How the times change II

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  • Опубліковано 5 бер 2023
  • The sequel to "how the times change"
  • Ігри

КОМЕНТАРІ • 95

  • @mAir97
    @mAir97 Рік тому +96

    name of music is "Clair de lune"

  • @rachelespinosa3500
    @rachelespinosa3500 Рік тому +88

    Only Rain World can make you feel emotions over a fucking building

    • @Foxett25
      @Foxett25 Рік тому +13

      You mean a depressed gaming PC?
      Jokes aside, this game is f--king amazing. I have a dedicated playlist for drawing/breakdowns that's just rain world music (Without happy ones like Kayava, i have another one for all)

  • @gammaboy4568
    @gammaboy4568 Рік тому +160

    Pairing the dissonant bridge of "Claire De Lune" over the failure of Moon's systems is a stroke of genius, ngl

    • @polarispulsar
      @polarispulsar  Рік тому +35

      It came to me at around 3 am and I wrote it down in the notebook I keep next to my bed

  • @crazysapling2933
    @crazysapling2933 Рік тому +255

    I remember being so shocked on my first saint run, I tried taking the chimney canopy over to the wall and it just straight up wasn't there, like it wasn't horribly unexpected but it was a surprise nonetheless

    • @DwelKsatt
      @DwelKsatt Рік тому +5

      same

    • @T3sl4
      @T3sl4 Рік тому +28

      I figured the next events would be Pebbles' collapse, but I had to go visit the bridge to see if it really did.
      The question then was which regions did he collapse onto, and how.
      They did a great job mashing them up (literally).

    • @The-EJ-Factor
      @The-EJ-Factor Рік тому +21

      I like how you knew exactly what happened just by it not being visible on frame, it could have just been pebbles bridge falling off but instead we all knew deep down that pebbles collapsed, just because the bridge wasn’t there 😅

    • @aarepelaa1142
      @aarepelaa1142 Рік тому +8

      I somehow like wasn't surprised, thought it was just to make the campaign more linear.

    • @zaptrap4802
      @zaptrap4802 Рік тому +9

      After seeing that bridge was gone, I instantly went towards shaded citadel to see if it has been unshaded.

  • @raptorguy6464
    @raptorguy6464 Рік тому +17

    Everyone's first saint run in a nutshell: "Ight so we'll just go climb the wall real quick to get that 3rd echo. Should be pretty easy with my tongue cli- *Where's the wall????"*

  • @keterpatrol7527
    @keterpatrol7527 Рік тому +20

    Playing Saint for the first time be like:
    "Hmm today I will visit Five Pebbles via Chimney Canopy"
    ^Clueless^

    • @Foxett25
      @Foxett25 Рік тому +1

      “I- i am gonna have a breakdown listening to halycon memories... Bye”

  • @casualbird7671
    @casualbird7671 Рік тому +161

    I ADORE these timeline comparisons! I haven't been able to find any good direct comparisons of how the environment changed with the passage of time, thank you so much for this!

    • @juansnyders7323
      @juansnyders7323 Рік тому +6

      Same, however the main thing I've noticed is that with the other scugs Drainage System is... Well Drainage System, but as Saint it's a lush, warm haven.

    • @casualbird7671
      @casualbird7671 Рік тому +6

      @@juansnyders7323 all the plant life that couldn't survive the winters above must have migrated into those old pipes for shelter

    • @juansnyders7323
      @juansnyders7323 Рік тому +3

      @@casualbird7671 yeah totally! Also in Saint it seems Pole Plants are mainly extinct (either that or I've not encountered a single one)

    • @isaquedopao6667
      @isaquedopao6667 Рік тому

      @@juansnyders7323 nope, there is one pole plant that i died 2-3 and had to farm karma just to die to it again in undergrowth

    • @mrt1880
      @mrt1880 Рік тому

      ​@@isaquedopao6667 it could be when that there is less Pole plant because if you think about it it makes sense there mean hunting strategy was looking like poles in areas like industrial complex that is filled with poles but when the winter started and most creatures can't live in the surface anymore so it needed to go to drain system where there is a lot less poles and because of the food shortage the ones left in the surface are in smaller numbers

  • @mosquito8192
    @mosquito8192 Рік тому +62

    Heading over to the wall from chimney as saint to meet six grains just to be met by the empty screen was one of the most chilling moments in a game for me, especially with that music that plays I was so stunned.

    • @casualbird7671
      @casualbird7671 Рік тому +8

      I love that it plays that creepy music when you first get there

    • @soccchesterrevived
      @soccchesterrevived 3 місяці тому +1

      Clairvoyant Canopy, the Bad Things song

  • @randomt_1468
    @randomt_1468 Рік тому +34

    It’s kinda smart how they start you off in sky islands, so that if you decide to go straight for the wall without knowing it’s gone you haven’t been completely cucked (and also the fact you have to go to chimney eventually anyway)

  • @bag143_
    @bag143_ Рік тому +93

    Watching videos like these makes me realize how sad rain worlds story is. Just a bunch of slowly dying iterators, echos forced to bear the passage of time forever, and wild animals. i wonder how long it will be until the next advanced civilization, or if everything will descend into the void by then.

    • @aarepelaa1142
      @aarepelaa1142 Рік тому +10

      Isn't it literally in the lore that some shitdust particles are constantly coming down and keeping a same rate as the void is eating the ground beneath, so the world won't just become a floating void droplet in space.

    • @deboraluz27
      @deboraluz27 Рік тому +4

      Honestly, i am thinking of a slugcat campaign that goes on when scav and slug populations have both reached civilization an are currently in the medival era and NSH has sent out a slugcat scout (without turbo cancer, he fixed that error) to check up on evrything aswell as give some neurons to moon to give her a litle help, maybe the scavs rule the sky islands and chimney camnopy while the slugs dominate shoreline and live within moon trying to help and fix her, maybe NSH's can is playable and maybe this slug can spawn around his slightly delapidwted but still functional underhang then decending to his leg which conects to the starting area of hunter

    • @Assymetry
      @Assymetry Рік тому +15

      One of the echos said that there existed civilizations long before the ancients, civilization with capability possibly matching it. The echo later said that the ancients might be the tenth or the thousandth civilization in this greater cycle.

    • @silentnight6081
      @silentnight6081 Рік тому

      @@deboraluz27 I don't see how they would really ever be able to do it, but even still, I love the idea

    • @deboraluz27
      @deboraluz27 Рік тому

      @@silentnight6081 key word here is 'trying' but thanks :D

  • @MechaLeo
    @MechaLeo Рік тому +18

    Making consistent past and future versions of settings like these isn't at all easy, so I'm impressed at how they made the waterfront facility and garbage towers work.
    I am, however, having a nervous breakdown over who made the grafitti on Moon's dock.

    • @polarispulsar
      @polarispulsar  Рік тому +5

      Twas spearmaster probably, they are responsible for most of the graffiti

    • @Foxett25
      @Foxett25 Рік тому

      ​@@polarispulsar cool headcannon

    • @maxwellsimon4538
      @maxwellsimon4538 Рік тому +1

      @@polarispulsar good headcanon, but none of the spearmaster's drawings really resemble grafitti or contain any writing

  • @wisdomaxolotl2766
    @wisdomaxolotl2766 Рік тому +6

    The mirror of the early Garbage waste and Waterfront Facility compared to the base game was one of my favorite parts of the DLC. That and most of Saints playthrough, it really gets the snapshot in time feel.

  • @Foxett25
    @Foxett25 Рік тому +26

    I've been waiting for only a few days, but it was worth it. Thank you...

    • @polarispulsar
      @polarispulsar  Рік тому +2

      Glad you liked it!

    • @Foxett25
      @Foxett25 Рік тому +1

      ​@@polarispulsar no problem. What a start to this day!

    • @Foxett25
      @Foxett25 Рік тому +1

      Update: this day went like hell. Some kid just hit me in the back with like three books. Multiple times. Only in Czechia 😭✋

  • @stoneforest2639
    @stoneforest2639 Рік тому +12

    It’s absolutely heartbreaking yet beautiful.

  • @The-EJ-Factor
    @The-EJ-Factor Рік тому +5

    These are great, really shows how underrated rainworld is 😅, it has so much detail and depth.

  • @anyaflorane
    @anyaflorane Рік тому +30

    i hate saint's campaign for how soulcrushingly depressing it is

    • @isaquedopao6667
      @isaquedopao6667 Рік тому +11

      i love it for exactly that, and whatever happened at the void sea and also because karma 10

    • @aarepelaa1142
      @aarepelaa1142 Рік тому

      Idk, what's so depressing about it? Nothing really tbh.

    • @anyaflorane
      @anyaflorane Рік тому +3

      @@aarepelaa1142 idk if you've seen, but the entire world is a frozen wasteland, pebbles got a fate worse than death, and all the other slugcats, including ruffles, are dead!

    • @alejotassile6441
      @alejotassile6441 Рік тому +2

      @@anyaflorane and saint is trapped in some kind of eternal cycle, unable to die

    • @Foxett25
      @Foxett25 Рік тому

      ​@@anyaflorane And also, Saint just ends *_SPOILERS_*
      Everyone's suffering...

  • @Searonix
    @Searonix Рік тому +4

    you knew EXACTLY what you were doing when you picked "Clair de lune" for this vid ;-;

  • @natejackorjillkate4136
    @natejackorjillkate4136 Рік тому +12

    Oh you think you can just put on sad music and make me cry like that? Not gonna happen T-T

  • @bledge6673
    @bledge6673 Рік тому +5

    Id absolutely love it if you did a run through of unfortunate development, I really wanna see the progression of the rot!

    • @polarispulsar
      @polarispulsar  Рік тому +5

      Good idea but I REALLY don't want to go through that horrid place

    • @consumerofbepsi5254
      @consumerofbepsi5254 Рік тому

      ​@@polarispulsar use dev tools

    • @Foxett25
      @Foxett25 Рік тому

      ​@@consumerofbepsi5254 trueee

  • @IADhunter
    @IADhunter 2 місяці тому

    1:12 When I reached that part, I stood there alone, observing for a moment. I already knew what I had to do, but... when I finally decided, the only thing that crossed my mind was, 'Goodbye, moon'

  • @devilgirlcrybaby9474
    @devilgirlcrybaby9474 Рік тому +1

    This spoiled me lot of things but I loved it 💚

  • @south452
    @south452 4 місяці тому

    The feeling of absolute DREAD in saints chimney canopy, man. I got the echo, and hey! The wall is an easier trip than the rest of the exterior, and I had the perfect amount of karma for it, so I went that way as per usual. Well, I WOULDVE.
    Yeah. I don’t think a video game has hit me with a more ‘ Oh. Oh *shit.* ‘ moment than realising what the lack of that passageway implied.

  • @plastiquemonk
    @plastiquemonk Рік тому +1

    im currently working on an essay which compares rain world to the lost city of angkor wat in cambodia, and the DLC has been a goldmine of further comparisons for this very reason. great video!

  • @deboraluz27
    @deboraluz27 Рік тому +3

    Well at least moon has some hope going forwards scince she is still somewhat functional in saint's campaign, pebbles is just flat out dead thanks to the rot and the loss of his rarefaction core so he will most likely be almost if not completly deactivated if there was a campaign after the saint

    • @Foxett25
      @Foxett25 Рік тому

      Well... Spoilers:
      They are both cannonicaly dead. Forever. The Saint's cannon end is ascending both pebbles and moon, then presumably continuting to the next ones...

  • @a1ex440
    @a1ex440 Рік тому

    This vid is something I always wanted to do, but never had the willpower to.

  • @Elcomedordepan
    @Elcomedordepan Рік тому +5

    kinda sad though.

  • @fishsticks_7405
    @fishsticks_7405 Рік тому

    This video really helps puts things in perspective for me, and I love it.

  • @mothballx
    @mothballx Рік тому +3

    hey watch how hard I can cry

    • @Foxett25
      @Foxett25 Рік тому

      Hey, watch my breakdown

  • @Ploof2
    @Ploof2 2 місяці тому

    im not crying, your crying.

  • @LioPrime
    @LioPrime Рік тому

    This is epic!

  • @user-kl8md1en3s
    @user-kl8md1en3s 4 місяці тому

    wow, this is really sick.

  • @BlackStoneDiamond
    @BlackStoneDiamond Рік тому

    These are some really nice videos; puts things into perspective. I've been considering something of the sort as well a few weeks back, but I'm too lazy to go beyond a simple side by side comparison of the Garbage Wastes

  • @vynaius6479
    @vynaius6479 Рік тому +2

    When Shaded Citadel, The Exterior, Five Pebbles and Silent Construct?

    • @polarispulsar
      @polarispulsar  Рік тому

      Sometime next week How the times change III will come out

    • @vynaius6479
      @vynaius6479 Рік тому

      @@polarispulsar poggers

  • @v.9524
    @v.9524 Рік тому +1

    *cries*

  • @the_yelo
    @the_yelo Рік тому

    rain worl

  • @tonikwater2950
    @tonikwater2950 Рік тому

    W edit

  • @yamihatarou7850
    @yamihatarou7850 Рік тому

    Feeling a bit emotional rn ngl

  • @ibrahimzonbia155
    @ibrahimzonbia155 Рік тому

    Prrrrrrrppppp aww man there’s snow everywhere come on man 😡

  • @delusionalfish
    @delusionalfish 4 місяці тому

    Look To The Moon's iterator fell to the ground or water level somehow rised ?

    • @circuit-overdrive
      @circuit-overdrive 4 місяці тому +1

      her superstructure collapsed on top of shoreline