock-Wulf 190 and the Me 109, some of them much, much more powerful than the P-51.
i said the normal
not the other versions
Well Ta-152 was pretty much the only plane to outperform mustang in speed, It also out-turned mustang.
And pretty much all the german planes were energy figthers specially Fw and Bf's
'murica!
Actually, below 5000 meters the P-51D had very little chance against a properly flown 190A-5.
AI?
Can u play more projected reality
omg,cant believe that Packard engien was so inferior....perhaps they should fix that. Or did th eD9 uses MW50 at that time ?
how long could the Dore use this ...i heard about 3min ? is that simulated i the right way ? i mean using MW50 over long time should damage engine !
In your opinion this sim is better than War Thunder ?
???
Yes but In my opinion In WT in simulations mode is not simple game. Yes.. DCS is better but its not good optimize graphics :(
Warthunders Simulator is literally one of the most simple "sim"s out there. It's also unrealistic as hell and ruins a lot of what makes dogfighting actually competitive.
Was that an AI controlled FW190? lol
No?!
Yes, but it's the really good ai
a2a p-51 with accusim not even close to dcs
HUD BFM
is there xbox version
No.
Too complex for the xbox.
No, DCS is a full flight sim. PC only.
Idk dude war thunder is pretty great
***** its good the problem is. Warthunder is a game. DCS is a sim geared towards real life pilot and plane geeks
True! I love me some war thunder lolXD
Dude hsve u ever played war thunder or are u just an arcade battle noob. In sim battle u have to worry about everything: speed,g force, engine heat, enemy position,etc. Dcs is a great game just dont knock a game if u havent completely played it.
I play War Thunder sim constantly. I just downloaded both IL-2 Cliffs of Dover, and DCS and I can tell you that after playing those games, I've finally realized how much of a Sim War Thunder ISN'T. Not saying that's necessarily a bad thing. I think it's a great stepping stone into the more hard core sims. In War Thunder you hit I to turn your engine on. In the others, it's a fairly lengthy process. Then once you're in the air there's a ton of engine management involved to keep it running. I still haven't figured it out.
+Jaebodiah Agreed. Actually, War Thunder does has some nice engine managements settings. Thing is: you don't need those for basically nothing! Pretty soft soft sim War Thunder's SB mode is. My favorite sim, and one of the most realistics, is RoF.