@ahmedabdellatif2152 There is plenty of scenes where all of these settinga show differences. It also affects lumens reflections, so metal materials appear different between the settings.
Yes cause his was meant for only high end gpus tbh cinemátic is insane for the 30s and below. I tried unboxings settings and holy shit chapter 2 was ass 🤣🤣 so I couldn’t imagine chp3 that I hear is more demanding cause the snow
It needs to be mentioned that Cinematic ACTUALLY ENABLES RAYTRACING. It's not just a 20fps or so loss w/o anything to show for it. The 'Full Raytracing' option enables PATH TRACING which eats even more resources.
Global illumination at least medium, shadows at least very high without ray tracing since they're dynamic on vh and cinematic. Everything else can be set to gain performance according to your hardware without significant loss of quality. RT is a thing for itself, but if possible set low for better shadows.
Holy shit 4:55 literally looks like irl photo/video. If you are on mobile you can just cover wukong with your finger and if you show it to someone they wont be able to tell its a game. Thats crazy
The grass flickering really bothered me with low level Global Illumination, so I set that to Very High and lowered vegetation and visual effects instead.
I might be blind, but i can’t tell any difference between low and cinematic hair and draw distance settings. This is good for me cuz i have to keep global illumination at high otherwise i get bad shadow artifacts if not on low, so the fps gain from having hair and distance set to low will supplement the loss from global illumination. Only thing i still don’t like is too much contrast in global illumination. If it’s not on low it’s crazy dark in shadowy places so I have to also use reshade to balance some of it out. I know this was an issue on AMD GPUs, but I have an Nvidia one and it still happens.
Important to notice that if you wish to have dynamic shadows on the vegetation shadows, shadow quality tweaks (or in game shadow quality) must be at least at HIGH AND Visual effects must be at least at Very High ALSO.
So almost everything besides view distance, Antialiasing, and GI + hairs is fairly noticable on very high vs cinematic. With raytracing very high and reflection quality being the most important. So I guess I'll play with everything on cinematic then and AA, GI Hair and View diestance on very high + max raytracing.
Do you want to see a really impressive visual quality in this game? cheack out my last video: Black Myth Wukong. Best graphics you will ever see in the game, fully modded HDR, and path tracing
to spot a ray tracing, ray tracing is like ur camera pointing at the surface and reflects back this creates more expensive on performance also this is more realistic u see on the water reflection when not using a ray tracing, it uses screen space reflection also this gives optimization but not realistic
I was watching a video today, comparison bw RDR2 water & Wukong raytraced Caustic effects , RDR2 water effects really looks good without this Full RT BS
Read description, There are two ways to do this 1. Download that mod from Nexusmods that is basically .ini tweak 2. Or you can Use the Dev Console and write r.Shadow.Virtual.Enable 1 to activate in real time.
It's pointless to play the game on cinematic settings. Ultra High settings is good enough as long as your getting at least 60FPS average. Below that would be unplayable. There are very minor differences between Ultra High and Cinematic. Cinematic requires Crossfire or SLI if the game even supports it. I don't have the game yet, but maybe one day. This would be a great game to test out my Sapphire Nitro 7900XTX. I would definitely be overclocking this baby if I buy this game.
I love the impact chart at the end!! NOW THIS IS SOMETHING IVE ALWAYS WANTED TO SEE IN THESE PERFORMANCE VIDS FROM PEOPLE! AWESOME!
Wanted to comment about this! The chart really improved presentation! 👍
difference between low and medium is insane
and nothing diiferent between mid and hi
@ahmedabdellatif2152 There is plenty of scenes where all of these settinga show differences. It also affects lumens reflections, so metal materials appear different between the settings.
there's almost no difference between very high and cinematic
Dude this is some of the best testing I've seen so far. I love the background soundtrack too.
Holy shit! fantastic video i love it❤ even better than Digital foundry or Hardware unboxed.
Yes cause his was meant for only high end gpus tbh cinemátic is insane for the 30s and below. I tried unboxings settings and holy shit chapter 2 was ass 🤣🤣 so I couldn’t imagine chp3 that I hear is more demanding cause the snow
Best testing video so far ❤🔥
nice i have the 3060 ti too.this video very useful to me.keep up
It needs to be mentioned that Cinematic ACTUALLY ENABLES RAYTRACING. It's not just a 20fps or so loss w/o anything to show for it. The 'Full Raytracing' option enables PATH TRACING which eats even more resources.
Absolutely brilliant comparison mate! You got a new sub! My 3080 ti is starting to show its age a bit now.
To the point, for dummies like me, no BS, no needless intro. GREAT VIDEO! you got yourself a new suscriber. Thanks for the video.
A very detailed settings analysis. Much appreciated. Hats off man \m/
There seems to not be a significant difference between V.High and Cinematic. I've always wondered about that. Good video!
Particle density is all
Very nice work ! Thank you very much
very good comparison, thank you
thank you for the info ^ ^, really helpful
Really nice presets man. This is the best so far :)
let you appreciate how good this game actually looks in cinematic. truly next gen
Love the setting impact. It a must have
watched the video at 0,25x just bc I like you (:
Amazing work man !
This is excellent. Runs great on 4070Ti. Easy 90-100fps at 4k Perf w. these settings. looks great too.
Awesome Video!
Very good. Nicely done bro
You deserve another like for the thumbnail.
Global illumination at least medium, shadows at least very high without ray tracing since they're dynamic on vh and cinematic. Everything else can be set to gain performance according to your hardware without significant loss of quality. RT is a thing for itself, but if possible set low for better shadows.
WOW eres un genio, excelente video 👌👌👌💯
Come here for graphics stayed for the music
Excellent work
Many thanks
Holy shit 4:55 literally looks like irl photo/video.
If you are on mobile you can just cover wukong with your finger and if you show it to someone they wont be able to tell its a game.
Thats crazy
The grass flickering really bothered me with low level Global Illumination, so I set that to Very High and lowered vegetation and visual effects instead.
I might be blind, but i can’t tell any difference between low and cinematic hair and draw distance settings. This is good for me cuz i have to keep global illumination at high otherwise i get bad shadow artifacts if not on low, so the fps gain from having hair and distance set to low will supplement the loss from global illumination.
Only thing i still don’t like is too much contrast in global illumination. If it’s not on low it’s crazy dark in shadowy places so I have to also use reshade to balance some of it out. I know this was an issue on AMD GPUs, but I have an Nvidia one and it still happens.
Important to notice that if you wish to have dynamic shadows on the vegetation shadows, shadow quality tweaks (or in game shadow quality) must be at least at HIGH AND Visual effects must be at least at Very High ALSO.
Little correction both shadows & Visual effect to VERY HIGH
Thanks!
So almost everything besides view distance, Antialiasing, and GI + hairs is fairly noticable on very high vs cinematic. With raytracing very high and reflection quality being the most important. So I guess I'll play with everything on cinematic then and AA, GI Hair and View diestance on very high + max raytracing.
i love this video
Do you want to see a really impressive visual quality in this game? cheack out my last video: Black Myth Wukong. Best graphics you will ever see in the game, fully modded HDR, and path tracing
Watching this without having the game feels 😈
Waw your work is gigantic , best testing video , love your work 👏👏
Thank you very much!
Best testing vid............
I think going from Low=>Medium is worth it. After that, the improvement seems a lot less significant.
good video
my pc war running on cinematic with 100 fps without dropp it looks fucking awesome
there's 1-2fps different between low and cinematic/u-high setting and it looks worldly different
Stutters and FPS drops = UE5. Gaming what we deserve.
to spot a ray tracing,
ray tracing is like ur camera pointing at the surface and reflects back
this creates more expensive on performance
also this is more realistic
u see on the water reflection when not using a ray tracing, it uses screen space reflection also this gives optimization but not realistic
I was watching a video today, comparison bw RDR2 water & Wukong raytraced Caustic effects , RDR2 water effects really looks good without this Full RT BS
I always think they make the default shadow super ugly just to sale the idea of ray tracing shadow (RTX ON).
Looks like nvidia made them do this
How do these very high + shadows ini tweak run even better than just very high? That's crazy
No one talked about the effort he made to create this Useful Video
Can I play it on 4K native ray tracing without DLSS or FSR on the RTX 4070 super card?
are those settings going to "work" on a rx6600 + i313100f build?
The Ray Tracing in "Medium" setting has problem?
Which software do you use to draw tables and charts?
Canva
what’s best setting for rtx4060 laptop with intel i9 + SAMSUNG Odyssey Ark Curved Gaming Monitor UHD 165Hz Display ?
do u have to restart the game to apply the settings cuz i don't think that when i change them they r doing some thing
Only ray tracing & hair
Anyone know how to fix the v sync - tearing issue ?
I have a 4070super and I’m getting this wierd stuttering thing going on.
Everyone gets stuttering it’s the game engine it’s running on
why does medium ray tracing for water reflections look weird
Uses low res mesh
Better Shadows are clearer but it's static hmm..😢
0:55 lol default shadows sucks in this game
Yes same problem 😂😂
How do you do the better shadows tweak?
Read description, There are two ways to do this
1. Download that mod from Nexusmods that is basically .ini tweak
2. Or you can Use the Dev Console and write r.Shadow.Virtual.Enable 1 to activate in real time.
1:23 why does better shadow tweak have higher fps than the original?
Idk sometimes it gives more fps
it doesnt
What is the "Better shadow tweak" ?
A mod / ini tweak
Idk why FRT Medium is very sucks, it looks very blury.
compare this with starwars outlaw pls
a 60 dollar game vs 130 dollar game
I didn't get the code for that & I am not wasting my time and money on that Game lol
where is fog settings i cant find
You can change it via ini file
Is this done after the new update ?
Nope old version, You can enjoy a few extra fps with the new update
why was RT medium so ugly?
this game is too demanding
your card will die on cinematic hahaha!
ت
It's pointless to play the game on cinematic settings. Ultra High settings is good enough as long as your getting at least 60FPS average. Below that would be unplayable. There are very minor differences between Ultra High and Cinematic. Cinematic requires Crossfire or SLI if the game even supports it. I don't have the game yet, but maybe one day. This would be a great game to test out my Sapphire Nitro 7900XTX. I would definitely be overclocking this baby if I buy this game.
Great vid bro
good video
Thanks for the work!
My pleasure!