Why You Aren't Enjoying Minecraft Anymore, and How to Have Fun Again

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  • Опубліковано 20 чер 2024
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    Thanks for checking out this video! Today, I wanted to share why you may not be enjoying Minecraft as much as you used to.
    Expect monthly video essays, weekly gaming videos, and daily UA-cam Shorts from here on out. Excited to keep on creating things for you!
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КОМЕНТАРІ • 329

  • @xh14mzah28
    @xh14mzah28 5 днів тому +284

    DanTDM has adopted this fix to make MC not boring, but personally, its because of being lonely, no friends to play with at all. I’ve found that I have a lot more motivation when im in a call with a friend, even if im not playing with them

    • @barlexlive
      @barlexlive  5 днів тому +38

      Playing with friends is definitely a plus. Minecraft can become incredibly isolating if you don’t enter it in the right mindset, and I think surrounding yourself with pets or especially villagers helps decrease that feeling

    • @xh14mzah28
      @xh14mzah28 5 днів тому +12

      @@barlexlive villager make me angry when i try to work with them, cat good i hate creeper

    • @funnymomentenjoyer
      @funnymomentenjoyer 5 днів тому

      @@xh14mzah28real

    • @Gold_Yoshi
      @Gold_Yoshi 5 днів тому +12

      @@barlexlive Pets make me sad because I am always worried it's going to 💀

    • @barlexlive
      @barlexlive  4 дні тому +7

      @@Gold_YoshiREAL. I always keep my pets indoors, gotta make a better habit of taking them on adventures with me

  • @Gold_Yoshi
    @Gold_Yoshi 5 днів тому +124

    What I love about a lot of these newer "What Minecraft is missing" or "Why you don't like Minecraft anymore" videos is that almost *all* of them start off with something related to an experience with Legacy Console Edition

    • @barlexlive
      @barlexlive  5 днів тому +24

      They truly gave a spark of inspiration to a generation of people, me, my brothers, my cousin, and my friends included

    • @Gold_Yoshi
      @Gold_Yoshi 4 дні тому +23

      @@barlexlive One of the more underrated parts of Legacy Console that really did help with making you play at a better pace was the world size limit. You couldn't just go wherever and get all the rare stuff. You had what you had and you made the most of it.

    • @barlexlive
      @barlexlive  4 дні тому +8

      @@Gold_Yoshithat’s a fantastic point. Going to have to talk about that when I make a video on the Xbox 360 edition!

    • @morticianflame
      @morticianflame 4 дні тому +4

      ​@Gold_Yoshi Ah someone else who has the same mindset that I do. The limited world size helped with making you more creative (also factor in the better more unique terrain generation). Limitations breeds creativity, when you're limited to a small world with a set limit on the type of blocks you can get it forces you to be more creative with what you have

    • @Gold_Yoshi
      @Gold_Yoshi 4 дні тому +4

      @@morticianflame I really wish modern Minecraft had limited worlds tbh. Java World borders aren't the same and they removed the limited worlds from bedrock (even then, they never really looked good with that giant void)

  • @matthewshimek
    @matthewshimek 5 днів тому +182

    We've becoming so busy being busy.
    We don't know how to rest, to sit and enjoy things from time to time.
    Minecraft never became unenjoyable,
    We just forgot how to enjoy it.

    • @gabrielhenry7237
      @gabrielhenry7237 5 днів тому +10

      This is a great comment

    • @barlexlive
      @barlexlive  4 дні тому +27

      You’ve perfectly captured the point I was trying to make with the video - if you don’t enjoy Minecraft anymore, it’s likely because your play style is so far and away from what it was when you loved every minute of the game, so of course it’s not going to feel the same.

    • @linguine4500
      @linguine4500 4 дні тому +1

      No it's just outdated in terms of mechanics and has a very small sense of progression

    • @logikali2030
      @logikali2030 3 дні тому +6

      The game was never about progression. It was about enjoying a sandbox and creating a world

    • @Maxwellchaos7439
      @Maxwellchaos7439 3 дні тому +2

      this comment and the video reminded me I need to slow down. especially now that its the summer, I have all the time to walk slow and enjoy my escapism

  • @risingrevolt
    @risingrevolt 3 дні тому +9

    Minecraft getting an end boss, honestly, was the beginning of the end. Minecraft is sandbox first foremost, and people have forgotten this and play it just to win and grind.

  • @FrogiDori
    @FrogiDori 5 днів тому +75

    If your multiplayer experience is more like single player with lag, and you get bored after two weeks, stop playing that way!

    • @funnymomentenjoyer
      @funnymomentenjoyer 5 днів тому +4

      REAL

    • @barlexlive
      @barlexlive  5 днів тому +16

      So real. Multiplayer can sometimes be more isolating if you don’t have the right group or don’t play it collaboratively

    • @Ice-yp4wg
      @Ice-yp4wg 2 дні тому

      fr and yea that's exactly why I just quit bothering with multiplayer sessions and the game itself plus even after taking the time to research everything just to end up dying a lot in the actual game sessions
      but ig I'll consider this vid when I join again if ever

  • @Yuvallyly
    @Yuvallyly 3 дні тому +6

    When I started playing MC, sprinting was already in, but I still mostly walked during the early game, but mostly because of food shortage. Now I no longer explore too much because there is nothing new to find, unless I'm playing with some mods that add generated structures. I do get bored fast from vanilla survival lately. This is worth a try.

  • @TwentySeventhLetter
    @TwentySeventhLetter 4 дні тому +78

    When you said "Don't even do it for yourself, do it for the kid that started playing this game", that meant a lot to me. I will never stop finding new ways to play the world's favorite game, and that's a miracle in itself.

  • @orphero
    @orphero 3 дні тому +5

    One of the things that i've been doing is adding vanilla+ mods to my playthroughs or mods that just add new and interesting features to the game (Terralith, Wilder Wild, When Dungeons Arise, etc). One of the problems with playing Minecraft for so long is that you know EVERYTHING that there is to do and every feature in the game, so if you add some mods that you only know some features of you can really have that starstruck feeling of seeing something new in the world.

    • @barlexlive
      @barlexlive  3 дні тому +1

      Fantastic point. I recommend roguelike dungeons for a ton of variety with a great way to experience novelty and unique structures in the game.

  • @BakerBones
    @BakerBones 5 днів тому +31

    inspiring video. it doesn't play on nostalgia like people who go back to alpha do. it is appreciating the feelings of when we first played minecraft. minecraft isn't getting worse, we know more. we optimize more. we are less creative. i'd like to add on that this strategy doesn't bring back the unknown aspect which was present when first playing. that's why so many people play mods

  • @funnymomentenjoyer
    @funnymomentenjoyer 6 днів тому +52

    the “now playing” feature you had was 💯

  • @misterpotato427
    @misterpotato427 3 дні тому +2

    I just played in a LAN with my mom and sister, and I recommend anyone to do that as well, play with you're family. I feel full filled doing anything when Im with them, mining dirt, coal or trees become fun. And we don't even have Diamond tools yet!

  • @Mechonyo
    @Mechonyo 3 дні тому +11

    One thing, that could be a good thing to do too: Write a journal.
    Get yourself a book and quill with creative mode and never use it again. Then, on that moment onward, write every so often, what happened in your world or yourself in the game.
    After you think that you had enough of the game, read it.

  • @goofbawll
    @goofbawll 4 дні тому +4

    i think for me what changed my mindset whenever i play mc is my pacing. i realized i stopped walking all together. i realized i hadn’t used redstone at all. i realized i wasn’t really engaging with the various systems that have been implemented over the years (fishing, archeology, redstone, etc). i was prioritizing progression and speed and undervaluing other things like potions minecarts and diamonds. there are pretty un ignorable issues with the games balancing like shields beds and some loot from structures like villages and shipwrecks but i like making myself earn those things treating them like little checkpoints in my progression. like you were saying i prioritize fun over everything and tend to switch playstyles depending on what i want to do and i’m much happier with the game now.

  • @CreativelyJake
    @CreativelyJake 3 дні тому +1

    not needing to have every question answered / planned out perfectly for a project... but also not overwhelming yourself too... are very good pieces of advice. and also yeah, remembering that you CAN do anything in minecraft. is sometimes hard
    good stuff. some points are common ones, but its still a well put together video.

  • @hatmanbuilder
    @hatmanbuilder 3 дні тому +4

    The short is - play Minecraft for process, not for result. At least that's how I always played it. And that's why I still enjoy it.

  • @wesleywatson2009
    @wesleywatson2009 5 днів тому +4

    Great video. I usually play survival and aim to create awesome builds so that’s why I beam line towards good tools. My problem is usually due to creative burnout.
    I recently got the itch again and started a world with my fiancé, who is semi familiar with the mechanics. Playing with her has taught me to slow down and take the world in and it has been special. Not only a enjoying a game I love again but playing it with someone who I love. Best take away I have is to always take time to smell the roses and live in the moment. Whether it be in Minecraft or in real life.

    • @barlexlive
      @barlexlive  5 днів тому +2

      Fantastic point. Playing with my girlfriend has definitely shown me how to experience the game as I first did. Slowing down and seeing her learn how to build and fight mobs really led to a new appreciation for the game in me.

  • @ethanbunch3274
    @ethanbunch3274 3 дні тому +1

    My first playthrough was on the PS4 edition. Me and some buddies all got it and I started a world with all of us. I remember so many details about playing in that world and I still have screenshots from it. I dont think I can sum up how much genuine FUN I had in that world with my buddies. Me and Dawson had a creative world with plots of land on a superflat that we would spend hours on just building and talking about life.
    I dont have a ps4 anymore but I picked up the Xbox one edition and the feeling was something surreal. It felt RIGHT. Like i was coming home. I sat there and played for hours listening to the soundtrack while my Fiancée read her book nearby. Thank you for reminding me of the joy I felt then and I am looking forward to a whole new experience with it ❤️

  • @august8679
    @august8679 5 днів тому +5

    i already play minecraft like the way this video recommends. it is so easy to have fun in a new world, building new things, and the novelty is amazing. what i came here for is advice on how to enjoy a long term world. when you already have full netherite gear and 6 beacons, how do you enjoy yourself without starting over?

    • @barlexlive
      @barlexlive  5 днів тому +3

      One thing that helps in this instance is a mixture of the point of not answering every question as well as big plans. Make a huge idea that will take time to execute on. For example, make a railroad with a train station in every biome, and have each station have architecture specific to the blocks in each biome. Make little towns in each biome by the train station too! Get creative with it! Another could be to limit yourself to lower level tools and take on trial chambers or nether fortresses. It’ll keep you on your toes since you’re so used to being an unkillable god. Hope this helps!

    • @miimiiandco
      @miimiiandco 5 днів тому +3

      I've been playing on a long-term world for years too, and I'd suggest just building whatever silly little idea strikes your fancy. If you're worried about ruining the aestetic of your base, you could fly to a new area made for the sole purpose of letting your ideas run wild.
      You could also take a look at your world and see what needs improving. Recently I wanted to relocate my Villagers from an Ice box into a new, proper Village I'm currently in the process of building.
      If all else fails, go to a new point in your long-term world and begin a New Game+!

  • @carmassi27
    @carmassi27 5 днів тому +4

    9:30 This feeling of finding diamonds died to me in 1.14 when you could easily just trade infinite diamond tools and armor with villagers.
    Now, when I find diamonds, I only think: cool, an enchantment table / jukebox ore

    • @Eh.........
      @Eh......... 5 днів тому +2

      lmao ok.

    • @Eh.........
      @Eh......... 5 днів тому +1

      if you are relying on villagers at the early game, you are only prolonging the middle game. Efficient, and quite smart people, go for diamonds with enough excitement until they get a full diamond set of tools and armor. Then they go for villagers

    • @barlexlive
      @barlexlive  4 дні тому +1

      That’s crazy, I have never even thought about trading with villagers to acquire diamonds. That’s a great point to address in a video I’m making about Minecraft’s difficulty, thank you!

  • @kibawolf6673
    @kibawolf6673 3 дні тому +2

    Mod developer here developing a LOZ themed mod, I am working out on removing a good chunk of the classic Vanilla stuff to make the game more challenging and feel more rewarding with progression as a 15 year veteran of the game I totally agree with your points here 100%, bottom line being the game is just too linear and easy and it needs something to refresh the experience

  • @sighre9923
    @sighre9923 5 днів тому +5

    Just got back in to minecraft the past few days and saw this vid and it is an absolute masterpiece

    • @barlexlive
      @barlexlive  5 днів тому +1

      Thank you! Hope to make more videos like this for you to enjoy!

  • @sopeylive
    @sopeylive 6 днів тому +25

    Dude this has got to be one of my favorite video essays. The writing was absolutely flawless, I’m analyzing it right now, man! I can’t help but think, “Now I realize how much I have to learn”. But more important than that, you made me remember those late nights spent goofing off with my Skype friends in hunger games, spleef, and hypixel. I remember struggling to set up a hamachi server (or whatever you call it) so we could play on my own world. I remembered being scared of hero brine, of the cave noises…
    Thank you for reminding me of the curiosity and wonder. I can’t believe I forgot that minecraft is so much more than mining and crafting. Awesome video, thank you!

  • @SaignusUnltd
    @SaignusUnltd 2 дні тому +1

    As someone who has spent over 3 years in the current iteration of a server, the early game is a thing I go through to get to the bigger projects and crazy adventures that come afterwards.
    I have way to many projects to ever run out of things to do.... and progression in-game is leverage to accomplish them faster.
    Some of that is because I only get to play a few hours a week...I have to place myself.
    Great essay btw. Will share with the casuals in my life 😂

  • @attezirux
    @attezirux 3 дні тому +1

    This kinds essay videos made me replay Minecraft for the past month, and with some help of the new update. It was so fun, sometimes I play alone or with my brother. And for the first time I actually started using redstone and learning mechanisms and now with the crafter is so cool. Im enjoying my time playing Minecraft again

    • @barlexlive
      @barlexlive  3 дні тому +1

      That's so great to hear! Delving into mechanisms you haven't fully immersed yourself in is a great way to fall in love with the game again!

  • @algirdasltu1389
    @algirdasltu1389 3 дні тому +2

    Dude not the ssundee clip at the start 😭😭😭 that shit brings back so many memories

  • @Abitsma
    @Abitsma 2 дні тому +1

    I’ve seen all the media about why people aren’t enjoying Minecraft- and I’ve been so confused this whole time until I saw this video.
    I play Minecraft but I don’t really consume the media around it. I didn’t realize that people are just playing Minecraft to get it done as fast as possible.
    I’ve always played Minecraft in similar ways to what you said.
    I get enough wood and cobblestone to bounce, then I find the perfect spot for a house.
    I’ll build something I think is beautiful. My philosophy of Minecraft is that it’s supposed to be a beautiful game. I’m here to leave a gorgeous legacy in my worlds.
    Then I just take things slowly. Just enjoy the little moments. I was so happy the other day- a skeleton killed a creeper in front of me and I got a music disc that wasn’t cat for the first time. Listening to Stal for the first time was a joy.
    There’s moments like that- ones that are my first time even though I’ve been playing the game for years. It’s because I don’t make everything 100% efficient. I just explore and learn at my own pace.
    I’ve always been happy playing Minecraft, so it was eye-opening to finally figure out why others aren’t.
    Good video.

  • @henryneal6963
    @henryneal6963 4 дні тому +2

    I've personally found a mod on forge for 1.20.1 called "Regional ore veins" that makes it far more difficult to get iron. I find it's been helping so far to keep me playing the game, as I usually only play for minutes at a time.

  • @Mark00266
    @Mark00266 4 дні тому +3

    My lifes gone a mess and I used to remember, sometimes I would just turn on my Xbox and play Minecraft for HOURS, not thinking about life or anything I had troubles with at the time, yet nowadays I want to escape reality so bad, go back to those times, yet Minecraft feels boring, Ive done exactly what you described, get exactly enough wood for all my tools, go straight to villages and mine and then go to the nether to prepare to beat the game, this video is unlike the rest, and I'm surprised at this time your at 812 Subscribers, good work man. Keep this up, you have earned a new sub.

  • @rollanersteel
    @rollanersteel 3 дні тому +2

    (Long comment, TL:DR at the bottom)
    After watching this, i've realized: Your solution is basically how i've always played the game. Ironically, now i have more fun optimizing resource collection, automating stuff and so on. Im not saying i don't enjoy building my own perfect lakeside cottages anymore i still very much do, and i have a lot of fond memories of all the worlds i've done such. It's just the break of the cycle that make it fun for me. Doing something different for once. And trying to merge my passion for architecture with functionality makes building houses so more engaging.
    Still, i do want to share a few thoughts:
    In a way, i think the problem boils to one single point: "If given the chance, the players will optimize the fun out of the game". All of what you proposed is basically: "Don't worry about what's optimal, worry about what's fun". Minecraft is, at its core, a sandbox game with survival mechanics to incentivize the player. Lots of the optimal strategies allow people to "speedrun" the game, and thus never stop to look around them and enjoy the experience, at least on Alpha. Children are very adept at intrinsic motivation: They will build a little mushroom house just because they think it will look cool. Older people, either due to biology or society, need something to "push" them to build, to be creative. Minecraft is already quite easy (once you have experience), and as such. the extrinsic motivator gets extinguished if you optimize it, as previously said. I think your solution is quite valid for those who've done that, trying to "win" the game at the cost of the experience, and thus, the fun.
    TLDR: People are bored, cuz they optimized the fun out of the game. Following the meta to try and win what's at its core a sandbox game. Repeating the same patterns, strategies and such over and over again. Bases made for function over comfort, mindlessly strip mining for ore, and missing out on all the nice details that make the game come alive. Minecraft never became boring, we did. And to fix it we only have to stop and smell the roses. Thanks for coming to my TED talk, and have a nice one.

  • @Goozerr
    @Goozerr 3 дні тому +1

    You gave me the same feeling I felt many years ago reading the end poem. Good video, man.

    • @barlexlive
      @barlexlive  3 дні тому +1

      This comment is going to stick with me for a while. That's about the highest honor or praise I could imagine getting, thank you!

  • @LazerDisk
    @LazerDisk 2 дні тому +2

    It is never going to be how a player plays a game that ruins it. No matter how exploitative, clever, and off the rails a player can get with their creativity, it's on the developer to rein them in to make sure they're having an enjoyable experience. Minecraft doesn't get a free pass because of nostalgia, and those versions we are nostalgic about have subtle pushes towards making our own fun that modern Minecraft erases. Game design is crazy man, you should look into how much psychology goes into it lol.

  • @MasterMafiaDK
    @MasterMafiaDK 2 дні тому +1

    This was a fantastic video essay man, great work! I really liked it because I realized that I always try to do what you demonstrated but because of watching speed runners and pros that I felt pressured to be super efficient... I'm going to boot up the game in a little bit and try sticking to what you recommended, it feels nice bringing back the me that fell in love with the tutorial world.

    • @MasterMafiaDK
      @MasterMafiaDK 2 дні тому

      Youve defiantly got a new subscriber man!

  • @jazzyjswift
    @jazzyjswift 3 дні тому +1

    I started up a modpack recently called GregTech New Horizons. I've heard of GregTech before but never really checked it out. On a whim I installed it and fired it up. For the first time in literally years I'm finding myself absolutely addicted to the game. Hours upon hours spent in my single player world already. The progression is slow, but noticeable, and I think that's the biggest thing for me. It truly feels like there's endless progression in this modpack, and there's no shortcuts like there are in many modpacks. No stumbling on a chest with ridiculous gear that negates the entire early game in an instant, no speedrunning to the end to get an elytra and trivialize exploration. Just a slow progression that makes you take your time and settle in for a long journey. Apparently a lot of people hate this modpack because it's grindy, but truthfully I think the problem is that they're too focused on "finishing" the modpack instead of naturally progressing through it over time. This is a modpack that really makes you embrace the journey, and not the destination. Minecraft is all about the journey, not the destination. This modpack really highlights the spirit of the game in a way that many modpacks simply do not.
    Honestly, every single issue you pointed out in your video, GregTech New Horizons addresses directly. One of the early quests makes you build stairs because food is precious and running and jumping everywhere can result in you starving before you get established. Beds take awhile to get ahold of. Tool progression is radically different - it took me over 30 hours of progression to get my hands on my first iron pickaxe. I'm still too terrified of the buffed infernal mobs to go caving. I camped out in a walled village and took over a building for my first house, but even what the villagers offer is little more than a convenience, rather than something that trivializes part of the game. I have to keep going out and exploring, and I try to make sure to get back before dark - those infernal mobs are terrifying, and I don't want my village to get overrun, so I basically have a curfew until I can manage to get my hands on enough resources to craft torches light up the whole area to be able to keep them safe at night. I try to be efficient, and don't feel like I have to handicap myself to get any enjoyment out of things. It has solved all the issues that you brought up.
    Highly recommend it for anyone who's tired of minecraft. It might be the spark you need to fall back in love with the game.

  • @averagejoe2301
    @averagejoe2301 4 дні тому +4

    Personally, i take my time with things. I take my time to make my house or make a farm. I also like building a lot and going out and exploring. That’s what makes Minecraft fun for me personally. I don’t go and rush to beat the ender dragon i just take my own time.

    • @barlexlive
      @barlexlive  4 дні тому +2

      That’s the way I’ve been playing and it’s so fun to just build a town and slowly get more resources and better tools as time goes on. Most of the time when I get diamonds it’s because I need to go caving to get resources like tuff for builds lmao

  • @ultimate_pleb
    @ultimate_pleb 5 днів тому +5

    I have an idea that could fix the 'speedrun beds to skip the first night' problem
    Make sheep no longer drop wool when killed now they must either be sheared or you kill spiders to get string to make wool to make a bed

    • @barlexlive
      @barlexlive  5 днів тому

      That or make beds require cloth/another item made from processing wool that takes longer

    • @ultimate_pleb
      @ultimate_pleb 4 дні тому +1

      @@barlexlive yeah like using the loom to craft sheets or something

    • @jammingjack99
      @jammingjack99 3 дні тому +2

      I honestly think the best fix would be to make villages rarer since that's hiw everyone gets beds it honestly isn't fun to have villages every 100 blocks

    • @ultimate_pleb
      @ultimate_pleb 3 дні тому

      @@jammingjack99 maybe make villager beds unusable and drop nothing?

  • @nine-digits
    @nine-digits 4 дні тому +2

    This is the best "not enjoying Minecraft" video I've ever seen. I was listening to your video in the background of a Beta world that I just started, and as soon as you began walking through the typical beginning routine @5:37, the soundtrack started playing. This may seem stupid, but I broke tf down man, I started crying... hearing someone else say my exact starting routine, AS I WAS DOING IT in this new world, was just an eye opener. It's so insane to me that so many of us have had the EXACT same experience with this game. It really makes me feel so connected to others in my generation. Like this game has linked so many people together through time, and the only link that we've lost is our younger selves. I will implement the changes you suggested, and I hope I can reconnect with middle school me. You described the feelings I've had perfectly. Anyways, fantastic video man. I really appreciate you!

  • @redshiftthefox
    @redshiftthefox 3 дні тому +1

    My usual steps of progression is to gather as little wood as needed to make a wooden pickaxe, then gather enough cobble to throw that wooden pickaxe away and make all stone tools. I don't usually prioritize upgrading to iron for a while. If I want the spawn area to have a medium sized town, I'll begin digging a mineshaft, usually down to Y:11, with four tunnels leading in the four cardinal directions, with branches within each tunnel every now and then for some variety. The tunnels are usually between 3-5 blocks tall and 4-7 blocks wide. Gathering the various ores is just a side effect of gathering stone with these large tunnels. I don't progress to iron tools until I have 4-5 stacks worth of iron, and I usually forego armor entirely as I play on Hard. I wait this long on purpose, as with the way I mine, I can run out of iron pretty quick if I don't find much of it while collecting stone for building purposes. Each house I build, every place of business, is furnished. Every house has a bed, block of polished granite, a furnace, crafting table and use to have cauldrons before the Villager update. A smithy or blacksmith would have raw ores, refined metals, gemstone storage, tools, armor, among other items and equipment related to a smithy or blacksmith. A bakery would have various food options, rarely stocking meats. A butcher would have mostly raw meats, a general restaurant would have a little bit of everything food related, based on the chosen style that is. Everything having a lived-in feel, everything being immersive. No mine tunnel being dug being both decorative and having a purpose. Every quarry being both a decorative hole in the ground and supplying stone for projects.
    Once I've spent anywhere from 50-500 hours building a town, I simply go to a new area and build another. I'll usually build them between one to three daytime cycles away from each other, with a rest stop about every day cycle between them in the form of a small village, outpost or even a small fort. Once I've found a spot for a new village, town, or even city, I'll build a road leading to it from the previous build that I came from -- then the process starts all over.
    My prime focus in Minecraft isn't to get diamonds or to fight the end dragon. It's to build civilization. Villages, towns, cities, capitals, all of varying sizes and spread throughout the world. Mines being dug with an actual purpose of providing stone for the development of an area. Logging sites providing lumber to nearby construction efforts. A world that's alive, lived-in, that's my focus. Wheat fields so large it takes me an several hours to harvest it all. Sugar cane, carrot and potato fields just as big -- all with the purpose of having an immersive way to show what's needed to feed the people of a town nearest to them. It's rare that I find someone who shares this focus, even in a similar way. Ships built at docks and out at sea, coming and going, some with a lot of things in their holds, and some with very little. Deserts having a different building theme than plains, which are both different from the theme I use in the cold and snowy biomes. I build with the land as much as possible, not flattening it out as most appear to do. If I remove a mountain, it's only because I needed that much stone, turning a mountain into a pit quarry both makes a decorative, immersive hole in the ground, but also served to provide stone for a project. My options for infrastructure and building options and themes only increase when adding certain mods. This is what I spend my time doing in Minecraft; building civilization, making the world cohesive, lived-in, everything having a purpose, everything being as immersive as it can be.
    I haven't cared about the intended progression in Minecraft since I found more satisfaction in building civilization. The only times I engage in it is after hundreds to thousands of hours only because I found an ideal use for end stone in a project and no other block fits the purpose.

  • @AlphaSatanOmegaArt
    @AlphaSatanOmegaArt 3 дні тому +1

    Very good video. I enjoy that you looked deeper and more critically at this topic than most of the other videos I've seen talking about it. Most others seem to point at 1 or 2 main causes, and fail to truly dissect what makes up the issue. I am also glad that you offered a possible solution to the problem and laid out the steps to do achieve it, which is something I've rarely seen others do, especially in making any attempt in explaining their proposed solution.

    • @barlexlive
      @barlexlive  3 дні тому +1

      Thank you! I never want it to seem like I’m complaining or screaming in the void without providing how I would fix things or how I’ve personally overcome an issue. Thanks for the awesome comment, hope to be making more videos like this for you soon!

  • @Ambrosehj
    @Ambrosehj 4 дні тому +3

    Seriously great video, well done!

  • @habouriayahya5093
    @habouriayahya5093 5 днів тому +4

    Your channel is so Underrated. Golden words.

  • @Khaniyal
    @Khaniyal 6 днів тому +6

    amazing video buddy

  • @zantehays
    @zantehays 3 дні тому +3

    I tried combatting that easy point you mentioned by making a custom mod that allows monsters to break and place blocks. No real gameplay changes aside from that. It’s a pretty advanced mod in itself, powered by baritone-Took some serious engineering and I’m a laid off tech worker so perfect match. The reason being just what you said about the first night: too easy, the game hasn’t for a while promoted defensive building. With my mod, which I hosted alongside enforced true darkness (to bring back that pitch black darkness from beta), give the game some extra enjoyment because you’re no longer safe in a basic hut.
    I also added 5% chance bloodmoons where all mobs can see where you are, and disabled beds.
    Im considering going further to make them target chests too so your items aren’t safe, but I want it to be only player-used chests

    • @barlexlive
      @barlexlive  3 дні тому +1

      That mod sounds like the PERFECT way to up the difficulty while still keeping Minecraft feeling like itself. Where can I find this, I’d absolutely love to make a video about it!!!

    • @zantehays
      @zantehays 2 дні тому

      @@barlexlive I’m just about to be finished with it this week. Everything is there and tested, I even made a server mod version where players don’t have to have any mods, can work with vanilla clients as a server mod.
      I’ll remember this comment. I just have to add in game commands to allow people to configure it and then I’ll post it on the modding sites like curseforge everywhere, and get back to you. I’d love to see an actual well made video about this! I’m super hyped, great video by the way

  • @zacate903
    @zacate903 3 дні тому +1

    I've been enjoying Vintage Story a lot, it has a very long tech progression/tech tree but has all the qualities i liked about Minecraft

  • @Overgis4058
    @Overgis4058 День тому +1

    I resonate with this. I've played Minecraft since the Xbox360 version, and back in the gap I couldn't afford the full version for 20$. We didnt even have internet for me to buy the full game. So even back then, I got really accustomed to getting iron within the first 10~ minutes of gameplay that way I can build whatever I want for the last 15 or so minutes. I eventually bought the full game and that's how I've always played since. Recently I've picked up a new, similar game, called Vintage Story. The purchasing and installation was a bit of a hassle, but after some emails and account creation, I've managed to get myself into one of the most immersive, true to life, "Minecraft plus" experiences I've ever had, and the game has not gotten old for me yet. I cannot state how highly I recommend this game, it really does bring back that feeling we got when we first played MC as children, what with all the exploring, using wooden tools, and generally just feeling free.

    • @barlexlive
      @barlexlive  День тому +1

      I’ve heard a good many say how vintage story really brings that feeling back, I’m definitely giving it a try soon!

  • @rfwm
    @rfwm 3 дні тому +1

    I take very long breaks from Minecraft, to me it's my de-stressing game so when I feel anxious or depressed I hop on an old version of Minecraft and listen to pop music from the 2000s, I get a slight sliver what It feels like to be a kid again and it helps! I don't feel burnt out from Minecraft. I've been playing the game the exact same way I did back in 2012. I still use minecarts, I still seek out diamond and all of that stuff. Even in 1.20 I still play it like its old Minecraft. That's not to say that I avoid new things like the new caves or other content. But I found myself enjoying the new things a lot more since I only keep to what I know. So when I do come across new things it feels like a brand new adventure. It makes me feel like a kid again. Which is also why I don't mind the lack of content we've been getting. Because to me, it's still that same little block game I discovered when I was a kid back in 2010...It will always be, my most favorite video game of all time.

  • @HalfEclipsed
    @HalfEclipsed 3 дні тому

    For me, goals is what brought me back, the survival burnout sucks. But I found out I really enjoyed building, so I did that, nothing practical, just cool stuff I wanted to build. I was garbage, but it was fun and seeing my builds get better was satisfying.

  • @SwitchMaxFX
    @SwitchMaxFX 3 дні тому

    This why i continue to play minecraft with mods. theres ALWAYS new content to experience, new places to explore, new things to see, new things to collect. whenever my friends say minecraft is boring i always recommend them to try modding and everytime they get right back into the game. and love it.

  • @deryn1
    @deryn1 2 дні тому +1

    Playing the game to simply just experience it was something I found out while playing beta for the first time. I started playing the game well after beta so my experience wasn't filled with nostalgia but a view of it on its own for what it was. I very much love beta, the simplistic feeling and lack of blocks that you can obtain easily is perfect for when I just want to build nonsense. But even more then that the progression is small you can get diamond tools imo fairly easily and the nether is so empty the only thing worth getting is glowstone but my hatred of ghast will always push me away from going. So after I set up a farm, house, mine, and got all diamond tools I didn't know what to do. It was just me and this big world. So I just did what I wanted to, Built whatever I wanted. I built a dock even though I never fish or use boats. I built a damn gas station just bc I felt like it. And now even though I normally do progress tool wise pretty quick in updated versions of the game are so much more fun to play. Beta is nice but there are a lot of parts of it that suck. like 1 wood type and no log rotation oh and stairs don't connect together either! I m sorry for this rant but getting clay SUCKS!! When I go back to recent game versions it boost my drive to build, so many blocks I can get with minimal progression. It changed the way I view playing the game. I'm glad it did. Btw this was an amazing video! The editing was good and I actually saw myself playing the game slightly differently as I was watching lol.

  • @mr_nothing.the_one_that_no9134
    @mr_nothing.the_one_that_no9134 3 дні тому +1

    This prettu much explains why watching videos of UA-camrs playing Minecraft for the first time so fun. You get to see their child like wonder sort of like you did the first time you booted the game up. They aren't being the most efficient, they just do whatever the most fun or interesting.

    • @barlexlive
      @barlexlive  3 дні тому +1

      I think that’s a major reason why PewDiePie’s series was so fantastic. It was so fun to watch him figure out how to beat certain things (doors in underwater temple, snow golems for wither, etc.) and seeing him experience the game for the first time was such a breath of fresh air

  • @boomerangfish3558
    @boomerangfish3558 4 дні тому +1

    Great video and edits! But the reason for why all these videos keep showing up is a lot more complicated and unique to every person. I think I'm very similar to you. When I was a high schooler, I didn't have as much on my mind as I do now. So it was difficult for me to get immersed/in the flow/in the zone as back then because all the thoughts kept interfering with the game session.
    I did try your tips a long time ago and enjoyed it, but it didn't last long. It did not help to force how I enjoyed the game when I was a kid in the long run.
    What did help however, was to journal all the "adult" thoughts out. Things like my job, education, doing the dishes, doing the laundry and all that. And then placing it out of my mind and on my calendar so that it can be forgotten until the time comes to care about them.
    Starting a new game feels a lot better now (and other games too!), but there is more. I know I had to start a farm, build a house, build a mine, get to the nether etc. And all those thoughts also interferes with me just enjoying the game. How I solve that is to make my first task to get a Book and Quill (in game), and then write those thoughts out too.
    You can have your own system, but I find it fun to have a sign that has a chapter, e.g "The founding of Bjornheim", over a Chiseled Bookshelf with a Book and Quill inside for each project I want to do for that chapter, like creating a simple farm.
    I also have a Book and Quill on me at all times where I write down incoming ideas, so that it they get out of my mind, enabling me to enjoy the task/experience at hand.
    A bonus is that this also works great in the real world too, it makes me enjoy my job a lot more. I just keep a phone with a note app on me. Using Minecraft to train in living in "the now" is a gift.

  • @panwamave
    @panwamave 3 дні тому +1

    I started playing when 1.19 came out so I don't have a nostalgia factor for this game. I got a trial by fire by going head first into the deep dark and dying till I stopped dying as often. Now I have full netherite armor and tools and still play regularly. I have too many too big to build projects and keep switching between them when I get tired of each of them individually slowly accomplishing literal worldbuilding, sometimes even finishing some builds, and sometimes just mindlessly exploring caves while listening to an audiobook or something because it helps me concentrate. I really love this game, I'm kinda on the older side of the fanbase and missed the generation of games where minecraft was a novelty because I was becoming an adult at the time but now life has become a little slower since the last few years so I decided to give it a chance and it is the kind of game I would have dreamt to play when I was a kid but the tech wasn't there yet. I got excited when the last update came up just because I love the new tuff and copper block variants and wish to experiment in building with them. I get recommended many of the kind of vids about minecraft dying or not being fun anymore or whatever, but I simply don't get it. This game is very beautiful and they keep adding stuff. I just built a turtle scute farm for strenght potions because I found some trial chambers rooms that are a bit too tough on a bad omen and I like that there are infinite sidequest in this game where you can get lost in by playing in many different ways and that if I get tired I just do something else but then I keep coming back to it.

    • @barlexlive
      @barlexlive  3 дні тому

      Man, what I wouldn’t give to experience the game for the first time again. What a great comment dude, thank you for sharing! So glad you’re enjoying the game!

  • @IamPotion
    @IamPotion 5 днів тому +4

    10:20 also with this statement that mending discourages exploration is somewhat subjective. Most people when they have a stable supply of mending books are encouraged to travel more and explore more because they wouldn’t be scared to lose their equipment. And most of the time there is a lot of challenge getting mending books in a steady supply. I think people get a misconception when they see UA-camrs get mending books so easily. I had an old old world on Java back before villages were a thing. I had to travel 10k blocks just to get villagers. I didn’t have an iron farm either so I spent about a whole month mining to get enough iron for the rails.
    I don’t think the issue is with villagers, I think it’s more about the pricing and the amount of villages that spawn in a specific area. I had 4 villages spawn near spawn on a random seed all within 100 blocks. If we spread out the villages a lot more and add more points of interests between villages while also making resources more scarce. Making more world pregen would make the game more fun as well.

    • @barlexlive
      @barlexlive  5 днів тому +2

      I agree that villages are far too common, they ought to be something super rare and a bastion of civilization in an otherwise lonely world.

    • @IamPotion
      @IamPotion 5 днів тому

      @@barlexlive also I’m not criticizing, you make valid points. It’s more problems with Minecraft that Mojang doesn’t care about, they won’t change small mechanics of the game and instead would prefer to punish players. Sending all kinds of love to man.

  • @TheOoberTooberJr
    @TheOoberTooberJr 4 дні тому +2

    When you described the issue of people no longer walking, you illustrated a very big problem seen with video game design as a whole: setting the player's base movement speed. Its a tedious thing to balance exactly how fast the player should move when moving in different ways or through different travel methods, especially when there are other NPCs alongside the player that move in the world too in different ways. By developers tweaking this exact base value by even just a mere fraction, it can either greatly increase the speed to a game breaking level at times or completely slow down the player entirely.
    In Minecraft's case, the base movement speed value is roughly 0.1 when walking, which doesn't sound like a lot until you realize that this is the base value without sprinting, potions, ice, etc. For me personally, making a datapack to set the player movement speed attribute to 0.08 not only didn't take away the ability for me to still sprint, but it very minimally slowed me down just a bit to then just walk instead. Attributes and attribute modifiers are a finicky thing in video games and take a gentle hand to tweak accordingly, but can be easily fixed.

  • @Otronator
    @Otronator 5 днів тому +12

    It's insane to me, i got minecraft dec 2010. i cant believe it was almost 14 years ago

    • @funnymomentenjoyer
      @funnymomentenjoyer 5 днів тому

      wild how fast time flies, felt like the 360 days was just last year and now we’re all stuck with RGB PCs

    • @barlexlive
      @barlexlive  5 днів тому +2

      Started in 2012 and it’s crazy wrapping up college and looking back at 12 years of playing this game. Need to make a video replaying the 360 edition soon!

  • @thelumpydumpster
    @thelumpydumpster 6 днів тому +5

    This could be the best video on the channel. Fantastic work to your editor on this one. My only request is that you and Sope collab since the two of you are doing video essays now

    • @barlexlive
      @barlexlive  6 днів тому +1

      Stay tuned 👀

    • @lukecantspel
      @lukecantspel 5 днів тому

      i wonder who had the password for this barlex-coded reply

  • @samuelboczek1834
    @samuelboczek1834 2 дні тому +1

    UA-cam just randomly recommends me videos like these now: "Why are you bored", "Why are you depressed", "Why are you not enjoying your favourite game anymore". It's slightly annoying since I neither bored with life nor my favourite game - sounds to me like UA-cam is trying to make people bored and depressed.

  • @zilsys
    @zilsys 5 днів тому +3

    ight I hit that button. I like what you talked about. thank you. but I do still like the new updates and I do know a little to come. you might like the overhauls that are to com with the next year. :) just stay in the loop. it will change things up a bit to a few things you said. keep in mind when you vote again know other systems will be touched in other ways without you know. ;) (I won't spoil just keep thinking. )

    • @zilsys
      @zilsys 5 днів тому +2

      also building with no plan and just one dream. that is my way. I want to make a big build but not planned. I enjoy this... seeee I am a OG from 2011. I am in my late 20s and still like to come to solo MC and just go. no plan nothing. I just began a new world after 5 years so much has changed. what you said do point things out. I will say that does not hinder me though, I have come to know in life nothing stays the same. even game codes can corrupt. I will say is that yes it has become easy, but, I am a modder I change my world for a setting or story.

  • @little_wintry3098
    @little_wintry3098 5 днів тому +13

    This video is absolutely amazing to me, because it's such an obvious solution. I'm a HUGE fan of Skyrim (like, 2000+ hours), and similarly to Minecraft, Skyrim is a very easy game once you know what to do and what exploits to go after. But the true beauty of the game comes from unoptimizing your playthrough and absurd challenges - beat the final boss with a fork, only bash things with a shield, beat the entire Thieves Guild questline without stealing. It's inefficient as hell, but it's infinitely more fun. I never thought to apply that mentality to Minecraft, but I'm glad this video showed me how to :)

    • @funnymomentenjoyer
      @funnymomentenjoyer 5 днів тому +1

      had no idea how similar Minecraft and Skyrim playthroughs can feel like holy cow

    • @barlexlive
      @barlexlive  5 днів тому +2

      I love your point about absurd challenges. I had a short series that I’ll likely bring back where I try to beat Minecraft without hitting a single mob. It was a great way to play and look at the game differently and led to a lot of fun! Hope to keep making videos like this for you in the future!

    • @solalabell9674
      @solalabell9674 5 днів тому +1

      Skyrim works better the more you immerse play a Breton who uses magic because that’s what he would do, don’t fast travel, do odd jobs around the town for some coin for an inn, don’t just become a stealth archer, spend time walking around whiterun in third person taking in the city

  • @IbilisSLZ
    @IbilisSLZ 4 дні тому +1

    Me: *Trying to not skip night and fight mobs.*
    Phantoms: Allow us to introduce ourselves.

    • @barlexlive
      @barlexlive  4 дні тому +2

      This is a pretty huge problem with the game itself for me. Looking forward to covering it in the video I’m working on now!

  • @alantyto3627
    @alantyto3627 4 дні тому +2

    There are, as you mentioned, lots and lots of videos and video essays talking about this exact problem. People who create them name good points as to why the experience doesn't feel the same anymore, including instant gratification problem, and everyone encourages you to remember your first game of Minecraft. Now the thing is, for the life of me I can't. I just feel some sort of nostalgia for nothing in particular, and no matter how many of such videos I watch, I barely have anything to grasp onto throughout the narrative. Here, though, you did something that actually made me recall my first playthroughs - you mentioned wooden tools. Funnily, this is what made me remember. Instead of vague concept of over-optimisation THAT was something specific to grab onto. I now remember the game I miss slightly more clearly now.
    Now this is getting long, I just wanted to say that among all the videos talking about the changed perception of the game only yours made me remember my first games and what they felt like, and gave an actual idea how to try and bring that back. Thank you, man. This one's special for me.

  • @Raviolling
    @Raviolling 3 дні тому +1

    When I was 4, my mom and brother came to pick me up from preschool. And she got us stufed animals. I got a minion, and my brother got an enderman which he named creeper. (He mixed the 2 up) Although i didn't play Minecraft until kindergarten when i was 5. But that was 1.0.2 (1.12 for java) and update aquatic blew my mind. And then i played for 9 updates. Currently I'm playing in my survival world, 12½ years old. With enchanted diamond tools. My brother hasn't played Minecraft in 2 years. And I've never beaten the ender dragon

  • @Houndnwolf
    @Houndnwolf 5 днів тому +9

    Good video. You didn’t just hit the same points everyone else does in these types of vids.
    Minecraft has always been an exploration and creation game for me. The only reason I got iron was because it was the highest I needed in order to not fear the mobs at night. But I would always stop playing after I made my house: I already had all the food, shelter, and basic roof I needed. For someone who just wants to be creative in the sandbox, it was like stopping after building a single castle tower.
    Having goals and taking your time go a long way to making this game feel more special and I wish more people talked about that instead of just going back to beta or blaming Mojang for not having harder mobs in the game or whatever.

  • @kckarnige
    @kckarnige 5 днів тому +16

    Gonna remake that city me and my cousin never finished, thanks for the inspo broski ❤

    • @barlexlive
      @barlexlive  5 днів тому +2

      Me and my cousin played this all the time back in our heyday. Glad to hear I’ve sparked that inspiration in you again!

    • @thesantadestroyer
      @thesantadestroyer 5 днів тому

      woah is that kckarnige from slime brother central?

  • @bernardheile7917
    @bernardheile7917 4 дні тому +1

    Theres a reason I always ended up 5-10k blocks away from spawn, even in singeplayer. I love just the adventure part, finding cool things I wish there was more like that, more point of interest stuff to explore aboveground in the regular game....I think part of the reason the game is less enjoyable now though is that most of us grew up, lost that "imagination" or the possibilities of that imagination, I could go on right now and build a house easy it may look good, but 10 yearnold me would go on build that house build a basketball court out of wool then try to jump off the roof of that house and dunk it

  • @Pacman553
    @Pacman553 6 днів тому +6

    This was a really good video

  • @blademasterzero
    @blademasterzero 4 дні тому +2

    On the topic of walking. I find that walking is often essential for me and I rarely sprint, I tend to play modded though and food is often scarce or an important resource so wasting hunger on sprinting everywhere could easily be a death sentence if I run out of sprint while in danger. Because of this I find myself walking way more often

  • @JARECKOWIAK
    @JARECKOWIAK 2 дні тому

    I recently managed to get the same feeling I got when playing Minecraft as a kid with a different game - Vintage Story. It's basically Minecraft but much harder, I really do recommend trying it out.

  • @Sora-el-manco
    @Sora-el-manco 3 дні тому +1

    So basically adhd, the thing that's screwing almost every aspect of my adult life, is the main reason I can keep enjoying minecraft as an inefficient kid.
    Totally worth it.

  • @RavenaDivine
    @RavenaDivine 3 дні тому +1

    Very good video! Keep up this level of quality, editing and consistency and you will become a household name in no time👍

  • @notyushi4874
    @notyushi4874 3 дні тому +1

    The Xbox 360 minecraft menu music hit me like a truck

  • @CarRobots
    @CarRobots 2 дні тому

    Another comment said leave a journal; I've been making an archive of everything major that happens in my world with books and them storing then in the new bookshelves. Just to clarify, by major I mean anything I consider an achievement. Making a house, first diamond pick, iron farm, beating the ender dragon etc etc. The world is going two years strong now :)

  • @harpy7094
    @harpy7094 4 дні тому +2

    Im not crying, you are crying! 😭

  • @IamPotion
    @IamPotion 5 днів тому +4

    10:59 also another point I’d like to add is that forcing players to only get mending from villagers YOU transport to swamps is punishing casual players and will only make people like me want to play a lot less.
    My friend plays Minecraft only a couple times a year and I explained to him about these changes and he said he wouldn’t touch the game again if this happened.
    Then I also have a friend who is an avid Minecraft player who makes these giant builds in survival said he wouldn’t even do anything with villagers if they make this change.
    Overall both new players, casual players, pro players, and other kinds of players won’t even touch the villagers or even the game .
    Mojang would be punishing players by forcing them not only to find a swamp biome, but to also find a village, transport the villagers to the swamp which could be thousands of blocks, and then to build a village for them, and finally renewing the trades just to get one enchantment.
    They would be punishing everyone and for why? To encourage exploration? That isn’t an incentive, it’s almost as if they are taking away a feature in order to incentivize their own update.
    “You can only have a cookie if you jump through my hoops”

    • @barlexlive
      @barlexlive  5 днів тому

      I wouldn't say I entirely agree with this notion here, as Mending is still capable of being found in loot chests in hard to reach points of interest. If we up the drop rate there and lower the amount of or eliminate the villager trades for mending entirely, it would encourage exploration while hopefully balancing an admittedly very overpowered enchantment. You're still able to repair tools with diamonds on an anvil, so it would make that feature used more as a result, promoting a more fulfilling and less farmed/over-optimized playstyle.

    • @IamPotion
      @IamPotion 5 днів тому

      @@barlexlive that’s true but structures are apart of exploration. So they have built in explorative ways to get mending. I think an easy fix to this would be to decrease village spawns but make it where there will always be a village roughly 500 blocks from spawn and then make librarians a lot less common as well as making the mending enchantment have levels. Only a specific percentage can be absorbed by your tool in rates of 10% all the way up to 30%. Making it useful but not overpowered. This also means librarians would have a larger pool so a player could find a mending 1 and may have to settle or keep refreshing . Making a rare mending 4 only found in structures would add to exploring, you could even go up to mending 5 if you wanted to. That would make it 50% of xp would be absorbed into your tools/weapons/ and armor.
      I think people also forget about fishing and how you can get mending from that. Someone could just set up an auto fishing farm and get mending in a matter of hours. So the village rebalancing becomes pretty much useless.

  • @simpleman3898
    @simpleman3898 3 дні тому

    That's why i now always play with a biome mod and just mess around building. That's what minecraft is, not this serious progression. A peaceful journey were everything matters 😊

  • @dragonusmolamola4140
    @dragonusmolamola4140 4 дні тому +1

    in new minecraft for me it feels like things i do that arent helpful in progression or not efficient are a waste of time but in beta minecraft i dont feel guilty about anything i do

    • @barlexlive
      @barlexlive  4 дні тому

      It’s a really interesting phenomenon, isn’t it? Why do you think that feeling exists for modern Minecraft but not beta?

    • @dragonusmolamola4140
      @dragonusmolamola4140 3 дні тому

      @@barlexlive im not entirely sure but i think i got the feeling more after minecraft speedrunning videos were popular and it seemed like everyone i knew wanted to kill the ender dragon fast despite never getting to the end

  • @abztract_
    @abztract_ 4 дні тому +2

    I recommend, if you guys can, to enable game music (if you use a version that doesn't have the new music)

    • @barlexlive
      @barlexlive  4 дні тому

      Truly one of the best ways to immerse yourself in the game

  • @roseproctor3177
    @roseproctor3177 5 днів тому +2

    "am I too old for Minecraft?" Sorry I haven't watched any farther but just wanted to say I giggled a bit as a 32 year old who happily sinks hours and hours into Minecraft since I was like 15 or 16. I doubt Ill ever outgrow this game. Yeah Ill probably try the beta version of the game and the first few versions, not for nostalgia, but more for comparative analysis because I think video games are endlessly interesting and especially this one 😊

  • @psimozdzek
    @psimozdzek 3 дні тому +1

    this is a very important video and it should have a lot more views

  • @mr.cauliflower3536
    @mr.cauliflower3536 21 годину тому

    I instead gave myself some extra rules, like "villagers require Enchanted golden apples to cure", "when exploring overworld, disable structure generation" and I think that's that. It's actually very fun. I should probably add some extra rules for villager breeding, like make it require diamonds or something, but I'll cross that bridge when I get to it. Anyways, it made minecraft super fun. I started brewing potions to stay safe. I used stone swords for killing the zombies from the spawner I found next to my home, and even enchanted them with looting. I routinely use iron tools because diamonds are very valueable, since diamond tools will break, as mending requires huge luck with spawners, or exploring nether and getting lucky. I underenchant tools, because they're disposable. It's super cool. Oh, also I banned fishing for myself and told my brother to toss mending books.

  • @torithibs
    @torithibs 5 днів тому +5

    I have been playing Minecraft for a few years only in creative mode. I just started in survival and I struggle in easy mode. It’s kind of nice to only be ok at a game. It means I get to spend more time figuring things out that I haven’t learned yet and learning how to play in my own way

    • @torithibs
      @torithibs 5 днів тому +2

      Also some of these tips inadvertently apply to my everyday life, which I think is really cool

    • @barlexlive
      @barlexlive  5 днів тому +1

      Glad these tips were useful for you, thanks for the awesome comment!

  • @asadaliamjad1858
    @asadaliamjad1858 5 днів тому +2

    Its a very nice video, you are absolutely right well we don't have another choice but its for developers, I mean evolution is a thing what if they make Minecraft world so deep beautiful and vast that even optimized playing be acceptable to enjoy the game and playing without optimization be still even more rewarding

  • @ghasttastic1912
    @ghasttastic1912 4 дні тому +1

    i never really had a minecraft phase back then, even when i was a child. i am 99% sure i consume more minecraft content than consuming the game itself.

    • @barlexlive
      @barlexlive  4 дні тому

      That’s what’s so special about the game. There’s a massive community who love Minecraft and they don’t even play it, which is a massive achievement for any game studio

  • @woegarden
    @woegarden 3 дні тому +4

    this vid really touched my heart and made me cry. my mom bought me the game during a time that i couldn't see her at all. she was living in new york and my dad and i had recently moved up to ohio. i would be told by my dad one night that my mom had called, the first time in about a year or so. she let me know that she was sorry for missing my birthday and wanted to make it up to me. a coworker of hers had mentioned their child had been playing minecraft and that i would really like it. and well the rest is history. i still don't talk to my mom much, sadly.
    thank you for making this, i'm going to do this for my mom, and that lost little kid that misses her.

  • @mysticspace1475
    @mysticspace1475 3 дні тому +1

    Its not about winning, its about fun

  • @Shizaho
    @Shizaho 3 дні тому +1

    For me, it's just that I've been playing this game for 12 years now. At some point you just don't enjoy it anymore.

    • @barlexlive
      @barlexlive  3 дні тому

      do you feel like taking on the game from a new angle would help you enjoy it more?

  • @Weatherman4Eva
    @Weatherman4Eva 3 дні тому

    These days, I find myself having the most fun when I play with someone that really enjoys the decoration building craft part of the game, and I'll go out and mine and gather all the materials. One problem is that I'll start optimizing the fun out of the game and look up automated farms for every single material I can. When theres no more struggle and no more goals for myself, I start to get bored.
    As far as single player goes, I somewhat miss the days before hunger and before you could sleep through the night. It was a lot more interesting to me when you werent able just to sleep the monsters away, you actually had to survive in survival lol. Hunger annoys me a bit because if I want to sit and mine for hours at a time, I cant just mindlessly do so, I have to have food with me which means every so often I have to take a break, go back to land, and do some farming. Of course, theres been so many other improvements and interesting new blocks that I would not want to just roll back the updates...
    Im watching this video because I felt the craving to play Minecraft again for the first time in about 8 months and I joined a smaller multiplayer server for a streamer and I'm enjoying myself so far. Even though I typically still play by myself, its more rewarding to me to know that other people can stumble into my random ass builds that I put hours of work into

  • @maddoxreddish4352
    @maddoxreddish4352 2 дні тому +1

    I get stone and iron as fast as possible, wood tools are just to slow imo, i can work with stone, but iron has so many uses, like cart trackes, hopper for sugarcane farms, pistions, basically any redstone items, i dont rush that much for diamonds, if im waitin for somethin to cook ill go mining, might get some diamonds, mining is relaxing tbh

  • @IamPotion
    @IamPotion 5 днів тому +1

    I think something that would add to difficulty would make new hostile mobs that only spawn in caves. Something akin to piglins perhaps where you can wear a specific armor set to make them friendly or even better hold and give them potions and then they’ll give you other cave related potions with longer durabilities. Meaning you can’t just rush into caves so quick and you may have to go to the nether to get blaze rods for potion brewing. Imagine if they could give us potion of night vision for 15 minutes or potion of haste for 3 minutes. Perhaps they could be goblins.
    Or another solution would to go back to how things were and make diamonds only spawn at specific y levels and make them not spawn in caves people hate strip mining but I think people would hate strip mining even more if it’s with deep slate.
    I think maybe increasing difficulty may be an issue for new players and for players who like to fight monsters but aren’t good at combat. Maybe adding 2 new hostile monsters would be key, while we are at it give them spawned as well. Make them give unique drops that could help with day to day. Imagine if there was a monster that would toss you in the air like iron golems but we’re always hostile and wouldn’t do as much damage but have 20 hearts. And another would be a cave monster that when they attack you they don’t do a lot of damage but they’ll steal your ores and gems and then run away. It’ll add a challenge to players while also punishing them for staying in caves too long.
    But I think Mojang would be lazy and just make them drop a useless item and make them hard to kill.

    • @barlexlive
      @barlexlive  5 днів тому +1

      New mobs would help, but honestly playing the game where diamonds spawn in only 10% of the rate they do now, iron spawns 40% of its current rate, and other ores stay the same would make mining far more fun for me, as I wouldn't be inundated with too much iron and diamonds to care about mining more.

  • @KingOskar4
    @KingOskar4 4 дні тому +1

    7:34 already 😂 as soon as you started talking about progression... I had a vague idea of limiting myself to Iron Tools & Iron Armor... No Diamond or Netherite.
    I am trying today (since yesterday) a Survival Mode builder... With commands enabled😅 in case something screws up. I know I know😮 this might be seen as Cowardice😅, but it's going to be either that, or another world... And another world... And I want to keep my world of "Extiravia"😅

  • @triviabitesshorts
    @triviabitesshorts 4 дні тому +2

    "Minecraft is too easy"
    Me still not able to kill a zombie after 10 years:

    • @barlexlive
      @barlexlive  4 дні тому

      REAL. I may or may not have gotten merked while trying to record the night time stuff lmaooo

  • @ultimate_pleb
    @ultimate_pleb 5 днів тому +10

    "There is no 'wrong' way to play minecraft, only people who tell you there's is the 'correct' way and they are right, in their opinion"
    -master oogway

    • @barlexlive
      @barlexlive  4 дні тому

      So real. I remember how fun it was seeing how my friends all had different ways of building, making farms, or even making mines before we all more or less homogenized into one play style

  • @terstbrows3374
    @terstbrows3374 3 дні тому +1

    I'm being completely sincere here,
    I never ended up feeling bored with Minecraft. As soon as I realized I could mod it and make it look near-identical to Beta 1.7.3, I started feeling the same sort of love for it that I did when I was young.
    It didn't exactly occur to me until I watched this video that, the reason why I didn't end up falling into that efficiency spiral was because I'm autistic.
    It sounds counterintuitive, since most people think of the autism spectrum and say "oh the higher ones on the spectrum act like robots who don't see the joy in little things and are always trying to beat games", but I mean, that's just a stereotype. A bad one.
    And while I'm sure some on the spectrum are actually like that, I'm not one of them. Because it's a spectrum. I can tell you with a straight face that I've never beaten Minecraft alone, on a vanilla or modded single player world. I participated in an End raid on a server once, but I didn't deal the killing blow to the dragon. I barley participated.
    I'm just not one to cave to social pressure. Advertising, challenge videos, that sorta bullshit has never appealed to me. There is *one* in the form of that corpse dirt skyblock series, but that's hardly even Minecraft anymore, and no, it can't actually be beaten that way. It was more a curiosity than anything.
    I even recall my brother mentioning that I build my structures like how a 2011 player would have, which is 3 years before I'd actually start playing the game proper, even if I was watching videos that early about it
    I've been looking around at my peers wondering why I was the only one who actually enjoyed it still to the point where they thought my insistence to keep playing it was getting boring, because I had focused our efforts on a build instead of the grind. The ceaseless grind.
    And while it's not what tore us apart, it is part of why I stopped playing Minecraft specifically with them.
    I'm terribly sorry if this was rambly or a bit personal, but this was kind of a lightbulb moment. Thank you.

  • @rockinggamerdude
    @rockinggamerdude 5 днів тому +8

    7:07 is not just that mods could make more challenges, but usually those challenges could be too hard getting wood, getting stoned or simple you can’t re-create Minecraft but if you can take lots of effort

    • @barlexlive
      @barlexlive  5 днів тому +1

      I’d really hope for Mojang to keep adding some challenge and zest we see in mods

  • @FancyYT09
    @FancyYT09 5 днів тому +3

    my technique to enjoying minecraft was to stop playing it and to start playing vintage story

    • @funnymomentenjoyer
      @funnymomentenjoyer 5 днів тому

      is vintage story worth a try? haven’t seen much about it, what makes it different or better than Minecraft?

    • @barlexlive
      @barlexlive  5 днів тому

      I haven’t tried vintage story yet, you think I should try it and make a video on it?

    • @FancyYT09
      @FancyYT09 5 днів тому

      @@barlexlive if you want to it’s my absolute favorite game cause it gave me the same feeling of playing Minecraft clear back on my ps3

    • @FancyYT09
      @FancyYT09 5 днів тому

      @@funnymomentenjoyer well for one the devs are super passionate about that game, they’ve got some really cool mechanics that differentiate it from mc and it’s very realistic which just makes it all the better. Not to mention the story in the game is really cool

  • @levicawley
    @levicawley 3 дні тому

    I remember my first diamonds, they used to be really rare and as a kid I locked in and became determined to find some. First I went in with wood and a stone pickaxe, then iron and gold. Finally o found my diamonds, or my diamond, there was just one and my inexperience lead me to mining it with a gold pickaxe 😅

  • @Radar_of_the_Stars
    @Radar_of_the_Stars 4 дні тому +30

    Minecraft isn't an RPG, if the game is over for you when you have the best gear then Minecraft simply isn't for you. Minecraft is a building game, and if you look at progression in terms of the blocks you have access to to make good looking buildings, then the progression is suddenly not so simple

    • @barlexlive
      @barlexlive  4 дні тому +6

      Very true. What I was trying to mention was that the progress for better itself was very plain and a little too quick to be fulfilling, which was a microcosm of the feeling I highlighted about the entire game.

    • @AstraOG
      @AstraOG 4 дні тому +3

      I ha e a little of this problem, but I managed to solve it with mods like create where the line between gear progression and build progression becomes much more blurry

    • @someonerandom704
      @someonerandom704 3 дні тому +1

      I miss the days when minecraft was a major online platform. It still is nowadays, but in a completely different way.

  • @TorutheRedFox
    @TorutheRedFox 3 дні тому +1

    I personally play Alpha because it's a thing I've been doing since 2012 really

  • @114-Media
    @114-Media 6 днів тому +4

    i got a film degree for this lol

    • @barlexlive
      @barlexlive  6 днів тому +1

      Spending 4 years to make banger Minecraft video essays seems kinda worth it imo

  • @LurkingAround
    @LurkingAround 3 дні тому +1

    I stopped enjoying it when I discovered an alternative that works much better for me: Vintage Story. It's like Minecraft TerraFirmaCraft mod but standalone, really well done, with it's own beautiful style and "lovecraftian" theme. The devs really care about that game and bring looots of new stuff with every update. I really recommend it to people who want to immerse themselves in a Minecraft-like game again.

    • @barlexlive
      @barlexlive  3 дні тому

      I've heard a few comments now about Vintage Story. What sets it apart from Minecraft, and why do you think it's a better and more enjoyable version of it?

    • @LurkingAround
      @LurkingAround 3 дні тому +1

      @@barlexlive basically, as I said before, it's like TerraFirmaCraft mod for Minecraft - it focuses much more on survival mechanics and the immersive ways of getting stuff done. For example, to get some charcoal you need to actually bury some wood and burn it. You actually need male and female animals for mating and you need to grow a few generations before they become actually domesticated. There are seasons so it's necessary to be prepared for the winter and since your food can rot you need to build a cellar and process your food for preservation. You need to rotate your crops, otherwise they won't be able to get all these necessary nutrients. And many, many other things... It also has lots of cool features like an built in chiseling system (Basically, a system that allows you to remove/add smaller chunks from a block and since it's a built in system it means that you'll see many beautiful builds using that system almost on any server that you'll join), dynamic clouds and rain that actually rains under rainy clouds, a cooking system that allows you to mix different kinds of food into different kinds of dishes/meals, if you go to the north/south then the climate and the day length will change (Even the position of the sun and the moon can change depending on your position in the world which is kinda cool. The seasons are also affecting the day length), etc. The "lovecraftian" (it's not really lovecraftian, it's its own thing, really) tone of the game is also very cool and sometimes even creepy, especially when your temporal stability goes down and the world starts to look rusty (you'll know what I mean if you'll try this game out). I also really enjoy how it looks - it doesn't look like a game with a "programmer art", if you know what I mean. There are lots of ambient sounds, much more detailed textures, models, animations, beautiful shaders. I really enjoy the color palette too. Oh, one more thing: you can install, enable and disable mods without turning off the game. The mods are also installed automatically when you join different servers with different mods so no need to look up all these different modpacks on the internet.
      I'd say many-many more things about this game but English is not my native language so I'm struggling a little bit and I'm typing this text for the second time already (because I closed a notifications tab accidentally and youtube doesn't care if that makes your text disappear). Basically, I fell in love with this game and it feels much more polished than Minecraft, even in its current unfinished state. I don't want to be really harsh on Minecraft since I've spent many hours in it too buuut... I don't know, Minecraft always felt like an unfinished game that lacks any depth no matter where you look. It's way too easy to survive, it's way too easy to get powerful compared to anything else in the world, exploration is kinda bland and not really rewarding since 99% of the stuff you need is everywhere in the world (thus 99% of people stay in one point of the whole world for the whole game). Mojang likes to add new stuff but then they simply don't add any depth to it. I don't even want to start talking about mod support. Anyways, I'll stop here, you didn't ask my opinion about Minecraft anyways, hah. All I'm saying is that Vintage Story made me feel like I'm playing Minecraft for the first time yet again and that feeling is much more lasting because of how many things it does well, even after hundreds of hours spent in Minecraft itself. I really recommend it to anybody who wants to try something actually new yet similar to Minecraft.

    • @LurkingAround
      @LurkingAround 3 дні тому

      Just wanted to add that there are a few things I don't like about Vintage Story as of right now: hills generation (they look like a simple graph, if that makes sense), the lack of rivers and the funny fact that your food on the server rots when you are offline, lol (which kinda makes sense but still).

  • @perryli9229
    @perryli9229 2 дні тому +1

    What future videos do you plan to make?