Sonic Frontiers IGN World Gameplay Premiere ANALYSIS & DISCUSSION

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  • Опубліковано 18 жов 2024

КОМЕНТАРІ • 253

  • @silverguy526
    @silverguy526 2 роки тому +141

    For the rail thing, yes rails floating in the sky randomly were always in Sonic games since Adventure 2 but their placements were always justified by the environment they were in. For example, Sky Rail makes it obvious that they were used as trolleys for whatever civilization lived there, same for Final Rush/Final Chase for transportation throughout the Space Colony ARK. Heroes' Rail Canyon makes it obvious that it's a train station. I could go on. They just need to place more structures where the rails are used so they look like they were actually once used for some other purpose and Sonic (and other characters hopefully) just use them AS grinding rails.

    • @shurd8518
      @shurd8518 2 роки тому +4

      YES

    • @LunaLinkle
      @LunaLinkle 2 роки тому +9

      Unleashed tho
      Why would there be random twisty grind rails floating in Greece

    • @Sn1ff
      @Sn1ff 2 роки тому +4

      well we don’t really know any context yet, im gonna assume the reason there’s so much stuff just floating around seemingly at random is because this world sonic is in isn’t actually real

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому +4

      Additionally, The rails made sense in space, because chunks of The Ark were sent hurtling through space when Eggman activated the Eclipse Cannon.

    • @Alexis-no4yj
      @Alexis-no4yj 2 роки тому +5

      Lmao let’s not lie here, there is no justification for 90% of the rails in any of those games, they’re just there and that’s fine

  • @TeamAPS
    @TeamAPS 2 роки тому +69

    If there was one Sonic Frontiers analysis I KNEW I had to watch, it was this one. I agree with literally every point you made. Here's hoping for more meaningful reveals and information this month (though I fear a lot of it will revolve around reusing the B-roll footage from the first two videos, just with added interviews).

  • @SamProcrastinates
    @SamProcrastinates 2 роки тому +47

    22:43 Careful Chaomix, you're asking for something that is consumer friendly like I did and it resulted in some people asking for my Sonic fan license to be revoked. All jokes aside I absolutely loved your analysis! And thank you for being honest and not being complicit regarding this title. It is important for fans to expect a quality product and not accept mediocrity. There is a lot of great things to look forward to in Sonic Frontiers and I hope the team can squash some of our critiques before release. Here's hoping!

  • @chaomix
    @chaomix  2 роки тому +47

    What did you think of the gameplay reveal? Are you hyped, or a bit underwhelmed?
    Also, huge thank you to Squarespace for sponsoring this video! Check Out www.squarespace.com for a free trial, and when you’re ready to launch, go to wwwsquarespace.com/chaomix for 10% off the purchase of your first website or domain!

    • @Jonathan-exist
      @Jonathan-exist 2 роки тому +3

      ITS BEAUTIFUL

    • @notyours807
      @notyours807 2 роки тому +5

      Conflicted. As much as I want to know, for better or for worse, we don't know the full gameplay loop.

    • @terioslawliet3
      @terioslawliet3 2 роки тому

      i think it looks awesome 🎀⚔️

    • @Endersgoob
      @Endersgoob 2 роки тому

      Im a little underwhelmed but the boss in the sneak peak boosted my confidence for the game

    • @ayhemmayhem
      @ayhemmayhem 2 роки тому

      I'm optimistic but also cautious. It looks like a fun game but needs alot of polishing. I doubt they can add momentum without completely reworking the game engine so I'm just holding out hope that this game is engaging enough for sega to be like "Wow, people liked this game and it sold well! Let's start putting more effort into Sonic going foward!"

  • @RikiZ8
    @RikiZ8 2 роки тому +90

    I think that the rails fit this specific environment they created, but those should have something to support them like some beams or something, it would really make a difference! Maybe they could even place those on a floating magical object (stones like the ones Sonic can run on maybe?). I think it would be cool if there were rails on tree branches so we could grind in the forest.

    • @chaomix
      @chaomix  2 роки тому +28

      I don’t mind that they’re floating, just that they stick out like a sore thumb because they don’t match any of the rest of the architecture lol

    • @traktor420
      @traktor420 2 роки тому +6

      @@chaomix I saw someone ‘pitch’ the idea of having those weird air rails from 06 replace them, I think it’d be a good solution,a nd fhey’d defo stick out less then big ol’ black lines in the centre of the sky

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому +4

      The rails made sense in space because chunks of The Ark were sent hurtling through space when Eggman activated the Eclipse Cannon.
      I don't really think that the rails in Frontier make much sense TBH, since there are just TOO many of them. At least with Rail Canyon that was kind of the point of the level, plus the rails were clearly used for trains and had a purpose. Frontier rails are just... there.

    • @randybudderknubs5152
      @randybudderknubs5152 2 роки тому

      @@chaomix Maybe the objects are for copy and pasting them across the world? I'm pretty sure that developers do that with games.

    • @TreadywayYT
      @TreadywayYT 2 роки тому

      @@YujiUedaFan why are we trying to make sense out of a video game…where all types of shit happens that doesn’t make sense

  • @mabelsan1133
    @mabelsan1133 2 роки тому +30

    I hope your right about the little rock guys functioning like chao. As silly as it sounds for some people, I love the pet sim side quests in sonic

    • @zenvariety9383
      @zenvariety9383 2 роки тому +1

      A lot of people want Chao to return. Just imagine Chao being used as powerups.

  • @habz1545
    @habz1545 2 роки тому +16

    In the new IGN first trailer for Sonic Frontiers, it was confirmed that the game would have a skill tree. Sonic might be able to upgrade his tricks, speed, combat, combat techniques, boost meter (maybe) and more

    • @duo23288
      @duo23288 2 роки тому

      I kinda hope they add in the spindash like the leaks say (idk tho)

    • @habz1545
      @habz1545 2 роки тому

      @@duo23288 I do hope the spindash is added to Frontiers too. It would work similar to adventure’s spindash, but wouldn’t be as fast as in the adventure games, not to make it to op.

  • @sonicthehedgehog1606
    @sonicthehedgehog1606 2 роки тому +44

    Tbh it doesn't look bad as some people betray it.
    The foundations look good and all the game needs is more polishing and more time

    • @degeleagel420
      @degeleagel420 2 роки тому +7

      *portray

    • @Anthony13USA
      @Anthony13USA 2 роки тому

      ua-cam.com/video/GiB6_AQM70k/v-deo.html

    • @funnelvortex7722
      @funnelvortex7722 2 роки тому +1

      It’s got potential but a delay is needed so we don’t get something half baked.

    • @yordlop
      @yordlop 2 роки тому +3

      It will inevitably be compared to Sonic Adventure and BotW, but at this point it lacks anything to set it apart from those titles in any meaningful way. That's on top of the lackluster movement, bland graphics, and music that doesn't evoke "Sonic" in the slightest... It's like the devs don't even know what this game should be.

    • @sonicthehedgehog1606
      @sonicthehedgehog1606 2 роки тому

      @@yordlop music is subjective. But true everything else but like i said it's needs more time

  • @Voltricity435
    @Voltricity435 2 роки тому +17

    id on't think those pillars are checkpoints, because look at them, they have a circular opening. do you know what else is circular? those gear things you get from teh boss that was confirmed to be used to open the cyberspace levels. i imagine you put those gears in there and it'll be able to warp you to a cyberspace level

  • @callumsparrow4379
    @callumsparrow4379 2 роки тому +14

    I had a sudden realisation of this game earlier today: why isn’t Frontiers a Knuckles spin-off game?
    Think about it: Sonic punching stuff, climbing up walls, collecting shard-looking objects and exploring around wide open terrain fits the red echidna like a (spiky white boxing) glove, and the fact that it’s such a severely missed opportunity is so aggravating, especially for new fans introduced to Knuckles via the Sonic 2 Movie. Heck, gliding in this game could’ve just been like that from BOTW but just part of the character’s natural move-set.
    Frontiers could’ve easily been about a lost ancient civilisation directly or in close relation to the Echidna Tribe, with Knux discovering pieces of his species’ ancient past and using/ fighting ancient machines and robots (Gizoids immediately come to mind).

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому +5

      It's because SEGA doesn't have any faith in Sonic's friends after 06. Ironically though, Shadow and Silver CARRIED 06 because their stories weren't hot trash.

    • @darkhorse744
      @darkhorse744 2 роки тому +3

      Because Sonic's name and presence moves more copies, also they're trying to make Frontiers a new foundation for Sonic going forward.

    • @izzy1356
      @izzy1356 2 роки тому

      Thank SEGA (and Penders) for that one. One of their mandates on Knux is that he can't leave Angel Island for *any* reason.
      They've been pretty lenient with Paramount, but they've been hammering that to Flynn and the other comic writers for a while.

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому +1

      @@izzy1356 Except that Japanese Sonic media doesn't have to comply to the mandates. They've broken several before in Sonic Channel comics and also gave Sonic a different pair of shoes (more like Amy's boots), despite Sonic not being allowed to take off his shoes in the Archie or IDW comics.

  • @dreampillet
    @dreampillet 2 роки тому +4

    I think another factor with the rails is that Sonic levels were previously linear and rails were placed in a way that was part of the path, you could tell they were going somewhere and taking rails would guide you forward. Here in an open space where you could go anywhere at any moment, there's not really a sense of going forward so... they're just... there.

  • @Nic_2751
    @Nic_2751 2 роки тому +44

    The revelation of this being an early build and the story having a much clearer and serious focus makes me believe that we are truly beginning the renaissance

    • @KittyKatty999
      @KittyKatty999 2 роки тому +16

      Remember Sonic Forces was "Just an Early Build"

    • @Doreivis
      @Doreivis 2 роки тому +13

      Oh God Please don't let this be the sonic cycle again 😭🙏

    • @sonicthehedgehog1606
      @sonicthehedgehog1606 2 роки тому +4

      @@KittyKatty999 remember when the game had one year to make

    • @Nic_2751
      @Nic_2751 2 роки тому +2

      @@KittyKatty999 yeah but this shit actually has had some revelations and of course a completely different structure to boot

    • @tridek1949
      @tridek1949 2 роки тому +13

      @@KittyKatty999 That was just fan speculation back then. This is a 'confirmed' early build as has been mentioned multiple times from IGN.

  • @guyonyoutube3850
    @guyonyoutube3850 2 роки тому +8

    it seems that the boost will work diferently. unless the person playing is just tapping the button, the boost seems to just be a small burst of speed instead of a continuous streak

    • @ImInAgonyLOL
      @ImInAgonyLOL 2 роки тому

      Like Wii Unleashed but more toned down?

    • @traktor420
      @traktor420 2 роки тому

      I assume that in the open zones it’s basically gonna be a sprint, but in the cyberspace stages it’ll be a traditional boost

  • @saltystick_99
    @saltystick_99 2 роки тому +17

    To play devil's advocate for Sonic's base speed in Frontiers
    Sonic's base speed in Adventure 1 & 2 (when not spamming the spindash) is kinda slow, especially compared to Boost.

    • @hollistered4780
      @hollistered4780 2 роки тому +7

      @Keenan Hunter Erm, second slowest, there's always Sonic Labyrinth.

    • @traktor420
      @traktor420 2 роки тому +9

      @@hollistered4780 WE DO NOT SPEAK OF THAT IN THIS HOUSEHOLD

    • @JaredClaunch
      @JaredClaunch 2 роки тому +5

      And adventure 1 & 2 proved that a lower base speed can still provide very engaging gameplay, as long as the controls feel quick and responsive. Plus it contrasted nicely with the faster sections, allowing them to really stand out

    • @yordlop
      @yordlop 2 роки тому

      The momentum is more important. The base speed here seems fine, it's the hardcap on the speed and non-responsiveness to inclines and declines that make the movement seem unengaging, if not tedious.

    • @DarkBloodAssa
      @DarkBloodAssa 2 роки тому

      This looks quite slower than the Adventure games, though.

  • @Minty_Warior
    @Minty_Warior 2 роки тому +5

    Sonic Frontiers level design is made like Sonic 06 level design. Every thing is set at the same speed, no momentum or so ever.

    • @traktor420
      @traktor420 2 роки тому +1

      Not having momentum isn’t inherently bad, just cus it isn’t what *you* wanted it to be doesn’t mean it’s bad

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому +2

      @@traktor420 It is for an open world game though, especially a Sonic one. Sonic is meant to be fun to play, so why make him run at the same speed when he goes up and downhill? It just kills any enjoyment and makes the game more boring.

  • @nin4408
    @nin4408 2 роки тому +10

    My hype was lost when the first trailer came out

  • @MANGOM1LK
    @MANGOM1LK 2 роки тому +3

    apparently the rail switch animation error is a bug held over from Forces, it shows the wrong rail switch animation when the rail is curved

  • @leeiif
    @leeiif 2 роки тому +5

    If we do get Chao like has been rumored, I guess the heart collectibles are an alternative to Chaos Drives.

  • @BashyMcBash
    @BashyMcBash 2 роки тому +4

    What we need is a one hour video of someone playing the game LIVE

  • @ethanthepro3686
    @ethanthepro3686 2 роки тому +7

    I was really hoping this game wouldn't have the boost, but suspected it would. I just want momentum in a 3D Sonic game again 😭

  • @Endersgoob
    @Endersgoob 2 роки тому +14

    Heyyyy THERES my member benefit!

  • @screamoneo
    @screamoneo 2 роки тому +1

    i'm thinking those rails off in the distance are probably NOT just floating around. i'm thinking with all the pop-up we've seen in this video, there's probably other things we're not seeing

  • @davidbeer5015
    @davidbeer5015 2 роки тому +3

    The Hands-on Impression from IGN gave me more interest, hearing actual talk about stuff that is going on (Curious if the Light Dash is in since it was mentioned but the footage at the same time was the springs into lines of rings). I have a feeling I’ll at least find enjoyment loading it up just to run around.
    The Story has me massively curious though, especially after the bit today from Ian on the Bumblekast:
    > Q: Do you think, as public opinion changes on *Sonic 06* and *Shadow the Hedgehog*, SEGA would be more lenient in exploring ideas touched upon in those games? Dark/tragic themes, distopian settings, etc? Or is Sonic’s identity now too strayed away from that edge it had in the early 2000s?
    >
    > Ian Flynn: At the risk of crossing a line, I’m gonna say…play Sonic Frontiers and then come back to me on that one…not like, [Ow the Edge], and I know we keep bringing it up, but like, look at what we got away with in the Metal Virus, for pity’s sake.

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому

      This either means that Frontier doubles down in the Sonic only gameplay and tries to convince Adventure fans even MORE that Sonic's friends are useless... or... Sonic's friends FINALLY DO something in a 3D game since Black Knight.

    • @sometf2player752
      @sometf2player752 2 роки тому

      The light speed dash is probably actually gonna be in the game because I saw a trail of rings that that looks perfect for the light speed dash in the first and second trailers

  • @venusjazzes
    @venusjazzes 2 роки тому +4

    I'm looking forward to this!

  • @SnowyOwlKonnen
    @SnowyOwlKonnen 2 роки тому +2

    In the last IGN Hands-On Impressions video, they do mention that the footage they shown was an earlier build. I'm not sure when you made this video so you may not have gotten that tidbit yet, but regardless I hope that means that they smoothed out some of the issues like the pop-in and animations and that they continue to do that before it finally releases.
    Remaining cautiously optimistic. c:

    • @MegaSoniczone
      @MegaSoniczone 2 роки тому +2

      Chances are, this video was being made prior to the Hands-On Impressions video, since he had to script and edit all of his thoughts, he had been shown to more optimistic with his thoughts in Twitter after the release of that video

    • @SnowyOwlKonnen
      @SnowyOwlKonnen 2 роки тому

      @@MegaSoniczone Ah okay, I assumed that was the case, but it's good to have that confirmed. c:

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому

      Early build or not, the main problem is that the game still runs off of the physicless Boost Sonic engine instead of something more Adventure-like.

  • @Fatih_M177
    @Fatih_M177 2 роки тому +13

    Knuckles doing his job (this is me referring to the sonic central trailer)
    wow i haven't seen that since idk
    sonic adventure 2 maybe...
    so far this looks AMAZING
    2022 really is the year of Sonic
    i mean he appeared in two non sonic movies
    i think its safe to say such thing

    • @ufazig
      @ufazig 2 роки тому +2

      The game does not look amazing in the slightest. The movie was amazing, and maybe the frontier animation will be good too. But so far, what was shown was pathetic.

    • @Fatih_M177
      @Fatih_M177 2 роки тому

      @@ufazig fair enough XD
      It's not really about the looks (while it is as important as gameplay) the gameplay is neat and OH MY GOD THE BOST IS BACK BABY
      WHOWOWOWOWOEOW
      Opinions are opinions

    • @ufazig
      @ufazig 2 роки тому

      @@Fatih_M177 You cannot be serious. How is this unpolished crappy gameplay look good? Lack of proper physics and complete absence of momentum in an open world game no less. No consistency in the world design, not to mention how boring and empty it seems to be.
      Combat was the only thing that looked somewhat interesting, but it could be button mashy and get repetitive really fast, especially with the boring enemy design.
      And what do you mean the boost is back? It was never gone, wtf. You people need to stop praising anything that exists, seriously.

    • @Fatih_M177
      @Fatih_M177 2 роки тому

      @@ufazig This reply completely misses the point that i said and that makes me laugh XDDDDDDDD I'll give this it is boring looking and empty, maybe they should lower down the realism just a bit

    • @ufazig
      @ufazig 2 роки тому

      @@Fatih_M177 You said the "gameplay is neat". It isn't, and I explained why. If you still think I'm talking about visuals, then I don't know how to explain it any better than I already did.

  • @Lore.
    @Lore. 2 роки тому +1

    I'm glad IGN confirmed that this gameplay was an early build.

  • @paintitpurple0
    @paintitpurple0 2 роки тому +1

    Haven't heard anyone mention it yet but it looks like the green homing attack target is removed. Also the wall running looks like it just happens on walls that are coated with the same blue/purple stuff that Sonic runs/climbs up the tower on.

  • @brandongittens9045
    @brandongittens9045 2 роки тому +1

    Let’s hope these details are placeholders because the ign player said it was an early build

  • @codyr.48
    @codyr.48 2 роки тому

    I swear I absolutely love the Adventure-style art on the thumbnails. It's my favorite art style of him by far.

  • @cowbob6527
    @cowbob6527 2 роки тому +1

    8:57 oh shit its freiza

  • @sputnikmann6541
    @sputnikmann6541 2 роки тому +2

    Thankfully, somewhat, it seems most of the incompetency seen so far can be chalked up to the marketing division. IGN confirmed that the build they were shown was an extremely early version, and was not representative of how the game looks and plays at current.
    So, there's that.

  • @gabrielbarblay8120
    @gabrielbarblay8120 2 роки тому

    The thing with the rails is that we've always seen them in a frontal point of view because of the linear gameplay, we've never seen rails in an open space like this, but in reality this is how old game rails would look as well if the older games were as open as this one in particular

  • @alexanderadams9058
    @alexanderadams9058 2 роки тому +16

    7:04 I really thought I was the only one who noticed or even worried about this detail. It's really concerning me for a ton of reasons. One, I'm scared this will take the freedom away from the player and make grinding rails a waiting session. And 2, if going backwards or the wrong way or a rail makes you go the same speed without any physics...could that become an issue? I know it seems like a small issue or even a nitpick but it seems like grinding rails is a huge part of this game and when even grinding is disappointing...I don't know if I should be excited for this game, or scared.

    • @sonicthehedgehog1606
      @sonicthehedgehog1606 2 роки тому

      Scared of a game?

    • @alexanderadams9058
      @alexanderadams9058 2 роки тому +4

      @@sonicthehedgehog1606 Yeah. I'm scared that this will be another failure from Sonic Team and that it won't at all live up to the hype I once had when the game was first revealed.

    • @izzy1356
      @izzy1356 2 роки тому +1

      @@alexanderadams9058 And especially after the Ian Flynn hype too.
      Almost everyone got excited thinking he'd fix everything, and promptly forgot he's just the writer.
      We've still got Sonic Team to worry about. 🥲

  • @sparklesthecat9309
    @sparklesthecat9309 2 роки тому +1

    I do hope the fishing hook purple coins are used to get Big The Cat
    I mean think of it just like Sonic Adventures they already confirmed Knuckles, Sonic, Tails and, Amy
    (and some voice of a cyber lady just like Tikal is helping you)

  • @nisansparow3390
    @nisansparow3390 2 роки тому +6

    I guess I get the whole sonic is too fast argument, but honestly I don't think sonic really needs to slow down this much. It wouldn't be so bad if there was a momentum system that made you faster when going downhill like some of its fan games. Sonic o6 suffered from being to slow too, whether that was from the level design, the the snail paste characters, or the mixture of the two will have you question a few things about this current game.
    Sonic team has trensended past mortals pittiful attempts to comprehend there basic thought process.

  • @hotsupidcat
    @hotsupidcat 2 роки тому

    dude chaomix this is a really good analysis youre giving gamexplain level of attention to detail and quality. keep it up.

  • @Jordanlovellaussie
    @Jordanlovellaussie Рік тому

    From the looks of this footage now it seems as if Kronos was still Kronos Rhea and Ouranous island joined toghether. Man I wish th3 final game kept it like that

  • @caleblee8530
    @caleblee8530 2 роки тому

    At least we got confirmation that this whole two trailers was a early build

  • @TheAdventuresofRussell
    @TheAdventuresofRussell 2 роки тому

    One thing that you NEED to keep in mind is this is an EARLY BUILD. The pop in, animations and long draw distance should be addressed by release.

    • @ukyoize
      @ukyoize 2 роки тому

      I heard that pop-in is Hedgehog Engine problem, so I doubt that will get fixed in time

  • @Ollie.H-23
    @Ollie.H-23 2 роки тому +4

    3:35
    Are there not rings _right_ next to the mysterious pink orb thing?

  • @KittyKatty999
    @KittyKatty999 2 роки тому

    Shadow Of The Collosus: Featuring Sonic from the hit series Sega All Stars Racing

  • @devinuzumaki9032
    @devinuzumaki9032 2 роки тому

    Sonic needs a move where he can temporarily slow down his perception of time to make precise dodging at high speed easy when in small spaces.

  • @craigcaldwell2966
    @craigcaldwell2966 2 роки тому

    I'm sure a lot of the visual and animation things will be fixed by final release, and mayhaps even the momentum thing with the rails, because it seems like he has some momentum when wall running

  • @TheGangstaTmoney
    @TheGangstaTmoney 2 роки тому +1

    Those coins look like it has a chao head on them to me.

  • @BullyMaguirejr
    @BullyMaguirejr 2 роки тому +1

    The real problem is this, this game has been in development for five years and should have been released last year but was delayed because of "quality problems" by Sega, if that is the state of the game today, completely unfinished, what was the state of the game last year? They only have 6 months to improve the game, make the animations of Sonic's attacks (I'm seeing an attack per frame, this is not an animation, it's basically a photograph), put momentum in the game because it has none, put much more details in the game. And you know what I am missing? Sonic's World, where is it? They already had five years and the game still look like this? what will they do in 6 months?

    • @Mr_Mistah
      @Mr_Mistah 2 роки тому

      There's no way this game will be adequate in 6 months

  • @GOJOHNNYGO-Gz
    @GOJOHNNYGO-Gz 2 роки тому

    Sometimes I look at your logo and I look at the raised part on the o that's meant to look like a chaos head and sometimes I read "Chadmix"

  • @johnnypollack3243
    @johnnypollack3243 2 роки тому +2

    Love the video and keep up the great work

  • @HyperMetal101
    @HyperMetal101 2 роки тому +4

    Waiting for the day he starts off a video by pronouncing “Chaomix” as “Kay-ah-mix” 💀

  • @BitterBatter
    @BitterBatter 2 роки тому +1

    3:30 Oooo, it'd be kinda cool if rings were actually a currency in this one separate to your health. Getting punished in health AND currency when you fail that parry, like the scrub you are.

  • @S3onicHed3ehog
    @S3onicHed3ehog 2 роки тому +1

    Uploaded on My Birthday

  • @stormchasers7598
    @stormchasers7598 2 роки тому

    i think that the rail thing is something that the developers forgot to delete, kind of like those weird floating objects in white jungle sa2

  • @mohtoru7898
    @mohtoru7898 2 роки тому

    those ufo things look like freiza's spaceship

  • @cherrypopscile3385
    @cherrypopscile3385 2 роки тому +3

    if they give us Big all their sins will be forgiven
    GIVE US THE BIG CUT YOU COWARDS

    • @mabelsan1133
      @mabelsan1133 2 роки тому

      Agreed, we need our fishing god to return

  • @vinnyfromvenus8188
    @vinnyfromvenus8188 2 роки тому +6

    Chaomix I gotta say that I'm really impressed by how nuanced your take on this game is! I do agree with pretty much everything you've said. The fundamental problems of this game unfortunately won't be fixed in just 6 months (lack of momentum, terrible level design, egregious pop-in, etc.). That being said as much as I want them to delay the game they probably won't do it considering SEGA's track record with this stuff. We just gotta hope for the best at this time.

  • @sonicthehedgehog1606
    @sonicthehedgehog1606 2 роки тому +17

    It's an early build so there's more hope because they're a newer build

    • @chaomix
      @chaomix  2 роки тому +16

      I mean, of course, until the actual game comes out, its ALL an early build. I thought that was obvious lol

    • @sonicthehedgehog1606
      @sonicthehedgehog1606 2 роки тому +6

      @@chaomix ok but people are acting like it's going to be same when i comes out

    • @vinnyfromvenus8188
      @vinnyfromvenus8188 2 роки тому +10

      @@sonicthehedgehog1606 it will be lol

    • @Callum-sp8wj
      @Callum-sp8wj 2 роки тому +2

      @@sonicthehedgehog1606 Well it still might be. Since we have no idea how old the build actually is

    • @lauridsen1381
      @lauridsen1381 2 роки тому +4

      @@sonicthehedgehog1606 It definitely will be lmao

  • @eldaniels6730
    @eldaniels6730 2 роки тому

    Also wow this is the first of your videos that I absolutely agree with. Good job!

  • @Adamski-
    @Adamski- 2 роки тому +2

    One thing that has REALLY botherd me with all the gameplay they've shown off is Sonics speed.. Now it's not what you think.
    I think he runs a bit too slow to be throwing his arms back like he is. Usually, from what i've personally perceived, he does this to become more aerodynamic. Leading by his nose and basically running like an arrow.. But his normal running speed feels a bit too slow for it + with this huge world i where you most likely have to run from point A to point B quite a lot.. I think he would benefit from a slight speed increase.. Otherwise all running gameplay would be just boost, boost, boost, boost etc.. But changing his running animation to swing his arms won't work either as he runs too fast for that to work.. So he's really in this akward middle ground of running speed in my eyes..
    And the fact that we don't have ANY SORT OF MOMENTUM TYPE GAMEPLAY IS ABSURD!!.. Just look at Sonic Utopia & Project Hero.. It looks so increadibly fun to actually just move around and run.. And i think that is the main thing this game lacks.

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому

      The issue isn't the speed, but it's the momentum. If Sonic only ran with his arms back when he goes down hill or runs on flat terrain, that would make it look more convincing. I also don't like that Sonic can just run along cliff faces like it's nothing, since it kind of defeats the purpose of open world. The best open world games require you to use your brain or come back to an area later. Frontier looks like you can just do everything on all terrains from the start.
      I think Sonic will be able to run faster when you get unlocks from the skill tree.

  • @Pen15594
    @Pen15594 2 роки тому

    with the rale grind sonic in suming backwards falling oof the rail the land back on not switing from
    them

  • @88MPHARU
    @88MPHARU 2 роки тому +1

    You couldnt have said it better!

  • @rgjarrell
    @rgjarrell 2 роки тому

    Considering that in the combat trailer rings fall out when you get hit multiple times i think they are still using the ring system

  • @ADjustinG2013
    @ADjustinG2013 2 роки тому +1

    That fish hook theory sounds like a bit of a stretch.

  • @ultraunion2243
    @ultraunion2243 2 роки тому +1

    It’s a good thing the game was an early build

  • @aidanshowers8366
    @aidanshowers8366 2 роки тому +3

    Well it has been confirmed that what we’ve seen is an early build, so they probably have something better to show.

  • @duncanblue124
    @duncanblue124 2 роки тому +1

    This looks great for first impressions

  • @cay7809
    @cay7809 2 роки тому +1

    10:51 SONICS TOO FAST HES OUT RUNNING THE GRAPHICS RENDERER

  • @Archangelneos
    @Archangelneos 2 роки тому

    That bird isn't flapping as well. A bird would flap to go faster and that one is just stiff

  • @omaroropeza8117
    @omaroropeza8117 2 роки тому

    Hey this is not about this sonic video but does shadow remeber the events of sonic adventure 2 because it would explaine a lot of shadow personality change and give reasons

  • @completemonster
    @completemonster 2 роки тому +2

    The UE tech demo is spot on... UGH x_x I feel like they're trying to do too much...

  • @squallleonhart9387
    @squallleonhart9387 2 роки тому

    Fans: “We want Knuckles Playable”
    Sega: “We have Knuckles Playable at home”
    **Sonic Climbing a Wall**

  • @emis_doodls
    @emis_doodls 2 роки тому

    Can you do a video about the new recent gameplay shots we got? I would like to hear your thoughts!
    Awesome video as always btw

  • @superflameking03
    @superflameking03 2 роки тому

    Honestly the chonkiness reminds me of what people were saying about Pokémon Legends Arceus when it first got announced. Look at how that turned out…

  • @rjhicks9353
    @rjhicks9353 2 роки тому +1

    15:54 that looks like a missing texture

  • @PjThePlatGod
    @PjThePlatGod 2 роки тому

    Still waiting for a Chao garden gameplay. I doubt it but who knows!

  • @wiizosc
    @wiizosc 2 роки тому

    WAITING ANIMATIONS

  • @LittleLexi24
    @LittleLexi24 2 роки тому

    I hope we can give fruit to the rock dudes and help them grow.

  • @chimklee
    @chimklee 2 роки тому

    I personally like that Sonic’s slowed down, maybe I’d make his base speed just a bit faster but otherwise, I’m happy with it. Anyways, I *really* hope they change the trick animations. (And delay the game)

  • @realChewky
    @realChewky 2 роки тому +1

    I bet it will be fun but I'm holding back ony expectations.

  • @XIAODRILLZ
    @XIAODRILLZ 2 роки тому

    Y’all gotta remember this is still early development

    • @Mr_Mistah
      @Mr_Mistah 2 роки тому

      For a December release you'd think they would show more promising footage

    • @MrJoeyWheeler
      @MrJoeyWheeler 2 роки тому

      No it isn't. It was originally set to come out last year and was delayed to 2022 for "polish". This is the END of development.

  • @murftapes2871
    @murftapes2871 2 роки тому

    Omg I can’t wait for this

  • @_rando_d
    @_rando_d 2 роки тому +1

    I really REALLY want them to delay frontiers. But, sega won't, they can't, frontiers is WAYY too ambitious, and if they delayed it investors would be pissed at sega.

  • @completemonster
    @completemonster 2 роки тому +4

    CAUTIOUSLY OPTOMISTIC!

  • @nolanlong1979
    @nolanlong1979 2 роки тому +1

    I think rings functions as shield and the hearts are your health you take damage if you have no rings imagine the rings like glug jugs from fortnite

  • @BasementDweller_
    @BasementDweller_ 2 роки тому

    So do we put Chao in our cereal?

  • @user-ov4hu3ir7h
    @user-ov4hu3ir7h 2 роки тому

    Hopefully you can unlock different cosmetics for the boost because I hate every version of the boost besides the one they use in unleashed end generations as they are the same affect the one in forces isn’t that bad though and hopefully you can lock the jump dash instead of the double jump or you can use both on one controller layout

  • @ChaosAngelZero
    @ChaosAngelZero 2 роки тому +1

    The absolute lack of vision and talent keeps on going. They badly aped Super Mario Galaxy, not once but twice with Sonic Colors and Sonic Lost World, and now they're badly aping Breath of the Wild.
    What's next, badly aping Kirby? They can't badly ape Super Mario Odyssey because Yūji Naka already did that with Balan Wonderworld.

  • @levlev4048
    @levlev4048 2 роки тому +1

    I don't understand Chaomix. He wanted an open world game, he wanted sonic to "take it slow". And now he is not happy? what? This comment is a joke.

  • @ember_may2
    @ember_may2 2 роки тому

    To be honest it feels like a sandbox game than an actual game with a fleshed out story

  • @stanzacosmi
    @stanzacosmi 2 роки тому

    all of the pop in is because the game uses hedgehog engine 2 by the way

  • @shiizaroni
    @shiizaroni 2 роки тому +2

    HIIIIIIIIIII CHAOMIX

  • @YujiUedaFan
    @YujiUedaFan 2 роки тому +1

    I've said it before, but: Things I didn't like about the trailer:
    The amount of grind rails in the game is just so distracting and they look like eye soars from far away. I also don't like how they're automated, despite the game focusing on multiple routes to places, making the rails seem completely redundant. Why do there need to be so many of them too?
    The fact that Sonic has a skill tree and seems to use moves that his friends could use instead, makes the game seem pro-friend erasure. Sonic can somehow create energy waves by kicking and punching, despite that seeming more like a move Knuckles would use. If I were in charge of the skill tree, I'd give Sonic his moves from Battle and Fighters, since they seem more thought out.
    The lack of energetic tracks being treated like a GOOD thing. I get ambiance can be important, but when the whole soundtrack sounds like it, it just makes it forgettable. The best Sonic soundtracks are energetic anyway, so why settle for something worse?
    The world seems barren. I'm not the kind of person to hate open world games for being empty, but this game seems a bit TOO empty, for a world full of tiny animals. I find a problem with the lighting too, as it's a bit too... realistic? The game looks like it's set in England basically. Not sure if it's meant to be a reboot, an origin story or if it takes place in a different world entirely, since it doesn't really fit within Sonic's World. It also seems like the only part of "open world/zone" SEGA has taken seriously is how big it is and how they tend to have puzzles. Nothing Sonic-like was kept in the procedure and is instead replaced with vastness.
    Lack of physics based controls. If you're doing an open world Sonic game, you BETTER make it satisfying to run up and down hills, or the game will end up feeling like Sonic can just ignore gravity. Basing Sonic off of boost Sonic doesn't help either, since the game seems like it would have been better suited for Adventure controls or even Lost World controls.
    Too much automation. What happened to the good ol' days when you could DECIDE where Sonic goes when he homing attacks? It just makes the game seem like it's babying you too much.

    • @sometf2player752
      @sometf2player752 2 роки тому +1

      Sonic frontiers takes place in a different dimension I don’t know if you’ve been keeping up with news lately but ign just revealed the gameplay looop for frontiers as well by the way

  • @andraw4002
    @andraw4002 2 роки тому +3

    very hyped

  • @mcsmacker1186
    @mcsmacker1186 2 роки тому +1

    I'm biting my nails my friend

  • @yashchaudhari8368
    @yashchaudhari8368 2 роки тому +1

    can please you tell which soundtrack you used in video

  • @jeanniehutchens5186
    @jeanniehutchens5186 2 роки тому +1

    Chao 4 lyfe

  • @gamma-wod
    @gamma-wod 2 роки тому +2

    I just hope that it isn't another flop like Forces

  • @appeeeyy
    @appeeeyy 2 роки тому +1

    Goatmix

  • @completemonster
    @completemonster 2 роки тому

    If there's no chao garden... I mean... What a wasted opportunity.

  • @jamiegioca9448
    @jamiegioca9448 2 роки тому

    Yo, did'ja hear our boi Knux is gonna be in this game?

    • @LittleLexi24
      @LittleLexi24 2 роки тому

      He’s not confirmed to be in the game yet, just the prologue animation.

    • @jamiegioca9448
      @jamiegioca9448 2 роки тому

      @@LittleLexi24 Well, correct me if I'm wrong, but if he's in a cutscene, it kinda counts....
      Right?

    • @LittleLexi24
      @LittleLexi24 2 роки тому +1

      @@jamiegioca9448
      No, the prologue animation will be a UA-cam video, not an in game cutscene. I’m sure that Knuckles being in the prologue means he’ll at least be at the end of the games story, but we don’t know anything about him yet,

  • @littenfire3563
    @littenfire3563 2 роки тому +1

    7:36 I never expected it to come back tbh. They abandoned momentum based physics ever since the Adventure era

    • @YujiUedaFan
      @YujiUedaFan 2 роки тому

      You mean ever since Boost. Chaomix already said that Adventure 2 was momentum based...