Creating a POLISHED Roguelike in 10 days?!

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 121

  • @DigitallyForever
    @DigitallyForever 17 днів тому +46

    You deserve more subs, dude. This video is on par with 100k+ size channels!

    • @idkbox
      @idkbox  17 днів тому +1

      Thanks! Hopefully I'll get there eventually XD (probably will be a really slow crawl tho)

    • @qeysnasir7845
      @qeysnasir7845 14 днів тому +2

      I think if you change your icon to a guy with a cardboard head you'll get more subs and views

    • @idkbox
      @idkbox  12 днів тому

      @@qeysnasir7845 Thanks for the suggestion! I'll try out for a bit then ;)

  • @rizarium
    @rizarium 18 днів тому +25

    Chaotic but not overwhelming, a deserved award winning game for the jam 🔥

    • @idkbox
      @idkbox  18 днів тому +1

      Ayy thanks mate!

  • @SealWithoutHat
    @SealWithoutHat 13 днів тому +10

    There's so many freaking indie devs popping out of nowhere, and so many of them have neat and usually unique games.

  • @JuniperDev
    @JuniperDev 21 годину тому

    Wow this is beautifully edited, really cool video!!

  • @Drydoctor-qo5wt
    @Drydoctor-qo5wt 2 дні тому

    A polished rouge like in 10 days by a completely underrated creator is insane bro can I get a small amount of your talent?

  • @samuelcahyadi9645
    @samuelcahyadi9645 17 днів тому +15

    an insane editing skill you got there IDKBOX

    • @idkbox
      @idkbox  17 днів тому +3

      Thank you, spent like... 5 months in editing hell XD, definitely will try & make videos a bit faster next time!

  • @mattrobb3566
    @mattrobb3566 14 днів тому +6

    Brilliant overview of the challenges and achievements. Key lesson learnt: Play testing. Thanks

  • @TomInbound
    @TomInbound 2 дні тому

    Wow your editing is incredibly inspiring, will try not to copy paste 🫡 great video and great game! Subbed :)

  • @Kimchypso
    @Kimchypso 7 днів тому

    Wow seriously what an impression it gave me to see that you have less than a thousand subs, really good video dude, new sub.
    Great video, greetings from Mexico.

  • @ALIHQG
    @ALIHQG 13 днів тому +3

    Damn, this was a really good video, and i cant believe you manage to complete the art in a single week.

    • @idkbox
      @idkbox  13 днів тому +1

      You can thank Clive our artist for this XD, I focused on the coding while he carried our visuals

    • @ALIHQG
      @ALIHQG 13 днів тому +1

      @idkbox he did an insane job, i only aspire to do what he did.

  • @ossian2469
    @ossian2469 17 днів тому +5

    Damn I thought you had at least 10k subscribers with the quality of the video, but you only have 400???? You deserve way more subs, also cool game!

    • @idkbox
      @idkbox  17 днів тому +1

      88 subs actually XD (might've misread the views as subs). It's growing very slowly tho so hopefully we'll reach 10k subs one day. Also thanks for trying out the game! ✨

  • @Utkarsh2811
    @Utkarsh2811 11 днів тому

    That was amazing. Game looks fun and it's incredible to me that you guys pulled it off in just 10 days.

  • @cubeman909
    @cubeman909 17 днів тому +5

    if im being honest i didnt expect to scroll down and see this video having 65 views from a channel with 45 subs, after watching a video on quality with videos from channels with 500k+ channels

    • @idkbox
      @idkbox  17 днів тому +1

      Ayy thanks for watching, spent the last few months just polishing up my editing skills, looks like it paid off. Glad you enjoyed the video!

  • @abeerbd8838
    @abeerbd8838 16 днів тому +1

    Amazing✨️ can't wait to watch more of your videos. That game has so much potential, i'm sure it'll be even better when you add more details and backgrounds. Wish you best of luck in your future projects

  • @Anyobin
    @Anyobin День тому

    amazing design and art

  • @Rise_GameDev
    @Rise_GameDev 14 днів тому +1

    Highly underrated video, keep up the good work!

  • @afiqfirdaus9765
    @afiqfirdaus9765 15 днів тому

    i thought your channel would have at least 50k subs but damn guess i found a gem! Looking forward for more updates :D

  • @artius1639
    @artius1639 15 днів тому

    OMG LOL, I played your game during the jam and I frickin loved it! Good job I'm subscribed :)

    • @idkbox
      @idkbox  14 днів тому +1

      Ayy thank you, nice to see a fellow jam participant here ;)

  • @WietseOldenborg
    @WietseOldenborg 14 днів тому

    This game you making 10 Days Looks really cool
    I hope that you continue to develop this game. ❤

  • @lessa192
    @lessa192 9 днів тому

    I yeah, development. The concept of making bugs into features XD.
    Nice, tho, and very fun :)

  • @RKIOrbMage
    @RKIOrbMage 15 днів тому

    Incredible editing, love your art, and cant wait to see the bosses!

  • @SidMohede
    @SidMohede 15 днів тому +1

    This is incredible! Subscribed! Great job, seriously 🙏🏼

  • @Me_devlogs
    @Me_devlogs 14 днів тому

    your channel is so underated the game looks so good

  • @JasonStorey
    @JasonStorey 15 днів тому

    Nice! looks like a great project made in such a short timeframe!

  • @Gigusx
    @Gigusx 11 днів тому

    Finished the game on 2nd try (didn't bother with hardmode). It's both fun & frustrating, but if you continue working on it I think it can grow into something very cool! Already awesome job given how little time you spent on it, and like others said great editing in the video 😉

    • @idkbox
      @idkbox  10 днів тому

      Haha yeah hard mode wasn't actually meant to be completed (Even I, the developer couldn't complete it, it's bloody hard!!!). Somehow Clive our artist managed to complete it in first try tho, which absolutely insane XD
      Fun fact: the original game's difficulty... is hard mode (yes, health wouldn't regenerate in the original game, which explains some of the "Restore Health" upgrades). Due to playtesting & my own skill issue, the difficulty was changed a lot (& probably for the better XD).
      I'll continue working on it for a bit, mostly just readding a bit more enemies, powerups & cut bosses. I have even bigger ideas that I'll save for maybe a potential sequel in the far future. Thanks for playing the game! ✨

  • @artmanoil
    @artmanoil 15 днів тому +1

    This editing is actually amazing, the quality is insane

  • @kjers
    @kjers 16 днів тому

    thats so cool! im new to game deving and im having trouble with making mine, but watching videos like this one that talks about the obstacles and problems in a fun way make me motivated to continue! love your game its looks so fun to play

    • @idkbox
      @idkbox  16 днів тому

      Thank you! ✨ Gamedev is not an easy journey but it's definitely really REALLY fun one, so good luck on your own game! What game are you making btw?

    • @kjers
      @kjers 13 днів тому

      @@idkbox a top down horror game! im still trying to learn the ropes, having a lot of problems pop up, but its very fun to learn how to fix them!

    • @idkbox
      @idkbox  12 днів тому +1

      @@kjers Sounds interesting, good luck on it! feel free to let me know once you've finished it, would like to try it out someday XD

  • @ryochandraputra9231
    @ryochandraputra9231 18 днів тому +3

    madness dedication!

  • @ragus3321
    @ragus3321 17 днів тому +2

    Bro, what the freak. How does some UA-cam video with 400 views on a channel with 60 subscribers have this level of production quality. Keep at it, you are going places!!!

    • @idkbox
      @idkbox  17 днів тому

      Thanks!!! Definitely just starting out, fingers crossed the next videos will be even better!

  • @kreativekendrick
    @kreativekendrick 15 днів тому

    Great Video. Commenting for algorithm love

  • @2ktace
    @2ktace 17 днів тому +1

    Nevermind i just finished the video three months that good also loved the artstyle

    • @idkbox
      @idkbox  17 днів тому

      Yep, each video takes a while to edit so I'm assuming around 2-3 months per video. It's definitely not an ideal upload schedule but I want to upload higher quality videos XD. Stay tuned for more ;)

  • @XenosGaming13
    @XenosGaming13 17 днів тому +3

    Good editing

    • @idkbox
      @idkbox  17 днів тому

      Thanks ✨

  • @KVMII
    @KVMII 15 днів тому

    Great editing. Very impressed.

  • @ruuwak
    @ruuwak 18 днів тому +4

    can't wait for the bosses

    • @idkbox
      @idkbox  18 днів тому +1

      Working on it, hopefully will be finished for the next devlog

  • @jamesdoanecompositions
    @jamesdoanecompositions 15 днів тому

    Great work!

  • @bananasfordays7760
    @bananasfordays7760 17 днів тому +3

    really cool!!

  • @yo5tan
    @yo5tan 14 днів тому

    The art in this game is absolutely gorgeous 😍 and it was only made in ten days??? I can't imagine what you could create in an actual reasonable amount of time

  • @znedj
    @znedj 17 днів тому +3

    Awesome.

  • @MrConel
    @MrConel 15 днів тому +2

    This is crazy ❤

  • @grimm9166
    @grimm9166 15 днів тому +1

    i love it!

  • @lienomzekon4763
    @lienomzekon4763 10 днів тому

    I hope this becomes a full game.

    • @idkbox
      @idkbox  9 днів тому +1

      Planning to expand on it a bit more! adding a bit more abilities, enemy types & readding cut content such as bosses.
      I do have a bigger plans for this game but I'll save it for a potential sequel in the future (since it's basically an entirely new game at that point XD)

  • @Vidii06
    @Vidii06 15 днів тому

    I feel like I found a rare jam, video quality to subscriber ratio is insane!!
    I would love to know how each member contributed like whose for example the artist or the programmer...

    • @idkbox
      @idkbox  15 днів тому

      Hey thanks for stopping by!
      So there's three of us in this small jam team: Myself, Clive the artist (@clive_andrawson on instagram), & Reza as our music composer (prefers to stay anonymous)
      I'm basically the team leader of our group so I handled a majority of the work (Game design, Concept art, UI, Programming, Sound design, etc). I also give out directions to our artist & our music composer and I implement them in game!
      Clive handles most of the illustration works, so those amazing character portraits? He made them! He also made the sprite animations for every enemy in the game.
      Reza handles the music, I believe he uses FL Studio for it, he was in a bit of a slump during this jam so we only had two music tracks (title screen & gameplay music) but it sounds really good!
      So tl;dr it's a pretty balanced team, I focus on making the game work properly, Clive handles the visual part, & Reza helps us with music (which none of us can do XD).

  • @genych_dfk
    @genych_dfk 3 дні тому

    Wow, you nailed the title and intro, very well done! The editing is a pure joy to watch. What editor do you use?

    • @idkbox
      @idkbox  3 дні тому

      Thank you! I use Premiere for the draft + audio recording & After Effects for the rest (yep, the entire 9 minutes is edited mostly in after effects!)

    • @genych_dfk
      @genych_dfk 3 дні тому

      @@idkbox ugh, I hope you enjoyed the process :)

  • @SecretZoneGames
    @SecretZoneGames 13 днів тому

    amazing game and amazing video

  • @myadiah
    @myadiah 15 днів тому

    Your animations are so cute!
    Might subscribe

  • @malojordan653
    @malojordan653 14 днів тому

    I would love to hear more about how you implemented power ups. I’ve been struggling to figure this out

    • @idkbox
      @idkbox  14 днів тому

      Sure, I'll be showing a bit of behind the scenes of the powerup system in the next devlog! (Planning to overhaul it too so stay tuned for that!)

  • @ABCWarrior
    @ABCWarrior 10 днів тому

    Subbed and waiting for more!

  • @mohammaddh8655
    @mohammaddh8655 11 днів тому

    awesome game and awesome video

  • @Luke4reals
    @Luke4reals 15 днів тому

    You had me at the Tomodachi Life Mii Maker music.

  • @CERISTHEDEV
    @CERISTHEDEV 12 днів тому

    As someone whos been working on a roguelike on my spare time
    Im completely devastated that i could not figure a way to make the enemies not clump together

    • @idkbox
      @idkbox  12 днів тому

      XD Limitations do bring creativity after all (if I had unlimited time I might've went with a more complex solution, but due to the time limit I had to think creatively & surprisingly it works pretty well!). Good luck on your roguelike btw! also feel free to implement the anti-clumping solution if you want ✨

  • @vj7248
    @vj7248 9 днів тому

    this be more closer to Vampire Survivor with Hades gameplay than necessarily a Rogue-Lite. which aint a bad thing of course. and obviously, much quicker of development time compared to a full dungeon crawl experience.
    i'd say, Nice Job

  • @HamBamVr
    @HamBamVr 15 днів тому +2

    I subbed 🎉🎉 w video.

  • @aibou2399
    @aibou2399 12 днів тому

    5:16 smarto move there

  • @stellarlabs
    @stellarlabs 16 днів тому +5

    I'm so surprised, I expected ATLEAST 10K subs with that quality of the video and game!

  • @perkthings
    @perkthings 10 днів тому

    really good

  • @prm-firewolf7038
    @prm-firewolf7038 14 днів тому

    amazing work and this game could be fire if u keep growing the game. i loved the style it felt like i was in a wonderful dream. u should make a discord so people can talk and see progress of the game

    • @idkbox
      @idkbox  14 днів тому

      Thank you! maybe in the near future for my next games ;) Currently this game is pretty much near completion so I want to focus on that first. Definitely thanks for the suggestion!

    • @prm-firewolf7038
      @prm-firewolf7038 13 днів тому

      @@idkbox oh i see well hope that ur next will be as wonderful than this one, but the discord server should be more based on ur community than a specefic game

  • @2ktace
    @2ktace 17 днів тому +1

    I loved the video the quality is awesome by the way will you continue please do

  • @cris_ccc-u5o
    @cris_ccc-u5o 7 днів тому

    Wow, could you make an RPG with the perspective of the miniature in this video? 😮

  • @VincenzoSacco-wh9te
    @VincenzoSacco-wh9te 14 днів тому

    Dude, that''s an INSANE video quality, how long it took to make this video??

    • @idkbox
      @idkbox  14 днів тому

      Around 5 months but most of it were just spent procrastinating & learning how to edit XD. Realistically it's closer to 2 months (1 week for scriptwriting, 1 week for storyboarding, 2 weeks to create assets, & around 4 weeks of just editing in Premiere & After Effects)

  • @YungFijiWater
    @YungFijiWater 4 дні тому

    Amazing!!! but light mode PS is lowkey cursed lol

    • @idkbox
      @idkbox  3 дні тому

      I use light mode discord too >:D
      (Nah for real tho, originally preferred dark mode but light mode helps me stay awake XD)

  • @kreativekendrick
    @kreativekendrick 15 днів тому

    I want to see the bosses!!!!

    • @idkbox
      @idkbox  15 днів тому

      You'll see them soon ;) (Hopefully if I finish them on time XD)

  • @dorynka
    @dorynka 12 днів тому

    Keren!

  • @lucas_pscheidt
    @lucas_pscheidt 15 днів тому

    nice video bro! Can you suggest any channel to learn how to animate and edit videos like yours?

    • @idkbox
      @idkbox  15 днів тому +2

      Yep, highly recommend watching some of Ben Marriott's UA-cam tutorials, also highly recommend checking out "The Path to Mograph" by School of Motion (Learnt a whole lot from this!)

    • @lucas_pscheidt
      @lucas_pscheidt 15 днів тому

      @@idkbox thank you so much!

    • @lucas_pscheidt
      @lucas_pscheidt 2 дні тому

      @@idkbox thanks, do you use after effects for your videos?

    • @idkbox
      @idkbox  2 дні тому +1

      @@lucas_pscheidt Yep, used After Effects for most of the editing process!

  • @2ktace
    @2ktace 17 днів тому +1

    Also what will your upload schedule be ?

  • @silchasruin4487
    @silchasruin4487 11 днів тому

    You're lucky you didn't go 3D, you did well to iterate quickly and focus on what was fun. In the future it's better to upgrade enemies rather than nerf abilities. Especially when you can think about enemies complementing each other to deliver different behaviours. So you can have shielded enemies clump up around spell casters or special ranged enemies for protection. Mix fast melee enemies with ranged archers to divert players attention. You have a huge opportunity to polish the hell out of this game and turn it into something that'll do quite well. The only thing I'm only confused with, were you focusing on mobile? The input seemed clunky, most of your issues would have been solved if you were aiming for keyboard and mouse or even controller. You should be proud of what you made in any case.

    • @idkbox
      @idkbox  10 днів тому

      Ayy thanks for the comment, yep in the future I do intend to expand the enemy behaviors a bit more (what if there's a "General" that's surrounded by his own army, what if shield enemies could attack in formation with another unit, etc). More enemy types will come so stay tuned for that ;)
      Also yes for controls, it's really clunky on the jam version (gotten a lot of feedbacks for it, the next version should hopefully fix most of the problems). Originally I wanted to split the aiming system so you can aim manually, but I'll explain why I'm not doing that for a bit in the next devlog!
      As for mobile, there's actually a massive secret about the game (one which I'll also touch on the next devlog!), the game is actually designed to be played on mobile. But why..? Honestly just me experimenting with mobile development XD. My goal is to release "PC/Console" quality games for mobile in the very far future, this isn't it yet (this game is more of just me testing out how to port games to android, publishing to play store, etc). Also I just think it's fun to play the games that you've made on the go.
      More on those in the next devlog though, thanks for the kind words, cheers! ;)

  • @TonyTheTGR
    @TonyTheTGR 12 днів тому

    GG

  • @gabrielframc
    @gabrielframc 15 днів тому +1

    poggers

  • @LazyEpox
    @LazyEpox 10 днів тому

    Peak

  • @Sileimpact
    @Sileimpact 9 днів тому

    Wow 😲 you know Im interested in making my own game someday can I ask what game engine would you recommend for beginners I'd like to make a pixel art game like eastward

    • @idkbox
      @idkbox  9 днів тому

      Highly recommend either learning Unity or Godot. Personally I went with Unity since there's a whole lot more learning materials about it (highly recommend watching GMTK's Unity Tutorial, it's really good!)
      That said, Godot is also on the rise & it's 100% free so give both a shot if you want! They both are great engines.

  • @635574
    @635574 14 днів тому

    WTH Never heard anyone solve the enemy clumping problem, thoght it was more like a feature(i am making a holocure inspired multiverse game). Thats why wave horde survivors are usually predictable and rely on overwhelming.

    • @idkbox
      @idkbox  14 днів тому

      Yep, normally horde survivors rely on overwhelming numbers, but since my game is set in a closed level that's not really a viable solution. There's more complex solutions like using "boids" or something similar like a proper pathfinding system but those are significantly more complicated XD.
      Genuinely surprised with the results of my implementation, really simple to use & you can get pretty interesting enemy behaviours (the shield enemies will surround the way points but will never target the player directly, so they will attempt to block the player in)
      Anyways good luck on your game! Feel free to implement my solution or create your own, genuinely curious to see what you're making so feel free to share more about it when you're ready ;)

  • @controlaltcoin
    @controlaltcoin 10 днів тому

    How do you edit your videos?!?

    • @idkbox
      @idkbox  10 днів тому +1

      A combination of Photoshop, After Effects & Premiere. Honestly I'm still confused on how I managed it (I don't have a proper workflow yet, it's mostly just throwing stuff at the wall XD)
      If you want a bit of behind the scenes in the future, I'll try to make one, probably not sometime soon though as I still want to focus on finishing the current game

  • @Anifix123
    @Anifix123 11 днів тому

    8 ads in last 10 mins...Way to go youtube

    • @idkbox
      @idkbox  10 днів тому

      Yeah it's gotten really bad too on my end (normally I get 2 skippable ads but lately it's just been 2 long unskippable ads :/)
      Btw I don't control ads on this video (I'm not monetized yet) so I can't do anything about it on my own channel XD

  • @fortinft
    @fortinft 14 днів тому

    Where can i play the game?

    • @idkbox
      @idkbox  13 днів тому

      Ayy sorry for the late reply, you can try the game out here: idkbox.itch.io/until-my-end
      Currently in the middle of porting it to Android so hopefully it should be playable there too sometime soon!

  • @jaxon3186
    @jaxon3186 15 днів тому

    you say it's polished but like it just doesn't look good...

    • @idkbox
      @idkbox  15 днів тому

      I do agree it's not as polished as I wanted it to be, but do keep in mind that we only had 10 days to make this game XD. There's still room for lots of improvements (which I'll tackle in the next devlog!).
      Do let me know if there's any suggestions, cheers!

    • @jaxon3186
      @jaxon3186 15 днів тому

      @@idkbox very fair
      I think making obstacles and hazards could add for some interesting gameplay elements
      the attacks should be just bigger in general, they look kind of weird as is. maybe check out hollow knight melee strike size to player ratio
      add a second ability perhaps that lets you shoot a projectile or blast foes away from all sides or heal, and you can do a trade-off between the three
      increase from 8-bit design to 16-bit
      obviously you already know most of this but just didn't have time, but these are the biggest things from a viewer perspective

    • @idkbox
      @idkbox  15 днів тому

      @@jaxon3186 Yep, definitely planning to implement some of these in the next version of the game!
      I'm also planning for a tiny bit of visual improvements & a more robust power-up system (the current power-up system only limits you to 5 powerups & it gets boring pretty quick! A lot more powerups will be implemented, including some of your suggestions so stay tuned for it!)
      For upgrading to 16-bit, I think I'll save that for a sequel as I want to move on to new projects (since it's basically like creating a whole new game at that point XD). We used 8-bit due to time constraints, definitely a fair feedback though!
      Seriously though thanks for the feedback! Cheers ;)

  • @Darksoulx01
    @Darksoulx01 13 днів тому

    Your video is amazing, no idea how it got only this many views. Btw, do you have a discord, tg or something? I'm a developer too (I have a game on Steam that I made a while ago) but it's hard to find other developers without using social networks like X or IG. So we can all help each other in dev problems.

    • @idkbox
      @idkbox  13 днів тому

      Heyyo, I have a discord but I've been mostly just been lurking on a couple of gamedev servers XD. If you'd like to invite me to a server or have a recommendation for which servers to join feel free to let me know, meeting other devs seems like a lot of fun!
      (Btw what game did you make? Would love to try it sometime!)